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  1. Forestry
  2. Removed Tin generation (cofh)
  3. Removed Copper generation (cofh)
  4. Mariculture
  5. Removed copper generation (cofh)
  6. Netherores
  7. Removed nikolite (no use)
  8. Removed Adamantium (no use)
  9. Removed Tennantite (no use)
  10. Railcraft
  11. Removed all Poor Ore generation (stupid)
  12. Artifice
  13. Removed Sulfur generation (railcraft)
  14. Removed Niter (Saltpeter) generation (railcraft)
  15. Chisel 2
  16. Removed Andesite
  17. Removed Diorite
  18. Removed Granite
  19. Factorization
  20. Removed Silver generation (cofh)
  21. Mekanism
  22. Removed Copper generation (cofh)
  23. Removed Tin generation (cofh)
  24. ProjectRed
  25. Removed Marble generation (Chisel 2)
  26. Tinker's Construct
  27. Removed Copper generation (cofh)
  28. Removed Tin generation (cofh)
  29. CofH
  30. Increased Tin generation
  31. Increased Copper generation
  32. Increased Silver generation
  33. Added 10% Shiny Ore to Ferrous Deposits
  34. Increased Ferrous Deposits slightly
  35.  
  36.  
  37. Forestry/common.conf
  38.  
  39. # Forestry
  40. # 3.4.0.7 (7)
  41. #
  42. # Config files:
  43. # common.conf - Contains all options common to Forestry
  44. # fluids.conf - Contains all options for fluids
  45. # apiculture.conf - Contains all options for bee breeding
  46. # backpacks.conf - Contains custom configurations for backpacks
  47. # pipes.conf - Configures item id for the apiarist's pipe
  48. # gamemodes/ - Configures available gamemodes
  49.  
  50. #####################
  51. # CRAFTING
  52. #####################
  53. # set to false to disable crafting recipe for bronze
  54. crafting.bronze.enabled=true
  55. # set to false to disable crafting recipes for all types of stamps.
  56. crafting.stamps.enabled=true
  57. # if crafting of stamps is generally allowed, these stamps are still excluded from crafting.
  58. crafting.stamps.collector=20n;50n;100n;200n
  59.  
  60.  
  61. #####################
  62. # DIFFICULTY
  63. #####################
  64. # set to your preferred game mode. available modes are OP, EASY, NORMAL, HARD. mismatch with the server may cause visual glitches with recipes. setting an unavailable mode will create a new mode definition file.
  65. difficulty.gamemode=EASY
  66. # set to true to force recreation of the game mode definitions in config/forestry/gamemodes
  67. difficulty.recreate.definitions=false
  68. # set to true to make dungeon loot generated by forestry rarer
  69. difficulty.dungeonloot.rare=false
  70.  
  71.  
  72. #####################
  73. # GENETICS
  74. #####################
  75. # set to true to clear chromosomes which contain invalid alleles. might rescue your save if it is crashing after the removal of a bee addon.
  76. genetics.clear.invalid.chromosomes=false
  77.  
  78.  
  79. #####################
  80. # HARVESTERS
  81. #####################
  82. # set to false if harvesters should output all harvested products regardless of side a pipe is
  83. harvesters.sidesensitive=true
  84.  
  85.  
  86. #####################
  87. # PERFORMANCE
  88. #####################
  89. # set to false to disable particle fx on slower machines
  90. performance.particleFX.enabled=true
  91. # leaving this enabled will cycle the list of active players PER INGAME TICK to check for resupply via backpack. you want to set this to false on busy servers.
  92. performance.backpacks.resupply=true
  93.  
  94.  
  95. #####################
  96. # PLANTERS
  97. #####################
  98. # set to false if farms should output all harvested products regardless of side a pipe is
  99. planters.sidesensitive=true
  100.  
  101.  
  102. #####################
  103. # STRUCTURES
  104. #####################
  105. # add schemata keys to disable them. current keys: alveary3x3;farm3x3;farm3x4;farm3x5;farm4x4;farm5x5
  106. structures.schemata.disabled=
  107.  
  108.  
  109. #####################
  110. # TWEAKS
  111. #####################
  112. # set to false to disable the mail alert box
  113. tweaks.mailalert.enabled=true
  114. # set to false to disable apple pickup by appropriat
  115. tweaks.apple.pickup.enabled=true
  116. # set to true to disable hints on machine and engine guis.
  117. tweaks.hints.disabled=false
  118. # set to true to disable energy statistics on energy consumers.
  119. tweaks.energystat.disabled=true
  120. # set to true to disable displaying liquid amounts in tank tooltips.
  121. tweaks.tooltip.liquidamount.disabled=false
  122. # set to true to disable access restrictions on forestry machines.
  123. tweaks.permissions.disabled=false
  124. # set to true to disable some nagging and warnings (e.g
  125. tweaks.nags.disabled=false
  126. # set to true to disable update and version check notice.
  127. tweaks.upgradenotice.disabled=false
  128. # set to true to have farms use a square layout instead of a diamond one.
  129. tweaks.farms.squared=false
  130.  
  131.  
  132. #####################
  133. # WORLD
  134. #####################
  135. # set to false to force forestry to skip generating own apatite ore blocks in the world
  136. world.generate.apatite=true
  137. # set to false to force forestry to skip generating beehives in the world
  138. world.generate.beehives=true
  139. # set to false to force forestry to skip generating own copper ore blocks in the world
  140. world.generate.copper=false
  141. # set to false to force forestry to skip generating own tin ore blocks in the world
  142. world.generate.tin=false
  143. # Set to true, Forestry will attempt worldGen in chunks that were created before the mod was added.
  144. world.retrogen.normal=false
  145. # Set to true, Forestry will attempt worldGen in all chunks for this game instance. Config option will be set to false after this run.
  146. world.retrogen.forced=false
  147. # set how many beehives spawn. Default is 1.0, double is 2.0, half is 0.5 etc.
  148. world.generate.beehives.rate=1.0
  149. # set to false to disable the creation of forestry villagers and their houses
  150. world.generate.villager=true
  151.  
  152.  
  153. Mariculture/world-generation.cfg
  154.  
  155. # Configuration file
  156.  
  157. "aquatic generation" {
  158. I:"Ancient Sand > 1 in this many chance"=2
  159. B:"Ancient Sand > Enabled"=true
  160. I:"Ancient Sand > Size"=4
  161. D:"Beach > Limestone Height"=25.0
  162.  
  163. # Disabling this will stop the generation of limestone, rutile and sand on ocean floors
  164. B:"Biome Top Block Replacements > Enable"=true
  165. B:"Coral Reef > Enable Harsher Generation"=true
  166.  
  167. # The higher the number, the larger the generation will be, this number defines the chance of this gen no longer spawning
  168. I:"Coral Reef > End Chance"=40
  169. B:"Coral Reef > Generation"=true
  170.  
  171. # The higher the number, the rarer the generation will be, this number defines the chance of this gen spawning
  172. I:"Coral Reef > Start Chance"=256
  173. D:"Deep Ocean > Height Variation"=0.05
  174. D:"Deep Ocean > Base Height"=-1.995
  175. D:"Deep Ocean > Limestone Height"=3.5
  176.  
  177. # The higher the number the less common a chest will be, this roughly works out to this 1 chest per this many blocks of a forest.
  178. I:"Kelp Forest > Chest Chance"=640
  179. B:"Kelp Forest > Enabled"=true
  180.  
  181. # The higher the number, the larger the generation will be, this number defines the chance of this gen no longer spawning
  182. I:"Kelp Forest > End Chance"=96
  183. I:"Kelp Forest > Maximum Items"=10
  184. I:"Kelp Forest > Minimum Items"=2
  185.  
  186. # The higher the number, the rarer the generation will be, this number defines the chance of this gen spawning
  187. I:"Kelp Forest > Start Chance"=640
  188.  
  189. # If this is false, you will get a sandstone seabed instead.
  190. B:"Limestone > Sea Bed"=true
  191. B:"Limestone > Varying Height"=true
  192. D:"Ocean > Base Height"=-1.4
  193. D:"Ocean > Height Variation"=0.35
  194. D:"Ocean > Limestone Height"=7.5
  195. I:"Ocean Generation > Blacklisted Dimension IDs" <
  196. -1
  197. 1
  198. >
  199. I:"Pearl Oyster > 1 Natural Pearl Per this Many Oysters"=3
  200. I:"Pearl Oyster > 1 Oyster per This Many Blocks Per Chunk"=12
  201. B:"Pearl Oyster > Generation"=true
  202. I:"Pearl Oyster > Number Chances to Gen Per Chunk"=3
  203. D:"River > Limestone Height"=2.5
  204. }
  205.  
  206.  
  207. ##########################################################################################################
  208. # ore generation
  209. #--------------------------------------------------------------------------------------------------------#
  210. # This section let's you adjust where your ores will spawn and how much. Please note when it comes to 'chance', that LOWER = more common, as it's a x in this many chance.
  211. ##########################################################################################################
  212.  
  213. "ore generation" {
  214. B:"Bauxite > Generation"=true
  215. I:"Bauxite > Maximum Vein Size"=8
  216. I:"Bauxite > Maximum Y Height"=256
  217. I:"Bauxite > Minimum Y Height"=64
  218. I:"Bauxite > Number of Veins"=16
  219. B:"Copper > Generation"=false
  220. I:"Copper > Maximum Vein Size"=5
  221. I:"Copper > Maximum Y Height"=64
  222. I:"Copper > Minimum Y Height"=1
  223. I:"Copper > Number of Veins"=12
  224. I:"Natural Gas > 1 Pocket Per This Many Chunks"=20
  225. B:"Natural Gas > Generation"=true
  226. I:"Natural Gas > Maximum Vein Size"=48
  227. I:"Natural Gas > Maximum Y Height"=26
  228. I:"Natural Gas > Minimum Y Height"=16
  229. I:"Rutile > 1 Vein Per This Many Limestone"=500
  230. B:"Rutile > Generation"=true
  231. }
  232.  
  233.  
  234. ##########################################################################################################
  235. # retro-generation
  236. #--------------------------------------------------------------------------------------------------------#
  237. # Retro-Generation allows you to generate ores/other features in your existing worlds, without you having to go off and explore new areas. If you set all to true, it will override the individual settings for retro-gen, Make sure you disable retro-gen after you have regenned your world
  238. ##########################################################################################################
  239.  
  240. retro-generation {
  241. B:All=true
  242. B:"Ancient Sand"=false
  243. B:Bauxite=false
  244. B:Copper=false
  245. B:"Coral Reef"=false
  246. B:"Enable Retro-Gen"=false
  247. B:"Kelp Forest"=false
  248.  
  249. # This key is what stops, retro gen from generating in chunks over and over, if you want to retro gen again, change the key to any other integer
  250. I:Key=555
  251. B:"Natural Gas"=false
  252. B:Oysters=false
  253. }
  254.  
  255.  
  256. powercrystals/netherores/common.cfg
  257.  
  258. # Configuration file
  259.  
  260. ##########################################################################################################
  261. # Overrides
  262. #--------------------------------------------------------------------------------------------------------#
  263. # A set of blocks from other modes to override to act like NetherOres.
  264. # This does not include controling oregen, or recipes; only behavior when mined or destroyed.
  265. ##########################################################################################################
  266.  
  267. Overrides {
  268. }
  269.  
  270.  
  271. general {
  272. # If true, when NetherOres are mined, nearby pigmen become angry to the player.
  273. B:AngryPigmenEnable=true
  274.  
  275. # NetherOre explosions can trigger more explosions if true. Does nothing if ExplosionEnable is false.
  276. B:ExplosionChainReactEnable=true
  277.  
  278. # NetherOres have a chance to explode when mined if true.
  279. B:ExplosionEnable=true
  280.  
  281. # How powerful an explosion will be. Creepers are 3, TNT is 4, electrified creepers are 6. This affects both the ability of the explosion to punch through blocks as well as the blast radius.
  282. I:ExplosionPower=2
  283.  
  284. # The likelyhood an adjacent netherore will turn into an armed ore when one is mined. Percent chance out of 1000 (lower is less likely).
  285. I:ExplosionProbability=75
  286.  
  287. # NetherOres have a higher chance to explode when mined with fortune if true.
  288. B:FortuneExplosionEnable=true
  289.  
  290. # The maximum health a HellFish will have when spawned.
  291. D:HellFish.MaxHealth=12.5
  292.  
  293. # If true, any entity not a player exploding a NetherOre will anger nearby pigmen. This only accounts for exploding, entities breaking the blocks normally will still anger pigmen.
  294. B:MobsAngerPigmen=true
  295.  
  296. # If true, when NetherOres are mined with Silk Touch, nearby pigmen become angry to the player.
  297. B:SilkyAngryPigmenEnable=false
  298. }
  299.  
  300.  
  301. processing {
  302.  
  303. enable {
  304. # Set this to false to remove the AE Grind Stone recipes (i.e., nether iron ore -> 4x iron dust).
  305. B:GrinderRecipes=true
  306.  
  307. # Set this to false to remove the TE Induction Smelter recipes (i.e., nether iron ore -> 2x normal iron ore).
  308. B:InductionSmelterRecipes=true
  309.  
  310. # Set this to false to remove the IC2 Macerator recipes (i.e., nether iron ore -> 4x iron dust).
  311. B:MaceratorRecipes=true
  312.  
  313. # Set this to false to remove the TE Pulvierzer recipes (i.e., nether iron ore -> 4x iron dust).
  314. B:PulverizerRecipes=true
  315.  
  316. # Set this to false to remove smelting NetherOres to ores (i.e., netheriron ore -> 2x normal iron ore).
  317. # Instead, ores will smelt to ingots or some other appropriate item.
  318. B:SmeltToOre=true
  319.  
  320. # Set this to false to remove the standard furnace recipes (i.e., nether iron ore -> normal iron ore).
  321. B:StandardFurnaceRecipes=true
  322. }
  323.  
  324. ores {
  325.  
  326. coal {
  327. # Output from grinding Coal if dustCoal is not found (i.e., crystallineCoal)
  328. S:AlternateOrePrefix=crystalline
  329.  
  330. # Output from smelting Coal if oreCoal is not found or SmeltToOre is false (i.e., ingotCoal)
  331. S:PrimaryOrePrefix=ingot
  332.  
  333. # Output from grinding Coal
  334. I:PulverizedCount=4
  335.  
  336. # Output from smelting Coal
  337. I:SmeltedCount=2
  338. }
  339.  
  340. diamond {
  341. # Output from grinding Diamond if dustDiamond is not found (i.e., gemDiamond)
  342. S:AlternateOrePrefix=gem
  343.  
  344. # Output from smelting Diamond if oreDiamond is not found or SmeltToOre is false (i.e., gemDiamond)
  345. S:PrimaryOrePrefix=gem
  346.  
  347. # Output from grinding Diamond
  348. I:PulverizedCount=5
  349.  
  350. # Output from smelting Diamond
  351. I:SmeltedCount=2
  352. }
  353.  
  354. gold {
  355. # Output from grinding Gold if dustGold is not found (i.e., crystallineGold)
  356. S:AlternateOrePrefix=crystalline
  357.  
  358. # Output from smelting Gold if oreGold is not found or SmeltToOre is false (i.e., ingotGold)
  359. S:PrimaryOrePrefix=ingot
  360.  
  361. # Output from grinding Gold
  362. I:PulverizedCount=4
  363.  
  364. # Output from smelting Gold
  365. I:SmeltedCount=2
  366. }
  367.  
  368. iron {
  369. # Output from grinding Iron if dustIron is not found (i.e., crystallineIron)
  370. S:AlternateOrePrefix=crystalline
  371.  
  372. # Output from smelting Iron if oreIron is not found or SmeltToOre is false (i.e., ingotIron)
  373. S:PrimaryOrePrefix=ingot
  374.  
  375. # Output from grinding Iron
  376. I:PulverizedCount=4
  377.  
  378. # Output from smelting Iron
  379. I:SmeltedCount=2
  380. }
  381.  
  382. lapis {
  383. # Output from grinding Lapis if dustLapis is not found (i.e., gemLapis)
  384. S:AlternateOrePrefix=crystalline
  385.  
  386. # Output from smelting Lapis if oreLapis is not found or SmeltToOre is false (i.e., gemLapis)
  387. S:PrimaryOrePrefix=gem
  388.  
  389. # Output from grinding Lapis
  390. I:PulverizedCount=24
  391.  
  392. # Output from smelting Lapis
  393. I:SmeltedCount=2
  394. }
  395.  
  396. redstone {
  397. # Output from grinding Redstone if dustRedstone is not found (i.e., dustRedstone)
  398. S:AlternateOrePrefix=crystalline
  399.  
  400. # Output from smelting Redstone if oreRedstone is not found or SmeltToOre is false (i.e., dustRedstone)
  401. S:PrimaryOrePrefix=dust
  402.  
  403. # Output from grinding Redstone
  404. I:PulverizedCount=21
  405.  
  406. # Output from smelting Redstone
  407. I:SmeltedCount=2
  408. }
  409.  
  410. copper {
  411. # Output from grinding Copper if dustCopper is not found (i.e., crystallineCopper)
  412. S:AlternateOrePrefix=crystalline
  413.  
  414. # Output from smelting Copper if oreCopper is not found or SmeltToOre is false (i.e., ingotCopper)
  415. S:PrimaryOrePrefix=ingot
  416.  
  417. # Output from grinding Copper
  418. I:PulverizedCount=4
  419.  
  420. # Output from smelting Copper
  421. I:SmeltedCount=2
  422. }
  423.  
  424. tin {
  425. # Output from grinding Tin if dustTin is not found (i.e., crystallineTin)
  426. S:AlternateOrePrefix=crystalline
  427.  
  428. # Output from smelting Tin if oreTin is not found or SmeltToOre is false (i.e., ingotTin)
  429. S:PrimaryOrePrefix=ingot
  430.  
  431. # Output from grinding Tin
  432. I:PulverizedCount=4
  433.  
  434. # Output from smelting Tin
  435. I:SmeltedCount=2
  436. }
  437.  
  438. emerald {
  439. # Output from grinding Emerald if dustEmerald is not found (i.e., gemEmerald)
  440. S:AlternateOrePrefix=gem
  441.  
  442. # Output from smelting Emerald if oreEmerald is not found or SmeltToOre is false (i.e., gemEmerald)
  443. S:PrimaryOrePrefix=gem
  444.  
  445. # Output from grinding Emerald
  446. I:PulverizedCount=5
  447.  
  448. # Output from smelting Emerald
  449. I:SmeltedCount=2
  450. }
  451.  
  452. silver {
  453. # Output from grinding Silver if dustSilver is not found (i.e., crystallineSilver)
  454. S:AlternateOrePrefix=crystalline
  455.  
  456. # Output from smelting Silver if oreSilver is not found or SmeltToOre is false (i.e., ingotSilver)
  457. S:PrimaryOrePrefix=ingot
  458.  
  459. # Output from grinding Silver
  460. I:PulverizedCount=4
  461.  
  462. # Output from smelting Silver
  463. I:SmeltedCount=2
  464. }
  465.  
  466. lead {
  467. # Output from grinding Lead if dustLead is not found (i.e., crystallineLead)
  468. S:AlternateOrePrefix=crystalline
  469.  
  470. # Output from smelting Lead if oreLead is not found or SmeltToOre is false (i.e., ingotLead)
  471. S:PrimaryOrePrefix=ingot
  472.  
  473. # Output from grinding Lead
  474. I:PulverizedCount=4
  475.  
  476. # Output from smelting Lead
  477. I:SmeltedCount=2
  478. }
  479.  
  480. uranium {
  481. # Output from grinding Uranium if dustUranium is not found (i.e., crushedUranium)
  482. S:AlternateOrePrefix=crushed
  483.  
  484. # Output from smelting Uranium if oreUranium is not found or SmeltToOre is false (i.e., ingotUranium)
  485. S:PrimaryOrePrefix=ingot
  486.  
  487. # Output from grinding Uranium
  488. I:PulverizedCount=4
  489.  
  490. # Output from smelting Uranium
  491. I:SmeltedCount=2
  492. }
  493.  
  494.  
  495. ruby {
  496. # Output from grinding Ruby if dustRuby is not found (i.e., gemRuby)
  497. S:AlternateOrePrefix=gem
  498.  
  499. # Output from smelting Ruby if oreRuby is not found or SmeltToOre is false (i.e., gemRuby)
  500. S:PrimaryOrePrefix=gem
  501.  
  502. # Output from grinding Ruby
  503. I:PulverizedCount=5
  504.  
  505. # Output from smelting Ruby
  506. I:SmeltedCount=2
  507. }
  508.  
  509. peridot {
  510. # Output from grinding Peridot if dustPeridot is not found (i.e., gemPeridot)
  511. S:AlternateOrePrefix=gem
  512.  
  513. # Output from smelting Peridot if orePeridot is not found or SmeltToOre is false (i.e., gemPeridot)
  514. S:PrimaryOrePrefix=gem
  515.  
  516. # Output from grinding Peridot
  517. I:PulverizedCount=5
  518.  
  519. # Output from smelting Peridot
  520. I:SmeltedCount=2
  521. }
  522.  
  523. sapphire {
  524. # Output from grinding Sapphire if dustSapphire is not found (i.e., gemSapphire)
  525. S:AlternateOrePrefix=gem
  526.  
  527. # Output from smelting Sapphire if oreSapphire is not found or SmeltToOre is false (i.e., gemSapphire)
  528. S:PrimaryOrePrefix=gem
  529.  
  530. # Output from grinding Sapphire
  531. I:PulverizedCount=5
  532.  
  533. # Output from smelting Sapphire
  534. I:SmeltedCount=2
  535. }
  536.  
  537. platinum {
  538. # Output from grinding Platinum if dustPlatinum is not found (i.e., crystallinePlatinum)
  539. S:AlternateOrePrefix=crystalline
  540.  
  541. # Output from smelting Platinum if orePlatinum is not found or SmeltToOre is false (i.e., ingotPlatinum)
  542. S:PrimaryOrePrefix=ingot
  543.  
  544. # Output from grinding Platinum
  545. I:PulverizedCount=4
  546.  
  547. # Output from smelting Platinum
  548. I:SmeltedCount=2
  549. }
  550.  
  551. nickel {
  552. # Output from grinding Nickel if dustNickel is not found (i.e., crystallineNickel)
  553. S:AlternateOrePrefix=crystalline
  554.  
  555. # Output from smelting Nickel if oreNickel is not found or SmeltToOre is false (i.e., ingotNickel)
  556. S:PrimaryOrePrefix=ingot
  557.  
  558. # Output from grinding Nickel
  559. I:PulverizedCount=4
  560.  
  561. # Output from smelting Nickel
  562. I:SmeltedCount=2
  563. }
  564.  
  565. steel {
  566. # Output from grinding Steel if dustSteel is not found (i.e., crystallineSteel)
  567. S:AlternateOrePrefix=crystalline
  568.  
  569. # Output from smelting Steel if oreSteel is not found or SmeltToOre is false (i.e., ingotSteel)
  570. S:PrimaryOrePrefix=ingot
  571.  
  572. # Output from grinding Steel
  573. I:PulverizedCount=4
  574.  
  575. # Output from smelting Steel
  576. I:SmeltedCount=2
  577. }
  578.  
  579. iridium {
  580. # Output from grinding Iridium if dustIridium is not found (i.e., dropIridium)
  581. S:AlternateOrePrefix=drop
  582.  
  583. # Output from smelting Iridium if oreIridium is not found or SmeltToOre is false (i.e., ingotIridium)
  584. S:PrimaryOrePrefix=ingot
  585.  
  586. # Output from grinding Iridium
  587. I:PulverizedCount=4
  588.  
  589. # Output from smelting Iridium
  590. I:SmeltedCount=2
  591. }
  592.  
  593. osmium {
  594. # Output from grinding Osmium if dustOsmium is not found (i.e., crystallineOsmium)
  595. S:AlternateOrePrefix=crystalline
  596.  
  597. # Output from smelting Osmium if oreOsmium is not found or SmeltToOre is false (i.e., ingotOsmium)
  598. S:PrimaryOrePrefix=ingot
  599.  
  600. # Output from grinding Osmium
  601. I:PulverizedCount=4
  602.  
  603. # Output from smelting Osmium
  604. I:SmeltedCount=2
  605. }
  606.  
  607. sulfur {
  608. # Output from grinding Sulfur if dustSulfur is not found (i.e., crystalSulfur)
  609. S:AlternateOrePrefix=crystal
  610.  
  611. # Output from smelting Sulfur if oreSulfur is not found or SmeltToOre is false (i.e., crystalSulfur)
  612. S:PrimaryOrePrefix=crystal
  613.  
  614. # Output from grinding Sulfur
  615. I:PulverizedCount=24
  616.  
  617. # Output from smelting Sulfur
  618. I:SmeltedCount=2
  619. }
  620.  
  621. titanium {
  622. # Output from grinding Titanium if dustTitanium is not found (i.e., crystallineTitanium)
  623. S:AlternateOrePrefix=crystalline
  624.  
  625. # Output from smelting Titanium if oreTitanium is not found or SmeltToOre is false (i.e., ingotTitanium)
  626. S:PrimaryOrePrefix=ingot
  627.  
  628. # Output from grinding Titanium
  629. I:PulverizedCount=4
  630.  
  631. # Output from smelting Titanium
  632. I:SmeltedCount=4
  633. }
  634.  
  635. mithril {
  636. # Output from grinding Mithril if dustMithril is not found (i.e., crystallineMithril)
  637. S:AlternateOrePrefix=crystalline
  638.  
  639. # Output from smelting Mithril if oreMithril is not found or SmeltToOre is false (i.e., ingotMithril)
  640. S:PrimaryOrePrefix=ingot
  641.  
  642. # Output from grinding Mithril
  643. I:PulverizedCount=4
  644.  
  645. # Output from smelting Mithril
  646. I:SmeltedCount=2
  647. }
  648.  
  649.  
  650. rutile {
  651. # Output from grinding Rutile if dustRutile is not found (i.e., crystallineRutile)
  652. S:AlternateOrePrefix=crystalline
  653.  
  654. # Output from smelting Rutile if oreRutile is not found or SmeltToOre is false (i.e., ingotRutile)
  655. S:PrimaryOrePrefix=ingot
  656.  
  657. # Output from grinding Rutile
  658. I:PulverizedCount=4
  659.  
  660. # Output from smelting Rutile
  661. I:SmeltedCount=2
  662. }
  663.  
  664.  
  665. amber {
  666. # Output from grinding Amber if dustAmber is not found (i.e., gemAmber)
  667. S:AlternateOrePrefix=gem
  668.  
  669. # Output from smelting Amber if oreAmber is not found or SmeltToOre is false (i.e., gemAmber)
  670. S:PrimaryOrePrefix=gem
  671.  
  672. # Output from grinding Amber
  673. I:PulverizedCount=5
  674.  
  675. # Output from smelting Amber
  676. I:SmeltedCount=2
  677. }
  678.  
  679.  
  680. salt {
  681. # Output from grinding Salt if dustSalt is not found (i.e., foodSalt)
  682. S:AlternateOrePrefix=food
  683.  
  684. # Output from smelting Salt if oreSalt is not found or SmeltToOre is false (i.e., foodSalt)
  685. S:PrimaryOrePrefix=food
  686.  
  687. # Output from grinding Salt
  688. I:PulverizedCount=12
  689.  
  690. # Output from smelting Salt
  691. I:SmeltedCount=2
  692. }
  693.  
  694. saltpeter {
  695. # Output from grinding Saltpeter if dustSaltpeter is not found (i.e., crystalSaltpeter)
  696. S:AlternateOrePrefix=crystal
  697.  
  698. # Output from smelting Saltpeter if oreSaltpeter is not found or SmeltToOre is false (i.e., crystalSaltpeter)
  699. S:PrimaryOrePrefix=crystal
  700.  
  701. # Output from grinding Saltpeter
  702. I:PulverizedCount=10
  703.  
  704. # Output from smelting Saltpeter
  705. I:SmeltedCount=2
  706. }
  707.  
  708. magnesium {
  709. # Output from grinding Magnesium if dustMagnesium is not found (i.e., crushedMagnesium)
  710. S:AlternateOrePrefix=crushed
  711.  
  712. # Output from smelting Magnesium if oreMagnesium is not found or SmeltToOre is false (i.e., ingotMagnesium)
  713. S:PrimaryOrePrefix=ingot
  714.  
  715. # Output from grinding Magnesium
  716. I:PulverizedCount=8
  717.  
  718. # Output from smelting Magnesium
  719. I:SmeltedCount=2
  720. }
  721.  
  722. }
  723.  
  724. }
  725.  
  726.  
  727. worldgen {
  728.  
  729. enable {
  730. # If true, Nether Ores worldgen will run in all dimensions instead of just the Nether. It will still require netherrack to place ores.
  731. B:AllDimensionWorldGen=false
  732.  
  733. # If true, will spawn nether ores regardless of if a furnace or macerator recipe was found. If false, at least one of those two must be found to spawn the ore.
  734. B:ForceOreSpawn=false
  735.  
  736. # If true, Nether Ores oregen will run and places ores in the world where appropriate. Only disable this if you intend to use the ores with a custom ore generator. (overrides per-ore forcing; hellfish still generate if enabled)
  737. B:OreGen=true
  738.  
  739. # If true, Nether Quartz ore will be a NetherOre and will follow the same rules as all other NetherOres.
  740. B:OverrideNetherQuartz=true
  741. }
  742.  
  743. hellfish {
  744. # The maximum number of hellfish blocks per vein.
  745. I:BlocksPerGroup=12
  746.  
  747. # If true, Hellfish will spawn in the Nether. Note that setting this false will not kill active Hellfish mobs.
  748. B:Enable=true
  749.  
  750. # If true, Hellfish will spawn from broken NetherOres.
  751. B:EnableSpawningFromOre=false
  752.  
  753. # The maximum number of hellfish veins per chunk.
  754. I:GroupsPerChunk=9
  755. I:MaxY=127
  756. I:MinY=126
  757.  
  758. # Retroactively generate HellFish
  759. B:Retrogen=true
  760.  
  761. # The chance out of 10000 that a broken ore will spawn a hellfish.
  762. I:SpawningFromOreChance=1000
  763. }
  764.  
  765. ores {
  766.  
  767. coal {
  768. I:BlocksPerGroup=16
  769.  
  770. # Disables generation of Coal (overrides global ForceOreSpawn)
  771. B:Disable=false
  772.  
  773. # Force Coal to generate (overrides Disable)
  774. B:Force=false
  775. I:GroupsPerChunk=8
  776. I:MaxY=127
  777. I:MinY=1
  778.  
  779. # The pickaxe level required to mine Coal
  780. I:MiningLevel=2
  781.  
  782. # Retroactively generate Coal if enabled in CoFHCore
  783. B:Retrogen=true
  784. }
  785.  
  786. diamond {
  787. I:BlocksPerGroup=3
  788.  
  789. # Disables generation of Diamond (overrides global ForceOreSpawn)
  790. B:Disable=false
  791.  
  792. # Force Diamond to generate (overrides Disable)
  793. B:Force=false
  794. I:GroupsPerChunk=4
  795. I:MaxY=127
  796. I:MinY=1
  797.  
  798. # The pickaxe level required to mine Diamond
  799. I:MiningLevel=2
  800.  
  801. # Retroactively generate Diamond if enabled in CoFHCore
  802. B:Retrogen=true
  803. }
  804.  
  805. gold {
  806. I:BlocksPerGroup=6
  807.  
  808. # Disables generation of Gold (overrides global ForceOreSpawn)
  809. B:Disable=false
  810.  
  811. # Force Gold to generate (overrides Disable)
  812. B:Force=false
  813. I:GroupsPerChunk=8
  814. I:MaxY=127
  815. I:MinY=1
  816.  
  817. # The pickaxe level required to mine Gold
  818. I:MiningLevel=2
  819.  
  820. # Retroactively generate Gold if enabled in CoFHCore
  821. B:Retrogen=true
  822. }
  823.  
  824. iron {
  825. I:BlocksPerGroup=8
  826.  
  827. # Disables generation of Iron (overrides global ForceOreSpawn)
  828. B:Disable=false
  829.  
  830. # Force Iron to generate (overrides Disable)
  831. B:Force=false
  832. I:GroupsPerChunk=8
  833. I:MaxY=127
  834. I:MinY=1
  835.  
  836. # The pickaxe level required to mine Iron
  837. I:MiningLevel=2
  838.  
  839. # Retroactively generate Iron if enabled in CoFHCore
  840. B:Retrogen=true
  841. }
  842.  
  843. lapis {
  844. I:BlocksPerGroup=6
  845.  
  846. # Disables generation of Lapis (overrides global ForceOreSpawn)
  847. B:Disable=false
  848.  
  849. # Force Lapis to generate (overrides Disable)
  850. B:Force=false
  851. I:GroupsPerChunk=6
  852. I:MaxY=127
  853. I:MinY=1
  854.  
  855. # The pickaxe level required to mine Lapis
  856. I:MiningLevel=2
  857.  
  858. # Retroactively generate Lapis if enabled in CoFHCore
  859. B:Retrogen=true
  860. }
  861.  
  862. redstone {
  863. I:BlocksPerGroup=8
  864.  
  865. # Disables generation of Redstone (overrides global ForceOreSpawn)
  866. B:Disable=false
  867.  
  868. # Force Redstone to generate (overrides Disable)
  869. B:Force=false
  870. I:GroupsPerChunk=6
  871. I:MaxY=127
  872. I:MinY=1
  873.  
  874. # The pickaxe level required to mine Redstone
  875. I:MiningLevel=2
  876.  
  877. # Retroactively generate Redstone if enabled in CoFHCore
  878. B:Retrogen=true
  879. }
  880.  
  881. copper {
  882. I:BlocksPerGroup=8
  883.  
  884. # Disables generation of Copper (overrides global ForceOreSpawn)
  885. B:Disable=false
  886.  
  887. # Force Copper to generate (overrides Disable)
  888. B:Force=false
  889. I:GroupsPerChunk=8
  890. I:MaxY=127
  891. I:MinY=1
  892.  
  893. # The pickaxe level required to mine Copper
  894. I:MiningLevel=2
  895.  
  896. # Retroactively generate Copper if enabled in CoFHCore
  897. B:Retrogen=true
  898. }
  899.  
  900. tin {
  901. I:BlocksPerGroup=8
  902.  
  903. # Disables generation of Tin (overrides global ForceOreSpawn)
  904. B:Disable=false
  905.  
  906. # Force Tin to generate (overrides Disable)
  907. B:Force=false
  908. I:GroupsPerChunk=8
  909. I:MaxY=127
  910. I:MinY=1
  911.  
  912. # The pickaxe level required to mine Tin
  913. I:MiningLevel=2
  914.  
  915. # Retroactively generate Tin if enabled in CoFHCore
  916. B:Retrogen=true
  917. }
  918.  
  919. emerald {
  920. I:BlocksPerGroup=2
  921.  
  922. # Disables generation of Emerald (overrides global ForceOreSpawn)
  923. B:Disable=false
  924.  
  925. # Force Emerald to generate (overrides Disable)
  926. B:Force=false
  927. I:GroupsPerChunk=3
  928. I:MaxY=127
  929. I:MinY=1
  930.  
  931. # The pickaxe level required to mine Emerald
  932. I:MiningLevel=2
  933.  
  934. # Retroactively generate Emerald if enabled in CoFHCore
  935. B:Retrogen=true
  936. }
  937.  
  938. silver {
  939. I:BlocksPerGroup=4
  940.  
  941. # Disables generation of Silver (overrides global ForceOreSpawn)
  942. B:Disable=false
  943.  
  944. # Force Silver to generate (overrides Disable)
  945. B:Force=false
  946. I:GroupsPerChunk=6
  947. I:MaxY=127
  948. I:MinY=1
  949.  
  950. # The pickaxe level required to mine Silver
  951. I:MiningLevel=2
  952.  
  953. # Retroactively generate Silver if enabled in CoFHCore
  954. B:Retrogen=true
  955. }
  956.  
  957. lead {
  958. I:BlocksPerGroup=6
  959.  
  960. # Disables generation of Lead (overrides global ForceOreSpawn)
  961. B:Disable=false
  962.  
  963. # Force Lead to generate (overrides Disable)
  964. B:Force=false
  965. I:GroupsPerChunk=6
  966. I:MaxY=127
  967. I:MinY=1
  968.  
  969. # The pickaxe level required to mine Lead
  970. I:MiningLevel=2
  971.  
  972. # Retroactively generate Lead if enabled in CoFHCore
  973. B:Retrogen=true
  974. }
  975.  
  976. uranium {
  977. I:BlocksPerGroup=2
  978.  
  979. # Disables generation of Uranium (overrides global ForceOreSpawn)
  980. B:Disable=false
  981.  
  982. # Force Uranium to generate (overrides Disable)
  983. B:Force=false
  984. I:GroupsPerChunk=3
  985. I:MaxY=127
  986. I:MinY=1
  987.  
  988. # The pickaxe level required to mine Uranium
  989. I:MiningLevel=2
  990.  
  991. # Retroactively generate Uranium if enabled in CoFHCore
  992. B:Retrogen=true
  993. }
  994.  
  995.  
  996. ruby {
  997. I:BlocksPerGroup=3
  998.  
  999. # Disables generation of Ruby (overrides global ForceOreSpawn)
  1000. B:Disable=false
  1001.  
  1002. # Force Ruby to generate (overrides Disable)
  1003. B:Force=false
  1004. I:GroupsPerChunk=6
  1005. I:MaxY=127
  1006. I:MinY=1
  1007.  
  1008. # The pickaxe level required to mine Ruby
  1009. I:MiningLevel=2
  1010.  
  1011. # Retroactively generate Ruby if enabled in CoFHCore
  1012. B:Retrogen=true
  1013. }
  1014.  
  1015. peridot {
  1016. I:BlocksPerGroup=3
  1017.  
  1018. # Disables generation of Peridot (overrides global ForceOreSpawn)
  1019. B:Disable=false
  1020.  
  1021. # Force Peridot to generate (overrides Disable)
  1022. B:Force=false
  1023. I:GroupsPerChunk=6
  1024. I:MaxY=127
  1025. I:MinY=1
  1026.  
  1027. # The pickaxe level required to mine Peridot
  1028. I:MiningLevel=2
  1029.  
  1030. # Retroactively generate Peridot if enabled in CoFHCore
  1031. B:Retrogen=true
  1032. }
  1033.  
  1034. sapphire {
  1035. I:BlocksPerGroup=3
  1036.  
  1037. # Disables generation of Sapphire (overrides global ForceOreSpawn)
  1038. B:Disable=false
  1039.  
  1040. # Force Sapphire to generate (overrides Disable)
  1041. B:Force=false
  1042. I:GroupsPerChunk=6
  1043. I:MaxY=127
  1044. I:MinY=1
  1045.  
  1046. # The pickaxe level required to mine Sapphire
  1047. I:MiningLevel=2
  1048.  
  1049. # Retroactively generate Sapphire if enabled in CoFHCore
  1050. B:Retrogen=true
  1051. }
  1052.  
  1053. platinum {
  1054. I:BlocksPerGroup=3
  1055.  
  1056. # Disables generation of Platinum (overrides global ForceOreSpawn)
  1057. B:Disable=false
  1058.  
  1059. # Force Platinum to generate (overrides Disable)
  1060. B:Force=false
  1061. I:GroupsPerChunk=1
  1062. I:MaxY=127
  1063. I:MinY=1
  1064.  
  1065. # The pickaxe level required to mine Platinum
  1066. I:MiningLevel=2
  1067.  
  1068. # Retroactively generate Platinum if enabled in CoFHCore
  1069. B:Retrogen=true
  1070. }
  1071.  
  1072. nickel {
  1073. I:BlocksPerGroup=6
  1074.  
  1075. # Disables generation of Nickel (overrides global ForceOreSpawn)
  1076. B:Disable=false
  1077.  
  1078. # Force Nickel to generate (overrides Disable)
  1079. B:Force=false
  1080. I:GroupsPerChunk=4
  1081. I:MaxY=127
  1082. I:MinY=1
  1083.  
  1084. # The pickaxe level required to mine Nickel
  1085. I:MiningLevel=2
  1086.  
  1087. # Retroactively generate Nickel if enabled in CoFHCore
  1088. B:Retrogen=true
  1089. }
  1090.  
  1091. steel {
  1092. I:BlocksPerGroup=4
  1093.  
  1094. # Disables generation of Steel (overrides global ForceOreSpawn)
  1095. B:Disable=false
  1096.  
  1097. # Force Steel to generate (overrides Disable)
  1098. B:Force=false
  1099. I:GroupsPerChunk=3
  1100. I:MaxY=127
  1101. I:MinY=1
  1102.  
  1103. # The pickaxe level required to mine Steel
  1104. I:MiningLevel=2
  1105.  
  1106. # Retroactively generate Steel if enabled in CoFHCore
  1107. B:Retrogen=true
  1108. }
  1109.  
  1110. iridium {
  1111. I:BlocksPerGroup=2
  1112.  
  1113. # Disables generation of Iridium (overrides global ForceOreSpawn)
  1114. B:Disable=false
  1115.  
  1116. # Force Iridium to generate (overrides Disable)
  1117. B:Force=false
  1118. I:GroupsPerChunk=1
  1119. I:MaxY=127
  1120. I:MinY=1
  1121.  
  1122. # The pickaxe level required to mine Iridium
  1123. I:MiningLevel=2
  1124.  
  1125. # Retroactively generate Iridium if enabled in CoFHCore
  1126. B:Retrogen=true
  1127. }
  1128.  
  1129. osmium {
  1130. I:BlocksPerGroup=7
  1131.  
  1132. # Disables generation of Osmium (overrides global ForceOreSpawn)
  1133. B:Disable=false
  1134.  
  1135. # Force Osmium to generate (overrides Disable)
  1136. B:Force=false
  1137. I:GroupsPerChunk=8
  1138. I:MaxY=127
  1139. I:MinY=1
  1140.  
  1141. # The pickaxe level required to mine Osmium
  1142. I:MiningLevel=2
  1143.  
  1144. # Retroactively generate Osmium if enabled in CoFHCore
  1145. B:Retrogen=true
  1146. }
  1147.  
  1148. sulfur {
  1149. I:BlocksPerGroup=12
  1150.  
  1151. # Disables generation of Sulfur (overrides global ForceOreSpawn)
  1152. B:Disable=false
  1153.  
  1154. # Force Sulfur to generate (overrides Disable)
  1155. B:Force=false
  1156. I:GroupsPerChunk=12
  1157. I:MaxY=127
  1158. I:MinY=1
  1159.  
  1160. # The pickaxe level required to mine Sulfur
  1161. I:MiningLevel=2
  1162.  
  1163. # Retroactively generate Sulfur if enabled in CoFHCore
  1164. B:Retrogen=true
  1165. }
  1166.  
  1167. titanium {
  1168. I:BlocksPerGroup=2
  1169.  
  1170. # Disables generation of Titanium (overrides global ForceOreSpawn)
  1171. B:Disable=false
  1172.  
  1173. # Force Titanium to generate (overrides Disable)
  1174. B:Force=false
  1175. I:GroupsPerChunk=3
  1176. I:MaxY=127
  1177. I:MinY=1
  1178.  
  1179. # The pickaxe level required to mine Titanium
  1180. I:MiningLevel=2
  1181.  
  1182. # Retroactively generate Titanium if enabled in CoFHCore
  1183. B:Retrogen=true
  1184. }
  1185.  
  1186. mithril {
  1187. I:BlocksPerGroup=6
  1188.  
  1189. # Disables generation of Mithril (overrides global ForceOreSpawn)
  1190. B:Disable=false
  1191.  
  1192. # Force Mithril to generate (overrides Disable)
  1193. B:Force=false
  1194. I:GroupsPerChunk=6
  1195. I:MaxY=127
  1196. I:MinY=1
  1197.  
  1198. # The pickaxe level required to mine Mithril
  1199. I:MiningLevel=2
  1200.  
  1201. # Retroactively generate Mithril if enabled in CoFHCore
  1202. B:Retrogen=true
  1203. }
  1204.  
  1205.  
  1206. rutile {
  1207. I:BlocksPerGroup=4
  1208.  
  1209. # Disables generation of Rutile (overrides global ForceOreSpawn)
  1210. B:Disable=false
  1211.  
  1212. # Force Rutile to generate (overrides Disable)
  1213. B:Force=false
  1214. I:GroupsPerChunk=3
  1215. I:MaxY=127
  1216. I:MinY=1
  1217.  
  1218. # The pickaxe level required to mine Rutile
  1219. I:MiningLevel=2
  1220.  
  1221. # Retroactively generate Rutile if enabled in CoFHCore
  1222. B:Retrogen=true
  1223. }
  1224.  
  1225. tungsten {
  1226. I:BlocksPerGroup=8
  1227.  
  1228. # Disables generation of Tungsten (overrides global ForceOreSpawn)
  1229. B:Disable=false
  1230.  
  1231. # Force Tungsten to generate (overrides Disable)
  1232. B:Force=false
  1233. I:GroupsPerChunk=8
  1234. I:MaxY=127
  1235. I:MinY=1
  1236.  
  1237. # The pickaxe level required to mine Tungsten
  1238. I:MiningLevel=2
  1239.  
  1240. # Retroactively generate Tungsten if enabled in CoFHCore
  1241. B:Retrogen=true
  1242. }
  1243.  
  1244. amber {
  1245. I:BlocksPerGroup=6
  1246.  
  1247. # Disables generation of Amber (overrides global ForceOreSpawn)
  1248. B:Disable=false
  1249.  
  1250. # Force Amber to generate (overrides Disable)
  1251. B:Force=false
  1252. I:GroupsPerChunk=5
  1253. I:MaxY=127
  1254. I:MinY=1
  1255.  
  1256. # The pickaxe level required to mine Amber
  1257. I:MiningLevel=2
  1258.  
  1259. # Retroactively generate Amber if enabled in CoFHCore
  1260. B:Retrogen=true
  1261. }
  1262.  
  1263.  
  1264. salt {
  1265. I:BlocksPerGroup=5
  1266.  
  1267. # Disables generation of Salt (overrides global ForceOreSpawn)
  1268. B:Disable=false
  1269.  
  1270. # Force Salt to generate (overrides Disable)
  1271. B:Force=false
  1272. I:GroupsPerChunk=5
  1273. I:MaxY=127
  1274. I:MinY=1
  1275.  
  1276. # The pickaxe level required to mine Salt
  1277. I:MiningLevel=2
  1278.  
  1279. # Retroactively generate Salt if enabled in CoFHCore
  1280. B:Retrogen=true
  1281. }
  1282.  
  1283. saltpeter {
  1284. I:BlocksPerGroup=4
  1285.  
  1286. # Disables generation of Saltpeter (overrides global ForceOreSpawn)
  1287. B:Disable=false
  1288.  
  1289. # Force Saltpeter to generate (overrides Disable)
  1290. B:Force=false
  1291. I:GroupsPerChunk=6
  1292. I:MaxY=127
  1293. I:MinY=1
  1294.  
  1295. # The pickaxe level required to mine Saltpeter
  1296. I:MiningLevel=2
  1297.  
  1298. # Retroactively generate Saltpeter if enabled in CoFHCore
  1299. B:Retrogen=true
  1300. }
  1301.  
  1302. magnesium {
  1303. I:BlocksPerGroup=5
  1304.  
  1305. # Disables generation of Magnesium (overrides global ForceOreSpawn)
  1306. B:Disable=false
  1307.  
  1308. # Force Magnesium to generate (overrides Disable)
  1309. B:Force=false
  1310. I:GroupsPerChunk=4
  1311. I:MaxY=127
  1312. I:MinY=1
  1313.  
  1314. # The pickaxe level required to mine Magnesium
  1315. I:MiningLevel=2
  1316.  
  1317. # Retroactively generate Magnesium if enabled in CoFHCore
  1318. B:Retrogen=true
  1319. }
  1320.  
  1321. }
  1322.  
  1323. }
  1324.  
  1325.  
  1326. railcraft/railcraft.cfg
  1327.  
  1328. # Configuration file
  1329.  
  1330. anchors {
  1331. #
  1332. # change to craftable=false to disable World Anchor crafting, they will still be available via Creative
  1333. #
  1334. B:craftable=true
  1335.  
  1336. #
  1337. # change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world.
  1338. # Value resets to false after each session.
  1339. # To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg'
  1340. #
  1341. B:delete.anchors=false
  1342.  
  1343. #
  1344. # change to interact.with.pipes=false to prevent pipes, tubes, or various other things from interacting with Anchors
  1345. #
  1346. B:interact.with.pipes=true
  1347.  
  1348. #
  1349. # change to personal.craftable=false to disable Personal Anchor crafting, they will still be available via Creative
  1350. #
  1351. B:personal.craftable=true
  1352.  
  1353. #
  1354. # the number of hours that an item will power a Personal Anchor or Personal Anchor Cart
  1355. # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
  1356. # if the list is empty, World Anchors will not require fuel, default = 12
  1357. # Entry Format: <modid>:<itemname>#<metadata>=<value>
  1358. # Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
  1359. #
  1360. S:personal.fuel=minecraft:ender_pearl=12
  1361.  
  1362. #
  1363. # change to 'print.debug=true' to log debug info for Anchors
  1364. #
  1365. B:print.debug=false
  1366.  
  1367. #
  1368. # change to print.locations=true to print Anchor locations to the log on startup
  1369. #
  1370. B:print.locations=false
  1371.  
  1372. #
  1373. # the number of hours that an item will power a World Anchor or World Anchor Cart
  1374. # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
  1375. # if the list is empty, World Anchors will not require fuel, default = 12
  1376. # Entry Format: <modid>:<itemname>#<metadata>=<value>
  1377. # Example: personal.fuel= minecraft:ender_pearl=12, minecraft:coal#0=4
  1378. #
  1379. S:world.fuel=minecraft:ender_pearl=12
  1380. }
  1381.  
  1382.  
  1383. ##########################################################################################################
  1384. # carts
  1385. #--------------------------------------------------------------------------------------------------------#
  1386. # Disable individual carts here.
  1387. ##########################################################################################################
  1388.  
  1389. carts {
  1390. B:cart.anchor=true
  1391. B:cart.anchor.admin=true
  1392. B:cart.anchor.personal=true
  1393. B:cart.bore=true
  1394. B:cart.energy.batbox=true
  1395. B:cart.energy.cesu=true
  1396. B:cart.energy.mfe=true
  1397. B:cart.energy.mfsu=true
  1398. B:cart.gift=true
  1399. B:cart.loco.electric=true
  1400. B:cart.loco.steam.solid=true
  1401. B:cart.pumpkin=true
  1402. B:cart.tank=true
  1403. B:cart.tnt=true
  1404. B:cart.tnt.wood=true
  1405. B:cart.track.layer=true
  1406. B:cart.track.relayer=true
  1407. B:cart.track.remover=true
  1408. B:cart.undercutter=true
  1409. B:cart.work=true
  1410. }
  1411.  
  1412.  
  1413. ##########################################################################################################
  1414. # enchantments
  1415. #--------------------------------------------------------------------------------------------------------#
  1416. # Enchantment ids are defined here.
  1417. #
  1418. ##########################################################################################################
  1419.  
  1420. enchantments {
  1421. I:ench_destruction=192
  1422. I:ench_implosion=191
  1423. I:ench_wrecking=190
  1424. }
  1425.  
  1426.  
  1427. ##########################################################################################################
  1428. # fluids
  1429. #--------------------------------------------------------------------------------------------------------#
  1430. # You can control whether Railcraft defines specific Fluids here.
  1431. # However, be aware that if you disable a Fluid that is not defined by another mod,you may suffer errors and unexpected behaivor.
  1432. ##########################################################################################################
  1433.  
  1434. fluids {
  1435. B:creosote=true
  1436. B:steam=true
  1437. }
  1438.  
  1439.  
  1440. general {
  1441. #
  1442. # change to 'check.version.online=false' to disable latest version checking
  1443. #
  1444. B:check.version.online=true
  1445.  
  1446. #
  1447. # change to 'play.sounds=false' to prevent all mod sounds from playing
  1448. #
  1449. B:play.sounds=true
  1450. }
  1451.  
  1452.  
  1453. ##########################################################################################################
  1454. # loot
  1455. #--------------------------------------------------------------------------------------------------------#
  1456. # Loot chances are defined here.
  1457. # Smaller values are rarer.
  1458. # Example Loot:
  1459. # Bread = 100
  1460. # Redstone = 50
  1461. # Record = 5
  1462. # Golden Apple = 1
  1463. ##########################################################################################################
  1464.  
  1465. loot {
  1466. I:armor.goggles=5
  1467. I:armor.overalls=10
  1468. I:armor.steel.boots=5
  1469. I:armor.steel.helmet=5
  1470. I:armor.steel.legs=5
  1471. I:armor.steel.plate=5
  1472. I:cart.basic=10
  1473. I:cart.chest=10
  1474. I:cart.hopper=5
  1475. I:cart.tnt=5
  1476. I:cart.tnt.wood=5
  1477. I:cart.work=8
  1478. I:creosote.bottle=20
  1479. I:fuel.coal=20
  1480. I:fuel.coke=20
  1481. I:rail.part=20
  1482. I:steel.block=5
  1483. I:steel.ingot=10
  1484. I:tie.stone=10
  1485. I:tie.wood=20
  1486. I:tool.crowbar=10
  1487. I:tool.electric.meter=5
  1488. I:tool.magnifying.glass=5
  1489. I:tool.signal.tuner=5
  1490. I:tool.steel.axe=5
  1491. I:tool.steel.pickaxe=5
  1492. I:tool.steel.shears=5
  1493. I:tool.steel.shovel=5
  1494. I:tool.steel.sword=5
  1495. I:tool.surveyor=5
  1496. I:track.basic=30
  1497. }
  1498.  
  1499.  
  1500. ##########################################################################################################
  1501. # recipes
  1502. #--------------------------------------------------------------------------------------------------------#
  1503. # You can add or remove various recipes here
  1504. ##########################################################################################################
  1505.  
  1506. recipes {
  1507.  
  1508. minecraft {
  1509.  
  1510. furnace {
  1511. #
  1512. # change to 'creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace
  1513. #
  1514. B:creosote=false
  1515. }
  1516.  
  1517. }
  1518.  
  1519. railcraft {
  1520.  
  1521. track {
  1522. #
  1523. # change to 'useAltRecipes=true' to use track recipes more similar to vanilla minecraft
  1524. #
  1525. B:useAltRecipes=false
  1526. }
  1527.  
  1528. rockcrusher {
  1529. #
  1530. # change to 'ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed)
  1531. #
  1532. B:ores=true
  1533. }
  1534.  
  1535. misc {
  1536. #
  1537. # set the output of the creosote and woool recipe for torches, setting to 0 will disable'
  1538. # min=0, default=6, max=16
  1539. #
  1540. I:creosote.torches=6
  1541.  
  1542. #
  1543. # change to 'gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder
  1544. #
  1545. B:gunpowder=true
  1546. }
  1547.  
  1548. cart {
  1549. #
  1550. # change to 'bronze=false' to disable the bronze recipe for minecarts
  1551. #
  1552. B:bronze=true
  1553.  
  1554. #
  1555. # change to 'furnace=true' to enable the Furnace Minecart recipe
  1556. #
  1557. B:furnace=false
  1558.  
  1559. #
  1560. # change to 'steel=false' to disable the steel recipe for minecarts
  1561. #
  1562. B:steel=true
  1563. }
  1564.  
  1565. }
  1566.  
  1567. ic2 {
  1568.  
  1569. macerator {
  1570. #
  1571. # change to 'blaze=false' to disable the IC2 Macerator recipe for Blaze Powder
  1572. #
  1573. B:blaze=true
  1574.  
  1575. #
  1576. # change to 'bones=false' to disable the IC2 Macerator recipe for Bonemeal
  1577. #
  1578. B:bones=true
  1579.  
  1580. #
  1581. # change to 'charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust
  1582. #
  1583. B:charcoal=true
  1584.  
  1585. #
  1586. # change to 'cobble=false' to disable the IC2 Macerator recipes for Cobblestone
  1587. #
  1588. B:cobble=true
  1589.  
  1590. #
  1591. # change to 'dirt=false' to disable the IC2 Macerator recipe for Dirt
  1592. #
  1593. B:dirt=true
  1594.  
  1595. #
  1596. # change to 'obsidian=false' to disable the IC2 Macerator recipes for Cushed Obsidian and Obsidian Dust
  1597. #
  1598. B:obsidian=false
  1599.  
  1600. #
  1601. # change to 'ores=false' to disable the IC2 Macerator recipes for Ore Dusts
  1602. #
  1603. B:ores=true
  1604. }
  1605.  
  1606. }
  1607.  
  1608. forestry {
  1609.  
  1610. misc {
  1611. #
  1612. # change to 'fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer
  1613. #
  1614. B:fertilizer=true
  1615. }
  1616.  
  1617. carpenter {
  1618. #
  1619. # change to 'creosote.block=false' to disable the Carptenter Creosote Block recipe
  1620. #
  1621. B:creosote.block=true
  1622.  
  1623. #
  1624. # change to 'ties=false' to disable the Carptenter Tie recipe
  1625. #
  1626. B:ties=true
  1627.  
  1628. #
  1629. # change to 'torches=false' to disable the Carptenter Creosote Torch recipe
  1630. #
  1631. B:torches=true
  1632. }
  1633.  
  1634. }
  1635.  
  1636. }
  1637.  
  1638.  
  1639. ##########################################################################################################
  1640. # tweaks
  1641. #--------------------------------------------------------------------------------------------------------#
  1642. # Here you can change the behavior of various things
  1643. ##########################################################################################################
  1644.  
  1645. tweaks {
  1646.  
  1647. blocks {
  1648.  
  1649. cartdispenser {
  1650. #
  1651. # set the minimum number of seconds between cart dispensing, default=0
  1652. #
  1653. I:delay=0
  1654. }
  1655.  
  1656. irontank {
  1657. #
  1658. # Change to 'allow.stacking=false' to disable the stacking of Iron Tanks
  1659. #
  1660. B:allow.stacking=true
  1661.  
  1662. #
  1663. # Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9
  1664. #
  1665. I:maxsize=9
  1666. }
  1667.  
  1668. signals {
  1669. #
  1670. # change to 'printDebug=true' to log debug info for Signal Blocks
  1671. #
  1672. B:printDebug=false
  1673.  
  1674. #
  1675. # measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4
  1676. #
  1677. I:update.interval=4
  1678. }
  1679.  
  1680. machines {
  1681. #
  1682. # change to 'requirePower=false' to disable the Power Requirements for most machines
  1683. #
  1684. B:requirePower=true
  1685. }
  1686.  
  1687. boiler {
  1688. #
  1689. # adjust the heat value of BioFuel in a Boiler
  1690. #
  1691. D:biofuelMultiplier=1.0
  1692.  
  1693. #
  1694. # adjust the heat value of Fuel in a Boiler
  1695. #
  1696. D:fuelMultiplier=1.0
  1697. }
  1698.  
  1699. }
  1700.  
  1701. steam {
  1702. #
  1703. # adjust the amount of fuel used to create Steam, min=0.2, default=1.0, max=6.0
  1704. #
  1705. D:fuelPerSteamMultiplier=1.0
  1706. }
  1707.  
  1708. tracks {
  1709.  
  1710. speed {
  1711. #
  1712. # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
  1713. #
  1714. D:max.speed=0.800000011920929
  1715. }
  1716.  
  1717. launch {
  1718. #
  1719. # change the value to your desired max launch rail force, min=5, default=30, max=50
  1720. #
  1721. I:force.max=30
  1722. }
  1723.  
  1724. }
  1725.  
  1726. routing {
  1727. #
  1728. # change to 'ops.only=true' to limit the editing of Golden Tickets to server admins only
  1729. #
  1730. B:ops.only=false
  1731. }
  1732.  
  1733. carts {
  1734.  
  1735. general {
  1736. #
  1737. # change to 'breakOnDrop=true' to restore vanilla behavior
  1738. #
  1739. B:breakOnDrop=false
  1740.  
  1741. #
  1742. # change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.handler.collision=false'
  1743. #
  1744. B:collideWithItems=false
  1745.  
  1746. #
  1747. # change the value to your desired minecart stack size, vanilla=1, default=3, max=64
  1748. #
  1749. I:maxStackSize=3
  1750.  
  1751. #
  1752. # change to 'printLinkingDebug=true' to log debug info for Cart Linking
  1753. #
  1754. B:printLinkingDebug=false
  1755.  
  1756. #
  1757. # change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior
  1758. #
  1759. B:register.collision.handler=true
  1760.  
  1761. #
  1762. # change to 'solid.carts=false' to return minecarts to vanilla player vs cart collision behavior
  1763. # in vanilla minecarts are ghost like can be walked through
  1764. # but making carts solid also makes them hard to push by hand
  1765. # this setting is ignored if aren't using the Railcraft Collision Handler
  1766. #
  1767. B:solid.carts=true
  1768. }
  1769.  
  1770. basic {
  1771. #
  1772. # change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game
  1773. #
  1774. B:adjustDrag=true
  1775. }
  1776.  
  1777. chest {
  1778. #
  1779. # change to 'allowLiquids=true' to allow you put cans/capsules in Chest Carts
  1780. #
  1781. B:allowLiquids=false
  1782. }
  1783.  
  1784. bore {
  1785. #
  1786. # change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them
  1787. #
  1788. B:destroyBlocks=false
  1789.  
  1790. #
  1791. # change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers
  1792. #
  1793. B:mineAllBlocks=true
  1794.  
  1795. #
  1796. # add block ids to 'mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore
  1797. # ignored if 'tweaks.carts.bore.mineAllBlocks=true'
  1798. # metadata sensative entries can be defined in the form 'modid:blockname#metadata'
  1799. # Example:mineableBlocks= { minecraft:stone, minecraft:stonebrick#3 }
  1800. #
  1801. S:mineableBlocks={}
  1802.  
  1803. #
  1804. # adjust the speed at which the Bore mines blocks, min=0.1, default=1.0, max=50.0
  1805. #
  1806. D:miningSpeed=1.0
  1807. }
  1808.  
  1809. locomotive {
  1810. #
  1811. # change to 'damageMobs=false' to disable Locomotive damage on mobs, they will still knockback mobs
  1812. #
  1813. B:damageMobs=true
  1814.  
  1815. #
  1816. # controls how much power locomotives have and how many carts they can pull
  1817. # be warned, longer trains have a greater chance for glitches
  1818. # as such it HIGHLY recommended you do not change this
  1819. #
  1820. I:horsepower=15
  1821.  
  1822. steam {
  1823. #
  1824. # adjust the multiplier used when calculating fuel use, min=0.2, default=3.0, max=12.0
  1825. #
  1826. D:efficiencyMulitplier=3.0
  1827. }
  1828.  
  1829. }
  1830.  
  1831. tank {
  1832. #
  1833. # change the value to your desired Tank Cart capacity in buckets, min=4, default=32, max=64, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
  1834. #
  1835. I:capacity=32
  1836.  
  1837. #
  1838. # change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=4, default=32, max=64
  1839. # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
  1840. #
  1841. I:fillrate=32
  1842.  
  1843. #
  1844. # change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate
  1845. #
  1846. B:useCustomValues=false
  1847. }
  1848.  
  1849. }
  1850.  
  1851. items {
  1852.  
  1853. goggles {
  1854. #
  1855. # Change to 'trackingAura=false' to disable the Tracking Aura
  1856. #
  1857. B:trackingAura=true
  1858. }
  1859.  
  1860. }
  1861.  
  1862. }
  1863.  
  1864.  
  1865. worldgen {
  1866.  
  1867. ##########################################################################################################
  1868. # generate
  1869. #--------------------------------------------------------------------------------------------------------#
  1870. # You can control which Ores/Features generate in the world here.
  1871. # If wish to disable world gen entirely it is recommended
  1872. # that you disable the World Module in 'modules.cfg' instead.
  1873. ##########################################################################################################
  1874.  
  1875. generate {
  1876. B:abyssal=true
  1877. B:copper=true
  1878. B:firestone=true
  1879. B:gold=true
  1880. B:iron=true
  1881. B:lead=true
  1882. B:quarried=true
  1883. B:saltpeter=true
  1884. B:sulfur=true
  1885. B:tin=true
  1886. B:workshop=true
  1887. }
  1888.  
  1889. id {
  1890. I:workshop=456
  1891. }
  1892.  
  1893. }
  1894.  
  1895.  
  1896. Artifice.cfg
  1897.  
  1898. # Configuration file
  1899.  
  1900. "cave generation" {
  1901. I:"Average Size of Basalt Caves"=2000
  1902. I:"Average Size of Limestone Caves"=2000
  1903. I:"Average Size of Marble Caves"=2000
  1904. B:"Generate Basalt Caves"=false
  1905. B:"Generate Limestone Caves"=true
  1906. B:"Generate Marble Caves"=false
  1907. I:"Maximum Basalt Cave Height"=128
  1908. I:"Maximum Limestone Cave Height"=128
  1909. I:"Maximum Marble Cave Height"=128
  1910. I:"Minimum Basalt Cave Height"=0
  1911. I:"Minimum Limestone Cave Height"=0
  1912. I:"Minimum Marble Cave Height"=0
  1913. I:"Percentage Frequency of Basalt Caves"=100
  1914. I:"Percentage Frequency of Limestone Caves"=100
  1915. I:"Percentage Frequency of Marble Caves"=100
  1916. }
  1917.  
  1918.  
  1919. client {
  1920. B:"Enable Tooltips"=true
  1921. B:"Tooltip Flavor Text"=true
  1922. }
  1923.  
  1924.  
  1925. "cluster generation" {
  1926. I:"Average Size of Basalt Clusters"=200
  1927. I:"Average Size of Limestone Clusters"=200
  1928. I:"Average Size of Marble Clusters"=200
  1929. B:"Generate Basalt Clusters"=false
  1930. B:"Generate Limestone Clusters"=true
  1931. B:"Generate Marble Clusters"=true
  1932. I:"Maximum Basalt Cluster Height"=64
  1933. I:"Maximum Limestone Cluster Height"=128
  1934. I:"Maximum Marble Cluster Height"=128
  1935. I:"Minimum Basalt Cluster Height"=0
  1936. I:"Minimum Limestone Cluster Height"=0
  1937. I:"Minimum Marble Cluster Height"=0
  1938. I:"Percentage Frequency of Basalt Clusters"=100
  1939. I:"Percentage Frequency of Limestone Clusters"=100
  1940. I:"Percentage Frequency of Marble Clusters"=100
  1941. }
  1942.  
  1943.  
  1944. compatibility {
  1945. # Comma-seperated list of ID:Meta pairs to add to a cycling chain of 1:1 basalt exchange recipes. No spaces or quotes, meta is required.
  1946. S:"Basalt List"=
  1947.  
  1948. # Allow flower growth from bonemeal
  1949. B:"Bonemeal Flowers"=true
  1950.  
  1951. # A comma-separated list of dimension IDs to disable worldgen in. (No spaces)
  1952. S:"Dimension Blacklist"=
  1953.  
  1954. # Comma-seperated list of ID:Meta pairs to add to a cycling chain of 1:1 marble exchange recipes. No spaces or quotes, meta is required.
  1955. S:"Marble List"=
  1956. }
  1957.  
  1958.  
  1959. general {
  1960. B:"Spawn Endermen from Ender Ore"=true
  1961. }
  1962.  
  1963.  
  1964. "layer generation" {
  1965. B:"Generate BasaltLayer"=true
  1966. B:"Generate Blue LimestoneLayer"=false
  1967. B:"Generate Brown LimestoneLayer"=false
  1968. B:"Generate Gray LimestoneLayer"=false
  1969. B:"Generate Green LimestoneLayer"=false
  1970. B:"Generate Light Gray LimestoneLayer"=false
  1971. B:"Generate MarbleLayer"=false
  1972. B:"Generate Red LimestoneLayer"=false
  1973. B:"Generate Tan LimestoneLayer"=false
  1974. I:"Maximum Basalt Layer Height"=10
  1975. I:"Maximum Blue Limestone Layer Height"=70
  1976. I:"Maximum Brown Limestone Layer Height"=70
  1977. I:"Maximum Gray Limestone Layer Height"=70
  1978. I:"Maximum Green Limestone Layer Height"=70
  1979. I:"Maximum Light Gray Limestone Layer Height"=70
  1980. I:"Maximum Marble Layer Height"=70
  1981. I:"Maximum Red Limestone Layer Height"=70
  1982. I:"Maximum Tan Limestone Layer Height"=70
  1983. I:"Minimum Basalt Layer Height"=0
  1984. I:"Minimum Blue Limestone Layer Height"=60
  1985. I:"Minimum Brown Limestone Layer Height"=60
  1986. I:"Minimum Gray Limestone Layer Height"=60
  1987. I:"Minimum Green Limestone Layer Height"=60
  1988. I:"Minimum Light Gray Limestone Layer Height"=60
  1989. I:"Minimum Marble Layer Height"=60
  1990. I:"Minimum Red Limestone Layer Height"=60
  1991. I:"Minimum Tan Limestone Layer Height"=60
  1992. }
  1993.  
  1994.  
  1995. "plant generation" {
  1996. B:"Generate Flowers"=true
  1997. B:"Generate Lotus Lilies"=true
  1998. I:"Percentage Flower Frequency"=100
  1999. I:"Percentage Lotus Lily Frequency"=100
  2000. }
  2001.  
  2002.  
  2003. ##########################################################################################################
  2004. # recipes
  2005. #--------------------------------------------------------------------------------------------------------#
  2006. # Controls whether or not recipes are available for use
  2007. ##########################################################################################################
  2008.  
  2009. recipes {
  2010. B:"Allow crafting of ender pearls from dust"=true
  2011.  
  2012. # Enable an alternate steel recipe which crafts steel dust from an iron ingot and coal/charcoal
  2013. B:"Alternate Steel Recipe"=false
  2014.  
  2015. # Amount of extra coal or charcoal the alternate recipe takes. Minimum of 1, maximum of 8
  2016. I:"Alternate Steel Recipe Fuel Requirement"=2
  2017. B:"Basalt Recipes"=true
  2018. B:"Blast Wall Recipes"=true
  2019. B:"Box Recipes"=true
  2020.  
  2021. # Allow coins to be traded up or down for other coins
  2022. B:"Coin Changing"=true
  2023.  
  2024. # Allow coins to be minted from nuggets
  2025. B:"Coin Minting"=true
  2026.  
  2027. # Allow coins to be smelted back into nuggets
  2028. B:"Coin Smelting"=true
  2029.  
  2030. # Smelt stone bricks to cracked variant, craft mossy brick/cobble variants with water bucket, craft 2 chiseled brick from 2 normal.
  2031. B:"Convenience Recipes"=true
  2032. B:"Detector Recipe"=true
  2033. B:"Flower Recipes"=true
  2034. B:"Frame Recipes"=true
  2035. B:"Glass Wall Recipes"=true
  2036. B:"Lamp Recipes"=true
  2037. B:"Limestone Recipes"=true
  2038. B:"Marble Recipes"=true
  2039. B:"Ore Recipes"=true
  2040. B:"Resource Recipes"=true
  2041. B:"Scaffolding Recipes"=true
  2042. B:"Sickle Recipes"=true
  2043. B:"Sledge Recipes"=true
  2044.  
  2045. # Allow the smelting of steel directly from iron
  2046. B:"Steel Smelting"=true
  2047.  
  2048. # Allow cycling through types of stone as defined in the Basalt/Marble/Limestone lists
  2049. B:"Stone Cycling Recipes"=true
  2050. B:"Upgrade Recipes"=true
  2051. }
  2052.  
  2053.  
  2054. "resource generation" {
  2055. I:"Ender Ore Deposit Size"=10
  2056. I:"Ender Ore Maximum Height"=40
  2057. I:"Ender Ore Minimum Height"=0
  2058. B:"Generate Ender Ore"=true
  2059. B:"Generate Niter"=false
  2060. B:"Generate Oil Lakes"=true
  2061. B:"Generate Sulfur"=false
  2062. B:"Generation Oil Lakes"=true
  2063. I:"Niter Deposit Size"=64
  2064. I:"Percentage Ender Ore Frequency"=150
  2065. I:"Percentage Niter Frequency"=100
  2066. I:"Percentage Oil lake Frequency"=100
  2067. I:"Percentage Sulfur Frequency"=100
  2068. I:"Sulfur Deposit Size"=64
  2069. }
  2070.  
  2071.  
  2072. ##########################################################################################################
  2073. # upgrades
  2074. #--------------------------------------------------------------------------------------------------------#
  2075. # Maximum level of enchantment allowed for each enchantment via upgrades
  2076. ##########################################################################################################
  2077.  
  2078. upgrades {
  2079. # If true, caps the maximum enchant level that can be applied through upgrades to the configured levels, if not set they will cap at the natural level cap
  2080. B:"Limit Upgrades"=true
  2081. I:"Max Aqua Affinity Level"=1
  2082. I:"Max Blast Protection Level"=3
  2083. I:"Max Efficiency Level"=3
  2084. I:"Max Feather Falling Level"=3
  2085. I:"Max Fire Protection Level"=3
  2086. I:"Max Knockback Level"=2
  2087. I:"Max Power Level"=3
  2088. I:"Max Projectile Protection Level"=3
  2089. I:"Max Protection Level"=3
  2090. I:"Max Punch Level"=2
  2091. I:"Max Respiration Level"=3
  2092. I:"Max Sharpness Level"=3
  2093. I:"Max Thorns Level"=2
  2094. I:"Max Unbreaking Level"=2
  2095. }
  2096.  
  2097. chisel.cfg
  2098.  
  2099. # Configuration file
  2100.  
  2101. block {
  2102. # The tool that is able to break roadLines (requires useRoadLineTool to be true to take effect)
  2103. S:getRoadLineTool=pickaxe
  2104.  
  2105. # The lowest harvest level of the tool able to break the road lines (requires useRoadLineTool to be true to take effect) (0 = Wood/Gold, 1 = Stone, 2 = Iron, 3 = Diamond) Default: 0
  2106. I:roadLineToolLevel=0
  2107.  
  2108. # Should the road line require a tool to break (If false, road lines can be broken in Adventure)
  2109. B:useRoadLineTool=false
  2110. }
  2111.  
  2112.  
  2113. chisel {
  2114. # Should someone be able to chisel something into a different color.
  2115. B:allowChiselCrossColors=true
  2116.  
  2117. # Should the chisel be damageable and take damage when it chisels something.
  2118. B:allowChiselDamage=true
  2119.  
  2120. # The extra attack damage points (in half hearts) that the diamond chisel inflicts when it is used to attack an entity.
  2121. I:diamondChiselAttackDamage=2
  2122.  
  2123. # The max damage of the diamond chisel. Default: 5000
  2124. I:diamondChiselMaxDamage=5000
  2125.  
  2126. # The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity.
  2127. I:ironChiselAttackDamage=2
  2128.  
  2129. # If this is true, the iron chisel can left click chisel blocks. If false, it cannot.
  2130. B:ironChiselCanLeftClick=true
  2131.  
  2132. # If this is true, the iron chisel can change its chisel mode just as the diamond chisel can.
  2133. B:ironChiselHasModes=false
  2134.  
  2135. # The max damage of the standard iron chisel. Default: 500.
  2136. I:ironChiselMaxDamage=500
  2137. }
  2138.  
  2139.  
  2140. client {
  2141. # Enable connected textures
  2142. B:connectedTextures=true
  2143.  
  2144. # Enable fancy textures
  2145. B:fancyLeaves=true
  2146.  
  2147. # Particle tick rate. Greater value = less particles.
  2148. I:particleTickrate=1
  2149.  
  2150. # Use old pillar textures
  2151. B:pillarOldGraphics=false
  2152.  
  2153. # Make variations of blocks have the same name, and use the description in tooltip to distinguish them.
  2154. B:tooltipsUseBlockDescriptions=true
  2155. }
  2156.  
  2157.  
  2158. features {
  2159. B:aeCertusQuartz=true
  2160. B:aeSkyStone=true
  2161. B:aluminum=true
  2162. B:amber=true
  2163. B:andesite=true
  2164. B:antiblock=true
  2165. B:arcane=true
  2166. B:autoChisel=true
  2167. B:autoChiselUpgrades=true
  2168. B:ballOfMoss=true
  2169. B:bloodBlock=true
  2170. B:bloodRune=true
  2171. B:bookshelf=true
  2172. B:brickCustom=true
  2173. B:bronze=true
  2174. B:carpet=true
  2175. B:carpetFloor=true
  2176. B:chisel=true
  2177. B:cloud=true
  2178. B:cobblestone=true
  2179. B:cobblestoneMossy=true
  2180. B:concrete=true
  2181. B:copper=true
  2182. B:diamondBlock=true
  2183. B:diorite=true
  2184. B:dirt=true
  2185. B:emeraldBlock=true
  2186. B:factory=true
  2187. B:fantasy=true
  2188. B:futura=true
  2189. B:futuristicArmorPlating=true
  2190. B:glass=true
  2191. B:glassPane=true
  2192. B:glassStained=true
  2193. B:glassStainedPane=true
  2194. B:glowstone=true
  2195. B:goldBlock=true
  2196. B:granite=true
  2197. B:grimstone=true
  2198. B:hexPlating=true
  2199. B:holystone=true
  2200. B:ice=true
  2201. B:icePillar=true
  2202. B:iceStairs=true
  2203. B:ironBars=true
  2204. B:ironBlock=true
  2205. B:jackolantern=true
  2206. B:laboratory=true
  2207. B:lapisBlock=true
  2208. B:lavastone=true
  2209. B:lead=true
  2210. B:leaves=true
  2211. B:limestone=true
  2212. B:marble=true
  2213. B:marblePillar=true
  2214. B:netherBrick=true
  2215. B:netherRack=true
  2216. B:obsidian=true
  2217. B:packedice=true
  2218. B:packedicePillar=true
  2219. B:packediceStairs=true
  2220. B:paperWall=true
  2221. B:present=true
  2222. B:pumpkin=true
  2223. B:quartz=true
  2224. B:railcraft=true
  2225. B:rcAbyssalBlock=true
  2226. B:rcBleachedBone=true
  2227. B:rcBloodStained=true
  2228. B:rcFrostBoundBlock=true
  2229. B:rcInfernalStone=true
  2230. B:rcQuarriedBlock=true
  2231. B:rcSandyStone=true
  2232. B:redstoneBlock=true
  2233. B:roadLine=true
  2234. B:sandstone=true
  2235. B:sandstoneScribbles=true
  2236. B:silver=true
  2237. B:smashingRock=true
  2238. B:snakeSandstone=true
  2239. B:snakestone=true
  2240. B:snakestoneObsidian=true
  2241. B:steel=true
  2242. B:stoneBrick=true
  2243. B:tallow=true
  2244. B:technical=true
  2245. B:templeBlock=true
  2246. B:templeBlockMossy=true
  2247. B:tfMazestone=true
  2248. B:tfTowerstone=true
  2249. B:tfUnderBrick=true
  2250. B:thaumium=true
  2251. B:tin=true
  2252. B:torch=true
  2253. B:twilghtForest=true
  2254. B:tyrian=true
  2255. B:uranium=true
  2256. B:valentines=true
  2257. B:voidstone=true
  2258. B:voidstonePillars=true
  2259. B:warningSign=true
  2260. B:waterstone=true
  2261. B:wood=true
  2262. B:woolenClay=true
  2263. }
  2264.  
  2265.  
  2266. general {
  2267. B:allowCobbleToMossyInChisel=true
  2268. B:allowSmoothStoneToStoneBricksAndBack=true
  2269. I:amountYouGetFromFactoryBlockCrafting=32
  2270.  
  2271. # Use alternative crafting recipe for the chisel
  2272. B:chiselAlternateRecipe=false
  2273.  
  2274. # If this is true, you can chisel from the chisel leaves back to vanilla ones. If it is false, you cannot.
  2275. B:chiselBackToVanillaLeaves=false
  2276.  
  2277. # Chisel stone to cobblestone and bricks by left clicking.
  2278. B:chiselStoneToCobbleBricks=true
  2279.  
  2280. # Traversing concrete roads, players will acceleration to this velocity. For reference, normal running speed is about 0.28. Set to 0 to disable acceleration.
  2281. D:concreteVelocity=0.45
  2282. B:doesCloudRenderLikeGhost=true
  2283. B:enableChiselingLeftClicking=false
  2284.  
  2285. # Do you want to enable FMP
  2286. B:enableFMP=true
  2287. }
  2288.  
  2289.  
  2290. hexcolors {
  2291. # Black color for hex block overlay #RRGGBB
  2292. S:hexblack=#1e1b1b
  2293.  
  2294. # Blue color for hex block overlay #RRGGBB
  2295. S:hexblue=#253192
  2296.  
  2297. # Brown color for hex block overlay #RRGGBB
  2298. S:hexbrown=#51301a
  2299.  
  2300. # Cyan color for hex block overlay #RRGGBB
  2301. S:hexcyan=#287697
  2302.  
  2303. # Gray color for hex block overlay #RRGGBB
  2304. S:hexgray=#434343
  2305.  
  2306. # Green color for hex block overlay #RRGGBB
  2307. S:hexgreen=#3b511a
  2308.  
  2309. # LightBlue color for hex block overlay #RRGGBB
  2310. S:hexlightBlue=#6689d3
  2311.  
  2312. # Lime color for hex block overlay #RRGGBB
  2313. S:hexlime=#41cd34
  2314.  
  2315. # Magenta color for hex block overlay #RRGGBB
  2316. S:hexmagenta=#c354cd
  2317.  
  2318. # Orange color for hex block overlay #RRGGBB
  2319. S:hexorange=#eb8844
  2320.  
  2321. # Pink color for hex block overlay #RRGGBB
  2322. S:hexpink=#d88198
  2323.  
  2324. # Purple color for hex block overlay #RRGGBB
  2325. S:hexpurple=#7b2fbe
  2326.  
  2327. # Red color for hex block overlay #RRGGBB
  2328. S:hexred=#b3312c
  2329.  
  2330. # Silver color for hex block overlay #RRGGBB
  2331. S:hexsilver=#ababab
  2332.  
  2333. # White color for hex block overlay #RRGGBB
  2334. S:hexwhite=#f0f0f0
  2335.  
  2336. # Yellow color for hex block overlay #RRGGBB
  2337. S:hexyellow=#decf2a
  2338. }
  2339.  
  2340.  
  2341. tweaks {
  2342. # Unlocalized name of the block that, when burned, will produce concrete (examples: lightgem, stone)
  2343. S:"concrete recipe block"=gravel
  2344. }
  2345.  
  2346.  
  2347. worldgen {
  2348. # Amount of andesite to generate in the world; use 0 for none.
  2349. I:andesiteAmount=0
  2350.  
  2351. # Amount of diorite to generate in the world; use 0 for none.
  2352. I:dioriteAmount=0
  2353.  
  2354. # Amount of granite to generate in the world; use 0 for none.
  2355. I:graniteAmount=0
  2356.  
  2357. # Amount of limestone to generate in the world; use 0 for none
  2358. I:limestoneAmount=8
  2359.  
  2360. # Amount of marble to generate in the world; use 0 for none
  2361. I:marbleAmount=7
  2362. }
  2363.  
  2364.  
  2365. factorization.cfg
  2366.  
  2367. # Configuration file
  2368.  
  2369. client {
  2370. B:allowUnpureCommands=true
  2371.  
  2372. # Lets you open the pocket crafting table from GUIs
  2373. B:anywherePocketCraft=true
  2374.  
  2375. # Show invisible lamp-air
  2376. B:debugLightAir=false
  2377.  
  2378. # If true, enables a thread that dumps a stack trace of Minecraft if it is paused for longer than lagWatchDogInterval
  2379. B:enableLagWatchDog=false
  2380.  
  2381. # Make middle clicking more useful
  2382. B:fixPickBlock=true
  2383.  
  2384. # If the game is stuck for longer than this amount of time (in seconds), dump a stacktrace of what it is doing.
  2385. D:lagWatchDogInterval=0.25
  2386.  
  2387. # Render servo instructions extra-large. This can also be toggled on and off using '/f servoInstructionSize'.
  2388. B:largeServoInstructions=false
  2389.  
  2390. # (Broken; don't use this. Attempts to limit integrated server tick speed to match the client's, but can cause deadlocks.)
  2391. B:limitIntegratedServer=false
  2392.  
  2393. # Sets a lower bound on time dilation. Between 0 and 1.
  2394. D:lowestTimeDilation=0.6000000238418579
  2395.  
  2396. # 3 keys for: removing (x), cycling (c), balancing (b)
  2397. S:pocketCraftingActionKeys=xcbf
  2398.  
  2399. # If false, never use smooth lighting for drawing sculptures
  2400. B:renderAmbientOcclusion=true
  2401.  
  2402. # If true, render barrel info only when nearby
  2403. B:renderBarrelClose=false
  2404. B:renderBarrelItem=true
  2405. B:renderBarrelText=true
  2406.  
  2407. # If false, most TEs won't draw, making everything look broken but possibly improving FPS
  2408. B:renderOtherTileEntities=true
  2409.  
  2410. # If true, show the time every half hour
  2411. B:showTimeOnFullscreen=true
  2412.  
  2413. # If this is enabled, the client will run as slowly as the server does. This avoids visual artifacts on laggy servers.
  2414. B:useTimeDilation=true
  2415. }
  2416.  
  2417.  
  2418. dimensionslices {
  2419. B:enableDimensionSlices=false
  2420. }
  2421.  
  2422.  
  2423. general {
  2424. B:addBranding=false
  2425.  
  2426. # Distance between colossi in chunks
  2427. I:colossusSpacing=48
  2428. I:entityRelightTask=5
  2429. B:generateBrokenBedrock=true
  2430.  
  2431. # If true, Colossi will generate in the world. If false, the player will be given an LMP instead of a lost map.
  2432. B:generateColossi=true
  2433.  
  2434. # Set to false to disable dark iron ore generation
  2435. B:generateDarkIronOre=true
  2436.  
  2437. # Set to false to disable silver ore generation
  2438. B:generateSilverOre=false
  2439.  
  2440. # If set to true, then you must have a manual in your inventory to look up items
  2441. B:requireBookForManual=true
  2442.  
  2443. # The size of silver ore nodes. Between 5 & 35. Default is 18
  2444. I:silverOreNodeNewSize=18
  2445. }
  2446.  
  2447.  
  2448. retrogen {
  2449. B:enableRetrogen=false
  2450. B:retrogenDarkIron=false
  2451. S:retrogenKey=DEFAULT
  2452. B:retrogenSilver=false
  2453. }
  2454.  
  2455.  
  2456. server {
  2457. # Adds recipes for bark variants of logs
  2458. B:barkRecipes=true
  2459.  
  2460. # If false, water must be piped in
  2461. B:boilersSuckWater=true
  2462.  
  2463. # Naming entities gives them +5 hearts
  2464. B:buffedNametags=true
  2465.  
  2466. # If set to true, then endermen will not pick up blocks.
  2467. B:disableEndermenGriefing=false
  2468.  
  2469. # Set to false to disable the crafting recipe for solar2steam machines
  2470. B:enableSolarSteam=true
  2471.  
  2472. # Causes some mobs to rarely spawn wearing your armor
  2473. B:equalOpportunitiesForMobs=true
  2474.  
  2475. # If set to false, fanturpellers will not move players.
  2476. B:fanturpellerWorksOnPlayers=true
  2477.  
  2478. # If set to true, the Lost Map won't take damage
  2479. B:infiniteGuideUse=false
  2480.  
  2481. # Comma-separated list of block names. In front of the list must be either a +, for white-listing, or a -, for black-listing.
  2482. S:laceratorBlockGraylist=-minecraft:bedrock,minecraft:end_portal
  2483.  
  2484. # Textures giant mushroom blocks when placed
  2485. B:mushroomNormalize=true
  2486.  
  2487. # If set to true, players will find a lost map after getting the diamonds achievement
  2488. B:playersDiscoverColossusGuides=true
  2489. B:playersDiscoverDocBooks=true
  2490.  
  2491. # Makes projectiles start with the velocity of the thrower
  2492. B:properProjectilePhysics=true
  2493.  
  2494. # Set to false to let socket blocks detect redstone from their front; provided for legacy worlds.
  2495. B:socketsIgnoreFacePower=true
  2496.  
  2497. # Scale how much steam is produced by the solar boiler
  2498. D:steamOutputAdjustment=1.0
  2499.  
  2500. # If true, maximum clay lump volume is 1 m³ instead of (1 m³)/4
  2501. B:stretchyClay=true
  2502.  
  2503. # How many ticks the server will wait before sending out TPS reports. 20 ticks = 1 second, unless it's lagging.
  2504. I:tpsReportInterval=20
  2505. }
  2506.  
  2507.  
  2508. Mekanism.cfg
  2509.  
  2510. # Configuration file
  2511.  
  2512. general {
  2513. B:AllowSpawnerBoxPickup=true
  2514. I:AmbientLightingLevel=15
  2515. B:BlacklistIC2Power=false
  2516. B:BlacklistRFPower=false
  2517. I:ClientUpdateDelay=10
  2518. B:ControlCircuitOreDict=true
  2519. I:CopperPerChunk=0
  2520. B:CreativeOverrideElectricChest=true
  2521. B:DynamicTankEasterEgg=false
  2522. D:EUToJoules=0.1
  2523. B:EnableAmbientLighting=true
  2524. B:EnableSounds=true
  2525. B:EnableWorldRegeneration=false
  2526. D:EnergyPerRedstone=10000.0
  2527. S:EnergyType=J
  2528. B:FancyUniversalCableRender=true
  2529. B:Holidays=true
  2530.  
  2531. # THIS DETERMINES ELECTROLYTIC SEPARATOR USAGE
  2532. D:HydrogenEnergyDensity=200.0
  2533. D:JoulesToEU=10.0
  2534. D:JoulesToRF=2.5
  2535. B:LogPackets=false
  2536. B:MachineEffects=true
  2537. I:ObsidianTNTBlastRadius=12
  2538. I:ObsidianTNTDelay=100
  2539. I:OsmiumPerChunk=12
  2540. D:RFToJoules=0.4
  2541.  
  2542. # Millibuckets of water turned into brine by the plant per tick
  2543. D:SalinationPlantSpeed=40.0
  2544. I:SaltPerChunk=2
  2545. D:SoundVolume=1.0
  2546. I:TinPerChunk=0
  2547. B:UpdateNotifications=true
  2548. I:UpgradeModifier=10
  2549. I:VoicePort=36123
  2550. B:VoiceServerEnabled=true
  2551. I:WorldRegenVersion=0
  2552. }
  2553.  
  2554.  
  2555. generation {
  2556. D:AdvancedSolarGeneration=300.0
  2557. D:BioGeneration=350.0
  2558. D:HeatGeneration=150.0
  2559. D:HeatGenerationLava=5.0
  2560. D:HeatGenerationNether=100.0
  2561. D:SolarGeneration=50.0
  2562. D:WindGenerationMax=480.0
  2563. I:WindGenerationMaxY=255
  2564. D:WindGenerationMin=60.0
  2565. I:WindGenerationMinY=24
  2566. }
  2567.  
  2568.  
  2569. tools {
  2570.  
  2571. general {
  2572. D:MobArmorSpawnRate=0.03
  2573. }
  2574.  
  2575. tool-balance {
  2576.  
  2577. obsidian {
  2578.  
  2579. regular {
  2580. I:damage=10
  2581. D:efficiency=20.0
  2582. I:enchantability=40
  2583. I:harvestLevel=3
  2584. I:maxUses=2500
  2585. }
  2586.  
  2587. paxel {
  2588. I:damage=10
  2589. D:efficiency=25.0
  2590. I:enchantability=50
  2591. I:harvestLevel=3
  2592. I:maxUses=3000
  2593. }
  2594.  
  2595. }
  2596.  
  2597. lapis {
  2598.  
  2599. regular {
  2600. I:damage=2
  2601. D:efficiency=5.0
  2602. I:enchantability=8
  2603. I:harvestLevel=2
  2604. I:maxUses=200
  2605. }
  2606.  
  2607. paxel {
  2608. I:damage=4
  2609. D:efficiency=6.0
  2610. I:enchantability=10
  2611. I:harvestLevel=2
  2612. I:maxUses=250
  2613. }
  2614.  
  2615. }
  2616.  
  2617. osmium {
  2618.  
  2619. regular {
  2620. I:damage=4
  2621. D:efficiency=10.0
  2622. I:enchantability=12
  2623. I:harvestLevel=2
  2624. I:maxUses=500
  2625. }
  2626.  
  2627. paxel {
  2628. I:damage=5
  2629. D:efficiency=12.0
  2630. I:enchantability=16
  2631. I:harvestLevel=3
  2632. I:maxUses=700
  2633. }
  2634.  
  2635. }
  2636.  
  2637. bronze {
  2638.  
  2639. regular {
  2640. I:damage=6
  2641. D:efficiency=14.0
  2642. I:enchantability=10
  2643. I:harvestLevel=2
  2644. I:maxUses=800
  2645. }
  2646.  
  2647. paxel {
  2648. I:damage=10
  2649. D:efficiency=16.0
  2650. I:enchantability=14
  2651. I:harvestLevel=3
  2652. I:maxUses=1100
  2653. }
  2654.  
  2655. }
  2656.  
  2657. glowstone {
  2658.  
  2659. regular {
  2660. I:damage=5
  2661. D:efficiency=14.0
  2662. I:enchantability=18
  2663. I:harvestLevel=2
  2664. I:maxUses=300
  2665. }
  2666.  
  2667. paxel {
  2668. I:damage=5
  2669. D:efficiency=18.0
  2670. I:enchantability=22
  2671. I:harvestLevel=2
  2672. I:maxUses=450
  2673. }
  2674.  
  2675. }
  2676.  
  2677. steel {
  2678.  
  2679. regular {
  2680. I:damage=4
  2681. D:efficiency=14.0
  2682. I:enchantability=10
  2683. I:harvestLevel=3
  2684. I:maxUses=850
  2685. }
  2686.  
  2687. paxel {
  2688. I:damage=8
  2689. D:efficiency=18.0
  2690. I:enchantability=14
  2691. I:harvestLevel=3
  2692. I:maxUses=1250
  2693. }
  2694.  
  2695. }
  2696.  
  2697. }
  2698.  
  2699. armor-balance {
  2700.  
  2701. obsidian {
  2702. I:durability=50
  2703. I:enchantability=40
  2704.  
  2705. protection {
  2706. I:chest=12
  2707. I:feet=5
  2708. I:head=5
  2709. I:legs=8
  2710. }
  2711.  
  2712. }
  2713.  
  2714. lapis {
  2715. I:durability=13
  2716. I:enchantability=8
  2717.  
  2718. protection {
  2719. I:chest=5
  2720. I:feet=2
  2721. I:head=2
  2722. I:legs=6
  2723. }
  2724.  
  2725. }
  2726.  
  2727. osmium {
  2728. I:durability=30
  2729. I:enchantability=12
  2730.  
  2731. protection {
  2732. I:chest=5
  2733. I:feet=3
  2734. I:head=3
  2735. I:legs=6
  2736. }
  2737.  
  2738. }
  2739.  
  2740. bronze {
  2741. I:durability=35
  2742. I:enchantability=10
  2743.  
  2744. protection {
  2745. I:chest=6
  2746. I:feet=2
  2747. I:head=3
  2748. I:legs=5
  2749. }
  2750.  
  2751. }
  2752.  
  2753. glowstone {
  2754. I:durability=18
  2755. I:enchantability=18
  2756.  
  2757. protection {
  2758. I:chest=7
  2759. I:feet=3
  2760. I:head=3
  2761. I:legs=6
  2762. }
  2763.  
  2764. }
  2765.  
  2766. steel {
  2767. I:durability=40
  2768. I:enchantability=10
  2769.  
  2770. protection {
  2771. I:chest=7
  2772. I:feet=3
  2773. I:head=3
  2774. I:legs=6
  2775. }
  2776.  
  2777. }
  2778.  
  2779. }
  2780.  
  2781. }
  2782.  
  2783.  
  2784. usage {
  2785. D:ChemicalCrystallizerUsage=400.0
  2786. D:ChemicalDissolutionChamberUsage=400.0
  2787. D:ChemicalInfuserUsage=200.0
  2788. D:ChemicalInjectionChamberUsage=400.0
  2789. D:ChemicalWasherUsage=200.0
  2790. D:CombinerUsage=50.0
  2791. D:CrusherUsage=50.0
  2792. D:DigitalMinerUsage=100.0
  2793. D:ElectricPumpUsage=100.0
  2794. D:EnergizedSmelterUsage=50.0
  2795. D:EnrichmentChamberUsage=50.0
  2796. D:FactoryUsage=50.0
  2797. D:FluidicPlenisherUsage=100.0
  2798. D:MetallurgicInfuserUsage=50.0
  2799. D:OsmiumCompressorUsage=100.0
  2800. D:OxidationChamberUsage=200.0
  2801. D:PrecisionSawmillUsage=50.0
  2802. D:PressurizedReactionBaseUsage=5.0
  2803. D:PurificationChamberUsage=200.0
  2804. D:RotaryCondensentratorUsage=50.0
  2805. D:SeismicVibratorUsage=50.0
  2806. }
  2807.  
  2808.  
  2809. ProjectRed.cfg
  2810.  
  2811. # Configuration file
  2812.  
  2813. general {
  2814. # If set to false, flat wire textures will be used for logic gates. Significant performance improvement
  2815. B:3Dlogicwires=true
  2816.  
  2817. # Ticks between router searches.
  2818. I:"Detection Frequency"=20
  2819.  
  2820. # Include dev builds in version checks
  2821. B:"Dev Version checking"=false
  2822.  
  2823. # Enable advanced debugging, should ALWAYS be false.
  2824. B:"Enable Debugging"=false
  2825.  
  2826. # If enabled, the player will be alerted if a newer version of PR is available
  2827. B:"Enable Version checking"=true
  2828.  
  2829. # Number of lights to render, -1 for unlimited
  2830. I:"Light Halo Render Count"=-1
  2831.  
  2832. # If set to false, logic gates will not make sounds.
  2833. B:"Logic Sounds"=true
  2834.  
  2835. # Max number of links to explore when discovering new routers.
  2836. I:"Max Detection Count"=100
  2837.  
  2838. # Minimum amount of ticks the timer gates can be set to. (Cannot be lower than 4)
  2839. I:"Mininum Timer Ticks"=4
  2840. S:"Retro Ore Gen ID"=prRG
  2841.  
  2842. # If set to true, world generation for ProjectRed will attempt to run even in previously generated chunks.
  2843. B:"Retro Ore Generation"=false
  2844.  
  2845. # Number of active threads that update routing tables.
  2846. I:"Router Update Thread Count"=4
  2847.  
  2848. # Use sticks instead of wood strips in framed wire recipes.
  2849. B:"Simple Framed Wire recipe"=false
  2850.  
  2851. # Enable compatability with ColoredLightsCore. CLC is in beta state and is known to cause many glitches.
  2852. B:coloredLightsCompat=false
  2853.  
  2854. # If set to false, gates will be rendered in the TESR rather than the WorldRenderer
  2855. B:renderStaticGates=true
  2856.  
  2857. # If set to false, wires will be rendered in the TESR rather than the WorldRenderer
  2858. B:renderStaticWires=true
  2859. }
  2860.  
  2861.  
  2862. ##########################################################################################################
  2863. # world generation
  2864. #--------------------------------------------------------------------------------------------------------#
  2865. # Toggle generation of structures, or increase resistance to lessen chances for generation.
  2866. ##########################################################################################################
  2867.  
  2868. "world generation" {
  2869. B:"Deviating Lily"=true
  2870. I:"Deviating Lily resistance"=0
  2871. B:"Deviating Lily retrogen"=false
  2872. B:"Marble Caves"=false
  2873. I:"Marble Caves resistance"=4
  2874. B:"Marble Caves retrogen"=false
  2875. B:"Peridot Ore"=true
  2876. I:"Peridot Ore resistance"=0
  2877. B:"Peridot Ore retrogen"=false
  2878. B:"Ruby Ore"=true
  2879. I:"Ruby Ore resistance"=0
  2880. B:"Ruby Ore retrogen"=false
  2881. B:"Sapphire Ore"=true
  2882. I:"Sapphire Ore resistance"=0
  2883. B:"Sapphire Ore retrogen"=false
  2884. B:"Spreading Moss"=true
  2885. I:"Volcano resistance"=16
  2886. B:"Volcano retrogen"=false
  2887. B:Volcanos=true
  2888. }
  2889.  
  2890. TinkersConstruct.cfg
  2891.  
  2892. # Configuration file
  2893.  
  2894. achievements {
  2895. B:"Enable Achievements"=true
  2896. }
  2897.  
  2898.  
  2899. "difficulty changes" {
  2900. B:"Add alternative recipe for bolt parts: arrowhead + toolrod in a crafting grid"=false
  2901. B:"Allow creation of endstone"=true
  2902. B:"Balanced Flux Modifier"=true
  2903. B:"Craft metals with Wood Patterns"=false
  2904. B:"Craft vanilla metal blocks"=true
  2905. B:"Deny creation of non-metal mattocks"=false
  2906. B:"Enable Auto-Smelt and Fortune interaction"=true
  2907. B:"Enable mod blue slime tools"=true
  2908. B:"Enable mod bone tools"=true
  2909. B:"Enable mod cactus tools"=true
  2910. B:"Enable mod flint tools"=true
  2911. B:"Enable mod netherrack tools"=true
  2912. B:"Enable mod paper tools"=true
  2913. B:"Enable mod slime tools"=true
  2914. B:"Enable mod stone tools"=true
  2915. B:"Enable mod wooden tools"=true
  2916. B:"Keep hunger on death"=true
  2917. B:"Keep levels on death"=true
  2918. B:"Modifiers increase Mining Level"=true
  2919. B:"Remove Vanilla Tool Effectiveness"=false
  2920. B:"Remove Vanilla Tool Recipes"=false
  2921. B:"Spawn beginner book"=true
  2922. B:"Tools lose 10% durability on death"=true
  2923. }
  2924.  
  2925.  
  2926. dimblacklist {
  2927. # True: slime islands wont generate in any ages other than overworld(if enabled); False: will generate in all non-blackisted ages
  2928. B:GenerateSlimeIslandInDim0Only=false
  2929.  
  2930. # Add dimension ID's to prevent slime islands from generating in them
  2931. I:SlimeIslandDimBlacklist <
  2932. >
  2933.  
  2934. # Generate slime islands in flat worlds
  2935. B:genIslandsFlat=false
  2936.  
  2937. # True: slime islands generate in overworld; False they do not generate
  2938. B:slimeIslGenDim0=true
  2939. }
  2940.  
  2941.  
  2942. experimental {
  2943. B:"Allow horses to be melted down for glue"=true
  2944. B:"Items can be thrown into smelteries"=true
  2945. B:"Minimal Textures"=false
  2946.  
  2947. # This fixes very fast tools sometimes resulting in ghost blocks, but causes a bit more network traffic. Should be fine in theory.
  2948. B:"Send additional block updates when using AOE tools"=true
  2949.  
  2950. # Warning: Very buggy
  2951. B:"Use new adaptive Smeltery code"=false
  2952. }
  2953.  
  2954.  
  2955. general {
  2956. # You will always get a TConstruct item from casting an ingot or block.
  2957. B:"Always cast TConstruct ingots"=true
  2958. I:"Sea level"=64
  2959. }
  2960.  
  2961.  
  2962. looks {
  2963. # 0 = disabled, 1 = enabled, 2 = enabled + ignore stained glass meta
  2964. B:"Connected Textures Enabled"=true
  2965. }
  2966.  
  2967.  
  2968. mobs {
  2969. # Set to 0 to disable
  2970. I:"Blue Slime spawn chance"=1
  2971. }
  2972.  
  2973.  
  2974. "smeltery output modification" {
  2975. # Number of ingots returned from smelting Aluminum Brass in the smeltery
  2976. I:"Aluminum Brass ingot return"=4
  2977.  
  2978. # Number of ingots returned from smelting Alumite in the smeltery
  2979. I:"Alumite ingot return"=3
  2980.  
  2981. # Number of ingots returned from smelting Bronze in the smeltery
  2982. I:"Bronze ingot return"=4
  2983.  
  2984. # Number of ingots returned from smelting ores in the smeltery
  2985. I:"Ingots per ore"=2
  2986.  
  2987. # Number of ingots returned from smelting Manyullyn in the smeltery
  2988. I:"Manyullyn ingot return"=1
  2989.  
  2990. # Number of ingots returned from smelting Pig Iron in the smeltery
  2991. I:"Pig Iron ingot return"=1
  2992. }
  2993.  
  2994.  
  2995. superfun {
  2996. B:"All the world is Superfun"=false
  2997. B:Enable-TCon-Capes=true
  2998. }
  2999.  
  3000.  
  3001. "ultra hardcore changes" {
  3002. # Gives all tier 1 patterns when pattern chest is placed
  3003. B:"Add Patterns to Pattern Chests"=false
  3004. B:"Add World Border"=false
  3005.  
  3006. # Makes recipes for gold apples, carrots, and melon potions more expensive
  3007. B:"Change Crafting Recipes"=false
  3008. B:"Change Ghast drops to Gold Ingots"=false
  3009. B:"Necrotic modifier only heals on hostile mob kills"=false
  3010. B:"Passive Health Regen"=true
  3011. B:"Players drop heads on death"=false
  3012. I:"World Border Radius"=1000
  3013. }
  3014.  
  3015.  
  3016. worldgen {
  3017. I:"Aluminum Bush Density"=2
  3018. I:"Aluminum Bush Max Y"=60
  3019. I:"Aluminum Bush Min Y"=0
  3020. I:"Aluminum Bush Rarity"=2
  3021. I:"Aluminum Surface Rarity"=50
  3022. I:"Aluminum Underground Density"=3
  3023. I:"Aluminum Underground Max Y"=64
  3024. I:"Aluminum Underground Min Y"=0
  3025. I:"Cobalt Surface Rarity"=2000
  3026. I:"Copper Bush Density"=2
  3027. I:"Copper Bush Max Y"=60
  3028. I:"Copper Bush Min Y"=20
  3029. I:"Copper Bush Rarity"=3
  3030.  
  3031. # Rarity: 1/num to generate in chunk
  3032. I:"Copper Surface Rarity"=100
  3033.  
  3034. # Density: Chances per chunk
  3035. I:"Copper Underground Density"=2
  3036. I:"Copper Underground Max Y"=60
  3037. I:"Copper Underground Min Y"=20
  3038. I:"Essence Bush Rarity"=6
  3039. I:"Gold Bush Density"=1
  3040. I:"Gold Bush Rarity"=8
  3041. I:"Gold Surface Rarity"=900
  3042. I:"Iron Bush Density"=1
  3043. I:"Iron Bush Rarity"=5
  3044. I:"Iron Surface Rarity"=400
  3045. I:"Nether Ores Density"=8
  3046. I:"Silver Bush Density"=1
  3047. I:"Slime Island Rarity"=1450
  3048. I:"Tin Bush Density"=2
  3049. I:"Tin Bush Max Y"=40
  3050. I:"Tin Bush Min Y"=0
  3051. I:"Tin Bush Rarity"=3
  3052. I:"Tin Surface Rarity"=100
  3053. I:"Tin Underground Density"=2
  3054. I:"Tin Underground Max Y"=40
  3055. I:"Tin Underground Min Y"=0
  3056. }
  3057.  
  3058.  
  3059. "worldgen disabler" {
  3060. B:"Add Village Generation"=true
  3061. B:"Enable the Tinkers Villager to trade for oreberries"=true
  3062. B:"Generate Aluminum"=true
  3063. B:"Generate Aluminum Bushes"=true
  3064. B:"Generate Cobalt and Ardite"=true
  3065. B:"Generate Copper"=false
  3066. B:"Generate Copper Bushes"=true
  3067. B:"Generate Essence Bushes"=true
  3068. B:"Generate Gold Bushes"=true
  3069. B:"Generate Iron Bushes"=true
  3070. B:"Generate Surface Aluminum"=true
  3071. B:"Generate Surface Copper"=true
  3072. B:"Generate Surface Gold"=true
  3073. B:"Generate Surface Iron"=true
  3074. B:"Generate Surface Tin"=true
  3075. B:"Generate Tin"=false
  3076. B:"Generate Tin Bushes"=true
  3077. }
  3078.  
  3079. cofh/world/ThermalFoundation-Ores.json
  3080.  
  3081. {
  3082. "copper": {
  3083. "template": "uniform",
  3084. "block": "ThermalFoundation:Ore",
  3085. "clusterSize": 10,
  3086. "numClusters": 15,
  3087. "minHeight": 40,
  3088. "maxHeight": 75,
  3089. "retrogen": "true",
  3090. "biomeRestriction": "none",
  3091. "biomes": [
  3092. "all"
  3093. ],
  3094. "dimensionRestriction": "blacklist",
  3095. "dimensions": [
  3096. -1,
  3097. 1
  3098. ]
  3099. },
  3100. "tin": {
  3101. "template": "uniform",
  3102. "block": {"name": "ThermalFoundation:Ore", "metadata": 1},
  3103. "clusterSize": 10,
  3104. "numClusters": 15,
  3105. "minHeight": 20,
  3106. "maxHeight": 55,
  3107. "retrogen": "true",
  3108. "biomeRestriction": "none",
  3109. "biomes": [
  3110. "all"
  3111. ],
  3112. "dimensionRestriction": "blacklist",
  3113. "dimensions": [
  3114. -1,
  3115. 1
  3116. ]
  3117. },
  3118. "silver": {
  3119. "template": "uniform",
  3120. "block": [
  3121. {"name": "ThermalFoundation:Ore", "metadata": 2, "weight":90},
  3122. {"name": "ThermalFoundation:Ore", "metadata": 3, "weight":10}
  3123. ],
  3124. "clusterSize": 8,
  3125. "numClusters": 12,
  3126. "minHeight": 5,
  3127. "maxHeight": 30,
  3128. "retrogen": "true",
  3129. "biomeRestriction": "none",
  3130. "biomes": [
  3131. "all"
  3132. ],
  3133. "dimensionRestriction": "blacklist",
  3134. "dimensions": [
  3135. -1,
  3136. 1
  3137. ]
  3138. },
  3139. "lead": {
  3140. "template": "uniform",
  3141. "block": [
  3142. {"name": "ThermalFoundation:Ore", "metadata": 3, "weight": 90},
  3143. {"name": "ThermalFoundation:Ore", "metadata": 2, "weight": 10}
  3144. ],
  3145. "clusterSize": 8,
  3146. "numClusters": 10,
  3147. "minHeight": 10,
  3148. "maxHeight": 35,
  3149. "retrogen": "true",
  3150. "biomeRestriction": "none",
  3151. "biomes": [
  3152. "all"
  3153. ],
  3154. "dimensionRestriction": "blacklist",
  3155. "dimensions": [
  3156. -1,
  3157. 1
  3158. ]
  3159. },
  3160. "nickel": {
  3161. "template": "uniform",
  3162. "block": [
  3163. {"name": "ThermalFoundation:Ore", "metadata": 4, "weight": 90},
  3164. {"name": "ThermalFoundation:Ore", "metadata": 5, "weight": 10}
  3165. ],
  3166. "clusterSize": 6,
  3167. "numClusters": 2,
  3168. "minHeight": 5,
  3169. "maxHeight": 20,
  3170. "retrogen": "true",
  3171. "biomeRestriction": "none",
  3172. "biomes": [
  3173. "all"
  3174. ],
  3175. "dimensionRestriction": "blacklist",
  3176. "dimensions": [
  3177. -1,
  3178. 1
  3179. ]
  3180. }
  3181. }
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