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FeatherBoard_CONFIG

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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 2
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 850+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 2
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71.  
  72. # Tweaks to increase performance (Use at own risk)
  73. tweaks:
  74. # This option does not send scoreboard remove packets
  75. # to the client on quit. This can increase performance on servers
  76. # where players quit a lot (hubs, ...)
  77. #
  78. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  79. # /data folder
  80. #
  81. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  82. keepScoreboardOnQuit: false
  83.  
  84.  
  85. # Disabled worlds. Add your world name in this list to
  86. # disable it.
  87. disabled-worlds:
  88. - 'example_world'
  89.  
  90. # Show delay on join. Usefull if you wish to let the user
  91. # enjoy a Title MOTD without having the scoreboard obstructing
  92. # the view.
  93. show-delay: 10
  94.  
  95. # Anti Flicker will use a new engine that will allow you to use fast animations
  96. # without any flicker.
  97. # You can disable this feature if you do not have fast refresh rates.
  98. antiflicker: true
  99.  
  100. # A list of different scoreboards
  101. boards:
  102. default:
  103. title: # The first element in the group will be title.
  104. # We will show the server name animated, with a glow effect every 20 sec
  105. text:
  106. - ' <delay times="15">&f&lNUTSQUAD</delay> '
  107. - ' &a&lN&f&lUTSQUAD '
  108. - ' &2&lN&a&lU&f&lTSQUAD '
  109. - ' &a&lN&2&lU&a&lT&f&lSQUAD '
  110. - ' &f&lN&a&lU&2&lT&a&lS&f&lQUAD '
  111. - ' &f&lNU&a&lT&a&lS&a&lQ&f&lUAD '
  112. - ' &f&lNUT&a&lS&2&lQ&a&lU&f&lAD '
  113. - ' &f&lNUTS&a&lQ&2&lU&a&lA&f&lD '
  114. - ' &f&lNUTS&a&lQ&2&lU&a&lA&f&lD '
  115. - ' &f&lNUTSQ&a&lU&2&lA&a&lD '
  116. - ' &f&lNUTSQU&a&lA&2&lD '
  117. - ' &f&lNUTSQUA&a&lD '
  118. - ' &f&lNUTSQUAD '
  119. # Interval the animation loops in ticks (20 ticks = 1 sec)
  120. # If you need waiting intervals look at the DELAY placeholder
  121. interval: 3
  122. # Do you want to randomize the animation frames?
  123. random: false
  124. header: # A header is recommended to make sure the scoreboard remains the same size
  125. text:
  126. - '&2~~~~~~~~~~~~~~~~~~~~~'
  127. interval: 100
  128. random: false
  129. player-label: # You can add elements to the group and name them like you want
  130. # Lets make a static label
  131. text:
  132. - '&b&l> &a&lPlayer:'
  133. interval: 100 # The interval is not important since its just 1 static text.
  134. # Do you want to randomize the animation frames?
  135. random: false
  136. player: # Under the label we will show the actual player name
  137. text:
  138. - '<delay times="2">&7&o{PLAYER}</delay>'
  139. - '<delay times="1">&7{group}</delay>'
  140. interval: 100
  141. # Do you want to randomize the animation frames?
  142. random: false
  143. spacer-player: # This is a spacer an empty line
  144. text:
  145. - ''
  146. interval: 100
  147. # Do you want to randomize the animation frames?
  148. random: false
  149. news-label:
  150. text:
  151. - '&b&l> &a&lNews:'
  152. interval: 100
  153. # Do you want to randomize the animation frames?
  154. random: false
  155. news:
  156. # Lets create some animated news
  157. # News is something you need to write quick
  158. # and usually you don't want to spend ages on creating
  159. # some cool effect. That is why FeatherBoard features
  160. # several presets you can use.
  161. text:
  162. - '<delay times="2"><scroll width="28">&cNews! &7Brand New Kits Added! </scroll></delay>'
  163. - '<delay times="2"><scroll width="28">&cNews! &7You can now do /kit! </scroll></delay>'
  164. interval: 1 # When using preset effects. The interval will apply to that effect
  165. # Do you want to randomize the animation frames?
  166. random: false
  167. spacer-news: # Another spacer (empty line)
  168. text:
  169. - ''
  170. interval: 100
  171. random: false
  172. moneytimesplayed-label: #Switch between site, times played and health
  173. text:
  174. - '&b&l> &a&lSite:'
  175. - '&b&l> &a&lKills:'
  176. - '&b&l> &a&lDeaths:'
  177. - '&b&l> &a&lK/D:'
  178. - '&b&l> &a&lHealth:'
  179. interval: 100
  180. random: false
  181. moneytimesplayed: #Switch between site, times played and health
  182. text:
  183. - 'NutSquad.enjin.com'
  184. - '{stat_pkills}'
  185. - '{stat_deaths}'
  186. - '{stat_kd}'
  187. - '{healthbar}'
  188. interval: 100
  189. random: false
  190. spacer-money: # Another spacer (empty line) again you don't need to call this 'spacer'
  191. text:
  192. - ''
  193. interval: 100
  194. random: false
  195. server-label: # Server status label
  196. text:
  197. - '&b&l> &a&lServer Status:'
  198. interval: 100
  199. random: false
  200. server: # Server status (ram and tps)
  201. text:
  202. - '<repeat times="200">{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times
  203. - '<repeat times="100">{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
  204. interval: 1
  205. random: false
  206. footer: # A footer is recommended to make sure the scoreboard remains the same size
  207. text:
  208. - '&2~~~~~~~~~~~~~~~~~~~~~'
  209. interval: 100
  210. random: false
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