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- // ================================================
- // ---=== Zoon TEXTURES ===---
- // ---=== by James "Jimmy" Paddock, 2016-17. ===---
- // ================================================
- // CAUTION: THE TEXTURES DEFINED HEREIN RELY ON THE DOOM PALETTE,
- // NOT THE ZOON PALETTE.
- // SET SLADE'S PALETTE TO "Doom", NOT "Existing/Global", BEFORE EDITING.
- texture "ALLBLK32", 32, 32 { Patch "ALLBLACK", 0, 0 }
- texture "ALLWHT32", 32, 32 { Patch "ALLWHITE", 0, 0 }
- // Key markers
- texture "DOORANY", 16, 128 {
- Patch "W108_7", 0, 0
- Patch "W108_7", 0, 24
- Patch "W108_7", 0, 48
- Patch "W108_7", 0, 72
- Patch "W108_7", 0, 96
- Patch "STEP07", 0, 120
- }
- texture "DOORBLK2", 16, 128 {
- Patch "W108_5", 0, 0
- Patch "W108_5", 0, 24
- Patch "W108_5", 0, 48
- Patch "W108_5", 0, 72
- Patch "W108_5", 0, 96
- Patch "STEP07", 0, 120
- }
- texture "DOORWHT2", 16, 128 {
- Patch "W108_6", 0, 0
- Patch "W108_6", 0, 24
- Patch "W108_6", 0, 48
- Patch "W108_6", 0, 72
- Patch "W108_6", 0, 96
- Patch "STEP07", 0, 120
- }
- // Midvines
- texture "ZMIDVINE", 256, 128 {
- Patch "W106_1", 0, 0 }
- texture "ZMIDVIN2", 256, 128 {
- Patch "W107_1", 0, 0 }
- texture "ZMIDVIN3", 256, 128 {
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Shards
- texture "ZBSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=200:207" } }
- texture "ZBSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=200:207" } }
- texture "ZBSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=200:207" } }
- texture "ZGSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=112:125" } }
- texture "ZGSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=112:125" } }
- texture "ZGSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=112:125" } }
- texture "ZKSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=5:8" } }
- texture "ZKSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=5:8" } }
- texture "ZKSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=5:8" } }
- texture "ZNSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=96:111" } }
- texture "ZNSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=96:111" } }
- texture "ZNSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=96:111" } }
- texture "ZRSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=176:191" } }
- texture "ZRSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=176:191" } }
- texture "ZRSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=176:191" } }
- texture "ZTSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=128:143" } }
- texture "ZTSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=128:143" } }
- texture "ZTSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=128:143" } }
- texture "ZUSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=48:67" } }
- texture "ZUSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=48:67" } }
- texture "ZUSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=48:67" } }
- texture "ZWSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=80:100" } }
- texture "ZWSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=80:100" } }
- texture "ZWSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=80:100" } }
- texture "ZYSHARD1", 64, 64 {
- Patch "ZXSHARD1", 0, 0 { Translation "192:199=160:167" } }
- texture "ZYSHARD2", 32, 64 {
- Patch "ZXSHARD2", 0, 0 { Translation "192:199=160:167" } }
- texture "ZYSHARD3", 16, 64 {
- Patch "ZXSHARD3", 0, 0 { Translation "192:199=160:167" } }
- // Support
- texture "ZSUPP3H", 128, 32 {
- Patch "WOOD8M", 0, 16
- Patch "WOOD8M", 0, -48 }
- // Eriance hell switches
- // (boss skull)
- texture "ZHELLSW3", 64, 64 {
- Patch "ZHELLSW1", 0, 0
- Patch "ZHELLSW1", 0, 32
- Patch "ZHELLSW1", 32, 0
- Patch "ZHELLSW1", 32, 32
- }
- texture "ZHELLSW4", 64, 64 {
- Patch "ZHELLSW2", 0, 0 { Translation "176:191=112:127" }
- Patch "ZHELLSW2", 0, 32 { Translation "176:191=102:111","188:191=5:6" }
- Patch "ZHELLSW2", 32, 0 { Translation "176:187=200:207","188:191=240:243" }
- Patch "ZHELLSW2", 32, 32 { Translation "176:191=80:111" }
- }
- // (snakes)
- texture "ZHELLSW5", 64, 64 {
- Patch "ZHELLSW1", 0, 0
- Patch "ZHELLSW1", -32, 0
- Patch "ZHELLSW1", 0, 32
- Patch "ZHELLSW1", -32, 32
- }
- texture "ZHELLSW6", 64, 64 {
- Patch "ZHELLSW2", 0, 0 { Translation "176:189=200:207","190:191=240:241",
- "35:42=104:111","43:47=5:6","67:79=99:111" }
- Patch "ZHELLSW2", -32, 0 { Translation "176:191=112:127",
- "35:42=104:111","43:47=5:6","67:79=99:111" }
- Patch "ZHELLSW2", 0, 32 { Translation "176:191=80:111",
- "35:42=104:111","43:47=5:6","67:74=99:111","75:79=5:6" }
- Patch "ZHELLSW2", -32, 32 { Translation "176:191=102:111","188:191=5:7",
- "35:42=104:111","43:47=5:6","67:79=99:111" }
- }
- // (grey face)
- texture "ZHELLSW7", 64, 64 {
- Patch "ZHELLSW1", 0, 0
- Patch "ZHELLSW1", 0, -32
- Patch "ZHELLSW1", -32, 0
- Patch "ZHELLSW1", -32, -32
- }
- texture "ZHELLSW8", 64, 64 {
- Patch "ZHELLSW2", 0, 0 { Translation "176:191=80:104" }
- Patch "ZHELLSW2", 0, -32 { Translation "176:189=200:207","190:191=240:241" }
- Patch "ZHELLSW2", -32, 0 { Translation "176:191=99:109" }
- Patch "ZHELLSW2", -32, -32 { Translation "176:191=112:127" }
- }
- // Lava Flats
- flat "ZFBLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
- flat "ZFBLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
- flat "ZFBLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
- flat "ZFBLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:33=202:202", "34:42=202:207", "43:47=240:242", "160:167=84:108" } }
- flat "ZFGLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
- flat "ZFGLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
- flat "ZFGLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
- flat "ZFGLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:47=120:127", "160:167=128:143" } }
- flat "ZFKLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
- flat "ZFKLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
- flat "ZFKLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
- flat "ZFKLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:35=5:5", "36:47=5:8", "160:167=84:108" } }
- flat "ZFRLAVA1", 64, 64 { Patch "LAVA1", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
- flat "ZFRLAVA2", 64, 64 { Patch "LAVA2", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
- flat "ZFRLAVA3", 64, 64 { Patch "LAVA3", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
- flat "ZFRLAVA4", 64, 64 { Patch "LAVA4", 0, 0 { Translation "32:48=179:191", "160:167=56:72" } }
- // Crackle rock flats
- flat "ZFBCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=200:207" } }
- flat "ZFBCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=200:207" } }
- flat "ZFBCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=200:207" } }
- flat "ZFBCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=200:207" } }
- flat "ZFGCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=112:125" } }
- flat "ZFGCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=112:125" } }
- flat "ZFGCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=112:125" } }
- flat "ZFGCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=112:125" } }
- flat "ZFKCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=5:8" } }
- flat "ZFKCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=5:8" } }
- flat "ZFKCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=5:8" } }
- flat "ZFKCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=5:8" } }
- flat "ZFWCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=80:111" } }
- flat "ZFWCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=80:111" } }
- flat "ZFWCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=80:111" } }
- flat "ZFWCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=80:111" } }
- flat "ZFYCROK1", 64, 64 { Patch "RROCK05", 0, 0 { Translation "176:191=160:167" } }
- flat "ZFYCROK2", 64, 64 { Patch "RROCK06", 0, 0 { Translation "176:191=160:167" } }
- flat "ZFYCROK3", 64, 64 { Patch "RROCK07", 0, 0 { Translation "176:191=160:167" } }
- flat "ZFYCROK4", 64, 64 { Patch "RROCK08", 0, 0 { Translation "176:191=160:167" } }
- // ============================ BLUE ============================
- // Lites
- texture "ZBLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
- texture "ZBLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
- // Ashwall
- texture "ZBASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Brown
- texture "ZBBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Bricks
- texture "ZBBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "LIT", 0, 0 }
- texture "ZBBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZBBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "LIT", 0, 0 }
- texture "ZBBSTNV1", 256, 128 {
- Patch "ZBBSTON2", 0, 0
- Patch "ZBBSTON2", 64, 0
- Patch "ZBBSTON2", 128, 0
- Patch "ZBBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZBBSTNV2", 256, 128 {
- Patch "ZBBSTON2", 0, 0
- Patch "ZBBSTON2", 64, 0
- Patch "ZBBSTON2", 128, 0
- Patch "ZBBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZBBSTNV3", 256, 128 {
- Patch "ZBBSTON2", 0, 0
- Patch "ZBBSTON2", 64, 0
- Patch "ZBBSTON2", 128, 0
- Patch "ZBBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZBCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243" } }
- texture "ZBCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
- "160:167=200:207" } }
- texture "ZBCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
- "160:167=112:127" } }
- texture "ZBCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
- "160:167=176:191" } }
- texture "ZBCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
- "160:167=5:8" } }
- texture "ZBCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "179:187=202:207", "188:191=240:243",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZBSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=200:207" } }
- texture "ZBFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=200:207" } }
- texture "ZBRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.66]" } }
- texture "ZBSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Stone
- texture "ZBSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- // Gstone
- texture "ZBGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
- "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
- "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBGSTNV1", 256, 128 { Patch "ZBGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZBGSTNV2", 256, 128 { Patch "ZBGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZBGSTNV3", 256, 128 {
- Patch "ZBGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZBGSTN2B", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZBGSTN2G", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZBGSTN2K", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZBGSTN2W", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZBGSTN2X", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZBGSTN2Y", 256, 128 { Patch "ZBGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZBGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "GFNT1", 0, 0 }
- texture "ZBGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "GFNT2", 0, 0 }
- texture "ZBGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "GFNT3", 0, 0 }
- texture "ZBGFNTB1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZBGFNTB2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZBGFNTB3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZBGFNTG1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZBGFNTG2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZBGFNTG3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZBGFNTK1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZBGFNTK2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZBGFNTK3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZBGFNTW1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZBGFNTW2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZBGFNTW3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZBGFNTX1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZBGFNTX2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZBGFNTX3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZBGFNTY1", 64, 128 { Patch "ZBGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZBGFNTY2", 64, 128 { Patch "ZBGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZBGFNTY3", 64, 128 { Patch "ZBGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZBMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZBMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZBMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZBMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZBMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZBMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZBMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- // Marble1 (bloody)
- texture "ZBMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.00,0.00,1.76]",
- "48:167=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBMBLDB", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZBMBLDG", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZBMBLDK", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZBMBLDW", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZBMBLDX", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZBMBLDY", 128, 128 { Patch "ZBMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZBPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BANNER", 0, 0 }
- texture "ZBPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZBPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZBPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZBPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZBPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "PICTURE", 0, 0 }
- texture "ZBPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZBROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- texture "ZBSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.76]" } }
- // Tanrock
- texture "ZBTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Wood
- texture "ZBWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "W4EYES", 0, 0 }
- texture "ZBWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "W5BORD", 0, 0 }
- texture "ZBWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WN6", 0, 0 }
- texture "ZBWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WN7", 0, 0 }
- texture "ZBWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WN8", 0, 0 }
- texture "ZBWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WN9", 0, 0 }
- texture "ZBWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WNCR", 0, 0 }
- texture "ZBWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WGEYES", 0, 0 }
- texture "ZBWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WMET1", 0, 0 }
- texture "ZBWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WMET2", 0, 0 }
- texture "ZBWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WMET3", 0, 0 }
- texture "ZBWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "WMET4", 0, 0 }
- texture "ZBWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZBWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZBHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- texture "ZBHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZBHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFBFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { } }
- flat "ZFBFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.92]" } }
- // Marble
- flat "ZFBDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Marble checked flat
- flat "ZFBDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFBDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFBDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFBDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFBDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFBDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFBDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFBDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFBDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFBFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=200:207" } }
- flat "ZFB5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFB5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFB5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" } }
- flat "ZFBMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Rrock
- flat "ZFBRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Gates
- flat "ZFBGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFBGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFBGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFBSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.66]" } }
- flat "ZFBSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // Hexen flats
- flat "ZFBHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- flat "ZFBHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,2.00]" } }
- // ============================ GREEN ============================
- // Lites
- texture "ZGLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=114:123" } }
- texture "ZGLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=114:123" } }
- // Ashwall
- texture "ZGASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Brown
- texture "ZGBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Bricks
- texture "ZGBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.94,2.00,0.98]" } }
- texture "ZGBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "LIT", 0, 0 }
- texture "ZGBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZGBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "LIT", 0, 0 }
- texture "ZGBSTNV1", 256, 128 {
- Patch "ZGBSTON2", 0, 0
- Patch "ZGBSTON2", 64, 0
- Patch "ZGBSTON2", 128, 0
- Patch "ZGBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZGBSTNV2", 256, 128 {
- Patch "ZGBSTON2", 0, 0
- Patch "ZGBSTON2", 64, 0
- Patch "ZGBSTON2", 128, 0
- Patch "ZGBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZGBSTNV3", 256, 128 {
- Patch "ZGBSTON2", 0, 0
- Patch "ZGBSTON2", 64, 0
- Patch "ZGBSTON2", 128, 0
- Patch "ZGBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZGCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]" } }
- texture "ZGCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
- "160:167=200:207" } }
- texture "ZGCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
- "160:167=112:127" } }
- texture "ZGCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
- "160:167=176:191" } }
- texture "ZGCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
- "160:167=5:8" } }
- texture "ZGCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.78,1.73,0.83]",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZGSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=112:123" } }
- texture "ZGFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=112:123" } }
- texture "ZGRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Stone
- texture "ZGSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- // Gstone
- texture "ZGGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
- "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
- "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGGSTNV1", 256, 128 { Patch "ZGGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZGGSTNV2", 256, 128 { Patch "ZGGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZGGSTNV3", 256, 128 {
- Patch "ZGGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZGGSTN2B", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZGGSTN2G", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZGGSTN2K", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZGGSTN2W", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZGGSTN2X", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZGGSTN2Y", 256, 128 { Patch "ZGGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZGGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "GFNT1", 0, 0 }
- texture "ZGGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "GFNT2", 0, 0 }
- texture "ZGGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "GFNT3", 0, 0 }
- texture "ZGGFNTB1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZGGFNTB2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZGGFNTB3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZGGFNTG1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZGGFNTG2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZGGFNTG3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZGGFNTK1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZGGFNTK2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZGGFNTK3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZGGFNTW1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZGGFNTW2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZGGFNTW3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZGGFNTX1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZGGFNTX2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZGGFNTX3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZGGFNTY1", 64, 128 { Patch "ZGGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZGGFNTY2", 64, 128 { Patch "ZGGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZGGFNTY3", 64, 128 { Patch "ZGGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZGMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZGMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZGMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZGMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZGMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZGMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZGMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- // Marble1 (bloody)
- texture "ZGMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.30,1.37,0.35]",
- "48:167=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGMBLDB", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZGMBLDG", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZGMBLDK", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZGMBLDW", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZGMBLDX", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZGMBLDY", 128, 128 { Patch "ZGMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZGPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BANNER", 0, 0 }
- texture "ZGPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZGPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZGPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZGPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZGPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "PICTURE", 0, 0 }
- texture "ZGPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZGROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- texture "ZGSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.30,1.37,0.35]" } }
- // Tanrock
- texture "ZGTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Wood
- texture "ZGWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "W4EYES", 0, 0 }
- texture "ZGWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "W5BORD", 0, 0 }
- texture "ZGWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WN6", 0, 0 }
- texture "ZGWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WN7", 0, 0 }
- texture "ZGWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WN8", 0, 0 }
- texture "ZGWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WN9", 0, 0 }
- texture "ZGWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WNCR", 0, 0 }
- texture "ZGWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WGEYES", 0, 0 }
- texture "ZGWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WMET1", 0, 0 }
- texture "ZGWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WMET2", 0, 0 }
- texture "ZGWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WMET3", 0, 0 }
- texture "ZGWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "WMET4", 0, 0 }
- texture "ZGWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZGWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZGHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- texture "ZGHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZGHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFGFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=119:122","240:244=123:126" } }
- flat "ZFGFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.43,1.65,0.49]" } }
- // Marble
- flat "ZFGDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Marble checked flat
- flat "ZFGDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFGDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFGDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFGDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFGDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFGDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFGDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFGDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFGDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFGFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=112:123" } }
- flat "ZFG5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFG5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFG5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" } }
- flat "ZFGMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Rrock
- flat "ZFGRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Gates
- flat "ZFGGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFGGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFGGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.17,0.78,0.20]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFGSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // Hexen flats
- flat "ZFGHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- flat "ZFGHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.35,1.57,0.40]" } }
- // ============================ BLACK ============================
- // Lites
- texture "ZKLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
- texture "ZKLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
- // Ashwall
- texture "ZKASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Brown
- texture "ZKBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Bricks
- texture "ZKBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.57,0.57,0.57]" } }
- texture "ZKBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "LIT", 0, 0 }
- texture "ZKBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZKBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "LIT", 0, 0 }
- texture "ZKBSTNV1", 256, 128 {
- Patch "ZKBSTON2", 0, 0
- Patch "ZKBSTON2", 64, 0
- Patch "ZKBSTON2", 128, 0
- Patch "ZKBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZKBSTNV2", 256, 128 {
- Patch "ZKBSTON2", 0, 0
- Patch "ZKBSTON2", 64, 0
- Patch "ZKBSTON2", 128, 0
- Patch "ZKBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZKBSTNV3", 256, 128 {
- Patch "ZKBSTON2", 0, 0
- Patch "ZKBSTON2", 64, 0
- Patch "ZKBSTON2", 128, 0
- Patch "ZKBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZKCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
- "160:167=200:207" } }
- texture "ZKCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
- "160:167=112:127" } }
- texture "ZKCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
- "160:167=176:191" } }
- texture "ZKCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
- "160:167=5:8" } }
- texture "ZKCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZKSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "184:191=5:8", "176:183=108:111" } }
- texture "ZKFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "184:191=5:8", "176:183=108:111" } }
- texture "ZKRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Stone
- texture "ZKSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- // Gstone
- texture "ZKGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
- "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
- "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKGSTNV1", 256, 128 { Patch "ZKGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZKGSTNV2", 256, 128 { Patch "ZKGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZKGSTNV3", 256, 128 {
- Patch "ZKGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZKGSTN2B", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZKGSTN2G", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZKGSTN2K", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZKGSTN2W", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZKGSTN2X", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZKGSTN2Y", 256, 128 { Patch "ZKGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZKGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "GFNT1", 0, 0 }
- texture "ZKGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "GFNT2", 0, 0 }
- texture "ZKGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "GFNT3", 0, 0 }
- texture "ZKGFNTB1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZKGFNTB2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZKGFNTB3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZKGFNTG1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZKGFNTG2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZKGFNTG3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZKGFNTK1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZKGFNTK2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZKGFNTK3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZKGFNTW1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZKGFNTW2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZKGFNTW3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZKGFNTX1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZKGFNTX2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZKGFNTX3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZKGFNTY1", 64, 128 { Patch "ZKGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZKGFNTY2", 64, 128 { Patch "ZKGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZKGFNTY3", 64, 128 { Patch "ZKGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZKMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZKMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZKMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZKMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZKMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZKMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZKMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- // Marble1 (bloody)
- texture "ZKMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[0.44,0.44,0.44]",
- "48:167=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKMBLDB", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZKMBLDG", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZKMBLDK", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZKMBLDW", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZKMBLDX", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZKMBLDY", 128, 128 { Patch "ZKMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZKPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BANNER", 0, 0 }
- texture "ZKPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZKPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZKPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZKPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZKPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "PICTURE", 0, 0 }
- texture "ZKPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZKROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- texture "ZKSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.44,0.44,0.44]" } }
- // Tanrock
- texture "ZKTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Wood
- texture "ZKWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "W4EYES", 0, 0 }
- texture "ZKWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "W5BORD", 0, 0 }
- texture "ZKWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WN6", 0, 0 }
- texture "ZKWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WN7", 0, 0 }
- texture "ZKWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WN8", 0, 0 }
- texture "ZKWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WN9", 0, 0 }
- texture "ZKWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WNCR", 0, 0 }
- texture "ZKWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WGEYES", 0, 0 }
- texture "ZKWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WMET1", 0, 0 }
- texture "ZKWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WMET2", 0, 0 }
- texture "ZKWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WMET3", 0, 0 }
- texture "ZKWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "WMET4", 0, 0 }
- texture "ZKWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZKWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZKHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- texture "ZKHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZKHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFKFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=108:111","240:244=5:8" } }
- flat "ZFKFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Marble
- flat "ZFKDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Marble checked flat
- flat "ZFKDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFKDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFKDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFKDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFKDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFKDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFKDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFKDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFKFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=100:111" } }
- flat "ZFK5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFK5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFK5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" } }
- flat "ZFKMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Rrock
- flat "ZFKRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Gates
- flat "ZFKGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFKGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFKGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.25,0.25,0.25]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFKSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // Hexen flats
- flat "ZFKHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFKHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- // ============================ GRAY (no color) ============================
- // Ashwall
- texture "ZNASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Blend "#FFFFFF" } }
- // Brown
- texture "ZNBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Blend "#FFFFFF" } }
- // Bricks
- texture "ZNBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Blend "#FFFFFF" }
- Patch "LIT", 0, 0 }
- texture "ZNBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Blend "#FFFFFF" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZNBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Blend "#FFFFFF" }
- Patch "LIT", 0, 0 }
- texture "ZNBSTNV1", 256, 128 {
- Patch "ZNBSTON2", 0, 0
- Patch "ZNBSTON2", 64, 0
- Patch "ZNBSTON2", 128, 0
- Patch "ZNBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZNBSTNV2", 256, 128 {
- Patch "ZNBSTON2", 0, 0
- Patch "ZNBSTON2", 64, 0
- Patch "ZNBSTON2", 128, 0
- Patch "ZNBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZNBSTNV3", 256, 128 {
- Patch "ZNBSTON2", 0, 0
- Patch "ZNBSTON2", 64, 0
- Patch "ZNBSTON2", 128, 0
- Patch "ZNBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZNCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111" } }
- texture "ZNCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
- "160:167=200:207" } }
- texture "ZNCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
- "160:167=112:127" } }
- texture "ZNCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
- "160:167=176:191" } }
- texture "ZNCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
- "160:167=5:8" } }
- texture "ZNCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=96:111",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZNSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=96:111" } }
- texture "ZNFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=96:111" } }
- texture "ZNRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Blend "#FFFFFF" } }
- // Stone
- texture "ZNSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Blend "#FFFFFF" } }
- // Gstone
- texture "ZNGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
- "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
- texture "ZNGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
- "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
- texture "ZNGSTNV1", 256, 128 { Patch "ZNGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZNGSTNV2", 256, 128 { Patch "ZNGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZNGSTNV3", 256, 128 {
- Patch "ZNGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZNGSTN2B", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZNGSTN2G", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZNGSTN2K", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZNGSTN2W", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZNGSTN2X", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZNGSTN2Y", 256, 128 { Patch "ZNGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZNGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
- Patch "GFNT1", 0, 0 }
- texture "ZNGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
- Patch "GFNT2", 0, 0 }
- texture "ZNGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Blend "#FFFFFF" }
- Patch "GFNT3", 0, 0 }
- texture "ZNGFNTB1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZNGFNTB2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZNGFNTB3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZNGFNTG1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZNGFNTG2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZNGFNTG3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZNGFNTK1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZNGFNTK2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZNGFNTK3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZNGFNTW1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZNGFNTW2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZNGFNTW3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZNGFNTX1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZNGFNTX2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZNGFNTX3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZNGFNTY1", 64, 128 { Patch "ZNGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZNGFNTY2", 64, 128 { Patch "ZNGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZNGFNTY3", 64, 128 { Patch "ZNGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZNMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Blend "#FFFFFF" } }
- //texture "ZNMARBG2", 128, 128 {
- //Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" }
- //Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- //texture "ZNMARBG3", 128, 128 {
- //Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" }
- //Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- //texture "ZNMARBG4", 128, 128 {
- //Patch "MARB2B", 0, 0 { Blend "#FFFFFF" }
- //Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZNMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Blend "#FFFFFF" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZNMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Blend "#FFFFFF" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZNMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Blend "#FFFFFF" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZNMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Blend "#FFFFFF" } }
- // Marble1 (bloody)
- texture "ZNMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.00,1.00,1.00]",
- "48:167=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
- texture "ZNMBLDB", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZNMBLDG", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZNMBLDK", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZNMBLDW", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZNMBLDX", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZNMBLDY", 128, 128 { Patch "ZNMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZNPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
- Patch "BANNER", 0, 0 }
- texture "ZNPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZNPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZNPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZNPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZNPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Blend "#FFFFFF" }
- Patch "PICTURE", 0, 0 }
- texture "ZNPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Blend "#FFFFFF" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZNROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Blend "#FFFFFF" } }
- // Tanrock
- texture "ZNTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Blend "#FFFFFF" } }
- // Wood
- texture "ZNWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Blend "#FFFFFF" }
- Patch "W4EYES", 0, 0 }
- texture "ZNWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Blend "#FFFFFF" }
- Patch "W5BORD", 0, 0 }
- texture "ZNWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Blend "#FFFFFF" }
- Patch "WN6", 0, 0 }
- texture "ZNWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Blend "#FFFFFF" }
- Patch "WN7", 0, 0 }
- texture "ZNWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Blend "#FFFFFF" }
- Patch "WN8", 0, 0 }
- texture "ZNWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Blend "#FFFFFF" }
- Patch "WN9", 0, 0 }
- texture "ZNWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Blend "#FFFFFF" }
- Patch "WNCR", 0, 0 }
- texture "ZNWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Blend "#FFFFFF" }
- Patch "WGEYES", 0, 0 }
- texture "ZNWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Blend "#FFFFFF" }
- Patch "WMET1", 0, 0 }
- texture "ZNWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Blend "#FFFFFF" }
- Patch "WMET2", 0, 0 }
- texture "ZNWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Blend "#FFFFFF" }
- Patch "WMET3", 0, 0 }
- texture "ZNWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Blend "#FFFFFF" }
- Patch "WMET4", 0, 0 }
- texture "ZNWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZNWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZNHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" } }
- texture "ZNHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK01", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK01", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK01", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK02", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK02", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK02", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK03", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK03", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK03", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK04", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK04", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK04", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK05", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK05", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK05", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK06", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK06", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK06", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK07", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK07", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK07", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK08", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK08", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK08", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK09", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK09", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK09", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK10", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK10", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK10", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK11", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK11", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK11", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK12", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK12", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK12", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZNHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Blend "#FFFFFF" }
- Patch "HXROCK13", 0, 128 { Blend "#FFFFFF" }
- Patch "HXROCK13", 0, 256 { Blend "#FFFFFF" }
- Patch "HXROCK13", 0, 384 { Blend "#FFFFFF" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFNFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=100:105","240:244=106:109" } }
- flat "ZFNFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Blend "#FFFFFF" } }
- // Marble
- flat "ZFNDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Blend "#FFFFFF" } }
- // Marble checked flat
- flat "ZFNDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFNDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFNDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFNDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFNDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFNDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFNDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFNDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Blend "#FFFFFF" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFNFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=94:105" } }
- flat "ZFN5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFN5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFN5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Blend "#FFFFFF" } }
- // Rrock
- flat "ZFNRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Blend "#FFFFFF" } }
- // Gates
- flat "ZFNGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Blend "#A0A0A0" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFNGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Blend "#A0A0A0" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFNGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Blend "#A0A0A0" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFNSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Blend "#FFFFFF" } }
- // Hexen flats
- flat "ZFNHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFNHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Blend "#FFFFFF" } }
- // ============================ RED ============================
- // Lites
- texture "ZRLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
- texture "ZRLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
- // Ashwall
- texture "ZRASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Brown
- texture "ZRBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Bricks
- texture "ZRBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- texture "ZRBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "LIT", 0, 0 }
- texture "ZRBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZRBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "LIT", 0, 0 }
- texture "ZRBSTNV1", 256, 128 {
- Patch "ZRBSTON2", 0, 0
- Patch "ZRBSTON2", 64, 0
- Patch "ZRBSTON2", 128, 0
- Patch "ZRBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZRBSTNV2", 256, 128 {
- Patch "ZRBSTON2", 0, 0
- Patch "ZRBSTON2", 64, 0
- Patch "ZRBSTON2", 128, 0
- Patch "ZRBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZRBSTNV3", 256, 128 {
- Patch "ZRBSTON2", 0, 0
- Patch "ZRBSTON2", 64, 0
- Patch "ZRBSTON2", 128, 0
- Patch "ZRBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZRCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 }
- texture "ZRCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "160:167=200:207" } }
- texture "ZRCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "160:167=112:127" } }
- texture "ZRCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "160:167=176:191" } }
- texture "ZRCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "160:167=5:8" } }
- texture "ZRCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "160:167=80:111" } }
- // Hell/flesh
- texture "ZRSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 }
- texture "ZRFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 }
- texture "ZRRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "32:47=176:191" } }
- texture "ZRSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- texture "ZRSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,0.00,0.00]" } }
- texture "ZRSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- // Stone
- texture "ZRSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- texture "ZRSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- texture "ZRSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- texture "ZRSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- texture "ZRSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- // Gstone
- texture "ZRGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
- "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
- "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRGSTNV1", 256, 128 { Patch "ZRGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZRGSTNV2", 256, 128 { Patch "ZRGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZRGSTNV3", 256, 128 {
- Patch "ZRGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZRGSTN2B", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZRGSTN2G", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZRGSTN2K", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZRGSTN2W", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZRGSTN2X", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZRGSTN2Y", 256, 128 { Patch "ZRGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZRGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GFNT1", 0, 0 }
- texture "ZRGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GFNT2", 0, 0 }
- texture "ZRGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GFNT3", 0, 0 }
- texture "ZRGFNTB1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZRGFNTB2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZRGFNTB3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZRGFNTG1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZRGFNTG2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZRGFNTG3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZRGFNTK1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZRGFNTK2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZRGFNTK3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZRGFNTW1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZRGFNTW2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZRGFNTW3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZRGFNTX1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZRGFNTX2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZRGFNTX3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZRGFNTY1", 64, 128 { Patch "ZRGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZRGFNTY2", 64, 128 { Patch "ZRGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZRGFNTY3", 64, 128 { Patch "ZRGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZRMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZRMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZRMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZRMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZRMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZRMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZRMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Marble1 (bloody)
- texture "ZRMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.77,0.00,0.00]",
- "48:167=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRMBLDB", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZRMBLDG", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZRMBLDK", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZRMBLDW", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZRMBLDX", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZRMBLDY", 128, 128 { Patch "ZRMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZRPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BANNER", 0, 0 }
- texture "ZRPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZRPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZRPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZRPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZRPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "PICTURE", 0, 0 }
- texture "ZRPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZRROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.54,0.00,0.00]" } }
- // Tanrock
- texture "ZRTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- texture "ZRTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Wood
- texture "ZRWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "W4EYES", 0, 0 }
- texture "ZRWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "W5BORD", 0, 0 }
- texture "ZRWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WN6", 0, 0 }
- texture "ZRWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WN7", 0, 0 }
- texture "ZRWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WN8", 0, 0 }
- texture "ZRWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WN9", 0, 0 }
- texture "ZRWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WNCR", 0, 0 }
- texture "ZRWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WGEYES", 0, 0 }
- texture "ZRWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WMET1", 0, 0 }
- texture "ZRWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WMET2", 0, 0 }
- texture "ZRWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WMET3", 0, 0 }
- texture "ZRWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "WMET4", 0, 0 }
- texture "ZRWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZRWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZRHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- texture "ZRHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZRHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFRFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=182:185","240:244=186:189" } }
- flat "ZFRFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Marble
- flat "ZFRDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Marble checked flat
- flat "ZFRDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFRDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFRDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFRDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFRDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFRDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFRDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFRDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFRFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- flat "ZFRFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 } // already red
- flat "ZFR5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFR5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFR5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" } }
- flat "ZFRMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Rrock
- flat "ZFRRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // Gates
- flat "ZFRGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFRGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFRGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.88,0.00,0.00]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFRSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,0.00,0.00]" } }
- flat "ZFRSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,0.00,0.00]" } }
- // Hexen flats
- flat "ZFRHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFRHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- // ============================ TAN ============================
- // Lites
- texture "ZTLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.84,0.70,0.56]" } }
- texture "ZTLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.84,0.70,0.56]" } }
- // Ashwall
- texture "ZTASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Brown
- texture "ZTBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Bricks
- texture "ZTBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "32:47=128:143" } }
- texture "ZTBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "LIT", 0, 0 }
- texture "ZTBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZTBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "LIT", 0, 0 }
- texture "ZTBSTNV1", 256, 128 {
- Patch "ZTBSTON2", 0, 0
- Patch "ZTBSTON2", 64, 0
- Patch "ZTBSTON2", 128, 0
- Patch "ZTBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZTBSTNV2", 256, 128 {
- Patch "ZTBSTON2", 0, 0
- Patch "ZTBSTON2", 64, 0
- Patch "ZTBSTON2", 128, 0
- Patch "ZTBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZTBSTNV3", 256, 128 {
- Patch "ZTBSTON2", 0, 0
- Patch "ZTBSTON2", 64, 0
- Patch "ZTBSTON2", 128, 0
- Patch "ZTBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZTCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239" } }
- texture "ZTCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
- "160:167=200:207" } }
- texture "ZTCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
- "160:167=112:127" } }
- texture "ZTCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
- "160:167=176:191" } }
- texture "ZTCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
- "160:167=5:8" } }
- texture "ZTCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:187=136:143", "188:191=236:239",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZTSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 }
- texture "ZTSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 }
- texture "ZTFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=128:143" } }
- texture "ZTFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=128:143" } }
- texture "ZTRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.37,1.09,0.83]" } }
- texture "ZTRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.71,1.42,1.02]" } }
- texture "ZTSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- texture "ZTSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- texture "ZTSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- texture "ZTSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- // Stone
- texture "ZTSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Gstone
- texture "ZTGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
- "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
- "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTGSTNV1", 256, 128 { Patch "ZTGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZTGSTNV2", 256, 128 { Patch "ZTGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZTGSTNV3", 256, 128 {
- Patch "ZTGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZTGSTN2B", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZTGSTN2G", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZTGSTN2K", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZTGSTN2W", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZTGSTN2X", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZTGSTN2Y", 256, 128 { Patch "ZTGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZTGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GFNT1", 0, 0 }
- texture "ZTGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GFNT2", 0, 0 }
- texture "ZTGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GFNT3", 0, 0 }
- texture "ZTGFNTB1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZTGFNTB2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZTGFNTB3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZTGFNTG1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZTGFNTG2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZTGFNTG3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZTGFNTK1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZTGFNTK2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZTGFNTK3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZTGFNTW1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZTGFNTW2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZTGFNTW3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZTGFNTX1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZTGFNTX2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZTGFNTX3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZTGFNTY1", 64, 128 { Patch "ZTGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZTGFNTY2", 64, 128 { Patch "ZTGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZTGFNTY3", 64, 128 { Patch "ZTGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZTMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZTMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZTMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- //texture "ZTMARBT2", 128, 128 {
- //Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- //Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- //texture "ZTMARBT3", 128, 128 {
- //Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- //Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- //texture "ZTMARBT4", 128, 128 {
- //Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- //Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Marble1 (bloody)
- texture "ZTMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.39,1.11,0.87]",
- "48:167=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTMBLDB", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZTMBLDG", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZTMBLDK", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZTMBLDW", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZTMBLDX", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZTMBLDY", 128, 128 { Patch "ZTMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZTPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BANNER", 0, 0 }
- texture "ZTPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZTPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZTPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZTPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZTPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "PICTURE", 0, 0 }
- texture "ZTPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZTROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.90,0.72,0.65]" } }
- // Tanrock
- texture "ZTTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Wood
- texture "ZTWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "W4EYES", 0, 0 }
- texture "ZTWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "W5BORD", 0, 0 }
- texture "ZTWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WN6", 0, 0 }
- texture "ZTWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WN7", 0, 0 }
- texture "ZTWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WN8", 0, 0 }
- texture "ZTWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WN9", 0, 0 }
- texture "ZTWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WNCR", 0, 0 }
- texture "ZTWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WGEYES", 0, 0 }
- texture "ZTWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WMET1", 0, 0 }
- texture "ZTWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WMET2", 0, 0 }
- texture "ZTWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WMET3", 0, 0 }
- texture "ZTWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "WMET4", 0, 0 }
- texture "ZTWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZTWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZTHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZTHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZTHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFTFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=136:139","240:244=140:143" } }
- flat "ZFTFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Marble
- flat "ZFTDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Marble checked flat
- flat "ZFTDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFTDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFTDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFTDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFTDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFTDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFTDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFTDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFTFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.36,1.08,0.83]" } }
- flat "ZFTFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=130:138" } }
- flat "ZFT5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFT5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFT5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.83,0.65,0.56]" } }
- flat "ZFTMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Rrock
- flat "ZFTRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // Gates
- flat "ZFTGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFTGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFTGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.85,0.67,0.47]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFTSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- flat "ZFTSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.17,0.96,0.76]" } }
- // Hexen flats
- flat "ZFTHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFTHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- // ============================ BROWN (umber) ============================
- // Lites
- texture "ZULITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.96,0.65,0.36]" } }
- texture "ZULITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=%[0.00,0.00,0.00]:[0.96,0.65,0.36]" } }
- // Ashwall
- texture "ZUASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Brown
- texture "ZUBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Bricks
- texture "ZUBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "32:47=58:79" } }
- texture "ZUBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "LIT", 0, 0 }
- texture "ZUBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZUBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "LIT", 0, 0 }
- texture "ZUBSTNV1", 256, 128 {
- Patch "ZUBSTON2", 0, 0
- Patch "ZUBSTON2", 64, 0
- Patch "ZUBSTON2", 128, 0
- Patch "ZUBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZUBSTNV2", 256, 128 {
- Patch "ZUBSTON2", 0, 0
- Patch "ZUBSTON2", 64, 0
- Patch "ZUBSTON2", 128, 0
- Patch "ZUBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZUBSTNV3", 256, 128 {
- Patch "ZUBSTON2", 0, 0
- Patch "ZUBSTON2", 64, 0
- Patch "ZUBSTON2", 128, 0
- Patch "ZUBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZUCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]" } }
- texture "ZUCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
- "160:167=200:207" } }
- texture "ZUCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
- "160:167=112:127" } }
- texture "ZUCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
- "160:167=176:191" } }
- texture "ZUCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
- "160:167=5:8" } }
- texture "ZUCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.91,1.42,1.11]",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZUSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=52:72" } }
- texture "ZUFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=52:72" } }
- texture "ZURDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZURDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Stone
- texture "ZUSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Gstone
- texture "ZUGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
- "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
- "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUGSTNV1", 256, 128 { Patch "ZUGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZUGSTNV2", 256, 128 { Patch "ZUGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZUGSTNV3", 256, 128 {
- Patch "ZUGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZUGSTN2B", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZUGSTN2G", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZUGSTN2K", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZUGSTN2W", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZUGSTN2X", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZUGSTN2Y", 256, 128 { Patch "ZUGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZUGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GFNT1", 0, 0 }
- texture "ZUGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GFNT2", 0, 0 }
- texture "ZUGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GFNT3", 0, 0 }
- texture "ZUGFNTB1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZUGFNTB2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZUGFNTB3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZUGFNTG1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZUGFNTG2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZUGFNTG3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZUGFNTK1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZUGFNTK2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZUGFNTK3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZUGFNTW1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZUGFNTW2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZUGFNTW3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZUGFNTX1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZUGFNTX2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZUGFNTX3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZUGFNTY1", 64, 128 { Patch "ZUGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZUGFNTY2", 64, 128 { Patch "ZUGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZUGFNTY3", 64, 128 { Patch "ZUGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZUMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZUMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZUMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZUMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZUMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZUMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZUMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Marble1 (bloody)
- texture "ZUMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.47,0.99,0.57]",
- "48:167=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUMBLDB", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZUMBLDG", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZUMBLDK", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZUMBLDW", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZUMBLDX", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZUMBLDY", 128, 128 { Patch "ZUMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZUPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BANNER", 0, 0 }
- texture "ZUPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZUPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZUPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZUPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZUPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "PICTURE", 0, 0 }
- texture "ZUPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZUROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.30,0.87,0.48]" } }
- // Tanrock
- texture "ZUTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Wood
- texture "ZUWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "W4EYES", 0, 0 }
- texture "ZUWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "W5BORD", 0, 0 }
- texture "ZUWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WN6", 0, 0 }
- texture "ZUWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WN7", 0, 0 }
- texture "ZUWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WN8", 0, 0 }
- texture "ZUWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WN9", 0, 0 }
- texture "ZUWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WNCR", 0, 0 }
- texture "ZUWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WGEYES", 0, 0 }
- texture "ZUWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WMET1", 0, 0 }
- texture "ZUWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WMET2", 0, 0 }
- texture "ZUWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WMET3", 0, 0 }
- texture "ZUWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "WMET4", 0, 0 }
- texture "ZUWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZUWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZUHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- texture "ZUHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZUHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFUFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=70:74","240:244=75:78" } }
- flat "ZFUFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Marble
- flat "ZFUDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Marble checked flat
- flat "ZFUDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFUDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFUDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFUDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFUDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFUDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFUDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFUDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFUFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=59:74" } }
- flat "ZFU5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFU5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFU5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" } }
- flat "ZFUMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Rrock
- flat "ZFURRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFURRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Gates
- flat "ZFUGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFUGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFUGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.73,0.49,0.28]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFUSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // Hexen flats
- flat "ZFUHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFUHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- // ============================ WHITE ============================
- // Ashwall
- texture "ZWASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Brown
- texture "ZWBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Bricks
- texture "ZWBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "LIT", 0, 0 }
- texture "ZWBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZWBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "LIT", 0, 0 }
- texture "ZWBSTNV1", 256, 128 {
- Patch "ZWBSTON2", 0, 0
- Patch "ZWBSTON2", 64, 0
- Patch "ZWBSTON2", 128, 0
- Patch "ZWBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZWBSTNV2", 256, 128 {
- Patch "ZWBSTON2", 0, 0
- Patch "ZWBSTON2", 64, 0
- Patch "ZWBSTON2", 128, 0
- Patch "ZWBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZWBSTNV3", 256, 128 {
- Patch "ZWBSTON2", 0, 0
- Patch "ZWBSTON2", 64, 0
- Patch "ZWBSTON2", 128, 0
- Patch "ZWBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZWCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
- "160:167=200:207" } }
- texture "ZWCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
- "160:167=112:127" } }
- texture "ZWCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
- "160:167=176:191" } }
- texture "ZWCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
- "160:167=5:8" } }
- texture "ZWCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZWSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=80:111" } }
- texture "ZWFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=80:111" } }
- texture "ZWRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
- texture "ZWSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
- // Stone
- texture "ZWSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- // Gstone
- texture "ZWGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
- "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
- "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWGSTNV1", 256, 128 { Patch "ZWGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZWGSTNV2", 256, 128 { Patch "ZWGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZWGSTNV3", 256, 128 {
- Patch "ZWGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZWGSTN2B", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZWGSTN2G", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZWGSTN2K", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZWGSTN2W", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZWGSTN2X", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZWGSTN2Y", 256, 128 { Patch "ZWGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZWGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "GFNT1", 0, 0 }
- texture "ZWGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "GFNT2", 0, 0 }
- texture "ZWGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "GFNT3", 0, 0 }
- texture "ZWGFNTB1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZWGFNTB2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZWGFNTB3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZWGFNTG1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZWGFNTG2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZWGFNTG3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZWGFNTK1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZWGFNTK2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZWGFNTK3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZWGFNTW1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZWGFNTW2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZWGFNTW3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZWGFNTX1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZWGFNTX2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZWGFNTX3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZWGFNTY1", 64, 128 { Patch "ZWGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZWGFNTY2", 64, 128 { Patch "ZWGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZWGFNTY3", 64, 128 { Patch "ZWGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZWMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZWMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZWMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZWMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZWMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZWMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZWMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- // Marble1 (bloody)
- texture "ZWMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.76,1.76,1.76]",
- "48:167=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWMBLDB", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZWMBLDG", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZWMBLDK", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZWMBLDW", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZWMBLDX", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZWMBLDY", 128, 128 { Patch "ZWMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZWPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BANNER", 0, 0 }
- texture "ZWPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZWPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZWPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZWPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZWPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "PICTURE", 0, 0 }
- texture "ZWPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZWROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- texture "ZWSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.76,1.76,1.76]" } }
- // Tanrock
- texture "ZWTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Wood
- texture "ZWWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "W4EYES", 0, 0 }
- texture "ZWWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "W5BORD", 0, 0 }
- texture "ZWWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WN6", 0, 0 }
- texture "ZWWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WN7", 0, 0 }
- texture "ZWWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WN8", 0, 0 }
- texture "ZWWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WN9", 0, 0 }
- texture "ZWWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WNCR", 0, 0 }
- texture "ZWWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WGEYES", 0, 0 }
- texture "ZWWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WMET1", 0, 0 }
- texture "ZWWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WMET2", 0, 0 }
- texture "ZWWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WMET3", 0, 0 }
- texture "ZWWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "WMET4", 0, 0 }
- texture "ZWWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZWWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZWHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- texture "ZWHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZWHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFWFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=80:87","240:244=88:95" } }
- flat "ZFWFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Marble
- flat "ZFWDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Marble checked flat
- flat "ZFWDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFWDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFWDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFWDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFWDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFWDM6T", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- flat "ZFWDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFWDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFWFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=80:96" } }
- flat "ZFW5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFW5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFW5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" } }
- flat "ZFWMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Rrock
- flat "ZFWRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // Gates
- flat "ZFWGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFWGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFWGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.00,1.00,1.00]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFWSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
- flat "ZFWSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.66,1.66,1.66]" } }
- // Hexen flats
- flat "ZFWHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFWHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- // ============================ YELLOW ============================
- // Lites
- texture "ZYLITE3", 32, 128 {
- Patch "LITE3", 0, 0 { Translation "80:100=160:166","100:100=166:166" } }
- texture "ZYLITE5", 16, 128 {
- Patch "LITE5", 0, 0 { Translation "80:100=160:166","100:100=166:166" } }
- // Ashwall
- texture "ZYASHWL2", 64, 128 {
- Patch "ASHWALL2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYASHWL3", 64, 128 {
- Patch "ASHWALL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYASHWL6", 64, 128 {
- Patch "ASHWALL6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYASHWL7", 64, 128 {
- Patch "ASHWALL7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- // Brown
- texture "ZYBRN144", 128, 128 {
- Patch "BRWN144F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRNHUG", 64, 128 {
- Patch "BROWNHUG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- // Bricks
- texture "ZYBRICK1", 64, 128 {
- Patch "BRICK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK2", 64, 128 {
- Patch "BRICK2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK3", 64, 128 {
- Patch "BRICK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK4", 64, 128 {
- Patch "BRICK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK5", 128, 128 {
- Patch "BRICK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK6", 64, 128 {
- Patch "BRICK6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK7", 64, 128 {
- Patch "BRICK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK8", 64, 128 {
- Patch "BRICK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRICK9", 64, 128 {
- Patch "BRICK9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRIC10", 64, 128 {
- Patch "BRICK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBRIC11", 64, 128 {
- Patch "BRICK11", 0, 0
- Patch "BRICKS", 0, 0 { Translation "32:47=161:167" } }
- texture "ZYBRICKL", 64, 128 {
- Patch "BRICKLIT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "LIT", 0, 0 }
- texture "ZYBRICKW", 64, 128 {
- Patch "BRWINDOW", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "WINDOW", 0, 0 }
- // Bstone
- texture "ZYBSTON1", 64, 128 {
- Patch "BSTONE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBSTON2", 64, 128 {
- Patch "BSTONE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYBSTON3", 64, 128 {
- Patch "BSTONE3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "LIT", 0, 0 }
- texture "ZYBSTNV1", 256, 128 {
- Patch "ZYBSTON2", 0, 0
- Patch "ZYBSTON2", 64, 0
- Patch "ZYBSTON2", 128, 0
- Patch "ZYBSTON2", 192, 0
- Patch "W106_1", 0, 0 }
- texture "ZYBSTNV2", 256, 128 {
- Patch "ZYBSTON2", 0, 0
- Patch "ZYBSTON2", 64, 0
- Patch "ZYBSTON2", 128, 0
- Patch "ZYBSTON2", 192, 0
- Patch "W107_1", 0, 0 }
- texture "ZYBSTNV3", 256, 128 {
- Patch "ZYBSTON2", 0, 0
- Patch "ZYBSTON2", 64, 0
- Patch "ZYBSTON2", 128, 0
- Patch "ZYBSTON2", 192, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Crackle
- texture "ZYCRACK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYCRACKB", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
- "160:167=200:207" } }
- texture "ZYCRACKG", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
- "160:167=112:127" } }
- texture "ZYCRACKR", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
- "160:167=176:191" } }
- texture "ZYCRACKK", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
- "160:167=5:8" } }
- texture "ZYCRACKW", 64, 128 {
- Patch "CRACKLE", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.99,1.65,0.30]",
- "160:167=80:111" } }
- // Hell/flesh
- texture "ZYSPFACE", 128, 96 {
- Patch "SP_FACE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYSPFACF", 128, 128 {
- Patch "BLOKES", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYFLAVA1", 128, 128 {
- Patch "FLAVA1", 0, 0 { Translation "176:191=160:167" } }
- texture "ZYFLAVA2", 128, 128 {
- Patch "FLAVA2", 0, 0 { Translation "176:191=160:167" } }
- texture "ZYRDWAL1", 64, 128 {
- Patch "SHAWN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.91,1.63,0.65]" } }
- texture "ZYRDWALL", 128, 128 {
- Patch "REDWALL", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYSKIN2", 128, 128 {
- Patch "SKIN2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYSKFACE", 256, 128 {
- Patch "SKINFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYSNAKE1", 64, 128 {
- Patch "SKSNAKE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSNAKE2", 64, 128 {
- Patch "SKSNAKE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- // Stone
- texture "ZYSTONE", 256, 128 {
- Patch "STONE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSTONE4", 64, 128 {
- Patch "STONE4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSTONE5", 64, 128 {
- Patch "STONE5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSTONE6", 64, 128 {
- Patch "STONE6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSTONE7", 64, 128 {
- Patch "STONE7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- // Gstone
- texture "ZYGSTGAR", 64, 128 {
- Patch "GSTGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYGSTLIO", 64, 128 {
- Patch "GSTLION", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYGSTSAT", 64, 128 {
- Patch "GSTSATYR", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYGSTN1", 256, 128 {
- Patch "GSTONE1F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
- "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYGSTN2", 256, 128 {
- Patch "GSTONE2F", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
- "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYGSTNV1", 256, 128 { Patch "ZYGSTN1", 0, 0
- Patch "W106_1", 0, 0 }
- texture "ZYGSTNV2", 256, 128 { Patch "ZYGSTN1", 0, 0
- Patch "W107_1", 0, 0 }
- texture "ZYGSTNV3", 256, 128 {
- Patch "ZYGSTN1", 0, 0
- Patch "W107_1", 0, 0 { Translation "118:127=176:191" } }
- // Gstone2 (bloody)
- texture "ZYGSTN2B", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2B", 0, 0 }
- texture "ZYGSTN2G", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2G", 0, 0 }
- texture "ZYGSTN2K", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2K", 0, 0 }
- texture "ZYGSTN2W", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2W", 0, 0 }
- texture "ZYGSTN2X", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2X", 0, 0 }
- texture "ZYGSTN2Y", 256, 128 { Patch "ZYGSTN2", 0, 0
- Patch "GSTN2Y", 0, 0 }
- // Gstfont
- texture "ZYGFNT1", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "GFNT1", 0, 0 }
- texture "ZYGFNT2", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "GFNT2", 0, 0 }
- texture "ZYGFNT3", 64, 128 { Patch "GSTFONT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "GFNT3", 0, 0 }
- texture "ZYGFNTB1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTB1", 0, 0 }
- texture "ZYGFNTB2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTB2", 0, 0 }
- texture "ZYGFNTB3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTB3", 0, 0 }
- texture "ZYGFNTG1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTG1", 0, 0 }
- texture "ZYGFNTG2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTG2", 0, 0 }
- texture "ZYGFNTG3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTG3", 0, 0 }
- texture "ZYGFNTK1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTK1", 0, 0 }
- texture "ZYGFNTK2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTK2", 0, 0 }
- texture "ZYGFNTK3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTK3", 0, 0 }
- texture "ZYGFNTW1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTW1", 0, 0 }
- texture "ZYGFNTW2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTW2", 0, 0 }
- texture "ZYGFNTW3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTW3", 0, 0 }
- texture "ZYGFNTX1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTX1", 0, 0 }
- texture "ZYGFNTX2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTX2", 0, 0 }
- texture "ZYGFNTX3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTX3", 0, 0 }
- texture "ZYGFNTY1", 64, 128 { Patch "ZYGFNT1", 0, 0
- Patch "GFNTY1", 0, 0 }
- texture "ZYGFNTY2", 64, 128 { Patch "ZYGFNT2", 0, 0
- Patch "GFNTY2", 0, 0 }
- texture "ZYGFNTY3", 64, 128 { Patch "ZYGFNT3", 0, 0
- Patch "GFNTY3", 0, 0 }
- // Marble
- texture "ZYMARBLE", 128, 128 {
- Patch "MARB", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBL1", 128, 128 {
- Patch "MARBLE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBL2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBL3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBL4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBG2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZYMARBG3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB3", 0, 32 { Blend "#FFFFFF" } }
- texture "ZYMARBG4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB2", 0, 32 { Blend "#FFFFFF" } }
- texture "ZYMARBT2", 128, 128 {
- Patch "MARBLE2F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZYMARBT3", 128, 128 {
- Patch "MARBLE3F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB3", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZYMARBT4", 128, 128 {
- Patch "MARB2B", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" }
- Patch "MARB2", 0, 32 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" } }
- texture "ZYMARBGY", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMARBTN", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBFACE", 128, 128 {
- Patch "MARBFACE", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBFAC2", 128, 128 {
- Patch "MARBFAC2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBFAC3", 128, 128 {
- Patch "MARBFAC3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBFACG", 128, 128 {
- Patch "MARBG", 0, 13
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBFACT", 128, 128 {
- Patch "MARBG", 0, 13 { Translation "0:255=%[0.00,0.00,0.00]:[1.39,1.11,0.87]" }
- Patch "MBG2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- // Marble1 (bloody)
- texture "ZYMBLD", 128, 128 {
- Patch "MARBLOD1", 0, 0 { Translation "0:15=%[0.00,0.00,0.00]:[1.93,1.61,0.44]",
- "48:167=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYMBLDB", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDB", 0, 0 }
- texture "ZYMBLDG", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDG", 0, 0 }
- texture "ZYMBLDK", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDK", 0, 0 }
- texture "ZYMBLDW", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDW", 0, 0 }
- texture "ZYMBLDX", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDX", 0, 0 }
- texture "ZYMBLDY", 128, 128 { Patch "ZYMARBL1", 0, 0
- Patch "MBLDY", 0, 0 }
- // Panels
- texture "ZYPANRED", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BANNER", 0, 0 }
- texture "ZYPANBLU", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BANNER", 0, 0 { Translation "176:191=200:207" } }
- texture "ZYPANGRN", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BANNER", 0, 0 { Translation "176:191=112:127" } }
- texture "ZYPANBLK", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BANNER", 0, 0 { Translation "176:191=5:8" } }
- texture "ZYPANWHT", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BANNER", 0, 0 { Translation "176:191=92:104" } }
- texture "ZYPANEL1", 64, 128 {
- Patch "PANEL1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL2", 64, 128 {
- Patch "PANELH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL3", 64, 128 {
- Patch "PANEL3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL4", 64, 128 {
- Patch "PANEL4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL5", 64, 128 {
- Patch "PANEL5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "PICTURE", 0, 0 }
- texture "ZYPANEL6", 64, 128 {
- Patch "PANEL6F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL7", 64, 128 {
- Patch "PANEL7F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL8", 64, 128 {
- Patch "PANEL8F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANEL9", 64, 128 {
- Patch "PANEL9F", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANBD1", 32, 128 {
- Patch "PANBORD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANBD2", 16, 128 {
- Patch "PANBORD2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANCA1", 64, 128 {
- Patch "PANCASE1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANCA2", 64, 128 {
- Patch "PANCASE2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYPANBKS", 64, 128 {
- Patch "PANBOOK", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" }
- Patch "BOOKS", 0, 0 }
- // Rock
- texture "ZYROCK1", 64, 128 {
- Patch "ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYROCK3", 64, 128 {
- Patch "ROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYROCK4", 128, 128 {
- Patch "ROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYROCK5", 128, 128 {
- Patch "ROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- texture "ZYSPROK1", 128, 128 {
- Patch "SP_ROCK1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- // Tanrock
- texture "ZYTANRK3", 64, 128 {
- Patch "TANROCK3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYTANRK4", 64, 128 {
- Patch "TANROCK4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYTANRK5", 64, 128 {
- Patch "TANROCK5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- texture "ZYTANRK7", 64, 128 {
- Patch "TANROCK7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYTANRK8", 64, 128 {
- Patch "TANROCK8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Wood
- texture "ZYWOOD1", 256, 128 {
- Patch "WOOD1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOOD3", 256, 128 {
- Patch "WOOD3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOOD4", 64, 128 {
- Patch "WOOD4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "W4EYES", 0, 0 }
- texture "ZYWOOD5", 256, 128 {
- Patch "WOOD5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "W5BORD", 0, 0 }
- texture "ZYWOOD6", 64, 128 {
- Patch "WOOD6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WN6", 0, 0 }
- texture "ZYWOOD7", 64, 128 {
- Patch "WOOD7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WN7", 0, 0 }
- texture "ZYWOOD8", 64, 128 {
- Patch "WOOD8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WN8", 0, 0 }
- texture "ZYWOOD9", 64, 128 {
- Patch "WOOD9", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WN9", 0, 0 }
- texture "ZYWOODCT", 128, 64 {
- Patch "WOODCRAT", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WNCR", 0, 0 }
- texture "ZYWOODGR", 64, 128 {
- Patch "WOODGARG", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WGEYES", 0, 0 }
- texture "ZYWOODM1", 64, 128 {
- Patch "WOODMET1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WMET1", 0, 0 }
- texture "ZYWOODM2", 64, 128 {
- Patch "WOODMET2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WMET2", 0, 0 }
- texture "ZYWOODM3", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WMET3", 0, 0 }
- texture "ZYWOODM4", 64, 128 {
- Patch "WOODMET3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "WMET4", 0, 0 }
- texture "ZYWOODA", 64, 128 {
- Patch "WOOD8A", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOODAH", 128, 64 {
- Patch "WOOD8AH", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOOD8H", 128, 64 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOOD8I", 128, 32 {
- Patch "WOOD8H", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYWOOD8M", 128, 64 { Patch "WOOD8M", 0, 0
- Patch "ZYWOOD8I", 0, 16 }
- // Hexen rocks
- texture "ZYHXRK01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRK13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- texture "ZYHXRG01", 128, 128 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG02", 128, 128 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG03", 128, 128 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG04", 128, 128 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG05", 128, 128 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG06", 128, 128 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG07", 128, 128 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG08", 128, 128 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG09", 128, 128 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG10", 128, 128 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG11", 128, 128 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG12", 256, 128 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRG13", 256, 128 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT01", 128, 512 {
- Patch "HXROCK01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK01", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK01", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK01", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT02", 128, 512 {
- Patch "HXROCK02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK02", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK02", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK02", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT03", 128, 512 {
- Patch "HXROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK03", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK03", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK03", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT04", 128, 512 {
- Patch "HXROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK04", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK04", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK04", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT05", 128, 512 {
- Patch "HXROCK05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK05", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK05", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK05", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT06", 128, 512 {
- Patch "HXROCK06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK06", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK06", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK06", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT07", 128, 512 {
- Patch "HXROCK07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK07", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK07", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK07", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT08", 128, 512 {
- Patch "HXROCK08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK08", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK08", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK08", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT09", 128, 512 {
- Patch "HXROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK09", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK09", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK09", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT10", 128, 512 {
- Patch "HXROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK10", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK10", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK10", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT11", 128, 512 {
- Patch "HXROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK11", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK11", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK11", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT12", 256, 512 {
- Patch "HXROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK12", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK12", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK12", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- texture "ZYHXRT13", 256, 512 {
- Patch "HXROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK13", 0, 128 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK13", 0, 256 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "HXROCK13", 0, 384 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "GRADIENT", 0, 0 { Style CopyAlpha } }
- // FLATS
- // Basic
- flat "ZFYFLT14", 64, 64 {
- Patch "FLAT14", 0, 0 { Translation "204:207=160:163","240:244=164:167" } }
- flat "ZFYFLAT1", 64, 64 {
- Patch "FLAT1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYFLR71", 64, 64 {
- Patch "FLOOR7_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Marble
- flat "ZFYDM4", 64, 64 {
- Patch "FLOOR7_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYDM5", 64, 64 {
- Patch "DEM1_5", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Marble checked flat
- flat "ZFYDM6B", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,0.00,1.99]" } }
- flat "ZFYDM6G", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.00,2.00,0.00]" } }
- flat "ZFYDM6K", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.50,0.50,0.50]" } }
- flat "ZFYDM6N", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Blend "#FFFFFF" } }
- flat "ZFYDM6R", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.77,0.00,0.00]" } }
- flat "ZFYDM6U", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.47,0.99,0.57]" } }
- flat "ZFYDM6W", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[2.00,2.00,2.00]" } }
- flat "ZFYDM6Y", 64, 64 {
- Patch "DEM1_6", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" }
- Patch "DEM1_6O", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Ground
- flat "ZFYFL10", 64, 64 {
- Patch "FLAT10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYFL6_1", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYFL6_2", 64, 64 {
- Patch "FLOOR6_1", 0, 0 { Translation "176:191=160:164" } }
- flat "ZFY5_4", 64, 64 {
- Patch "FLAT5_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFY5_7", 64, 64 {
- Patch "FLAT5_7", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- flat "ZFY5_8", 64, 64 {
- Patch "FLAT5_8", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.99,1.65,0.30]" } }
- flat "ZFYMF8_2", 64, 64 {
- Patch "MFLR8_2", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYMF8_3", 64, 64 {
- Patch "MFLR8_3", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" } }
- flat "ZFYMF8_4", 64, 64 {
- Patch "MFLR8_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Rrock
- flat "ZFYRRK3", 64, 64 {
- Patch "RROCK03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK4", 64, 64 {
- Patch "RROCK04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK9", 64, 64 {
- Patch "RROCK09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK10", 64, 64 {
- Patch "RROCK10", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK11", 64, 64 {
- Patch "RROCK11", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK12", 64, 64 {
- Patch "RROCK12", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK13", 64, 64 {
- Patch "RROCK13", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK15", 64, 64 {
- Patch "RROCK15", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK16", 64, 64 {
- Patch "RROCK16", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK17", 64, 64 {
- Patch "RROCK17", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK18", 64, 64 {
- Patch "RROCK18", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK19", 64, 64 {
- Patch "RROCK19", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYRRK20", 64, 64 {
- Patch "RROCK20", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // Gates
- flat "ZFYGATE1", 64, 64 {
- Patch "GATE1W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFYGATE2", 64, 64 {
- Patch "GATE2W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
- Patch "GATEBORD", 0, 0 }
- flat "ZFYGATE3", 64, 64 {
- Patch "GATE3W", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[0.96,0.80,0.22]" }
- Patch "GATEBORD", 0, 0 }
- // Hell/flesh
- flat "ZFYSFL61", 64, 64 {
- Patch "SFLR6_1", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- flat "ZFYSFL64", 64, 64 {
- Patch "SFLR6_4", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.61,0.44]" } }
- // Hexen flats
- flat "ZFYHXF01", 64, 64 {
- Patch "HXFLAT01", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF02", 64, 64 {
- Patch "HXFLAT02", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF03", 64, 64 {
- Patch "HXFLAT03", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF04", 64, 64 {
- Patch "HXFLAT04", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF05", 64, 64 {
- Patch "HXFLAT05", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF06", 64, 64 {
- Patch "HXFLAT06", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF07", 64, 64 {
- Patch "HXFLAT07", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF08", 64, 64 {
- Patch "HXFLAT08", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- flat "ZFYHXF09", 64, 64 {
- Patch "HXFLAT09", 0, 0 { Translation "0:255=%[0.00,0.00,0.00]:[1.93,1.60,0.44]" } }
- // ============================ SWITCHES ============================
- // Blue OFF
- texture "ZBGSTSW1", 64, 128 { Patch "ZBGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZBMARSW1", 64, 128 { Patch "ZBMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZBMBGSW1", 128, 128 { Patch "ZBMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZBMBTSW1", 128, 128 { Patch "ZBMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZBPANSW1", 64, 128 { Patch "ZBPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZBROCSW1", 64, 128 { Patch "ZBROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZBSTNSW1", 64, 128 { Patch "ZBSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Blue ON
- texture "ZBGSTSW2", 64, 128 { Patch "ZBGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZBMARSW2", 64, 128 { Patch "ZBMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZBMBGSW2", 128, 128 { Patch "ZBMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZBMBTSW2", 128, 128 { Patch "ZBMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZBPANSW2", 64, 128 { Patch "ZBPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZBROCSW2", 64, 128 { Patch "ZBROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZBSTNSW2", 64, 128 { Patch "ZBSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Green OFF
- texture "ZGGSTSW1", 64, 128 { Patch "ZGGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZGMARSW1", 64, 128 { Patch "ZGMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZGMBGSW1", 128, 128 { Patch "ZGMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZGMBTSW1", 128, 128 { Patch "ZGMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZGPANSW1", 64, 128 { Patch "ZGPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZGROCSW1", 64, 128 { Patch "ZGROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZGSTNSW1", 64, 128 { Patch "ZGSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Green ON
- texture "ZGGSTSW2", 64, 128 { Patch "ZGGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZGMARSW2", 64, 128 { Patch "ZGMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZGMBGSW2", 128, 128 { Patch "ZGMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZGMBTSW2", 128, 128 { Patch "ZGMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZGPANSW2", 64, 128 { Patch "ZGPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZGROCSW2", 64, 128 { Patch "ZGROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZGSTNSW2", 64, 128 { Patch "ZGSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Black OFF
- texture "ZKGSTSW1", 64, 128 { Patch "ZKGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZKMARSW1", 64, 128 { Patch "ZKMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZKMBGSW1", 128, 128 { Patch "ZKMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZKMBTSW1", 128, 128 { Patch "ZKMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZKPANSW1", 64, 128 { Patch "ZKPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZKROCSW1", 64, 128 { Patch "ZKROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZKSTNSW1", 64, 128 { Patch "ZKSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Black ON
- texture "ZKGSTSW2", 64, 128 { Patch "ZKGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZKMARSW2", 64, 128 { Patch "ZKMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZKMBGSW2", 128, 128 { Patch "ZKMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZKMBTSW2", 128, 128 { Patch "ZKMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZKPANSW2", 64, 128 { Patch "ZKPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZKROCSW2", 64, 128 { Patch "ZKROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZKSTNSW2", 64, 128 { Patch "ZKSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Gray OFF
- texture "ZNGSTSW1", 64, 128 { Patch "ZNGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZNMARSW1", 64, 128 { Patch "ZNMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZNMBGSW1", 128, 128 { Patch "ZNMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZNMBTSW1", 128, 128 { Patch "ZNMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZNPANSW1", 64, 128 { Patch "ZNPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZNROCSW1", 64, 128 { Patch "ZNROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZNSTNSW1", 64, 128 { Patch "ZNSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Gray ON
- texture "ZNGSTSW2", 64, 128 { Patch "ZNGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZNMARSW2", 64, 128 { Patch "ZNMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZNMBGSW2", 128, 128 { Patch "ZNMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZNMBTSW2", 128, 128 { Patch "ZNMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZNPANSW2", 64, 128 { Patch "ZNPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZNROCSW2", 64, 128 { Patch "ZNROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZNSTNSW2", 64, 128 { Patch "ZNSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Red OFF
- texture "ZRGSTSW1", 64, 128 { Patch "ZRGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZRMARSW1", 64, 128 { Patch "ZRMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZRMBGSW1", 128, 128 { Patch "ZRMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZRMBTSW1", 128, 128 { Patch "ZRMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZRPANSW1", 64, 128 { Patch "ZRPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZRROCSW1", 64, 128 { Patch "ZRROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZRSTNSW1", 64, 128 { Patch "ZRSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Red ON
- texture "ZRGSTSW2", 64, 128 { Patch "ZRGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZRMARSW2", 64, 128 { Patch "ZRMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZRMBGSW2", 128, 128 { Patch "ZRMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZRMBTSW2", 128, 128 { Patch "ZRMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZRPANSW2", 64, 128 { Patch "ZRPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZRROCSW2", 64, 128 { Patch "ZRROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZRSTNSW2", 64, 128 { Patch "ZRSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Tan OFF
- texture "ZTGSTSW1", 64, 128 { Patch "ZTGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZTMARSW1", 64, 128 { Patch "ZTMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZTMBGSW1", 128, 128 { Patch "ZTMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZTMBTSW1", 128, 128 { Patch "ZTMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZTPANSW1", 64, 128 { Patch "ZTPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZTROCSW1", 64, 128 { Patch "ZTROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZTSTNSW1", 64, 128 { Patch "ZTSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Tan ON
- texture "ZTGSTSW2", 64, 128 { Patch "ZTGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZTMARSW2", 64, 128 { Patch "ZTMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZTMBGSW2", 128, 128 { Patch "ZTMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZTMBTSW2", 128, 128 { Patch "ZTMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZTPANSW2", 64, 128 { Patch "ZTPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZTROCSW2", 64, 128 { Patch "ZTROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZTSTNSW2", 64, 128 { Patch "ZTSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Umber OFF
- texture "ZUGSTSW1", 64, 128 { Patch "ZUGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZUMARSW1", 64, 128 { Patch "ZUMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZUMBGSW1", 128, 128 { Patch "ZUMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZUMBTSW1", 128, 128 { Patch "ZUMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZUPANSW1", 64, 128 { Patch "ZUPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZUROCSW1", 64, 128 { Patch "ZUROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZUSTNSW1", 64, 128 { Patch "ZUSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Umber ON
- texture "ZUGSTSW2", 64, 128 { Patch "ZUGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZUMARSW2", 64, 128 { Patch "ZUMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZUMBGSW2", 128, 128 { Patch "ZUMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZUMBTSW2", 128, 128 { Patch "ZUMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZUPANSW2", 64, 128 { Patch "ZUPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZUROCSW2", 64, 128 { Patch "ZUROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZUSTNSW2", 64, 128 { Patch "ZUSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // White OFF
- texture "ZWGSTSW1", 64, 128 { Patch "ZWGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZWMARSW1", 64, 128 { Patch "ZWMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZWMBGSW1", 128, 128 { Patch "ZWMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZWMBTSW1", 128, 128 { Patch "ZWMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZWPANSW1", 64, 128 { Patch "ZWPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZWROCSW1", 64, 128 { Patch "ZWROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZWSTNSW1", 64, 128 { Patch "ZWSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // White ON
- texture "ZWGSTSW2", 64, 128 { Patch "ZWGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZWMARSW2", 64, 128 { Patch "ZWMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZWMBGSW2", 128, 128 { Patch "ZWMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZWMBTSW2", 128, 128 { Patch "ZWMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZWPANSW2", 64, 128 { Patch "ZWPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZWROCSW2", 64, 128 { Patch "ZWROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZWSTNSW2", 64, 128 { Patch "ZWSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // Yellow OFF
- texture "ZYGSTSW1", 64, 128 { Patch "ZYGSTN1", -64, 0
- Patch "SW2_7", 14, 66 }
- texture "ZYMARSW1", 64, 128 { Patch "ZYMARBL1", 0, 0
- Patch "SW2_7", 14, 56 }
- texture "ZYMBGSW1", 128, 128 { Patch "ZYMARBGY", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZYMBTSW1", 128, 128 { Patch "ZYMARBTN", 0, 0
- Patch "SW2_7", 14, 64
- Patch "SW2_7", 78, 64 }
- texture "ZYPANSW1", 64, 128 { Patch "ZYPANCA2", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZYROCSW1", 64, 128 { Patch "ZYROCK3", 0, 0
- Patch "SW2_7", 14, 64 }
- texture "ZYSTNSW1", 64, 128 { Patch "ZYSTONE4", 0, 0
- Patch "SW2_7", 14, 64 }
- // Yellow ON
- texture "ZYGSTSW2", 64, 128 { Patch "ZYGSTN1", -64, 0
- Patch "SW2_8", 14, 66 }
- texture "ZYMARSW2", 64, 128 { Patch "ZYMARBL1", 0, 0
- Patch "SW2_8", 14, 56 }
- texture "ZYMBGSW2", 128, 128 { Patch "ZYMARBGY", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZYMBTSW2", 128, 128 { Patch "ZYMARBTN", 0, 0
- Patch "SW2_8", 14, 64
- Patch "SW2_8", 78, 64 }
- texture "ZYPANSW2", 64, 128 { Patch "ZYPANCA2", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZYROCSW2", 64, 128 { Patch "ZYROCK3", 0, 0
- Patch "SW2_8", 14, 64 }
- texture "ZYSTNSW2", 64, 128 { Patch "ZYSTONE4", 0, 0
- Patch "SW2_8", 14, 64 }
- // End of texture definitions
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