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- 2016-04-19 13:47:48.876 - Thread: 1 -> Log Started
- 2016-04-19 13:47:48.878 - Thread: 1 -> Timezone (local - UTC): 1h
- 2016-04-19 13:47:48.878 - Thread: 1 -> App Version: 01_130_012
- 2016-04-19 13:47:48.878 - Thread: 1 -> Steam build: Always true
- 2016-04-19 13:47:48.878 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.ProcessorCount: 4
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10240.0
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.CommandLine: "D:\mine\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.Version: 4.0.30319.42000
- 2016-04-19 13:47:48.879 - Thread: 1 -> Environment.CurrentDirectory: D:\mine\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2016-04-19 13:47:48.879 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-04-19 13:47:48.879 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-04-19 13:47:48.879 - Thread: 1 -> IntPtr.Size: 8
- 2016-04-19 13:47:48.879 - Thread: 1 -> Default Culture: en-GB
- 2016-04-19 13:47:48.879 - Thread: 1 -> Default UI Culture: en-GB
- 2016-04-19 13:47:48.879 - Thread: 1 -> IsAdmin: False
- 2016-04-19 13:47:48.885 - Thread: 1 -> MyConfig.Load() - START
- 2016-04-19 13:47:48.888 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-04-19 13:47:48.919 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-04-19 13:47:48.919 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-04-19 13:47:48.919 - Thread: 1 -> MusicVolume: 0.02258609
- 2016-04-19 13:47:48.919 - Thread: 1 -> GameVolume: 1
- 2016-04-19 13:47:48.919 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-04-19 13:47:48.919 - Thread: 1 -> Language: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-04-19 13:47:48.919 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-04-19 13:47:48.919 - Thread: 1 -> FirstTimeRun: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> VideoAdapter: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> ScreenWidth: 1600
- 2016-04-19 13:47:48.919 - Thread: 1 -> ScreenHeight: 900
- 2016-04-19 13:47:48.919 - Thread: 1 -> RefreshRate: 60
- 2016-04-19 13:47:48.919 - Thread: 1 -> WindowMode: 2
- 2016-04-19 13:47:48.919 - Thread: 1 -> VerticalSync: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> HardwareCursor: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> RenderQuality: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> FieldOfView: 60
- 2016-04-19 13:47:48.919 - Thread: 1 -> RenderInterpolation: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> GrassDensity: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> VoxelQuality: 3
- 2016-04-19 13:47:48.919 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> VoiceChatVolume: 1
- 2016-04-19 13:47:48.919 - Thread: 1 -> HudWarnings: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> VoiceChat: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> ShadowMapResolution: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> AnisotropicFiltering: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> CubeBuilderBuildingMode: 2
- 2016-04-19 13:47:48.919 - Thread: 1 -> ControlsHints: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> RotationHints: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> ShowCrosshair: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> DisableHeadbob: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> CompressSaveGames: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> UiTransparency: 1
- 2016-04-19 13:47:48.919 - Thread: 1 -> UiBkTransparency: 1
- 2016-04-19 13:47:48.919 - Thread: 1 -> Tonemapping: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> FoliageDetails: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> MinimalHud: False
- 2016-04-19 13:47:48.919 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-04-19 13:47:48.919 - Thread: 1 -> AntialiasingMode: 0
- 2016-04-19 13:47:48.919 - Thread: 1 -> TextureQuality: 0
- 2016-04-19 13:47:48.921 - Thread: 1 -> MyConfig.Load() - END
- 2016-04-19 13:47:48.923 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-04-19 13:47:49.421 - Thread: 1 -> WMI {
- 2016-04-19 13:47:49.433 - Thread: 1 -> {
- 2016-04-19 13:47:49.434 - Thread: 1 -> Caption = Intel(R) HD Graphics 5500
- 2016-04-19 13:47:49.434 - Thread: 1 -> AdapterRam = 1073741824
- 2016-04-19 13:47:49.434 - Thread: 1 -> DriverVersion = 10.18.15.4256
- 2016-04-19 13:47:49.434 - Thread: 1 -> DriverDate = 20150717000000.000000-000
- 2016-04-19 13:47:49.434 - Thread: 1 -> Description = Intel(R) HD Graphics 5500
- 2016-04-19 13:47:49.434 - Thread: 1 -> DeviceID = VideoController1
- 2016-04-19 13:47:49.434 - Thread: 1 -> Name = Intel(R) HD Graphics 5500
- 2016-04-19 13:47:49.434 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
- 2016-04-19 13:47:49.434 - Thread: 1 -> VideoArchitecture = 5
- 2016-04-19 13:47:49.434 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_1616&SUBSYS_502117AA&REV_09\3&33FD14CA&0&10
- 2016-04-19 13:47:49.434 - Thread: 1 -> InstalledDisplayDrivers = igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll,igdumdim32,igd10iumd32,igd10iumd32,igd12umd32
- 2016-04-19 13:47:49.434 - Thread: 1 -> }
- 2016-04-19 13:47:49.434 - Thread: 1 -> {
- 2016-04-19 13:47:49.435 - Thread: 1 -> Caption = AMD Radeon R7 M265 Series
- 2016-04-19 13:47:49.435 - Thread: 1 -> AdapterRam = 2147483648
- 2016-04-19 13:47:49.435 - Thread: 1 -> DriverVersion = 16.150.2211.0
- 2016-04-19 13:47:49.435 - Thread: 1 -> DriverDate = 20160321000000.000000-000
- 2016-04-19 13:47:49.435 - Thread: 1 -> Description = AMD Radeon R7 M265 Series
- 2016-04-19 13:47:49.435 - Thread: 1 -> DeviceID = VideoController2
- 2016-04-19 13:47:49.435 - Thread: 1 -> Name = AMD Radeon R7 M265 Series
- 2016-04-19 13:47:49.435 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x6604)
- 2016-04-19 13:47:49.435 - Thread: 1 -> VideoArchitecture = 5
- 2016-04-19 13:47:49.435 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_6604&SUBSYS_502117AA&REV_00\4&992B1C6&0&00E4
- 2016-04-19 13:47:49.435 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
- 2016-04-19 13:47:49.435 - Thread: 1 -> }
- 2016-04-19 13:47:49.435 - Thread: 1 -> }
- 2016-04-19 13:47:49.602 - Thread: 1 -> Steam.IsActive: True
- 2016-04-19 13:47:49.603 - Thread: 1 -> Steam.IsOnline: True
- 2016-04-19 13:47:49.603 - Thread: 1 -> Steam.OwnsGame: True
- 2016-04-19 13:47:49.603 - Thread: 1 -> Steam.UserId: 76561197970404749
- 2016-04-19 13:47:49.603 - Thread: 1 -> Steam.UserName: Jim
- 2016-04-19 13:47:49.603 - Thread: 1 -> Steam.Branch:
- 2016-04-19 13:47:49.603 - Thread: 1 -> Build date: 2016-04-15 05:18
- 2016-04-19 13:47:49.603 - Thread: 1 -> Build version: 0.1.5949.31159
- 2016-04-19 13:47:49.671 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-04-19 13:47:49.672 - Thread: 1 -> Game dir: D:\mine\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2016-04-19 13:47:49.672 - Thread: 1 -> Content dir: D:\mine\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2016-04-19 13:47:49.672 - Thread: 1 -> Found processor count: 4
- 2016-04-19 13:47:49.672 - Thread: 1 -> Using processor count: 4
- 2016-04-19 13:47:50.222 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-04-19 13:47:50.227 - Thread: 1 -> cd1be30527eef521f49c928ff6347df13e86649c
- 2016-04-19 13:47:50.502 - Thread: 1 -> Loading scenarios
- 2016-04-19 13:47:50.544 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-04-19 13:47:50.546 - Thread: 1 -> 5e478fd4318da2b3fcf89c3bebea5224965533ad
- 2016-04-19 13:47:50.554 - Thread: 1 -> Preallocate - START
- 2016-04-19 13:47:50.555 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-04-19 13:47:50.555 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-04-19 13:47:50.555 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-04-19 13:47:50.564 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-04-19 13:47:50.564 - Thread: 1 -> MyEntities - START
- 2016-04-19 13:47:50.586 - Thread: 1 -> MyEntities - END
- 2016-04-19 13:47:50.586 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-04-19 13:47:50.586 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-04-19 13:47:50.586 - Thread: 1 -> MyTransparentGeometry - START
- 2016-04-19 13:47:50.632 - Thread: 1 -> MyTransparentGeometry - END
- 2016-04-19 13:47:50.632 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-04-19 13:47:50.642 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-04-19 13:47:50.643 - Thread: 1 -> MyMath - START
- 2016-04-19 13:47:50.643 - Thread: 1 -> MyMath - END
- 2016-04-19 13:47:50.643 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-04-19 13:47:50.644 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-04-19 13:47:50.652 - Thread: 1 -> MyDefinitionManager - START
- 2016-04-19 13:47:50.652 - Thread: 1 -> MyDefinitionManager - END
- 2016-04-19 13:47:50.652 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-04-19 13:47:50.699 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-04-19 13:47:50.699 - Thread: 1 -> MyAIActionsParser - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyAIActionsParser - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerBase - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerBase - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-04-19 13:47:50.700 - Thread: 1 -> MyServerDebugCommands - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyServerDebugCommands - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyMultiplayerClient - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyMultiplayerClient - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyDedicatedServer - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyDedicatedServer - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyAiTargetManager - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyAiTargetManager - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyChatHistory - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyChatHistory - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MySyncDestructions - START
- 2016-04-19 13:47:50.705 - Thread: 1 -> MySyncDestructions - END
- 2016-04-19 13:47:50.705 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-04-19 13:47:50.730 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-04-19 13:47:50.730 - Thread: 1 -> MySyncEnvironmentItems - START
- 2016-04-19 13:47:50.736 - Thread: 1 -> MySyncEnvironmentItems - END
- 2016-04-19 13:47:50.736 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-04-19 13:47:50.736 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-04-19 13:47:50.736 - Thread: 1 -> MyCommandCharacter - START
- 2016-04-19 13:47:50.738 - Thread: 1 -> MyCommandCharacter - END
- 2016-04-19 13:47:50.738 - Thread: 1 -> MyCommandConsole - START
- 2016-04-19 13:47:50.739 - Thread: 1 -> MyCommandConsole - END
- 2016-04-19 13:47:50.739 - Thread: 1 -> MyCommandEntity - START
- 2016-04-19 13:47:50.741 - Thread: 1 -> MyCommandEntity - END
- 2016-04-19 13:47:50.741 - Thread: 1 -> MySyncScenario - START
- 2016-04-19 13:47:50.741 - Thread: 1 -> MySyncScenario - END
- 2016-04-19 13:47:50.741 - Thread: 1 -> MySyncEntity - START
- 2016-04-19 13:47:50.741 - Thread: 1 -> MySyncEntity - END
- 2016-04-19 13:47:50.741 - Thread: 1 -> Preallocate - END
- 2016-04-19 13:47:50.749 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-04-19 13:47:50.752 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-04-19 13:47:50.753 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5949.31159, Culture=neutral, PublicKeyToken=null
- 2016-04-19 13:47:50.753 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5949.31159, Culture=neutral, PublicKeyToken=null
- 2016-04-19 13:47:50.753 - Thread: 1 -> Assembly.Location: D:\mine\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-04-19 13:47:50.753 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-04-19 13:47:50.753 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-04-19 13:47:50.755 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-04-19 13:47:50.762 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO
- 2016-04-19 13:47:50.762 - Thread: 1 -> Win32_ComputerSystem.Model: 20DF004UUK
- 2016-04-19 13:47:50.763 - Thread: 1 -> Virtualized: False
- 2016-04-19 13:47:50.767 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
- 2016-04-19 13:47:50.769 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,901,136,384 bytes
- 2016-04-19 13:47:50.769 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2016-04-19 13:47:50.769 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,914,493,952 bytes
- 2016-04-19 13:47:50.769 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,500,658,176 bytes
- 2016-04-19 13:47:50.773 - Thread: 1 -> Drive C: | Capacity: 195,554,177,024 bytes | Free space: 138,367,311,872 bytes
- 2016-04-19 13:47:50.773 - Thread: 1 -> Drive D: | Capacity: 817,888,227,328 bytes | Free space: 701,706,493,952 bytes
- 2016-04-19 13:47:50.773 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-04-19 13:47:50.774 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-04-19 13:47:50.877 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-04-19 13:47:50.960 - Thread: 1 -> HkGameName: SpaceEngineers Dev
- 2016-04-19 13:47:50.990 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-04-19 13:47:50.991 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-04-19 13:47:51.078 - Thread: 1 -> 5236c4377cfe3057a540fc36ff1c6d83f8aedb9c
- 2016-04-19 13:47:51.250 - Thread: 1 -> Loading sound definitions
- 2016-04-19 13:47:51.257 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-04-19 13:47:51.269 - Thread: 1 -> MyAudio.LoadData - START
- 2016-04-19 13:47:51.312 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Plantronics C320) - Channel #: 2
- 2016-04-19 13:47:52.004 - Thread: 1 -> MyAudio.LoadData - END
- 2016-04-19 13:47:52.015 - Thread: 1 -> Could not find any sound for 'None'
- 2016-04-19 13:47:52.015 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-04-19 13:47:52.015 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-04-19 13:47:52.015 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-04-19 13:47:52.015 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-04-19 13:47:52.019 - Thread: 1 -> MyGuiManager()
- 2016-04-19 13:47:52.092 - Thread: 1 -> MyScreenManager()
- 2016-04-19 13:47:52.154 - Thread: 1 -> MyConfig.Save() - START
- 2016-04-19 13:47:52.154 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-04-19 13:47:52.181 - Thread: 1 -> MyConfig.Save() - END
- 2016-04-19 13:47:52.182 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-04-19 13:47:55.679 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-04-19 13:47:55.679 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-04-19 13:47:55.679 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-04-19 13:47:56.025 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-04-19 13:47:56.100 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-04-19 13:47:56.107 - Thread: 1 -> Timer Frequency: 2338338
- 2016-04-19 13:47:56.107 - Thread: 1 -> Ticks per frame: 39135
- 2016-04-19 13:48:03.346 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2016-04-19 13:48:03.346 - Thread: 1 -> VideoAdapter: 2
- 2016-04-19 13:48:03.346 - Thread: 1 -> Width: 1600
- 2016-04-19 13:48:03.346 - Thread: 1 -> Height: 900
- 2016-04-19 13:48:03.346 - Thread: 1 -> RefreshRate: 141876000
- 2016-04-19 13:48:03.346 - Thread: 1 -> WindowMode: Fullscreen
- 2016-04-19 13:48:03.346 - Thread: 1 -> VerticalSync: True
- 2016-04-19 13:48:04.035 - Thread: 7 -> WMI {
- 2016-04-19 13:48:04.061 - Thread: 7 -> {
- 2016-04-19 13:48:04.062 - Thread: 7 -> Caption = Intel(R) HD Graphics 5500
- 2016-04-19 13:48:04.062 - Thread: 7 -> AdapterRam = 1073741824
- 2016-04-19 13:48:04.062 - Thread: 7 -> DriverVersion = 10.18.15.4256
- 2016-04-19 13:48:04.062 - Thread: 7 -> DriverDate = 20150717000000.000000-000
- 2016-04-19 13:48:04.062 - Thread: 7 -> Description = Intel(R) HD Graphics 5500
- 2016-04-19 13:48:04.062 - Thread: 7 -> DeviceID = VideoController1
- 2016-04-19 13:48:04.062 - Thread: 7 -> Name = Intel(R) HD Graphics 5500
- 2016-04-19 13:48:04.062 - Thread: 7 -> VideoProcessor = Intel(R) HD Graphics Family
- 2016-04-19 13:48:04.062 - Thread: 7 -> VideoArchitecture = 5
- 2016-04-19 13:48:04.062 - Thread: 7 -> PNPDeviceID = PCI\VEN_8086&DEV_1616&SUBSYS_502117AA&REV_09\3&33FD14CA&0&10
- 2016-04-19 13:48:04.062 - Thread: 7 -> InstalledDisplayDrivers = igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll,igdumdim32,igd10iumd32,igd10iumd32,igd12umd32
- 2016-04-19 13:48:04.062 - Thread: 7 -> }
- 2016-04-19 13:48:04.063 - Thread: 7 -> {
- 2016-04-19 13:48:04.063 - Thread: 7 -> Caption = AMD Radeon R7 M265 Series
- 2016-04-19 13:48:04.063 - Thread: 7 -> AdapterRam = 2147483648
- 2016-04-19 13:48:04.063 - Thread: 7 -> DriverVersion = 16.150.2211.0
- 2016-04-19 13:48:04.063 - Thread: 7 -> DriverDate = 20160321000000.000000-000
- 2016-04-19 13:48:04.063 - Thread: 7 -> Description = AMD Radeon R7 M265 Series
- 2016-04-19 13:48:04.063 - Thread: 7 -> DeviceID = VideoController2
- 2016-04-19 13:48:04.063 - Thread: 7 -> Name = AMD Radeon R7 M265 Series
- 2016-04-19 13:48:04.063 - Thread: 7 -> VideoProcessor = AMD Radeon Graphics Processor (0x6604)
- 2016-04-19 13:48:04.063 - Thread: 7 -> VideoArchitecture = 5
- 2016-04-19 13:48:04.063 - Thread: 7 -> PNPDeviceID = PCI\VEN_1002&DEV_6604&SUBSYS_502117AA&REV_00\4&992B1C6&0&00E4
- 2016-04-19 13:48:04.063 - Thread: 7 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
- 2016-04-19 13:48:04.063 - Thread: 7 -> }
- 2016-04-19 13:48:04.064 - Thread: 7 -> }
- 2016-04-19 13:48:05.839 - Thread: 7 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
- at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
- at VRageRender.MyRender11.HandleDeviceReset()
- at VRageRender.MyRender11.CheckAdapterChange(MyRenderDeviceSettings& settings)
- at VRageRender.MyDX11Render.ApplySettings(MyRenderDeviceSettings settings)
- at VRage.MyRenderThread.ApplySettingsChanges()
- at VRage.MyRenderThread.RenderCallback()
- at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
- at VRage.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2016-04-19 13:48:05.841 - Thread: 7 -> Hiding window
- 2016-04-19 13:48:06.036 - Thread: 7 -> Hiding window done
- 2016-04-19 13:48:06.036 - Thread: 7 -> Showing message
- 2016-04-19 13:48:07.638 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
- 2016-04-19 13:48:07.639 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
- 2016-04-19 13:48:07.639 - Thread: 7 -> ERROR: branch name cannot be resolved, services=
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