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"minetest is stable enough client side"

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Jul 2nd, 2013
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  1. Program received signal SIGSEGV, Segmentation fault.
  2. 0x00000000008c2ab1 in irr::video::COpenGLDriver::setActiveTexture (
  3. this=0x12734f0, stage=0, texture=0xeabca20) at COpenGLDriver.cpp:2171
  4. 2171 COpenGLDriver.cpp: No such file or directory.
  5. (gdb) bt
  6. #0 0x00000000008c2ab1 in irr::video::COpenGLDriver::setActiveTexture (
  7. this=0x12734f0, stage=0, texture=0xeabca20) at COpenGLDriver.cpp:2171
  8. #1 0x00000000008c2c4e in irr::video::COpenGLDriver::setMaterial (
  9. this=0x12734f0, material=...) at COpenGLDriver.cpp:2244
  10. #2 0x0000000000788fdf in Particle::render (this=0xc797bb0)
  11. at /home/kyle/src/minetest/src/particles.cpp:123
  12. #3 0x0000000000873424 in irr::scene::CSceneManager::drawAll (this=0x129d230)
  13. at CSceneManager.cpp:1466
  14. #4 0x00000000007f4e61 in the_game (kill=@0xf3c9b8: false, random_input=false,
  15. input=0x12a9750, device=0xffeb00, font=0x12a3fd0,
  16. map_dir=<error reading variable: Cannot access memory at address 0x7fff00000000>, playername="singleplayer", password="", address="", port=30011,
  17. error_message=L"", configpath="/home/kyle/.minetest/minetest.conf",
  18. chat_backend=..., gamespec=..., simple_singleplayer_mode=true)
  19. at /home/kyle/src/minetest/src/game.cpp:3180
  20. #5 0x0000000000805bef in main (argc=<optimized out>, argv=<optimized out>)
  21. at /home/kyle/src/minetest/src/main.cpp:2110
  22.  
  23. Program received signal SIGABRT, Aborted.
  24. 0x00007ffff4033d25 in __GI_raise (sig=sig@entry=6)
  25. at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
  26. 64 ../nptl/sysdeps/unix/sysv/linux/raise.c: No such file or directory.
  27. (gdb) bt
  28. #0 0x00007ffff4033d25 in __GI_raise (sig=sig@entry=6)
  29. at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
  30. #1 0x00007ffff40351a8 in __GI_abort () at abort.c:91
  31. #2 0x00007ffff491668d in __gnu_cxx::__verbose_terminate_handler ()
  32. at ../../../../libstdc++-v3/libsupc++/vterminate.cc:95
  33. #3 0x00007ffff4914796 in __cxxabiv1::__terminate (handler=<optimized out>)
  34. at ../../../../libstdc++-v3/libsupc++/eh_terminate.cc:40
  35. #4 0x00007ffff49147c3 in std::terminate ()
  36. at ../../../../libstdc++-v3/libsupc++/eh_terminate.cc:50
  37. #5 0x00007ffff49152cf in __cxxabiv1::__cxa_pure_virtual ()
  38. at ../../../../libstdc++-v3/libsupc++/pure.cc:50
  39. #6 0x00000000008c2abd in irr::video::COpenGLDriver::setActiveTexture (
  40. this=0x12734f0, stage=0, texture=0x87184f0) at COpenGLDriver.cpp:2171
  41. #7 0x00000000008c2c4e in irr::video::COpenGLDriver::setMaterial (
  42. this=0x12734f0, material=...) at COpenGLDriver.cpp:2244
  43. #8 0x0000000000788fdf in Particle::render (this=0x9227cf0)
  44. at /home/kyle/src/minetest/src/particles.cpp:123
  45. #9 0x0000000000873424 in irr::scene::CSceneManager::drawAll (this=0x129d230)
  46. at CSceneManager.cpp:1466
  47. #10 0x00000000007f4e61 in the_game (kill=@0xf3c9b8: false, random_input=false,
  48. input=0x12a9750, device=0xffeb00, font=0x12a3fd0,
  49. map_dir=<error reading variable: Cannot access memory at address 0x7fff00000000>, playername="singleplayer", password="", address="", port=30011,
  50. ---Type <return> to continue, or q <return> to quit---
  51. error_message=L"", configpath="/home/kyle/.minetest/minetest.conf",
  52. chat_backend=..., gamespec=..., simple_singleplayer_mode=true)
  53. at /home/kyle/src/minetest/src/game.cpp:3180
  54. #11 0x0000000000805bef in main (argc=<optimized out>, argv=<optimized out>)
  55. at /home/kyle/src/minetest/src/main.cpp:2110
  56.  
  57. In thread 7fc4dbb51700:
  58. /home/kyle/src/minetest/src/shader.cpp:437: virtual irr::u32 ShaderSource::getShaderId(const string&): Assertion 'result.key == name' failed.
  59. Debug stacks:
  60. DEBUG STACK FOR THREAD 7fc4dbb51700:
  61. #0 virtual void* MeshUpdateThread::Thread()
  62. DEBUG STACK FOR THREAD 7fc4e57c8880:
  63. #0 int main(int, char**)
  64. (Leftover data: #1 void ClientMap::renderMap(irr::video::IVideoDriver*, irr::s32))
  65. (Leftover data: #2 virtual void ClientEnvironment::step(float))
  66. (Leftover data: #3 void Client::Receive())
  67. (Leftover data: #4 void Client::ProcessData(irr::u8*, irr::u32, irr::u16))
  68. (Leftover data: #5 void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))
  69. Aborted
  70.  
  71. In thread 7fdf96b03700:
  72. /home/kyle/src/minetest/src/tile.cpp:551: virtual irr::u32 TextureSource::getTextureId(const string&): Assertion 'result.key == name' failed.
  73. Debug stacks:
  74. DEBUG STACK FOR THREAD 7fdf96b03700:
  75. #0 virtual void* MeshUpdateThread::Thread()
  76. DEBUG STACK FOR THREAD 7fdf97304700:
  77. #0 virtual void* EmergeThread::Thread()
  78. #1 MapBlock* ServerMap::loadBlock(v3s16)
  79. (Leftover data: #2 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
  80. DEBUG STACK FOR THREAD 7fdf9fe2e700:
  81. #0 virtual void* ServerThread::Thread()
  82. #1 void Server::AsyncRunStep()
  83. (Leftover data: #2 void Server::SendBlocks(float))
  84. (Leftover data: #3 void RemoteClient::GetNextBlocks(Server*, float, std::vector<PrioritySortedBlockTransfer>&))
  85. (Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
  86. DEBUG STACK FOR THREAD 7fdfa9aa5880:
  87. #0 int main(int, char**)
  88. (Leftover data: #1 void ClientMap::renderMap(irr::video::IVideoDriver*, irr::s32))
  89. (Leftover data: #2 virtual void ClientEnvironment::step(float))
  90. (Leftover data: #3 void Client::Receive())
  91. (Leftover data: #4 void Client::ProcessData(irr::u8*, irr::u32, irr::u16))
  92. (Leftover data: #5 void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))
  93. Aborted
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