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Jimmmy_BNM

Condominio de Luxo - Ford Carson

Sep 17th, 2014
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  1. Creditos: Feito por Jimmy BNM IP: 198.15.64.6:7778
  2.  
  3. CreateObject(8357,60.9003900,325.5000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (1)
  4. CreateObject(8357,25.0000000,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (3)
  5. CreateObject(8620,16.7000000,509.6000100,24.2000000,0.0000000,0.0000000,0.0000000); //object(exclbrsign01_lvs) (1)
  6. CreateObject(8620,33.7000000,509.3999900,24.1000000,0.0000000,0.0000000,0.0000000); //object(exclbrsign01_lvs) (2)
  7. CreateObject(8357,-5.7998000,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (4)
  8. CreateObject(6188,25.0000000,501.7000100,-11.3000000,0.0000000,0.0000000,2.0000000); //object(gaz_pier2) (1)
  9. CreateObject(8357,97.2998100,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (5)
  10. CreateObject(8357,133.7002000,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (6)
  11. CreateObject(8357,170.0996100,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (7)
  12. CreateObject(8357,206.7002000,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (8)
  13. CreateObject(8357,243.3994100,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (9)
  14. CreateObject(8357,279.7002000,325.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland14) (10)
  15. CreateObject(8620,33.4003900,431.9003900,24.3000000,0.0000000,0.0000000,0.0000000); //object(exclbrsign01_lvs) (2)
  16. CreateObject(8620,16.9000000,431.8999900,24.3000000,0.0000000,0.0000000,0.0000000); //object(exclbrsign01_lvs) (2)
  17. CreateObject(3506,41.0000000,502.7002000,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (1)
  18. CreateObject(3506,41.0000000,474.2002000,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  19. CreateObject(3506,42.4003900,446.9003900,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (3)
  20. CreateObject(3506,9.2998000,502.7002000,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  21. CreateObject(3506,9.7998000,474.2002000,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (5)
  22. CreateObject(3506,11.0996100,446.9003900,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (6)
  23. CreateObject(7505,121.2998000,431.4003900,2.7000000,0.0000000,0.0000000,0.0000000); //object(glfcrsgate3_vgn) (1)
  24. CreateObject(7505,222.5000000,431.4003900,2.7000000,0.0000000,0.0000000,0.0000000); //object(glfcrsgate3_vgn) (2)
  25. CreateObject(7505,299.0996100,353.7998000,2.7000000,0.0000000,0.0000000,90.0000000); //object(glfcrsgate3_vgn) (3)
  26. CreateObject(7505,299.0996100,300.0996100,2.7000000,0.0000000,0.0000000,90.0000000); //object(glfcrsgate3_vgn) (4)
  27. CreateObject(7505,219.5996100,219.7002000,2.7000000,0.0000000,0.0000000,179.9950000); //object(glfcrsgate3_vgn) (5)
  28. CreateObject(7505,125.7002000,219.7002000,2.7000000,0.0000000,0.0000000,179.9950000); //object(glfcrsgate3_vgn) (6)
  29. CreateObject(7505,51.4003900,219.7002000,2.7000000,0.0000000,0.0000000,179.9950000); //object(glfcrsgate3_vgn) (7)
  30. CreateObject(7505,-25.2998000,297.2900400,2.7000000,0.0000000,0.0000000,270.0000000); //object(glfcrsgate3_vgn) (8)
  31. CreateObject(4100,1.2002000,431.7998000,2.9000000,0.0000000,0.0000000,139.9990000); //object(meshfence1_lan) (1)
  32. CreateObject(4100,-12.5000000,431.7998000,2.9000000,0.0000000,0.0000000,139.9990000); //object(meshfence1_lan) (2)
  33. CreateObject(4100,-19.0996100,431.7998000,2.9000000,0.0000000,0.0000000,139.9990000); //object(meshfence1_lan) (3)
  34. CreateObject(4100,-25.7000000,425.1000100,2.9000000,0.0000000,0.0000000,50.0000000); //object(meshfence1_lan) (4)
  35. CreateObject(4100,-25.7001900,411.4003900,2.9000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (5)
  36. CreateObject(4100,-25.7998000,397.7002000,2.9000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (6)
  37. CreateObject(4100,-25.8000000,384.2999900,2.9000000,0.0000000,0.0000000,49.9990000); //object(meshfence1_lan) (7)
  38. CreateObject(7555,208.4003900,332.7002000,4.9000000,0.0000000,0.0000000,0.0000000); //object(bballcpark1) (1)
  39. CreateObject(3603,13.9003900,236.5000000,6.8000000,0.0000000,0.0000000,359.2420000); //object(bevman_law2) (1)
  40. CreateObject(3603,90.7002000,236.5000000,7.0000000,0.0000000,0.0000000,0.0000000); //object(bevman_law2) (3)
  41. CreateObject(3605,144.3999900,281.0000000,7.3000000,0.0000000,0.0000000,90.0000000); //object(bevman3_law2) (1)
  42. CreateObject(3607,130.0996100,236.4003900,7.2000000,0.0000000,0.0000000,0.0000000); //object(bevman2_law2) (1)
  43. CreateObject(3605,144.7000000,319.2999900,7.2000000,0.0000000,0.0000000,90.0000000); //object(bevman3_law2) (1)
  44. CreateObject(3619,87.2998100,295.0996100,4.8000000,0.0000000,0.0000000,359.9950000); //object(nwlaw2husjm4_law2) (4)
  45. CreateObject(3607,90.5000000,414.9003900,7.1000000,0.0000000,0.0000000,179.9950000); //object(bevman2_law2) (1)
  46. CreateObject(3619,55.7000000,295.1000100,4.8000000,0.0000000,0.0000000,359.9950000); //object(nwlaw2husjm4_law2) (4)
  47. CreateObject(9241,283.5996100,235.5000000,2.7000000,0.0000000,0.0000000,359.9950000); //object(copbits_sfn) (2)
  48. CreateObject(6959,278.2002000,405.2002000,1.3000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (5)
  49. CreateObject(6959,278.1000100,366.7999900,1.3000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (6)
  50. CreateObject(1597,24.9003900,305.9003900,3.7000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  51. CreateObject(1597,24.6000000,281.0000000,3.7000000,0.0000000,0.0000000,0.0000000); //object(cntrlrsac1) (2)
  52. CreateObject(1597,61.1000000,268.1000100,3.8000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  53. CreateObject(1597,79.9000000,268.2999900,3.8000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  54. CreateObject(1597,96.5996100,268.5000000,3.7000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  55. CreateObject(1597,41.5000000,267.7999900,3.8000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  56. CreateObject(1597,116.1000000,290.7999900,3.7000000,0.0000000,0.0000000,179.9950000); //object(cntrlrsac1) (2)
  57. CreateObject(1597,116.2000000,316.5000000,3.7000000,0.0000000,0.0000000,179.9950000); //object(cntrlrsac1) (2)
  58. CreateObject(1597,116.2002000,335.9003900,3.7000000,0.0000000,0.0000000,180.5000000); //object(cntrlrsac1) (2)
  59. CreateObject(3603,-7.8000000,335.8999900,7.1000000,0.0000000,0.0000000,268.9950000); //object(bevman_law2) (1)
  60. CreateObject(3603,-6.8000000,374.2999900,7.1000000,0.0000000,0.0000000,269.4950000); //object(bevman_law2) (1)
  61. CreateObject(3619,86.9003900,333.5000000,4.7000000,0.0000000,0.0000000,359.9950000); //object(nwlaw2husjm4_law2) (4)
  62. CreateObject(3619,55.3000000,333.5000000,4.8000000,0.0000000,0.0000000,359.9950000); //object(nwlaw2husjm4_law2) (4)
  63. CreateObject(3603,52.4000000,236.3999900,7.0000000,0.0000000,0.0000000,0.2500000); //object(bevman_law2) (3)
  64. CreateObject(3606,-18.7998000,268.7002000,4.4000000,0.0000000,0.0000000,90.0000000); //object(bevbrkhus1) (2)
  65. CreateObject(3606,-18.5996100,288.0996100,4.5000000,0.0000000,0.0000000,90.0000000); //object(bevbrkhus1) (3)
  66. CreateObject(3606,-18.5000000,307.2002000,4.6000000,0.0000000,0.0000000,90.0000000); //object(bevbrkhus1) (4)
  67. CreateObject(1408,-11.2998000,259.7002000,1.8000000,0.0000000,0.0000000,0.7420000); //object(dyn_f_wood_2) (2)
  68. CreateObject(1408,-5.9003900,259.7002000,1.8000000,0.0000000,0.0000000,0.7420000); //object(dyn_f_wood_2) (3)
  69. CreateObject(1408,-11.2001900,277.7002000,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (4)
  70. CreateObject(1408,-6.0000000,277.7002000,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (5)
  71. CreateObject(1408,-3.2002000,262.4003900,1.8000000,0.0000000,0.0000000,89.9950000); //object(dyn_f_wood_2) (6)
  72. CreateObject(1408,-3.3000000,275.0000000,1.8000000,0.0000000,0.0000000,89.9950000); //object(dyn_f_wood_2) (7)
  73. CreateObject(1408,-11.0000000,297.0996100,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (8)
  74. CreateObject(1408,-5.5996100,297.0996100,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (9)
  75. CreateObject(1408,-3.3000000,291.1000100,1.8000000,0.0000000,0.0000000,90.2420000); //object(dyn_f_wood_2) (10)
  76. CreateObject(1408,-3.3000000,280.5000000,1.8000000,0.0000000,0.0000000,90.2420000); //object(dyn_f_wood_2) (11)
  77. CreateObject(1408,-3.2998000,285.9003900,1.8000000,0.0000000,0.0000000,90.2420000); //object(dyn_f_wood_2) (12)
  78. CreateObject(1408,-3.0000000,299.7999900,1.8000000,0.0000000,0.0000000,90.2420000); //object(dyn_f_wood_2) (13)
  79. CreateObject(1408,-3.0000000,305.2002000,1.8000000,0.0000000,0.0000000,90.2420000); //object(dyn_f_wood_2) (14)
  80. CreateObject(1408,-11.2000000,316.2999900,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (16)
  81. CreateObject(1408,-5.7998000,316.2998000,1.8000000,0.0000000,0.0000000,179.7420000); //object(dyn_f_wood_2) (17)
  82. CreateObject(1408,40.3000000,340.2999900,1.9000000,0.0000000,0.0000000,270.9920000); //object(dyn_f_wood_2) (19)
  83. CreateObject(1408,40.2002000,345.5000000,1.8000000,0.0000000,0.0000000,270.9890000); //object(dyn_f_wood_2) (20)
  84. CreateObject(1408,70.7000000,340.2999900,1.9000000,0.0000000,0.0000000,88.4890000); //object(dyn_f_wood_2) (21)
  85. CreateObject(1408,70.7998100,345.5000000,1.9000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (22)
  86. CreateObject(1408,68.3000000,348.2999900,1.9000000,0.0000000,0.0000000,180.2340000); //object(dyn_f_wood_2) (23)
  87. CreateObject(1408,63.0996100,348.2998000,1.9000000,0.0000000,0.0000000,180.2310000); //object(dyn_f_wood_2) (24)
  88. CreateObject(1408,57.9000000,348.2999900,1.9000000,0.0000000,0.0000000,180.2310000); //object(dyn_f_wood_2) (25)
  89. CreateObject(1408,52.7002000,348.2998000,1.9000000,0.0000000,0.0000000,180.2310000); //object(dyn_f_wood_2) (26)
  90. CreateObject(1408,102.5000000,340.7002000,1.9000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (27)
  91. CreateObject(1408,102.7000000,345.8999900,1.9000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (28)
  92. CreateObject(1408,100.1000000,348.6000100,1.8000000,0.0000000,0.0000000,178.2310000); //object(dyn_f_wood_2) (29)
  93. CreateObject(1408,94.9000000,348.7000100,1.7000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (30)
  94. CreateObject(1408,89.7000000,348.8999900,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (31)
  95. CreateObject(1408,84.5000000,349.1000100,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (32)
  96. CreateObject(1408,102.7998000,302.2002000,1.8000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (33)
  97. CreateObject(1408,102.9000000,307.3999900,1.8000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (34)
  98. CreateObject(1408,71.3000000,302.3999900,1.9000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (35)
  99. CreateObject(1408,71.5000000,307.6000100,1.9000000,0.0000000,0.0000000,88.4840000); //object(dyn_f_wood_2) (36)
  100. CreateObject(1408,40.6000000,302.3999900,1.8000000,0.0000000,0.0000000,270.7340000); //object(dyn_f_wood_2) (37)
  101. CreateObject(1408,40.5000000,307.6000100,1.8000000,0.0000000,0.0000000,270.7310000); //object(dyn_f_wood_2) (38)
  102. CreateObject(1408,100.2000000,310.2000100,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (39)
  103. CreateObject(1408,95.0000000,310.3999900,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (40)
  104. CreateObject(1408,89.8000000,310.5000000,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (41)
  105. CreateObject(1408,84.6000000,310.7000100,1.8000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (43)
  106. CreateObject(1408,68.9000000,310.3999900,1.9000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (44)
  107. CreateObject(1408,63.7000000,310.6000100,1.9000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (45)
  108. CreateObject(1408,58.4000000,310.7999900,1.9000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (46)
  109. CreateObject(1408,53.2002000,310.9003900,1.9000000,0.0000000,0.0000000,178.2260000); //object(dyn_f_wood_2) (47)
  110. CreateObject(1896,274.7002000,309.4003900,2.2000000,0.0000000,0.0000000,270.0000000); //object(wheel_table) (2)
  111. CreateObject(9241,283.2002000,266.2002000,2.5000000,0.0000000,0.0000000,359.9840000); //object(copbits_sfn) (2)
  112. CreateObject(9241,240.7000000,260.1000100,8.8000000,0.0000000,0.0000000,269.9840000); //object(copbits_sfn) (2)
  113. CreateObject(9131,297.7002000,331.7998000,2.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
  114. CreateObject(9131,297.7000100,331.7999900,4.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  115. CreateObject(9131,297.7000100,331.7999900,6.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (3)
  116. CreateObject(9339,297.5996100,319.0996100,1.9000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (1)
  117. CreateObject(9339,297.5996100,319.0996100,3.3000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (2)
  118. CreateObject(9339,297.6000100,319.1000100,4.7000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (3)
  119. CreateObject(9339,297.6000100,319.1000100,6.1000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (4)
  120. CreateObject(9339,297.6000100,319.1000100,7.2000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (5)
  121. CreateObject(9131,297.4003900,305.7002000,2.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (20)
  122. CreateObject(9131,297.3999900,305.7000100,4.6000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (21)
  123. CreateObject(9131,297.3999900,305.7000100,6.5000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (22)
  124. CreateObject(9339,284.7002000,305.7002000,1.9000000,0.0000000,0.0000000,89.2420000); //object(sfnvilla001_cm) (7)
  125. CreateObject(9339,284.7002000,305.7002000,3.3000000,0.0000000,0.0000000,89.2420000); //object(sfnvilla001_cm) (8)
  126. CreateObject(9339,284.7002000,305.7002000,4.7000000,0.0000000,0.0000000,89.2420000); //object(sfnvilla001_cm) (9)
  127. CreateObject(9339,284.7000100,305.7000100,6.1000000,0.0000000,0.0000000,89.2470000); //object(sfnvilla001_cm) (10)
  128. CreateObject(9339,284.7002000,305.7002000,7.2000000,0.0000000,0.0000000,89.2420000); //object(sfnvilla001_cm) (11)
  129. CreateObject(9131,271.7000100,305.8999900,2.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (23)
  130. CreateObject(9131,271.7000100,305.8999900,4.6000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (24)
  131. CreateObject(9131,271.7000100,305.8999900,6.8000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (25)
  132. CreateObject(9339,271.5996100,318.5996100,1.9000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (12)
  133. CreateObject(9339,271.5000000,318.5996100,7.1000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (14)
  134. CreateObject(1649,271.5000000,308.0000000,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (1)
  135. CreateObject(1649,271.5000000,312.4003900,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (2)
  136. CreateObject(1649,271.5000000,316.7998000,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (3)
  137. CreateObject(1649,271.5000000,321.2000100,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (4)
  138. CreateObject(1649,271.5000000,325.5996100,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (5)
  139. CreateObject(1649,271.5000000,329.8999900,4.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (6)
  140. CreateObject(9131,271.7000100,331.8999900,2.3000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (26)
  141. CreateObject(9131,271.7002000,331.9003900,4.4000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (27)
  142. CreateObject(9131,271.7000100,331.8999900,6.6000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (28)
  143. CreateObject(1649,284.5996100,332.0000000,6.2000000,0.0000000,0.0000000,358.9950000); //object(wglasssmash) (7)
  144. CreateObject(9339,296.7002000,332.0996100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  145. CreateObject(9339,271.5000000,318.7999900,6.1000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (32)
  146. CreateObject(9339,295.5000000,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  147. CreateObject(9339,294.2000100,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  148. CreateObject(9339,292.8999900,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  149. CreateObject(9339,291.6000100,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  150. CreateObject(9339,290.2999900,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  151. CreateObject(9339,288.8999900,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  152. CreateObject(9339,287.5000000,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  153. CreateObject(9339,286.1000100,332.1000100,-8.5000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  154. CreateObject(9339,284.7000100,332.1000100,-8.5000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  155. CreateObject(9339,283.2999900,332.1000100,-8.5000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  156. CreateObject(9339,281.8999900,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  157. CreateObject(9339,280.5000000,332.1000100,-8.4000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  158. CreateObject(1649,279.2002000,332.0996100,6.2000000,0.0000000,0.0000000,359.7420000); //object(wglasssmash) (7)
  159. CreateObject(9339,279.1000100,332.1000100,-8.4000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  160. CreateObject(9339,277.7000100,332.1000100,-8.4000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  161. CreateObject(9339,276.2999900,332.1000100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  162. CreateObject(9339,274.9003900,332.0996100,-5.2000000,90.0000000,0.2530000,88.9840000); //object(sfnvilla001_cm) (31)
  163. CreateObject(9339,284.6000100,331.6000100,7.7000000,0.0000000,90.0000000,89.4920000); //object(sfnvilla001_cm) (11)
  164. CreateObject(9339,284.6000100,330.2999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  165. CreateObject(9339,284.6000100,328.8999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  166. CreateObject(9339,284.6000100,327.8999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  167. CreateObject(9339,284.6000100,326.6000100,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  168. CreateObject(9339,284.6000100,325.2999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  169. CreateObject(9339,284.6000100,324.0000000,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  170. CreateObject(9339,284.5996100,322.7002000,7.7000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  171. CreateObject(9339,284.6000100,321.5000000,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  172. CreateObject(9339,284.6000100,320.2999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  173. CreateObject(9339,284.6000100,319.1000100,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  174. CreateObject(9339,284.6000100,317.7999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  175. CreateObject(9339,284.6000100,316.3999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  176. CreateObject(9339,284.6000100,315.1000100,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  177. CreateObject(9339,284.6000100,313.8999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  178. CreateObject(9339,284.6000100,312.6000100,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  179. CreateObject(9339,284.5996100,311.2002000,7.7000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  180. CreateObject(9339,284.5996100,309.7998000,7.7000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  181. CreateObject(9339,284.6000100,308.5000000,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  182. CreateObject(9339,284.6000100,307.2999900,7.7000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  183. CreateObject(9339,284.6000100,306.2999900,7.7000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  184. CreateObject(3819,283.7998000,428.0996100,2.1000000,0.0000000,0.0000000,89.9950000); //object(bleacher_sfsx) (1)
  185. CreateObject(3819,268.0000000,428.2002000,2.3000000,0.0000000,0.0000000,89.9950000); //object(bleacher_sfsx) (2)
  186. CreateObject(9339,284.7000100,306.5000000,1.1000000,0.0000000,90.0000000,89.4920000); //object(sfnvilla001_cm) (11)
  187. CreateObject(9339,284.7000100,307.8999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  188. CreateObject(9339,284.7000100,309.2999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  189. CreateObject(9339,284.7000100,310.6000100,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  190. CreateObject(9339,284.5000000,311.8999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  191. CreateObject(9339,284.7000100,313.2999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  192. CreateObject(9339,284.5000000,314.7002000,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  193. CreateObject(9339,284.7998000,316.0996100,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  194. CreateObject(9339,284.5000000,317.3999900,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  195. CreateObject(9339,284.7002000,318.7998000,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  196. CreateObject(9339,284.7002000,320.2002000,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  197. CreateObject(9339,284.6000100,321.6000100,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  198. CreateObject(9339,284.7999900,323.0000000,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  199. CreateObject(9339,284.7000100,324.3999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  200. CreateObject(9339,284.6000100,325.7999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  201. CreateObject(9339,284.7002000,327.2002000,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  202. CreateObject(9339,284.7998000,328.5996100,1.1000000,0.0000000,90.0000000,89.4840000); //object(sfnvilla001_cm) (11)
  203. CreateObject(9339,284.7999900,330.0000000,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  204. CreateObject(9339,284.6000100,331.3999900,1.1000000,0.0000000,90.0000000,89.4890000); //object(sfnvilla001_cm) (11)
  205. CreateObject(1896,274.7000100,312.7000100,2.2000000,0.0000000,0.0000000,270.0000000); //object(wheel_table) (2)
  206. CreateObject(1896,274.7000100,315.5000000,2.2000000,0.0000000,0.0000000,270.0000000); //object(wheel_table) (2)
  207. CreateObject(14651,274.4003900,322.7002000,3.5000000,0.0000000,0.0000000,181.7360000); //object(trukstp05) (2)
  208. CreateObject(1736,290.4003900,331.5996100,4.9000000,0.0000000,0.0000000,0.0000000); //object(cj_stags_head) (1)
  209. CreateObject(1723,285.5996100,330.4003900,1.2000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (1)
  210. CreateObject(1723,290.2002000,330.5996100,1.2000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (2)
  211. CreateObject(1723,294.5000000,330.6000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (3)
  212. CreateObject(1724,296.7002000,325.7998000,1.2000000,0.0000000,0.0000000,270.0000000); //object(mrk_seating1b) (1)
  213. CreateObject(1824,279.7998000,308.0996100,1.8000000,0.0000000,0.0000000,0.0000000); //object(craps_table) (1)
  214. CreateObject(1827,286.3999900,328.2999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (1)
  215. CreateObject(1827,291.2000100,328.2999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (2)
  216. CreateObject(1827,295.7000100,328.3999900,0.9000000,0.0000000,0.0000000,0.0000000); //object(man_sdr_tables) (3)
  217. CreateObject(18090,291.2999900,307.5000000,3.6000000,0.0000000,0.0000000,268.4950000); //object(bar_bar1) (1)
  218. CreateObject(3506,43.1000000,432.7999900,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (3)
  219. CreateObject(3603,-6.2000000,412.7000100,7.1000000,0.0000000,0.0000000,269.4950000); //object(bevman_law2) (1)
  220. CreateObject(3506,24.9000000,427.2999900,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  221. CreateObject(3506,25.1000000,415.1000100,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  222. CreateObject(3506,25.2000000,402.7999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  223. CreateObject(3506,25.0000000,389.0000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  224. CreateObject(3506,24.7000000,368.6000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  225. CreateObject(3506,25.0000000,353.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  226. CreateObject(3506,24.9000000,342.6000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  227. CreateObject(3606,-14.6000000,234.8999900,4.4000000,0.0000000,0.0000000,179.5000000); //object(bevbrkhus1) (2)
  228. CreateObject(1251,258.1000100,405.1000100,4.9000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (2)
  229. CreateObject(1251,258.1000100,401.7999900,1.4000000,89.7500000,0.0000000,0.0000000); //object(smashbar) (10)
  230. CreateObject(1251,258.1000100,408.3999900,1.5000000,89.7470000,0.0000000,0.0000000); //object(smashbar) (11)
  231. CreateObject(1251,297.0000000,404.3999900,5.0000000,0.0000000,0.0000000,0.0000000); //object(smashbar) (12)
  232. CreateObject(1251,297.0000000,407.7999900,1.6000000,89.7470000,0.0000000,0.0000000); //object(smashbar) (13)
  233. CreateObject(1251,297.0000000,401.0996100,1.5000000,89.7420000,0.0000000,0.0000000); //object(smashbar) (14)
  234. CreateObject(3496,298.3999900,364.1000100,0.9000000,0.0000000,0.0000000,89.5000000); //object(vgsxrefbballnet) (2)
  235. CreateObject(3496,259.3999900,364.2999900,1.0000000,0.0000000,0.0000000,270.0000000); //object(vgsxrefbballnet) (3)
  236. CreateObject(1653,262.9003900,347.5996100,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (1)
  237. CreateObject(1653,275.7002000,347.5996100,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (2)
  238. CreateObject(1653,288.5000000,347.5996100,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (3)
  239. CreateObject(3506,49.3000000,367.7000100,1.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  240. CreateObject(3506,60.9000000,368.2999900,1.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  241. CreateObject(3506,76.3000000,367.8999900,1.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  242. CreateObject(3506,87.6000000,367.8999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  243. CreateObject(3506,100.6000000,367.1000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  244. CreateObject(3506,112.0000000,366.7000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  245. CreateObject(1597,24.5000000,348.2000100,3.7000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  246. CreateObject(1597,24.5000000,361.5000000,3.8000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  247. CreateObject(1597,24.7000000,378.2000100,3.8000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  248. CreateObject(1597,24.9000000,396.0000000,3.8000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  249. CreateObject(1597,24.8000000,409.0000000,3.8000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  250. CreateObject(1597,25.0000000,420.8999900,3.8000000,0.0000000,0.0000000,359.7420000); //object(cntrlrsac1) (2)
  251. CreateObject(3506,10.6000000,527.7999900,3.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  252. CreateObject(3506,15.4000000,543.5000000,5.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  253. CreateObject(3506,20.2000000,558.7000100,7.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  254. CreateObject(3506,24.1000000,571.5999800,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  255. CreateObject(3506,27.5000000,585.4000200,7.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  256. CreateObject(3506,42.7998100,529.7998000,3.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  257. CreateObject(3506,46.5000000,538.2999900,4.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  258. CreateObject(3506,50.4000000,548.4000200,5.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  259. CreateObject(3506,55.8000000,559.0000000,5.8000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  260. CreateObject(3506,62.0000000,570.2999900,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  261. CreateObject(3506,33.2998100,597.5000000,7.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  262. CreateObject(3506,67.7998100,581.2998000,7.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  263. CreateObject(3506,24.9000000,313.2999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  264. CreateObject(3506,25.1000000,294.7999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  265. CreateObject(3506,25.0000000,267.2999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  266. CreateObject(3506,52.7000000,267.7000100,1.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  267. CreateObject(3506,69.2000000,267.7999900,1.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  268. CreateObject(3506,88.2000000,268.2999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  269. CreateObject(3506,116.1000000,268.3999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  270. CreateObject(3506,116.1000000,303.1000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  271. CreateObject(3506,115.8000000,325.5000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  272. CreateObject(3506,115.7000000,345.2000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  273. CreateObject(1670,286.4003900,328.0996100,1.8000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1)
  274. CreateObject(1670,291.0000000,328.2998000,1.6000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (2)
  275. CreateObject(1670,295.7000100,328.5000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (3)
  276. CreateObject(1543,288.5000000,306.2999900,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
  277. CreateObject(1543,288.7002000,306.0996100,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (2)
  278. CreateObject(1543,290.2002000,306.0000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (3)
  279. CreateObject(1543,291.0000000,306.0000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (4)
  280. CreateObject(1543,291.7002000,305.9003900,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (5)
  281. CreateObject(1543,292.2998000,306.0000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (6)
  282. CreateObject(1544,294.1000100,305.8999900,3.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (1)
  283. CreateObject(1544,294.1000100,305.7999900,3.8000000,0.0000000,0.0000000,358.0000000); //object(cj_beer_b_1) (2)
  284. CreateObject(1544,292.2999900,306.1000100,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (3)
  285. CreateObject(1544,291.5000000,306.2000100,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (4)
  286. CreateObject(1544,291.0000000,306.0000000,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (5)
  287. CreateObject(1544,290.2999900,306.2000100,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (6)
  288. CreateObject(1544,288.6000100,306.2999900,3.8000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_1) (7)
  289. CreateObject(2785,297.0996100,321.7002000,2.1000000,0.0000000,0.0000000,273.9990000); //object(cj_slot_bank) (1)
  290. CreateObject(2783,297.2998000,315.7998000,1.8000000,0.0000000,0.0000000,270.0000000); //object(cj_bandit_6) (1)
  291. CreateObject(2872,296.8999900,316.3999900,1.2000000,0.0000000,0.0000000,270.0000000); //object(cj_coin_op_3) (1)
  292. CreateObject(2872,296.8999900,315.3999900,1.2000000,0.0000000,0.0000000,270.0000000); //object(cj_coin_op_3) (2)
  293. CreateObject(2872,296.8999900,311.3999900,1.2000000,0.0000000,0.0000000,270.0000000); //object(cj_coin_op_3) (3)
  294. CreateObject(3106,275.2002000,323.4003900,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (1)
  295. CreateObject(3106,275.2998000,323.2998000,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (2)
  296. CreateObject(3106,275.2999900,323.2000100,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (4)
  297. CreateObject(3106,275.2002000,323.2002000,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (5)
  298. CreateObject(3106,275.0996100,323.2002000,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (6)
  299. CreateObject(3106,275.2000100,323.2999900,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (7)
  300. CreateObject(3106,275.1000100,323.2999900,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolball8) (8)
  301. CreateObject(3004,274.5996100,322.0000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(k_poolq2) (1)
  302. CreateObject(1653,263.0000000,421.8999900,1.9000000,0.0000000,0.0000000,359.2470000); //object(fencehaitism) (7)
  303. CreateObject(1653,275.7999900,421.7000100,1.9000000,0.0000000,0.0000000,359.2470000); //object(fencehaitism) (8)
  304. CreateObject(1653,288.5000000,421.5000000,1.9000000,0.0000000,0.0000000,359.2420000); //object(fencehaitism) (9)
  305. CreateObject(3506,160.8999900,231.8999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  306. CreateObject(1597,172.5000000,232.3999900,3.8000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  307. CreateObject(3506,184.7000000,232.2000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  308. CreateObject(1597,196.5000000,232.5000000,3.8000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  309. CreateObject(3506,207.6000100,232.3999900,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  310. CreateObject(1597,226.0000000,232.7000000,3.9000000,0.0000000,0.0000000,270.5000000); //object(cntrlrsac1) (2)
  311. CreateObject(3506,240.7000000,232.8000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  312. CreateObject(9241,207.7000000,259.1000100,8.5000000,0.0000000,0.0000000,269.9780000); //object(copbits_sfn) (2)
  313. CreateObject(9241,177.8000000,259.2000100,8.7000000,0.0000000,0.0000000,269.9780000); //object(copbits_sfn) (2)
  314. CreateObject(3506,116.3000000,281.6000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (2)
  315. CreateObject(3606,58.3000000,424.8999900,4.3000000,0.0000000,0.0000000,0.0000000); //object(bevbrkhus1) (4)
  316. CreateObject(1408,69.5000000,407.6000100,1.9000000,0.0000000,0.0000000,0.2310000); //object(dyn_f_wood_2) (26)
  317. CreateObject(1408,64.3000000,407.6000100,1.9000000,0.0000000,0.0000000,0.2310000); //object(dyn_f_wood_2) (26)
  318. CreateObject(1408,56.0000000,407.7000100,1.9000000,0.0000000,0.0000000,0.2310000); //object(dyn_f_wood_2) (26)
  319. CreateObject(1408,51.6000000,407.7000100,1.9000000,0.0000000,0.0000000,0.2310000); //object(dyn_f_wood_2) (26)
  320. CreateObject(1408,49.0000000,410.2999900,1.9000000,0.0000000,0.0000000,270.2310000); //object(dyn_f_wood_2) (26)
  321. CreateObject(1408,48.9000000,415.5000000,1.9000000,0.0000000,0.0000000,270.2310000); //object(dyn_f_wood_2) (26)
  322. CreateObject(1597,106.2000000,366.7999900,3.8000000,0.0000000,0.0000000,90.5000000); //object(cntrlrsac1) (2)
  323. CreateObject(1597,93.9000000,367.6000100,3.8000000,0.0000000,0.0000000,90.4940000); //object(cntrlrsac1) (2)
  324. CreateObject(1597,82.0000000,367.7000100,3.8000000,0.0000000,0.0000000,90.4940000); //object(cntrlrsac1) (2)
  325. CreateObject(1597,69.2000000,367.5000000,3.9000000,0.0000000,0.0000000,90.4940000); //object(cntrlrsac1) (2)
  326. CreateObject(1597,55.3000000,367.6000100,3.9000000,0.0000000,0.0000000,90.4940000); //object(cntrlrsac1) (2)
  327. CreateObject(1723,281.5000000,330.2000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating1) (1)
  328. CreateObject(1583,275.0000000,332.2999900,3.8000000,0.0000000,0.0000000,0.0000000); //object(tar_gun2) (1)
  329. CreateObject(1583,283.2998000,305.9003900,2.1000000,0.0000000,0.0000000,0.0000000); //object(tar_gun2) (2)
  330. CreateObject(1584,285.5000000,305.8999900,2.2000000,0.0000000,0.0000000,0.0000000); //object(tar_gun1) (1)
  331. CreateObject(1584,276.3999900,332.2999900,3.7000000,0.0000000,0.0000000,0.0000000); //object(tar_gun1) (2)
  332. CreateObject(1583,275.8999900,305.7000100,4.7000000,0.0000000,0.0000000,0.0000000); //object(tar_gun2) (3)
  333. CreateObject(1584,277.3999900,305.7000100,4.7000000,0.0000000,0.0000000,0.0000000); //object(tar_gun1) (3)
  334. CreateObject(3506,36.9000000,608.0999800,7.0000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  335. CreateObject(3506,40.8000000,616.5999800,6.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  336. CreateObject(3506,46.4000000,626.2999900,6.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  337. CreateObject(3506,72.0000000,588.2999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  338. CreateObject(3506,78.2000000,596.7999900,7.1000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  339. CreateObject(3506,83.4000000,604.4000200,7.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  340. CreateObject(3506,89.4000000,613.4000200,7.3000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  341. CreateObject(3506,96.0000000,624.0999800,7.4000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  342. CreateObject(2872,297.0000000,310.6000100,1.2000000,0.0000000,0.0000000,270.0000000); //object(cj_coin_op_3) (3)
  343. CreateObject(2872,272.7999900,317.5000000,1.2000000,0.0000000,0.0000000,90.0000000); //object(cj_coin_op_3) (3)
  344. CreateObject(1723,282.8999900,310.6000100,1.2000000,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (2)
  345. CreateObject(1723,282.8999900,315.1000100,1.2000000,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (2)
  346. CreateObject(1723,282.8999900,319.2999900,1.2000000,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (2)
  347. CreateObject(1723,282.8999900,323.7000100,1.2000000,0.0000000,0.0000000,90.0000000); //object(mrk_seating1) (2)
  348. CreateObject(3607,128.8999900,414.6000100,7.2000000,0.0000000,0.0000000,179.9950000); //object(bevman2_law2) (1)
  349. CreateObject(3607,167.3000000,414.5000000,7.2000000,0.0000000,0.0000000,179.9950000); //object(bevman2_law2) (1)
  350. CreateObject(980,17.3000000,432.0000000,3.9000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
  351. CreateObject(980,33.6000000,432.1000100,3.9000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (2)
  352. CreateObject(3506,40.2000000,521.9000200,1.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  353. CreateObject(3506,39.8000000,516.7000100,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  354. CreateObject(3506,10.0000000,520.5999800,1.6000000,0.0000000,0.0000000,0.0000000); //object(vgsn_nitree_y02) (4)
  355. CreateObject(980,33.3000000,508.2000100,3.9000000,0.0000000,0.0000000,2.0000000); //object(airportgate) (3)
  356. CreateObject(980,16.2000000,508.2000100,3.9000000,0.0000000,0.0000000,2.0000000); //object(airportgate) (4)
  357. CreateObject(3605,144.8000000,357.6000100,7.2000000,0.0000000,0.0000000,90.0000000); //object(bevman3_law2) (1)
  358. CreateObject(1653,262.8999900,380.2999900,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (1)
  359. CreateObject(1653,275.7000100,380.2999900,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (1)
  360. CreateObject(1653,288.5000000,380.2000100,1.9000000,0.0000000,0.0000000,0.0000000); //object(fencehaitism) (1)
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