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- [Log file created at 08:34 PM on 25/Jul/2014]
- [Debug file created at 08:34 PM on 25/Jul/2014]
- 3DGE2 v1.37 compiled on Jul 17 2014 at 22:52:36
- hyper3DGE homepage is at http://edge2.sourceforge.net/
- hyper3DGE is based on EDGE by the EDGE team http://edge.sourceforge.net/
- hyper3DGE is based on DOOM by id Software http://www.idsoftware.com/
- hyper3DGE problems should be reported @ http://tdgmods.net/smf
- Executable path: 'C:\STUFF\DooM stuff\3DGE'
- Command-line Options:
- C:/STUFF/DooM stuff/3DGE/3DGE.exe
- -iwad C:/STUFF/DooM stuff/WADS/DOOM.WAD
- -file C:/Users/VGA/Desktop/eter/ETERNITY.WAD
- M_LoadDefaults from .\EDGE2.cfg
- - System is starting up...
- SDL_Video_Driver: default
- Desktop resolution: 1680x1050
- I_StartupGraphics: initialisation OK
- I_StartupControl: 0 joysticks found.
- SDL_Audio_Driver: default
- I_StartupSound: trying 44100 Hz, 16 bit Stereo
- I_StartupSound: Success @ 44100 Hz, 16 bit Stereo
- I_StartupMUS: Couldn't load the midi mixer
- ** FindTimidityConfig:
- TIMID: checking directory '.'
- trying '.\timidity.cfg'
- trying '.\crude.cfg'
- trying '.\freepats.cfg'
- TIMID: checking directory '.\freepats'
- TIMID: checking directory '.\timidity'
- TIMID: checking directory '.\8mbgmpat'
- trying '.\8mbgmpat\timidity.cfg'
- ^___ EXISTS
- Loading Timidity config: .\8mbgmpat\timidity.cfg
- I_StartupMusic: Timidity Init OK
- >> LocalHostName: Stealth-PC
- >> LocalAddress: 192.168.2.3
- >> LocalAddress: 192.168.56.1
- I_StartupNetwork: Initialised OK.
- Available Resolutions:
- 1680x1050 @ 32 FS 1600x1024 @ 32 FS 1600x 900 @ 32 FS
- 1360x 768 @ 32 FS 1280x1024 @ 32 FS 1280x 960 @ 32 FS
- 1280x 800 @ 32 FS 1280x 768 @ 32 FS 1280x 720 @ 32 FS
- 1152x 864 @ 32 FS 1024x 768 @ 32 FS 800x 600 @ 32 FS
- 720x 576 @ 32 FS 720x 480 @ 32 FS 640x 480 @ 32 FS
- 320x 200 @ 16 win 320x 240 @ 16 win 400x 300 @ 16 win
- 512x 384 @ 16 win 640x 400 @ 16 win 640x 480 @ 16 win
- 800x 600 @ 16 win 1024x 768 @ 16 win 1280x1024 @ 16 win
- 1600x1200 @ 16 win 320x 200 @ 32 win 320x 240 @ 32 win
- 400x 300 @ 32 win 512x 384 @ 32 win 640x 400 @ 32 win
- 640x 480 @ 32 win 800x 600 @ 32 win 1024x 768 @ 32 win
- 1280x1024 @ 32 win 1600x1200 @ 32 win 640x 480 @ 16 FS
- 800x 600 @ 16 FS 1024x 768 @ 16 FS 1280x1024 @ 16 FS
- - Changing Resolution...
- R_InitialResolution...
- I_SetScreenSize: trying 1680x1050 32bpp (fullscreen)
- I_SetScreenSize: mode now 1680x1050 32bpp flags:0x80000002
- OpenGL: Initialising...
- OpenGL: Version: 3.3.0
- OpenGL: Renderer: GeForce GTX 260/PCIe/SSE2
- OpenGL: Vendor: NVIDIA Corporation
- OpenGL: GLEW version: 1.5.8
- OpenGL: Lights: 8 Clips: 8 Tex: 8192 Units: 4
- R_SoftInitResolution...
- - returning true.
- - System startup complete...
- - Initialising DDF
- - Identify Version
- Added filename: C:/STUFF/DooM stuff/WADS/DOOM.WAD
- IWAD BASE = [DOOM]
- Added filename: .\EDGE2.wad
- Added filename: C:/Users/VGA/Desktop/eter/ETERNITY.WAD
- Adding C:/STUFF/DooM stuff/WADS/DOOM.WAD
- md5hash = 9db4b8a0...a279f73b
- Levels 36, Internal GL nodes 0
- FindCacheFilename: local_name = 'C:/STUFF/DooM stuff/WADS\DOOM.gwa'
- FindCacheFilename: cache_name = '.\cache\DOOM-9DB4B8-A0D8BC.gwa'
- FindCacheFilename: has_local=NO has_cache=YES
- Actual_GWA_filename: .\cache\DOOM-9DB4B8-A0D8BC.gwa
- Adding .\cache\DOOM-9DB4B8-A0D8BC.gwa
- md5hash = 4250116e...c778574c
- Adding .\EDGE2.wad
- md5hash = d8581e18...792dbf6d
- Adding C:/Users/VGA/Desktop/eter/ETERNITY.WAD
- md5hash = 4e7229eb...ca95f9d9
- Levels 8, Internal GL nodes 0
- FindCacheFilename: local_name = 'C:/Users/VGA/Desktop/eter\ETERNITY.gwa'
- FindCacheFilename: cache_name = '.\cache\ETERNITY-4E7229-EB56A8.gwa'
- FindCacheFilename: has_local=NO has_cache=YES
- Actual_GWA_filename: .\cache\ETERNITY-4E7229-EB56A8.gwa
- Adding .\cache\ETERNITY-4E7229-EB56A8.gwa
- md5hash = 71d7c3ec...6eb9f309
- Loaded global palette.
- Black:0 White:4 Red:176 Green:112 Blue:200
- HU_Init: Setting up heads up display.
- W_InitFlats...
- W_InitTextures...
- EDGE2.WAD version 7.00 found.
- Loading external Languages
- Loading external Sounds
- Loading external ColourMaps
- Loading external Images
- Loading external Fonts
- Loading external Styles
- Loading external Attacks
- Loading external Weapons
- Loading external Things
- Loading external Playlists
- Loading external Lines
- Loading external Sectors
- Loading external Switches
- Loading external Anims
- Loading external Games
- Loading external Levels
- Loading external RadTrig
- RTS: Loading File .\doom_ddf\rscript.rts
- ==============================================================================
- This is EDGE: a project that is based upon the Doom Source Code released by
- John Carmack of Id Software in December 1997. The work on this project is
- designed, and implemented by the EDGE Team (http://edge.sourceforge.net/).
- ==============================================================================
- GETINFO [INTERPIC] : size 320x200
- GETINFO [CONSOL_P] : size 640x480
- WARNING: Unable to add image lump: CONSOLE
- GETINFO [STDCROSS1] : size 16x16
- GETINFO [STDCROSS2] : size 16x16
- GETINFO [STDCROSS3] : size 16x16
- GETINFO [STDCROSS4] : size 16x16
- GETINFO [STDCROSS5] : size 64x64
- GETINFO [STDCROSS6] : size 64x64
- GETINFO [STDCROSS7] : size 64x64
- GETINFO [STDCROSS8] : size 64x64
- GETINFO [STDCROSS9] : size 64x64
- GETINFO [PORTAL7] : size 256x256
- GETINFO [PORTAL7B] : size 256x256
- GETINFO [PORTAL7C] : size 256x256
- GETINFO [PORTAL7D] : size 256x256
- GETINFO [PORTAL7E] : size 256x256
- GETINFO [PORTAL7F] : size 256x256
- GETINFO [PORTAL7G] : size 256x256
- GETINFO [DLIGHT_EXP] : size 256x256
- GETINFO [FUZZ_MAP] : size 256x256
- GETINFO [CON_FONT_2] : size 256x256
- W_InitSprites: Finding sprite patches
- W_ImageGetUserSprites(count = 0)
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- W_InitModels: Setting up
- M_Init: Init Miscellaneous Info.
- R_Init: Init DOOM refresh daemon.
- WARNING: W_CheckNumForName: Name 'SHADOW_STD' longer than 8 chars!
- WARNING: Unknown graphic: 'SHADOW_STD'
- P_Init: Init Playloop state.
- I_StartupSound: Init 16 mixing channels
- Network: base port is 26710
- N_StartupReliableLink: OK
- >>> my_addr (bc) : 0.0.0.0:26711
- N_StartupBroadcastLink: OK
- Compiling COAL script: .\doom_ddf\coal_api.ec
- Compiling COAL script: .\doom_ddf\coal_hud.ec
- - Setting up Initial State...
- - Startup: showing title screen.
- EDGE2 v1.37 system ready.
- - Entering game loop...
- N_TryRunTics: now 195 last_tryrun 192 --> real 3
- tim_player_c: Converting MUS format to MIDI...
- Conversion done: new length is 17003
- N_TryRunTics: now 195 last_tryrun 195 --> real 0
- N_TryRunTics: now 196 last_tryrun 196 --> real 0
- N_TryRunTics: now 197 last_tryrun 197 --> real 0
- N_TryRunTics: now 198 last_tryrun 198 --> real 0
- N_TryRunTics: now 199 last_tryrun 199 --> real 0
- N_TryRunTics: now 200 last_tryrun 200 --> real 0
- N_TryRunTics: now 201 last_tryrun 201 --> real 0
- N_TryRunTics: now 202 last_tryrun 202 --> real 0
- N_TryRunTics: now 203 last_tryrun 203 --> real 0
- N_TryRunTics: now 204 last_tryrun 204 --> real 0
- N_TryRunTics: now 205 last_tryrun 205 --> real 0
- N_TryRunTics: now 206 last_tryrun 206 --> real 0
- N_TryRunTics: now 207 last_tryrun 207 --> real 0
- N_TryRunTics: now 208 last_tryrun 208 --> real 0
- N_TryRunTics: now 209 last_tryrun 209 --> real 0
- N_TryRunTics: now 210 last_tryrun 210 --> real 0
- N_TryRunTics: now 211 last_tryrun 211 --> real 0
- N_TryRunTics: now 212 last_tryrun 212 --> real 0
- N_TryRunTics: now 213 last_tryrun 213 --> real 0
- N_TryRunTics: now 214 last_tryrun 214 --> real 0
- N_TryRunTics: now 215 last_tryrun 215 --> real 0
- N_TryRunTics: now 216 last_tryrun 216 --> real 0
- N_TryRunTics: now 217 last_tryrun 217 --> real 0
- S_CacheLoad: [SWTCHN]
- N_TryRunTics: now 218 last_tryrun 218 --> real 0
- N_TryRunTics: now 219 last_tryrun 219 --> real 0
- N_TryRunTics: now 220 last_tryrun 220 --> real 0
- N_TryRunTics: now 221 last_tryrun 221 --> real 0
- N_TryRunTics: now 222 last_tryrun 222 --> real 0
- N_TryRunTics: now 223 last_tryrun 223 --> real 0
- N_TryRunTics: now 224 last_tryrun 224 --> real 0
- N_TryRunTics: now 225 last_tryrun 225 --> real 0
- N_TryRunTics: now 226 last_tryrun 226 --> real 0
- N_TryRunTics: now 227 last_tryrun 227 --> real 0
- N_TryRunTics: now 228 last_tryrun 228 --> real 0
- N_TryRunTics: now 229 last_tryrun 229 --> real 0
- N_TryRunTics: now 230 last_tryrun 230 --> real 0
- ...
- ...
- ...
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