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Vilsol

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Oct 22nd, 2019
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  1. [SML] Attached SatisfactoryModLoader to Satisfactory
  2. [SML] Finding config file...
  3. [SML] Validating system files...
  4. [SML] E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Content\Paks
  5. [SML] Sig file in place!
  6. [SML] Version check passed!
  7. [SML] Initialized SDK
  8. [SML] Looking for mods in: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Binaries\Win64\mods
  9. [SML] Attempting to load mod: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Binaries\Win64\mods\Light It Up-v0.2.2.zip
  10. [SML] [Light It Up-v0.2.2.zip] Loading "pak" LightItUp_p.pak
  11. [SML] File already exists: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Content\Paks\LightItUp_p.pak
  12. [SML] [Light It Up-v0.2.2.zip] Loading "sml_mod" LightItUp.dll
  13. [SML] File already exists: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Binaries\Win64\mods\LightItUp.dll
  14. [SML] Attempting to load mod: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Binaries\Win64\mods\LightItUp.dll
  15. [SML] Loaded [LightItUp@0.2.1]
  16. [SML] Attempting to load mod: E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Binaries\Win64\mods\LightItUp.dll
  17. [SML] Skipping duplicate mod [LightItUp]
  18. [LightItUp] LightItUp finished cleanup!
  19. [SML] E:\Program Files\Epic Games\SatisfactoryExperimental\FactoryGame\Content\Paks
  20. [SML] Sig file in place!
  21. [SML] Starting mod Setup!
  22. [LightItUp] Finished LightItUp setup!
  23. [SML] Verified dependencies
  24. [SML] Starting mod Post Setup!
  25. [SML] Installed hooks!
  26. [SML] Loaded 1 mod
  27. [SML] Registered 0 Commands
  28. [SML] Registered 0 API functions
  29. [SML] Registered 0 Custom events
  30. [SML] Loaded mods: [LightItUp@0.2.1]
  31. [SML] SatisfactoryModLoader Initialization complete. Launching Satisfactory...
  32. LogPakFile: Warning: Pak chunk signing mismatch on chunk [294/222772]! Expected 0x8F39ABF1, Received 0x46FE35A0
  33. LogPakFile: Warning: Pak file has been corrupted or tampered with!
  34. LogOutputDevice: Error: === Handled ensure: ===
  35. LogOutputDevice: Error:
  36. LogOutputDevice: Error: Ensure condition failed: bChunkHashesMatch [File:C:\Jenkins\workspace\I_BuildVersion-staging\UE4\Engine\Source\Runtime\PakFile\Private\SignedArchiveReader.cpp] [Line: 294]
  37. LogOutputDevice: Error:
  38. LogOutputDevice: Error: Stack:
  39. LogOutputDevice: Error: [Callstack] 0x00007ff7b0b8fc66 FactoryGame-Win64-Shipping.exe!FChunkCacheWorker::CheckSignature() [c:\jenkins\workspace\i_buildversion-staging\ue4\engine\source\runtime\pakfile\private\signedarchivereader.cpp:302]
  40. LogOutputDevice: Error: [Callstack] 0x00007ff7b0b9f927 FactoryGame-Win64-Shipping.exe!FChunkCacheWorker::ProcessQueue() [c:\jenkins\workspace\i_buildversion-staging\ue4\engine\source\runtime\pakfile\private\signedarchivereader.cpp:244]
  41. LogOutputDevice: Error: [Callstack] 0x00007ff7b0ba39ff FactoryGame-Win64-Shipping.exe!FChunkCacheWorker::Run() [c:\jenkins\workspace\i_buildversion-staging\ue4\engine\source\runtime\pakfile\private\signedarchivereader.cpp:122]
  42. LogOutputDevice: Error: [Callstack] 0x00007ff7afca53ee FactoryGame-Win64-Shipping.exe!FRunnableThreadWin::Run() [c:\jenkins\workspace\i_buildversion-staging\ue4\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]
  43. LogOutputDevice: Error: [Callstack] 0x00007ff7afc9a94c FactoryGame-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun() [c:\jenkins\workspace\i_buildversion-staging\ue4\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:33]
  44. LogOutputDevice: Error: [Callstack] 0x00007ffff4837bd4 UnknownFunction []
  45. LogOutputDevice: Error: [Callstack] 0x00007ffff50ace71 UnknownFunction []
  46. LogOutputDevice: Error:
  47. LogPakFile: Display: Found Pak file ../../../FactoryGame/Content/Paks/FactoryGame-WindowsNoEditor.pak attempting to mount.
  48. LogPakFile: Display: Mounting pak file ../../../FactoryGame/Content/Paks/FactoryGame-WindowsNoEditor.pak.
  49. LogStreaming: Display: Took 0.050s to configure plugins.
  50. LogStreaming: Display: Took 0.000s to delete old logs.
  51. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true
  52. LogHAL: Display: Platform has ~ 32 GB [34272354304 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  53. LogStreaming: Display: Took 0.022s to InitEngineTextLocalization.
  54. LogShaderLibrary: Display: Failed to load Shared Shader Library: Global and no native library supported.
  55. LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported.
  56. LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported.
  57. LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported.
  58. LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported.
  59. LogShaderLibrary: Display: Failed to load Shared Shader Library: UEOS and no native library supported.
  60. LogShaderLibrary: Display: Failed to load Shared Shader Library: UEOS_SC and no native library supported.
  61. LogShaderLibrary: Display: Failed to load Shared Shader Library: UEOS and no native library supported.
  62. LogShaderLibrary: Display: Failed to load Shared Shader Library: UEOS_SC and no native library supported.
  63. LogShaderLibrary: Display: Failed to load Shared Shader Library: Composure and no native library supported.
  64. LogShaderLibrary: Display: Failed to load Shared Shader Library: Composure_SC and no native library supported.
  65. LogShaderLibrary: Display: Failed to load Shared Shader Library: Composure and no native library supported.
  66. LogShaderLibrary: Display: Failed to load Shared Shader Library: Composure_SC and no native library supported.
  67. LogShaderLibrary: Display: Failed to load Shared Shader Library: LensDistortion and no native library supported.
  68. LogShaderLibrary: Display: Failed to load Shared Shader Library: LensDistortion_SC and no native library supported.
  69. LogShaderLibrary: Display: Failed to load Shared Shader Library: LensDistortion and no native library supported.
  70. LogShaderLibrary: Display: Failed to load Shared Shader Library: LensDistortion_SC and no native library supported.
  71. LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
  72. LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
  73. LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin and no native library supported.
  74. LogShaderLibrary: Display: Failed to load Shared Shader Library: PythonScriptPlugin_SC and no native library supported.
  75. LogShaderLibrary: Display: Failed to load Shared Shader Library: EditorTests and no native library supported.
  76. LogShaderLibrary: Display: Failed to load Shared Shader Library: EditorTests_SC and no native library supported.
  77. LogShaderLibrary: Display: Failed to load Shared Shader Library: EditorTests and no native library supported.
  78. LogShaderLibrary: Display: Failed to load Shared Shader Library: EditorTests_SC and no native library supported.
  79. LogShaderLibrary: Display: Failed to load Shared Shader Library: RuntimeTests and no native library supported.
  80. LogShaderLibrary: Display: Failed to load Shared Shader Library: RuntimeTests_SC and no native library supported.
  81. LogShaderLibrary: Display: Failed to load Shared Shader Library: RuntimeTests and no native library supported.
  82. LogShaderLibrary: Display: Failed to load Shared Shader Library: RuntimeTests_SC and no native library supported.
  83. LogShaderLibrary: Display: Failed to load Shared Shader Library: CSSEditorToolsExtension and no native library supported.
  84. LogShaderLibrary: Display: Failed to load Shared Shader Library: CSSEditorToolsExtension_SC and no native library supported.
  85. LogShaderLibrary: Display: Failed to load Shared Shader Library: CSSEditorToolsExtension and no native library supported.
  86. LogShaderLibrary: Display: Failed to load Shared Shader Library: CSSEditorToolsExtension_SC and no native library supported.
  87. LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  88. LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  89. LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported.
  90. LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported.
  91. LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  92. LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  93. LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported.
  94. LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported.
  95. LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  96. LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  97. LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor and no native library supported.
  98. LogShaderLibrary: Display: Failed to load Shared Shader Library: MeshEditor_SC and no native library supported.
  99. LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  100. LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  101. LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported.
  102. LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported.
  103. LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent and no native library supported.
  104. LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent_SC and no native library supported.
  105. LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent and no native library supported.
  106. LogShaderLibrary: Display: Failed to load Shared Shader Library: VariantManagerContent_SC and no native library supported.
  107. LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  108. LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  109. LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported.
  110. LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported.
  111. LogShaderLibrary: Display: Failed to load Shared Shader Library: FactoryGame and no native library supported.
  112. LogShaderLibrary: Display: Failed to load Shared Shader Library: FactoryGame_SC and no native library supported.
  113. LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  114. LogShaderLibrary: Display: Failed to load Shared Shader Library: FactoryGame and no native library supported.
  115. LogShaderLibrary: Display: Failed to load Shared Shader Library: FactoryGame_SC and no native library supported.
  116. LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
  117. LogRHI: Display: Failed to open default shader pipeline cache for FactoryGame using shader platform 0.
  118. LogRHI: Display: Failed to open default shader pipeline cache for FactoryGame using shader platform 0.
  119. LogStreaming: Display: Took 0.013s to InitGameTextLocalization.
  120. LogStreaming: Display: Flushing async loaders.
  121. GameAnalyticsModule: Display: GameAnalyticsModule has started!
  122. LogStreaming: Warning: Failed to read file 'C:/Users/Vilsol/AppData/Local/FactoryGame/Saved/SaveGames/GameAnalytics.sav' error.
  123. LogSave: Display: Migrated 0 save files from old save directory [C:/Users/Vilsol/AppData/Local/FactoryGame/Saved/SaveGames/] to new save directory [C:/Users/Vilsol/AppData/Local/FactoryGame/Saved/SaveGames/common/]
  124. LogSave: Display: Created 0 backups old save directory [C:/Users/Vilsol/AppData/Local/FactoryGame/Saved/SaveGames/] to new save directory [C:/Users/Vilsol/AppData/Local/FactoryGame/Saved/SaveGames/common/]
  125. UEOSLog: Warning: [EOS SDK | Plugin] Metrics Init Failed - no Platform Handle. Have you initialized the SDK?
  126. GameAnalyticsModule: Warning: Invalid EOS Metrics Handle
  127. LogInit: Display: Game Engine Initialized.
  128. LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  129. LogInit: Display: Starting Game.
  130. LogGame: Warning: Player start 'PlayerStart_2' has no tag.
  131. LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  132. LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
  133. GameAnalyticsModule: Display: Sent CCU heartbeat
  134. UEOSLog: Warning: [EOS SDK | Plugin] Init Success!
  135. UEOSLog: Warning: [EOS SDK | Plugin] Platform Create - Success!
  136. UEOSLog: Warning: [EOS SDK | Plugin] Setting Logging Callback...
  137. UEOSLog: Warning: [EOS SDK | Plugin] Logging Callback Set.
  138. LogRawInputWindows: Warning: Found device 0 devices
  139. LogRawInputWindows: Warning: Found device 0 devices
  140. LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:4 UsagePage:1)
  141. LogRawInputWindows: Warning: Found device 1 devices
  142. LogRawInputWindows: Warning: Device was registered succesfully but not connected (Usage:5 UsagePage:1)
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