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- Program received signal SIGSEGV, Segmentation fault.
- 0x00000000008c2ab1 in irr::video::COpenGLDriver::setActiveTexture (
- this=0x12734f0, stage=0, texture=0xeabca20) at COpenGLDriver.cpp:2171
- 2171 COpenGLDriver.cpp: No such file or directory.
- (gdb) bt
- #0 0x00000000008c2ab1 in irr::video::COpenGLDriver::setActiveTexture (
- this=0x12734f0, stage=0, texture=0xeabca20) at COpenGLDriver.cpp:2171
- #1 0x00000000008c2c4e in irr::video::COpenGLDriver::setMaterial (
- this=0x12734f0, material=...) at COpenGLDriver.cpp:2244
- #2 0x0000000000788fdf in Particle::render (this=0xc797bb0)
- at /home/kyle/src/minetest/src/particles.cpp:123
- #3 0x0000000000873424 in irr::scene::CSceneManager::drawAll (this=0x129d230)
- at CSceneManager.cpp:1466
- #4 0x00000000007f4e61 in the_game (kill=@0xf3c9b8: false, random_input=false,
- input=0x12a9750, device=0xffeb00, font=0x12a3fd0,
- map_dir=<error reading variable: Cannot access memory at address 0x7fff00000000>, playername="singleplayer", password="", address="", port=30011,
- error_message=L"", configpath="/home/kyle/.minetest/minetest.conf",
- chat_backend=..., gamespec=..., simple_singleplayer_mode=true)
- at /home/kyle/src/minetest/src/game.cpp:3180
- #5 0x0000000000805bef in main (argc=<optimized out>, argv=<optimized out>)
- at /home/kyle/src/minetest/src/main.cpp:2110
- Program received signal SIGABRT, Aborted.
- 0x00007ffff4033d25 in __GI_raise (sig=sig@entry=6)
- at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
- 64 ../nptl/sysdeps/unix/sysv/linux/raise.c: No such file or directory.
- (gdb) bt
- #0 0x00007ffff4033d25 in __GI_raise (sig=sig@entry=6)
- at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
- #1 0x00007ffff40351a8 in __GI_abort () at abort.c:91
- #2 0x00007ffff491668d in __gnu_cxx::__verbose_terminate_handler ()
- at ../../../../libstdc++-v3/libsupc++/vterminate.cc:95
- #3 0x00007ffff4914796 in __cxxabiv1::__terminate (handler=<optimized out>)
- at ../../../../libstdc++-v3/libsupc++/eh_terminate.cc:40
- #4 0x00007ffff49147c3 in std::terminate ()
- at ../../../../libstdc++-v3/libsupc++/eh_terminate.cc:50
- #5 0x00007ffff49152cf in __cxxabiv1::__cxa_pure_virtual ()
- at ../../../../libstdc++-v3/libsupc++/pure.cc:50
- #6 0x00000000008c2abd in irr::video::COpenGLDriver::setActiveTexture (
- this=0x12734f0, stage=0, texture=0x87184f0) at COpenGLDriver.cpp:2171
- #7 0x00000000008c2c4e in irr::video::COpenGLDriver::setMaterial (
- this=0x12734f0, material=...) at COpenGLDriver.cpp:2244
- #8 0x0000000000788fdf in Particle::render (this=0x9227cf0)
- at /home/kyle/src/minetest/src/particles.cpp:123
- #9 0x0000000000873424 in irr::scene::CSceneManager::drawAll (this=0x129d230)
- at CSceneManager.cpp:1466
- #10 0x00000000007f4e61 in the_game (kill=@0xf3c9b8: false, random_input=false,
- input=0x12a9750, device=0xffeb00, font=0x12a3fd0,
- map_dir=<error reading variable: Cannot access memory at address 0x7fff00000000>, playername="singleplayer", password="", address="", port=30011,
- ---Type <return> to continue, or q <return> to quit---
- error_message=L"", configpath="/home/kyle/.minetest/minetest.conf",
- chat_backend=..., gamespec=..., simple_singleplayer_mode=true)
- at /home/kyle/src/minetest/src/game.cpp:3180
- #11 0x0000000000805bef in main (argc=<optimized out>, argv=<optimized out>)
- at /home/kyle/src/minetest/src/main.cpp:2110
- In thread 7fc4dbb51700:
- /home/kyle/src/minetest/src/shader.cpp:437: virtual irr::u32 ShaderSource::getShaderId(const string&): Assertion 'result.key == name' failed.
- Debug stacks:
- DEBUG STACK FOR THREAD 7fc4dbb51700:
- #0 virtual void* MeshUpdateThread::Thread()
- DEBUG STACK FOR THREAD 7fc4e57c8880:
- #0 int main(int, char**)
- (Leftover data: #1 void ClientMap::renderMap(irr::video::IVideoDriver*, irr::s32))
- (Leftover data: #2 virtual void ClientEnvironment::step(float))
- (Leftover data: #3 void Client::Receive())
- (Leftover data: #4 void Client::ProcessData(irr::u8*, irr::u32, irr::u16))
- (Leftover data: #5 void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))
- Aborted
- In thread 7fdf96b03700:
- /home/kyle/src/minetest/src/tile.cpp:551: virtual irr::u32 TextureSource::getTextureId(const string&): Assertion 'result.key == name' failed.
- Debug stacks:
- DEBUG STACK FOR THREAD 7fdf96b03700:
- #0 virtual void* MeshUpdateThread::Thread()
- DEBUG STACK FOR THREAD 7fdf97304700:
- #0 virtual void* EmergeThread::Thread()
- #1 MapBlock* ServerMap::loadBlock(v3s16)
- (Leftover data: #2 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
- DEBUG STACK FOR THREAD 7fdf9fe2e700:
- #0 virtual void* ServerThread::Thread()
- #1 void Server::AsyncRunStep()
- (Leftover data: #2 void Server::SendBlocks(float))
- (Leftover data: #3 void RemoteClient::GetNextBlocks(Server*, float, std::vector<PrioritySortedBlockTransfer>&))
- (Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
- DEBUG STACK FOR THREAD 7fdfa9aa5880:
- #0 int main(int, char**)
- (Leftover data: #1 void ClientMap::renderMap(irr::video::IVideoDriver*, irr::s32))
- (Leftover data: #2 virtual void ClientEnvironment::step(float))
- (Leftover data: #3 void Client::Receive())
- (Leftover data: #4 void Client::ProcessData(irr::u8*, irr::u32, irr::u16))
- (Leftover data: #5 void MeshUpdateQueue::addBlock(v3s16, MeshMakeData*, bool, bool))
- Aborted
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