Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //**/
- //**/ AccepterMort 1.0
- //**/ ----
- //**/ By Jæyth
- //**/ 24/07/2011
- //**/
- //**/ Thanks to SA-MP.com &
- //**/ GTAOnline.fr
- //**/
- //**/ MERCI DE NE PAS ENLEVER LES CREDITS
- //**/
- //**/
- #include <a_samp>
- #define COULEUR_BLANC 0xFFFFFF00
- new Float:MortPos[MAX_PLAYERS][3];
- new JoueurAccepterMort[MAX_PLAYERS];
- new AccepterMort[MAX_PLAYERS];
- new ApresAccepterMort[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" AccepterMort by Jæyth : chargé !");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("\n--------------------------------------");
- print(" AccepterMort by Jæyth : déchargé !");
- print("--------------------------------------\n");
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- JoueurAccepterMort[playerid] = 0; AccepterMort[playerid] = 0; ApresAccepterMort[playerid] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(ApresAccepterMort[playerid] == 1)
- {
- ApresAccepterMort[playerid] = 0;
- }
- else if(JoueurAccepterMort[playerid] == 1 && AccepterMort[playerid] == 1)
- {
- SendClientMessage(playerid, COULEUR_BLANC, "{FF0000}[INFO]:{FFFFFF} Vous êtes {FF0000}mort{FFFFFF}: attendez un ambulancier, vous avez aussi la possibilité de {FF0000}/acceptermort{FFFFFF}.");
- SetPlayerPos(playerid, MortPos[playerid][0],MortPos[playerid][1],MortPos[playerid][2]);
- TogglePlayerControllable(playerid,0);
- ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- JoueurAccepterMort[playerid] = 1; AccepterMort[playerid] = 1;
- if(JoueurAccepterMort[playerid] == 1 && AccepterMort[playerid] == 1)
- {
- GetPlayerPos(playerid, MortPos[playerid][0],MortPos[playerid][1],MortPos[playerid][2]);
- JoueurAccepterMort[playerid] = 1;
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/suicide", cmdtext, true, 10) == 0)
- {
- SetPlayerHealth(playerid, 0);
- return 1;
- }
- if (strcmp("/acceptermort", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid, COULEUR_BLANC, "{FF0000}[INFO]:{FFFFFF} Vous avez accepté la mort, vous allez donc être redirigé à l'hopital. {FF0000}(Vous avez perdu la mémoire)");
- SetPlayerHealth(playerid, 0);
- JoueurAccepterMort[playerid] = 0;
- AccepterMort[playerid] = 0;
- ApresAccepterMort[playerid] = 1;
- return 1;
- }
- return 0;
- }
- //**/
- //**/ AccepterMort 1.0
- //**/ ----
- //**/ By Jæyth
- //**/ 24/07/2011
- //**/
- //**/ Thanks to SA-MP.com &
- //**/ GTAOnline.fr
- //**/
- //**/ MERCI DE NE PAS ENLEVER LES CREDITS
- //**/
- //**/
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement