JimmyZD

Zoon-tex TEXTURES

Oct 4th, 2016
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  1. // ================================================
  2. // ---=== Zoon TEXTURES ===---
  3. // ---=== by James "Jimmy" Paddock, 2016-17. ===---
  4. // ================================================
  5.  
  6. // CAUTION: THE TEXTURES DEFINED HEREIN RELY ON THE DOOM PALETTE,
  7. // NOT THE ZOON PALETTE.
  8.  
  9. // SET SLADE'S PALETTE TO "Doom", NOT "Existing/Global", BEFORE EDITING.
  10.  
  11. texture "ALLBLK32", 32, 32 { Patch "ALLBLACK", 0, 0 }
  12. texture "ALLWHT32", 32, 32 { Patch "ALLWHITE", 0, 0 }
  13.  
  14. // Key markers
  15. texture "DOORANY", 16, 128 {
  16. Patch "W108_7", 0, 0
  17. Patch "W108_7", 0, 24
  18. Patch "W108_7", 0, 48
  19. Patch "W108_7", 0, 72
  20. Patch "W108_7", 0, 96
  21. Patch "STEP07", 0, 120
  22. }
  23.  
  24. texture "DOORBLK2", 16, 128 {
  25. Patch "W108_5", 0, 0
  26. Patch "W108_5", 0, 24
  27. Patch "W108_5", 0, 48
  28. Patch "W108_5", 0, 72
  29. Patch "W108_5", 0, 96
  30. Patch "STEP07", 0, 120
  31. }
  32.  
  33. texture "DOORWHT2", 16, 128 {
  34. Patch "W108_6", 0, 0
  35. Patch "W108_6", 0, 24
  36. Patch "W108_6", 0, 48
  37. Patch "W108_6", 0, 72
  38. Patch "W108_6", 0, 96
  39. Patch "STEP07", 0, 120
  40. }
  41.  
  42. // Midvines
  43. texture "ZMIDVINE", 256, 128 {
  44. Patch "W106_1", 0, 0 }
  45. texture "ZMIDVIN2", 256, 128 {
  46. Patch "W107_1", 0, 0 }
  47. texture "ZMIDVIN3", 256, 128 {
  48. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  49.  
  50. // Shards
  51. texture "ZBSHARD1", 64, 64 {
  52. Patch "ZXSHARD1", 0, 0 { Translation "192:199=200:207" } }
  53. texture "ZBSHARD2", 32, 64 {
  54. Patch "ZXSHARD2", 0, 0 { Translation "192:199=200:207" } }
  55. texture "ZBSHARD3", 16, 64 {
  56. Patch "ZXSHARD3", 0, 0 { Translation "192:199=200:207" } }
  57.  
  58. texture "ZGSHARD1", 64, 64 {
  59. Patch "ZXSHARD1", 0, 0 { Translation "192:199=112:125" } }
  60. texture "ZGSHARD2", 32, 64 {
  61. Patch "ZXSHARD2", 0, 0 { Translation "192:199=112:125" } }
  62. texture "ZGSHARD3", 16, 64 {
  63. Patch "ZXSHARD3", 0, 0 { Translation "192:199=112:125" } }
  64.  
  65. texture "ZKSHARD1", 64, 64 {
  66. Patch "ZXSHARD1", 0, 0 { Translation "192:199=5:8" } }
  67. texture "ZKSHARD2", 32, 64 {
  68. Patch "ZXSHARD2", 0, 0 { Translation "192:199=5:8" } }
  69. texture "ZKSHARD3", 16, 64 {
  70. Patch "ZXSHARD3", 0, 0 { Translation "192:199=5:8" } }
  71.  
  72. texture "ZNSHARD1", 64, 64 {
  73. Patch "ZXSHARD1", 0, 0 { Translation "192:199=96:111" } }
  74. texture "ZNSHARD2", 32, 64 {
  75. Patch "ZXSHARD2", 0, 0 { Translation "192:199=96:111" } }
  76. texture "ZNSHARD3", 16, 64 {
  77. Patch "ZXSHARD3", 0, 0 { Translation "192:199=96:111" } }
  78.  
  79. texture "ZRSHARD1", 64, 64 {
  80. Patch "ZXSHARD1", 0, 0 { Translation "192:199=176:191" } }
  81. texture "ZRSHARD2", 32, 64 {
  82. Patch "ZXSHARD2", 0, 0 { Translation "192:199=176:191" } }
  83. texture "ZRSHARD3", 16, 64 {
  84. Patch "ZXSHARD3", 0, 0 { Translation "192:199=176:191" } }
  85.  
  86. texture "ZTSHARD1", 64, 64 {
  87. Patch "ZXSHARD1", 0, 0 { Translation "192:199=128:143" } }
  88. texture "ZTSHARD2", 32, 64 {
  89. Patch "ZXSHARD2", 0, 0 { Translation "192:199=128:143" } }
  90. texture "ZTSHARD3", 16, 64 {
  91. Patch "ZXSHARD3", 0, 0 { Translation "192:199=128:143" } }
  92.  
  93. texture "ZUSHARD1", 64, 64 {
  94. Patch "ZXSHARD1", 0, 0 { Translation "192:199=48:67" } }
  95. texture "ZUSHARD2", 32, 64 {
  96. Patch "ZXSHARD2", 0, 0 { Translation "192:199=48:67" } }
  97. texture "ZUSHARD3", 16, 64 {
  98. Patch "ZXSHARD3", 0, 0 { Translation "192:199=48:67" } }
  99.  
  100. texture "ZWSHARD1", 64, 64 {
  101. Patch "ZXSHARD1", 0, 0 { Translation "192:199=80:100" } }
  102. texture "ZWSHARD2", 32, 64 {
  103. Patch "ZXSHARD2", 0, 0 { Translation "192:199=80:100" } }
  104. texture "ZWSHARD3", 16, 64 {
  105. Patch "ZXSHARD3", 0, 0 { Translation "192:199=80:100" } }
  106.  
  107. texture "ZYSHARD1", 64, 64 {
  108. Patch "ZXSHARD1", 0, 0 { Translation "192:199=160:167" } }
  109. texture "ZYSHARD2", 32, 64 {
  110. Patch "ZXSHARD2", 0, 0 { Translation "192:199=160:167" } }
  111. texture "ZYSHARD3", 16, 64 {
  112. Patch "ZXSHARD3", 0, 0 { Translation "192:199=160:167" } }
  113.  
  114. // Support
  115. texture "ZSUPP3H", 128, 32 {
  116. Patch "WOOD8M", 0, 16
  117. Patch "WOOD8M", 0, -48 }
  118.  
  119. // Eriance hell switches
  120. // (boss skull)
  121. texture "ZHELLSW3", 64, 64 {
  122. Patch "ZHELLSW1", 0, 0
  123. Patch "ZHELLSW1", 0, 32
  124. Patch "ZHELLSW1", 32, 0
  125. Patch "ZHELLSW1", 32, 32
  126. }
  127.  
  128. texture "ZHELLSW4", 64, 64 {
  129. Patch "ZHELLSW2", 0, 0 { Translation "176:191=112:127" }
  130. Patch "ZHELLSW2", 0, 32 { Translation "176:191=102:111","188:191=5:6" }
  131. Patch "ZHELLSW2", 32, 0 { Translation "176:187=200:207","188:191=240:243" }
  132. Patch "ZHELLSW2", 32, 32 { Translation "176:191=80:111" }
  133. }
  134.  
  135. // (snakes)
  136. texture "ZHELLSW5", 64, 64 {
  137. Patch "ZHELLSW1", 0, 0
  138. Patch "ZHELLSW1", -32, 0
  139. Patch "ZHELLSW1", 0, 32
  140. Patch "ZHELLSW1", -32, 32
  141. }
  142.  
  143. texture "ZHELLSW6", 64, 64 {
  144. Patch "ZHELLSW2", 0, 0 { Translation "176:189=200:207","190:191=240:241",
  145. "35:42=104:111","43:47=5:6","67:79=99:111" }
  146. Patch "ZHELLSW2", -32, 0 { Translation "176:191=112:127",
  147. "35:42=104:111","43:47=5:6","67:79=99:111" }
  148. Patch "ZHELLSW2", 0, 32 { Translation "176:191=80:111",
  149. "35:42=104:111","43:47=5:6","67:74=99:111","75:79=5:6" }
  150. Patch "ZHELLSW2", -32, 32 { Translation "176:191=102:111","188:191=5:7",
  151. "35:42=104:111","43:47=5:6","67:79=99:111" }
  152. }
  153.  
  154. // (grey face)
  155. texture "ZHELLSW7", 64, 64 {
  156. Patch "ZHELLSW1", 0, 0
  157. Patch "ZHELLSW1", 0, -32
  158. Patch "ZHELLSW1", -32, 0
  159. Patch "ZHELLSW1", -32, -32
  160. }
  161.  
  162. texture "ZHELLSW8", 64, 64 {
  163. Patch "ZHELLSW2", 0, 0 { Translation "176:191=80:104" }
  164. Patch "ZHELLSW2", 0, -32 { Translation "176:189=200:207","190:191=240:241" }
  165. Patch "ZHELLSW2", -32, 0 { Translation "176:191=99:109" }
  166. Patch "ZHELLSW2", -32, -32 { Translation "176:191=112:127" }
  167. }
  168.  
  169. // Lava Flats
  170. flat "ZFBLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
  171. flat "ZFBLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
  172. flat "ZFBLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
  173. flat "ZFBLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
  174.  
  175. flat "ZFGLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
  176. flat "ZFGLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
  177. flat "ZFGLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
  178. flat "ZFGLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
  179.  
  180. flat "ZFKLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
  181. flat "ZFKLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
  182. flat "ZFKLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
  183. flat "ZFKLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
  184.  
  185. flat "ZFRLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
  186. flat "ZFRLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
  187. flat "ZFRLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
  188. flat "ZFRLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
  189.  
  190. // Crackle rock flats
  191. flat "ZFBCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=200:207" } }
  192. flat "ZFBCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=200:207" } }
  193. flat "ZFBCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=200:207" } }
  194. flat "ZFBCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=200:207" } }
  195.  
  196. flat "ZFGCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=112:125" } }
  197. flat "ZFGCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=112:125" } }
  198. flat "ZFGCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=112:125" } }
  199. flat "ZFGCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=112:125" } }
  200.  
  201. flat "ZFKCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=5:8" } }
  202. flat "ZFKCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=5:8" } }
  203. flat "ZFKCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=5:8" } }
  204. flat "ZFKCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=5:8" } }
  205.  
  206. flat "ZFWCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=80:111" } }
  207. flat "ZFWCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=80:111" } }
  208. flat "ZFWCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=80:111" } }
  209. flat "ZFWCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=80:111" } }
  210.  
  211. flat "ZFYCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=160:167" } }
  212. flat "ZFYCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=160:167" } }
  213. flat "ZFYCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=160:167" } }
  214. flat "ZFYCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=160:167" } }
  215.  
  216. // ============================ BLUE ============================
  217.  
  218. // Lites
  219. texture "ZBLITE3", 32, 128 {
  220. Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
  221. texture "ZBLITE5", 16, 128 {
  222. Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
  223. // Ashwall
  224. texture "ZBASHWL2", 64, 128 {
  225. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  226. texture "ZBASHWL3", 64, 128 {
  227. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  228. texture "ZBASHWL6", 64, 128 {
  229. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  230. texture "ZBASHWL7", 64, 128 {
  231. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  232. // Brown
  233. texture "ZBBRN144", 128, 128 {
  234. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  235. texture "ZBBRNHUG", 64, 128 {
  236. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  237. // Bricks
  238. texture "ZBBRICK1", 64, 128 {
  239. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  240. texture "ZBBRICK2", 64, 128 {
  241. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  242. texture "ZBBRICK3", 64, 128 {
  243. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  244. texture "ZBBRICK4", 64, 128 {
  245. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  246. texture "ZBBRICK5", 128, 128 {
  247. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  248. texture "ZBBRICK6", 64, 128 {
  249. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  250. texture "ZBBRICK7", 64, 128 {
  251. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  252. texture "ZBBRICK8", 64, 128 {
  253. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  254. texture "ZBBRICK9", 64, 128 {
  255. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  256. texture "ZBBRIC10", 64, 128 {
  257. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  258. texture "ZBBRIC11", 64, 128 {
  259. Patch "BRICK11", 0, 0
  260. Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  261. texture "ZBBRICKL", 64, 128 {
  262. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  263. Patch "LIT", 0, 0 }
  264. texture "ZBBRICKW", 64, 128 {
  265. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  266. Patch "WINDOW", 0, 0 }
  267. // Bstone
  268. texture "ZBBSTON1", 64, 128 {
  269. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  270. texture "ZBBSTON2", 64, 128 {
  271. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  272. texture "ZBBSTON3", 64, 128 {
  273. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  274. Patch "LIT", 0, 0 }
  275. texture "ZBBSTNV1", 256, 128 {
  276. Patch "ZBBSTON2", 0, 0
  277. Patch "ZBBSTON2", 64, 0
  278. Patch "ZBBSTON2", 128, 0
  279. Patch "ZBBSTON2", 192, 0
  280. Patch "W106_1", 0, 0 }
  281. texture "ZBBSTNV2", 256, 128 {
  282. Patch "ZBBSTON2", 0, 0
  283. Patch "ZBBSTON2", 64, 0
  284. Patch "ZBBSTON2", 128, 0
  285. Patch "ZBBSTON2", 192, 0
  286. Patch "W107_1", 0, 0 }
  287. texture "ZBBSTNV3", 256, 128 {
  288. Patch "ZBBSTON2", 0, 0
  289. Patch "ZBBSTON2", 64, 0
  290. Patch "ZBBSTON2", 128, 0
  291. Patch "ZBBSTON2", 192, 0
  292. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  293. // Crackle
  294. texture "ZBCRACK", 64, 128 {
  295. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243" } }
  296. texture "ZBCRACKB", 64, 128 {
  297. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
  298. "160:167=200:207" } }
  299. texture "ZBCRACKG", 64, 128 {
  300. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
  301. "160:167=112:127" } }
  302. texture "ZBCRACKR", 64, 128 {
  303. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
  304. "160:167=176:191" } }
  305. texture "ZBCRACKK", 64, 128 {
  306. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
  307. "160:167=5:8" } }
  308. texture "ZBCRACKW", 64, 128 {
  309. Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
  310. "160:167=80:111" } }
  311. // Hell/flesh
  312. texture "ZBSPFACE", 128, 96 {
  313. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  314. texture "ZBSPFACF", 128, 128 {
  315. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  316. texture "ZBFLAVA1", 128, 128 {
  317. Patch "FLAVA1", 0, 0 { Translation "176:191=200:207" } }
  318. texture "ZBFLAVA2", 128, 128 {
  319. Patch "FLAVA2", 0, 0 { Translation "176:191=200:207" } }
  320. texture "ZBRDWAL1", 64, 128 {
  321. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  322. texture "ZBRDWALL", 128, 128 {
  323. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  324. texture "ZBSKIN2", 128, 128 {
  325. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  326. texture "ZBSKFACE", 256, 128 {
  327. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  328. texture "ZBSNAKE1", 64, 128 {
  329. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.66]" } }
  330. texture "ZBSNAKE2", 64, 128 {
  331. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  332. // Stone
  333. texture "ZBSTONE", 256, 128 {
  334. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  335. texture "ZBSTONE4", 64, 128 {
  336. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  337. texture "ZBSTONE5", 64, 128 {
  338. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  339. texture "ZBSTONE6", 64, 128 {
  340. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  341. texture "ZBSTONE7", 64, 128 {
  342. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  343. // Gstone
  344. texture "ZBGSTGAR", 64, 128 {
  345. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  346. texture "ZBGSTLIO", 64, 128 {
  347. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  348. texture "ZBGSTSAT", 64, 128 {
  349. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  350. texture "ZBGSTN1", 256, 128 {
  351. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
  352. "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  353. texture "ZBGSTN2", 256, 128 {
  354. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
  355. "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  356. texture "ZBGSTNV1", 256, 128 { Patch "ZBGSTN1", 0, 0
  357. Patch "W106_1", 0, 0 }
  358. texture "ZBGSTNV2", 256, 128 { Patch "ZBGSTN1", 0, 0
  359. Patch "W107_1", 0, 0 }
  360. texture "ZBGSTNV3", 256, 128 {
  361. Patch "ZBGSTN1", 0, 0
  362. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  363. // Gstone2 (bloody)
  364. texture "ZBGSTN2B", 256, 128 { Patch "ZBGSTN2", 0, 0
  365. Patch "GSTN2B", 0, 0 }
  366. texture "ZBGSTN2G", 256, 128 { Patch "ZBGSTN2", 0, 0
  367. Patch "GSTN2G", 0, 0 }
  368. texture "ZBGSTN2K", 256, 128 { Patch "ZBGSTN2", 0, 0
  369. Patch "GSTN2K", 0, 0 }
  370. texture "ZBGSTN2W", 256, 128 { Patch "ZBGSTN2", 0, 0
  371. Patch "GSTN2W", 0, 0 }
  372. texture "ZBGSTN2X", 256, 128 { Patch "ZBGSTN2", 0, 0
  373. Patch "GSTN2X", 0, 0 }
  374. texture "ZBGSTN2Y", 256, 128 { Patch "ZBGSTN2", 0, 0
  375. Patch "GSTN2Y", 0, 0 }
  376. // Gstfont
  377. texture "ZBGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  378. Patch "GFNT1", 0, 0 }
  379. texture "ZBGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  380. Patch "GFNT2", 0, 0 }
  381. texture "ZBGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  382. Patch "GFNT3", 0, 0 }
  383. texture "ZBGFNTB1", 64, 128 { Patch "ZBGFNT1", 0, 0
  384. Patch "GFNTB1", 0, 0 }
  385. texture "ZBGFNTB2", 64, 128 { Patch "ZBGFNT2", 0, 0
  386. Patch "GFNTB2", 0, 0 }
  387. texture "ZBGFNTB3", 64, 128 { Patch "ZBGFNT3", 0, 0
  388. Patch "GFNTB3", 0, 0 }
  389. texture "ZBGFNTG1", 64, 128 { Patch "ZBGFNT1", 0, 0
  390. Patch "GFNTG1", 0, 0 }
  391. texture "ZBGFNTG2", 64, 128 { Patch "ZBGFNT2", 0, 0
  392. Patch "GFNTG2", 0, 0 }
  393. texture "ZBGFNTG3", 64, 128 { Patch "ZBGFNT3", 0, 0
  394. Patch "GFNTG3", 0, 0 }
  395. texture "ZBGFNTK1", 64, 128 { Patch "ZBGFNT1", 0, 0
  396. Patch "GFNTK1", 0, 0 }
  397. texture "ZBGFNTK2", 64, 128 { Patch "ZBGFNT2", 0, 0
  398. Patch "GFNTK2", 0, 0 }
  399. texture "ZBGFNTK3", 64, 128 { Patch "ZBGFNT3", 0, 0
  400. Patch "GFNTK3", 0, 0 }
  401. texture "ZBGFNTW1", 64, 128 { Patch "ZBGFNT1", 0, 0
  402. Patch "GFNTW1", 0, 0 }
  403. texture "ZBGFNTW2", 64, 128 { Patch "ZBGFNT2", 0, 0
  404. Patch "GFNTW2", 0, 0 }
  405. texture "ZBGFNTW3", 64, 128 { Patch "ZBGFNT3", 0, 0
  406. Patch "GFNTW3", 0, 0 }
  407. texture "ZBGFNTX1", 64, 128 { Patch "ZBGFNT1", 0, 0
  408. Patch "GFNTX1", 0, 0 }
  409. texture "ZBGFNTX2", 64, 128 { Patch "ZBGFNT2", 0, 0
  410. Patch "GFNTX2", 0, 0 }
  411. texture "ZBGFNTX3", 64, 128 { Patch "ZBGFNT3", 0, 0
  412. Patch "GFNTX3", 0, 0 }
  413. texture "ZBGFNTY1", 64, 128 { Patch "ZBGFNT1", 0, 0
  414. Patch "GFNTY1", 0, 0 }
  415. texture "ZBGFNTY2", 64, 128 { Patch "ZBGFNT2", 0, 0
  416. Patch "GFNTY2", 0, 0 }
  417. texture "ZBGFNTY3", 64, 128 { Patch "ZBGFNT3", 0, 0
  418. Patch "GFNTY3", 0, 0 }
  419. // Marble
  420. texture "ZBMARBLE", 128, 128 {
  421. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  422. texture "ZBMARBL1", 128, 128 {
  423. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  424. texture "ZBMARBL2", 128, 128 {
  425. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  426. texture "ZBMARBL3", 128, 128 {
  427. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  428. texture "ZBMARBL4", 128, 128 {
  429. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  430. texture "ZBMARBG2", 128, 128 {
  431. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  432. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  433. texture "ZBMARBG3", 128, 128 {
  434. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  435. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  436. texture "ZBMARBG4", 128, 128 {
  437. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  438. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  439. texture "ZBMARBT2", 128, 128 {
  440. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  441. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  442. texture "ZBMARBT3", 128, 128 {
  443. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  444. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  445. texture "ZBMARBT4", 128, 128 {
  446. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
  447. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  448.  
  449. texture "ZBMARBGY", 128, 128 {
  450. Patch "MARBG", 0, 13
  451. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  452. texture "ZBMARBTN", 128, 128 {
  453. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  454. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  455. texture "ZBMBFACE", 128, 128 {
  456. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  457. texture "ZBMBFAC2", 128, 128 {
  458. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  459. texture "ZBMBFAC3", 128, 128 {
  460. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  461. texture "ZBMBFACG", 128, 128 {
  462. Patch "MARBG", 0, 13
  463. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  464. texture "ZBMBFACT", 128, 128 {
  465. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  466. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  467. // Marble1 (bloody)
  468. texture "ZBMBLD", 128, 128 {
  469. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
  470. "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  471. texture "ZBMBLDB", 128, 128 { Patch "ZBMARBL1", 0, 0
  472. Patch "MBLDB", 0, 0 }
  473. texture "ZBMBLDG", 128, 128 { Patch "ZBMARBL1", 0, 0
  474. Patch "MBLDG", 0, 0 }
  475. texture "ZBMBLDK", 128, 128 { Patch "ZBMARBL1", 0, 0
  476. Patch "MBLDK", 0, 0 }
  477. texture "ZBMBLDW", 128, 128 { Patch "ZBMARBL1", 0, 0
  478. Patch "MBLDW", 0, 0 }
  479. texture "ZBMBLDX", 128, 128 { Patch "ZBMARBL1", 0, 0
  480. Patch "MBLDX", 0, 0 }
  481. texture "ZBMBLDY", 128, 128 { Patch "ZBMARBL1", 0, 0
  482. Patch "MBLDY", 0, 0 }
  483. // Panels
  484. texture "ZBPANRED", 64, 128 {
  485. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  486. Patch "BANNER", 0, 0 }
  487. texture "ZBPANBLU", 64, 128 {
  488. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  489. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  490. texture "ZBPANGRN", 64, 128 {
  491. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  492. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  493. texture "ZBPANBLK", 64, 128 {
  494. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  495. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  496. texture "ZBPANWHT", 64, 128 {
  497. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  498. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  499. texture "ZBPANEL1", 64, 128 {
  500. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  501. texture "ZBPANEL2", 64, 128 {
  502. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  503. texture "ZBPANEL3", 64, 128 {
  504. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  505. texture "ZBPANEL4", 64, 128 {
  506. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  507. texture "ZBPANEL5", 64, 128 {
  508. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  509. Patch "PICTURE", 0, 0 }
  510. texture "ZBPANEL6", 64, 128 {
  511. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  512. texture "ZBPANEL7", 64, 128 {
  513. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  514. texture "ZBPANEL8", 64, 128 {
  515. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  516. texture "ZBPANEL9", 64, 128 {
  517. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  518. texture "ZBPANBD1", 32, 128 {
  519. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  520. texture "ZBPANBD2", 16, 128 {
  521. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  522. texture "ZBPANCA1", 64, 128 {
  523. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  524. texture "ZBPANCA2", 64, 128 {
  525. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  526. texture "ZBPANBKS", 64, 128 {
  527. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  528. Patch "BOOKS", 0, 0 }
  529. // Rock
  530. texture "ZBROCK1", 64, 128 {
  531. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  532. texture "ZBROCK3", 64, 128 {
  533. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  534. texture "ZBROCK4", 128, 128 {
  535. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  536. texture "ZBROCK5", 128, 128 {
  537. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  538. texture "ZBSPROK1", 128, 128 {
  539. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
  540. // Tanrock
  541. texture "ZBTANRK3", 64, 128 {
  542. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  543. texture "ZBTANRK4", 64, 128 {
  544. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  545. texture "ZBTANRK5", 64, 128 {
  546. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  547. texture "ZBTANRK7", 64, 128 {
  548. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  549. texture "ZBTANRK8", 64, 128 {
  550. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  551. // Wood
  552. texture "ZBWOOD1", 256, 128 {
  553. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  554. texture "ZBWOOD3", 256, 128 {
  555. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  556. texture "ZBWOOD4", 64, 128 {
  557. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  558. Patch "W4EYES", 0, 0 }
  559. texture "ZBWOOD5", 256, 128 {
  560. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  561. Patch "W5BORD", 0, 0 }
  562. texture "ZBWOOD6", 64, 128 {
  563. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  564. Patch "WN6", 0, 0 }
  565. texture "ZBWOOD7", 64, 128 {
  566. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  567. Patch "WN7", 0, 0 }
  568. texture "ZBWOOD8", 64, 128 {
  569. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  570. Patch "WN8", 0, 0 }
  571. texture "ZBWOOD9", 64, 128 {
  572. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  573. Patch "WN9", 0, 0 }
  574. texture "ZBWOODCT", 128, 64 {
  575. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  576. Patch "WNCR", 0, 0 }
  577. texture "ZBWOODGR", 64, 128 {
  578. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  579. Patch "WGEYES", 0, 0 }
  580. texture "ZBWOODM1", 64, 128 {
  581. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  582. Patch "WMET1", 0, 0 }
  583. texture "ZBWOODM2", 64, 128 {
  584. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  585. Patch "WMET2", 0, 0 }
  586. texture "ZBWOODM3", 64, 128 {
  587. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  588. Patch "WMET3", 0, 0 }
  589. texture "ZBWOODM4", 64, 128 {
  590. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  591. Patch "WMET4", 0, 0 }
  592. texture "ZBWOODA", 64, 128 {
  593. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  594. texture "ZBWOODAH", 128, 64 {
  595. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  596. texture "ZBWOOD8H", 128, 64 {
  597. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  598. texture "ZBWOOD8I", 128, 32 {
  599. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  600. texture "ZBWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  601. Patch "ZBWOOD8I", 0, 16 }
  602.  
  603. // Hexen rocks
  604. texture "ZBHXRK01", 128, 128 {
  605. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  606. texture "ZBHXRK02", 128, 128 {
  607. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  608. texture "ZBHXRK03", 128, 128 {
  609. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  610. texture "ZBHXRK04", 128, 128 {
  611. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  612. texture "ZBHXRK05", 128, 128 {
  613. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  614. texture "ZBHXRK06", 128, 128 {
  615. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  616. texture "ZBHXRK07", 128, 128 {
  617. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  618. texture "ZBHXRK08", 128, 128 {
  619. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  620. texture "ZBHXRK09", 128, 128 {
  621. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  622. texture "ZBHXRK10", 128, 128 {
  623. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  624. texture "ZBHXRK11", 128, 128 {
  625. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  626. texture "ZBHXRK12", 256, 128 {
  627. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  628. texture "ZBHXRK13", 256, 128 {
  629. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  630.  
  631. texture "ZBHXRG01", 128, 128 {
  632. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  633. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  634. texture "ZBHXRG02", 128, 128 {
  635. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  636. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  637. texture "ZBHXRG03", 128, 128 {
  638. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  639. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  640. texture "ZBHXRG04", 128, 128 {
  641. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  642. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  643. texture "ZBHXRG05", 128, 128 {
  644. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  645. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  646. texture "ZBHXRG06", 128, 128 {
  647. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  648. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  649. texture "ZBHXRG07", 128, 128 {
  650. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  651. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  652. texture "ZBHXRG08", 128, 128 {
  653. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  654. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  655. texture "ZBHXRG09", 128, 128 {
  656. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  657. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  658. texture "ZBHXRG10", 128, 128 {
  659. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  660. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  661. texture "ZBHXRG11", 128, 128 {
  662. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  663. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  664. texture "ZBHXRG12", 256, 128 {
  665. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  666. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  667. texture "ZBHXRG13", 256, 128 {
  668. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  669. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  670.  
  671. texture "ZBHXRT01", 128, 512 {
  672. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  673. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  674. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  675. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  676. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  677. texture "ZBHXRT02", 128, 512 {
  678. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  679. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  680. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  681. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  682. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  683. texture "ZBHXRT03", 128, 512 {
  684. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  685. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  686. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  687. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  688. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  689. texture "ZBHXRT04", 128, 512 {
  690. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  691. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  692. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  693. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  694. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  695. texture "ZBHXRT05", 128, 512 {
  696. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  697. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  698. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  699. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  700. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  701. texture "ZBHXRT06", 128, 512 {
  702. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  703. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  704. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  705. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  706. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  707. texture "ZBHXRT07", 128, 512 {
  708. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  709. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  710. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  711. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  712. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  713. texture "ZBHXRT08", 128, 512 {
  714. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  715. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  716. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  717. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  718. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  719. texture "ZBHXRT09", 128, 512 {
  720. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  721. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  722. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  723. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  724. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  725. texture "ZBHXRT10", 128, 512 {
  726. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  727. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  728. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  729. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  730. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  731. texture "ZBHXRT11", 128, 512 {
  732. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  733. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  734. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  735. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  736. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  737. texture "ZBHXRT12", 256, 512 {
  738. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  739. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  740. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  741. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  742. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  743. texture "ZBHXRT13", 256, 512 {
  744. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  745. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  746. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  747. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  748. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  749.  
  750. // FLATS
  751.  
  752. // Basic
  753. flat "ZFBFLT14", 64, 64 {
  754. Patch "FLAT14", 0, 0 { } }
  755. flat "ZFBFLAT1", 64, 64 {
  756. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  757. flat "ZFBFLR71", 64, 64 {
  758. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.92]" } }
  759. // Marble
  760. flat "ZFBDM4", 64, 64 {
  761. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  762. flat "ZFBDM5", 64, 64 {
  763. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  764. // Marble checked flat
  765. flat "ZFBDM6B", 64, 64 {
  766. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  767. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  768. flat "ZFBDM6G", 64, 64 {
  769. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  770. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  771. flat "ZFBDM6K", 64, 64 {
  772. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  773. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  774. flat "ZFBDM6N", 64, 64 {
  775. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  776. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  777. flat "ZFBDM6R", 64, 64 {
  778. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  779. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  780. flat "ZFBDM6T", 64, 64 {
  781. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  782. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  783. flat "ZFBDM6U", 64, 64 {
  784. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  785. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  786. flat "ZFBDM6W", 64, 64 {
  787. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  788. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  789. flat "ZFBDM6Y", 64, 64 {
  790. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
  791. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  792. // Ground
  793. flat "ZFBFL10", 64, 64 {
  794. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  795. flat "ZFBFL6_1", 64, 64 {
  796. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  797. flat "ZFBFL6_2", 64, 64 {
  798. Patch "FLOOR6_1", 0, 0 { Translation "176:191=200:207" } }
  799. flat "ZFB5_4", 64, 64 {
  800. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  801. flat "ZFB5_7", 64, 64 {
  802. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  803. flat "ZFB5_8", 64, 64 {
  804. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  805. flat "ZFBMF8_2", 64, 64 {
  806. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  807. flat "ZFBMF8_3", 64, 64 {
  808. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
  809. flat "ZFBMF8_4", 64, 64 {
  810. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  811. // Rrock
  812. flat "ZFBRRK3", 64, 64 {
  813. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  814. flat "ZFBRRK4", 64, 64 {
  815. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  816. flat "ZFBRRK9", 64, 64 {
  817. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  818. flat "ZFBRRK10", 64, 64 {
  819. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  820. flat "ZFBRRK11", 64, 64 {
  821. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  822. flat "ZFBRRK12", 64, 64 {
  823. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  824. flat "ZFBRRK13", 64, 64 {
  825. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  826. flat "ZFBRRK15", 64, 64 {
  827. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  828. flat "ZFBRRK16", 64, 64 {
  829. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  830. flat "ZFBRRK17", 64, 64 {
  831. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  832. flat "ZFBRRK18", 64, 64 {
  833. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  834. flat "ZFBRRK19", 64, 64 {
  835. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  836. flat "ZFBRRK20", 64, 64 {
  837. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  838. // Gates
  839. flat "ZFBGATE1", 64, 64 {
  840. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
  841. Patch "GATEBORD", 0, 0 }
  842. flat "ZFBGATE2", 64, 64 {
  843. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
  844. Patch "GATEBORD", 0, 0 }
  845. flat "ZFBGATE3", 64, 64 {
  846. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
  847. Patch "GATEBORD", 0, 0 }
  848. // Hell/flesh
  849. flat "ZFBSFL61", 64, 64 {
  850. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.66]" } }
  851. flat "ZFBSFL64", 64, 64 {
  852. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  853. // Hexen flats
  854. flat "ZFBHXF01", 64, 64 {
  855. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  856. flat "ZFBHXF02", 64, 64 {
  857. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  858. flat "ZFBHXF03", 64, 64 {
  859. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  860. flat "ZFBHXF04", 64, 64 {
  861. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  862. flat "ZFBHXF05", 64, 64 {
  863. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  864. flat "ZFBHXF06", 64, 64 {
  865. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  866. flat "ZFBHXF07", 64, 64 {
  867. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  868. flat "ZFBHXF08", 64, 64 {
  869. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  870. flat "ZFBHXF09", 64, 64 {
  871. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
  872.  
  873. // ============================ GREEN ============================
  874.  
  875. // Lites
  876. texture "ZGLITE3", 32, 128 {
  877. Patch "LITE3", 0, 0 { Translation "80:100=114:123" } }
  878. texture "ZGLITE5", 16, 128 {
  879. Patch "LITE5", 0, 0 { Translation "80:100=114:123" } }
  880. // Ashwall
  881. texture "ZGASHWL2", 64, 128 {
  882. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  883. texture "ZGASHWL3", 64, 128 {
  884. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  885. texture "ZGASHWL6", 64, 128 {
  886. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  887. texture "ZGASHWL7", 64, 128 {
  888. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  889. // Brown
  890. texture "ZGBRN144", 128, 128 {
  891. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  892. texture "ZGBRNHUG", 64, 128 {
  893. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  894. // Bricks
  895. texture "ZGBRICK1", 64, 128 {
  896. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  897. texture "ZGBRICK2", 64, 128 {
  898. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  899. texture "ZGBRICK3", 64, 128 {
  900. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  901. texture "ZGBRICK4", 64, 128 {
  902. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  903. texture "ZGBRICK5", 128, 128 {
  904. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  905. texture "ZGBRICK6", 64, 128 {
  906. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  907. texture "ZGBRICK7", 64, 128 {
  908. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  909. texture "ZGBRICK8", 64, 128 {
  910. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  911. texture "ZGBRICK9", 64, 128 {
  912. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  913. texture "ZGBRIC10", 64, 128 {
  914. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  915. texture "ZGBRIC11", 64, 128 {
  916. Patch "BRICK11", 0, 0
  917. Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.94,2.00,0.98]" } }
  918. texture "ZGBRICKL", 64, 128 {
  919. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  920. Patch "LIT", 0, 0 }
  921. texture "ZGBRICKW", 64, 128 {
  922. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  923. Patch "WINDOW", 0, 0 }
  924. // Bstone
  925. texture "ZGBSTON1", 64, 128 {
  926. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  927. texture "ZGBSTON2", 64, 128 {
  928. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  929. texture "ZGBSTON3", 64, 128 {
  930. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  931. Patch "LIT", 0, 0 }
  932. texture "ZGBSTNV1", 256, 128 {
  933. Patch "ZGBSTON2", 0, 0
  934. Patch "ZGBSTON2", 64, 0
  935. Patch "ZGBSTON2", 128, 0
  936. Patch "ZGBSTON2", 192, 0
  937. Patch "W106_1", 0, 0 }
  938. texture "ZGBSTNV2", 256, 128 {
  939. Patch "ZGBSTON2", 0, 0
  940. Patch "ZGBSTON2", 64, 0
  941. Patch "ZGBSTON2", 128, 0
  942. Patch "ZGBSTON2", 192, 0
  943. Patch "W107_1", 0, 0 }
  944. texture "ZGBSTNV3", 256, 128 {
  945. Patch "ZGBSTON2", 0, 0
  946. Patch "ZGBSTON2", 64, 0
  947. Patch "ZGBSTON2", 128, 0
  948. Patch "ZGBSTON2", 192, 0
  949. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  950. // Crackle
  951. texture "ZGCRACK", 64, 128 {
  952. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]" } }
  953. texture "ZGCRACKB", 64, 128 {
  954. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
  955. "160:167=200:207" } }
  956. texture "ZGCRACKG", 64, 128 {
  957. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
  958. "160:167=112:127" } }
  959. texture "ZGCRACKR", 64, 128 {
  960. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
  961. "160:167=176:191" } }
  962. texture "ZGCRACKK", 64, 128 {
  963. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
  964. "160:167=5:8" } }
  965. texture "ZGCRACKW", 64, 128 {
  966. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
  967. "160:167=80:111" } }
  968. // Hell/flesh
  969. texture "ZGSPFACE", 128, 96 {
  970. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  971. texture "ZGSPFACF", 128, 128 {
  972. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  973. texture "ZGFLAVA1", 128, 128 {
  974. Patch "FLAVA1", 0, 0 { Translation "176:191=112:123" } }
  975. texture "ZGFLAVA2", 128, 128 {
  976. Patch "FLAVA2", 0, 0 { Translation "176:191=112:123" } }
  977. texture "ZGRDWAL1", 64, 128 {
  978. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  979. texture "ZGRDWALL", 128, 128 {
  980. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  981. texture "ZGSKIN2", 128, 128 {
  982. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  983. texture "ZGSKFACE", 256, 128 {
  984. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  985. texture "ZGSNAKE1", 64, 128 {
  986. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  987. texture "ZGSNAKE2", 64, 128 {
  988. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  989. // Stone
  990. texture "ZGSTONE", 256, 128 {
  991. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  992. texture "ZGSTONE4", 64, 128 {
  993. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  994. texture "ZGSTONE5", 64, 128 {
  995. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  996. texture "ZGSTONE6", 64, 128 {
  997. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  998. texture "ZGSTONE7", 64, 128 {
  999. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1000. // Gstone
  1001. texture "ZGGSTGAR", 64, 128 {
  1002. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1003. texture "ZGGSTLIO", 64, 128 {
  1004. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1005. texture "ZGGSTSAT", 64, 128 {
  1006. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1007. texture "ZGGSTN1", 256, 128 {
  1008. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
  1009. "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1010. texture "ZGGSTN2", 256, 128 {
  1011. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
  1012. "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1013. texture "ZGGSTNV1", 256, 128 { Patch "ZGGSTN1", 0, 0
  1014. Patch "W106_1", 0, 0 }
  1015. texture "ZGGSTNV2", 256, 128 { Patch "ZGGSTN1", 0, 0
  1016. Patch "W107_1", 0, 0 }
  1017. texture "ZGGSTNV3", 256, 128 {
  1018. Patch "ZGGSTN1", 0, 0
  1019. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  1020. // Gstone2 (bloody)
  1021. texture "ZGGSTN2B", 256, 128 { Patch "ZGGSTN2", 0, 0
  1022. Patch "GSTN2B", 0, 0 }
  1023. texture "ZGGSTN2G", 256, 128 { Patch "ZGGSTN2", 0, 0
  1024. Patch "GSTN2G", 0, 0 }
  1025. texture "ZGGSTN2K", 256, 128 { Patch "ZGGSTN2", 0, 0
  1026. Patch "GSTN2K", 0, 0 }
  1027. texture "ZGGSTN2W", 256, 128 { Patch "ZGGSTN2", 0, 0
  1028. Patch "GSTN2W", 0, 0 }
  1029. texture "ZGGSTN2X", 256, 128 { Patch "ZGGSTN2", 0, 0
  1030. Patch "GSTN2X", 0, 0 }
  1031. texture "ZGGSTN2Y", 256, 128 { Patch "ZGGSTN2", 0, 0
  1032. Patch "GSTN2Y", 0, 0 }
  1033. // Gstfont
  1034. texture "ZGGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1035. Patch "GFNT1", 0, 0 }
  1036. texture "ZGGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1037. Patch "GFNT2", 0, 0 }
  1038. texture "ZGGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1039. Patch "GFNT3", 0, 0 }
  1040. texture "ZGGFNTB1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1041. Patch "GFNTB1", 0, 0 }
  1042. texture "ZGGFNTB2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1043. Patch "GFNTB2", 0, 0 }
  1044. texture "ZGGFNTB3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1045. Patch "GFNTB3", 0, 0 }
  1046. texture "ZGGFNTG1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1047. Patch "GFNTG1", 0, 0 }
  1048. texture "ZGGFNTG2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1049. Patch "GFNTG2", 0, 0 }
  1050. texture "ZGGFNTG3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1051. Patch "GFNTG3", 0, 0 }
  1052. texture "ZGGFNTK1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1053. Patch "GFNTK1", 0, 0 }
  1054. texture "ZGGFNTK2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1055. Patch "GFNTK2", 0, 0 }
  1056. texture "ZGGFNTK3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1057. Patch "GFNTK3", 0, 0 }
  1058. texture "ZGGFNTW1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1059. Patch "GFNTW1", 0, 0 }
  1060. texture "ZGGFNTW2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1061. Patch "GFNTW2", 0, 0 }
  1062. texture "ZGGFNTW3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1063. Patch "GFNTW3", 0, 0 }
  1064. texture "ZGGFNTX1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1065. Patch "GFNTX1", 0, 0 }
  1066. texture "ZGGFNTX2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1067. Patch "GFNTX2", 0, 0 }
  1068. texture "ZGGFNTX3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1069. Patch "GFNTX3", 0, 0 }
  1070. texture "ZGGFNTY1", 64, 128 { Patch "ZGGFNT1", 0, 0
  1071. Patch "GFNTY1", 0, 0 }
  1072. texture "ZGGFNTY2", 64, 128 { Patch "ZGGFNT2", 0, 0
  1073. Patch "GFNTY2", 0, 0 }
  1074. texture "ZGGFNTY3", 64, 128 { Patch "ZGGFNT3", 0, 0
  1075. Patch "GFNTY3", 0, 0 }
  1076. // Marble
  1077. texture "ZGMARBLE", 128, 128 {
  1078. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1079. texture "ZGMARBL1", 128, 128 {
  1080. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1081. texture "ZGMARBL2", 128, 128 {
  1082. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1083. texture "ZGMARBL3", 128, 128 {
  1084. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1085. texture "ZGMARBL4", 128, 128 {
  1086. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1087. texture "ZGMARBG2", 128, 128 {
  1088. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1089. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  1090. texture "ZGMARBG3", 128, 128 {
  1091. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1092. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  1093. texture "ZGMARBG4", 128, 128 {
  1094. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1095. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  1096. texture "ZGMARBT2", 128, 128 {
  1097. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1098. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1099. texture "ZGMARBT3", 128, 128 {
  1100. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1101. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1102. texture "ZGMARBT4", 128, 128 {
  1103. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
  1104. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1105.  
  1106. texture "ZGMARBGY", 128, 128 {
  1107. Patch "MARBG", 0, 13
  1108. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1109. texture "ZGMARBTN", 128, 128 {
  1110. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  1111. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1112. texture "ZGMBFACE", 128, 128 {
  1113. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1114. texture "ZGMBFAC2", 128, 128 {
  1115. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1116. texture "ZGMBFAC3", 128, 128 {
  1117. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1118. texture "ZGMBFACG", 128, 128 {
  1119. Patch "MARBG", 0, 13
  1120. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1121. texture "ZGMBFACT", 128, 128 {
  1122. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  1123. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1124. // Marble1 (bloody)
  1125. texture "ZGMBLD", 128, 128 {
  1126. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
  1127. "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1128. texture "ZGMBLDB", 128, 128 { Patch "ZGMARBL1", 0, 0
  1129. Patch "MBLDB", 0, 0 }
  1130. texture "ZGMBLDG", 128, 128 { Patch "ZGMARBL1", 0, 0
  1131. Patch "MBLDG", 0, 0 }
  1132. texture "ZGMBLDK", 128, 128 { Patch "ZGMARBL1", 0, 0
  1133. Patch "MBLDK", 0, 0 }
  1134. texture "ZGMBLDW", 128, 128 { Patch "ZGMARBL1", 0, 0
  1135. Patch "MBLDW", 0, 0 }
  1136. texture "ZGMBLDX", 128, 128 { Patch "ZGMARBL1", 0, 0
  1137. Patch "MBLDX", 0, 0 }
  1138. texture "ZGMBLDY", 128, 128 { Patch "ZGMARBL1", 0, 0
  1139. Patch "MBLDY", 0, 0 }
  1140. // Panels
  1141. texture "ZGPANRED", 64, 128 {
  1142. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1143. Patch "BANNER", 0, 0 }
  1144. texture "ZGPANBLU", 64, 128 {
  1145. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1146. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  1147. texture "ZGPANGRN", 64, 128 {
  1148. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1149. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  1150. texture "ZGPANBLK", 64, 128 {
  1151. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1152. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  1153. texture "ZGPANWHT", 64, 128 {
  1154. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1155. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  1156. texture "ZGPANEL1", 64, 128 {
  1157. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1158. texture "ZGPANEL2", 64, 128 {
  1159. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1160. texture "ZGPANEL3", 64, 128 {
  1161. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1162. texture "ZGPANEL4", 64, 128 {
  1163. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1164. texture "ZGPANEL5", 64, 128 {
  1165. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1166. Patch "PICTURE", 0, 0 }
  1167. texture "ZGPANEL6", 64, 128 {
  1168. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1169. texture "ZGPANEL7", 64, 128 {
  1170. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1171. texture "ZGPANEL8", 64, 128 {
  1172. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1173. texture "ZGPANEL9", 64, 128 {
  1174. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1175. texture "ZGPANBD1", 32, 128 {
  1176. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1177. texture "ZGPANBD2", 16, 128 {
  1178. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1179. texture "ZGPANCA1", 64, 128 {
  1180. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1181. texture "ZGPANCA2", 64, 128 {
  1182. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1183. texture "ZGPANBKS", 64, 128 {
  1184. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1185. Patch "BOOKS", 0, 0 }
  1186. // Rock
  1187. texture "ZGROCK1", 64, 128 {
  1188. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1189. texture "ZGROCK3", 64, 128 {
  1190. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1191. texture "ZGROCK4", 128, 128 {
  1192. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1193. texture "ZGROCK5", 128, 128 {
  1194. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1195. texture "ZGSPROK1", 128, 128 {
  1196. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
  1197. // Tanrock
  1198. texture "ZGTANRK3", 64, 128 {
  1199. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1200. texture "ZGTANRK4", 64, 128 {
  1201. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1202. texture "ZGTANRK5", 64, 128 {
  1203. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1204. texture "ZGTANRK7", 64, 128 {
  1205. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1206. texture "ZGTANRK8", 64, 128 {
  1207. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1208. // Wood
  1209. texture "ZGWOOD1", 256, 128 {
  1210. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1211. texture "ZGWOOD3", 256, 128 {
  1212. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1213. texture "ZGWOOD4", 64, 128 {
  1214. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1215. Patch "W4EYES", 0, 0 }
  1216. texture "ZGWOOD5", 256, 128 {
  1217. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1218. Patch "W5BORD", 0, 0 }
  1219. texture "ZGWOOD6", 64, 128 {
  1220. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1221. Patch "WN6", 0, 0 }
  1222. texture "ZGWOOD7", 64, 128 {
  1223. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1224. Patch "WN7", 0, 0 }
  1225. texture "ZGWOOD8", 64, 128 {
  1226. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1227. Patch "WN8", 0, 0 }
  1228. texture "ZGWOOD9", 64, 128 {
  1229. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1230. Patch "WN9", 0, 0 }
  1231. texture "ZGWOODCT", 128, 64 {
  1232. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1233. Patch "WNCR", 0, 0 }
  1234. texture "ZGWOODGR", 64, 128 {
  1235. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1236. Patch "WGEYES", 0, 0 }
  1237. texture "ZGWOODM1", 64, 128 {
  1238. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1239. Patch "WMET1", 0, 0 }
  1240. texture "ZGWOODM2", 64, 128 {
  1241. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1242. Patch "WMET2", 0, 0 }
  1243. texture "ZGWOODM3", 64, 128 {
  1244. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1245. Patch "WMET3", 0, 0 }
  1246. texture "ZGWOODM4", 64, 128 {
  1247. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1248. Patch "WMET4", 0, 0 }
  1249. texture "ZGWOODA", 64, 128 {
  1250. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1251. texture "ZGWOODAH", 128, 64 {
  1252. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1253. texture "ZGWOOD8H", 128, 64 {
  1254. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1255. texture "ZGWOOD8I", 128, 32 {
  1256. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1257. texture "ZGWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  1258. Patch "ZGWOOD8I", 0, 16 }
  1259.  
  1260. // Hexen rocks
  1261. texture "ZGHXRK01", 128, 128 {
  1262. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1263. texture "ZGHXRK02", 128, 128 {
  1264. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1265. texture "ZGHXRK03", 128, 128 {
  1266. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1267. texture "ZGHXRK04", 128, 128 {
  1268. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1269. texture "ZGHXRK05", 128, 128 {
  1270. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1271. texture "ZGHXRK06", 128, 128 {
  1272. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1273. texture "ZGHXRK07", 128, 128 {
  1274. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1275. texture "ZGHXRK08", 128, 128 {
  1276. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1277. texture "ZGHXRK09", 128, 128 {
  1278. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1279. texture "ZGHXRK10", 128, 128 {
  1280. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1281. texture "ZGHXRK11", 128, 128 {
  1282. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1283. texture "ZGHXRK12", 256, 128 {
  1284. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1285. texture "ZGHXRK13", 256, 128 {
  1286. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1287.  
  1288. texture "ZGHXRG01", 128, 128 {
  1289. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1290. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1291. texture "ZGHXRG02", 128, 128 {
  1292. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1293. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1294. texture "ZGHXRG03", 128, 128 {
  1295. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1296. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1297. texture "ZGHXRG04", 128, 128 {
  1298. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1299. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1300. texture "ZGHXRG05", 128, 128 {
  1301. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1302. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1303. texture "ZGHXRG06", 128, 128 {
  1304. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1305. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1306. texture "ZGHXRG07", 128, 128 {
  1307. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1308. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1309. texture "ZGHXRG08", 128, 128 {
  1310. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1311. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1312. texture "ZGHXRG09", 128, 128 {
  1313. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1314. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1315. texture "ZGHXRG10", 128, 128 {
  1316. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1317. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1318. texture "ZGHXRG11", 128, 128 {
  1319. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1320. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1321. texture "ZGHXRG12", 256, 128 {
  1322. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1323. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1324. texture "ZGHXRG13", 256, 128 {
  1325. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1326. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1327.  
  1328. texture "ZGHXRT01", 128, 512 {
  1329. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1330. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1331. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1332. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1333. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1334. texture "ZGHXRT02", 128, 512 {
  1335. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1336. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1337. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1338. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1339. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1340. texture "ZGHXRT03", 128, 512 {
  1341. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1342. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1343. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1344. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1345. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1346. texture "ZGHXRT04", 128, 512 {
  1347. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1348. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1349. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1350. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1351. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1352. texture "ZGHXRT05", 128, 512 {
  1353. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1354. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1355. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1356. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1357. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1358. texture "ZGHXRT06", 128, 512 {
  1359. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1360. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1361. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1362. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1363. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1364. texture "ZGHXRT07", 128, 512 {
  1365. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1366. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1367. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1368. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1369. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1370. texture "ZGHXRT08", 128, 512 {
  1371. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1372. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1373. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1374. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1375. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1376. texture "ZGHXRT09", 128, 512 {
  1377. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1378. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1379. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1380. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1381. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1382. texture "ZGHXRT10", 128, 512 {
  1383. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1384. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1385. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1386. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1387. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1388. texture "ZGHXRT11", 128, 512 {
  1389. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1390. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1391. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1392. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1393. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1394. texture "ZGHXRT12", 256, 512 {
  1395. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1396. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1397. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1398. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1399. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1400. texture "ZGHXRT13", 256, 512 {
  1401. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1402. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1403. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1404. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1405. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1406.  
  1407. // FLATS
  1408.  
  1409. // Basic
  1410. flat "ZFGFLT14", 64, 64 {
  1411. Patch "FLAT14", 0, 0 { Translation "204:207=119:122","240:244=123:126" } }
  1412. flat "ZFGFLAT1", 64, 64 {
  1413. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1414. flat "ZFGFLR71", 64, 64 {
  1415. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.43,1.65,0.49]" } }
  1416. // Marble
  1417. flat "ZFGDM4", 64, 64 {
  1418. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1419. flat "ZFGDM5", 64, 64 {
  1420. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1421. // Marble checked flat
  1422. flat "ZFGDM6B", 64, 64 {
  1423. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1424. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  1425. flat "ZFGDM6G", 64, 64 {
  1426. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1427. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  1428. flat "ZFGDM6K", 64, 64 {
  1429. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1430. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1431. flat "ZFGDM6N", 64, 64 {
  1432. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1433. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  1434. flat "ZFGDM6R", 64, 64 {
  1435. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1436. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  1437. flat "ZFGDM6T", 64, 64 {
  1438. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1439. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1440. flat "ZFGDM6U", 64, 64 {
  1441. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1442. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  1443. flat "ZFGDM6W", 64, 64 {
  1444. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1445. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  1446. flat "ZFGDM6Y", 64, 64 {
  1447. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
  1448. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  1449. // Ground
  1450. flat "ZFGFL10", 64, 64 {
  1451. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1452. flat "ZFGFL6_1", 64, 64 {
  1453. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1454. flat "ZFGFL6_2", 64, 64 {
  1455. Patch "FLOOR6_1", 0, 0 { Translation "176:191=112:123" } }
  1456. flat "ZFG5_4", 64, 64 {
  1457. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1458. flat "ZFG5_7", 64, 64 {
  1459. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1460. flat "ZFG5_8", 64, 64 {
  1461. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1462. flat "ZFGMF8_2", 64, 64 {
  1463. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1464. flat "ZFGMF8_3", 64, 64 {
  1465. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" } }
  1466. flat "ZFGMF8_4", 64, 64 {
  1467. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1468. // Rrock
  1469. flat "ZFGRRK3", 64, 64 {
  1470. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1471. flat "ZFGRRK4", 64, 64 {
  1472. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1473. flat "ZFGRRK9", 64, 64 {
  1474. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1475. flat "ZFGRRK10", 64, 64 {
  1476. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1477. flat "ZFGRRK11", 64, 64 {
  1478. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1479. flat "ZFGRRK12", 64, 64 {
  1480. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1481. flat "ZFGRRK13", 64, 64 {
  1482. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1483. flat "ZFGRRK15", 64, 64 {
  1484. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1485. flat "ZFGRRK16", 64, 64 {
  1486. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1487. flat "ZFGRRK17", 64, 64 {
  1488. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1489. flat "ZFGRRK18", 64, 64 {
  1490. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1491. flat "ZFGRRK19", 64, 64 {
  1492. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1493. flat "ZFGRRK20", 64, 64 {
  1494. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1495. // Gates
  1496. flat "ZFGGATE1", 64, 64 {
  1497. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
  1498. Patch "GATEBORD", 0, 0 }
  1499. flat "ZFGGATE2", 64, 64 {
  1500. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
  1501. Patch "GATEBORD", 0, 0 }
  1502. flat "ZFGGATE3", 64, 64 {
  1503. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
  1504. Patch "GATEBORD", 0, 0 }
  1505. // Hell/flesh
  1506. flat "ZFGSFL61", 64, 64 {
  1507. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1508. flat "ZFGSFL64", 64, 64 {
  1509. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1510. // Hexen flats
  1511. flat "ZFGHXF01", 64, 64 {
  1512. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1513. flat "ZFGHXF02", 64, 64 {
  1514. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1515. flat "ZFGHXF03", 64, 64 {
  1516. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1517. flat "ZFGHXF04", 64, 64 {
  1518. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1519. flat "ZFGHXF05", 64, 64 {
  1520. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1521. flat "ZFGHXF06", 64, 64 {
  1522. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1523. flat "ZFGHXF07", 64, 64 {
  1524. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1525. flat "ZFGHXF08", 64, 64 {
  1526. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1527. flat "ZFGHXF09", 64, 64 {
  1528. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
  1529.  
  1530. // ============================ BLACK ============================
  1531.  
  1532. // Lites
  1533. texture "ZKLITE3", 32, 128 {
  1534. Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
  1535. texture "ZKLITE5", 16, 128 {
  1536. Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
  1537. // Ashwall
  1538. texture "ZKASHWL2", 64, 128 {
  1539. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1540. texture "ZKASHWL3", 64, 128 {
  1541. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1542. texture "ZKASHWL6", 64, 128 {
  1543. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1544. texture "ZKASHWL7", 64, 128 {
  1545. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1546. // Brown
  1547. texture "ZKBRN144", 128, 128 {
  1548. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1549. texture "ZKBRNHUG", 64, 128 {
  1550. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1551. // Bricks
  1552. texture "ZKBRICK1", 64, 128 {
  1553. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1554. texture "ZKBRICK2", 64, 128 {
  1555. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1556. texture "ZKBRICK3", 64, 128 {
  1557. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1558. texture "ZKBRICK4", 64, 128 {
  1559. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1560. texture "ZKBRICK5", 128, 128 {
  1561. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1562. texture "ZKBRICK6", 64, 128 {
  1563. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1564. texture "ZKBRICK7", 64, 128 {
  1565. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1566. texture "ZKBRICK8", 64, 128 {
  1567. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1568. texture "ZKBRICK9", 64, 128 {
  1569. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1570. texture "ZKBRIC10", 64, 128 {
  1571. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1572. texture "ZKBRIC11", 64, 128 {
  1573. Patch "BRICK11", 0, 0
  1574. Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.57,0.57,0.57]" } }
  1575. texture "ZKBRICKL", 64, 128 {
  1576. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1577. Patch "LIT", 0, 0 }
  1578. texture "ZKBRICKW", 64, 128 {
  1579. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1580. Patch "WINDOW", 0, 0 }
  1581. // Bstone
  1582. texture "ZKBSTON1", 64, 128 {
  1583. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1584. texture "ZKBSTON2", 64, 128 {
  1585. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1586. texture "ZKBSTON3", 64, 128 {
  1587. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1588. Patch "LIT", 0, 0 }
  1589. texture "ZKBSTNV1", 256, 128 {
  1590. Patch "ZKBSTON2", 0, 0
  1591. Patch "ZKBSTON2", 64, 0
  1592. Patch "ZKBSTON2", 128, 0
  1593. Patch "ZKBSTON2", 192, 0
  1594. Patch "W106_1", 0, 0 }
  1595. texture "ZKBSTNV2", 256, 128 {
  1596. Patch "ZKBSTON2", 0, 0
  1597. Patch "ZKBSTON2", 64, 0
  1598. Patch "ZKBSTON2", 128, 0
  1599. Patch "ZKBSTON2", 192, 0
  1600. Patch "W107_1", 0, 0 }
  1601. texture "ZKBSTNV3", 256, 128 {
  1602. Patch "ZKBSTON2", 0, 0
  1603. Patch "ZKBSTON2", 64, 0
  1604. Patch "ZKBSTON2", 128, 0
  1605. Patch "ZKBSTON2", 192, 0
  1606. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  1607. // Crackle
  1608. texture "ZKCRACK", 64, 128 {
  1609. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1610. texture "ZKCRACKB", 64, 128 {
  1611. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
  1612. "160:167=200:207" } }
  1613. texture "ZKCRACKG", 64, 128 {
  1614. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
  1615. "160:167=112:127" } }
  1616. texture "ZKCRACKR", 64, 128 {
  1617. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
  1618. "160:167=176:191" } }
  1619. texture "ZKCRACKK", 64, 128 {
  1620. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
  1621. "160:167=5:8" } }
  1622. texture "ZKCRACKW", 64, 128 {
  1623. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
  1624. "160:167=80:111" } }
  1625. // Hell/flesh
  1626. texture "ZKSPFACE", 128, 96 {
  1627. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1628. texture "ZKSPFACF", 128, 128 {
  1629. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1630. texture "ZKFLAVA1", 128, 128 {
  1631. Patch "FLAVA1", 0, 0 { Translation "184:191=5:8", "176:183=108:111" } }
  1632. texture "ZKFLAVA2", 128, 128 {
  1633. Patch "FLAVA2", 0, 0 { Translation "184:191=5:8", "176:183=108:111" } }
  1634. texture "ZKRDWAL1", 64, 128 {
  1635. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1636. texture "ZKRDWALL", 128, 128 {
  1637. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1638. texture "ZKSKIN2", 128, 128 {
  1639. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1640. texture "ZKSKFACE", 256, 128 {
  1641. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1642. texture "ZKSNAKE1", 64, 128 {
  1643. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1644. texture "ZKSNAKE2", 64, 128 {
  1645. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1646. // Stone
  1647. texture "ZKSTONE", 256, 128 {
  1648. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1649. texture "ZKSTONE4", 64, 128 {
  1650. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1651. texture "ZKSTONE5", 64, 128 {
  1652. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1653. texture "ZKSTONE6", 64, 128 {
  1654. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1655. texture "ZKSTONE7", 64, 128 {
  1656. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1657. // Gstone
  1658. texture "ZKGSTGAR", 64, 128 {
  1659. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1660. texture "ZKGSTLIO", 64, 128 {
  1661. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1662. texture "ZKGSTSAT", 64, 128 {
  1663. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1664. texture "ZKGSTN1", 256, 128 {
  1665. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
  1666. "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1667. texture "ZKGSTN2", 256, 128 {
  1668. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
  1669. "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1670. texture "ZKGSTNV1", 256, 128 { Patch "ZKGSTN1", 0, 0
  1671. Patch "W106_1", 0, 0 }
  1672. texture "ZKGSTNV2", 256, 128 { Patch "ZKGSTN1", 0, 0
  1673. Patch "W107_1", 0, 0 }
  1674. texture "ZKGSTNV3", 256, 128 {
  1675. Patch "ZKGSTN1", 0, 0
  1676. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  1677. // Gstone2 (bloody)
  1678. texture "ZKGSTN2B", 256, 128 { Patch "ZKGSTN2", 0, 0
  1679. Patch "GSTN2B", 0, 0 }
  1680. texture "ZKGSTN2G", 256, 128 { Patch "ZKGSTN2", 0, 0
  1681. Patch "GSTN2G", 0, 0 }
  1682. texture "ZKGSTN2K", 256, 128 { Patch "ZKGSTN2", 0, 0
  1683. Patch "GSTN2K", 0, 0 }
  1684. texture "ZKGSTN2W", 256, 128 { Patch "ZKGSTN2", 0, 0
  1685. Patch "GSTN2W", 0, 0 }
  1686. texture "ZKGSTN2X", 256, 128 { Patch "ZKGSTN2", 0, 0
  1687. Patch "GSTN2X", 0, 0 }
  1688. texture "ZKGSTN2Y", 256, 128 { Patch "ZKGSTN2", 0, 0
  1689. Patch "GSTN2Y", 0, 0 }
  1690. // Gstfont
  1691. texture "ZKGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1692. Patch "GFNT1", 0, 0 }
  1693. texture "ZKGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1694. Patch "GFNT2", 0, 0 }
  1695. texture "ZKGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1696. Patch "GFNT3", 0, 0 }
  1697. texture "ZKGFNTB1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1698. Patch "GFNTB1", 0, 0 }
  1699. texture "ZKGFNTB2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1700. Patch "GFNTB2", 0, 0 }
  1701. texture "ZKGFNTB3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1702. Patch "GFNTB3", 0, 0 }
  1703. texture "ZKGFNTG1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1704. Patch "GFNTG1", 0, 0 }
  1705. texture "ZKGFNTG2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1706. Patch "GFNTG2", 0, 0 }
  1707. texture "ZKGFNTG3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1708. Patch "GFNTG3", 0, 0 }
  1709. texture "ZKGFNTK1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1710. Patch "GFNTK1", 0, 0 }
  1711. texture "ZKGFNTK2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1712. Patch "GFNTK2", 0, 0 }
  1713. texture "ZKGFNTK3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1714. Patch "GFNTK3", 0, 0 }
  1715. texture "ZKGFNTW1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1716. Patch "GFNTW1", 0, 0 }
  1717. texture "ZKGFNTW2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1718. Patch "GFNTW2", 0, 0 }
  1719. texture "ZKGFNTW3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1720. Patch "GFNTW3", 0, 0 }
  1721. texture "ZKGFNTX1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1722. Patch "GFNTX1", 0, 0 }
  1723. texture "ZKGFNTX2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1724. Patch "GFNTX2", 0, 0 }
  1725. texture "ZKGFNTX3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1726. Patch "GFNTX3", 0, 0 }
  1727. texture "ZKGFNTY1", 64, 128 { Patch "ZKGFNT1", 0, 0
  1728. Patch "GFNTY1", 0, 0 }
  1729. texture "ZKGFNTY2", 64, 128 { Patch "ZKGFNT2", 0, 0
  1730. Patch "GFNTY2", 0, 0 }
  1731. texture "ZKGFNTY3", 64, 128 { Patch "ZKGFNT3", 0, 0
  1732. Patch "GFNTY3", 0, 0 }
  1733. // Marble
  1734. texture "ZKMARBLE", 128, 128 {
  1735. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1736. texture "ZKMARBL1", 128, 128 {
  1737. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1738. texture "ZKMARBL2", 128, 128 {
  1739. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1740. texture "ZKMARBL3", 128, 128 {
  1741. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1742. texture "ZKMARBL4", 128, 128 {
  1743. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1744. texture "ZKMARBG2", 128, 128 {
  1745. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1746. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  1747. texture "ZKMARBG3", 128, 128 {
  1748. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1749. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  1750. texture "ZKMARBG4", 128, 128 {
  1751. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1752. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  1753. texture "ZKMARBT2", 128, 128 {
  1754. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1755. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1756. texture "ZKMARBT3", 128, 128 {
  1757. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1758. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1759. texture "ZKMARBT4", 128, 128 {
  1760. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
  1761. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  1762.  
  1763. texture "ZKMARBGY", 128, 128 {
  1764. Patch "MARBG", 0, 13
  1765. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1766. texture "ZKMARBTN", 128, 128 {
  1767. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  1768. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1769. texture "ZKMBFACE", 128, 128 {
  1770. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1771. texture "ZKMBFAC2", 128, 128 {
  1772. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1773. texture "ZKMBFAC3", 128, 128 {
  1774. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1775. texture "ZKMBFACG", 128, 128 {
  1776. Patch "MARBG", 0, 13
  1777. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1778. texture "ZKMBFACT", 128, 128 {
  1779. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  1780. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1781. // Marble1 (bloody)
  1782. texture "ZKMBLD", 128, 128 {
  1783. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
  1784. "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1785. texture "ZKMBLDB", 128, 128 { Patch "ZKMARBL1", 0, 0
  1786. Patch "MBLDB", 0, 0 }
  1787. texture "ZKMBLDG", 128, 128 { Patch "ZKMARBL1", 0, 0
  1788. Patch "MBLDG", 0, 0 }
  1789. texture "ZKMBLDK", 128, 128 { Patch "ZKMARBL1", 0, 0
  1790. Patch "MBLDK", 0, 0 }
  1791. texture "ZKMBLDW", 128, 128 { Patch "ZKMARBL1", 0, 0
  1792. Patch "MBLDW", 0, 0 }
  1793. texture "ZKMBLDX", 128, 128 { Patch "ZKMARBL1", 0, 0
  1794. Patch "MBLDX", 0, 0 }
  1795. texture "ZKMBLDY", 128, 128 { Patch "ZKMARBL1", 0, 0
  1796. Patch "MBLDY", 0, 0 }
  1797. // Panels
  1798. texture "ZKPANRED", 64, 128 {
  1799. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1800. Patch "BANNER", 0, 0 }
  1801. texture "ZKPANBLU", 64, 128 {
  1802. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1803. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  1804. texture "ZKPANGRN", 64, 128 {
  1805. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1806. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  1807. texture "ZKPANBLK", 64, 128 {
  1808. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1809. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  1810. texture "ZKPANWHT", 64, 128 {
  1811. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1812. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  1813. texture "ZKPANEL1", 64, 128 {
  1814. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1815. texture "ZKPANEL2", 64, 128 {
  1816. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1817. texture "ZKPANEL3", 64, 128 {
  1818. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1819. texture "ZKPANEL4", 64, 128 {
  1820. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1821. texture "ZKPANEL5", 64, 128 {
  1822. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1823. Patch "PICTURE", 0, 0 }
  1824. texture "ZKPANEL6", 64, 128 {
  1825. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1826. texture "ZKPANEL7", 64, 128 {
  1827. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1828. texture "ZKPANEL8", 64, 128 {
  1829. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1830. texture "ZKPANEL9", 64, 128 {
  1831. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1832. texture "ZKPANBD1", 32, 128 {
  1833. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1834. texture "ZKPANBD2", 16, 128 {
  1835. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1836. texture "ZKPANCA1", 64, 128 {
  1837. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1838. texture "ZKPANCA2", 64, 128 {
  1839. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1840. texture "ZKPANBKS", 64, 128 {
  1841. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1842. Patch "BOOKS", 0, 0 }
  1843. // Rock
  1844. texture "ZKROCK1", 64, 128 {
  1845. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1846. texture "ZKROCK3", 64, 128 {
  1847. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1848. texture "ZKROCK4", 128, 128 {
  1849. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1850. texture "ZKROCK5", 128, 128 {
  1851. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1852. texture "ZKSPROK1", 128, 128 {
  1853. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
  1854. // Tanrock
  1855. texture "ZKTANRK3", 64, 128 {
  1856. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1857. texture "ZKTANRK4", 64, 128 {
  1858. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1859. texture "ZKTANRK5", 64, 128 {
  1860. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1861. texture "ZKTANRK7", 64, 128 {
  1862. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1863. texture "ZKTANRK8", 64, 128 {
  1864. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1865. // Wood
  1866. texture "ZKWOOD1", 256, 128 {
  1867. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1868. texture "ZKWOOD3", 256, 128 {
  1869. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1870. texture "ZKWOOD4", 64, 128 {
  1871. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1872. Patch "W4EYES", 0, 0 }
  1873. texture "ZKWOOD5", 256, 128 {
  1874. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1875. Patch "W5BORD", 0, 0 }
  1876. texture "ZKWOOD6", 64, 128 {
  1877. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1878. Patch "WN6", 0, 0 }
  1879. texture "ZKWOOD7", 64, 128 {
  1880. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1881. Patch "WN7", 0, 0 }
  1882. texture "ZKWOOD8", 64, 128 {
  1883. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1884. Patch "WN8", 0, 0 }
  1885. texture "ZKWOOD9", 64, 128 {
  1886. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1887. Patch "WN9", 0, 0 }
  1888. texture "ZKWOODCT", 128, 64 {
  1889. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1890. Patch "WNCR", 0, 0 }
  1891. texture "ZKWOODGR", 64, 128 {
  1892. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1893. Patch "WGEYES", 0, 0 }
  1894. texture "ZKWOODM1", 64, 128 {
  1895. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1896. Patch "WMET1", 0, 0 }
  1897. texture "ZKWOODM2", 64, 128 {
  1898. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1899. Patch "WMET2", 0, 0 }
  1900. texture "ZKWOODM3", 64, 128 {
  1901. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1902. Patch "WMET3", 0, 0 }
  1903. texture "ZKWOODM4", 64, 128 {
  1904. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1905. Patch "WMET4", 0, 0 }
  1906. texture "ZKWOODA", 64, 128 {
  1907. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1908. texture "ZKWOODAH", 128, 64 {
  1909. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1910. texture "ZKWOOD8H", 128, 64 {
  1911. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1912. texture "ZKWOOD8I", 128, 32 {
  1913. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1914. texture "ZKWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  1915. Patch "ZKWOOD8I", 0, 16 }
  1916.  
  1917. // Hexen rocks
  1918. texture "ZKHXRK01", 128, 128 {
  1919. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1920. texture "ZKHXRK02", 128, 128 {
  1921. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1922. texture "ZKHXRK03", 128, 128 {
  1923. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1924. texture "ZKHXRK04", 128, 128 {
  1925. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1926. texture "ZKHXRK05", 128, 128 {
  1927. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1928. texture "ZKHXRK06", 128, 128 {
  1929. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1930. texture "ZKHXRK07", 128, 128 {
  1931. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1932. texture "ZKHXRK08", 128, 128 {
  1933. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1934. texture "ZKHXRK09", 128, 128 {
  1935. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1936. texture "ZKHXRK10", 128, 128 {
  1937. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1938. texture "ZKHXRK11", 128, 128 {
  1939. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1940. texture "ZKHXRK12", 256, 128 {
  1941. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1942. texture "ZKHXRK13", 256, 128 {
  1943. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  1944.  
  1945. texture "ZKHXRG01", 128, 128 {
  1946. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1947. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1948. texture "ZKHXRG02", 128, 128 {
  1949. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1950. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1951. texture "ZKHXRG03", 128, 128 {
  1952. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1953. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1954. texture "ZKHXRG04", 128, 128 {
  1955. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1956. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1957. texture "ZKHXRG05", 128, 128 {
  1958. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1959. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1960. texture "ZKHXRG06", 128, 128 {
  1961. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1962. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1963. texture "ZKHXRG07", 128, 128 {
  1964. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1965. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1966. texture "ZKHXRG08", 128, 128 {
  1967. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1968. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1969. texture "ZKHXRG09", 128, 128 {
  1970. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1971. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1972. texture "ZKHXRG10", 128, 128 {
  1973. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1974. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1975. texture "ZKHXRG11", 128, 128 {
  1976. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1977. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1978. texture "ZKHXRG12", 256, 128 {
  1979. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1980. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1981. texture "ZKHXRG13", 256, 128 {
  1982. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1983. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1984.  
  1985. texture "ZKHXRT01", 128, 512 {
  1986. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1987. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1988. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1989. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1990. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1991. texture "ZKHXRT02", 128, 512 {
  1992. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1993. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1994. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1995. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1996. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  1997. texture "ZKHXRT03", 128, 512 {
  1998. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  1999. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2000. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2001. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2002. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2003. texture "ZKHXRT04", 128, 512 {
  2004. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2005. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2006. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2007. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2008. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2009. texture "ZKHXRT05", 128, 512 {
  2010. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2011. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2012. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2013. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2014. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2015. texture "ZKHXRT06", 128, 512 {
  2016. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2017. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2018. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2019. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2020. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2021. texture "ZKHXRT07", 128, 512 {
  2022. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2023. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2024. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2025. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2026. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2027. texture "ZKHXRT08", 128, 512 {
  2028. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2029. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2030. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2031. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2032. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2033. texture "ZKHXRT09", 128, 512 {
  2034. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2035. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2036. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2037. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2038. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2039. texture "ZKHXRT10", 128, 512 {
  2040. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2041. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2042. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2043. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2044. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2045. texture "ZKHXRT11", 128, 512 {
  2046. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2047. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2048. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2049. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2050. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2051. texture "ZKHXRT12", 256, 512 {
  2052. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2053. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2054. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2055. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2056. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2057. texture "ZKHXRT13", 256, 512 {
  2058. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2059. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2060. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2061. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2062. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2063.  
  2064. // FLATS
  2065.  
  2066. // Basic
  2067. flat "ZFKFLT14", 64, 64 {
  2068. Patch "FLAT14", 0, 0 { Translation "204:207=108:111","240:244=5:8" } }
  2069. flat "ZFKFLAT1", 64, 64 {
  2070. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2071. flat "ZFKFLR71", 64, 64 {
  2072. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2073. // Marble
  2074. flat "ZFKDM4", 64, 64 {
  2075. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2076. flat "ZFKDM5", 64, 64 {
  2077. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2078. // Marble checked flat
  2079. flat "ZFKDM6B", 64, 64 {
  2080. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2081. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  2082. flat "ZFKDM6G", 64, 64 {
  2083. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2084. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  2085. flat "ZFKDM6K", 64, 64 {
  2086. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2087. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2088. flat "ZFKDM6N", 64, 64 {
  2089. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2090. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  2091. flat "ZFKDM6R", 64, 64 {
  2092. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2093. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2094. flat "ZFKDM6T", 64, 64 {
  2095. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2096. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  2097. flat "ZFKDM6U", 64, 64 {
  2098. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2099. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  2100. flat "ZFKDM6W", 64, 64 {
  2101. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2102. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  2103. flat "ZFKDM6Y", 64, 64 {
  2104. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
  2105. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  2106. // Ground
  2107. flat "ZFKFL10", 64, 64 {
  2108. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2109. flat "ZFKFL6_1", 64, 64 {
  2110. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2111. flat "ZFKFL6_2", 64, 64 {
  2112. Patch "FLOOR6_1", 0, 0 { Translation "176:191=100:111" } }
  2113. flat "ZFK5_4", 64, 64 {
  2114. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2115. flat "ZFK5_7", 64, 64 {
  2116. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2117. flat "ZFK5_8", 64, 64 {
  2118. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2119. flat "ZFKMF8_2", 64, 64 {
  2120. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2121. flat "ZFKMF8_3", 64, 64 {
  2122. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
  2123. flat "ZFKMF8_4", 64, 64 {
  2124. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2125. // Rrock
  2126. flat "ZFKRRK3", 64, 64 {
  2127. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2128. flat "ZFKRRK4", 64, 64 {
  2129. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2130. flat "ZFKRRK9", 64, 64 {
  2131. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2132. flat "ZFKRRK10", 64, 64 {
  2133. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2134. flat "ZFKRRK11", 64, 64 {
  2135. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2136. flat "ZFKRRK12", 64, 64 {
  2137. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2138. flat "ZFKRRK13", 64, 64 {
  2139. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2140. flat "ZFKRRK15", 64, 64 {
  2141. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2142. flat "ZFKRRK16", 64, 64 {
  2143. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2144. flat "ZFKRRK17", 64, 64 {
  2145. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2146. flat "ZFKRRK18", 64, 64 {
  2147. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2148. flat "ZFKRRK19", 64, 64 {
  2149. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2150. flat "ZFKRRK20", 64, 64 {
  2151. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2152. // Gates
  2153. flat "ZFKGATE1", 64, 64 {
  2154. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
  2155. Patch "GATEBORD", 0, 0 }
  2156. flat "ZFKGATE2", 64, 64 {
  2157. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
  2158. Patch "GATEBORD", 0, 0 }
  2159. flat "ZFKGATE3", 64, 64 {
  2160. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
  2161. Patch "GATEBORD", 0, 0 }
  2162. flat "ZFKSFL61", 64, 64 {
  2163. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2164. flat "ZFKSFL64", 64, 64 {
  2165. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2166. // Hexen flats
  2167. flat "ZFKHXF01", 64, 64 {
  2168. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2169. flat "ZFKHXF02", 64, 64 {
  2170. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2171. flat "ZFKHXF03", 64, 64 {
  2172. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2173. flat "ZFKHXF04", 64, 64 {
  2174. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2175. flat "ZFKHXF05", 64, 64 {
  2176. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2177. flat "ZFKHXF06", 64, 64 {
  2178. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2179. flat "ZFKHXF07", 64, 64 {
  2180. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2181. flat "ZFKHXF08", 64, 64 {
  2182. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2183. flat "ZFKHXF09", 64, 64 {
  2184. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2185.  
  2186. // ============================ GRAY (no color) ============================
  2187.  
  2188. // Ashwall
  2189. texture "ZNASHWL2", 64, 128 {
  2190. Patch "ASHWALL2", 0, 0 { Blend "#FFFFFF" } }
  2191. texture "ZNASHWL3", 64, 128 {
  2192. Patch "ASHWALL3", 0, 0 { Blend "#FFFFFF" } }
  2193. texture "ZNASHWL6", 64, 128 {
  2194. Patch "ASHWALL6", 0, 0 { Blend "#FFFFFF" } }
  2195. texture "ZNASHWL7", 64, 128 {
  2196. Patch "ASHWALL7", 0, 0 { Blend "#FFFFFF" } }
  2197. // Brown
  2198. texture "ZNBRN144", 128, 128 {
  2199. Patch "BRWN144F", 0, 0 { Blend "#FFFFFF" } }
  2200. texture "ZNBRNHUG", 64, 128 {
  2201. Patch "BROWNHUG", 0, 0 { Blend "#FFFFFF" } }
  2202. // Bricks
  2203. texture "ZNBRICK1", 64, 128 {
  2204. Patch "BRICK1", 0, 0 { Blend "#FFFFFF" } }
  2205. texture "ZNBRICK2", 64, 128 {
  2206. Patch "BRICK2", 0, 0 { Blend "#FFFFFF" } }
  2207. texture "ZNBRICK3", 64, 128 {
  2208. Patch "BRICK3", 0, 0 { Blend "#FFFFFF" } }
  2209. texture "ZNBRICK4", 64, 128 {
  2210. Patch "BRICK4", 0, 0 { Blend "#FFFFFF" } }
  2211. texture "ZNBRICK5", 128, 128 {
  2212. Patch "BRICK5", 0, 0 { Blend "#FFFFFF" } }
  2213. texture "ZNBRICK6", 64, 128 {
  2214. Patch "BRICK6", 0, 0 { Blend "#FFFFFF" } }
  2215. texture "ZNBRICK7", 64, 128 {
  2216. Patch "BRICK7", 0, 0 { Blend "#FFFFFF" } }
  2217. texture "ZNBRICK8", 64, 128 {
  2218. Patch "BRICK8", 0, 0 { Blend "#FFFFFF" } }
  2219. texture "ZNBRICK9", 64, 128 {
  2220. Patch "BRICK9", 0, 0 { Blend "#FFFFFF" } }
  2221. texture "ZNBRIC10", 64, 128 {
  2222. Patch "BRICK10", 0, 0 { Blend "#FFFFFF" } }
  2223. texture "ZNBRIC11", 64, 128 {
  2224. Patch "BRICK11", 0, 0
  2225. Patch "BRICKS", 0, 0 { Blend "#FFFFFF" } }
  2226. texture "ZNBRICKL", 64, 128 {
  2227. Patch "BRICKLIT", 0, 0 { Blend "#FFFFFF" }
  2228. Patch "LIT", 0, 0 }
  2229. texture "ZNBRICKW", 64, 128 {
  2230. Patch "BRWINDOW", 0, 0 { Blend "#FFFFFF" }
  2231. Patch "WINDOW", 0, 0 }
  2232. // Bstone
  2233. texture "ZNBSTON1", 64, 128 {
  2234. Patch "BSTONE1", 0, 0 { Blend "#FFFFFF" } }
  2235. texture "ZNBSTON2", 64, 128 {
  2236. Patch "BSTONE2", 0, 0 { Blend "#FFFFFF" } }
  2237. texture "ZNBSTON3", 64, 128 {
  2238. Patch "BSTONE3", 0, 0 { Blend "#FFFFFF" }
  2239. Patch "LIT", 0, 0 }
  2240. texture "ZNBSTNV1", 256, 128 {
  2241. Patch "ZNBSTON2", 0, 0
  2242. Patch "ZNBSTON2", 64, 0
  2243. Patch "ZNBSTON2", 128, 0
  2244. Patch "ZNBSTON2", 192, 0
  2245. Patch "W106_1", 0, 0 }
  2246. texture "ZNBSTNV2", 256, 128 {
  2247. Patch "ZNBSTON2", 0, 0
  2248. Patch "ZNBSTON2", 64, 0
  2249. Patch "ZNBSTON2", 128, 0
  2250. Patch "ZNBSTON2", 192, 0
  2251. Patch "W107_1", 0, 0 }
  2252. texture "ZNBSTNV3", 256, 128 {
  2253. Patch "ZNBSTON2", 0, 0
  2254. Patch "ZNBSTON2", 64, 0
  2255. Patch "ZNBSTON2", 128, 0
  2256. Patch "ZNBSTON2", 192, 0
  2257. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  2258. // Crackle
  2259. texture "ZNCRACK", 64, 128 {
  2260. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111" } }
  2261. texture "ZNCRACKB", 64, 128 {
  2262. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
  2263. "160:167=200:207" } }
  2264. texture "ZNCRACKG", 64, 128 {
  2265. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
  2266. "160:167=112:127" } }
  2267. texture "ZNCRACKR", 64, 128 {
  2268. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
  2269. "160:167=176:191" } }
  2270. texture "ZNCRACKK", 64, 128 {
  2271. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
  2272. "160:167=5:8" } }
  2273. texture "ZNCRACKW", 64, 128 {
  2274. Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
  2275. "160:167=80:111" } }
  2276. // Hell/flesh
  2277. texture "ZNSPFACE", 128, 96 {
  2278. Patch "SP_FACE1", 0, 0 { Blend "#FFFFFF" } }
  2279. texture "ZNSPFACF", 128, 128 {
  2280. Patch "BLOKES", 0, 0 { Blend "#FFFFFF" } }
  2281. texture "ZNFLAVA1", 128, 128 {
  2282. Patch "FLAVA1", 0, 0 { Translation "176:191=96:111" } }
  2283. texture "ZNFLAVA2", 128, 128 {
  2284. Patch "FLAVA2", 0, 0 { Translation "176:191=96:111" } }
  2285. texture "ZNRDWAL1", 64, 128 {
  2286. Patch "SHAWN2", 0, 0 { Blend "#FFFFFF" } }
  2287. texture "ZNRDWALL", 128, 128 {
  2288. Patch "REDWALL", 0, 0 { Blend "#FFFFFF" } }
  2289. texture "ZNSKIN2", 128, 128 {
  2290. Patch "SKIN2", 0, 0 { Blend "#FFFFFF" } }
  2291. texture "ZNSKFACE", 256, 128 {
  2292. Patch "SKINFACE", 0, 0 { Blend "#FFFFFF" } }
  2293. texture "ZNSNAKE1", 64, 128 {
  2294. Patch "SKSNAKE1", 0, 0 { Blend "#FFFFFF" } }
  2295. texture "ZNSNAKE2", 64, 128 {
  2296. Patch "SKSNAKE2", 0, 0 { Blend "#FFFFFF" } }
  2297. // Stone
  2298. texture "ZNSTONE", 256, 128 {
  2299. Patch "STONE", 0, 0 { Blend "#FFFFFF" } }
  2300. texture "ZNSTONE4", 64, 128 {
  2301. Patch "STONE4", 0, 0 { Blend "#FFFFFF" } }
  2302. texture "ZNSTONE5", 64, 128 {
  2303. Patch "STONE5", 0, 0 { Blend "#FFFFFF" } }
  2304. texture "ZNSTONE6", 64, 128 {
  2305. Patch "STONE6", 0, 0 { Blend "#FFFFFF" } }
  2306. texture "ZNSTONE7", 64, 128 {
  2307. Patch "STONE7", 0, 0 { Blend "#FFFFFF" } }
  2308. // Gstone
  2309. texture "ZNGSTGAR", 64, 128 {
  2310. Patch "GSTGARG", 0, 0 { Blend "#FFFFFF" } }
  2311. texture "ZNGSTLIO", 64, 128 {
  2312. Patch "GSTLION", 0, 0 { Blend "#FFFFFF" } }
  2313. texture "ZNGSTSAT", 64, 128 {
  2314. Patch "GSTSATYR", 0, 0 { Blend "#FFFFFF" } }
  2315. texture "ZNGSTN1", 256, 128 {
  2316. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
  2317. "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
  2318. texture "ZNGSTN2", 256, 128 {
  2319. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
  2320. "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
  2321. texture "ZNGSTNV1", 256, 128 { Patch "ZNGSTN1", 0, 0
  2322. Patch "W106_1", 0, 0 }
  2323. texture "ZNGSTNV2", 256, 128 { Patch "ZNGSTN1", 0, 0
  2324. Patch "W107_1", 0, 0 }
  2325. texture "ZNGSTNV3", 256, 128 {
  2326. Patch "ZNGSTN1", 0, 0
  2327. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  2328. // Gstone2 (bloody)
  2329. texture "ZNGSTN2B", 256, 128 { Patch "ZNGSTN2", 0, 0
  2330. Patch "GSTN2B", 0, 0 }
  2331. texture "ZNGSTN2G", 256, 128 { Patch "ZNGSTN2", 0, 0
  2332. Patch "GSTN2G", 0, 0 }
  2333. texture "ZNGSTN2K", 256, 128 { Patch "ZNGSTN2", 0, 0
  2334. Patch "GSTN2K", 0, 0 }
  2335. texture "ZNGSTN2W", 256, 128 { Patch "ZNGSTN2", 0, 0
  2336. Patch "GSTN2W", 0, 0 }
  2337. texture "ZNGSTN2X", 256, 128 { Patch "ZNGSTN2", 0, 0
  2338. Patch "GSTN2X", 0, 0 }
  2339. texture "ZNGSTN2Y", 256, 128 { Patch "ZNGSTN2", 0, 0
  2340. Patch "GSTN2Y", 0, 0 }
  2341. // Gstfont
  2342. texture "ZNGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
  2343. Patch "GFNT1", 0, 0 }
  2344. texture "ZNGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
  2345. Patch "GFNT2", 0, 0 }
  2346. texture "ZNGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
  2347. Patch "GFNT3", 0, 0 }
  2348. texture "ZNGFNTB1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2349. Patch "GFNTB1", 0, 0 }
  2350. texture "ZNGFNTB2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2351. Patch "GFNTB2", 0, 0 }
  2352. texture "ZNGFNTB3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2353. Patch "GFNTB3", 0, 0 }
  2354. texture "ZNGFNTG1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2355. Patch "GFNTG1", 0, 0 }
  2356. texture "ZNGFNTG2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2357. Patch "GFNTG2", 0, 0 }
  2358. texture "ZNGFNTG3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2359. Patch "GFNTG3", 0, 0 }
  2360. texture "ZNGFNTK1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2361. Patch "GFNTK1", 0, 0 }
  2362. texture "ZNGFNTK2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2363. Patch "GFNTK2", 0, 0 }
  2364. texture "ZNGFNTK3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2365. Patch "GFNTK3", 0, 0 }
  2366. texture "ZNGFNTW1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2367. Patch "GFNTW1", 0, 0 }
  2368. texture "ZNGFNTW2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2369. Patch "GFNTW2", 0, 0 }
  2370. texture "ZNGFNTW3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2371. Patch "GFNTW3", 0, 0 }
  2372. texture "ZNGFNTX1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2373. Patch "GFNTX1", 0, 0 }
  2374. texture "ZNGFNTX2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2375. Patch "GFNTX2", 0, 0 }
  2376. texture "ZNGFNTX3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2377. Patch "GFNTX3", 0, 0 }
  2378. texture "ZNGFNTY1", 64, 128 { Patch "ZNGFNT1", 0, 0
  2379. Patch "GFNTY1", 0, 0 }
  2380. texture "ZNGFNTY2", 64, 128 { Patch "ZNGFNT2", 0, 0
  2381. Patch "GFNTY2", 0, 0 }
  2382. texture "ZNGFNTY3", 64, 128 { Patch "ZNGFNT3", 0, 0
  2383. Patch "GFNTY3", 0, 0 }
  2384. // Marble
  2385. texture "ZNMARBLE", 128, 128 {
  2386. Patch "MARB", 0, 0 { Blend "#FFFFFF" } }
  2387. texture "ZNMARBL1", 128, 128 {
  2388. Patch "MARBLE1", 0, 0 { Blend "#FFFFFF" } }
  2389. texture "ZNMARBL2", 128, 128 {
  2390. Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" } }
  2391. texture "ZNMARBL3", 128, 128 {
  2392. Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" } }
  2393. texture "ZNMARBL4", 128, 128 {
  2394. Patch "MARB2B", 0, 0 { Blend "#FFFFFF" } }
  2395. //texture "ZNMARBG2", 128, 128 {
  2396. //Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" }
  2397. //Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  2398. //texture "ZNMARBG3", 128, 128 {
  2399. //Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" }
  2400. //Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  2401. //texture "ZNMARBG4", 128, 128 {
  2402. //Patch "MARB2B", 0, 0 { Blend "#FFFFFF" }
  2403. //Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  2404. texture "ZNMARBT2", 128, 128 {
  2405. Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" }
  2406. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  2407. texture "ZNMARBT3", 128, 128 {
  2408. Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" }
  2409. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  2410. texture "ZNMARBT4", 128, 128 {
  2411. Patch "MARB2B", 0, 0 { Blend "#FFFFFF" }
  2412. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  2413.  
  2414. texture "ZNMARBGY", 128, 128 {
  2415. Patch "MARBG", 0, 13
  2416. Patch "MBG1", 0, 0 { Blend "#FFFFFF" } }
  2417. texture "ZNMARBTN", 128, 128 {
  2418. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  2419. Patch "MBG1", 0, 0 { Blend "#FFFFFF" } }
  2420. texture "ZNMBFACE", 128, 128 {
  2421. Patch "MARBFACE", 0, 0 { Blend "#FFFFFF" } }
  2422. texture "ZNMBFAC2", 128, 128 {
  2423. Patch "MARBFAC2", 0, 0 { Blend "#FFFFFF" } }
  2424. texture "ZNMBFAC3", 128, 128 {
  2425. Patch "MARBFAC3", 0, 0 { Blend "#FFFFFF" } }
  2426. texture "ZNMBFACG", 128, 128 {
  2427. Patch "MARBG", 0, 13
  2428. Patch "MBG2", 0, 0 { Blend "#FFFFFF" } }
  2429. texture "ZNMBFACT", 128, 128 {
  2430. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  2431. Patch "MBG2", 0, 0 { Blend "#FFFFFF" } }
  2432. // Marble1 (bloody)
  2433. texture "ZNMBLD", 128, 128 {
  2434. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
  2435. "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
  2436. texture "ZNMBLDB", 128, 128 { Patch "ZNMARBL1", 0, 0
  2437. Patch "MBLDB", 0, 0 }
  2438. texture "ZNMBLDG", 128, 128 { Patch "ZNMARBL1", 0, 0
  2439. Patch "MBLDG", 0, 0 }
  2440. texture "ZNMBLDK", 128, 128 { Patch "ZNMARBL1", 0, 0
  2441. Patch "MBLDK", 0, 0 }
  2442. texture "ZNMBLDW", 128, 128 { Patch "ZNMARBL1", 0, 0
  2443. Patch "MBLDW", 0, 0 }
  2444. texture "ZNMBLDX", 128, 128 { Patch "ZNMARBL1", 0, 0
  2445. Patch "MBLDX", 0, 0 }
  2446. texture "ZNMBLDY", 128, 128 { Patch "ZNMARBL1", 0, 0
  2447. Patch "MBLDY", 0, 0 }
  2448. // Panels
  2449. texture "ZNPANRED", 64, 128 {
  2450. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
  2451. Patch "BANNER", 0, 0 }
  2452. texture "ZNPANBLU", 64, 128 {
  2453. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
  2454. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  2455. texture "ZNPANGRN", 64, 128 {
  2456. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
  2457. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  2458. texture "ZNPANBLK", 64, 128 {
  2459. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
  2460. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  2461. texture "ZNPANWHT", 64, 128 {
  2462. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
  2463. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  2464. texture "ZNPANEL1", 64, 128 {
  2465. Patch "PANEL1", 0, 0 { Blend "#FFFFFF" } }
  2466. texture "ZNPANEL2", 64, 128 {
  2467. Patch "PANELH", 0, 0 { Blend "#FFFFFF" } }
  2468. texture "ZNPANEL3", 64, 128 {
  2469. Patch "PANEL3", 0, 0 { Blend "#FFFFFF" } }
  2470. texture "ZNPANEL4", 64, 128 {
  2471. Patch "PANEL4", 0, 0 { Blend "#FFFFFF" } }
  2472. texture "ZNPANEL5", 64, 128 {
  2473. Patch "PANEL5", 0, 0 { Blend "#FFFFFF" }
  2474. Patch "PICTURE", 0, 0 }
  2475. texture "ZNPANEL6", 64, 128 {
  2476. Patch "PANEL6F", 0, 0 { Blend "#FFFFFF" } }
  2477. texture "ZNPANEL7", 64, 128 {
  2478. Patch "PANEL7F", 0, 0 { Blend "#FFFFFF" } }
  2479. texture "ZNPANEL8", 64, 128 {
  2480. Patch "PANEL8F", 0, 0 { Blend "#FFFFFF" } }
  2481. texture "ZNPANEL9", 64, 128 {
  2482. Patch "PANEL9F", 0, 0 { Blend "#FFFFFF" } }
  2483. texture "ZNPANBD1", 32, 128 {
  2484. Patch "PANBORD1", 0, 0 { Blend "#FFFFFF" } }
  2485. texture "ZNPANBD2", 16, 128 {
  2486. Patch "PANBORD2", 0, 0 { Blend "#FFFFFF" } }
  2487. texture "ZNPANCA1", 64, 128 {
  2488. Patch "PANCASE1", 0, 0 { Blend "#FFFFFF" } }
  2489. texture "ZNPANCA2", 64, 128 {
  2490. Patch "PANCASE2", 0, 0 { Blend "#FFFFFF" } }
  2491. texture "ZNPANBKS", 64, 128 {
  2492. Patch "PANBOOK", 0, 0 { Blend "#FFFFFF" }
  2493. Patch "BOOKS", 0, 0 }
  2494. // Rock
  2495. texture "ZNROCK1", 64, 128 {
  2496. Patch "ROCK1", 0, 0 { Blend "#FFFFFF" } }
  2497. texture "ZNROCK3", 64, 128 {
  2498. Patch "ROCK3", 0, 0 { Blend "#FFFFFF" } }
  2499. texture "ZNROCK4", 128, 128 {
  2500. Patch "ROCK4", 0, 0 { Blend "#FFFFFF" } }
  2501. texture "ZNROCK5", 128, 128 {
  2502. Patch "ROCK5", 0, 0 { Blend "#FFFFFF" } }
  2503. texture "ZNSPROK1", 128, 128 {
  2504. Patch "SP_ROCK1", 0, 0 { Blend "#FFFFFF" } }
  2505. // Tanrock
  2506. texture "ZNTANRK3", 64, 128 {
  2507. Patch "TANROCK3", 0, 0 { Blend "#FFFFFF" } }
  2508. texture "ZNTANRK4", 64, 128 {
  2509. Patch "TANROCK4", 0, 0 { Blend "#FFFFFF" } }
  2510. texture "ZNTANRK5", 64, 128 {
  2511. Patch "TANROCK5", 0, 0 { Blend "#FFFFFF" } }
  2512. texture "ZNTANRK7", 64, 128 {
  2513. Patch "TANROCK7", 0, 0 { Blend "#FFFFFF" } }
  2514. texture "ZNTANRK8", 64, 128 {
  2515. Patch "TANROCK8", 0, 0 { Blend "#FFFFFF" } }
  2516. // Wood
  2517. texture "ZNWOOD1", 256, 128 {
  2518. Patch "WOOD1", 0, 0 { Blend "#FFFFFF" } }
  2519. texture "ZNWOOD3", 256, 128 {
  2520. Patch "WOOD3", 0, 0 { Blend "#FFFFFF" } }
  2521. texture "ZNWOOD4", 64, 128 {
  2522. Patch "WOOD4", 0, 0 { Blend "#FFFFFF" }
  2523. Patch "W4EYES", 0, 0 }
  2524. texture "ZNWOOD5", 256, 128 {
  2525. Patch "WOOD5", 0, 0 { Blend "#FFFFFF" }
  2526. Patch "W5BORD", 0, 0 }
  2527. texture "ZNWOOD6", 64, 128 {
  2528. Patch "WOOD6", 0, 0 { Blend "#FFFFFF" }
  2529. Patch "WN6", 0, 0 }
  2530. texture "ZNWOOD7", 64, 128 {
  2531. Patch "WOOD7", 0, 0 { Blend "#FFFFFF" }
  2532. Patch "WN7", 0, 0 }
  2533. texture "ZNWOOD8", 64, 128 {
  2534. Patch "WOOD8", 0, 0 { Blend "#FFFFFF" }
  2535. Patch "WN8", 0, 0 }
  2536. texture "ZNWOOD9", 64, 128 {
  2537. Patch "WOOD9", 0, 0 { Blend "#FFFFFF" }
  2538. Patch "WN9", 0, 0 }
  2539. texture "ZNWOODCT", 128, 64 {
  2540. Patch "WOODCRAT", 0, 0 { Blend "#FFFFFF" }
  2541. Patch "WNCR", 0, 0 }
  2542. texture "ZNWOODGR", 64, 128 {
  2543. Patch "WOODGARG", 0, 0 { Blend "#FFFFFF" }
  2544. Patch "WGEYES", 0, 0 }
  2545. texture "ZNWOODM1", 64, 128 {
  2546. Patch "WOODMET1", 0, 0 { Blend "#FFFFFF" }
  2547. Patch "WMET1", 0, 0 }
  2548. texture "ZNWOODM2", 64, 128 {
  2549. Patch "WOODMET2", 0, 0 { Blend "#FFFFFF" }
  2550. Patch "WMET2", 0, 0 }
  2551. texture "ZNWOODM3", 64, 128 {
  2552. Patch "WOODMET3", 0, 0 { Blend "#FFFFFF" }
  2553. Patch "WMET3", 0, 0 }
  2554. texture "ZNWOODM4", 64, 128 {
  2555. Patch "WOODMET3", 0, 0 { Blend "#FFFFFF" }
  2556. Patch "WMET4", 0, 0 }
  2557. texture "ZNWOODA", 64, 128 {
  2558. Patch "WOOD8A", 0, 0 { Blend "#FFFFFF" } }
  2559. texture "ZNWOODAH", 128, 64 {
  2560. Patch "WOOD8AH", 0, 0 { Blend "#FFFFFF" } }
  2561. texture "ZNWOOD8H", 128, 64 {
  2562. Patch "WOOD8H", 0, 0 { Blend "#FFFFFF" } }
  2563. texture "ZNWOOD8I", 128, 32 {
  2564. Patch "WOOD8H", 0, 0 { Blend "#FFFFFF" } }
  2565. texture "ZNWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  2566. Patch "ZNWOOD8I", 0, 16 }
  2567.  
  2568. // Hexen rocks
  2569. texture "ZNHXRK01", 128, 128 {
  2570. Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" } }
  2571. texture "ZNHXRK02", 128, 128 {
  2572. Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" } }
  2573. texture "ZNHXRK03", 128, 128 {
  2574. Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" } }
  2575. texture "ZNHXRK04", 128, 128 {
  2576. Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" } }
  2577. texture "ZNHXRK05", 128, 128 {
  2578. Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" } }
  2579. texture "ZNHXRK06", 128, 128 {
  2580. Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" } }
  2581. texture "ZNHXRK07", 128, 128 {
  2582. Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" } }
  2583. texture "ZNHXRK08", 128, 128 {
  2584. Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" } }
  2585. texture "ZNHXRK09", 128, 128 {
  2586. Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" } }
  2587. texture "ZNHXRK10", 128, 128 {
  2588. Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" } }
  2589. texture "ZNHXRK11", 128, 128 {
  2590. Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" } }
  2591. texture "ZNHXRK12", 256, 128 {
  2592. Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" } }
  2593. texture "ZNHXRK13", 256, 128 {
  2594. Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" } }
  2595.  
  2596. texture "ZNHXRG01", 128, 128 {
  2597. Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" }
  2598. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2599. texture "ZNHXRG02", 128, 128 {
  2600. Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" }
  2601. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2602. texture "ZNHXRG03", 128, 128 {
  2603. Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" }
  2604. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2605. texture "ZNHXRG04", 128, 128 {
  2606. Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" }
  2607. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2608. texture "ZNHXRG05", 128, 128 {
  2609. Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" }
  2610. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2611. texture "ZNHXRG06", 128, 128 {
  2612. Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" }
  2613. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2614. texture "ZNHXRG07", 128, 128 {
  2615. Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" }
  2616. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2617. texture "ZNHXRG08", 128, 128 {
  2618. Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" }
  2619. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2620. texture "ZNHXRG09", 128, 128 {
  2621. Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" }
  2622. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2623. texture "ZNHXRG10", 128, 128 {
  2624. Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" }
  2625. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2626. texture "ZNHXRG11", 128, 128 {
  2627. Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" }
  2628. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2629. texture "ZNHXRG12", 256, 128 {
  2630. Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" }
  2631. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2632. texture "ZNHXRG13", 256, 128 {
  2633. Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" }
  2634. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2635.  
  2636. texture "ZNHXRT01", 128, 512 {
  2637. Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" }
  2638. Patch "HXROCK01", 0, 128 { Blend "#FFFFFF" }
  2639. Patch "HXROCK01", 0, 256 { Blend "#FFFFFF" }
  2640. Patch "HXROCK01", 0, 384 { Blend "#FFFFFF" }
  2641. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2642. texture "ZNHXRT02", 128, 512 {
  2643. Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" }
  2644. Patch "HXROCK02", 0, 128 { Blend "#FFFFFF" }
  2645. Patch "HXROCK02", 0, 256 { Blend "#FFFFFF" }
  2646. Patch "HXROCK02", 0, 384 { Blend "#FFFFFF" }
  2647. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2648. texture "ZNHXRT03", 128, 512 {
  2649. Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" }
  2650. Patch "HXROCK03", 0, 128 { Blend "#FFFFFF" }
  2651. Patch "HXROCK03", 0, 256 { Blend "#FFFFFF" }
  2652. Patch "HXROCK03", 0, 384 { Blend "#FFFFFF" }
  2653. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2654. texture "ZNHXRT04", 128, 512 {
  2655. Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" }
  2656. Patch "HXROCK04", 0, 128 { Blend "#FFFFFF" }
  2657. Patch "HXROCK04", 0, 256 { Blend "#FFFFFF" }
  2658. Patch "HXROCK04", 0, 384 { Blend "#FFFFFF" }
  2659. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2660. texture "ZNHXRT05", 128, 512 {
  2661. Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" }
  2662. Patch "HXROCK05", 0, 128 { Blend "#FFFFFF" }
  2663. Patch "HXROCK05", 0, 256 { Blend "#FFFFFF" }
  2664. Patch "HXROCK05", 0, 384 { Blend "#FFFFFF" }
  2665. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2666. texture "ZNHXRT06", 128, 512 {
  2667. Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" }
  2668. Patch "HXROCK06", 0, 128 { Blend "#FFFFFF" }
  2669. Patch "HXROCK06", 0, 256 { Blend "#FFFFFF" }
  2670. Patch "HXROCK06", 0, 384 { Blend "#FFFFFF" }
  2671. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2672. texture "ZNHXRT07", 128, 512 {
  2673. Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" }
  2674. Patch "HXROCK07", 0, 128 { Blend "#FFFFFF" }
  2675. Patch "HXROCK07", 0, 256 { Blend "#FFFFFF" }
  2676. Patch "HXROCK07", 0, 384 { Blend "#FFFFFF" }
  2677. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2678. texture "ZNHXRT08", 128, 512 {
  2679. Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" }
  2680. Patch "HXROCK08", 0, 128 { Blend "#FFFFFF" }
  2681. Patch "HXROCK08", 0, 256 { Blend "#FFFFFF" }
  2682. Patch "HXROCK08", 0, 384 { Blend "#FFFFFF" }
  2683. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2684. texture "ZNHXRT09", 128, 512 {
  2685. Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" }
  2686. Patch "HXROCK09", 0, 128 { Blend "#FFFFFF" }
  2687. Patch "HXROCK09", 0, 256 { Blend "#FFFFFF" }
  2688. Patch "HXROCK09", 0, 384 { Blend "#FFFFFF" }
  2689. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2690. texture "ZNHXRT10", 128, 512 {
  2691. Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" }
  2692. Patch "HXROCK10", 0, 128 { Blend "#FFFFFF" }
  2693. Patch "HXROCK10", 0, 256 { Blend "#FFFFFF" }
  2694. Patch "HXROCK10", 0, 384 { Blend "#FFFFFF" }
  2695. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2696. texture "ZNHXRT11", 128, 512 {
  2697. Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" }
  2698. Patch "HXROCK11", 0, 128 { Blend "#FFFFFF" }
  2699. Patch "HXROCK11", 0, 256 { Blend "#FFFFFF" }
  2700. Patch "HXROCK11", 0, 384 { Blend "#FFFFFF" }
  2701. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2702. texture "ZNHXRT12", 256, 512 {
  2703. Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" }
  2704. Patch "HXROCK12", 0, 128 { Blend "#FFFFFF" }
  2705. Patch "HXROCK12", 0, 256 { Blend "#FFFFFF" }
  2706. Patch "HXROCK12", 0, 384 { Blend "#FFFFFF" }
  2707. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2708. texture "ZNHXRT13", 256, 512 {
  2709. Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" }
  2710. Patch "HXROCK13", 0, 128 { Blend "#FFFFFF" }
  2711. Patch "HXROCK13", 0, 256 { Blend "#FFFFFF" }
  2712. Patch "HXROCK13", 0, 384 { Blend "#FFFFFF" }
  2713. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  2714.  
  2715. // FLATS
  2716.  
  2717. // Basic
  2718. flat "ZFNFLT14", 64, 64 {
  2719. Patch "FLAT14", 0, 0 { Translation "204:207=100:105","240:244=106:109" } }
  2720. flat "ZFNFLAT1", 64, 64 {
  2721. Patch "FLAT1", 0, 0 { Blend "#FFFFFF" } }
  2722. flat "ZFNFLR71", 64, 64 {
  2723. Patch "FLOOR7_1", 0, 0 { Blend "#FFFFFF" } }
  2724. // Marble
  2725. flat "ZFNDM4", 64, 64 {
  2726. Patch "FLOOR7_2", 0, 0 { Blend "#FFFFFF" } }
  2727. flat "ZFNDM5", 64, 64 {
  2728. Patch "DEM1_5", 0, 0 { Blend "#FFFFFF" } }
  2729. // Marble checked flat
  2730. flat "ZFNDM6B", 64, 64 {
  2731. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2732. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  2733. flat "ZFNDM6G", 64, 64 {
  2734. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2735. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  2736. flat "ZFNDM6K", 64, 64 {
  2737. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2738. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  2739. flat "ZFNDM6N", 64, 64 {
  2740. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2741. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  2742. flat "ZFNDM6R", 64, 64 {
  2743. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2744. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2745. flat "ZFNDM6T", 64, 64 {
  2746. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2747. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  2748. flat "ZFNDM6U", 64, 64 {
  2749. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2750. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  2751. flat "ZFNDM6W", 64, 64 {
  2752. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2753. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  2754. flat "ZFNDM6Y", 64, 64 {
  2755. Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
  2756. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  2757. // Ground
  2758. flat "ZFNFL10", 64, 64 {
  2759. Patch "FLAT10", 0, 0 { Blend "#FFFFFF" } }
  2760. flat "ZFNFL6_1", 64, 64 {
  2761. Patch "FLOOR6_1", 0, 0 { Blend "#FFFFFF" } }
  2762. flat "ZFNFL6_2", 64, 64 {
  2763. Patch "FLOOR6_1", 0, 0 { Translation "176:191=94:105" } }
  2764. flat "ZFN5_4", 64, 64 {
  2765. Patch "FLAT5_4", 0, 0 { Blend "#FFFFFF" } }
  2766. flat "ZFN5_7", 64, 64 {
  2767. Patch "FLAT5_7", 0, 0 { Blend "#FFFFFF" } }
  2768. flat "ZFN5_8", 64, 64 {
  2769. Patch "FLAT5_8", 0, 0 { Blend "#FFFFFF" } }
  2770. flat "ZFNMF8_2", 64, 64 {
  2771. Patch "MFLR8_2", 0, 0 { Blend "#FFFFFF" } }
  2772. flat "ZFNMF8_3", 64, 64 {
  2773. Patch "MFLR8_3", 0, 0 { Blend "#FFFFFF" } }
  2774. flat "ZFNMF8_4", 64, 64 {
  2775. Patch "MFLR8_4", 0, 0 { Blend "#FFFFFF" } }
  2776. // Rrock
  2777. flat "ZFNRRK3", 64, 64 {
  2778. Patch "RROCK03", 0, 0 { Blend "#FFFFFF" } }
  2779. flat "ZFNRRK4", 64, 64 {
  2780. Patch "RROCK04", 0, 0 { Blend "#FFFFFF" } }
  2781. flat "ZFNRRK9", 64, 64 {
  2782. Patch "RROCK09", 0, 0 { Blend "#FFFFFF" } }
  2783. flat "ZFNRRK10", 64, 64 {
  2784. Patch "RROCK10", 0, 0 { Blend "#FFFFFF" } }
  2785. flat "ZFNRRK11", 64, 64 {
  2786. Patch "RROCK11", 0, 0 { Blend "#FFFFFF" } }
  2787. flat "ZFNRRK12", 64, 64 {
  2788. Patch "RROCK12", 0, 0 { Blend "#FFFFFF" } }
  2789. flat "ZFNRRK13", 64, 64 {
  2790. Patch "RROCK13", 0, 0 { Blend "#FFFFFF" } }
  2791. flat "ZFNRRK15", 64, 64 {
  2792. Patch "RROCK15", 0, 0 { Blend "#FFFFFF" } }
  2793. flat "ZFNRRK16", 64, 64 {
  2794. Patch "RROCK16", 0, 0 { Blend "#FFFFFF" } }
  2795. flat "ZFNRRK17", 64, 64 {
  2796. Patch "RROCK17", 0, 0 { Blend "#FFFFFF" } }
  2797. flat "ZFNRRK18", 64, 64 {
  2798. Patch "RROCK18", 0, 0 { Blend "#FFFFFF" } }
  2799. flat "ZFNRRK19", 64, 64 {
  2800. Patch "RROCK19", 0, 0 { Blend "#FFFFFF" } }
  2801. flat "ZFNRRK20", 64, 64 {
  2802. Patch "RROCK20", 0, 0 { Blend "#FFFFFF" } }
  2803. // Gates
  2804. flat "ZFNGATE1", 64, 64 {
  2805. Patch "GATE1W", 0, 0 { Blend "#A0A0A0" }
  2806. Patch "GATEBORD", 0, 0 }
  2807. flat "ZFNGATE2", 64, 64 {
  2808. Patch "GATE2W", 0, 0 { Blend "#A0A0A0" }
  2809. Patch "GATEBORD", 0, 0 }
  2810. flat "ZFNGATE3", 64, 64 {
  2811. Patch "GATE3W", 0, 0 { Blend "#A0A0A0" }
  2812. Patch "GATEBORD", 0, 0 }
  2813. // Hell/flesh
  2814. flat "ZFNSFL61", 64, 64 {
  2815. Patch "SFLR6_1", 0, 0 { Blend "#FFFFFF" } }
  2816. flat "ZFNSFL64", 64, 64 {
  2817. Patch "SFLR6_4", 0, 0 { Blend "#FFFFFF" } }
  2818. // Hexen flats
  2819. flat "ZFNHXF01", 64, 64 {
  2820. Patch "HXFLAT01", 0, 0 { Blend "#FFFFFF" } }
  2821. flat "ZFNHXF02", 64, 64 {
  2822. Patch "HXFLAT02", 0, 0 { Blend "#FFFFFF" } }
  2823. flat "ZFNHXF03", 64, 64 {
  2824. Patch "HXFLAT03", 0, 0 { Blend "#FFFFFF" } }
  2825. flat "ZFNHXF04", 64, 64 {
  2826. Patch "HXFLAT04", 0, 0 { Blend "#FFFFFF" } }
  2827. flat "ZFNHXF05", 64, 64 {
  2828. Patch "HXFLAT05", 0, 0 { Blend "#FFFFFF" } }
  2829. flat "ZFNHXF06", 64, 64 {
  2830. Patch "HXFLAT06", 0, 0 { Blend "#FFFFFF" } }
  2831. flat "ZFNHXF07", 64, 64 {
  2832. Patch "HXFLAT07", 0, 0 { Blend "#FFFFFF" } }
  2833. flat "ZFNHXF08", 64, 64 {
  2834. Patch "HXFLAT08", 0, 0 { Blend "#FFFFFF" } }
  2835. flat "ZFNHXF09", 64, 64 {
  2836. Patch "HXFLAT09", 0, 0 { Blend "#FFFFFF" } }
  2837.  
  2838. // ============================ RED ============================
  2839.  
  2840. // Lites
  2841. texture "ZRLITE3", 32, 128 {
  2842. Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
  2843. texture "ZRLITE5", 16, 128 {
  2844. Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
  2845. // Ashwall
  2846. texture "ZRASHWL2", 64, 128 {
  2847. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2848. texture "ZRASHWL3", 64, 128 {
  2849. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2850. texture "ZRASHWL6", 64, 128 {
  2851. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2852. texture "ZRASHWL7", 64, 128 {
  2853. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2854. // Brown
  2855. texture "ZRBRN144", 128, 128 {
  2856. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2857. texture "ZRBRNHUG", 64, 128 {
  2858. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2859. // Bricks
  2860. texture "ZRBRICK1", 64, 128 {
  2861. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2862. texture "ZRBRICK2", 64, 128 {
  2863. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2864. texture "ZRBRICK3", 64, 128 {
  2865. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2866. texture "ZRBRICK4", 64, 128 {
  2867. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2868. texture "ZRBRICK5", 128, 128 {
  2869. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2870. texture "ZRBRICK6", 64, 128 {
  2871. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2872. texture "ZRBRICK7", 64, 128 {
  2873. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2874. texture "ZRBRICK8", 64, 128 {
  2875. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2876. texture "ZRBRICK9", 64, 128 {
  2877. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2878. texture "ZRBRIC10", 64, 128 {
  2879. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2880. texture "ZRBRIC11", 64, 128 {
  2881. Patch "BRICK11", 0, 0
  2882. Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  2883. texture "ZRBRICKL", 64, 128 {
  2884. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2885. Patch "LIT", 0, 0 }
  2886. texture "ZRBRICKW", 64, 128 {
  2887. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2888. Patch "WINDOW", 0, 0 }
  2889. // Bstone
  2890. texture "ZRBSTON1", 64, 128 {
  2891. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2892. texture "ZRBSTON2", 64, 128 {
  2893. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2894. texture "ZRBSTON3", 64, 128 {
  2895. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2896. Patch "LIT", 0, 0 }
  2897. texture "ZRBSTNV1", 256, 128 {
  2898. Patch "ZRBSTON2", 0, 0
  2899. Patch "ZRBSTON2", 64, 0
  2900. Patch "ZRBSTON2", 128, 0
  2901. Patch "ZRBSTON2", 192, 0
  2902. Patch "W106_1", 0, 0 }
  2903. texture "ZRBSTNV2", 256, 128 {
  2904. Patch "ZRBSTON2", 0, 0
  2905. Patch "ZRBSTON2", 64, 0
  2906. Patch "ZRBSTON2", 128, 0
  2907. Patch "ZRBSTON2", 192, 0
  2908. Patch "W107_1", 0, 0 }
  2909. texture "ZRBSTNV3", 256, 128 {
  2910. Patch "ZRBSTON2", 0, 0
  2911. Patch "ZRBSTON2", 64, 0
  2912. Patch "ZRBSTON2", 128, 0
  2913. Patch "ZRBSTON2", 192, 0
  2914. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  2915. // Crackle
  2916. texture "ZRCRACK", 64, 128 {
  2917. Patch "CRACKLE", 0, 0 }
  2918. texture "ZRCRACKB", 64, 128 {
  2919. Patch "CRACKLE", 0, 0 { Translation "160:167=200:207" } }
  2920. texture "ZRCRACKG", 64, 128 {
  2921. Patch "CRACKLE", 0, 0 { Translation "160:167=112:127" } }
  2922. texture "ZRCRACKR", 64, 128 {
  2923. Patch "CRACKLE", 0, 0 { Translation "160:167=176:191" } }
  2924. texture "ZRCRACKK", 64, 128 {
  2925. Patch "CRACKLE", 0, 0 { Translation "160:167=5:8" } }
  2926. texture "ZRCRACKW", 64, 128 {
  2927. Patch "CRACKLE", 0, 0 { Translation "160:167=80:111" } }
  2928. // Hell/flesh
  2929. texture "ZRSPFACE", 128, 96 {
  2930. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2931. texture "ZRSPFACF", 128, 128 {
  2932. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2933. texture "ZRFLAVA1", 128, 128 {
  2934. Patch "FLAVA1", 0, 0 }
  2935. texture "ZRFLAVA2", 128, 128 {
  2936. Patch "FLAVA2", 0, 0 }
  2937. texture "ZRRDWAL1", 64, 128 {
  2938. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2939. texture "ZRRDWALL", 128, 128 {
  2940. Patch "REDWALL", 0, 0 { Translation "32:47=176:191" } }
  2941. texture "ZRSKIN2", 128, 128 {
  2942. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  2943. texture "ZRSKFACE", 256, 128 {
  2944. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2945. texture "ZRSNAKE1", 64, 128 {
  2946. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,0.00,0.00]" } }
  2947. texture "ZRSNAKE2", 64, 128 {
  2948. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  2949. // Stone
  2950. texture "ZRSTONE", 256, 128 {
  2951. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  2952. texture "ZRSTONE4", 64, 128 {
  2953. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  2954. texture "ZRSTONE5", 64, 128 {
  2955. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  2956. texture "ZRSTONE6", 64, 128 {
  2957. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  2958. texture "ZRSTONE7", 64, 128 {
  2959. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  2960. // Gstone
  2961. texture "ZRGSTGAR", 64, 128 {
  2962. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2963. texture "ZRGSTLIO", 64, 128 {
  2964. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2965. texture "ZRGSTSAT", 64, 128 {
  2966. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2967. texture "ZRGSTN1", 256, 128 {
  2968. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
  2969. "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2970. texture "ZRGSTN2", 256, 128 {
  2971. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
  2972. "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  2973. texture "ZRGSTNV1", 256, 128 { Patch "ZRGSTN1", 0, 0
  2974. Patch "W106_1", 0, 0 }
  2975. texture "ZRGSTNV2", 256, 128 { Patch "ZRGSTN1", 0, 0
  2976. Patch "W107_1", 0, 0 }
  2977. texture "ZRGSTNV3", 256, 128 {
  2978. Patch "ZRGSTN1", 0, 0
  2979. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  2980. // Gstone2 (bloody)
  2981. texture "ZRGSTN2B", 256, 128 { Patch "ZRGSTN2", 0, 0
  2982. Patch "GSTN2B", 0, 0 }
  2983. texture "ZRGSTN2G", 256, 128 { Patch "ZRGSTN2", 0, 0
  2984. Patch "GSTN2G", 0, 0 }
  2985. texture "ZRGSTN2K", 256, 128 { Patch "ZRGSTN2", 0, 0
  2986. Patch "GSTN2K", 0, 0 }
  2987. texture "ZRGSTN2W", 256, 128 { Patch "ZRGSTN2", 0, 0
  2988. Patch "GSTN2W", 0, 0 }
  2989. texture "ZRGSTN2X", 256, 128 { Patch "ZRGSTN2", 0, 0
  2990. Patch "GSTN2X", 0, 0 }
  2991. texture "ZRGSTN2Y", 256, 128 { Patch "ZRGSTN2", 0, 0
  2992. Patch "GSTN2Y", 0, 0 }
  2993. // Gstfont
  2994. texture "ZRGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2995. Patch "GFNT1", 0, 0 }
  2996. texture "ZRGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2997. Patch "GFNT2", 0, 0 }
  2998. texture "ZRGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  2999. Patch "GFNT3", 0, 0 }
  3000. texture "ZRGFNTB1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3001. Patch "GFNTB1", 0, 0 }
  3002. texture "ZRGFNTB2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3003. Patch "GFNTB2", 0, 0 }
  3004. texture "ZRGFNTB3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3005. Patch "GFNTB3", 0, 0 }
  3006. texture "ZRGFNTG1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3007. Patch "GFNTG1", 0, 0 }
  3008. texture "ZRGFNTG2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3009. Patch "GFNTG2", 0, 0 }
  3010. texture "ZRGFNTG3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3011. Patch "GFNTG3", 0, 0 }
  3012. texture "ZRGFNTK1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3013. Patch "GFNTK1", 0, 0 }
  3014. texture "ZRGFNTK2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3015. Patch "GFNTK2", 0, 0 }
  3016. texture "ZRGFNTK3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3017. Patch "GFNTK3", 0, 0 }
  3018. texture "ZRGFNTW1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3019. Patch "GFNTW1", 0, 0 }
  3020. texture "ZRGFNTW2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3021. Patch "GFNTW2", 0, 0 }
  3022. texture "ZRGFNTW3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3023. Patch "GFNTW3", 0, 0 }
  3024. texture "ZRGFNTX1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3025. Patch "GFNTX1", 0, 0 }
  3026. texture "ZRGFNTX2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3027. Patch "GFNTX2", 0, 0 }
  3028. texture "ZRGFNTX3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3029. Patch "GFNTX3", 0, 0 }
  3030. texture "ZRGFNTY1", 64, 128 { Patch "ZRGFNT1", 0, 0
  3031. Patch "GFNTY1", 0, 0 }
  3032. texture "ZRGFNTY2", 64, 128 { Patch "ZRGFNT2", 0, 0
  3033. Patch "GFNTY2", 0, 0 }
  3034. texture "ZRGFNTY3", 64, 128 { Patch "ZRGFNT3", 0, 0
  3035. Patch "GFNTY3", 0, 0 }
  3036. // Marble
  3037. texture "ZRMARBLE", 128, 128 {
  3038. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3039. texture "ZRMARBL1", 128, 128 {
  3040. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3041. texture "ZRMARBL2", 128, 128 {
  3042. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3043. texture "ZRMARBL3", 128, 128 {
  3044. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3045. texture "ZRMARBL4", 128, 128 {
  3046. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3047. texture "ZRMARBG2", 128, 128 {
  3048. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3049. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  3050. texture "ZRMARBG3", 128, 128 {
  3051. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3052. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  3053. texture "ZRMARBG4", 128, 128 {
  3054. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3055. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  3056. texture "ZRMARBT2", 128, 128 {
  3057. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3058. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3059. texture "ZRMARBT3", 128, 128 {
  3060. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3061. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3062. texture "ZRMARBT4", 128, 128 {
  3063. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3064. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3065.  
  3066. texture "ZRMARBGY", 128, 128 {
  3067. Patch "MARBG", 0, 13
  3068. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3069. texture "ZRMARBTN", 128, 128 {
  3070. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3071. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3072. texture "ZRMBFACE", 128, 128 {
  3073. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3074. texture "ZRMBFAC2", 128, 128 {
  3075. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3076. texture "ZRMBFAC3", 128, 128 {
  3077. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3078. texture "ZRMBFACG", 128, 128 {
  3079. Patch "MARBG", 0, 13
  3080. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3081. texture "ZRMBFACT", 128, 128 {
  3082. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3083. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3084. // Marble1 (bloody)
  3085. texture "ZRMBLD", 128, 128 {
  3086. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
  3087. "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3088. texture "ZRMBLDB", 128, 128 { Patch "ZRMARBL1", 0, 0
  3089. Patch "MBLDB", 0, 0 }
  3090. texture "ZRMBLDG", 128, 128 { Patch "ZRMARBL1", 0, 0
  3091. Patch "MBLDG", 0, 0 }
  3092. texture "ZRMBLDK", 128, 128 { Patch "ZRMARBL1", 0, 0
  3093. Patch "MBLDK", 0, 0 }
  3094. texture "ZRMBLDW", 128, 128 { Patch "ZRMARBL1", 0, 0
  3095. Patch "MBLDW", 0, 0 }
  3096. texture "ZRMBLDX", 128, 128 { Patch "ZRMARBL1", 0, 0
  3097. Patch "MBLDX", 0, 0 }
  3098. texture "ZRMBLDY", 128, 128 { Patch "ZRMARBL1", 0, 0
  3099. Patch "MBLDY", 0, 0 }
  3100. // Panels
  3101. texture "ZRPANRED", 64, 128 {
  3102. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3103. Patch "BANNER", 0, 0 }
  3104. texture "ZRPANBLU", 64, 128 {
  3105. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3106. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  3107. texture "ZRPANGRN", 64, 128 {
  3108. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3109. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  3110. texture "ZRPANBLK", 64, 128 {
  3111. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3112. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  3113. texture "ZRPANWHT", 64, 128 {
  3114. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3115. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  3116. texture "ZRPANEL1", 64, 128 {
  3117. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3118. texture "ZRPANEL2", 64, 128 {
  3119. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3120. texture "ZRPANEL3", 64, 128 {
  3121. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3122. texture "ZRPANEL4", 64, 128 {
  3123. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3124. texture "ZRPANEL5", 64, 128 {
  3125. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3126. Patch "PICTURE", 0, 0 }
  3127. texture "ZRPANEL6", 64, 128 {
  3128. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3129. texture "ZRPANEL7", 64, 128 {
  3130. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3131. texture "ZRPANEL8", 64, 128 {
  3132. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3133. texture "ZRPANEL9", 64, 128 {
  3134. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3135. texture "ZRPANBD1", 32, 128 {
  3136. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3137. texture "ZRPANBD2", 16, 128 {
  3138. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3139. texture "ZRPANCA1", 64, 128 {
  3140. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3141. texture "ZRPANCA2", 64, 128 {
  3142. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3143. texture "ZRPANBKS", 64, 128 {
  3144. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3145. Patch "BOOKS", 0, 0 }
  3146. // Rock
  3147. texture "ZRROCK1", 64, 128 {
  3148. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3149. texture "ZRROCK3", 64, 128 {
  3150. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3151. texture "ZRROCK4", 128, 128 {
  3152. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3153. texture "ZRROCK5", 128, 128 {
  3154. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3155. texture "ZRSPROK1", 128, 128 {
  3156. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
  3157. // Tanrock
  3158. texture "ZRTANRK3", 64, 128 {
  3159. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3160. texture "ZRTANRK4", 64, 128 {
  3161. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3162. texture "ZRTANRK5", 64, 128 {
  3163. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3164. texture "ZRTANRK7", 64, 128 {
  3165. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  3166. texture "ZRTANRK8", 64, 128 {
  3167. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3168. // Wood
  3169. texture "ZRWOOD1", 256, 128 {
  3170. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3171. texture "ZRWOOD3", 256, 128 {
  3172. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3173. texture "ZRWOOD4", 64, 128 {
  3174. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3175. Patch "W4EYES", 0, 0 }
  3176. texture "ZRWOOD5", 256, 128 {
  3177. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3178. Patch "W5BORD", 0, 0 }
  3179. texture "ZRWOOD6", 64, 128 {
  3180. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3181. Patch "WN6", 0, 0 }
  3182. texture "ZRWOOD7", 64, 128 {
  3183. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3184. Patch "WN7", 0, 0 }
  3185. texture "ZRWOOD8", 64, 128 {
  3186. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3187. Patch "WN8", 0, 0 }
  3188. texture "ZRWOOD9", 64, 128 {
  3189. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3190. Patch "WN9", 0, 0 }
  3191. texture "ZRWOODCT", 128, 64 {
  3192. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3193. Patch "WNCR", 0, 0 }
  3194. texture "ZRWOODGR", 64, 128 {
  3195. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3196. Patch "WGEYES", 0, 0 }
  3197. texture "ZRWOODM1", 64, 128 {
  3198. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3199. Patch "WMET1", 0, 0 }
  3200. texture "ZRWOODM2", 64, 128 {
  3201. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3202. Patch "WMET2", 0, 0 }
  3203. texture "ZRWOODM3", 64, 128 {
  3204. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3205. Patch "WMET3", 0, 0 }
  3206. texture "ZRWOODM4", 64, 128 {
  3207. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3208. Patch "WMET4", 0, 0 }
  3209. texture "ZRWOODA", 64, 128 {
  3210. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3211. texture "ZRWOODAH", 128, 64 {
  3212. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3213. texture "ZRWOOD8H", 128, 64 {
  3214. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3215. texture "ZRWOOD8I", 128, 32 {
  3216. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3217. texture "ZRWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  3218. Patch "ZRWOOD8I", 0, 16 }
  3219.  
  3220. // Hexen rocks
  3221. texture "ZRHXRK01", 128, 128 {
  3222. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3223. texture "ZRHXRK02", 128, 128 {
  3224. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3225. texture "ZRHXRK03", 128, 128 {
  3226. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3227. texture "ZRHXRK04", 128, 128 {
  3228. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3229. texture "ZRHXRK05", 128, 128 {
  3230. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3231. texture "ZRHXRK06", 128, 128 {
  3232. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3233. texture "ZRHXRK07", 128, 128 {
  3234. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3235. texture "ZRHXRK08", 128, 128 {
  3236. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3237. texture "ZRHXRK09", 128, 128 {
  3238. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3239. texture "ZRHXRK10", 128, 128 {
  3240. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3241. texture "ZRHXRK11", 128, 128 {
  3242. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3243. texture "ZRHXRK12", 256, 128 {
  3244. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3245. texture "ZRHXRK13", 256, 128 {
  3246. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3247.  
  3248. texture "ZRHXRG01", 128, 128 {
  3249. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3250. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3251. texture "ZRHXRG02", 128, 128 {
  3252. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3253. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3254. texture "ZRHXRG03", 128, 128 {
  3255. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3256. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3257. texture "ZRHXRG04", 128, 128 {
  3258. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3259. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3260. texture "ZRHXRG05", 128, 128 {
  3261. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3262. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3263. texture "ZRHXRG06", 128, 128 {
  3264. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3265. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3266. texture "ZRHXRG07", 128, 128 {
  3267. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3268. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3269. texture "ZRHXRG08", 128, 128 {
  3270. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3271. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3272. texture "ZRHXRG09", 128, 128 {
  3273. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3274. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3275. texture "ZRHXRG10", 128, 128 {
  3276. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3277. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3278. texture "ZRHXRG11", 128, 128 {
  3279. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3280. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3281. texture "ZRHXRG12", 256, 128 {
  3282. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3283. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3284. texture "ZRHXRG13", 256, 128 {
  3285. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3286. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3287.  
  3288. texture "ZRHXRT01", 128, 512 {
  3289. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3290. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3291. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3292. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3293. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3294. texture "ZRHXRT02", 128, 512 {
  3295. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3296. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3297. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3298. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3299. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3300. texture "ZRHXRT03", 128, 512 {
  3301. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3302. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3303. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3304. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3305. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3306. texture "ZRHXRT04", 128, 512 {
  3307. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3308. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3309. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3310. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3311. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3312. texture "ZRHXRT05", 128, 512 {
  3313. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3314. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3315. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3316. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3317. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3318. texture "ZRHXRT06", 128, 512 {
  3319. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3320. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3321. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3322. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3323. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3324. texture "ZRHXRT07", 128, 512 {
  3325. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3326. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3327. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3328. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3329. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3330. texture "ZRHXRT08", 128, 512 {
  3331. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3332. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3333. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3334. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3335. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3336. texture "ZRHXRT09", 128, 512 {
  3337. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3338. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3339. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3340. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3341. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3342. texture "ZRHXRT10", 128, 512 {
  3343. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3344. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3345. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3346. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3347. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3348. texture "ZRHXRT11", 128, 512 {
  3349. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3350. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3351. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3352. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3353. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3354. texture "ZRHXRT12", 256, 512 {
  3355. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3356. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3357. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3358. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3359. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3360. texture "ZRHXRT13", 256, 512 {
  3361. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3362. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3363. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3364. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3365. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3366.  
  3367. // FLATS
  3368.  
  3369. // Basic
  3370. flat "ZFRFLT14", 64, 64 {
  3371. Patch "FLAT14", 0, 0 { Translation "204:207=182:185","240:244=186:189" } }
  3372. flat "ZFRFLAT1", 64, 64 {
  3373. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3374. flat "ZFRFLR71", 64, 64 {
  3375. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3376. // Marble
  3377. flat "ZFRDM4", 64, 64 {
  3378. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3379. flat "ZFRDM5", 64, 64 {
  3380. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3381. // Marble checked flat
  3382. flat "ZFRDM6B", 64, 64 {
  3383. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3384. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  3385. flat "ZFRDM6G", 64, 64 {
  3386. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3387. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  3388. flat "ZFRDM6K", 64, 64 {
  3389. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3390. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  3391. flat "ZFRDM6N", 64, 64 {
  3392. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3393. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  3394. flat "ZFRDM6R", 64, 64 {
  3395. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3396. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3397. flat "ZFRDM6T", 64, 64 {
  3398. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3399. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3400. flat "ZFRDM6U", 64, 64 {
  3401. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3402. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  3403. flat "ZFRDM6W", 64, 64 {
  3404. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3405. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  3406. flat "ZFRDM6Y", 64, 64 {
  3407. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
  3408. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  3409. // Ground
  3410. flat "ZFRFL10", 64, 64 {
  3411. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3412. flat "ZFRFL6_1", 64, 64 {
  3413. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  3414. flat "ZFRFL6_2", 64, 64 {
  3415. Patch "FLOOR6_1", 0, 0 } // already red
  3416. flat "ZFR5_4", 64, 64 {
  3417. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3418. flat "ZFR5_7", 64, 64 {
  3419. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3420. flat "ZFR5_8", 64, 64 {
  3421. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3422. flat "ZFRMF8_2", 64, 64 {
  3423. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3424. flat "ZFRMF8_3", 64, 64 {
  3425. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
  3426. flat "ZFRMF8_4", 64, 64 {
  3427. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3428. // Rrock
  3429. flat "ZFRRRK3", 64, 64 {
  3430. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3431. flat "ZFRRRK4", 64, 64 {
  3432. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3433. flat "ZFRRRK9", 64, 64 {
  3434. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3435. flat "ZFRRRK10", 64, 64 {
  3436. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3437. flat "ZFRRRK11", 64, 64 {
  3438. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3439. flat "ZFRRRK12", 64, 64 {
  3440. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3441. flat "ZFRRRK13", 64, 64 {
  3442. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3443. flat "ZFRRRK15", 64, 64 {
  3444. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3445. flat "ZFRRRK16", 64, 64 {
  3446. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3447. flat "ZFRRRK17", 64, 64 {
  3448. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3449. flat "ZFRRRK18", 64, 64 {
  3450. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3451. flat "ZFRRRK19", 64, 64 {
  3452. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3453. flat "ZFRRRK20", 64, 64 {
  3454. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3455. // Gates
  3456. flat "ZFRGATE1", 64, 64 {
  3457. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
  3458. Patch "GATEBORD", 0, 0 }
  3459. flat "ZFRGATE2", 64, 64 {
  3460. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
  3461. Patch "GATEBORD", 0, 0 }
  3462. flat "ZFRGATE3", 64, 64 {
  3463. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
  3464. Patch "GATEBORD", 0, 0 }
  3465. // Hell/flesh
  3466. flat "ZFRSFL61", 64, 64 {
  3467. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,0.00,0.00]" } }
  3468. flat "ZFRSFL64", 64, 64 {
  3469. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
  3470. // Hexen flats
  3471. flat "ZFRHXF01", 64, 64 {
  3472. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3473. flat "ZFRHXF02", 64, 64 {
  3474. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3475. flat "ZFRHXF03", 64, 64 {
  3476. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3477. flat "ZFRHXF04", 64, 64 {
  3478. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3479. flat "ZFRHXF05", 64, 64 {
  3480. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3481. flat "ZFRHXF06", 64, 64 {
  3482. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3483. flat "ZFRHXF07", 64, 64 {
  3484. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3485. flat "ZFRHXF08", 64, 64 {
  3486. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3487. flat "ZFRHXF09", 64, 64 {
  3488. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  3489.  
  3490. // ============================ TAN ============================
  3491.  
  3492. // Lites
  3493. texture "ZTLITE3", 32, 128 {
  3494. Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.84,0.70,0.56]" } }
  3495. texture "ZTLITE5", 16, 128 {
  3496. Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.84,0.70,0.56]" } }
  3497. // Ashwall
  3498. texture "ZTASHWL2", 64, 128 {
  3499. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3500. texture "ZTASHWL3", 64, 128 {
  3501. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3502. texture "ZTASHWL6", 64, 128 {
  3503. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3504. texture "ZTASHWL7", 64, 128 {
  3505. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3506. // Brown
  3507. texture "ZTBRN144", 128, 128 {
  3508. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3509. texture "ZTBRNHUG", 64, 128 {
  3510. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3511. // Bricks
  3512. texture "ZTBRICK1", 64, 128 {
  3513. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3514. texture "ZTBRICK2", 64, 128 {
  3515. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3516. texture "ZTBRICK3", 64, 128 {
  3517. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3518. texture "ZTBRICK4", 64, 128 {
  3519. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3520. texture "ZTBRICK5", 128, 128 {
  3521. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3522. texture "ZTBRICK6", 64, 128 {
  3523. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3524. texture "ZTBRICK7", 64, 128 {
  3525. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3526. texture "ZTBRICK8", 64, 128 {
  3527. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3528. texture "ZTBRICK9", 64, 128 {
  3529. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3530. texture "ZTBRIC10", 64, 128 {
  3531. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3532. texture "ZTBRIC11", 64, 128 {
  3533. Patch "BRICK11", 0, 0
  3534. Patch "BRICKS", 0, 0 { Translation "32:47=128:143" } }
  3535. texture "ZTBRICKL", 64, 128 {
  3536. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3537. Patch "LIT", 0, 0 }
  3538. texture "ZTBRICKW", 64, 128 {
  3539. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3540. Patch "WINDOW", 0, 0 }
  3541. // Bstone
  3542. texture "ZTBSTON1", 64, 128 {
  3543. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3544. texture "ZTBSTON2", 64, 128 {
  3545. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3546. texture "ZTBSTON3", 64, 128 {
  3547. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3548. Patch "LIT", 0, 0 }
  3549. texture "ZTBSTNV1", 256, 128 {
  3550. Patch "ZTBSTON2", 0, 0
  3551. Patch "ZTBSTON2", 64, 0
  3552. Patch "ZTBSTON2", 128, 0
  3553. Patch "ZTBSTON2", 192, 0
  3554. Patch "W106_1", 0, 0 }
  3555. texture "ZTBSTNV2", 256, 128 {
  3556. Patch "ZTBSTON2", 0, 0
  3557. Patch "ZTBSTON2", 64, 0
  3558. Patch "ZTBSTON2", 128, 0
  3559. Patch "ZTBSTON2", 192, 0
  3560. Patch "W107_1", 0, 0 }
  3561. texture "ZTBSTNV3", 256, 128 {
  3562. Patch "ZTBSTON2", 0, 0
  3563. Patch "ZTBSTON2", 64, 0
  3564. Patch "ZTBSTON2", 128, 0
  3565. Patch "ZTBSTON2", 192, 0
  3566. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  3567. // Crackle
  3568. texture "ZTCRACK", 64, 128 {
  3569. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239" } }
  3570. texture "ZTCRACKB", 64, 128 {
  3571. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
  3572. "160:167=200:207" } }
  3573. texture "ZTCRACKG", 64, 128 {
  3574. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
  3575. "160:167=112:127" } }
  3576. texture "ZTCRACKR", 64, 128 {
  3577. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
  3578. "160:167=176:191" } }
  3579. texture "ZTCRACKK", 64, 128 {
  3580. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
  3581. "160:167=5:8" } }
  3582. texture "ZTCRACKW", 64, 128 {
  3583. Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
  3584. "160:167=80:111" } }
  3585. // Hell/flesh
  3586. texture "ZTSPFACE", 128, 96 {
  3587. Patch "SP_FACE1", 0, 0 }
  3588. texture "ZTSPFACF", 128, 128 {
  3589. Patch "BLOKES", 0, 0 }
  3590. texture "ZTFLAVA1", 128, 128 {
  3591. Patch "FLAVA1", 0, 0 { Translation "176:191=128:143" } }
  3592. texture "ZTFLAVA2", 128, 128 {
  3593. Patch "FLAVA2", 0, 0 { Translation "176:191=128:143" } }
  3594. texture "ZTRDWAL1", 64, 128 {
  3595. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.37,1.09,0.83]" } }
  3596. texture "ZTRDWALL", 128, 128 {
  3597. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.71,1.42,1.02]" } }
  3598. texture "ZTSKIN2", 128, 128 {
  3599. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  3600. texture "ZTSKFACE", 256, 128 {
  3601. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  3602. texture "ZTSNAKE1", 64, 128 {
  3603. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  3604. texture "ZTSNAKE2", 64, 128 {
  3605. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  3606. // Stone
  3607. texture "ZTSTONE", 256, 128 {
  3608. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3609. texture "ZTSTONE4", 64, 128 {
  3610. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3611. texture "ZTSTONE5", 64, 128 {
  3612. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3613. texture "ZTSTONE6", 64, 128 {
  3614. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3615. texture "ZTSTONE7", 64, 128 {
  3616. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3617. // Gstone
  3618. texture "ZTGSTGAR", 64, 128 {
  3619. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3620. texture "ZTGSTLIO", 64, 128 {
  3621. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3622. texture "ZTGSTSAT", 64, 128 {
  3623. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3624. texture "ZTGSTN1", 256, 128 {
  3625. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
  3626. "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3627. texture "ZTGSTN2", 256, 128 {
  3628. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
  3629. "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3630. texture "ZTGSTNV1", 256, 128 { Patch "ZTGSTN1", 0, 0
  3631. Patch "W106_1", 0, 0 }
  3632. texture "ZTGSTNV2", 256, 128 { Patch "ZTGSTN1", 0, 0
  3633. Patch "W107_1", 0, 0 }
  3634. texture "ZTGSTNV3", 256, 128 {
  3635. Patch "ZTGSTN1", 0, 0
  3636. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  3637. // Gstone2 (bloody)
  3638. texture "ZTGSTN2B", 256, 128 { Patch "ZTGSTN2", 0, 0
  3639. Patch "GSTN2B", 0, 0 }
  3640. texture "ZTGSTN2G", 256, 128 { Patch "ZTGSTN2", 0, 0
  3641. Patch "GSTN2G", 0, 0 }
  3642. texture "ZTGSTN2K", 256, 128 { Patch "ZTGSTN2", 0, 0
  3643. Patch "GSTN2K", 0, 0 }
  3644. texture "ZTGSTN2W", 256, 128 { Patch "ZTGSTN2", 0, 0
  3645. Patch "GSTN2W", 0, 0 }
  3646. texture "ZTGSTN2X", 256, 128 { Patch "ZTGSTN2", 0, 0
  3647. Patch "GSTN2X", 0, 0 }
  3648. texture "ZTGSTN2Y", 256, 128 { Patch "ZTGSTN2", 0, 0
  3649. Patch "GSTN2Y", 0, 0 }
  3650. // Gstfont
  3651. texture "ZTGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3652. Patch "GFNT1", 0, 0 }
  3653. texture "ZTGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3654. Patch "GFNT2", 0, 0 }
  3655. texture "ZTGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3656. Patch "GFNT3", 0, 0 }
  3657. texture "ZTGFNTB1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3658. Patch "GFNTB1", 0, 0 }
  3659. texture "ZTGFNTB2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3660. Patch "GFNTB2", 0, 0 }
  3661. texture "ZTGFNTB3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3662. Patch "GFNTB3", 0, 0 }
  3663. texture "ZTGFNTG1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3664. Patch "GFNTG1", 0, 0 }
  3665. texture "ZTGFNTG2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3666. Patch "GFNTG2", 0, 0 }
  3667. texture "ZTGFNTG3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3668. Patch "GFNTG3", 0, 0 }
  3669. texture "ZTGFNTK1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3670. Patch "GFNTK1", 0, 0 }
  3671. texture "ZTGFNTK2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3672. Patch "GFNTK2", 0, 0 }
  3673. texture "ZTGFNTK3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3674. Patch "GFNTK3", 0, 0 }
  3675. texture "ZTGFNTW1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3676. Patch "GFNTW1", 0, 0 }
  3677. texture "ZTGFNTW2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3678. Patch "GFNTW2", 0, 0 }
  3679. texture "ZTGFNTW3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3680. Patch "GFNTW3", 0, 0 }
  3681. texture "ZTGFNTX1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3682. Patch "GFNTX1", 0, 0 }
  3683. texture "ZTGFNTX2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3684. Patch "GFNTX2", 0, 0 }
  3685. texture "ZTGFNTX3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3686. Patch "GFNTX3", 0, 0 }
  3687. texture "ZTGFNTY1", 64, 128 { Patch "ZTGFNT1", 0, 0
  3688. Patch "GFNTY1", 0, 0 }
  3689. texture "ZTGFNTY2", 64, 128 { Patch "ZTGFNT2", 0, 0
  3690. Patch "GFNTY2", 0, 0 }
  3691. texture "ZTGFNTY3", 64, 128 { Patch "ZTGFNT3", 0, 0
  3692. Patch "GFNTY3", 0, 0 }
  3693. // Marble
  3694. texture "ZTMARBLE", 128, 128 {
  3695. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3696. texture "ZTMARBL1", 128, 128 {
  3697. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3698. texture "ZTMARBL2", 128, 128 {
  3699. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3700. texture "ZTMARBL3", 128, 128 {
  3701. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3702. texture "ZTMARBL4", 128, 128 {
  3703. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3704. texture "ZTMARBG2", 128, 128 {
  3705. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3706. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  3707. texture "ZTMARBG3", 128, 128 {
  3708. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3709. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  3710. texture "ZTMARBG4", 128, 128 {
  3711. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3712. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  3713. //texture "ZTMARBT2", 128, 128 {
  3714. //Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3715. //Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3716. //texture "ZTMARBT3", 128, 128 {
  3717. //Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3718. //Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3719. //texture "ZTMARBT4", 128, 128 {
  3720. //Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3721. //Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3722.  
  3723. texture "ZTMARBGY", 128, 128 {
  3724. Patch "MARBG", 0, 13
  3725. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3726. texture "ZTMARBTN", 128, 128 {
  3727. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3728. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3729. texture "ZTMBFACE", 128, 128 {
  3730. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3731. texture "ZTMBFAC2", 128, 128 {
  3732. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3733. texture "ZTMBFAC3", 128, 128 {
  3734. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3735. texture "ZTMBFACG", 128, 128 {
  3736. Patch "MARBG", 0, 13
  3737. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3738. texture "ZTMBFACT", 128, 128 {
  3739. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3740. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3741. // Marble1 (bloody)
  3742. texture "ZTMBLD", 128, 128 {
  3743. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
  3744. "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3745. texture "ZTMBLDB", 128, 128 { Patch "ZTMARBL1", 0, 0
  3746. Patch "MBLDB", 0, 0 }
  3747. texture "ZTMBLDG", 128, 128 { Patch "ZTMARBL1", 0, 0
  3748. Patch "MBLDG", 0, 0 }
  3749. texture "ZTMBLDK", 128, 128 { Patch "ZTMARBL1", 0, 0
  3750. Patch "MBLDK", 0, 0 }
  3751. texture "ZTMBLDW", 128, 128 { Patch "ZTMARBL1", 0, 0
  3752. Patch "MBLDW", 0, 0 }
  3753. texture "ZTMBLDX", 128, 128 { Patch "ZTMARBL1", 0, 0
  3754. Patch "MBLDX", 0, 0 }
  3755. texture "ZTMBLDY", 128, 128 { Patch "ZTMARBL1", 0, 0
  3756. Patch "MBLDY", 0, 0 }
  3757. // Panels
  3758. texture "ZTPANRED", 64, 128 {
  3759. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3760. Patch "BANNER", 0, 0 }
  3761. texture "ZTPANBLU", 64, 128 {
  3762. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3763. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  3764. texture "ZTPANGRN", 64, 128 {
  3765. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3766. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  3767. texture "ZTPANBLK", 64, 128 {
  3768. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3769. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  3770. texture "ZTPANWHT", 64, 128 {
  3771. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3772. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  3773. texture "ZTPANEL1", 64, 128 {
  3774. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3775. texture "ZTPANEL2", 64, 128 {
  3776. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3777. texture "ZTPANEL3", 64, 128 {
  3778. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3779. texture "ZTPANEL4", 64, 128 {
  3780. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3781. texture "ZTPANEL5", 64, 128 {
  3782. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3783. Patch "PICTURE", 0, 0 }
  3784. texture "ZTPANEL6", 64, 128 {
  3785. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3786. texture "ZTPANEL7", 64, 128 {
  3787. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3788. texture "ZTPANEL8", 64, 128 {
  3789. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3790. texture "ZTPANEL9", 64, 128 {
  3791. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3792. texture "ZTPANBD1", 32, 128 {
  3793. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3794. texture "ZTPANBD2", 16, 128 {
  3795. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3796. texture "ZTPANCA1", 64, 128 {
  3797. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3798. texture "ZTPANCA2", 64, 128 {
  3799. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3800. texture "ZTPANBKS", 64, 128 {
  3801. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3802. Patch "BOOKS", 0, 0 }
  3803. // Rock
  3804. texture "ZTROCK1", 64, 128 {
  3805. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3806. texture "ZTROCK3", 64, 128 {
  3807. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3808. texture "ZTROCK4", 128, 128 {
  3809. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3810. texture "ZTROCK5", 128, 128 {
  3811. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3812. texture "ZTSPROK1", 128, 128 {
  3813. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.90,0.72,0.65]" } }
  3814. // Tanrock
  3815. texture "ZTTANRK3", 64, 128 {
  3816. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3817. texture "ZTTANRK4", 64, 128 {
  3818. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3819. texture "ZTTANRK5", 64, 128 {
  3820. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3821. texture "ZTTANRK7", 64, 128 {
  3822. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3823. texture "ZTTANRK8", 64, 128 {
  3824. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3825. // Wood
  3826. texture "ZTWOOD1", 256, 128 {
  3827. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3828. texture "ZTWOOD3", 256, 128 {
  3829. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3830. texture "ZTWOOD4", 64, 128 {
  3831. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3832. Patch "W4EYES", 0, 0 }
  3833. texture "ZTWOOD5", 256, 128 {
  3834. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3835. Patch "W5BORD", 0, 0 }
  3836. texture "ZTWOOD6", 64, 128 {
  3837. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3838. Patch "WN6", 0, 0 }
  3839. texture "ZTWOOD7", 64, 128 {
  3840. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3841. Patch "WN7", 0, 0 }
  3842. texture "ZTWOOD8", 64, 128 {
  3843. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3844. Patch "WN8", 0, 0 }
  3845. texture "ZTWOOD9", 64, 128 {
  3846. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3847. Patch "WN9", 0, 0 }
  3848. texture "ZTWOODCT", 128, 64 {
  3849. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3850. Patch "WNCR", 0, 0 }
  3851. texture "ZTWOODGR", 64, 128 {
  3852. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3853. Patch "WGEYES", 0, 0 }
  3854. texture "ZTWOODM1", 64, 128 {
  3855. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3856. Patch "WMET1", 0, 0 }
  3857. texture "ZTWOODM2", 64, 128 {
  3858. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3859. Patch "WMET2", 0, 0 }
  3860. texture "ZTWOODM3", 64, 128 {
  3861. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3862. Patch "WMET3", 0, 0 }
  3863. texture "ZTWOODM4", 64, 128 {
  3864. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3865. Patch "WMET4", 0, 0 }
  3866. texture "ZTWOODA", 64, 128 {
  3867. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3868. texture "ZTWOODAH", 128, 64 {
  3869. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3870. texture "ZTWOOD8H", 128, 64 {
  3871. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3872. texture "ZTWOOD8I", 128, 32 {
  3873. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3874. texture "ZTWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  3875. Patch "ZTWOOD8I", 0, 16 }
  3876.  
  3877. // Hexen rocks
  3878. texture "ZTHXRK01", 128, 128 {
  3879. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3880. texture "ZTHXRK02", 128, 128 {
  3881. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3882. texture "ZTHXRK03", 128, 128 {
  3883. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3884. texture "ZTHXRK04", 128, 128 {
  3885. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3886. texture "ZTHXRK05", 128, 128 {
  3887. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3888. texture "ZTHXRK06", 128, 128 {
  3889. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3890. texture "ZTHXRK07", 128, 128 {
  3891. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3892. texture "ZTHXRK08", 128, 128 {
  3893. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3894. texture "ZTHXRK09", 128, 128 {
  3895. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3896. texture "ZTHXRK10", 128, 128 {
  3897. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3898. texture "ZTHXRK11", 128, 128 {
  3899. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3900. texture "ZTHXRK12", 256, 128 {
  3901. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3902. texture "ZTHXRK13", 256, 128 {
  3903. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  3904.  
  3905. texture "ZTHXRG01", 128, 128 {
  3906. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3907. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3908. texture "ZTHXRG02", 128, 128 {
  3909. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3910. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3911. texture "ZTHXRG03", 128, 128 {
  3912. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3913. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3914. texture "ZTHXRG04", 128, 128 {
  3915. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3916. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3917. texture "ZTHXRG05", 128, 128 {
  3918. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3919. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3920. texture "ZTHXRG06", 128, 128 {
  3921. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3922. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3923. texture "ZTHXRG07", 128, 128 {
  3924. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3925. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3926. texture "ZTHXRG08", 128, 128 {
  3927. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3928. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3929. texture "ZTHXRG09", 128, 128 {
  3930. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3931. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3932. texture "ZTHXRG10", 128, 128 {
  3933. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3934. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3935. texture "ZTHXRG11", 128, 128 {
  3936. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3937. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3938. texture "ZTHXRG12", 256, 128 {
  3939. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3940. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3941. texture "ZTHXRG13", 256, 128 {
  3942. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3943. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3944.  
  3945. texture "ZTHXRT01", 128, 512 {
  3946. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3947. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3948. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3949. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3950. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3951. texture "ZTHXRT02", 128, 512 {
  3952. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3953. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3954. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3955. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3956. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3957. texture "ZTHXRT03", 128, 512 {
  3958. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3959. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3960. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3961. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3962. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3963. texture "ZTHXRT04", 128, 512 {
  3964. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3965. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3966. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3967. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3968. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3969. texture "ZTHXRT05", 128, 512 {
  3970. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3971. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3972. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3973. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3974. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3975. texture "ZTHXRT06", 128, 512 {
  3976. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3977. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3978. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3979. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3980. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3981. texture "ZTHXRT07", 128, 512 {
  3982. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3983. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3984. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3985. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3986. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3987. texture "ZTHXRT08", 128, 512 {
  3988. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3989. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3990. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3991. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3992. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3993. texture "ZTHXRT09", 128, 512 {
  3994. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3995. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3996. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3997. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  3998. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  3999. texture "ZTHXRT10", 128, 512 {
  4000. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4001. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4002. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4003. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4004. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4005. texture "ZTHXRT11", 128, 512 {
  4006. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4007. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4008. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4009. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4010. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4011. texture "ZTHXRT12", 256, 512 {
  4012. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4013. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4014. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4015. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4016. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4017. texture "ZTHXRT13", 256, 512 {
  4018. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4019. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4020. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4021. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4022. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4023.  
  4024. // FLATS
  4025.  
  4026. // Basic
  4027. flat "ZFTFLT14", 64, 64 {
  4028. Patch "FLAT14", 0, 0 { Translation "204:207=136:139","240:244=140:143" } }
  4029. flat "ZFTFLAT1", 64, 64 {
  4030. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4031. flat "ZFTFLR71", 64, 64 {
  4032. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4033. // Marble
  4034. flat "ZFTDM4", 64, 64 {
  4035. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4036. flat "ZFTDM5", 64, 64 {
  4037. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4038. // Marble checked flat
  4039. flat "ZFTDM6B", 64, 64 {
  4040. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4041. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  4042. flat "ZFTDM6G", 64, 64 {
  4043. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4044. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  4045. flat "ZFTDM6K", 64, 64 {
  4046. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4047. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  4048. flat "ZFTDM6N", 64, 64 {
  4049. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4050. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  4051. flat "ZFTDM6R", 64, 64 {
  4052. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4053. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  4054. flat "ZFTDM6T", 64, 64 {
  4055. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4056. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4057. flat "ZFTDM6U", 64, 64 {
  4058. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4059. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4060. flat "ZFTDM6W", 64, 64 {
  4061. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4062. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4063. flat "ZFTDM6Y", 64, 64 {
  4064. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4065. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  4066. // Ground
  4067. flat "ZFTFL10", 64, 64 {
  4068. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4069. flat "ZFTFL6_1", 64, 64 {
  4070. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.36,1.08,0.83]" } }
  4071. flat "ZFTFL6_2", 64, 64 {
  4072. Patch "FLOOR6_1", 0, 0 { Translation "176:191=130:138" } }
  4073. flat "ZFT5_4", 64, 64 {
  4074. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4075. flat "ZFT5_7", 64, 64 {
  4076. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4077. flat "ZFT5_8", 64, 64 {
  4078. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4079. flat "ZFTMF8_2", 64, 64 {
  4080. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4081. flat "ZFTMF8_3", 64, 64 {
  4082. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.83,0.65,0.56]" } }
  4083. flat "ZFTMF8_4", 64, 64 {
  4084. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4085. // Rrock
  4086. flat "ZFTRRK3", 64, 64 {
  4087. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4088. flat "ZFTRRK4", 64, 64 {
  4089. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4090. flat "ZFTRRK9", 64, 64 {
  4091. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4092. flat "ZFTRRK10", 64, 64 {
  4093. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4094. flat "ZFTRRK11", 64, 64 {
  4095. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4096. flat "ZFTRRK12", 64, 64 {
  4097. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4098. flat "ZFTRRK13", 64, 64 {
  4099. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4100. flat "ZFTRRK15", 64, 64 {
  4101. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4102. flat "ZFTRRK16", 64, 64 {
  4103. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4104. flat "ZFTRRK17", 64, 64 {
  4105. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4106. flat "ZFTRRK18", 64, 64 {
  4107. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4108. flat "ZFTRRK19", 64, 64 {
  4109. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4110. flat "ZFTRRK20", 64, 64 {
  4111. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4112. // Gates
  4113. flat "ZFTGATE1", 64, 64 {
  4114. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
  4115. Patch "GATEBORD", 0, 0 }
  4116. flat "ZFTGATE2", 64, 64 {
  4117. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
  4118. Patch "GATEBORD", 0, 0 }
  4119. flat "ZFTGATE3", 64, 64 {
  4120. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
  4121. Patch "GATEBORD", 0, 0 }
  4122. // Hell/flesh
  4123. flat "ZFTSFL61", 64, 64 {
  4124. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  4125. flat "ZFTSFL64", 64, 64 {
  4126. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
  4127. // Hexen flats
  4128. flat "ZFTHXF01", 64, 64 {
  4129. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4130. flat "ZFTHXF02", 64, 64 {
  4131. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4132. flat "ZFTHXF03", 64, 64 {
  4133. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4134. flat "ZFTHXF04", 64, 64 {
  4135. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4136. flat "ZFTHXF05", 64, 64 {
  4137. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4138. flat "ZFTHXF06", 64, 64 {
  4139. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4140. flat "ZFTHXF07", 64, 64 {
  4141. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4142. flat "ZFTHXF08", 64, 64 {
  4143. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4144. flat "ZFTHXF09", 64, 64 {
  4145. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4146.  
  4147. // ============================ BROWN (umber) ============================
  4148.  
  4149. // Lites
  4150. texture "ZULITE3", 32, 128 {
  4151. Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.96,0.65,0.36]" } }
  4152. texture "ZULITE5", 16, 128 {
  4153. Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.96,0.65,0.36]" } }
  4154. // Ashwall
  4155. texture "ZUASHWL2", 64, 128 {
  4156. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4157. texture "ZUASHWL3", 64, 128 {
  4158. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4159. texture "ZUASHWL6", 64, 128 {
  4160. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4161. texture "ZUASHWL7", 64, 128 {
  4162. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4163. // Brown
  4164. texture "ZUBRN144", 128, 128 {
  4165. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4166. texture "ZUBRNHUG", 64, 128 {
  4167. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4168. // Bricks
  4169. texture "ZUBRICK1", 64, 128 {
  4170. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4171. texture "ZUBRICK2", 64, 128 {
  4172. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4173. texture "ZUBRICK3", 64, 128 {
  4174. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4175. texture "ZUBRICK4", 64, 128 {
  4176. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4177. texture "ZUBRICK5", 128, 128 {
  4178. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4179. texture "ZUBRICK6", 64, 128 {
  4180. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4181. texture "ZUBRICK7", 64, 128 {
  4182. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4183. texture "ZUBRICK8", 64, 128 {
  4184. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4185. texture "ZUBRICK9", 64, 128 {
  4186. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4187. texture "ZUBRIC10", 64, 128 {
  4188. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4189. texture "ZUBRIC11", 64, 128 {
  4190. Patch "BRICK11", 0, 0
  4191. Patch "BRICKS", 0, 0 { Translation "32:47=58:79" } }
  4192. texture "ZUBRICKL", 64, 128 {
  4193. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4194. Patch "LIT", 0, 0 }
  4195. texture "ZUBRICKW", 64, 128 {
  4196. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4197. Patch "WINDOW", 0, 0 }
  4198. // Bstone
  4199. texture "ZUBSTON1", 64, 128 {
  4200. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4201. texture "ZUBSTON2", 64, 128 {
  4202. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4203. texture "ZUBSTON3", 64, 128 {
  4204. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4205. Patch "LIT", 0, 0 }
  4206. texture "ZUBSTNV1", 256, 128 {
  4207. Patch "ZUBSTON2", 0, 0
  4208. Patch "ZUBSTON2", 64, 0
  4209. Patch "ZUBSTON2", 128, 0
  4210. Patch "ZUBSTON2", 192, 0
  4211. Patch "W106_1", 0, 0 }
  4212. texture "ZUBSTNV2", 256, 128 {
  4213. Patch "ZUBSTON2", 0, 0
  4214. Patch "ZUBSTON2", 64, 0
  4215. Patch "ZUBSTON2", 128, 0
  4216. Patch "ZUBSTON2", 192, 0
  4217. Patch "W107_1", 0, 0 }
  4218. texture "ZUBSTNV3", 256, 128 {
  4219. Patch "ZUBSTON2", 0, 0
  4220. Patch "ZUBSTON2", 64, 0
  4221. Patch "ZUBSTON2", 128, 0
  4222. Patch "ZUBSTON2", 192, 0
  4223. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  4224. // Crackle
  4225. texture "ZUCRACK", 64, 128 {
  4226. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]" } }
  4227. texture "ZUCRACKB", 64, 128 {
  4228. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
  4229. "160:167=200:207" } }
  4230. texture "ZUCRACKG", 64, 128 {
  4231. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
  4232. "160:167=112:127" } }
  4233. texture "ZUCRACKR", 64, 128 {
  4234. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
  4235. "160:167=176:191" } }
  4236. texture "ZUCRACKK", 64, 128 {
  4237. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
  4238. "160:167=5:8" } }
  4239. texture "ZUCRACKW", 64, 128 {
  4240. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
  4241. "160:167=80:111" } }
  4242. // Hell/flesh
  4243. texture "ZUSPFACE", 128, 96 {
  4244. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4245. texture "ZUSPFACF", 128, 128 {
  4246. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4247. texture "ZUFLAVA1", 128, 128 {
  4248. Patch "FLAVA1", 0, 0 { Translation "176:191=52:72" } }
  4249. texture "ZUFLAVA2", 128, 128 {
  4250. Patch "FLAVA2", 0, 0 { Translation "176:191=52:72" } }
  4251. texture "ZURDWAL1", 64, 128 {
  4252. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4253. texture "ZURDWALL", 128, 128 {
  4254. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4255. texture "ZUSKIN2", 128, 128 {
  4256. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4257. texture "ZUSKFACE", 256, 128 {
  4258. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4259. texture "ZUSNAKE1", 64, 128 {
  4260. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4261. texture "ZUSNAKE2", 64, 128 {
  4262. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4263. // Stone
  4264. texture "ZUSTONE", 256, 128 {
  4265. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4266. texture "ZUSTONE4", 64, 128 {
  4267. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4268. texture "ZUSTONE5", 64, 128 {
  4269. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4270. texture "ZUSTONE6", 64, 128 {
  4271. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4272. texture "ZUSTONE7", 64, 128 {
  4273. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4274. // Gstone
  4275. texture "ZUGSTGAR", 64, 128 {
  4276. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4277. texture "ZUGSTLIO", 64, 128 {
  4278. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4279. texture "ZUGSTSAT", 64, 128 {
  4280. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4281. texture "ZUGSTN1", 256, 128 {
  4282. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
  4283. "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4284. texture "ZUGSTN2", 256, 128 {
  4285. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
  4286. "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4287. texture "ZUGSTNV1", 256, 128 { Patch "ZUGSTN1", 0, 0
  4288. Patch "W106_1", 0, 0 }
  4289. texture "ZUGSTNV2", 256, 128 { Patch "ZUGSTN1", 0, 0
  4290. Patch "W107_1", 0, 0 }
  4291. texture "ZUGSTNV3", 256, 128 {
  4292. Patch "ZUGSTN1", 0, 0
  4293. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  4294. // Gstone2 (bloody)
  4295. texture "ZUGSTN2B", 256, 128 { Patch "ZUGSTN2", 0, 0
  4296. Patch "GSTN2B", 0, 0 }
  4297. texture "ZUGSTN2G", 256, 128 { Patch "ZUGSTN2", 0, 0
  4298. Patch "GSTN2G", 0, 0 }
  4299. texture "ZUGSTN2K", 256, 128 { Patch "ZUGSTN2", 0, 0
  4300. Patch "GSTN2K", 0, 0 }
  4301. texture "ZUGSTN2W", 256, 128 { Patch "ZUGSTN2", 0, 0
  4302. Patch "GSTN2W", 0, 0 }
  4303. texture "ZUGSTN2X", 256, 128 { Patch "ZUGSTN2", 0, 0
  4304. Patch "GSTN2X", 0, 0 }
  4305. texture "ZUGSTN2Y", 256, 128 { Patch "ZUGSTN2", 0, 0
  4306. Patch "GSTN2Y", 0, 0 }
  4307. // Gstfont
  4308. texture "ZUGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4309. Patch "GFNT1", 0, 0 }
  4310. texture "ZUGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4311. Patch "GFNT2", 0, 0 }
  4312. texture "ZUGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4313. Patch "GFNT3", 0, 0 }
  4314. texture "ZUGFNTB1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4315. Patch "GFNTB1", 0, 0 }
  4316. texture "ZUGFNTB2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4317. Patch "GFNTB2", 0, 0 }
  4318. texture "ZUGFNTB3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4319. Patch "GFNTB3", 0, 0 }
  4320. texture "ZUGFNTG1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4321. Patch "GFNTG1", 0, 0 }
  4322. texture "ZUGFNTG2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4323. Patch "GFNTG2", 0, 0 }
  4324. texture "ZUGFNTG3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4325. Patch "GFNTG3", 0, 0 }
  4326. texture "ZUGFNTK1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4327. Patch "GFNTK1", 0, 0 }
  4328. texture "ZUGFNTK2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4329. Patch "GFNTK2", 0, 0 }
  4330. texture "ZUGFNTK3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4331. Patch "GFNTK3", 0, 0 }
  4332. texture "ZUGFNTW1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4333. Patch "GFNTW1", 0, 0 }
  4334. texture "ZUGFNTW2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4335. Patch "GFNTW2", 0, 0 }
  4336. texture "ZUGFNTW3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4337. Patch "GFNTW3", 0, 0 }
  4338. texture "ZUGFNTX1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4339. Patch "GFNTX1", 0, 0 }
  4340. texture "ZUGFNTX2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4341. Patch "GFNTX2", 0, 0 }
  4342. texture "ZUGFNTX3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4343. Patch "GFNTX3", 0, 0 }
  4344. texture "ZUGFNTY1", 64, 128 { Patch "ZUGFNT1", 0, 0
  4345. Patch "GFNTY1", 0, 0 }
  4346. texture "ZUGFNTY2", 64, 128 { Patch "ZUGFNT2", 0, 0
  4347. Patch "GFNTY2", 0, 0 }
  4348. texture "ZUGFNTY3", 64, 128 { Patch "ZUGFNT3", 0, 0
  4349. Patch "GFNTY3", 0, 0 }
  4350. // Marble
  4351. texture "ZUMARBLE", 128, 128 {
  4352. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4353. texture "ZUMARBL1", 128, 128 {
  4354. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4355. texture "ZUMARBL2", 128, 128 {
  4356. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4357. texture "ZUMARBL3", 128, 128 {
  4358. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4359. texture "ZUMARBL4", 128, 128 {
  4360. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4361. texture "ZUMARBG2", 128, 128 {
  4362. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4363. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  4364. texture "ZUMARBG3", 128, 128 {
  4365. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4366. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  4367. texture "ZUMARBG4", 128, 128 {
  4368. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4369. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  4370. texture "ZUMARBT2", 128, 128 {
  4371. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4372. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4373. texture "ZUMARBT3", 128, 128 {
  4374. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4375. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4376. texture "ZUMARBT4", 128, 128 {
  4377. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4378. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4379.  
  4380. texture "ZUMARBGY", 128, 128 {
  4381. Patch "MARBG", 0, 13
  4382. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4383. texture "ZUMARBTN", 128, 128 {
  4384. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4385. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4386. texture "ZUMBFACE", 128, 128 {
  4387. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4388. texture "ZUMBFAC2", 128, 128 {
  4389. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4390. texture "ZUMBFAC3", 128, 128 {
  4391. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4392. texture "ZUMBFACG", 128, 128 {
  4393. Patch "MARBG", 0, 13
  4394. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4395. texture "ZUMBFACT", 128, 128 {
  4396. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  4397. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4398. // Marble1 (bloody)
  4399. texture "ZUMBLD", 128, 128 {
  4400. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
  4401. "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4402. texture "ZUMBLDB", 128, 128 { Patch "ZUMARBL1", 0, 0
  4403. Patch "MBLDB", 0, 0 }
  4404. texture "ZUMBLDG", 128, 128 { Patch "ZUMARBL1", 0, 0
  4405. Patch "MBLDG", 0, 0 }
  4406. texture "ZUMBLDK", 128, 128 { Patch "ZUMARBL1", 0, 0
  4407. Patch "MBLDK", 0, 0 }
  4408. texture "ZUMBLDW", 128, 128 { Patch "ZUMARBL1", 0, 0
  4409. Patch "MBLDW", 0, 0 }
  4410. texture "ZUMBLDX", 128, 128 { Patch "ZUMARBL1", 0, 0
  4411. Patch "MBLDX", 0, 0 }
  4412. texture "ZUMBLDY", 128, 128 { Patch "ZUMARBL1", 0, 0
  4413. Patch "MBLDY", 0, 0 }
  4414. // Panels
  4415. texture "ZUPANRED", 64, 128 {
  4416. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4417. Patch "BANNER", 0, 0 }
  4418. texture "ZUPANBLU", 64, 128 {
  4419. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4420. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  4421. texture "ZUPANGRN", 64, 128 {
  4422. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4423. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  4424. texture "ZUPANBLK", 64, 128 {
  4425. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4426. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  4427. texture "ZUPANWHT", 64, 128 {
  4428. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4429. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  4430. texture "ZUPANEL1", 64, 128 {
  4431. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4432. texture "ZUPANEL2", 64, 128 {
  4433. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4434. texture "ZUPANEL3", 64, 128 {
  4435. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4436. texture "ZUPANEL4", 64, 128 {
  4437. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4438. texture "ZUPANEL5", 64, 128 {
  4439. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4440. Patch "PICTURE", 0, 0 }
  4441. texture "ZUPANEL6", 64, 128 {
  4442. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4443. texture "ZUPANEL7", 64, 128 {
  4444. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4445. texture "ZUPANEL8", 64, 128 {
  4446. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4447. texture "ZUPANEL9", 64, 128 {
  4448. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4449. texture "ZUPANBD1", 32, 128 {
  4450. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4451. texture "ZUPANBD2", 16, 128 {
  4452. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4453. texture "ZUPANCA1", 64, 128 {
  4454. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4455. texture "ZUPANCA2", 64, 128 {
  4456. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4457. texture "ZUPANBKS", 64, 128 {
  4458. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4459. Patch "BOOKS", 0, 0 }
  4460. // Rock
  4461. texture "ZUROCK1", 64, 128 {
  4462. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4463. texture "ZUROCK3", 64, 128 {
  4464. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4465. texture "ZUROCK4", 128, 128 {
  4466. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4467. texture "ZUROCK5", 128, 128 {
  4468. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4469. texture "ZUSPROK1", 128, 128 {
  4470. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.30,0.87,0.48]" } }
  4471. // Tanrock
  4472. texture "ZUTANRK3", 64, 128 {
  4473. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4474. texture "ZUTANRK4", 64, 128 {
  4475. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4476. texture "ZUTANRK5", 64, 128 {
  4477. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4478. texture "ZUTANRK7", 64, 128 {
  4479. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4480. texture "ZUTANRK8", 64, 128 {
  4481. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4482. // Wood
  4483. texture "ZUWOOD1", 256, 128 {
  4484. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4485. texture "ZUWOOD3", 256, 128 {
  4486. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4487. texture "ZUWOOD4", 64, 128 {
  4488. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4489. Patch "W4EYES", 0, 0 }
  4490. texture "ZUWOOD5", 256, 128 {
  4491. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4492. Patch "W5BORD", 0, 0 }
  4493. texture "ZUWOOD6", 64, 128 {
  4494. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4495. Patch "WN6", 0, 0 }
  4496. texture "ZUWOOD7", 64, 128 {
  4497. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4498. Patch "WN7", 0, 0 }
  4499. texture "ZUWOOD8", 64, 128 {
  4500. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4501. Patch "WN8", 0, 0 }
  4502. texture "ZUWOOD9", 64, 128 {
  4503. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4504. Patch "WN9", 0, 0 }
  4505. texture "ZUWOODCT", 128, 64 {
  4506. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4507. Patch "WNCR", 0, 0 }
  4508. texture "ZUWOODGR", 64, 128 {
  4509. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4510. Patch "WGEYES", 0, 0 }
  4511. texture "ZUWOODM1", 64, 128 {
  4512. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4513. Patch "WMET1", 0, 0 }
  4514. texture "ZUWOODM2", 64, 128 {
  4515. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4516. Patch "WMET2", 0, 0 }
  4517. texture "ZUWOODM3", 64, 128 {
  4518. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4519. Patch "WMET3", 0, 0 }
  4520. texture "ZUWOODM4", 64, 128 {
  4521. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4522. Patch "WMET4", 0, 0 }
  4523. texture "ZUWOODA", 64, 128 {
  4524. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4525. texture "ZUWOODAH", 128, 64 {
  4526. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4527. texture "ZUWOOD8H", 128, 64 {
  4528. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4529. texture "ZUWOOD8I", 128, 32 {
  4530. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4531. texture "ZUWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  4532. Patch "ZUWOOD8I", 0, 16 }
  4533.  
  4534. // Hexen rocks
  4535. texture "ZUHXRK01", 128, 128 {
  4536. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4537. texture "ZUHXRK02", 128, 128 {
  4538. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4539. texture "ZUHXRK03", 128, 128 {
  4540. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4541. texture "ZUHXRK04", 128, 128 {
  4542. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4543. texture "ZUHXRK05", 128, 128 {
  4544. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4545. texture "ZUHXRK06", 128, 128 {
  4546. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4547. texture "ZUHXRK07", 128, 128 {
  4548. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4549. texture "ZUHXRK08", 128, 128 {
  4550. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4551. texture "ZUHXRK09", 128, 128 {
  4552. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4553. texture "ZUHXRK10", 128, 128 {
  4554. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4555. texture "ZUHXRK11", 128, 128 {
  4556. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4557. texture "ZUHXRK12", 256, 128 {
  4558. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4559. texture "ZUHXRK13", 256, 128 {
  4560. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4561.  
  4562. texture "ZUHXRG01", 128, 128 {
  4563. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4564. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4565. texture "ZUHXRG02", 128, 128 {
  4566. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4567. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4568. texture "ZUHXRG03", 128, 128 {
  4569. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4570. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4571. texture "ZUHXRG04", 128, 128 {
  4572. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4573. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4574. texture "ZUHXRG05", 128, 128 {
  4575. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4576. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4577. texture "ZUHXRG06", 128, 128 {
  4578. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4579. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4580. texture "ZUHXRG07", 128, 128 {
  4581. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4582. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4583. texture "ZUHXRG08", 128, 128 {
  4584. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4585. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4586. texture "ZUHXRG09", 128, 128 {
  4587. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4588. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4589. texture "ZUHXRG10", 128, 128 {
  4590. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4591. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4592. texture "ZUHXRG11", 128, 128 {
  4593. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4594. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4595. texture "ZUHXRG12", 256, 128 {
  4596. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4597. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4598. texture "ZUHXRG13", 256, 128 {
  4599. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4600. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4601.  
  4602. texture "ZUHXRT01", 128, 512 {
  4603. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4604. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4605. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4606. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4607. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4608. texture "ZUHXRT02", 128, 512 {
  4609. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4610. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4611. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4612. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4613. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4614. texture "ZUHXRT03", 128, 512 {
  4615. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4616. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4617. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4618. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4619. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4620. texture "ZUHXRT04", 128, 512 {
  4621. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4622. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4623. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4624. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4625. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4626. texture "ZUHXRT05", 128, 512 {
  4627. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4628. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4629. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4630. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4631. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4632. texture "ZUHXRT06", 128, 512 {
  4633. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4634. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4635. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4636. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4637. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4638. texture "ZUHXRT07", 128, 512 {
  4639. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4640. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4641. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4642. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4643. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4644. texture "ZUHXRT08", 128, 512 {
  4645. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4646. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4647. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4648. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4649. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4650. texture "ZUHXRT09", 128, 512 {
  4651. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4652. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4653. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4654. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4655. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4656. texture "ZUHXRT10", 128, 512 {
  4657. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4658. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4659. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4660. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4661. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4662. texture "ZUHXRT11", 128, 512 {
  4663. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4664. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4665. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4666. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4667. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4668. texture "ZUHXRT12", 256, 512 {
  4669. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4670. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4671. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4672. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4673. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4674. texture "ZUHXRT13", 256, 512 {
  4675. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4676. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4677. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4678. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4679. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  4680.  
  4681. // FLATS
  4682.  
  4683. // Basic
  4684. flat "ZFUFLT14", 64, 64 {
  4685. Patch "FLAT14", 0, 0 { Translation "204:207=70:74","240:244=75:78" } }
  4686. flat "ZFUFLAT1", 64, 64 {
  4687. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4688. flat "ZFUFLR71", 64, 64 {
  4689. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4690. // Marble
  4691. flat "ZFUDM4", 64, 64 {
  4692. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4693. flat "ZFUDM5", 64, 64 {
  4694. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4695. // Marble checked flat
  4696. flat "ZFUDM6B", 64, 64 {
  4697. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4698. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  4699. flat "ZFUDM6G", 64, 64 {
  4700. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4701. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  4702. flat "ZFUDM6K", 64, 64 {
  4703. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4704. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  4705. flat "ZFUDM6N", 64, 64 {
  4706. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4707. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  4708. flat "ZFUDM6R", 64, 64 {
  4709. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4710. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  4711. flat "ZFUDM6T", 64, 64 {
  4712. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4713. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  4714. flat "ZFUDM6U", 64, 64 {
  4715. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4716. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4717. flat "ZFUDM6W", 64, 64 {
  4718. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4719. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4720. flat "ZFUDM6Y", 64, 64 {
  4721. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
  4722. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  4723. // Ground
  4724. flat "ZFUFL10", 64, 64 {
  4725. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4726. flat "ZFUFL6_1", 64, 64 {
  4727. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4728. flat "ZFUFL6_2", 64, 64 {
  4729. Patch "FLOOR6_1", 0, 0 { Translation "176:191=59:74" } }
  4730. flat "ZFU5_4", 64, 64 {
  4731. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4732. flat "ZFU5_7", 64, 64 {
  4733. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4734. flat "ZFU5_8", 64, 64 {
  4735. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4736. flat "ZFUMF8_2", 64, 64 {
  4737. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4738. flat "ZFUMF8_3", 64, 64 {
  4739. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" } }
  4740. flat "ZFUMF8_4", 64, 64 {
  4741. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4742. // Rrock
  4743. flat "ZFURRK3", 64, 64 {
  4744. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4745. flat "ZFURRK4", 64, 64 {
  4746. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4747. flat "ZFURRK9", 64, 64 {
  4748. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4749. flat "ZFURRK10", 64, 64 {
  4750. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4751. flat "ZFURRK11", 64, 64 {
  4752. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4753. flat "ZFURRK12", 64, 64 {
  4754. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4755. flat "ZFURRK13", 64, 64 {
  4756. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4757. flat "ZFURRK15", 64, 64 {
  4758. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4759. flat "ZFURRK16", 64, 64 {
  4760. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4761. flat "ZFURRK17", 64, 64 {
  4762. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4763. flat "ZFURRK18", 64, 64 {
  4764. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4765. flat "ZFURRK19", 64, 64 {
  4766. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4767. flat "ZFURRK20", 64, 64 {
  4768. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4769. // Gates
  4770. flat "ZFUGATE1", 64, 64 {
  4771. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
  4772. Patch "GATEBORD", 0, 0 }
  4773. flat "ZFUGATE2", 64, 64 {
  4774. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
  4775. Patch "GATEBORD", 0, 0 }
  4776. flat "ZFUGATE3", 64, 64 {
  4777. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
  4778. Patch "GATEBORD", 0, 0 }
  4779. // Hell/flesh
  4780. flat "ZFUSFL61", 64, 64 {
  4781. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4782. flat "ZFUSFL64", 64, 64 {
  4783. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4784. // Hexen flats
  4785. flat "ZFUHXF01", 64, 64 {
  4786. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4787. flat "ZFUHXF02", 64, 64 {
  4788. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4789. flat "ZFUHXF03", 64, 64 {
  4790. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4791. flat "ZFUHXF04", 64, 64 {
  4792. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4793. flat "ZFUHXF05", 64, 64 {
  4794. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4795. flat "ZFUHXF06", 64, 64 {
  4796. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4797. flat "ZFUHXF07", 64, 64 {
  4798. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4799. flat "ZFUHXF08", 64, 64 {
  4800. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4801. flat "ZFUHXF09", 64, 64 {
  4802. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  4803.  
  4804. // ============================ WHITE ============================
  4805.  
  4806. // Ashwall
  4807. texture "ZWASHWL2", 64, 128 {
  4808. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4809. texture "ZWASHWL3", 64, 128 {
  4810. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4811. texture "ZWASHWL6", 64, 128 {
  4812. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4813. texture "ZWASHWL7", 64, 128 {
  4814. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4815. // Brown
  4816. texture "ZWBRN144", 128, 128 {
  4817. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4818. texture "ZWBRNHUG", 64, 128 {
  4819. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4820. // Bricks
  4821. texture "ZWBRICK1", 64, 128 {
  4822. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4823. texture "ZWBRICK2", 64, 128 {
  4824. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4825. texture "ZWBRICK3", 64, 128 {
  4826. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4827. texture "ZWBRICK4", 64, 128 {
  4828. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4829. texture "ZWBRICK5", 128, 128 {
  4830. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4831. texture "ZWBRICK6", 64, 128 {
  4832. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4833. texture "ZWBRICK7", 64, 128 {
  4834. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4835. texture "ZWBRICK8", 64, 128 {
  4836. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4837. texture "ZWBRICK9", 64, 128 {
  4838. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4839. texture "ZWBRIC10", 64, 128 {
  4840. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4841. texture "ZWBRIC11", 64, 128 {
  4842. Patch "BRICK11", 0, 0
  4843. Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4844. texture "ZWBRICKL", 64, 128 {
  4845. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  4846. Patch "LIT", 0, 0 }
  4847. texture "ZWBRICKW", 64, 128 {
  4848. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  4849. Patch "WINDOW", 0, 0 }
  4850. // Bstone
  4851. texture "ZWBSTON1", 64, 128 {
  4852. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4853. texture "ZWBSTON2", 64, 128 {
  4854. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4855. texture "ZWBSTON3", 64, 128 {
  4856. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  4857. Patch "LIT", 0, 0 }
  4858. texture "ZWBSTNV1", 256, 128 {
  4859. Patch "ZWBSTON2", 0, 0
  4860. Patch "ZWBSTON2", 64, 0
  4861. Patch "ZWBSTON2", 128, 0
  4862. Patch "ZWBSTON2", 192, 0
  4863. Patch "W106_1", 0, 0 }
  4864. texture "ZWBSTNV2", 256, 128 {
  4865. Patch "ZWBSTON2", 0, 0
  4866. Patch "ZWBSTON2", 64, 0
  4867. Patch "ZWBSTON2", 128, 0
  4868. Patch "ZWBSTON2", 192, 0
  4869. Patch "W107_1", 0, 0 }
  4870. texture "ZWBSTNV3", 256, 128 {
  4871. Patch "ZWBSTON2", 0, 0
  4872. Patch "ZWBSTON2", 64, 0
  4873. Patch "ZWBSTON2", 128, 0
  4874. Patch "ZWBSTON2", 192, 0
  4875. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  4876. // Crackle
  4877. texture "ZWCRACK", 64, 128 {
  4878. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4879. texture "ZWCRACKB", 64, 128 {
  4880. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
  4881. "160:167=200:207" } }
  4882. texture "ZWCRACKG", 64, 128 {
  4883. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
  4884. "160:167=112:127" } }
  4885. texture "ZWCRACKR", 64, 128 {
  4886. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
  4887. "160:167=176:191" } }
  4888. texture "ZWCRACKK", 64, 128 {
  4889. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
  4890. "160:167=5:8" } }
  4891. texture "ZWCRACKW", 64, 128 {
  4892. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
  4893. "160:167=80:111" } }
  4894. // Hell/flesh
  4895. texture "ZWSPFACE", 128, 96 {
  4896. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4897. texture "ZWSPFACF", 128, 128 {
  4898. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4899. texture "ZWFLAVA1", 128, 128 {
  4900. Patch "FLAVA1", 0, 0 { Translation "176:191=80:111" } }
  4901. texture "ZWFLAVA2", 128, 128 {
  4902. Patch "FLAVA2", 0, 0 { Translation "176:191=80:111" } }
  4903. texture "ZWRDWAL1", 64, 128 {
  4904. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4905. texture "ZWRDWALL", 128, 128 {
  4906. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4907. texture "ZWSKIN2", 128, 128 {
  4908. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4909. texture "ZWSKFACE", 256, 128 {
  4910. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  4911. texture "ZWSNAKE1", 64, 128 {
  4912. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
  4913. texture "ZWSNAKE2", 64, 128 {
  4914. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
  4915. // Stone
  4916. texture "ZWSTONE", 256, 128 {
  4917. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4918. texture "ZWSTONE4", 64, 128 {
  4919. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4920. texture "ZWSTONE5", 64, 128 {
  4921. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4922. texture "ZWSTONE6", 64, 128 {
  4923. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4924. texture "ZWSTONE7", 64, 128 {
  4925. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4926. // Gstone
  4927. texture "ZWGSTGAR", 64, 128 {
  4928. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4929. texture "ZWGSTLIO", 64, 128 {
  4930. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4931. texture "ZWGSTSAT", 64, 128 {
  4932. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4933. texture "ZWGSTN1", 256, 128 {
  4934. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
  4935. "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4936. texture "ZWGSTN2", 256, 128 {
  4937. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
  4938. "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  4939. texture "ZWGSTNV1", 256, 128 { Patch "ZWGSTN1", 0, 0
  4940. Patch "W106_1", 0, 0 }
  4941. texture "ZWGSTNV2", 256, 128 { Patch "ZWGSTN1", 0, 0
  4942. Patch "W107_1", 0, 0 }
  4943. texture "ZWGSTNV3", 256, 128 {
  4944. Patch "ZWGSTN1", 0, 0
  4945. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  4946. // Gstone2 (bloody)
  4947. texture "ZWGSTN2B", 256, 128 { Patch "ZWGSTN2", 0, 0
  4948. Patch "GSTN2B", 0, 0 }
  4949. texture "ZWGSTN2G", 256, 128 { Patch "ZWGSTN2", 0, 0
  4950. Patch "GSTN2G", 0, 0 }
  4951. texture "ZWGSTN2K", 256, 128 { Patch "ZWGSTN2", 0, 0
  4952. Patch "GSTN2K", 0, 0 }
  4953. texture "ZWGSTN2W", 256, 128 { Patch "ZWGSTN2", 0, 0
  4954. Patch "GSTN2W", 0, 0 }
  4955. texture "ZWGSTN2X", 256, 128 { Patch "ZWGSTN2", 0, 0
  4956. Patch "GSTN2X", 0, 0 }
  4957. texture "ZWGSTN2Y", 256, 128 { Patch "ZWGSTN2", 0, 0
  4958. Patch "GSTN2Y", 0, 0 }
  4959. // Gstfont
  4960. texture "ZWGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  4961. Patch "GFNT1", 0, 0 }
  4962. texture "ZWGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  4963. Patch "GFNT2", 0, 0 }
  4964. texture "ZWGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  4965. Patch "GFNT3", 0, 0 }
  4966. texture "ZWGFNTB1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4967. Patch "GFNTB1", 0, 0 }
  4968. texture "ZWGFNTB2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4969. Patch "GFNTB2", 0, 0 }
  4970. texture "ZWGFNTB3", 64, 128 { Patch "ZWGFNT3", 0, 0
  4971. Patch "GFNTB3", 0, 0 }
  4972. texture "ZWGFNTG1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4973. Patch "GFNTG1", 0, 0 }
  4974. texture "ZWGFNTG2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4975. Patch "GFNTG2", 0, 0 }
  4976. texture "ZWGFNTG3", 64, 128 { Patch "ZWGFNT3", 0, 0
  4977. Patch "GFNTG3", 0, 0 }
  4978. texture "ZWGFNTK1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4979. Patch "GFNTK1", 0, 0 }
  4980. texture "ZWGFNTK2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4981. Patch "GFNTK2", 0, 0 }
  4982. texture "ZWGFNTK3", 64, 128 { Patch "ZWGFNT3", 0, 0
  4983. Patch "GFNTK3", 0, 0 }
  4984. texture "ZWGFNTW1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4985. Patch "GFNTW1", 0, 0 }
  4986. texture "ZWGFNTW2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4987. Patch "GFNTW2", 0, 0 }
  4988. texture "ZWGFNTW3", 64, 128 { Patch "ZWGFNT3", 0, 0
  4989. Patch "GFNTW3", 0, 0 }
  4990. texture "ZWGFNTX1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4991. Patch "GFNTX1", 0, 0 }
  4992. texture "ZWGFNTX2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4993. Patch "GFNTX2", 0, 0 }
  4994. texture "ZWGFNTX3", 64, 128 { Patch "ZWGFNT3", 0, 0
  4995. Patch "GFNTX3", 0, 0 }
  4996. texture "ZWGFNTY1", 64, 128 { Patch "ZWGFNT1", 0, 0
  4997. Patch "GFNTY1", 0, 0 }
  4998. texture "ZWGFNTY2", 64, 128 { Patch "ZWGFNT2", 0, 0
  4999. Patch "GFNTY2", 0, 0 }
  5000. texture "ZWGFNTY3", 64, 128 { Patch "ZWGFNT3", 0, 0
  5001. Patch "GFNTY3", 0, 0 }
  5002. // Marble
  5003. texture "ZWMARBLE", 128, 128 {
  5004. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5005. texture "ZWMARBL1", 128, 128 {
  5006. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5007. texture "ZWMARBL2", 128, 128 {
  5008. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5009. texture "ZWMARBL3", 128, 128 {
  5010. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5011. texture "ZWMARBL4", 128, 128 {
  5012. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5013. texture "ZWMARBG2", 128, 128 {
  5014. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5015. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  5016. texture "ZWMARBG3", 128, 128 {
  5017. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5018. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  5019. texture "ZWMARBG4", 128, 128 {
  5020. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5021. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  5022. texture "ZWMARBT2", 128, 128 {
  5023. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5024. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5025. texture "ZWMARBT3", 128, 128 {
  5026. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5027. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5028. texture "ZWMARBT4", 128, 128 {
  5029. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
  5030. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5031.  
  5032. texture "ZWMARBGY", 128, 128 {
  5033. Patch "MARBG", 0, 13
  5034. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5035. texture "ZWMARBTN", 128, 128 {
  5036. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  5037. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5038. texture "ZWMBFACE", 128, 128 {
  5039. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5040. texture "ZWMBFAC2", 128, 128 {
  5041. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5042. texture "ZWMBFAC3", 128, 128 {
  5043. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5044. texture "ZWMBFACG", 128, 128 {
  5045. Patch "MARBG", 0, 13
  5046. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5047. texture "ZWMBFACT", 128, 128 {
  5048. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  5049. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5050. // Marble1 (bloody)
  5051. texture "ZWMBLD", 128, 128 {
  5052. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
  5053. "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5054. texture "ZWMBLDB", 128, 128 { Patch "ZWMARBL1", 0, 0
  5055. Patch "MBLDB", 0, 0 }
  5056. texture "ZWMBLDG", 128, 128 { Patch "ZWMARBL1", 0, 0
  5057. Patch "MBLDG", 0, 0 }
  5058. texture "ZWMBLDK", 128, 128 { Patch "ZWMARBL1", 0, 0
  5059. Patch "MBLDK", 0, 0 }
  5060. texture "ZWMBLDW", 128, 128 { Patch "ZWMARBL1", 0, 0
  5061. Patch "MBLDW", 0, 0 }
  5062. texture "ZWMBLDX", 128, 128 { Patch "ZWMARBL1", 0, 0
  5063. Patch "MBLDX", 0, 0 }
  5064. texture "ZWMBLDY", 128, 128 { Patch "ZWMARBL1", 0, 0
  5065. Patch "MBLDY", 0, 0 }
  5066. // Panels
  5067. texture "ZWPANRED", 64, 128 {
  5068. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5069. Patch "BANNER", 0, 0 }
  5070. texture "ZWPANBLU", 64, 128 {
  5071. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5072. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  5073. texture "ZWPANGRN", 64, 128 {
  5074. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5075. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  5076. texture "ZWPANBLK", 64, 128 {
  5077. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5078. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  5079. texture "ZWPANWHT", 64, 128 {
  5080. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5081. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  5082. texture "ZWPANEL1", 64, 128 {
  5083. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5084. texture "ZWPANEL2", 64, 128 {
  5085. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5086. texture "ZWPANEL3", 64, 128 {
  5087. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5088. texture "ZWPANEL4", 64, 128 {
  5089. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5090. texture "ZWPANEL5", 64, 128 {
  5091. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5092. Patch "PICTURE", 0, 0 }
  5093. texture "ZWPANEL6", 64, 128 {
  5094. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5095. texture "ZWPANEL7", 64, 128 {
  5096. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5097. texture "ZWPANEL8", 64, 128 {
  5098. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5099. texture "ZWPANEL9", 64, 128 {
  5100. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5101. texture "ZWPANBD1", 32, 128 {
  5102. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5103. texture "ZWPANBD2", 16, 128 {
  5104. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5105. texture "ZWPANCA1", 64, 128 {
  5106. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5107. texture "ZWPANCA2", 64, 128 {
  5108. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5109. texture "ZWPANBKS", 64, 128 {
  5110. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5111. Patch "BOOKS", 0, 0 }
  5112. // Rock
  5113. texture "ZWROCK1", 64, 128 {
  5114. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5115. texture "ZWROCK3", 64, 128 {
  5116. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5117. texture "ZWROCK4", 128, 128 {
  5118. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5119. texture "ZWROCK5", 128, 128 {
  5120. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5121. texture "ZWSPROK1", 128, 128 {
  5122. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
  5123. // Tanrock
  5124. texture "ZWTANRK3", 64, 128 {
  5125. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5126. texture "ZWTANRK4", 64, 128 {
  5127. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5128. texture "ZWTANRK5", 64, 128 {
  5129. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5130. texture "ZWTANRK7", 64, 128 {
  5131. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5132. texture "ZWTANRK8", 64, 128 {
  5133. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5134. // Wood
  5135. texture "ZWWOOD1", 256, 128 {
  5136. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5137. texture "ZWWOOD3", 256, 128 {
  5138. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5139. texture "ZWWOOD4", 64, 128 {
  5140. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5141. Patch "W4EYES", 0, 0 }
  5142. texture "ZWWOOD5", 256, 128 {
  5143. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5144. Patch "W5BORD", 0, 0 }
  5145. texture "ZWWOOD6", 64, 128 {
  5146. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5147. Patch "WN6", 0, 0 }
  5148. texture "ZWWOOD7", 64, 128 {
  5149. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5150. Patch "WN7", 0, 0 }
  5151. texture "ZWWOOD8", 64, 128 {
  5152. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5153. Patch "WN8", 0, 0 }
  5154. texture "ZWWOOD9", 64, 128 {
  5155. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5156. Patch "WN9", 0, 0 }
  5157. texture "ZWWOODCT", 128, 64 {
  5158. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5159. Patch "WNCR", 0, 0 }
  5160. texture "ZWWOODGR", 64, 128 {
  5161. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5162. Patch "WGEYES", 0, 0 }
  5163. texture "ZWWOODM1", 64, 128 {
  5164. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5165. Patch "WMET1", 0, 0 }
  5166. texture "ZWWOODM2", 64, 128 {
  5167. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5168. Patch "WMET2", 0, 0 }
  5169. texture "ZWWOODM3", 64, 128 {
  5170. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5171. Patch "WMET3", 0, 0 }
  5172. texture "ZWWOODM4", 64, 128 {
  5173. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5174. Patch "WMET4", 0, 0 }
  5175. texture "ZWWOODA", 64, 128 {
  5176. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5177. texture "ZWWOODAH", 128, 64 {
  5178. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5179. texture "ZWWOOD8H", 128, 64 {
  5180. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5181. texture "ZWWOOD8I", 128, 32 {
  5182. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5183. texture "ZWWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  5184. Patch "ZWWOOD8I", 0, 16 }
  5185.  
  5186. // Hexen rocks
  5187. texture "ZWHXRK01", 128, 128 {
  5188. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5189. texture "ZWHXRK02", 128, 128 {
  5190. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5191. texture "ZWHXRK03", 128, 128 {
  5192. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5193. texture "ZWHXRK04", 128, 128 {
  5194. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5195. texture "ZWHXRK05", 128, 128 {
  5196. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5197. texture "ZWHXRK06", 128, 128 {
  5198. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5199. texture "ZWHXRK07", 128, 128 {
  5200. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5201. texture "ZWHXRK08", 128, 128 {
  5202. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5203. texture "ZWHXRK09", 128, 128 {
  5204. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5205. texture "ZWHXRK10", 128, 128 {
  5206. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5207. texture "ZWHXRK11", 128, 128 {
  5208. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5209. texture "ZWHXRK12", 256, 128 {
  5210. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5211. texture "ZWHXRK13", 256, 128 {
  5212. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5213.  
  5214. texture "ZWHXRG01", 128, 128 {
  5215. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5216. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5217. texture "ZWHXRG02", 128, 128 {
  5218. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5219. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5220. texture "ZWHXRG03", 128, 128 {
  5221. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5222. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5223. texture "ZWHXRG04", 128, 128 {
  5224. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5225. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5226. texture "ZWHXRG05", 128, 128 {
  5227. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5228. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5229. texture "ZWHXRG06", 128, 128 {
  5230. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5231. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5232. texture "ZWHXRG07", 128, 128 {
  5233. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5234. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5235. texture "ZWHXRG08", 128, 128 {
  5236. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5237. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5238. texture "ZWHXRG09", 128, 128 {
  5239. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5240. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5241. texture "ZWHXRG10", 128, 128 {
  5242. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5243. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5244. texture "ZWHXRG11", 128, 128 {
  5245. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5246. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5247. texture "ZWHXRG12", 256, 128 {
  5248. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5249. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5250. texture "ZWHXRG13", 256, 128 {
  5251. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5252. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5253.  
  5254. texture "ZWHXRT01", 128, 512 {
  5255. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5256. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5257. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5258. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5259. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5260. texture "ZWHXRT02", 128, 512 {
  5261. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5262. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5263. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5264. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5265. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5266. texture "ZWHXRT03", 128, 512 {
  5267. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5268. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5269. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5270. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5271. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5272. texture "ZWHXRT04", 128, 512 {
  5273. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5274. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5275. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5276. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5277. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5278. texture "ZWHXRT05", 128, 512 {
  5279. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5280. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5281. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5282. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5283. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5284. texture "ZWHXRT06", 128, 512 {
  5285. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5286. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5287. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5288. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5289. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5290. texture "ZWHXRT07", 128, 512 {
  5291. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5292. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5293. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5294. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5295. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5296. texture "ZWHXRT08", 128, 512 {
  5297. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5298. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5299. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5300. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5301. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5302. texture "ZWHXRT09", 128, 512 {
  5303. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5304. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5305. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5306. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5307. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5308. texture "ZWHXRT10", 128, 512 {
  5309. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5310. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5311. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5312. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5313. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5314. texture "ZWHXRT11", 128, 512 {
  5315. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5316. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5317. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5318. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5319. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5320. texture "ZWHXRT12", 256, 512 {
  5321. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5322. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5323. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5324. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5325. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5326. texture "ZWHXRT13", 256, 512 {
  5327. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5328. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5329. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5330. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5331. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5332.  
  5333. // FLATS
  5334.  
  5335. // Basic
  5336. flat "ZFWFLT14", 64, 64 {
  5337. Patch "FLAT14", 0, 0 { Translation "204:207=80:87","240:244=88:95" } }
  5338. flat "ZFWFLAT1", 64, 64 {
  5339. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5340. flat "ZFWFLR71", 64, 64 {
  5341. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5342. // Marble
  5343. flat "ZFWDM4", 64, 64 {
  5344. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5345. flat "ZFWDM5", 64, 64 {
  5346. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5347. // Marble checked flat
  5348. flat "ZFWDM6B", 64, 64 {
  5349. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5350. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  5351. flat "ZFWDM6G", 64, 64 {
  5352. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5353. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  5354. flat "ZFWDM6K", 64, 64 {
  5355. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5356. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  5357. flat "ZFWDM6N", 64, 64 {
  5358. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5359. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  5360. flat "ZFWDM6R", 64, 64 {
  5361. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5362. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  5363. flat "ZFWDM6T", 64, 64 {
  5364. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5365. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5366. flat "ZFWDM6U", 64, 64 {
  5367. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5368. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  5369. flat "ZFWDM6W", 64, 64 {
  5370. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5371. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5372. flat "ZFWDM6Y", 64, 64 {
  5373. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
  5374. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5375. // Ground
  5376. flat "ZFWFL10", 64, 64 {
  5377. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5378. flat "ZFWFL6_1", 64, 64 {
  5379. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5380. flat "ZFWFL6_2", 64, 64 {
  5381. Patch "FLOOR6_1", 0, 0 { Translation "176:191=80:96" } }
  5382. flat "ZFW5_4", 64, 64 {
  5383. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5384. flat "ZFW5_7", 64, 64 {
  5385. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5386. flat "ZFW5_8", 64, 64 {
  5387. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5388. flat "ZFWMF8_2", 64, 64 {
  5389. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5390. flat "ZFWMF8_3", 64, 64 {
  5391. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
  5392. flat "ZFWMF8_4", 64, 64 {
  5393. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5394. // Rrock
  5395. flat "ZFWRRK3", 64, 64 {
  5396. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5397. flat "ZFWRRK4", 64, 64 {
  5398. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5399. flat "ZFWRRK9", 64, 64 {
  5400. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5401. flat "ZFWRRK10", 64, 64 {
  5402. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5403. flat "ZFWRRK11", 64, 64 {
  5404. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5405. flat "ZFWRRK12", 64, 64 {
  5406. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5407. flat "ZFWRRK13", 64, 64 {
  5408. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5409. flat "ZFWRRK15", 64, 64 {
  5410. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5411. flat "ZFWRRK16", 64, 64 {
  5412. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5413. flat "ZFWRRK17", 64, 64 {
  5414. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5415. flat "ZFWRRK18", 64, 64 {
  5416. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5417. flat "ZFWRRK19", 64, 64 {
  5418. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5419. flat "ZFWRRK20", 64, 64 {
  5420. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5421. // Gates
  5422. flat "ZFWGATE1", 64, 64 {
  5423. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
  5424. Patch "GATEBORD", 0, 0 }
  5425. flat "ZFWGATE2", 64, 64 {
  5426. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
  5427. Patch "GATEBORD", 0, 0 }
  5428. flat "ZFWGATE3", 64, 64 {
  5429. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
  5430. Patch "GATEBORD", 0, 0 }
  5431. // Hell/flesh
  5432. flat "ZFWSFL61", 64, 64 {
  5433. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
  5434. flat "ZFWSFL64", 64, 64 {
  5435. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
  5436. // Hexen flats
  5437. flat "ZFWHXF01", 64, 64 {
  5438. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5439. flat "ZFWHXF02", 64, 64 {
  5440. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5441. flat "ZFWHXF03", 64, 64 {
  5442. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5443. flat "ZFWHXF04", 64, 64 {
  5444. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5445. flat "ZFWHXF05", 64, 64 {
  5446. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5447. flat "ZFWHXF06", 64, 64 {
  5448. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5449. flat "ZFWHXF07", 64, 64 {
  5450. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5451. flat "ZFWHXF08", 64, 64 {
  5452. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5453. flat "ZFWHXF09", 64, 64 {
  5454. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  5455.  
  5456. // ============================ YELLOW ============================
  5457.  
  5458. // Lites
  5459. texture "ZYLITE3", 32, 128 {
  5460. Patch "LITE3", 0, 0 { Translation "80:100=160:166","100:100=166:166" } }
  5461. texture "ZYLITE5", 16, 128 {
  5462. Patch "LITE5", 0, 0 { Translation "80:100=160:166","100:100=166:166" } }
  5463. // Ashwall
  5464. texture "ZYASHWL2", 64, 128 {
  5465. Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5466. texture "ZYASHWL3", 64, 128 {
  5467. Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5468. texture "ZYASHWL6", 64, 128 {
  5469. Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5470. texture "ZYASHWL7", 64, 128 {
  5471. Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5472. // Brown
  5473. texture "ZYBRN144", 128, 128 {
  5474. Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5475. texture "ZYBRNHUG", 64, 128 {
  5476. Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5477. // Bricks
  5478. texture "ZYBRICK1", 64, 128 {
  5479. Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5480. texture "ZYBRICK2", 64, 128 {
  5481. Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5482. texture "ZYBRICK3", 64, 128 {
  5483. Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5484. texture "ZYBRICK4", 64, 128 {
  5485. Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5486. texture "ZYBRICK5", 128, 128 {
  5487. Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5488. texture "ZYBRICK6", 64, 128 {
  5489. Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5490. texture "ZYBRICK7", 64, 128 {
  5491. Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5492. texture "ZYBRICK8", 64, 128 {
  5493. Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5494. texture "ZYBRICK9", 64, 128 {
  5495. Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5496. texture "ZYBRIC10", 64, 128 {
  5497. Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5498. texture "ZYBRIC11", 64, 128 {
  5499. Patch "BRICK11", 0, 0
  5500. Patch "BRICKS", 0, 0 { Translation "32:47=161:167" } }
  5501. texture "ZYBRICKL", 64, 128 {
  5502. Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5503. Patch "LIT", 0, 0 }
  5504. texture "ZYBRICKW", 64, 128 {
  5505. Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5506. Patch "WINDOW", 0, 0 }
  5507. // Bstone
  5508. texture "ZYBSTON1", 64, 128 {
  5509. Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5510. texture "ZYBSTON2", 64, 128 {
  5511. Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5512. texture "ZYBSTON3", 64, 128 {
  5513. Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5514. Patch "LIT", 0, 0 }
  5515. texture "ZYBSTNV1", 256, 128 {
  5516. Patch "ZYBSTON2", 0, 0
  5517. Patch "ZYBSTON2", 64, 0
  5518. Patch "ZYBSTON2", 128, 0
  5519. Patch "ZYBSTON2", 192, 0
  5520. Patch "W106_1", 0, 0 }
  5521. texture "ZYBSTNV2", 256, 128 {
  5522. Patch "ZYBSTON2", 0, 0
  5523. Patch "ZYBSTON2", 64, 0
  5524. Patch "ZYBSTON2", 128, 0
  5525. Patch "ZYBSTON2", 192, 0
  5526. Patch "W107_1", 0, 0 }
  5527. texture "ZYBSTNV3", 256, 128 {
  5528. Patch "ZYBSTON2", 0, 0
  5529. Patch "ZYBSTON2", 64, 0
  5530. Patch "ZYBSTON2", 128, 0
  5531. Patch "ZYBSTON2", 192, 0
  5532. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  5533. // Crackle
  5534. texture "ZYCRACK", 64, 128 {
  5535. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5536. texture "ZYCRACKB", 64, 128 {
  5537. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
  5538. "160:167=200:207" } }
  5539. texture "ZYCRACKG", 64, 128 {
  5540. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
  5541. "160:167=112:127" } }
  5542. texture "ZYCRACKR", 64, 128 {
  5543. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
  5544. "160:167=176:191" } }
  5545. texture "ZYCRACKK", 64, 128 {
  5546. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
  5547. "160:167=5:8" } }
  5548. texture "ZYCRACKW", 64, 128 {
  5549. Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
  5550. "160:167=80:111" } }
  5551. // Hell/flesh
  5552. texture "ZYSPFACE", 128, 96 {
  5553. Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5554. texture "ZYSPFACF", 128, 128 {
  5555. Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5556. texture "ZYFLAVA1", 128, 128 {
  5557. Patch "FLAVA1", 0, 0 { Translation "176:191=160:167" } }
  5558. texture "ZYFLAVA2", 128, 128 {
  5559. Patch "FLAVA2", 0, 0 { Translation "176:191=160:167" } }
  5560. texture "ZYRDWAL1", 64, 128 {
  5561. Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.91,1.63,0.65]" } }
  5562. texture "ZYRDWALL", 128, 128 {
  5563. Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5564. texture "ZYSKIN2", 128, 128 {
  5565. Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5566. texture "ZYSKFACE", 256, 128 {
  5567. Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5568. texture "ZYSNAKE1", 64, 128 {
  5569. Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5570. texture "ZYSNAKE2", 64, 128 {
  5571. Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5572. // Stone
  5573. texture "ZYSTONE", 256, 128 {
  5574. Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5575. texture "ZYSTONE4", 64, 128 {
  5576. Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5577. texture "ZYSTONE5", 64, 128 {
  5578. Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5579. texture "ZYSTONE6", 64, 128 {
  5580. Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5581. texture "ZYSTONE7", 64, 128 {
  5582. Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5583. // Gstone
  5584. texture "ZYGSTGAR", 64, 128 {
  5585. Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5586. texture "ZYGSTLIO", 64, 128 {
  5587. Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5588. texture "ZYGSTSAT", 64, 128 {
  5589. Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5590. texture "ZYGSTN1", 256, 128 {
  5591. Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
  5592. "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5593. texture "ZYGSTN2", 256, 128 {
  5594. Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
  5595. "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5596. texture "ZYGSTNV1", 256, 128 { Patch "ZYGSTN1", 0, 0
  5597. Patch "W106_1", 0, 0 }
  5598. texture "ZYGSTNV2", 256, 128 { Patch "ZYGSTN1", 0, 0
  5599. Patch "W107_1", 0, 0 }
  5600. texture "ZYGSTNV3", 256, 128 {
  5601. Patch "ZYGSTN1", 0, 0
  5602. Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
  5603. // Gstone2 (bloody)
  5604. texture "ZYGSTN2B", 256, 128 { Patch "ZYGSTN2", 0, 0
  5605. Patch "GSTN2B", 0, 0 }
  5606. texture "ZYGSTN2G", 256, 128 { Patch "ZYGSTN2", 0, 0
  5607. Patch "GSTN2G", 0, 0 }
  5608. texture "ZYGSTN2K", 256, 128 { Patch "ZYGSTN2", 0, 0
  5609. Patch "GSTN2K", 0, 0 }
  5610. texture "ZYGSTN2W", 256, 128 { Patch "ZYGSTN2", 0, 0
  5611. Patch "GSTN2W", 0, 0 }
  5612. texture "ZYGSTN2X", 256, 128 { Patch "ZYGSTN2", 0, 0
  5613. Patch "GSTN2X", 0, 0 }
  5614. texture "ZYGSTN2Y", 256, 128 { Patch "ZYGSTN2", 0, 0
  5615. Patch "GSTN2Y", 0, 0 }
  5616. // Gstfont
  5617. texture "ZYGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5618. Patch "GFNT1", 0, 0 }
  5619. texture "ZYGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5620. Patch "GFNT2", 0, 0 }
  5621. texture "ZYGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5622. Patch "GFNT3", 0, 0 }
  5623. texture "ZYGFNTB1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5624. Patch "GFNTB1", 0, 0 }
  5625. texture "ZYGFNTB2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5626. Patch "GFNTB2", 0, 0 }
  5627. texture "ZYGFNTB3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5628. Patch "GFNTB3", 0, 0 }
  5629. texture "ZYGFNTG1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5630. Patch "GFNTG1", 0, 0 }
  5631. texture "ZYGFNTG2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5632. Patch "GFNTG2", 0, 0 }
  5633. texture "ZYGFNTG3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5634. Patch "GFNTG3", 0, 0 }
  5635. texture "ZYGFNTK1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5636. Patch "GFNTK1", 0, 0 }
  5637. texture "ZYGFNTK2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5638. Patch "GFNTK2", 0, 0 }
  5639. texture "ZYGFNTK3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5640. Patch "GFNTK3", 0, 0 }
  5641. texture "ZYGFNTW1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5642. Patch "GFNTW1", 0, 0 }
  5643. texture "ZYGFNTW2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5644. Patch "GFNTW2", 0, 0 }
  5645. texture "ZYGFNTW3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5646. Patch "GFNTW3", 0, 0 }
  5647. texture "ZYGFNTX1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5648. Patch "GFNTX1", 0, 0 }
  5649. texture "ZYGFNTX2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5650. Patch "GFNTX2", 0, 0 }
  5651. texture "ZYGFNTX3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5652. Patch "GFNTX3", 0, 0 }
  5653. texture "ZYGFNTY1", 64, 128 { Patch "ZYGFNT1", 0, 0
  5654. Patch "GFNTY1", 0, 0 }
  5655. texture "ZYGFNTY2", 64, 128 { Patch "ZYGFNT2", 0, 0
  5656. Patch "GFNTY2", 0, 0 }
  5657. texture "ZYGFNTY3", 64, 128 { Patch "ZYGFNT3", 0, 0
  5658. Patch "GFNTY3", 0, 0 }
  5659. // Marble
  5660. texture "ZYMARBLE", 128, 128 {
  5661. Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5662. texture "ZYMARBL1", 128, 128 {
  5663. Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5664. texture "ZYMARBL2", 128, 128 {
  5665. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5666. texture "ZYMARBL3", 128, 128 {
  5667. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5668. texture "ZYMARBL4", 128, 128 {
  5669. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5670. texture "ZYMARBG2", 128, 128 {
  5671. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5672. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  5673. texture "ZYMARBG3", 128, 128 {
  5674. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5675. Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
  5676. texture "ZYMARBG4", 128, 128 {
  5677. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5678. Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
  5679. texture "ZYMARBT2", 128, 128 {
  5680. Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5681. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5682. texture "ZYMARBT3", 128, 128 {
  5683. Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5684. Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5685. texture "ZYMARBT4", 128, 128 {
  5686. Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
  5687. Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
  5688.  
  5689. texture "ZYMARBGY", 128, 128 {
  5690. Patch "MARBG", 0, 13
  5691. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5692. texture "ZYMARBTN", 128, 128 {
  5693. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  5694. Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5695. texture "ZYMBFACE", 128, 128 {
  5696. Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5697. texture "ZYMBFAC2", 128, 128 {
  5698. Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5699. texture "ZYMBFAC3", 128, 128 {
  5700. Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5701. texture "ZYMBFACG", 128, 128 {
  5702. Patch "MARBG", 0, 13
  5703. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5704. texture "ZYMBFACT", 128, 128 {
  5705. Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
  5706. Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5707. // Marble1 (bloody)
  5708. texture "ZYMBLD", 128, 128 {
  5709. Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
  5710. "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5711. texture "ZYMBLDB", 128, 128 { Patch "ZYMARBL1", 0, 0
  5712. Patch "MBLDB", 0, 0 }
  5713. texture "ZYMBLDG", 128, 128 { Patch "ZYMARBL1", 0, 0
  5714. Patch "MBLDG", 0, 0 }
  5715. texture "ZYMBLDK", 128, 128 { Patch "ZYMARBL1", 0, 0
  5716. Patch "MBLDK", 0, 0 }
  5717. texture "ZYMBLDW", 128, 128 { Patch "ZYMARBL1", 0, 0
  5718. Patch "MBLDW", 0, 0 }
  5719. texture "ZYMBLDX", 128, 128 { Patch "ZYMARBL1", 0, 0
  5720. Patch "MBLDX", 0, 0 }
  5721. texture "ZYMBLDY", 128, 128 { Patch "ZYMARBL1", 0, 0
  5722. Patch "MBLDY", 0, 0 }
  5723. // Panels
  5724. texture "ZYPANRED", 64, 128 {
  5725. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5726. Patch "BANNER", 0, 0 }
  5727. texture "ZYPANBLU", 64, 128 {
  5728. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5729. Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
  5730. texture "ZYPANGRN", 64, 128 {
  5731. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5732. Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
  5733. texture "ZYPANBLK", 64, 128 {
  5734. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5735. Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
  5736. texture "ZYPANWHT", 64, 128 {
  5737. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5738. Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
  5739. texture "ZYPANEL1", 64, 128 {
  5740. Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5741. texture "ZYPANEL2", 64, 128 {
  5742. Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5743. texture "ZYPANEL3", 64, 128 {
  5744. Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5745. texture "ZYPANEL4", 64, 128 {
  5746. Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5747. texture "ZYPANEL5", 64, 128 {
  5748. Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5749. Patch "PICTURE", 0, 0 }
  5750. texture "ZYPANEL6", 64, 128 {
  5751. Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5752. texture "ZYPANEL7", 64, 128 {
  5753. Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5754. texture "ZYPANEL8", 64, 128 {
  5755. Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5756. texture "ZYPANEL9", 64, 128 {
  5757. Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5758. texture "ZYPANBD1", 32, 128 {
  5759. Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5760. texture "ZYPANBD2", 16, 128 {
  5761. Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5762. texture "ZYPANCA1", 64, 128 {
  5763. Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5764. texture "ZYPANCA2", 64, 128 {
  5765. Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5766. texture "ZYPANBKS", 64, 128 {
  5767. Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
  5768. Patch "BOOKS", 0, 0 }
  5769. // Rock
  5770. texture "ZYROCK1", 64, 128 {
  5771. Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5772. texture "ZYROCK3", 64, 128 {
  5773. Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5774. texture "ZYROCK4", 128, 128 {
  5775. Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5776. texture "ZYROCK5", 128, 128 {
  5777. Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5778. texture "ZYSPROK1", 128, 128 {
  5779. Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  5780. // Tanrock
  5781. texture "ZYTANRK3", 64, 128 {
  5782. Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5783. texture "ZYTANRK4", 64, 128 {
  5784. Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5785. texture "ZYTANRK5", 64, 128 {
  5786. Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  5787. texture "ZYTANRK7", 64, 128 {
  5788. Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5789. texture "ZYTANRK8", 64, 128 {
  5790. Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5791. // Wood
  5792. texture "ZYWOOD1", 256, 128 {
  5793. Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5794. texture "ZYWOOD3", 256, 128 {
  5795. Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5796. texture "ZYWOOD4", 64, 128 {
  5797. Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5798. Patch "W4EYES", 0, 0 }
  5799. texture "ZYWOOD5", 256, 128 {
  5800. Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5801. Patch "W5BORD", 0, 0 }
  5802. texture "ZYWOOD6", 64, 128 {
  5803. Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5804. Patch "WN6", 0, 0 }
  5805. texture "ZYWOOD7", 64, 128 {
  5806. Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5807. Patch "WN7", 0, 0 }
  5808. texture "ZYWOOD8", 64, 128 {
  5809. Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5810. Patch "WN8", 0, 0 }
  5811. texture "ZYWOOD9", 64, 128 {
  5812. Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5813. Patch "WN9", 0, 0 }
  5814. texture "ZYWOODCT", 128, 64 {
  5815. Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5816. Patch "WNCR", 0, 0 }
  5817. texture "ZYWOODGR", 64, 128 {
  5818. Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5819. Patch "WGEYES", 0, 0 }
  5820. texture "ZYWOODM1", 64, 128 {
  5821. Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5822. Patch "WMET1", 0, 0 }
  5823. texture "ZYWOODM2", 64, 128 {
  5824. Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5825. Patch "WMET2", 0, 0 }
  5826. texture "ZYWOODM3", 64, 128 {
  5827. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5828. Patch "WMET3", 0, 0 }
  5829. texture "ZYWOODM4", 64, 128 {
  5830. Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5831. Patch "WMET4", 0, 0 }
  5832. texture "ZYWOODA", 64, 128 {
  5833. Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5834. texture "ZYWOODAH", 128, 64 {
  5835. Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5836. texture "ZYWOOD8H", 128, 64 {
  5837. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5838. texture "ZYWOOD8I", 128, 32 {
  5839. Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5840. texture "ZYWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
  5841. Patch "ZYWOOD8I", 0, 16 }
  5842.  
  5843. // Hexen rocks
  5844. texture "ZYHXRK01", 128, 128 {
  5845. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5846. texture "ZYHXRK02", 128, 128 {
  5847. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5848. texture "ZYHXRK03", 128, 128 {
  5849. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5850. texture "ZYHXRK04", 128, 128 {
  5851. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5852. texture "ZYHXRK05", 128, 128 {
  5853. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5854. texture "ZYHXRK06", 128, 128 {
  5855. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5856. texture "ZYHXRK07", 128, 128 {
  5857. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5858. texture "ZYHXRK08", 128, 128 {
  5859. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5860. texture "ZYHXRK09", 128, 128 {
  5861. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5862. texture "ZYHXRK10", 128, 128 {
  5863. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5864. texture "ZYHXRK11", 128, 128 {
  5865. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5866. texture "ZYHXRK12", 256, 128 {
  5867. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5868. texture "ZYHXRK13", 256, 128 {
  5869. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5870.  
  5871. texture "ZYHXRG01", 128, 128 {
  5872. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5873. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5874. texture "ZYHXRG02", 128, 128 {
  5875. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5876. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5877. texture "ZYHXRG03", 128, 128 {
  5878. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5879. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5880. texture "ZYHXRG04", 128, 128 {
  5881. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5882. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5883. texture "ZYHXRG05", 128, 128 {
  5884. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5885. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5886. texture "ZYHXRG06", 128, 128 {
  5887. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5888. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5889. texture "ZYHXRG07", 128, 128 {
  5890. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5891. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5892. texture "ZYHXRG08", 128, 128 {
  5893. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5894. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5895. texture "ZYHXRG09", 128, 128 {
  5896. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5897. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5898. texture "ZYHXRG10", 128, 128 {
  5899. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5900. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5901. texture "ZYHXRG11", 128, 128 {
  5902. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5903. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5904. texture "ZYHXRG12", 256, 128 {
  5905. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5906. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5907. texture "ZYHXRG13", 256, 128 {
  5908. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5909. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5910.  
  5911. texture "ZYHXRT01", 128, 512 {
  5912. Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5913. Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5914. Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5915. Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5916. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5917. texture "ZYHXRT02", 128, 512 {
  5918. Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5919. Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5920. Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5921. Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5922. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5923. texture "ZYHXRT03", 128, 512 {
  5924. Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5925. Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5926. Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5927. Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5928. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5929. texture "ZYHXRT04", 128, 512 {
  5930. Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5931. Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5932. Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5933. Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5934. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5935. texture "ZYHXRT05", 128, 512 {
  5936. Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5937. Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5938. Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5939. Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5940. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5941. texture "ZYHXRT06", 128, 512 {
  5942. Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5943. Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5944. Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5945. Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5946. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5947. texture "ZYHXRT07", 128, 512 {
  5948. Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5949. Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5950. Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5951. Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5952. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5953. texture "ZYHXRT08", 128, 512 {
  5954. Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5955. Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5956. Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5957. Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5958. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5959. texture "ZYHXRT09", 128, 512 {
  5960. Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5961. Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5962. Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5963. Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5964. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5965. texture "ZYHXRT10", 128, 512 {
  5966. Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5967. Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5968. Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5969. Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5970. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5971. texture "ZYHXRT11", 128, 512 {
  5972. Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5973. Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5974. Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5975. Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5976. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5977. texture "ZYHXRT12", 256, 512 {
  5978. Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5979. Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5980. Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5981. Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5982. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5983. texture "ZYHXRT13", 256, 512 {
  5984. Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5985. Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5986. Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5987. Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  5988. Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
  5989.  
  5990. // FLATS
  5991.  
  5992. // Basic
  5993. flat "ZFYFLT14", 64, 64 {
  5994. Patch "FLAT14", 0, 0 { Translation "204:207=160:163","240:244=164:167" } }
  5995. flat "ZFYFLAT1", 64, 64 {
  5996. Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5997. flat "ZFYFLR71", 64, 64 {
  5998. Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  5999. // Marble
  6000. flat "ZFYDM4", 64, 64 {
  6001. Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6002. flat "ZFYDM5", 64, 64 {
  6003. Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6004. // Marble checked flat
  6005. flat "ZFYDM6B", 64, 64 {
  6006. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6007. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
  6008. flat "ZFYDM6G", 64, 64 {
  6009. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6010. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
  6011. flat "ZFYDM6K", 64, 64 {
  6012. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6013. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
  6014. flat "ZFYDM6N", 64, 64 {
  6015. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6016. Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
  6017. flat "ZFYDM6R", 64, 64 {
  6018. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6019. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
  6020. flat "ZFYDM6U", 64, 64 {
  6021. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6022. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
  6023. flat "ZFYDM6W", 64, 64 {
  6024. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6025. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
  6026. flat "ZFYDM6Y", 64, 64 {
  6027. Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
  6028. Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6029. // Ground
  6030. flat "ZFYFL10", 64, 64 {
  6031. Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6032. flat "ZFYFL6_1", 64, 64 {
  6033. Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6034. flat "ZFYFL6_2", 64, 64 {
  6035. Patch "FLOOR6_1", 0, 0 { Translation "176:191=160:164" } }
  6036. flat "ZFY5_4", 64, 64 {
  6037. Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6038. flat "ZFY5_7", 64, 64 {
  6039. Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  6040. flat "ZFY5_8", 64, 64 {
  6041. Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
  6042. flat "ZFYMF8_2", 64, 64 {
  6043. Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6044. flat "ZFYMF8_3", 64, 64 {
  6045. Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" } }
  6046. flat "ZFYMF8_4", 64, 64 {
  6047. Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6048. // Rrock
  6049. flat "ZFYRRK3", 64, 64 {
  6050. Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6051. flat "ZFYRRK4", 64, 64 {
  6052. Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6053. flat "ZFYRRK9", 64, 64 {
  6054. Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6055. flat "ZFYRRK10", 64, 64 {
  6056. Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6057. flat "ZFYRRK11", 64, 64 {
  6058. Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6059. flat "ZFYRRK12", 64, 64 {
  6060. Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6061. flat "ZFYRRK13", 64, 64 {
  6062. Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6063. flat "ZFYRRK15", 64, 64 {
  6064. Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6065. flat "ZFYRRK16", 64, 64 {
  6066. Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6067. flat "ZFYRRK17", 64, 64 {
  6068. Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6069. flat "ZFYRRK18", 64, 64 {
  6070. Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6071. flat "ZFYRRK19", 64, 64 {
  6072. Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6073. flat "ZFYRRK20", 64, 64 {
  6074. Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6075. // Gates
  6076. flat "ZFYGATE1", 64, 64 {
  6077. Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
  6078. Patch "GATEBORD", 0, 0 }
  6079. flat "ZFYGATE2", 64, 64 {
  6080. Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
  6081. Patch "GATEBORD", 0, 0 }
  6082. flat "ZFYGATE3", 64, 64 {
  6083. Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
  6084. Patch "GATEBORD", 0, 0 }
  6085. // Hell/flesh
  6086. flat "ZFYSFL61", 64, 64 {
  6087. Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  6088. flat "ZFYSFL64", 64, 64 {
  6089. Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
  6090. // Hexen flats
  6091. flat "ZFYHXF01", 64, 64 {
  6092. Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6093. flat "ZFYHXF02", 64, 64 {
  6094. Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6095. flat "ZFYHXF03", 64, 64 {
  6096. Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6097. flat "ZFYHXF04", 64, 64 {
  6098. Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6099. flat "ZFYHXF05", 64, 64 {
  6100. Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6101. flat "ZFYHXF06", 64, 64 {
  6102. Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6103. flat "ZFYHXF07", 64, 64 {
  6104. Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6105. flat "ZFYHXF08", 64, 64 {
  6106. Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6107. flat "ZFYHXF09", 64, 64 {
  6108. Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
  6109.  
  6110. // ============================ SWITCHES ============================
  6111.  
  6112. // Blue OFF
  6113. texture "ZBGSTSW1", 64, 128 { Patch "ZBGSTN1", -64, 0
  6114. Patch "SW2_7", 14, 66 }
  6115. texture "ZBMARSW1", 64, 128 { Patch "ZBMARBL1", 0, 0
  6116. Patch "SW2_7", 14, 56 }
  6117. texture "ZBMBGSW1", 128, 128 { Patch "ZBMARBGY", 0, 0
  6118. Patch "SW2_7", 14, 64
  6119. Patch "SW2_7", 78, 64 }
  6120. texture "ZBMBTSW1", 128, 128 { Patch "ZBMARBTN", 0, 0
  6121. Patch "SW2_7", 14, 64
  6122. Patch "SW2_7", 78, 64 }
  6123. texture "ZBPANSW1", 64, 128 { Patch "ZBPANCA2", 0, 0
  6124. Patch "SW2_7", 14, 64 }
  6125. texture "ZBROCSW1", 64, 128 { Patch "ZBROCK3", 0, 0
  6126. Patch "SW2_7", 14, 64 }
  6127. texture "ZBSTNSW1", 64, 128 { Patch "ZBSTONE4", 0, 0
  6128. Patch "SW2_7", 14, 64 }
  6129. // Blue ON
  6130. texture "ZBGSTSW2", 64, 128 { Patch "ZBGSTN1", -64, 0
  6131. Patch "SW2_8", 14, 66 }
  6132. texture "ZBMARSW2", 64, 128 { Patch "ZBMARBL1", 0, 0
  6133. Patch "SW2_8", 14, 56 }
  6134. texture "ZBMBGSW2", 128, 128 { Patch "ZBMARBGY", 0, 0
  6135. Patch "SW2_8", 14, 64
  6136. Patch "SW2_8", 78, 64 }
  6137. texture "ZBMBTSW2", 128, 128 { Patch "ZBMARBTN", 0, 0
  6138. Patch "SW2_8", 14, 64
  6139. Patch "SW2_8", 78, 64 }
  6140. texture "ZBPANSW2", 64, 128 { Patch "ZBPANCA2", 0, 0
  6141. Patch "SW2_8", 14, 64 }
  6142. texture "ZBROCSW2", 64, 128 { Patch "ZBROCK3", 0, 0
  6143. Patch "SW2_8", 14, 64 }
  6144. texture "ZBSTNSW2", 64, 128 { Patch "ZBSTONE4", 0, 0
  6145. Patch "SW2_8", 14, 64 }
  6146.  
  6147. // Green OFF
  6148. texture "ZGGSTSW1", 64, 128 { Patch "ZGGSTN1", -64, 0
  6149. Patch "SW2_7", 14, 66 }
  6150. texture "ZGMARSW1", 64, 128 { Patch "ZGMARBL1", 0, 0
  6151. Patch "SW2_7", 14, 56 }
  6152. texture "ZGMBGSW1", 128, 128 { Patch "ZGMARBGY", 0, 0
  6153. Patch "SW2_7", 14, 64
  6154. Patch "SW2_7", 78, 64 }
  6155. texture "ZGMBTSW1", 128, 128 { Patch "ZGMARBTN", 0, 0
  6156. Patch "SW2_7", 14, 64
  6157. Patch "SW2_7", 78, 64 }
  6158. texture "ZGPANSW1", 64, 128 { Patch "ZGPANCA2", 0, 0
  6159. Patch "SW2_7", 14, 64 }
  6160. texture "ZGROCSW1", 64, 128 { Patch "ZGROCK3", 0, 0
  6161. Patch "SW2_7", 14, 64 }
  6162. texture "ZGSTNSW1", 64, 128 { Patch "ZGSTONE4", 0, 0
  6163. Patch "SW2_7", 14, 64 }
  6164. // Green ON
  6165. texture "ZGGSTSW2", 64, 128 { Patch "ZGGSTN1", -64, 0
  6166. Patch "SW2_8", 14, 66 }
  6167. texture "ZGMARSW2", 64, 128 { Patch "ZGMARBL1", 0, 0
  6168. Patch "SW2_8", 14, 56 }
  6169. texture "ZGMBGSW2", 128, 128 { Patch "ZGMARBGY", 0, 0
  6170. Patch "SW2_8", 14, 64
  6171. Patch "SW2_8", 78, 64 }
  6172. texture "ZGMBTSW2", 128, 128 { Patch "ZGMARBTN", 0, 0
  6173. Patch "SW2_8", 14, 64
  6174. Patch "SW2_8", 78, 64 }
  6175. texture "ZGPANSW2", 64, 128 { Patch "ZGPANCA2", 0, 0
  6176. Patch "SW2_8", 14, 64 }
  6177. texture "ZGROCSW2", 64, 128 { Patch "ZGROCK3", 0, 0
  6178. Patch "SW2_8", 14, 64 }
  6179. texture "ZGSTNSW2", 64, 128 { Patch "ZGSTONE4", 0, 0
  6180. Patch "SW2_8", 14, 64 }
  6181.  
  6182. // Black OFF
  6183. texture "ZKGSTSW1", 64, 128 { Patch "ZKGSTN1", -64, 0
  6184. Patch "SW2_7", 14, 66 }
  6185. texture "ZKMARSW1", 64, 128 { Patch "ZKMARBL1", 0, 0
  6186. Patch "SW2_7", 14, 56 }
  6187. texture "ZKMBGSW1", 128, 128 { Patch "ZKMARBGY", 0, 0
  6188. Patch "SW2_7", 14, 64
  6189. Patch "SW2_7", 78, 64 }
  6190. texture "ZKMBTSW1", 128, 128 { Patch "ZKMARBTN", 0, 0
  6191. Patch "SW2_7", 14, 64
  6192. Patch "SW2_7", 78, 64 }
  6193. texture "ZKPANSW1", 64, 128 { Patch "ZKPANCA2", 0, 0
  6194. Patch "SW2_7", 14, 64 }
  6195. texture "ZKROCSW1", 64, 128 { Patch "ZKROCK3", 0, 0
  6196. Patch "SW2_7", 14, 64 }
  6197. texture "ZKSTNSW1", 64, 128 { Patch "ZKSTONE4", 0, 0
  6198. Patch "SW2_7", 14, 64 }
  6199. // Black ON
  6200. texture "ZKGSTSW2", 64, 128 { Patch "ZKGSTN1", -64, 0
  6201. Patch "SW2_8", 14, 66 }
  6202. texture "ZKMARSW2", 64, 128 { Patch "ZKMARBL1", 0, 0
  6203. Patch "SW2_8", 14, 56 }
  6204. texture "ZKMBGSW2", 128, 128 { Patch "ZKMARBGY", 0, 0
  6205. Patch "SW2_8", 14, 64
  6206. Patch "SW2_8", 78, 64 }
  6207. texture "ZKMBTSW2", 128, 128 { Patch "ZKMARBTN", 0, 0
  6208. Patch "SW2_8", 14, 64
  6209. Patch "SW2_8", 78, 64 }
  6210. texture "ZKPANSW2", 64, 128 { Patch "ZKPANCA2", 0, 0
  6211. Patch "SW2_8", 14, 64 }
  6212. texture "ZKROCSW2", 64, 128 { Patch "ZKROCK3", 0, 0
  6213. Patch "SW2_8", 14, 64 }
  6214. texture "ZKSTNSW2", 64, 128 { Patch "ZKSTONE4", 0, 0
  6215. Patch "SW2_8", 14, 64 }
  6216.  
  6217. // Gray OFF
  6218. texture "ZNGSTSW1", 64, 128 { Patch "ZNGSTN1", -64, 0
  6219. Patch "SW2_7", 14, 66 }
  6220. texture "ZNMARSW1", 64, 128 { Patch "ZNMARBL1", 0, 0
  6221. Patch "SW2_7", 14, 56 }
  6222. texture "ZNMBGSW1", 128, 128 { Patch "ZNMARBGY", 0, 0
  6223. Patch "SW2_7", 14, 64
  6224. Patch "SW2_7", 78, 64 }
  6225. texture "ZNMBTSW1", 128, 128 { Patch "ZNMARBTN", 0, 0
  6226. Patch "SW2_7", 14, 64
  6227. Patch "SW2_7", 78, 64 }
  6228. texture "ZNPANSW1", 64, 128 { Patch "ZNPANCA2", 0, 0
  6229. Patch "SW2_7", 14, 64 }
  6230. texture "ZNROCSW1", 64, 128 { Patch "ZNROCK3", 0, 0
  6231. Patch "SW2_7", 14, 64 }
  6232. texture "ZNSTNSW1", 64, 128 { Patch "ZNSTONE4", 0, 0
  6233. Patch "SW2_7", 14, 64 }
  6234. // Gray ON
  6235. texture "ZNGSTSW2", 64, 128 { Patch "ZNGSTN1", -64, 0
  6236. Patch "SW2_8", 14, 66 }
  6237. texture "ZNMARSW2", 64, 128 { Patch "ZNMARBL1", 0, 0
  6238. Patch "SW2_8", 14, 56 }
  6239. texture "ZNMBGSW2", 128, 128 { Patch "ZNMARBGY", 0, 0
  6240. Patch "SW2_8", 14, 64
  6241. Patch "SW2_8", 78, 64 }
  6242. texture "ZNMBTSW2", 128, 128 { Patch "ZNMARBTN", 0, 0
  6243. Patch "SW2_8", 14, 64
  6244. Patch "SW2_8", 78, 64 }
  6245. texture "ZNPANSW2", 64, 128 { Patch "ZNPANCA2", 0, 0
  6246. Patch "SW2_8", 14, 64 }
  6247. texture "ZNROCSW2", 64, 128 { Patch "ZNROCK3", 0, 0
  6248. Patch "SW2_8", 14, 64 }
  6249. texture "ZNSTNSW2", 64, 128 { Patch "ZNSTONE4", 0, 0
  6250. Patch "SW2_8", 14, 64 }
  6251.  
  6252. // Red OFF
  6253. texture "ZRGSTSW1", 64, 128 { Patch "ZRGSTN1", -64, 0
  6254. Patch "SW2_7", 14, 66 }
  6255. texture "ZRMARSW1", 64, 128 { Patch "ZRMARBL1", 0, 0
  6256. Patch "SW2_7", 14, 56 }
  6257. texture "ZRMBGSW1", 128, 128 { Patch "ZRMARBGY", 0, 0
  6258. Patch "SW2_7", 14, 64
  6259. Patch "SW2_7", 78, 64 }
  6260. texture "ZRMBTSW1", 128, 128 { Patch "ZRMARBTN", 0, 0
  6261. Patch "SW2_7", 14, 64
  6262. Patch "SW2_7", 78, 64 }
  6263. texture "ZRPANSW1", 64, 128 { Patch "ZRPANCA2", 0, 0
  6264. Patch "SW2_7", 14, 64 }
  6265. texture "ZRROCSW1", 64, 128 { Patch "ZRROCK3", 0, 0
  6266. Patch "SW2_7", 14, 64 }
  6267. texture "ZRSTNSW1", 64, 128 { Patch "ZRSTONE4", 0, 0
  6268. Patch "SW2_7", 14, 64 }
  6269. // Red ON
  6270. texture "ZRGSTSW2", 64, 128 { Patch "ZRGSTN1", -64, 0
  6271. Patch "SW2_8", 14, 66 }
  6272. texture "ZRMARSW2", 64, 128 { Patch "ZRMARBL1", 0, 0
  6273. Patch "SW2_8", 14, 56 }
  6274. texture "ZRMBGSW2", 128, 128 { Patch "ZRMARBGY", 0, 0
  6275. Patch "SW2_8", 14, 64
  6276. Patch "SW2_8", 78, 64 }
  6277. texture "ZRMBTSW2", 128, 128 { Patch "ZRMARBTN", 0, 0
  6278. Patch "SW2_8", 14, 64
  6279. Patch "SW2_8", 78, 64 }
  6280. texture "ZRPANSW2", 64, 128 { Patch "ZRPANCA2", 0, 0
  6281. Patch "SW2_8", 14, 64 }
  6282. texture "ZRROCSW2", 64, 128 { Patch "ZRROCK3", 0, 0
  6283. Patch "SW2_8", 14, 64 }
  6284. texture "ZRSTNSW2", 64, 128 { Patch "ZRSTONE4", 0, 0
  6285. Patch "SW2_8", 14, 64 }
  6286.  
  6287. // Tan OFF
  6288. texture "ZTGSTSW1", 64, 128 { Patch "ZTGSTN1", -64, 0
  6289. Patch "SW2_7", 14, 66 }
  6290. texture "ZTMARSW1", 64, 128 { Patch "ZTMARBL1", 0, 0
  6291. Patch "SW2_7", 14, 56 }
  6292. texture "ZTMBGSW1", 128, 128 { Patch "ZTMARBGY", 0, 0
  6293. Patch "SW2_7", 14, 64
  6294. Patch "SW2_7", 78, 64 }
  6295. texture "ZTMBTSW1", 128, 128 { Patch "ZTMARBTN", 0, 0
  6296. Patch "SW2_7", 14, 64
  6297. Patch "SW2_7", 78, 64 }
  6298. texture "ZTPANSW1", 64, 128 { Patch "ZTPANCA2", 0, 0
  6299. Patch "SW2_7", 14, 64 }
  6300. texture "ZTROCSW1", 64, 128 { Patch "ZTROCK3", 0, 0
  6301. Patch "SW2_7", 14, 64 }
  6302. texture "ZTSTNSW1", 64, 128 { Patch "ZTSTONE4", 0, 0
  6303. Patch "SW2_7", 14, 64 }
  6304. // Tan ON
  6305. texture "ZTGSTSW2", 64, 128 { Patch "ZTGSTN1", -64, 0
  6306. Patch "SW2_8", 14, 66 }
  6307. texture "ZTMARSW2", 64, 128 { Patch "ZTMARBL1", 0, 0
  6308. Patch "SW2_8", 14, 56 }
  6309. texture "ZTMBGSW2", 128, 128 { Patch "ZTMARBGY", 0, 0
  6310. Patch "SW2_8", 14, 64
  6311. Patch "SW2_8", 78, 64 }
  6312. texture "ZTMBTSW2", 128, 128 { Patch "ZTMARBTN", 0, 0
  6313. Patch "SW2_8", 14, 64
  6314. Patch "SW2_8", 78, 64 }
  6315. texture "ZTPANSW2", 64, 128 { Patch "ZTPANCA2", 0, 0
  6316. Patch "SW2_8", 14, 64 }
  6317. texture "ZTROCSW2", 64, 128 { Patch "ZTROCK3", 0, 0
  6318. Patch "SW2_8", 14, 64 }
  6319. texture "ZTSTNSW2", 64, 128 { Patch "ZTSTONE4", 0, 0
  6320. Patch "SW2_8", 14, 64 }
  6321.  
  6322. // Umber OFF
  6323. texture "ZUGSTSW1", 64, 128 { Patch "ZUGSTN1", -64, 0
  6324. Patch "SW2_7", 14, 66 }
  6325. texture "ZUMARSW1", 64, 128 { Patch "ZUMARBL1", 0, 0
  6326. Patch "SW2_7", 14, 56 }
  6327. texture "ZUMBGSW1", 128, 128 { Patch "ZUMARBGY", 0, 0
  6328. Patch "SW2_7", 14, 64
  6329. Patch "SW2_7", 78, 64 }
  6330. texture "ZUMBTSW1", 128, 128 { Patch "ZUMARBTN", 0, 0
  6331. Patch "SW2_7", 14, 64
  6332. Patch "SW2_7", 78, 64 }
  6333. texture "ZUPANSW1", 64, 128 { Patch "ZUPANCA2", 0, 0
  6334. Patch "SW2_7", 14, 64 }
  6335. texture "ZUROCSW1", 64, 128 { Patch "ZUROCK3", 0, 0
  6336. Patch "SW2_7", 14, 64 }
  6337. texture "ZUSTNSW1", 64, 128 { Patch "ZUSTONE4", 0, 0
  6338. Patch "SW2_7", 14, 64 }
  6339. // Umber ON
  6340. texture "ZUGSTSW2", 64, 128 { Patch "ZUGSTN1", -64, 0
  6341. Patch "SW2_8", 14, 66 }
  6342. texture "ZUMARSW2", 64, 128 { Patch "ZUMARBL1", 0, 0
  6343. Patch "SW2_8", 14, 56 }
  6344. texture "ZUMBGSW2", 128, 128 { Patch "ZUMARBGY", 0, 0
  6345. Patch "SW2_8", 14, 64
  6346. Patch "SW2_8", 78, 64 }
  6347. texture "ZUMBTSW2", 128, 128 { Patch "ZUMARBTN", 0, 0
  6348. Patch "SW2_8", 14, 64
  6349. Patch "SW2_8", 78, 64 }
  6350. texture "ZUPANSW2", 64, 128 { Patch "ZUPANCA2", 0, 0
  6351. Patch "SW2_8", 14, 64 }
  6352. texture "ZUROCSW2", 64, 128 { Patch "ZUROCK3", 0, 0
  6353. Patch "SW2_8", 14, 64 }
  6354. texture "ZUSTNSW2", 64, 128 { Patch "ZUSTONE4", 0, 0
  6355. Patch "SW2_8", 14, 64 }
  6356.  
  6357. // White OFF
  6358. texture "ZWGSTSW1", 64, 128 { Patch "ZWGSTN1", -64, 0
  6359. Patch "SW2_7", 14, 66 }
  6360. texture "ZWMARSW1", 64, 128 { Patch "ZWMARBL1", 0, 0
  6361. Patch "SW2_7", 14, 56 }
  6362. texture "ZWMBGSW1", 128, 128 { Patch "ZWMARBGY", 0, 0
  6363. Patch "SW2_7", 14, 64
  6364. Patch "SW2_7", 78, 64 }
  6365. texture "ZWMBTSW1", 128, 128 { Patch "ZWMARBTN", 0, 0
  6366. Patch "SW2_7", 14, 64
  6367. Patch "SW2_7", 78, 64 }
  6368. texture "ZWPANSW1", 64, 128 { Patch "ZWPANCA2", 0, 0
  6369. Patch "SW2_7", 14, 64 }
  6370. texture "ZWROCSW1", 64, 128 { Patch "ZWROCK3", 0, 0
  6371. Patch "SW2_7", 14, 64 }
  6372. texture "ZWSTNSW1", 64, 128 { Patch "ZWSTONE4", 0, 0
  6373. Patch "SW2_7", 14, 64 }
  6374. // White ON
  6375. texture "ZWGSTSW2", 64, 128 { Patch "ZWGSTN1", -64, 0
  6376. Patch "SW2_8", 14, 66 }
  6377. texture "ZWMARSW2", 64, 128 { Patch "ZWMARBL1", 0, 0
  6378. Patch "SW2_8", 14, 56 }
  6379. texture "ZWMBGSW2", 128, 128 { Patch "ZWMARBGY", 0, 0
  6380. Patch "SW2_8", 14, 64
  6381. Patch "SW2_8", 78, 64 }
  6382. texture "ZWMBTSW2", 128, 128 { Patch "ZWMARBTN", 0, 0
  6383. Patch "SW2_8", 14, 64
  6384. Patch "SW2_8", 78, 64 }
  6385. texture "ZWPANSW2", 64, 128 { Patch "ZWPANCA2", 0, 0
  6386. Patch "SW2_8", 14, 64 }
  6387. texture "ZWROCSW2", 64, 128 { Patch "ZWROCK3", 0, 0
  6388. Patch "SW2_8", 14, 64 }
  6389. texture "ZWSTNSW2", 64, 128 { Patch "ZWSTONE4", 0, 0
  6390. Patch "SW2_8", 14, 64 }
  6391.  
  6392. // Yellow OFF
  6393. texture "ZYGSTSW1", 64, 128 { Patch "ZYGSTN1", -64, 0
  6394. Patch "SW2_7", 14, 66 }
  6395. texture "ZYMARSW1", 64, 128 { Patch "ZYMARBL1", 0, 0
  6396. Patch "SW2_7", 14, 56 }
  6397. texture "ZYMBGSW1", 128, 128 { Patch "ZYMARBGY", 0, 0
  6398. Patch "SW2_7", 14, 64
  6399. Patch "SW2_7", 78, 64 }
  6400. texture "ZYMBTSW1", 128, 128 { Patch "ZYMARBTN", 0, 0
  6401. Patch "SW2_7", 14, 64
  6402. Patch "SW2_7", 78, 64 }
  6403. texture "ZYPANSW1", 64, 128 { Patch "ZYPANCA2", 0, 0
  6404. Patch "SW2_7", 14, 64 }
  6405. texture "ZYROCSW1", 64, 128 { Patch "ZYROCK3", 0, 0
  6406. Patch "SW2_7", 14, 64 }
  6407. texture "ZYSTNSW1", 64, 128 { Patch "ZYSTONE4", 0, 0
  6408. Patch "SW2_7", 14, 64 }
  6409. // Yellow ON
  6410. texture "ZYGSTSW2", 64, 128 { Patch "ZYGSTN1", -64, 0
  6411. Patch "SW2_8", 14, 66 }
  6412. texture "ZYMARSW2", 64, 128 { Patch "ZYMARBL1", 0, 0
  6413. Patch "SW2_8", 14, 56 }
  6414. texture "ZYMBGSW2", 128, 128 { Patch "ZYMARBGY", 0, 0
  6415. Patch "SW2_8", 14, 64
  6416. Patch "SW2_8", 78, 64 }
  6417. texture "ZYMBTSW2", 128, 128 { Patch "ZYMARBTN", 0, 0
  6418. Patch "SW2_8", 14, 64
  6419. Patch "SW2_8", 78, 64 }
  6420. texture "ZYPANSW2", 64, 128 { Patch "ZYPANCA2", 0, 0
  6421. Patch "SW2_8", 14, 64 }
  6422. texture "ZYROCSW2", 64, 128 { Patch "ZYROCK3", 0, 0
  6423. Patch "SW2_8", 14, 64 }
  6424. texture "ZYSTNSW2", 64, 128 { Patch "ZYSTONE4", 0, 0
  6425. Patch "SW2_8", 14, 64 }
  6426.  
  6427. // End of texture definitions
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