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  1. { eMSDP_CHARACTER_NAME, "CHARACTER_NAME", STRING_READ_ONLY },
  2. { eMSDP_SERVER_ID, "SERVER_ID", STRING_READ_ONLY },
  3. { eMSDP_SERVER_TIME, "SERVER_TIME", NUMBER_READ_ONLY },
  4. { eMSDP_SNIPPET_VERSION, "SNIPPET_VERSION", NUMBER_READ_ONLY_SET_TO(SNIPPET_VERSION) },
  5.  
  6. /* Character */
  7. { eMSDP_AFFECTS, "AFFECTS", STRING_READ_ONLY },
  8. { eMSDP_ALIGNMENT, "ALIGNMENT", NUMBER_READ_ONLY },
  9. { eMSDP_EXPERIENCE, "EXPERIENCE", NUMBER_READ_ONLY },
  10. { eMSDP_EXPERIENCE_MAX, "EXPERIENCE_MAX", NUMBER_READ_ONLY },
  11. { eMSDP_EXPERIENCE_TNL, "EXPERIENCE_TNL", NUMBER_READ_ONLY },
  12. { eMSDP_HEALTH, "HEALTH", NUMBER_READ_ONLY },
  13. { eMSDP_HEALTH_MAX, "HEALTH_MAX", NUMBER_READ_ONLY },
  14. { eMSDP_LEVEL, "LEVEL", NUMBER_READ_ONLY },
  15. { eMSDP_RACE, "RACE", STRING_READ_ONLY },
  16. { eMSDP_CLASS, "CLASS", STRING_READ_ONLY },
  17. { eMSDP_PSI, "PSI", NUMBER_READ_ONLY },
  18. { eMSDP_PSI_MAX, "PSI_MAX", NUMBER_READ_ONLY },
  19. { eMSDP_WIMPY, "WIMPY", NUMBER_READ_ONLY },
  20. { eMSDP_PRACTICE, "PRACTICE", NUMBER_READ_ONLY },
  21. { eMSDP_MONEY, "MONEY", NUMBER_READ_ONLY },
  22. { eMSDP_MOVEMENT, "MOVEMENT", NUMBER_READ_ONLY },
  23. { eMSDP_MOVEMENT_MAX, "MOVEMENT_MAX", NUMBER_READ_ONLY },
  24. { eMSDP_HITROLL, "HITROLL", NUMBER_READ_ONLY },
  25. { eMSDP_DAMROLL, "DAMROLL", NUMBER_READ_ONLY },
  26. { eMSDP_AC, "AC", NUMBER_READ_ONLY },
  27. { eMSDP_STR, "STR", NUMBER_READ_ONLY },
  28. { eMSDP_INT, "INT", NUMBER_READ_ONLY },
  29. { eMSDP_PCN, "PCN", NUMBER_READ_ONLY },
  30. { eMSDP_DEX, "DEX", NUMBER_READ_ONLY },
  31. { eMSDP_CON, "CON", NUMBER_READ_ONLY },
  32. { eMSDP_CHA, "CHA", NUMBER_READ_ONLY },
  33. { eMSDP_STR_PERM, "STR_PERM", NUMBER_READ_ONLY },
  34. { eMSDP_INT_PERM, "INT_PERM", NUMBER_READ_ONLY },
  35. { eMSDP_PCN_PERM, "PCN_PERM", NUMBER_READ_ONLY },
  36. { eMSDP_DEX_PERM, "DEX_PERM", NUMBER_READ_ONLY },
  37. { eMSDP_CON_PERM, "CON_PERM", NUMBER_READ_ONLY },
  38. { eMSDP_CHA_PERM, "CHA_PERM", NUMBER_READ_ONLY },
  39.  
  40. /* Combat */
  41. { eMSDP_OPPONENT_HEALTH, "OPPONENT_HEALTH", NUMBER_READ_ONLY },
  42. { eMSDP_OPPONENT_HEALTH_MAX,"OPPONENT_HEALTH_MAX",NUMBER_READ_ONLY },
  43. { eMSDP_OPPONENT_LEVEL, "OPPONENT_LEVEL", NUMBER_READ_ONLY },
  44. { eMSDP_OPPONENT_NAME, "OPPONENT_NAME", STRING_READ_ONLY },
  45.  
  46. /* World */
  47. { eMSDP_AREA_NAME, "AREA_NAME", STRING_READ_ONLY },
  48. { eMSDP_ROOM_EXITS, "ROOM_EXITS", STRING_READ_ONLY },
  49. { eMSDP_ROOM_NAME, "ROOM_NAME", STRING_READ_ONLY },
  50. { eMSDP_ROOM_VNUM, "ROOM_VNUM", NUMBER_READ_ONLY },
  51. { eMSDP_WORLD_TIME, "WORLD_TIME", NUMBER_READ_ONLY },
  52.  
  53. /* Configurable variables */
  54. { eMSDP_CLIENT_ID, "CLIENT_ID", STRING_WRITE_ONCE(1,40) },
  55. { eMSDP_CLIENT_VERSION, "CLIENT_VERSION", STRING_WRITE_ONCE(1,40) },
  56. { eMSDP_PLUGIN_ID, "PLUGIN_ID", STRING_WITH_LENGTH_OF(1,40) },
  57. { eMSDP_ANSI_COLORS, "ANSI_COLORS", BOOLEAN_SET_TO(1) },
  58. { eMSDP_XTERM_256_COLORS, "XTERM_256_COLORS", BOOLEAN_SET_TO(0) },
  59. { eMSDP_UTF_8, "UTF_8", BOOLEAN_SET_TO(0) },
  60. { eMSDP_SOUND, "SOUND", BOOLEAN_SET_TO(0) },
  61. { eMSDP_MXP, "MXP", BOOLEAN_SET_TO(0) },
  62.  
  63. /* GUI variables */
  64. { eMSDP_BUTTON_1, "BUTTON_1", STRING_GUI(s_Button1) },
  65. { eMSDP_BUTTON_2, "BUTTON_2", STRING_GUI(s_Button2) },
  66. { eMSDP_BUTTON_3, "BUTTON_3", STRING_GUI(s_Button3) },
  67. { eMSDP_BUTTON_4, "BUTTON_4", STRING_GUI(s_Button4) },
  68. { eMSDP_BUTTON_5, "BUTTON_5", STRING_GUI(s_Button5) },
  69. { eMSDP_GAUGE_1, "GAUGE_1", STRING_GUI(s_Gauge1) },
  70. { eMSDP_GAUGE_2, "GAUGE_2", STRING_GUI(s_Gauge2) },
  71. { eMSDP_GAUGE_3, "GAUGE_3", STRING_GUI(s_Gauge3) },
  72. { eMSDP_GAUGE_4, "GAUGE_4", STRING_GUI(s_Gauge4) },
  73. { eMSDP_GAUGE_5, "GAUGE_5", STRING_GUI(s_Gauge5) },
  74.  
  75.  
  76.  
  77.  
  78.  
  79.  
  80. NEW VARIABLES
  81.  
  82.  
  83.  
  84. { eMSDP_QUESTPOINTS, "QUESTPOINTS", NUMBER_READ_ONLY },
  85. { eMSDP_PROGRESS, "PROGRESS", NUMBER_READ_ONLY },
  86. { eMSDP_TIER, "TIER", NUMBER_READ_ONLY },
  87. { eMSDP_FAME, "FAME", NUMBER_READ_ONLY },
  88. { eMSDP_PROGRESSPCNT, "PROGRESSPCNT", NUMBER_READ_ONLY
  89. { eMSDP_CAN_CARRY_W, "CAN_CARRY_W", NUMBER_READ_ONLY }
  90. { eMSDP_IS_CARRYING_W, "IS_CARRYING_W", NUMBER_READ_ON
  91. { eMSDP_IS_WEARING_W, "IS_WEARING_W", NUMBER_READ_ONLY
  92. { eMSDP_ENCUMBRANCE, "ENCUMBRANCE", NUMBER_READ_ONLY }
  93. { eMSDP_GREEN_SHARDS, "GREEN_SHARDS", NUMBER_READ_ONLY
  94. { eMSDP_BLUE_SHARDS, "BLUE_SHARDS", NUMBER_READ_ONLY }
  95. { eMSDP_BLACK_SHARDS, "BLACK_SHARDS", NUMBER_READ_ONLY
  96. { eMSDP_AMMO, "AMMO", NUMBER_READ_ONLY },
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