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jdinap11

spectateHL

May 13th, 2013
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  1. //spectateHL CFG File
  2.  
  3. //SET UP HERE WHICH PLAYERS ARE IN WHICH SPOTS: for blu
  4. //the tournament hud starts at the bottom from 0
  5. //for HL, it's 0-8 counting from the bottom
  6. //only change the second number, the first is the team
  7.  
  8. alias bluScout "spec_player_ex 3 5"
  9. alias bluSolly "spec_player_ex 3 7"
  10. alias bluPyro "spec_player_ex 3 3"
  11. alias bluDemo "spec_player_ex 3 8"
  12. alias bluHeavy "spec_player_ex 3 1"
  13. alias bluEngy "spec_player_ex 3 2"
  14. alias bluMedic "spec_player_ex 3 0"
  15. alias bluSniper "spec_player_ex 3 6"
  16. alias bluSpy "spec_player_ex 3 4"
  17.  
  18.  
  19. //SET UP HERE WHICH PLAYERS ARE IN WHICH SPOTS: for red
  20. //the tournament hud starts at the bottom from 0
  21. //for HL, it's 0-8 counting from the bottom
  22. //only change the second number, the first is the team
  23.  
  24. alias redScout "spec_player_ex 2 4"
  25. alias redSolly "spec_player_ex 2 3"
  26. alias redPyro "spec_player_ex 2 2"
  27. alias redDemo "spec_player_ex 2 6"
  28. alias redHeavy "spec_player_ex 2 1"
  29. alias redEngy "spec_player_ex 2 0"
  30. alias redMedic "spec_player_ex 2 8"
  31. alias redSniper "spec_player_ex 2 5"
  32. alias redSpy "spec_player_ex 2 7"
  33.  
  34.  
  35. //alias for the blu binds
  36. //feel free to change what each class is bound to
  37. //or even separate the teams.
  38. //I find it easiest to have them bound 1-9 on the numPad
  39. alias bluScoutB "bind KP_END bluScout"
  40. alias bluSollyB "bind KP_DOWNARROW bluSolly"
  41. alias bluPyroB "bind KP_PGDN bluPyro"
  42. alias bluDemoB "bind KP_LEFTARROW bluDemo"
  43. alias bluHeavyB "bind KP_5 bluHeavy"
  44. alias bluEngyB "bind KP_RIGHTARROW bluEngy"
  45. alias bluMedicB "bind KP_HOME bluMedic"
  46. alias bluSniperB "bind KP_UPARROW bluSniper"
  47. alias bluSpyB "bind KP_PGUP bluSpy"
  48.  
  49. //alias for the red binds
  50. //feel free to change what each class is bound to
  51. //or even separate the teams.
  52. //I find it easiest to have them bound 1-9 on the numPad when shift is held
  53. alias redScoutB "bind KP_END redScout"
  54. alias redSollyB "bind KP_DOWNARROW redSolly"
  55. alias redPyroB "bind KP_PGDN redPyro"
  56. alias redDemoB "bind KP_LEFTARROW redDemo"
  57. alias redHeavyB "bind KP_5 redHeavy"
  58. alias redEngyB "bind KP_RIGHTARROW redEngy"
  59. alias redMedicB "bind KP_HOME redMedic"
  60. alias redSniperB "bind KP_UPARROW redSniper"
  61. alias redSpyB "bind KP_PGUP redSpy"
  62.  
  63.  
  64. //combines each teams binds into one alias
  65.  
  66. alias playersBlu "bluScoutB;bluSollyB;bluPyroB;bluDemoB;bluHeavyB;bluEngyB;bluMedicB;bluSniperB;bluSpyB"
  67.  
  68. alias playersRed "redScoutB;redSollyB;redPyroB;redDemoB;redHeavyB;redEngyB;redMedicB;redSniperB;redSpyB"
  69.  
  70. //sets the blu and red binds to a modifyer
  71. alias +playersBind "playersRed"
  72. alias -playersBind "playersBlu"
  73.  
  74. //binds the normal keys to WSAD to make
  75. //3rd person spectate possible
  76. bind W +forward
  77. bind S +back
  78. bind A +moveleft
  79. bind D +moveright
  80. bind Y say
  81. bind U say_team
  82. bind O demoui
  83. bind P hud_reloadscheme
  84. bind E +movedown
  85. bind Q +moveup
  86.  
  87.  
  88. //binds shift to the modifyer between teams
  89. //can be changed to whatever you would like
  90. bind SHIFT +playersBind
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