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- Anthonyjones:
- @5048370 First of all the stylish grounds just don't fit with the map in any way, I'd remove them and not add any grounds in place of them, except for where the spawn is, I'd suggest a cloud and see how things go, also it appears that red side has a clear advantage of getting to flags quicker so try and balance that out, also with the themed grounds removal see if you can add anything else to make the middle of the map more interesting, experiment.
- @5216583 The design is an improvement, I suggest adding some more things to the map to spice it up as the gameplay is pretty repetitive as it is.
- @5213339 The blue and red spawns really aren't appealing, I suggest removing the bright colors and just adding a cloud or something simple. The big square ground in the middle is also really just out of place, it doesn't really add any visual elements to the map and doesn't add much gameplay either, the two flags near the bottom of the map are alright but as the map is now it needs some work. (Make sure everything is aligned).
- @5376819
- Looks fine, added.
- @5376936
- No decorations, http://prntscr.com/6kbspp these grounds aren't aligned so make sure you align your grounds, also try removing a flag.
- @5377874
- Looks alright but needs decorations and make sure the grounds are aligned.
- Azetunomild:
- Please lower the flags on
- @5255916 So they're touching the grounds
- http://prntscr.com/6k6zid
- Lutfihady:
- @5213109
- Looks alright, I'd suggest creating a pathway through the pillar in the middle, as it is right now the gameplay is too generic and doesn't really have anything to offer that other maps already in rotation don't already offer.
- Daisylol:
- @5289243
- Very generic right now, while it kind of works I'd like to see more things added to create more gameplay, also make sure things are aligned, also there aren't any decorations besides the 2 trees at spawns.
- @5371015
- Also very generic, try positioning the grounds differently so gameplay is more evenly throughout the map and not just in the top areas.
- Jfrl:
- @3468601
- @5289725
- They're not even domination and they're already permed as P17 and P1.
- Guifrema:
- @4807730
- Plays well, looks good, added.
- Invaiso:
- @5353603
- Added.
- Yarley:
- @5355271
- No decorations, also try seeing if you can add some more interesting elements to the map.
- Invasio:
- @5354286 The color schemes and decorations used really don't mix in that well and some things aren't aligned very well, the map isn't very visually appealing and the gameplay in this map is very similar to other maps already in rotation.
- @5354526 Added.
- @5355985 First thing is that this flag is covered up http://prntscr.com/6kbjjcand that's just not right. These things at the bottom really don't fit(http://prntscr.com/6kbi3u) and the blue and red barrels don't really fit in to this style of map, there's also a lot of unused space between the pillars, I understand that's just for room but something more than just square could be added.
- Noktats:
- @5379889
- [quote=Shamousey]
- • Defilante maps are not allowed, as mice spawned past X:800 die due to a defilante bug.[/quote]
- The flags aren't touching the ground, not to mention you put a death token at blue spawn, turn it into a normal scroll map and
- make sure you put the flags so they're touching the ground.
- Ratrollerz:
- @5487539
- Way too many flags, generally the most a map should have is 5/6, also grounds are just randomly placed around the map and aren't aligned, there aren't any decorations, the gameplay is also pretty generic.
- Nopeww:
- @5533488
- Too many flags, I suggest removing the flag in the center of the map but apart from that it's a really nice map, aligned well and good use of decorations.
- Gurende:
- @5615100
- No flags, No gameplay, nothing, please pay more attention to the OP before submitting another map.
- Lolduouf:
- @5675401
- @5673450
- No flags, gameplay is weird, decorations are weird and to top it off you have cheese and a mouse hole, please read the OP more carefully before posting. (This applies to both maps).
- Eachan:
- @5677586
- Very generic gameplay, the bottom ground is way too low, the background is boring, there's no decorations and blue has a slight advantage.
- @5677608 Also has generic gameplay, nothing too interesting about this map.
- @5718343 Really cramped, won't work when room is decently full, there also aren't any decorations so the map isn't that visually appealing.
- @5684297
- Generic gameplay, no decorations.
- Mcqv:
- @4882559
- Looks good, added.
- Mrkurt:
- @5028528
- Added.
- @5160311
- The big circle in the middle doesn't fit in, it's really weird, I suggest removing it and putting something in its place is visually appealing.
- Gobbek:
- @4776365
- Looks great, added.
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