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- #=====================================================================#
- #==================[ ADDYLOGGER VIP BY ALLIANCE™ ]====================#
- #=====================================================================#
- UPDATE: 26.7.2014
- AddyLogger start...
- #=============================[Pointer]===============================#
- #define ADR_PLAYERPOINTER 0x0
- #define ADR_SERVERPOINTER 0xB10768
- #define ADR_BASEPOINTER 0x0
- #define ADR_VIEWANGELS 0xB0F7F4
- #define ADR_DEVICEPOINTER 0xB0F7F8
- #define ADR_INFOPOINTER 0x0
- #define ADR_WEAPONPOINTER 0x0
- #define ADR_REMOTEPOINTER 0x0
- #define ASM_GAMENOTICE 0x40F1B3
- #define ASM_GAMETEXT 0x524E3A
- #define ADR_CLASSROOMPTR 0x0
- #define ADR_STATEPOINTER 0xB17FA8
- #==========================[Warrock check]============================#
- #define ASM_WARROCKCHECK1 0x51ED23
- #define ASM_WARROCKCHECK2 0x51ED54
- #define ASM_WARROCKCHECK3 0x51ED96
- #define ASM_WARROCKCHECK4 0x&X
- #define ASM_WARROCKCHECK5 0x&X
- #define ASM_WARROCKCHECK6 0x&X
- #===========================[Offset Player]===========================#
- #define OFS_NOFALLDAMAGE 0x102F0
- #define OFS_X 0x10308
- #define OFS_Y 0x10318
- #define OFS_Z 0x10310
- #define OFS_NOSPREAD 0x0
- #define OFS_NORECOIL1 0xC444
- #define OFS_NORECOIL2 0xC448
- #define OFS_NORECOIL3 0xC450
- #define OFS_FASTNADE 0x1011C
- #define OFS_NORELOAD 0x0
- #define OFS_AUTOPLANT 0x0
- #define OFS_AUTODEFUSE 0x0
- #define OFS_AUTOSHOOT 0x1038E
- #define OFS_INVISIBLE 0x40774
- #define OFS_PLAYERSTATE 0xC4D4
- #===========================[Offset Weapon]==========================#
- #define OFS_WEAPONSTATE 0xC4D8
- #define OFS_WEAPON1 0x0
- #define OFS_WEAPON2 0x0
- #define OFS_WEAPON3 0x0
- #define ADR_WEAPONGLOBAL1 0x0
- #define ADR_WEAPONGLOBAL2 0xC434B8
- #===========================[Offset Server]==========================#
- #define OFS_Premium 0x0
- #define OFS_SLOT5 0x0
- #define OFS_SLOT6 0x1
- #define OFS_SLOT7 0x2
- #define OFS_SLOT8 0x3
- #define OFS_ROOMMASTER 0x31730
- #define OFS_SUPERMASTER 0x31690
- #==============================[Address]=============================#
- #define ADR_NEARFOG 0xB1EE44
- #define ADR_FARFOG 0xB1EE4C
- #define ADR_GLASSWALLS 0xB0F8FC
- #define ADR_SPEED 0x8F7D10
- #define ADR_SPEEDROLL 0x8F7B38
- #define ADR_SCOPE 0x0
- #define ADR_SCOPESIZE 0x0
- #define ADR_NOWATER1 0xB1EE2C
- #define ADR_NOWATER2 0xB1EE30
- #define ADR_NOBOUNDS1 0xC60000
- #define ADR_NOBOUNDS2 0xC60008
- #define ADR_NOSPAWNWAIT1 0xC6A614
- #define ADR_NOSPAWNWAIT2 0xC6A618
- #define ADR_NOSPAWNWAIT3 0xC6A61C
- #define ADR_FASTAMMO 0x0
- #define ADR_FASTMEDIC 0x0
- #define ADR_FASTFLAG 0xB1C634
- #define ADR_FASTREPAIR 0x0
- #define ADR_QUICKPLANTDEF 0x0
- #define ADR_PLANTANYWHERE 0x0
- #define ADR_DEFUSEANYWHERE 0x0
- #define ADR_SUPERNOSPREAD 0x8F7980
- #define ADR_BONESHOOT 0x0
- #define ADR_STW 0x8B9974
- #define ADR_WALKUNDERWATER 0xB1EE34
- #define ADR_WTW 0x8B747C
- #define ADR_NOSPREAD 0xB1C6BC
- #define ADR_CHECKSWIM 0x&X
- #define ADR_SWIM1 0xB06C1C
- #define ADR_SWIM2 0xB17FC0
- #define ADR_INVEHICLE 0xB17FC4
- #define ADR_PLAYERID 0x0
- #define ADR_USERNAME 0xB69EC4
- #define ADR_WEAPONGRAVITY 0x0
- #define ADR_CHECKREADYSTART 0xB6A2D0
- #define ADR_STARTSTAMINA 0x8C11E0
- #define ADR_STAMINAROLL 0x8C11EC (float)
- #define ADR_STAMINASPRINT 0x8F7D70 (doubòe)
- #define ADR_STAMINAJUMP 0x95F500 (float)
- #================================[Asm]==============================#
- #define ASM_UNLIMITEDOXY 0x50B848
- #define ASM_CQCPRONE 0x4F94F7
- #define ASM_NORELOAD 0x0
- #define ASM_AUTOAMMO1 0x509833
- #define ASM_AUTOAMMO2 0x509873
- #define ASM_AUTOMEDIC1 0x50993E
- #define ASM_AUTOMEDIC2 0x509BAB
- #define ASM_AUTOREPAIR1 0x0
- #define ASM_AUTOREPAIR2 0x424EC6
- #define ASM_STAMINA1 0x455AE1
- #define ASM_STAMINA2 0x4019EE
- #define ASM_STAMINA3 0x4F97BE
- #define ASM_NORESTRICTION 0x0
- #define ASM_QUICKPLANT 0x5145C9
- #define ASM_QUICKDEFUSE 0x510D29
- #define ASM_ANTIAFK 0x5A217E
- #define ASM_OPK1 0x408416
- #define ASM_OPK2 0x40841F
- #define ASM_OPK3 0x40842B
- #define ASM_INVISIBLE 0x0
- #define ASM_ARTILLERY1 0x0
- #define ASM_ARTILLERY2 0x0
- #define ASM_ARTILLERY3 0x5A4686
- #define ASM_ARTILLERY4 0x5A4719
- #define ASM_ARTILLERY5 0x5A4461
- #define ASM_ARTILLERY6 0x584AE1
- #define ASM_ARTILLERY7 0x5A4600
- #define ASM_ARTILLERY8 0x5A4796
- #define ASM_ASSAULTAMMO 0x428E34
- #define ASM_SNIPERAMMO 0x61F468
- #define ASM_DEATHCAM 0x0
- #define ASM_ANTIFLASH 0x5BA8DE
- #define ASM_ANTIM14 0x5BA80A
- #define ASM_MINEVIEW1 0x0
- #define ASM_MINEVIEW2 0x0
- #define ASM_MINEVIEWFFA1 0x0
- #define ASM_MINEVIEWFFA2 0x0
- #define ASM_RADARGPS 0x5AC915
- #define ASM_RADARFFA1 0x5AC933
- #define ASM_RADARFFA2 0x5AEDEA
- #define ASM_STW1 0x618F90
- #define ASM_STW2 0x618F96
- #define ASM_UNLOCKSWIM 0x4014DD
- #define ASM_VEHICLENODMG 0x401000
- #define ASM_VEHICLEINVI 0x428761
- #define ASM_VEHSUPERFIRE1 0x424E11
- #define ASM_VEHSUPERFIRE2 0x424E3C
- #define ASM_VEHSUPERFIRE3 0x424E7C
- #define ASM_ZERODELAY 0x51DA08
- #define ASM_ROOMEVENT 0x0
- #define ASM_AUTOREADYSTART 0x55005B
- #define ASM_FAKEKIK 0x0
- #define ASM_MOVETOLOBBY 0x4E1170
- #define ASM_BACKTOLOBBY 0x0
- AddyLogger finish!
- #=====================================================================#
- Credits: Alliance™,CyberMask,n4n033,Aerys2nd
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