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map351

a guest Feb 29th, 2016 4,177 Never
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  1.  
  2. DisplayName "Haunted Manor Basement"
  3.  
  4.  
  5.  
  6. EVENT   1
  7.  PAGE   1
  8.   0()
  9.  
  10.  
  11.  
  12. EVENT   2
  13.  PAGE   1
  14.   0()
  15.  
  16.  
  17.  
  18. EVENT   3
  19.  PAGE   1
  20.   0()
  21.  
  22.  
  23.  
  24. EVENT   4
  25.  PAGE   1
  26.   0()
  27.  
  28.  
  29.  
  30. EVENT   5
  31.  PAGE   1
  32.   0()
  33.  
  34.  
  35.  
  36. EVENT   6
  37.  PAGE   1
  38.   0()
  39.  
  40.  
  41.  
  42. EVENT   7
  43.  PAGE   1
  44.   0()
  45.  
  46.  
  47.  
  48. EVENT   8
  49.  PAGE   1
  50.   0()
  51.  
  52.  
  53.  
  54. EVENT   9
  55.  PAGE   1
  56.   0()
  57.  
  58.  
  59.  
  60. EVENT   13
  61.  PAGE   1
  62.   0()
  63.  
  64.  
  65.  
  66. EVENT   14
  67.  PAGE   1
  68.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  69.   TeleportPlayer(0,343,19,17,2,0)
  70.   0()
  71.  
  72.  
  73.  
  74. EVENT   10
  75.  PAGE   1
  76.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  77.   TeleportPlayer(0,343,19,17,2,0)
  78.   0()
  79.  
  80.  
  81.  
  82. EVENT   11
  83.  PAGE   1
  84.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  85.   TeleportPlayer(0,343,19,17,2,0)
  86.   0()
  87.  
  88.  
  89.  
  90. EVENT   12
  91.  PAGE   1
  92.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x09,0x4d,0x6f,0x76,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  93.   TeleportPlayer(0,343,19,17,2,0)
  94.   0()
  95.  
  96.  
  97.  
  98. EVENT   15
  99.  PAGE   1
  100.   ShowMessageFace("",0,0,2,1)
  101.   ShowMessage("The party uses the circle of healing...")
  102.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x48,0x65,0x61,0x6c,0x37,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  103.   224(bytes(0x04,0x08,0x75,0x3a,0x0a,0x43,0x6f,0x6c,0x6f,0x72,0x25,0x00,0x00,0x00,0x00,0x00,0xe0,0x6f,0x40,0x00,0x00,0x00,0x00,0x00,0xe0,0x6f,0x40,0x00,0x00,0x00,0x00,0x00,0xe0,0x6f,0x40,0x00,0x00,0x00,0x00,0x00,0xe0,0x6f,0x40),30,true)
  104.   314(0,0)
  105.   ShowMessageFace("",0,0,2,2)
  106.   ShowMessage("The party's HP and MP have been fully restored!")
  107.   0()
  108.  
  109.  
  110.  
  111. EVENT   18
  112.  PAGE   1
  113.   0()
  114.  PAGE   2
  115.   // condition: variable 1023 >= 2
  116.   0()
  117.  
  118.  
  119.  
  120. EVENT   19
  121.  PAGE   1
  122.   0()
  123.  PAGE   2
  124.   // condition: variable 1023 >= 2
  125.   0()
  126.  
  127.  
  128.  
  129. EVENT   20
  130.  PAGE   1
  131.   0()
  132.  PAGE   2
  133.   // condition: variable 1023 >= 2
  134.   0()
  135.  
  136.  
  137.  
  138. EVENT   21
  139.  PAGE   1
  140.   0()
  141.  PAGE   2
  142.   // condition: variable 1023 >= 2
  143.   0()
  144.  
  145.  
  146.  
  147. EVENT   22
  148.  PAGE   1
  149.   If(2,"A",1)
  150.    ChangeSelfSwitch("A",0)
  151.    ShowMessageFace("",0,0,2,1)
  152.    ShowMessage("\\n<Guard>H-help us!")
  153.    If(0,6,0)
  154.     ShowMessageFace("sonia_fc3",7,0,2,2)
  155.     ShowMessage("\\n<Sonya>Can it be... are those people from the missing subjugative corps?!")
  156.     0()
  157.    Else()
  158.     ShowMessageFace("ruka_fc1",0,0,2,3)
  159.     ShowMessage("\\n<Luka>Are they... the people from the missing subjugative corps?!")
  160.     0()
  161.    EndIf()
  162.    ShowMessageFace("",0,0,2,4)
  163.    ShowMessage("\\n<Guard>T-that's right! We were done-in by zombies and ghosts, then confined here...")
  164.    ShowMessageFace("",0,0,2,5)
  165.    ShowMessage("\\n<Guard>We have no dead or injured but... after what was done to me, I can no longer be a bridgegroom...")
  166.    ShowMessageFace("ruka_fc1",0,0,2,6)
  167.    ShowMessage("\\n<Luka>We will contact San Ilia and have them send a rescue team... wait just a little longer!")
  168.    If(4,68,0)
  169.     ShowMessageFace("dragonp_fc1",0,0,2,7)
  170.     ShowMessage("\\n<Papi>We'll beat the bad guy here!")
  171.     0()
  172.    EndIf()
  173.    ShowMessageFace("",0,0,2,8)
  174.    ShowMessage("\\n<Guard>I understand, we will be waiting!")
  175.    EndEventProcessing()
  176.    0()
  177.   Else()
  178.    ShowMessageFace("",0,0,2,9)
  179.    ShowMessage("The confined people didn't seem to be in danger. Let's leave the rest to the rescue group, for now let's follow Chrome...")
  180.    EndEventProcessing()
  181.    0()
  182.   EndIf()
  183.   0()
  184.  PAGE   2
  185.   // condition: variable 1023 >= 2
  186.   0()
  187.  
  188.  
  189.  
  190. EVENT   23
  191.  PAGE   1
  192.   250(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x53,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x49,0x74,0x65,0x6d,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x55))
  193.   ChangeSelfSwitch("A",0)
  194.   ChangeInventory_Item(40,0,0,1)
  195.   0()
  196.  PAGE   2
  197.   // condition: self-switch A is ON
  198.   0()
  199.  
  200.  
  201.  
  202. EVENT   17
  203.  PAGE   1
  204.   ShowMessageFace("frederika_fc1",0,0,2,1)
  205.   ShowMessage("\\n<Frederica>I am Chrome's servant... I won't show mercy to Chrome's enemies...")
  206.   If(4,129,0)
  207.    ShowMessageFace("brunhild_fc1",0,0,2,2)
  208.    ShowMessage("\\n<Hild>Hild will not show mercy to Master's enemies either...")
  209.    0()
  210.   EndIf()
  211.   0()
  212.  PAGE   2
  213.   // condition: variable 1023 >= 2
  214.   ShowMessageFace("frederika_fc1",0,0,2,1)
  215.   ShowMessage("\\n<Frederica>I am Chrome's servant... I only follow Chrome's orders...")
  216.   0()
  217.  PAGE   3
  218.   // condition: switch 2136 is ON
  219.   // condition: variable 1026 >= 3
  220.   0()
  221.  
  222.  
  223.  
  224. EVENT   16
  225.  PAGE   1
  226.   If(0,6,0)
  227.    ShowMessageFace("sonia_fc1",6,0,2,1)
  228.    ShowMessage("\\n<Sonya>We have you cornered this time!")
  229.    0()
  230.   Else()
  231.    ShowMessageFace("ruka_fc1",0,0,2,2)
  232.    ShowMessage("\\n<Luka>This time we got you cornered!")
  233.    0()
  234.   EndIf()
  235.   PictureDisplay(5,"80_chrom_st07",0,0,0,0,100,100,0,0)
  236.   PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  237.   ShowMessageFace("chrom_fc2",5,0,2,3)
  238.   ShowMessage("\\n<Chrome>What's with you people. Why are you rampaging around my laboratory?")
  239.   ShowMessageFace("ruka_fc1",0,0,2,4)
  240.   ShowMessage("\\n<Luka>Same to you, what are you? What do you mean by laboratory?")
  241.   PictureDisplay(5,"80_chrom_st01",0,0,0,0,100,100,255,0)
  242.   ShowMessageFace("chrom_fc2",0,0,2,5)
  243.   ShowMessage("\\n<Chrome>My name is Chrome, I'm a great Necromancer.")
  244.   ShowMessageFace("chrom_fc2",0,0,2,6)
  245.   ShowMessage("\\n<Chrome>This place used to be an execution grounds... after that, it was used as a graveyard.")
  246.   PictureDisplay(5,"80_chrom_st02",0,0,0,0,100,100,255,0)
  247.   ShowMessageFace("chrom_fc2",1,0,2,7)
  248.   ShowMessage("\\n<Chrome>Since corpses are lying around here, it's optimal for my research...")
  249.   If(0,6,0)
  250.    ShowMessageFace("sonia_fc3",7,0,2,8)
  251.    ShowMessage("\\n<Sonya>What do you mean by research...?")
  252.    0()
  253.   Else()
  254.    ShowMessageFace("ruka_fc1",0,0,2,9)
  255.    ShowMessage("\\n<Luka>What research are you doing...?")
  256.    0()
  257.   EndIf()
  258.   ShowMessageFace("chrom_fc2",1,0,2,10)
  259.   ShowMessage("\\n<Chrome>I am a Necromancer, I'm doing research on the undead of course!")
  260.   If(4,531,0)
  261.    ShowMessageFace("saniria_fc2",0,0,2,11)
  262.    ShowMessage("\\n<King of San Ilia>Undead... what abominable research...")
  263.    0()
  264.   EndIf()
  265.   PictureDisplay(5,"80_chrom_st03",0,0,0,0,100,100,255,0)
  266.   ShowMessageFace("chrom_fc2",2,0,2,12)
  267.   ShowMessage("\\n<Chrome>Frederica, who died in this manor, is especially good material. It's my ambition to use this material to make the ultimate zombie!")
  268.   ShowMessageFace("ruka_fc1",0,0,2,13)
  269.   ShowMessage("\\n<Luka>......")
  270.   ShowMessageFace("",0,0,2,14)
  271.   ShowMessage("Execution grounds, graveyard, a girl who died of illness, an evil mage... all the rumors we heard in the town were true.")
  272.   ShowMessageFace("ruka_fc1",0,0,2,15)
  273.   ShowMessage("\\n<Luka>Then the zombies wandering around the house were made by you too?!")
  274.   ShowMessageFace("chrom_fc2",2,0,2,16)
  275.   ShowMessage("\\n<Chrome>Ghosts appeared here on their own but... certainly, those zombies were all made by me.")
  276.   If(0,4,0)
  277.    ShowMessageFace("alice_fc5",0,0,2,17)
  278.    ShowMessage("\\n<Alice>Profaning the dead is unimpressive... I cannot overlook these kind of actions.")
  279.    0()
  280.   EndIf()
  281.   If(0,5,0)
  282.    ShowMessageFace("iriasu_fc4",7,0,2,18)
  283.    ShowMessage("\\n<Ilias>I cannot forgive such savage actions! Turn into ash and regret your deeds!")
  284.    0()
  285.   EndIf()
  286.   ShowMessageFace("chrom_fc2",2,0,2,19)
  287.   ShowMessage("\\n<Chrome>Hmph, there's still more I need to research. I will turn even hindrances like you into a part of my experiments!")
  288.   ShowMessageFace("chrom_fc2",2,0,2,20)
  289.   ShowMessage("\\n<Chrome>Let's go, Frederica! We'll teach them the strength of yours and mine!")
  290.   ShowMessageFace("frederika_fc1",0,0,2,21)
  291.   ShowMessage("\\n<Frederica>I am Chrome's servant... I won't show mercy to Chrome's enemies...")
  292.   ShowMessageFace("ruka_fc1",0,0,2,22)
  293.   ShowMessage("\\n<Luka>Human corpses aren't toys! Disturbing the peaceful sleep of the dead and making them suffer is unforgivable!")
  294.   If(4,41,0)
  295.    ShowMessageFace("stein_fc2",2,0,2,23)
  296.    ShowMessage("\\n<Promestein>Eh, what's bad about it...? In any case, judging by the course of events, we're fighting, right?")
  297.    0()
  298.   EndIf()
  299.   If(4,129,0)
  300.    ShowMessageFace("brunhild_fc1",0,0,2,24)
  301.    ShowMessage("\\n<Hild>Target confirmed, combat start...")
  302.    0()
  303.   EndIf()
  304.   If(4,134,0)
  305.    ShowMessageFace("chrom_fc1",6,0,2,25)
  306.    ShowMessage("\\n<Chrome>Nghh, it's a doppleganger! I'll die if I look!")
  307.    ShowMessageFace("chrom_fc2",5,0,2,26)
  308.    ShowMessage("\\n<Chrome'>No, I am you. And you are me.")
  309.    ShowMessageFace("chrom_fc1",6,0,2,27)
  310.    ShowMessage("\\n<Chrome>It's speaking! I'll die if I listen!")
  311.    0()
  312.   EndIf()
  313.   PictureClear(5)
  314.   SetBattleBGM(bytes(0x04,0x08,0x6f,0x3a,0x0d,0x52,0x50,0x47,0x3a,0x3a,0x42,0x47,0x4d,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0a,0x62,0x6f,0x73,0x73,0x31,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69))
  315.   ChangeSwitch(22,22,0)
  316.   Battle(0,196,false,false)
  317.   ChangeSwitch(22,22,1)
  318.   SetBattleBGM(bytes(0x04,0x08,0x6f,0x3a,0x0d,0x52,0x50,0x47,0x3a,0x3a,0x42,0x47,0x4d,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0b,0x62,0x61,0x74,0x74,0x6c,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69))
  319.   PictureDisplay(5,"80_chrom_st41",0,0,0,0,100,100,0,0)
  320.   PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  321.   ShowMessageFace("chrom_fc1",6,0,2,28)
  322.   ShowMessage("\\n<Chrome>Nghhh... to think Frederica and I would lose...!")
  323.   If(4,129,0)
  324.    ShowMessageFace("brunhild_fc1",0,0,2,29)
  325.    ShowMessage("\\n<Hild>Target lost the will to fight...")
  326.    0()
  327.   EndIf()
  328.   PictureDisplay(5,"80_chrom_st08",0,0,0,0,100,100,255,0)
  329.   ShowMessageFace("chrom_fc2",7,0,2,30)
  330.   ShowMessage("\\n<Chrome>I need to reinstate the Artiste household and yet... my clan's revival is...")
  331.   If(0,4,0)
  332.    ShowMessageFace("alice_fc5",0,0,2,31)
  333.    ShowMessage("\\n<Alice>Artiste household, you say...? Are you from Artiste household...?")
  334.    PictureDisplay(5,"80_chrom_st07",0,0,0,0,100,100,255,0)
  335.    ShowMessageFace("chrom_fc2",5,0,2,32)
  336.    ShowMessage("\\n<Chrome>Since you know about the Artiste household... you must be a high ranking yoma...?")
  337.    ShowMessageFace("alice_fc5",2,0,2,33)
  338.    ShowMessage("\\n<Alice>Despite how I look now, I am the Monster Lord, Alipheese the 16th.")
  339.    ShowMessageFace("",0,0,2,34)
  340.    ShowMessage("Alice explained that she is the Monster Lord...")
  341.    ShowMessageFace("chrom_fc2",5,0,2,35)
  342.    ShowMessage("\\n<Chrome>That's unbelievable but... if you know of the Artiste household's tragedy...")
  343.    ShowMessageFace("alice_fc5",0,0,2,36)
  344.    ShowMessage("\\n<Alice>Also, I hate zombies and ghosts. No matter how ultimate the zombie you make is, it won't help you reinstate your household.")
  345.    PictureDisplay(5,"80_chrom_st41",0,0,0,0,100,100,255,0)
  346.    ShowMessageFace("chrom_fc1",6,0,2,37)
  347.    ShowMessage("\\n<Chrome>Eh...?!")
  348.    If(0,6,0)
  349.     ShowMessageFace("sonia_fc4",0,0,2,38)
  350.     ShowMessage("\\n<Sonya>Certainly, with the Monster Lord being this afraid... there's no way she would take someone involved in zombiecraft under her wing.")
  351.     0()
  352.    Else()
  353.     ShowMessageFace("ruka_fc1",0,0,2,39)
  354.     ShowMessage("\\n<Luka>Certainly, with the Monster Lord so afraid... there's no way she would involve herself with someone engaged in zombiecraft.")
  355.     0()
  356.    EndIf()
  357.    ShowMessageFace("alice_fc5",6,0,2,40)
  358.    ShowMessage("\\n<Alice>I-I'm not afraid!")
  359.    ShowMessageFace("chrom_fc1",6,0,2,41)
  360.    ShowMessage("\\n<Chrome>N-no way... then my ambition of making the ultimate zombie is...")
  361.    ShowMessageFace("ruka_fc1",0,0,2,42)
  362.    ShowMessage("\\n<Luka>The conversation is heading in a good direction... stop making zombies.")
  363.    PictureDisplay(5,"80_chrom_st42",0,0,0,0,100,100,255,0)
  364.    ShowMessageFace("chrom_fc1",5,0,2,43)
  365.    ShowMessage("\\n<Chrome>If zombiecraft is no good, then necromancy is out of the question.... from the three great magicrafts, how about making mechanical dolls?")
  366.    ShowMessageFace("alice_fc5",1,0,2,44)
  367.    ShowMessage("\\n<Alice>Very well, I won't be scared of that.")
  368.    ShowMessageFace("alice_fc5",6,0,2,45)
  369.    ShowMessage("\\n<Alice>Ah, no... I'm not scared of zombies either!")
  370.    0()
  371.   EndIf()
  372.   If(0,5,0)
  373.    ShowMessageFace("iriasu_fc4",7,0,2,46)
  374.    ShowMessage("\\n<Ilias>We shall end your abominable bloodline right here! Now, turn into ash!")
  375.    If(0,6,0)
  376.     ShowMessageFace("sonia_fc2",2,0,2,47)
  377.     ShowMessage("\\n<Sonya>W-wait a second! Killing her without asking a single question is horrible, isn't it...?!")
  378.     0()
  379.    Else()
  380.     ShowMessageFace("ruka_fc1",0,0,2,48)
  381.     ShowMessage("\\n<Luka>W-wait a moment! You can't just kill her off right away!")
  382.     0()
  383.    EndIf()
  384.    ShowMessageFace("iriasu_fc4",2,0,2,49)
  385.    ShowMessage("\\n<Ilias>Well, I knew I would be stopped here...")
  386.    ShowMessageFace("ruka_fc1",0,0,2,50)
  387.    ShowMessage("\\n<Luka>Chrome... will you stop desecrating corpses? Both the souls of the dead and their families are saddened.")
  388.    PictureDisplay(5,"80_chrom_st07",0,0,0,0,100,100,255,0)
  389.    ShowMessageFace("chrom_fc2",5,0,2,51)
  390.    ShowMessage("\\n<Chrome>...Since I was soundly defeated, I can only do as the winner says. Even I have that much pride.")
  391.    ShowMessageFace("chrom_fc2",5,0,2,52)
  392.    ShowMessage("\\n<Chrome>If zombiecraft is no good, then necromancy is out of question... then from the three great magicrafts, how about making mechanical dolls?")
  393.    ShowMessageFace("ruka_fc1",0,0,2,53)
  394.    ShowMessage("\\n<Luka>Yeah, there won't be any problems then I guess.")
  395.    0()
  396.   EndIf()
  397.   ShowMessageFace("",0,0,2,54)
  398.   ShowMessage("Mechanical dolls... if it's that, there should be no problems. Since Chrome is going to stop her zombie research, this uproar will also be resolved.")
  399.   PictureDisplay(5,"80_chrom_st01",0,0,0,0,100,100,255,0)
  400.   ShowMessageFace("chrom_fc2",0,0,2,55)
  401.   ShowMessage("\\n<Chrome>The Artiste is the leading household practicing the three great magicrafts. We also have considerable knowledge of making mechanical dolls!")
  402.   ShowMessageFace("chrom_fc2",0,0,2,56)
  403.   ShowMessage("\\n<Chrome>That's how it is, so I won't search for any more corpses. Chrome-chan's zombie research ends here...")
  404.   If(4,531,0)
  405.    ShowMessageFace("saniria_fc2",0,0,2,57)
  406.    ShowMessage("\\n<King of San Ilia>Mm, so you're reforming yourself. With this, the bad rumors about this manor will disappear...")
  407.    0()
  408.   EndIf()
  409.   ShowMessageFace("chrom_fc2",0,0,2,58)
  410.   ShowMessage("\\n<Chrome>However, don't make me dispose Frederica. She's my partner into whom I poured my heart and soul...")
  411.   ShowMessageFace("frederika_fc1",0,0,2,59)
  412.   ShowMessage("\\n<Frederica>I have been in Chrome's care... from now on too, I want to continue serving Chrome...")
  413.   If(0,6,0)
  414.    ShowMessageFace("sonia_fc1",0,0,2,60)
  415.    ShowMessage("\\n<Sonya>Hm... as long as you don't search for corpses, there shouldn't be any problems.")
  416.    0()
  417.   Else()
  418.    ShowMessageFace("ruka_fc1",0,0,2,61)
  419.    ShowMessage("\\n<Luka>Hm... I don't think there will be any problems if you don't dig up corpses.")
  420.    0()
  421.   EndIf()
  422.   PictureDisplay(5,"80_chrom_st03",0,0,0,0,100,100,255,0)
  423.   ShowMessageFace("chrom_fc2",2,0,2,62)
  424.   ShowMessage("\\n<Chrome>All right, then I can improve Frederica with everything other than corpse parts... I'll have mechanical dolls use the makina that are so in fashion these days...")
  425.   ShowMessageFace("ruka_fc1",0,0,2,63)
  426.   ShowMessage("\\n<Luka>......")
  427.   ShowMessageFace("",0,0,2,64)
  428.   ShowMessage("...Did she really reflect on herself?")
  429.   PictureClear(5)
  430.   ShowMessageFace("",0,0,2,65)
  431.   ShowMessage("In any case, this incident was resolved. It's over for her zombie research, peace will surely return to this manor.")
  432.   205(-1,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x07,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x15,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  433.   ShowMessageFace("",0,0,2,66)
  434.   ShowMessage("This is all we can do. Now, let's continue our journey!")
  435.   ChangeVariable(1023,1023,0,0,2)
  436.   355("gain_medal(22)")
  437.   EndEventProcessing()
  438.   0()
  439.  PAGE   2
  440.   // condition: variable 1023 >= 2
  441.   If(2,"A",1)
  442.    ChangeSelfSwitch("A",0)
  443.    PictureDisplay(5,"80_chrom_st07",0,0,0,0,100,100,0,0)
  444.    PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  445.    ShowMessageFace("chrom_fc2",5,0,2,1)
  446.    ShowMessage("\\n<Chrome>But... where did I put my mechanical doll set? It was at the attic on third floor...")
  447.    205(17,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x07,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x17,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  448.    ShowMessageFace("frederika_fc1",0,0,2,2)
  449.    ShowMessage("\\n<Frederica>Chrome, that luggage... didn't you dispose of it during the big cleanup three years ago...?")
  450.    PictureDisplay(5,"80_chrom_st41",0,0,0,0,100,100,255,0)
  451.    ShowMessageFace("chrom_fc1",6,0,2,3)
  452.    ShowMessage("\\n<Chrome>That's right, damn! My mechanical doll set, I will have to start from nothing again...")
  453.    If(0,4,0)
  454.     ShowMessageFace("alice_fc5",0,0,2,4)
  455.     ShowMessage("\\n<Alice>Crafting mechanical dolls does sound like the most ethical out of the three great magicrafts but... if I'm not wrong, it's very expensive.")
  456.     0()
  457.    EndIf()
  458.    If(0,5,0)
  459.     ShowMessageFace("iriasu_fc4",0,0,2,5)
  460.     ShowMessage("\\n<Ilias>Mechanical dolls are supposed to be the most costly out of the three great magicrafts. Even I know this much about the abominable yoma's circumstances...")
  461.     0()
  462.    EndIf()
  463.    PictureDisplay(5,"80_chrom_st07",0,0,0,0,100,100,255,0)
  464.    ShowMessageFace("chrom_fc2",5,0,2,6)
  465.    ShowMessage("\\n<Chrome>It's because I'm poor that I focused on zombie techniques... I mean, there are materials all over.")
  466.    ShowMessageFace("chrom_fc2",5,0,2,7)
  467.    ShowMessage("\\n<Chrome>Even if I can do something about the part of materials, Magical Thread is troublesome.")
  468.    PictureDisplay(5,"80_chrom_st01",0,0,0,0,100,100,255,0)
  469.    ShowMessageFace("chrom_fc2",0,0,2,8)
  470.    ShowMessage("\\n<Chrome>...If you happen to find Magical Thread, would you give it to me? If you do, I won't mind helping you out!")
  471.    ShowMessageFace("ruka_fc1",0,0,2,9)
  472.    ShowMessage("\\n<Luka>Help us out, you mean... you will become our comrade?")
  473.    ShowMessageFace("chrom_fc2",0,0,2,10)
  474.    ShowMessage("\\n<Chrome>Yes, I see that you have a lot of circumstances. You need many strong allies don't you?")
  475.    ShowMessageFace("chrom_fc2",0,0,2,11)
  476.    ShowMessage("\\n<Chrome>Frederica and I are worth a hundred. Don't you think it's a good offer?")
  477.    ShowMessageFace("ruka_fc1",0,0,2,12)
  478.    ShowMessage("\\n<Luka>Yeah... certainly you would be a dependable ally.")
  479.    If(4,118,0)
  480.     ShowMessageFace("meia_fc1",2,0,2,13)
  481.     ShowMessage("\\n<Meia>We always welcome new comrades.")
  482.     0()
  483.    EndIf()
  484.    ShowMessageFace("chrom_fc2",0,0,2,14)
  485.    ShowMessage("\\n<Chrome>I have no idea as to where can you find the Magical Thread but... it's certainly not in the Natalia Region or Ilias Continent.")
  486.    If(4,66,0)
  487.     ShowMessageFace("vgirl_fc1",2,0,2,15)
  488.     ShowMessage("\\n<Vanilla>I haven't heard any rumors either... I'm still immature as a merchant.")
  489.     0()
  490.    EndIf()
  491.    ShowMessageFace("chrom_fc2",0,0,2,16)
  492.    ShowMessage("\\n<Chrome>In case you happen to be in a place deeply connected to magicraft, you should look around carefully. Do your best.")
  493.    ShowMessageFace("ruka_fc1",0,0,2,17)
  494.    ShowMessage("\\n<Luka>Got it, we'll bring it if we happen to get some.")
  495.    PictureClear(5)
  496.    205(17,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x07,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x15,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  497.    ShowMessageFace("",0,0,2,18)
  498.    ShowMessage("Chrome and Frederica will become our comrades in exchange for Magical Thread. Let's bring it here if we happen to acquire some during out adventure.")
  499.    EndEventProcessing()
  500.    0()
  501.   Else()
  502.    If(8,518)
  503.     PictureDisplay(5,"80_chrom_st02",0,0,0,0,100,100,0,0)
  504.     PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  505.     ShowMessageFace("chrom_fc2",1,0,2,19)
  506.     ShowMessage("\\n<Chrome>Ohh, isn't that Magical Thread! As promised, we will become your comrades!")
  507.     ShowMessageFace("",0,0,2,20)
  508.     ShowMessage("Pass the Magical Thread to Chrome?")
  509.     ShowChoices(strings("Yes","No"),2)
  510.     IfPlayerPicksChoice(0,null)
  511.      ShowMessageFace("chrom_fc2",1,0,2,21)
  512.      ShowMessage("\\n<Chrome>I'm grateful, let's get to making mechanical dolls right away! Of course, I will help you as well...")
  513.      PictureClear(5)
  514.      205(0,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x09,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x2a,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x0f,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x2c,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  515.      355("add_actor_ex(134)")
  516.      PictureDisplay(5,"80_frederika_st02",0,0,0,0,100,100,0,0)
  517.      PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  518.      ShowMessageFace("frederika_fc1",0,0,2,22)
  519.      ShowMessage("\\n<Frederica>Me too, together with Chrome...")
  520.      PictureClear(5)
  521.      205(17,bytes(0x04,0x08,0x6f,0x3a,0x13,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x52,0x6f,0x75,0x74,0x65,0x09,0x3a,0x0c,0x40,0x72,0x65,0x70,0x65,0x61,0x74,0x46,0x3a,0x0f,0x40,0x73,0x6b,0x69,0x70,0x70,0x61,0x62,0x6c,0x65,0x46,0x3a,0x0a,0x40,0x77,0x61,0x69,0x74,0x54,0x3a,0x0a,0x40,0x6c,0x69,0x73,0x74,0x5b,0x0a,0x6f,0x3a,0x15,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x6f,0x76,0x65,0x43,0x6f,0x6d,0x6d,0x61,0x6e,0x64,0x07,0x3a,0x0a,0x40,0x63,0x6f,0x64,0x65,0x69,0x2a,0x3a,0x10,0x40,0x70,0x61,0x72,0x61,0x6d,0x65,0x74,0x65,0x72,0x73,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x08,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x0f,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x2c,0x3b,0x0c,0x5b,0x00,0x6f,0x3b,0x0a,0x07,0x3b,0x0b,0x69,0x00,0x3b,0x0c,0x5b,0x00))
  522.      355("add_actor_ex(135)")
  523.      249(bytes(0x04,0x08,0x6f,0x3a,0x0c,0x52,0x50,0x47,0x3a,0x3a,0x4d,0x45,0x08,0x3a,0x0a,0x40,0x6e,0x61,0x6d,0x65,0x49,0x22,0x0c,0x66,0x61,0x6e,0x66,0x61,0x6c,0x65,0x06,0x3a,0x06,0x45,0x54,0x3a,0x0b,0x40,0x70,0x69,0x74,0x63,0x68,0x69,0x69,0x3a,0x0c,0x40,0x76,0x6f,0x6c,0x75,0x6d,0x65,0x69,0x69))
  524.      ShowMessageFace("",0,0,2,23)
  525.      ShowMessage("Chrome and Frederica joined the party!")
  526.      ChangeSwitch(2136,2136,0)
  527.      Wait(60)
  528.      If(4,66,0)
  529.       ShowMessageFace("vgirl_fc1",0,0,2,24)
  530.       ShowMessage("\\n<Vanilla>One reveling in dark craft, huh... kukuku, I welcome you.")
  531.       0()
  532.      EndIf()
  533.      If(4,79,0)
  534.       ShowMessageFace("nuruko_fc1",0,0,2,25)
  535.       ShowMessage("\\n<Nuruko>Kyukyuu!")
  536.       0()
  537.      EndIf()
  538.      ShowMessageFace("chrom_fc2",1,0,2,26)
  539.      ShowMessage("\\n<Chrome>My favorite food is pudding! Now, let's go!")
  540.      EndEventProcessing()
  541.      0()
  542.     IfPlayerPicksChoice(1,null)
  543.      PictureDisplay(5,"80_chrom_st41",0,0,0,0,100,100,255,0)
  544.      ShowMessageFace("chrom_fc1",6,0,2,27)
  545.      ShowMessage("\\n<Chrome>Whyyy?!")
  546.      PictureClear(5)
  547.      EndEventProcessing()
  548.      0()
  549.     404()
  550.     0()
  551.    Else()
  552.     PictureDisplay(5,"80_chrom_st01",0,0,0,0,100,100,0,0)
  553.     PictureMove(5,null,0,0,0,0,100,100,255,0,30,true)
  554.     ShowMessageFace("chrom_fc2",0,0,2,28)
  555.     ShowMessage("\\n<Chrome>...If you happen to find Magical Thread would you give it to me? If you do, I'll join your party.")
  556.     ShowMessageFace("chrom_fc2",0,0,2,29)
  557.     ShowMessage("\\n<Chrome>I have no idea as to where can you find the Magical Thread but... it's certainly not in the Natalia Region or Ilias Continent.")
  558.     ShowMessageFace("chrom_fc2",0,0,2,30)
  559.     ShowMessage("\\n<Chrome>In case you happen to be in a place deeply connected to magicraft, you should look around carefully. Do your best.")
  560.     PictureClear(5)
  561.     ShowMessageFace("",0,0,2,31)
  562.     ShowMessage("Chrome and Frederica will become our comrades in exchange for Magical Thread. Let's bring it here if we happen to acquire some during out adventure.")
  563.     PictureClear(5)
  564.     EndEventProcessing()
  565.     0()
  566.    EndIf()
  567.    0()
  568.   EndIf()
  569.   0()
  570.  PAGE   3
  571.   // condition: switch 2136 is ON
  572.   // condition: variable 1026 >= 3
  573.   0()
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