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- Ohm Dragon
- ★★★★★★★★
- LIGHT
- Thunder-Dragon/Fusion/Effect
- ATK 2400
- DEF 2400
- 1 Thunder monster + 1 Dragon monster
- Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this card would be destroyed, you can send 1 monster equipped to this card to the GY instead.
- Ampere Dragon
- ★★★★★★★★
- LIGHT
- Thunder-Dragon/Fusion/Effect
- ATK 2500
- DEF 2000
- 1 Thunder monster + 1 Dragon monster
- Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). nce per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved. If this card would be destroyed, you can send 1 monster equipped to this card to the GY instead.
- Volta Dragon
- ★★★★★★★★
- LIGHT
- Thunder-Dragon/Fusion/Effect
- ATK 1900
- DEF 1200
- 1 Thunder monster + 1 Dragon monster
- Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster, and if you do, inflict damage to your opponent equal to half the original ATK of the destroyed monster. If this card would be destroyed, you can send 1 monster equipped to this card to the GY instead.
- Ørsted Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 800
- DEF 800
- If this card is added from your GY to your hand by a card effect: You can Special Summon this card. You can only use this effect of "Ørsted Dragon" once per turn. If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 800 ATK.
- Sturgeon Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 700
- DEF 200
- If this card is added from your Deck to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Sturgeon Dragon" once per turn. If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 700 ATK.
- Henry Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 600
- DEF 600
- If you control a Thunder monster other than "Henry Dragon", you can Special Summon this card (from your hand). If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 600 ATK.
- Faraday Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 700
- DEF 600
- If this card is Normal Summoned: You can Special Summon 1 Level 2 Thunder monster from your Deck, except "Faraday Dragon". If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 700 ATK.
- Becquerel Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 500
- DEF 200
- If this card is Normal Summoned: You can Special Summon 1 Level 2 Thunder monster from your hand, except "Becquerel Dragon". If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 500 ATK.
- Kirchhoff Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 600
- DEF 900
- You can reveal this card in your hand, then target 1 Level 2 Thunder monster in your GY, except "Kirchhoff Dragon"; Special Summon this card from your hand, and if you do, return the targeted monster to the hand. You can only use this effect of "Kirchhoff Dragon" once per turn. If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 600 ATK.
- Maxwell Dragon
- ★★
- LIGHT
- Thunder-Dragon/Effect
- ATK 1000
- DEF 900
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. If this card is sent from the Monster Zone to the GY: You can target 1 Thunder Fusion Monster you control; equip this card to that target with this effect.
- ● The equipped monster gains 1000 ATK.
- Galvanization Tempest
- Normal Spell
- Send 1 monster equipped to a Thunder Fusion Monster you control to the GY, then target 1 monster your opponent controls; banish it. You can only activate 1 "Galvanization Tempest" per turn.
- Photovoltaic Effect
- Quick-Play Spell
- Target 1 Thunder Monster Card in your Spell & Trap Zone that is equipped to a Thunder Fusion Monster; Special Summon it, and if you do, it cannot be destroyed by battle this turn. You can only activate 1 "Photovoltaic Effect" per turn.
- Electrolysis
- Continuous Spell
- Once per turn, if a Thunder Fusion Monster you control battles an opponent's monster, during damage calculation: You can make that opponent's monster's ATK become half its current ATK until the end of the Battle Phase.
- Law of Induction
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated while you control a Thunder monster and a Dragon monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Law of Induction" per turn.
- Dragon's Resistance
- Continuous Trap
- Activate this card by targeting 1 Thunder Fusion Monster you control. At the start of the Damage Step, if it battles an opponent's Special Summoned monster: You can destroy that opponent's monster, and if you do, the targeted monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. The ATK change applies until the end of the next turn instead, if the targeted monster is a Dragon monster.
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