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  1. [center][u][b][big]Rosa Black[/big][/b][/u]
  2. [sub]A pro wrestler working for /tg/ World Wrestling under the ring name 'Remedy.'[/sub][/center]
  3.  
  4. [big][b]Character Sheet[/b][/big][hr][b]Your Gimmick:[/b] The Wasted
  5. [b]Hailing From:[/b] Philadelphia, Pennyslavania
  6. [b]Entrance:[/b] Xtreme & Wild
  7. [sub]She does some kind of dance on the stage that probably looked better in her head than it did in execution. With her hair whipping around, and bright strobe lights flashing and screaming punkrock playing, it tends to do a pretty good job of waking up the crowd. Once that's done she sprints down to the ring and climbs a turnbuckle to play to the fans.[/sub]
  8. [b]Entrance Theme:[/b] [url=https://youtu.be/FvME3r9PbU4]Death of Seasons[/url]
  9.  
  10. [collapse=Gimmick Info]
  11. THE WASTED: You are well known for your impressive style and intense fan base, but you have serious real–life substance abuse or addiction problems that threaten your career. A babyface Wasted speaks to the primal part of the audience that loves fast cars and explosions, the part willing to give up tomorrow’s security for tonight’s wild ride. A heel Wasted is a broken person with nothing to lose, throwing their body away in the pursuit of one more nihilistic high.
  12. ✶✶ Play the Wasted if you want to be the hottest property in the company, show up everyone with your style, and battle the demons that keep you from moving on to the next level.
  13. ✶✶ The Wasted gets the most heat and the biggest pops, but is literally addicted to something that makes it possible that they will lose control of themselves during any given show. Once the Wasted resolves their issues, however, they have the most options for moving on with their careers.[/collapse]
  14.  
  15. [b]Gimmick:[/b] Remedy the Daredevil
  16.  
  17. She has an obvious grungy aesthetic, like someone plucked her straight from Seattle in the 90s. She wears an anarchy shirt, booty shorts, and fishnet leggings. Her tanned skin is heavily tattooed in all sorts of intricate patterns, including several mottos scrawled across various points of her body. Most notably there's a tattoo of her heart on her shoulder that reads 'Wear your heart on your sleeve' in a flowing script around it. She had several piercings, including her navel, both ears, and her nose. She has shoulder-lengthy hair that's been dyed a multitude of colors with dark roots and keen eyes.
  18.  
  19. [u][b]Stats[/b][/u]
  20. [b]Look[/b] +2 (Cut a Promo Wrestling)
  21. [b]Power[/b] -1 (Feat Of Strength Wrestling)
  22. [b]Real [/b]-2 (Break Kayfabe, Work Real Stiff)
  23. [b]Work[/b] +1 (Wrestling)
  24.  
  25. » Pick your starting Role. You can use the Move of the same name.
  26. Gain +1 Heat with everyone who’s the opposite Role.
  27.  
  28. ✗[b] Babyface - You’re a good guy.[/b]
  29. ❏ Heel - You’re a bad guy.
  30.  
  31. When you deliberately break your role, you make a turn and switch
  32. to it’s opposite. Gain +1 Heat with everyone now opposed to you.
  33.  
  34. [b]✗ MOVE: Moneymaker[/b]
  35. When you go for your Finisher, regardless of whether you win or not, roll 2d6: On a 10+, you hit it clean. You gain +2 Audience. On a 7-9 you gain +1 Audience, though something goes wrong. Lose all Momentum and choose: your opponent no-sells it, lose -1 Heat with them; you injure yourself; you injure them. On a botch, you forgot the booking. You lose -1 Audience and your opponent gets to call an audible and finish the match however they want.
  36.  
  37. [b]✗ MOVE: Addict[/b]
  38. Whenever you take something, gain +2 Momentum and lose -2 real (minimum -2). Whenever you're on something, roll +Real for ALL your non-Gimmick Moves (All Basic, In-Ring, Top of the Card and Role Moves).
  39.  
  40. [b]✗ Move: Stiley[/b]
  41. That sick style? You got it. +1 Look (Max +3)
  42.  
  43. [b]Injury[/b] ❏❏
  44.  
  45. When you get injured, gain +1 Audience and check an Injury box. For every Injury box you have when you compete, your opponent gains +1 Momentum at the beginning of the match.
  46.  
  47. When you spend an Advance, you can erase a check. If you have 2 checks, you can no longer compete.
  48.  
  49. [collapse=Audience]
  50. Work the Audience, Champions Advantage
  51. The Wasted starts and resets to Audience +2.
  52. AUDIENCE
  53. +4 Mark an Advance. At the beginning of
  54. the Episode, make the OVER Move.
  55. +3 Start the Episode with +2 Momentum.
  56. +2 Start the Episode with +1 Momentum.
  57. +1 Start the Episode with +1 Momentum.
  58. 0 Mark an Advance. At the end of the
  59. Episode, you’re fired.
  60. »» TOP SPOT: When you hit +4 Audience, everyone
  61. else at +4 drops to +3. Mark an Advance the first
  62. time you hit +4 or 0 in an Episode.
  63. [/collapse]
  64.  
  65. [collapse=HEAT]
  66. [i]Run-In, Wrestling[/i]
  67. Write down each other wrestlers name.
  68. On your turn, ask 1 question per other player.
  69. When answered, gain +1 Heat with their
  70. wrestler.
  71. »»Who kicked my ass backstage most recently?
  72. »»
  73. »»Who thinks I’m a curse for the company?
  74. »»
  75. »»Who did I last injure while I was high?
  76. »»
  77. »»Who is jealous of my fan base?
  78. »»
  79. Whenever you work a match with a character
  80. you have +4 Heat with, gain +1 Audience.
  81. When you finish a feud, reset Heat to +1.[/collapse]
  82.  
  83. [b][big]In Wrestling[/big][/b][hr]
  84. [quote]Remedy is a young daredevil from Philadelphia, Pennysylvania who started her training to be a Professional Wrestler at the Age of 16. Her daredevil style and crass antics have earned her the love of the fans, though her loose canon nature has alienated her from the rest of the locker room. She operates on a simple motto: Live and die for the moment. Everything else is meaningless.
  85. [b]/tg/ World Wrestling website[/b]
  86. [/quote]
  87. [b]Finishing Maneuvers[/b]
  88. [b]✶[/b] Morningstar (Corkscrew Shooting Star Press)
  89.  
  90. [b]Signature Maneuvers[/b]
  91. [b]✶[/b] Wakeup Call (Springboard Lariat)
  92. [b]✶[/b] Watch your toes, motherfucker! (Charging dropkick to knee, with theatrics)
  93. [b]✶[/b] Morning After (Diving Tornado DDT)
  94.  
  95. [b]Common Maneuvers[/b]
  96. [b]✶[/b] Mule kick
  97. [b]✶[/b] Stinger splash
  98. [b]✶[/b] Tope Suicida
  99. [b]✶[/b] Kneeling Jawbreaker
  100. [b]✶[/b] Flapjack
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