Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(GetPVarInt(playerid, "JobOil") == 1)
- {
- DisablePlayerCheckpoint(playerid);
- TogglePlayerControllable(playerid, false);
- SetPlayerSpecialAction(playerid, 0);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.1, 1, 0, 0, 1, 0, 1);
- GameTextForPlayer(playerid, "Stelle Oil her!", 3000, 4);
- SendClientMessage(playerid, COLOR_GOLD, "Bitte warte 15 Sekunden...");
- SetTimerEx("OilZutaten", 15000, false, "d", playerid);
- return 1;
- }
- if(GetPVarInt(playerid, "JobOil") == 2)
- {
- TogglePlayerControllable(playerid, false);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.1, 1, 0, 0, 1, 0, 1);
- GameTextForPlayer(playerid, "~y~Filtrieren...", 3000, 4);
- SetTimerEx("OilHerstellen", 1000*15, false, "d", playerid);
- return 1;
- }
- if(GetPVarInt(playerid, "JobOil") == 3)
- {
- TogglePlayerControllable(playerid, false);
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.1, 1, 0, 0, 1, 0, 1);
- GameTextForPlayer(playerid, "Du verpackst...", 3000, 4);
- SetTimerEx("OilVerpacken", 1000*30, false, "d", playerid);
- return 1;
- }
- new vehicleid = GetPlayerVehicleID(playerid);
- if(GetPlayerCheckpointType(playerid) == CP_TYPE_BUS)
- {
- if(IsVehicleABus(vehicleid))
- {
- Spieler[playerid][pBusTime] = 10;
- ShowBusTextDraw(playerid);
- }
- else
- {
- Spieler[playerid][pBusTime] = 0;
- HideBusTextDraw(playerid);
- }
- }
- if(PilotCP[playerid] == 1 && IsPlayerInRangeOfPoint(playerid,20.0,388.9819,2505.0308,16.0490))
- {
- SendClientMessage(playerid, WEIS,"* Dein Flugzeug wird beladen! Bitte warte einen Moment!");
- PilotCP[playerid] = 2;
- SetPlayerCheckpoint(playerid,1477.6711,1339.1073,10.3910, 20.0);
- SetTimerEx("Beladen",8000,0,"i",playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(PilotCP[playerid] == 2 && IsPlayerInRangeOfPoint(playerid,20.0,1477.6711,1339.1073,10.3910))
- {
- SendClientMessage(playerid, WEIS,"* Dein Flugzeug wird beladen! Bitte warte einen Moment!");
- PilotCP[playerid] = 3;
- SetPlayerCheckpoint(playerid,2036.9803,-2493.1484,13.1137, 10.0);
- SetTimerEx("Beladen",8000,0,"i",playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(PilotCP[playerid] == 3 && IsPlayerInRangeOfPoint(playerid,20.0,2036.9803,-2493.1484,13.1137))
- {
- new string[128];
- SendClientMessage(playerid, WEIS,"* Ladung wird entladen!");
- new RandomMGehalt = random(1000)+1000;
- format(string, sizeof(string), "~g~Lohn: %d Dollar", RandomMGehalt);
- GameTextForPlayer(playerid, string, 4000, 4);
- PilotCP[playerid] = 0;
- Pilot[playerid]= 0;
- Spieler[playerid][pJobMoney] += RandomMGehalt;
- }
- if(JobDuty[playerid] == 1 && Spieler[playerid][pJob] == 4)
- {
- new string[128];
- if(HolzCP[playerid] == 1)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- ClearChatbox(playerid, 15);
- DisablePlayerCheckpoint(playerid);
- HolzCP[playerid] = 0;
- SendClientMessage(playerid, WEIS, "Bitte lasse dein Fahrzeug hier im Umkreis geparkt und begebe dich zum gekennzeichneten Baum und säge diesen ab!");
- SetTimerEx("SetHCP",1361,false,"i",playerid);
- }
- return 1;
- }
- if(HolzCP[playerid] == 2)
- {
- if(!IsPlayerInAnyVehicle(playerid))
- {
- ClearChatbox(playerid, 15);
- SendClientMessage(playerid, NEONGRÜN, "Bitte warten, der Baum wird gefällt!");
- TogglePlayerControllable(playerid, false);
- GivePlayerWeapon(playerid, 9, 1);
- KillTimer(HolzTimer[playerid]);
- ClearAnimations(playerid);
- HolzTimer[playerid] = SetTimerEx("PlayAAnimation",1103,true,"i",playerid);
- SetTimerEx("HolzA",6047,false,"i",playerid);
- SetPlayerArmedWeapon(playerid,9);
- SetCameraBehindPlayer(playerid);
- }
- return 1;
- }
- if(HolzCP[playerid] == 3)
- {
- if(!IsPlayerInAnyVehicle(playerid))
- {
- ClearChatbox(playerid, 15);
- DisablePlayerCheckpoint(playerid);
- ApplyAnimation(playerid, "CARRY","putdwn105", 4.0, 0, 1, 1, 0, 0, 1);
- SendClientMessage(playerid, WEIS, "Das Holz wurde erfolgreich auf dem Fahrzeug verstaut!");
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
- RemovePlayerAttachedObject(playerid,0);
- HolzCP[playerid] = 0;
- if(HHolz[playerid] >= 300)
- {
- SetPlayerCheckpoint(playerid,2351.7290,-653.0367,128.0464,3.0);
- SendClientMessage(playerid, NEONGRÜN, "Dein Fahrzeug ist voller Holz, bitte bringe dieser zurück zur Holzfällerhütte!");
- HolzCP[playerid] = 4;
- }
- else
- {
- format(string, sizeof(string), "Holzladestatus: %d/300 Holz.", HHolz[playerid]);
- SendClientMessage(playerid, NEONGRÜN, string);
- SetTimerEx("SetHCP",1361,false,"i",playerid);
- }
- }
- return 1;
- }
- if(HolzCP[playerid] == 4)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new RandomMGehalt = random(118)+249;
- ClearChatbox(playerid, 15);
- DisablePlayerCheckpoint(playerid);
- format(string, sizeof(string), "~g~Lohn: %d Dollar", RandomMGehalt);
- GameTextForPlayer(playerid, string, 4000, 4);
- Spieler[playerid][pJobMoney] += RandomMGehalt;
- format(string, sizeof(string), "Es wurden erfolgreich %d Holz ins Lager gelagert!", HHolz[playerid]);
- SendClientMessage(playerid, WEIS, string);
- HolzCP[playerid] = 0;
- HStarted[playerid] = 0;
- HRoute[playerid] = 0;
- //HVehicle[playerid] = 0;
- HWalton[playerid] = -1;
- RemovePlayerFromVehicle(playerid);
- DestroyVehicle(HWalton[playerid]);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- }
- }
- }
- else
- {
- DisablePlayerCheckpoint(playerid);
- }
- //Job Bauer (Farmer)
- if(BauerCP[playerid] == 1 && IsPlayerInRangeOfPoint(playerid,10.0,-1059.4006,-1116.2203,129.0118))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1078.8239,-1114.7617,128.9900, 5.0);
- BauerCP[playerid] = 2;
- }
- else if(BauerCP[playerid] == 2 && IsPlayerInRangeOfPoint(playerid,10.0,-1078.8239,-1114.7617,128.9900))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1162.2700,-1115.3636,129.2832, 5.0);
- BauerCP[playerid] = 3;
- }
- else if(BauerCP[playerid] == 3 && IsPlayerInRangeOfPoint(playerid,10.0,-1162.2700,-1115.3636,129.2832))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1208.3468,-1082.5022,129.2430, 5.0);
- BauerCP[playerid] = 4;
- }
- else if(BauerCP[playerid] == 4 && IsPlayerInRangeOfPoint(playerid,10.0,-1208.3468,-1082.5022,129.2430))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1195.0353,-1062.3983,130.1939, 5.0);
- BauerCP[playerid] = 5;
- }
- else if(BauerCP[playerid] == 5 && IsPlayerInRangeOfPoint(playerid,10.0,-1195.0353,-1062.3983,130.1939))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1156.1938,-1058.0620,130.2048, 5.0);
- BauerCP[playerid] = 6;
- }
- else if(BauerCP[playerid] == 6 && IsPlayerInRangeOfPoint(playerid,10.0,-1156.1938,-1058.0620,130.2048))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1069.6932,-1057.6526,130.1907, 5.0);
- BauerCP[playerid] = 7;
- }
- else if(BauerCP[playerid] == 7 && IsPlayerInRangeOfPoint(playerid,10.0,-1069.6932,-1057.6526,130.1907))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1019.4621,-1057.4069,130.1967, 5.0);
- BauerCP[playerid] = 8;
- }
- else if(BauerCP[playerid] == 8 && IsPlayerInRangeOfPoint(playerid,10.0,-1019.4621,-1057.4069,130.1967))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1019.9304,-1036.7003,130.1961, 5.0);
- BauerCP[playerid] = 9;
- }
- else if(BauerCP[playerid] == 9 && IsPlayerInRangeOfPoint(playerid,10.0,-1019.9304,-1036.7003,130.1961))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid, -1077.3489,-1036.2622,130.1962, 5.0);
- BauerCP[playerid] = 10;
- }
- else if(BauerCP[playerid] == 10 && IsPlayerInRangeOfPoint(playerid,10.0,-1077.3489,-1036.2622,130.1962))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1168.0416,-1035.5721,130.1962,5.0);
- BauerCP[playerid] = 11;
- }
- else if(BauerCP[playerid] == 11 && IsPlayerInRangeOfPoint(playerid,10.0,-1168.0416,-1035.5721,130.1962))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1188.2292,-1012.7227,130.1961,5.0);
- BauerCP[playerid] = 12;
- }
- else if(BauerCP[playerid] == 12 && IsPlayerInRangeOfPoint(playerid,10.0,-1188.2292,-1012.7227,130.1961))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1132.9235,-1011.9772,130.1961,5.0);
- BauerCP[playerid] = 13;
- }
- else if(BauerCP[playerid] == 13 && IsPlayerInRangeOfPoint(playerid,10.0,-1132.9235,-1011.9772,130.1961))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1056.5536,-1012.0660,130.1883,5.0);
- BauerCP[playerid] = 14;
- }
- else if(BauerCP[playerid] == 14 && IsPlayerInRangeOfPoint(playerid,10.0,-1056.5536,-1012.0660,130.1883))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1022.1437,-1012.2383,130.1924,5.0);
- BauerCP[playerid] = 15;
- }
- else if(BauerCP[playerid] == 15 && IsPlayerInRangeOfPoint(playerid,10.0,-1022.1437,-1012.2383,130.1924))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1019.4243,-990.2912,130.1922,5.0);
- BauerCP[playerid] = 16;
- }
- else if(BauerCP[playerid] == 16 && IsPlayerInRangeOfPoint(playerid,10.0,-1019.4243,-990.2912,130.1922))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1099.1243,-991.7325,130.1962,5.0);
- BauerCP[playerid] = 17;
- }
- else if(BauerCP[playerid] == 17 && IsPlayerInRangeOfPoint(playerid,10.0,-1099.1243,-991.7325,130.1962))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1169.0610,-992.7225,130.1962,5.0);
- BauerCP[playerid] = 18;
- }
- else if(BauerCP[playerid] == 18 && IsPlayerInRangeOfPoint(playerid,10.0,-1169.0610,-992.7225,130.1962))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1181.6577,-970.2465,130.1892,5.0);
- BauerCP[playerid] = 19;
- }
- else if(BauerCP[playerid] == 19 && IsPlayerInRangeOfPoint(playerid,10.0,-1181.6577,-970.2465,130.1892))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1097.8923,-971.1841,130.1961,5.0);
- BauerCP[playerid] = 20;
- }
- else if(BauerCP[playerid] == 20 && IsPlayerInRangeOfPoint(playerid,10.0,-1097.8923,-971.1841,130.1961))
- {
- DisablePlayerCheckpoint(playerid); /////
- SetPlayerCheckpoint(playerid,-1031.8552,-972.3673,130.1967,5.0);
- BauerCP[playerid] = 21;
- }
- else if(BauerCP[playerid] == 21 && IsPlayerInRangeOfPoint(playerid,10.0,-1031.8552,-972.3673,130.1967))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1026.6000,-948.5904,130.1961,5.0);
- BauerCP[playerid] = 22;
- }
- else if(BauerCP[playerid] == 22 && IsPlayerInRangeOfPoint(playerid,10.0,-1026.6000,-948.5904,130.1961))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1115.6213,-948.7830,130.1962,5.0);
- BauerCP[playerid] = 23;
- }
- else if(BauerCP[playerid] == 23 && IsPlayerInRangeOfPoint(playerid,10.0,-1115.6213,-948.7830,130.1962))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1185.7285,-948.7976,130.1895,5.0);
- BauerCP[playerid] = 24;
- }
- else if(BauerCP[playerid] == 24 && IsPlayerInRangeOfPoint(playerid,10.0,-1185.7285,-948.7976,130.1895))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1211.6493,-964.8420,129.2415,5.0);
- BauerCP[playerid] = 25;
- }
- else if(BauerCP[playerid] == 25 && IsPlayerInRangeOfPoint(playerid,10.0,-1211.6493,-964.8420,129.2415))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1210.2692,-1056.1132,129.2403,5.0);
- BauerCP[playerid] = 26;
- }
- else if(BauerCP[playerid] == 26 && IsPlayerInRangeOfPoint(playerid,10.0,-1210.2692,-1056.1132,129.2403))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1178.4911,-1114.8938,129.2720,5.0);
- BauerCP[playerid] = 27;
- }
- else if(BauerCP[playerid] == 27 && IsPlayerInRangeOfPoint(playerid,10.0,-1178.4911,-1114.8938,129.2720))
- {
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,-1077.1495,-1115.9945,128.9574,5.0);
- BauerCP[playerid] = 28;
- }
- else if(BauerCP[playerid] == 28 && IsPlayerInRangeOfPoint(playerid,10.0,-1077.1495,-1115.9945,128.9574))
- {
- SendClientMessage(playerid,COLOR_WHITE,"~| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {FF9600}Bauer{FFFFFF} ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |~");
- SendClientMessage(playerid,COLOR_BLUE,"~| Du hast soeben deine Tour beendet.");
- SendClientMessage(playerid,COLOR_WHITE,"~| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |~");
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "** [Bauer] Hier mein Junge, da du ja so gern das Geld jetzt haben möchtest,");
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "** [Bauer] hier sind 700 Kröten, mach dir ein schönen Tag.");
- DisablePlayerCheckpoint(playerid);
- BauerStart[playerid] = 0;
- BauerCP[playerid] = 0;
- Spieler[playerid][pJobMoney] += 700;
- new Bauercar;
- Bauercar = GetPlayerVehicleID(playerid);
- SetVehicleToRespawn(Bauercar);
- }
- if(GetPlayerCheckpointType(playerid) == INVALID_CHECKPOINT_TYPE)
- {
- switch(GetPlayerCheckpointID(playerid))
- {
- case CP_BACKUP:
- {
- KillTimer(Spieler[playerid][pBackupTimer]);
- DisablePlayerCheckpointEx(playerid);
- }
- case CP_FIND:
- {
- DisablePlayerCheckpointEx(playerid);
- }
- case CP_FINDCAR:
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "Du hast dein Ziel erreicht. Ort: Privates Fahrzeug");
- DisablePlayerCheckpointEx(playerid);
- }
- }
- }
- if(GetPlayerCheckpointType(playerid) == CP_TYPE_TUTORIAL)
- {
- switch(GetPlayerCheckpointID(playerid))
- {
- case CP_TUTORIAL_1:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "An diesem Ort kannst du dir bis ~b~Level 3~w~ ein Fahrrad~n~mieten. Dieses kannst du solange benutzen ~n~wie du online bist. Gehst du offline, wird es geloescht.~n~~n~Bitte miete dir nun ein Fahrrad.~n~Das Fahrrad wird dir diesesmal vom Tutorial bezahlt!~n~~n~Tipp: Schreibe ~b~/rentbike~w~ in den Chat!");
- }
- case CP_TUTORIAL_2:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Willkommen an der ~b~Stadthalle~w~!~n~~n~Hier findest du viele wichtige Dinge dieses Servers.~n~Hier kannst du einen ~b~Personalausweis~w~ beantragen,~n~sowie einen ~b~Beruf ~w~annehmen.~n~~n~Bitte gehe nun zum Eingang der Stadthalle.");
- SetPlayerCheckpointEx(playerid, 1481.0088,-1771.6814,18.7958, 2.0, CP_TUTORIAL_3, CP_TYPE_TUTORIAL);
- }
- case CP_TUTORIAL_3:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Du kannst jeden Eingang mit der ~b~Enter~w~ Taste betreten!~n~~n~Druecke nun ~b~Enter~w~ um die Stadthalle zu betreten.");
- }
- case CP_TUTORIAL_4:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Druecke nun ~b~Enter~w~, um das Menu zu oeffnen.");
- }
- case CP_TUTORIAL_6:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Damit du den Fuehrerschein beginnen kannst,~n~tippe bitte ~b~/startfs~w~ in den Chat ein.");
- DisablePlayerCheckpointEx(playerid);
- }
- case CP_TUTORIAL_7:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Nun lauf nochmal die Treppe hoch,~n~und gehe erneut ins Gebaeude.");
- SetPlayerCheckpointEx(playerid, 1481.0088,-1771.6814,18.7958, 2.0, CP_TUTORIAL_8, CP_TYPE_TUTORIAL);
- }
- case CP_TUTORIAL_9:
- {
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Dies ist der Eingang zum Arbeitsamt.~n~Hier kannst du einen Beruf aussuchen.");
- SetPlayerCheckpointEx(playerid, 365.8207,207.1045,1008.3828, 2.0, CP_TUTORIAL_10, CP_TYPE_TUTORIAL);
- }
- case CP_TUTORIAL_10:
- {
- PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);
- ShowInfo(playerid, "~b~"SERVER_NAME" - Tutorial", "Hier kannst du nun einen Beruf auswaehlen.~n~~n~Hiermit ist das Tutorial nun vorbei,~n~und wir wuenschen dir Viel Spass beim Spielen!~n~~n~~b~MFG - "SERVER_NAME"-Team");
- DisablePlayerCheckpointEx(playerid);
- Spieler[playerid][pTutorial] = 0;
- SetTimerEx("OnTutorialEnd", 12000, 0, "i", playerid);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "** Zu Beginn empfehlen wir dir den Beruf Busfahrer.");
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "** Wir empfehlen dir für den Anfang ein Fahrzeug bei Intercars (/gps) zu kaufen.");
- }
- case CP_FAHRSCHULE_1:{ SetPlayerCheckpointEx(playerid, 1172.5422,-1841.7935,13.2810, 4.0, CP_FAHRSCHULE_2, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_2:{ SetPlayerCheckpointEx(playerid, 1288.1886,-1854.5138,13.2614, 4.0, CP_FAHRSCHULE_3, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_3:{ SetPlayerCheckpointEx(playerid, 1308.2799,-1854.9426,13.2577, 4.0, CP_FAHRSCHULE_4, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_4:{ SetPlayerCheckpointEx(playerid, 1314.9395,-1743.9526,13.2578, 4.0, CP_FAHRSCHULE_5, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_5:{ SetPlayerCheckpointEx(playerid, 1377.0948,-1734.8579,13.2577, 4.0, CP_FAHRSCHULE_6, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_6:{ SetPlayerCheckpointEx(playerid, 1386.7023,-1859.5508,13.2576, 4.0, CP_FAHRSCHULE_7, CP_TYPE_TUTORIAL); GameTextForPlayer(playerid, "~r~Denke an die Vorfahrt !!", 6000, 4);PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_7:{ SetPlayerCheckpointEx(playerid, 1414.5519,-1874.7159,13.2578, 4.0, CP_FAHRSCHULE_8, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_8:{ SetPlayerCheckpointEx(playerid, 1517.6642,-1874.7634,13.2577, 4.0, CP_FAHRSCHULE_9, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_9:{ SetPlayerCheckpointEx(playerid, 1527.6467,-2015.1074,27.7439, 4.0, CP_FAHRSCHULE_10, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_10:{ SetPlayerCheckpointEx(playerid, 1688.9587,-2168.3428,16.7411, 4.0, CP_FAHRSCHULE_11, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_11:{ SetPlayerCheckpointEx(playerid, 1813.3000,-2168.9802,13.2577, 4.0, CP_FAHRSCHULE_12, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_12:{ SetPlayerCheckpointEx(playerid, 1949.5833,-2168.8784,13.2651, 4.0, CP_FAHRSCHULE_13, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_13:{ SetPlayerCheckpointEx(playerid, 1963.9469,-2122.2349,13.2574, 4.0, CP_FAHRSCHULE_14, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_14:{ SetPlayerCheckpointEx(playerid, 1964.3435,-2062.3035,13.3474, 4.0, CP_FAHRSCHULE_15, CP_TYPE_TUTORIAL); GameTextForPlayer(playerid, "~r~In der Stadt nur 80km/h !!", 6000, 4);PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_15:{ SetPlayerCheckpointEx(playerid, 1963.8772,-1963.4075,13.5318, 4.0, CP_FAHRSCHULE_16, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_16:{ SetPlayerCheckpointEx(playerid, 1963.3827,-1941.9429,13.2833, 4.0, CP_FAHRSCHULE_17, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_17:{ SetPlayerCheckpointEx(playerid, 2082.0999,-1932.9432,13.1962, 4.0, CP_FAHRSCHULE_18, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_18:{ SetPlayerCheckpointEx(playerid, 2083.5178,-1904.5631,13.2577, 4.0, CP_FAHRSCHULE_19, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_19:{ SetPlayerCheckpointEx(playerid, 2084.1416,-1821.9977,13.2611, 4.0, CP_FAHRSCHULE_20, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_20:{ SetPlayerCheckpointEx(playerid, 2092.4556,-1762.2943,13.2741, 4.0, CP_FAHRSCHULE_21, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_21:{ SetPlayerCheckpointEx(playerid, 2013.7933,-1749.9860,13.2577, 4.0, CP_FAHRSCHULE_22, CP_TYPE_TUTORIAL); GameTextForPlayer(playerid, "~r~Fahre in stark befahrenen Gebieten vorsichtiger !!", 6000, 4);PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_22:{ SetPlayerCheckpointEx(playerid, 2004.1101,-1682.0869,13.2578, 4.0, CP_FAHRSCHULE_23, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_23:{ SetPlayerCheckpointEx(playerid, 2006.6433,-1617.0184,13.2514, 4.0, CP_FAHRSCHULE_24, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_24:{ SetPlayerCheckpointEx(playerid, 2029.6687,-1614.9556,13.2578, 4.0, CP_FAHRSCHULE_25, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_25:{ SetPlayerCheckpointEx(playerid, 2070.6953,-1615.0020,13.2545, 4.0, CP_FAHRSCHULE_26, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_26:{ SetPlayerCheckpointEx(playerid, 2184.2336,-1641.9303,15.0426, 4.0, CP_FAHRSCHULE_27, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_27:{ SetPlayerCheckpointEx(playerid, 2204.4399,-1647.1331,15.1474, 4.0, CP_FAHRSCHULE_28, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_28:{ SetPlayerCheckpointEx(playerid, 2221.3721,-1651.4115,15.1335, 4.0, CP_FAHRSCHULE_29, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_29:{ SetPlayerCheckpointEx(playerid, 2329.6240,-1661.2439,13.4226, 4.0, CP_FAHRSCHULE_30, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_30:{ SetPlayerCheckpointEx(playerid, 2345.0337,-1618.4281,19.4885, 4.0, CP_FAHRSCHULE_31, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_31:{ SetPlayerCheckpointEx(playerid, 2344.8030,-1573.8827,23.6971, 4.0, CP_FAHRSCHULE_32, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_32:{ SetPlayerCheckpointEx(playerid, 2264.4102,-1561.9285,2.8933, 4.0, CP_FAHRSCHULE_33, CP_TYPE_TUTORIAL); GameTextForPlayer(playerid, "~r~Auf der Autobahn gelten keine Tempolimits !!", 6000, 4);PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_33:{ SetPlayerCheckpointEx(playerid, 1937.8839,-1496.5392,3.1873, 4.0, CP_FAHRSCHULE_34, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_34:{ SetPlayerCheckpointEx(playerid, 1806.1401,-1503.9597,6.7266, 4.0, CP_FAHRSCHULE_35, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_35:{ SetPlayerCheckpointEx(playerid, 1618.0551,-1404.6329,28.4310, 4.0, CP_FAHRSCHULE_36, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_36:{ SetPlayerCheckpointEx(playerid, 1620.6179,-1296.7209,39.1605, 4.0, CP_FAHRSCHULE_37, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_37:{ SetPlayerCheckpointEx(playerid, 1664.0840,-1145.4739,57.9998, 4.0, CP_FAHRSCHULE_38, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_38:{ SetPlayerCheckpointEx(playerid, 1670.1832,-1039.0850,41.0428, 4.0, CP_FAHRSCHULE_39, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_39:{ SetPlayerCheckpointEx(playerid, 1556.2324,-929.7134,43.9742, 4.0, CP_FAHRSCHULE_40, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_40:{ SetPlayerCheckpointEx(playerid, 1455.2019,-945.9409,35.9631, 4.0, CP_FAHRSCHULE_41, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_41:{ SetPlayerCheckpointEx(playerid, 1393.2218,-940.1215,34.2886, 4.0, CP_FAHRSCHULE_42, CP_TYPE_TUTORIAL); GameTextForPlayer(playerid, "~r~Du befindest dich wieder in der Stadt !!", 6000, 4);PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_42:{ SetPlayerCheckpointEx(playerid, 1355.8246,-1022.7658,26.3935, 4.0, CP_FAHRSCHULE_43, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_43:{ SetPlayerCheckpointEx(playerid, 1345.7086,-1127.5475,23.5502, 4.0, CP_FAHRSCHULE_44, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_44:{ SetPlayerCheckpointEx(playerid, 1340.1738,-1200.6172,18.5859, 4.0, CP_FAHRSCHULE_45, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_45:{ SetPlayerCheckpointEx(playerid, 1340.2737,-1268.0363,13.2578, 4.0, CP_FAHRSCHULE_46, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_46:{ SetPlayerCheckpointEx(playerid, 1272.4581,-1278.1160,13.1985, 4.0, CP_FAHRSCHULE_47, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_47:{ SetPlayerCheckpointEx(playerid, 1228.2516,-1277.8495,13.2578, 4.0, CP_FAHRSCHULE_48, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_48:{ SetPlayerCheckpointEx(playerid, 1205.5590,-1278.1204,13.2578, 4.0, CP_FAHRSCHULE_49, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_49:{ SetPlayerCheckpointEx(playerid, 1196.6725,-1382.5095,13.1610, 4.0, CP_FAHRSCHULE_50, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_50:{ SetPlayerCheckpointEx(playerid, 1193.8992,-1462.4579,13.2578, 4.0, CP_FAHRSCHULE_51, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_51:{ SetPlayerCheckpointEx(playerid, 1193.6869,-1560.6782,13.2578, 4.0, CP_FAHRSCHULE_52, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_52:{ SetPlayerCheckpointEx(playerid, 1159.4312,-1569.8026,13.1506, 4.0, CP_FAHRSCHULE_53, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_53:{ SetPlayerCheckpointEx(playerid, 1147.5153,-1628.5577,13.6562, 4.0, CP_FAHRSCHULE_54, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_54:{ SetPlayerCheckpointEx(playerid, 1147.5928,-1699.0577,13.6561, 4.0, CP_FAHRSCHULE_55, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_55:{ SetPlayerCheckpointEx(playerid, 1163.4956,-1714.4165,13.6314, 4.0, CP_FAHRSCHULE_56, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_56:{ SetPlayerCheckpointEx(playerid, 1172.5519,-1730.5269,13.4197, 4.0, CP_FAHRSCHULE_57, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_57:{ SetPlayerCheckpointEx(playerid, 1129.8409,-1738.5375,13.3672, 4.0, CP_FAHRSCHULE_58, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_58:{ SetPlayerCheckpointEx(playerid, 1071.6470,-1739.1652,13.3620, 4.0, CP_FAHRSCHULE_59, CP_TYPE_TUTORIAL); PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0);}
- case CP_FAHRSCHULE_59:
- {
- DisablePlayerCheckpointEx(playerid);
- Spieler[playerid][pCurrentTutorial] = 0;
- DeleteVehicle(Spieler[playerid][pFSVehicle]);
- Spieler[playerid][pFSVehicle] = INVALID_VEHICLE_ID;
- Spieler[playerid][pCarLicense] = 1;
- Spieler[playerid][pCarLicensePoints] = 0;
- Spieler[playerid][pFahrlehrerWarning] = 0;
- PlayerPlaySound(playerid, 1183, 0.0, 0.0, 0.0);
- GameTextForPlayer(playerid, "~y~Herzlichen Glueckwunsch,~n~du hast bestanden!", 5000, 4);
- SetTimerEx("OnContinueTutorial", 6000, 0, "i", playerid);
- }
- }
- }
- /* if(GetPlayerCheckpointType(playerid) == CP_TYPE_BUS)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new string[248];
- if(IsVehicleABus(vehicleid))
- {
- if(playeridsPlayerInCheckpoint(playerid))
- {
- switch(GetPlayerCheckpointID(playerid))
- {
- // Linie 1
- case CP_BUSFAHRER_LINIE_1_1:{SetPlayerCheckpointEx(playerid, 1481.5775,-1730.3295,12.9539, 3.0, CP_BUSFAHRER_LINIE_1_2, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Stadthalle"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid); Spieler[playerid][pBusStamp] = gettime();}
- case CP_BUSFAHRER_LINIE_1_2:{SetPlayerCheckpointEx(playerid, 1437.1228,-1031.9480,23.2275, 3.0, CP_BUSFAHRER_LINIE_1_3, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Los Santos Bank"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_3:{SetPlayerCheckpointEx(playerid, 1195.7300,-935.7947,42.3151, 3.0, CP_BUSFAHRER_LINIE_1_4, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Burger Shot North"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_4:{SetPlayerCheckpointEx(playerid, 534.6187,-1243.9463,16.0791, 3.0, CP_BUSFAHRER_LINIE_1_5, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Rodeo (A)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_5:{SetPlayerCheckpointEx(playerid, 166.8460,-1524.6187,11.7255, 3.0, CP_BUSFAHRER_LINIE_1_6, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Rodeo (B)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_6:{SetPlayerCheckpointEx(playerid, 411.0383,-1774.9216,4.8480, 3.0, CP_BUSFAHRER_LINIE_1_7, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Santa Maria Beach"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_7:{SetPlayerCheckpointEx(playerid, 815.4914,-1786.2496,13.1840, 3.0, CP_BUSFAHRER_LINIE_1_8, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Verona Beach"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_8:{SetPlayerCheckpointEx(playerid, 1480.6875,-1734.8828,12.9449, 3.0, CP_BUSFAHRER_LINIE_1_9, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Stadthalle"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_9:{SetPlayerCheckpointEx(playerid, 1733.4503,-1749.0454,13.0947, 3.0, CP_BUSFAHRER_LINIE_1_10, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Los Santos Busdepot"); PlayerPlaySound(playerid, 1057, 0, 0, 0);HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_1_10:
- {
- HideBusTextDraw(playerid);
- DisablePlayerCheckpointEx(playerid);
- UpdateDynamic3DTextLabelText(Vehicle[vehicleid][vehText], COLOR_LIGHTWHITE, "Leerfahrt");
- SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Leerfahrt!");
- new randomGehalt = randomex(2800, 3200); // Maximum ungf. 35200$
- format(string, sizeof(string), COLOR_HEX_WHITE"Du hast "COLOR_HEX_YELLOW"$%d "COLOR_HEX_WHITE"auf deinen nächsten Zahltag erhalten!", randomGehalt);
- SendClientMessage(playerid, COLOR_WHITE, string);
- new randomSkill = randomex(1, 5);
- format(string, sizeof(string), COLOR_HEX_WHITE"Du hast "COLOR_HEX_YELLOW"%d EXP"COLOR_HEX_WHITE" erhalten.", randomSkill);
- SendClientMessage(playerid, COLOR_WHITE, string);
- Spieler[playerid][pJobMoney] += randomGehalt;
- Spieler[playerid][pJobCount] ++;
- GivePlayerBusSkill(playerid, randomSkill);
- PlayerPlaySound(playerid, 1057, 0, 0, 0);
- format(string, sizeof(string), "[DEBUG] [BUS] %s(playeridD:%d) hat Linie 1 in %d Sekunden fertiggestellt.", GetName(playerid), i, gettime()-Spieler[playerid][pBusStamp]);
- SendClientMessageToAll(COLOR_YELLOW, string);
- print(string);
- }
- // Linie 2
- case CP_BUSFAHRER_LINIE_2_1:{SetPlayerCheckpointEx(playerid, 1871.9470,-1935.1178,13.2142, 3.0, CP_BUSFAHRER_LINIE_2_2, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: El Corona"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid); Spieler[playerid][pBusStamp] = gettime();}
- case CP_BUSFAHRER_LINIE_2_2:{SetPlayerCheckpointEx(playerid, 2276.1943,-1752.5480,13.2144, 3.0, CP_BUSFAHRER_LINIE_2_3, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Ganton"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_3:{SetPlayerCheckpointEx(playerid, 2698.1465,-1660.6047,11.9219, 3.0, CP_BUSFAHRER_LINIE_2_4, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: East Beach (A)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_4:{SetPlayerCheckpointEx(playerid, 2878.0823,-1435.9349,10.6250, 3.0, CP_BUSFAHRER_LINIE_2_5, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: East Beach (B)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_5:{SetPlayerCheckpointEx(playerid, 2639.8193,-1076.9867,69.2849, 3.0, CP_BUSFAHRER_LINIE_2_6, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Las Colinas (A)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_6:{SetPlayerCheckpointEx(playerid, 2674.0710,-1446.1620,30.2073, 3.0, CP_BUSFAHRER_LINIE_2_7, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: East Beach (C)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_7:{SetPlayerCheckpointEx(playerid, 2345.7659,-1539.8009,23.6675, 3.0, CP_BUSFAHRER_LINIE_2_8, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: East Los Santos (A)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_8:{SetPlayerCheckpointEx(playerid, 2306.7446,-1249.1027,23.6773, 3.0, CP_BUSFAHRER_LINIE_2_9, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: East Los Santos (B)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_9:{SetPlayerCheckpointEx(playerid, 2437.0984,-1089.1384,42.0089, 3.0, CP_BUSFAHRER_LINIE_2_10, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Las Colinas (B)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_10:{SetPlayerCheckpointEx(playerid, 2520.8274,-1045.1201,69.2458, 3.0, CP_BUSFAHRER_LINIE_2_11, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Las Colinas (C)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_11:{SetPlayerCheckpointEx(playerid, 2179.4429,-1004.3890,62.5859, 3.0, CP_BUSFAHRER_LINIE_2_12, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Las Colinas (D)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_12:{SetPlayerCheckpointEx(playerid, 1969.5055,-1106.6772,25.3558, 3.0, CP_BUSFAHRER_LINIE_2_13, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Glen Park (A)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_13:{SetPlayerCheckpointEx(playerid, 1887.3757,-1338.5367,13.2142, 3.0, CP_BUSFAHRER_LINIE_2_14, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Glen Park (B)"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_14:{SetPlayerCheckpointEx(playerid, 1835.5477,-1524.1456,13.2116, 3.0, CP_BUSFAHRER_LINIE_2_15, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Idlewood"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_15:{SetPlayerCheckpointEx(playerid, 1733.1927,-1749.1240,13.3542, 3.0, CP_BUSFAHRER_LINIE_2_16, CP_TYPE_BUS); SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Nächste Haltestelle: Los Santos Busdepot"); PlayerPlaySound(playerid, 1057, 0, 0, 0); HideBusTextDraw(playerid);}
- case CP_BUSFAHRER_LINIE_2_16:
- {
- HideBusTextDraw(playerid);
- DisablePlayerCheckpointEx(playerid);
- UpdateDynamic3DTextLabelText(Vehicle[vehicleid][vehText], COLOR_LIGHTWHITE, "Leerfahrt");
- SendVehicleMessage(vehicleid, COLOR_YELLOW, ">> "COLOR_HEX_WHITE"Leerfahrt!");
- new randomGehalt = randomex(4000, 4500); // Maximum ungf. 36000$
- format(string, sizeof(string), COLOR_HEX_WHITE"Du hast "COLOR_HEX_YELLOW"$%d "COLOR_HEX_WHITE"auf deinen nächsten Zahltag erhalten!", randomGehalt);
- SendClientMessage(playerid, COLOR_WHITE, string);
- new randomSkill = randomex(5, 10);
- format(string, sizeof(string), COLOR_HEX_WHITE"Du hast "COLOR_HEX_YELLOW"%d EXP"COLOR_HEX_WHITE" erhalten.", randomSkill);
- SendClientMessage(playerid, COLOR_WHITE, string);
- Spieler[playerid][pJobMoney] += randomGehalt;
- Spieler[playerid][pJobCount] ++;
- GivePlayerBusSkill(playerid, randomSkill);
- PlayerPlaySound(playerid, 1057, 0, 0, 0);
- format(string, sizeof(string), "[DEBUG] [BUS] %s(playeridD:%d) hat Linie 2 in %d Sekunden fertiggestellt.", GetName(playerid), i, gettime()-Spieler[playerid][pBusStamp]);
- SendClientMessageToAll(COLOR_YELLOW, string);
- print(string);
- }
- }
- }
- }*/
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement