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Jul 23rd, 2014
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  2. Alright so I took the time to finally look it over and tried to find the most obvious things I could find. First off when it comes to the aiming part of things there isn't much I can do on that side. Your crosshair placement for the most part is above average and most of the time I find you dying for the exact same reasons and it really doesn't have much to do with aiming more than it has to do with what you're doing positioning wise. First off I'd like to mention that having a gun like a silenced m4 and seeing a guy like 12 feet in front of you, the gun is so accurate that trying to single tap them to death will actually get you killed more than it gets you kills. The reason being is the gun is such a laser that single tapping won't give you those insta headshots like the other guns do, it's the one gun that promotes burst firing at it's finest.
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  6. Alright so the one thing about playing B is that it's a site that is all about timing and using your positioning as your strength not your weakness. First off, the first like 7 rounds the only thing that happened to you was people randomly running up mid to b. The only true 3 ways to fight that is either A. Push Tunnels. B. Challenge it (but the challenge has to come a lot sooner because if you fight them face to face you will die most of the time without even getting a kill). C. Turtling in the back and giving your teammates enough time to rotate over to retake, you're gonna die on a mid to b if they break the lines, your job is to make it as hard as possible. In fact sometimes getting 0 kills there but staying alive for 15 seconds will win you more rounds than killing one and dinking another since it's such a hard retake site even with perfect flashes and smokes.
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  10. Now I'd say around round 8 or 9 you started to push tunnels through smokes without a flash. While I saw you do it once later on the problem with this is that in most general defaults a lot people just have one guy posted in b halls watching for that exact thing. In these type of levels those guys didn't give 2 shits about the tunnels but I don't want to see you fall into the bad habits of pushing that like a maniac, at one point you want to clear that out if your team is pressured long/cat but that early on and that quick without a flash will get you killed a lot of the time in higher levels.
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  13. Now here is the biggest issue I see with your B play and to be truthfully honest this will probably fix your biggest issue at B. B itself is an easy site to get 2 kills with if you play your timings correct. So for example you're comfortable playing aggro near your smoke, that TBH is fine. I did see you play one mistake where you shot a bullet, than took a nade out while standing in the middle of the doorway. Never do this, never ever ever do this. You will actually get destroyed a lot of the time doing that because there are some strats that involve pop flashing through the smoke and while it won't blind you, having a nade in your hand = death. If your'e gonna throw the nade, throw it from an angle to the side or throw it without shooting a bullet, the moment you shot you were super vulnerable to random spam/pop flashes. I don't have a problem with you shooting but going into the nade is just a bad habit.
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  17. Anywho, smoke timings are the biggest thing imo at B. So lets say you're playing up in that smoke and you throw your smoke at 1:52 and it blooms at 1:48. At that point you have 15 seconds of freedom that is it. 15 SECONDS. One time I watched you throw the smoke, stand there and start to go back as the smoke was disappearing, and when the team came b you were so out of positioning that they instantly killed you and dropped you. You not knowing the exact timings on that got you killed so for example the way to fix that is this. You throw the smoke at 1:52, it blooms at 1:48. You need to be back at a good spot or flashing that smoke at 1:33 no matter what. You don't leave at 1:33 you be in a good spot by then. If you ever watch my stream you can hear me calling when teams execute all the time before they do it and a lot of that is because i know smoke timings. Most teams want to execute after a smoke is gone, be in a good spot after the smoke is gone and guess what? You now get to play mind games in B and instantly kill people. The best way to hold B is to get a kill, hide, get a kill hide. You're gonna get crunched and more often than not unless you hit an amazing flash or nade/molly combo you're never gonna ace them unless it's an eco. But it's not uncommon to b eable to pick up 2-3 kills if you play it right.
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  21. Couple other minor things I saw on dust 2 ct side. When you are a CT flanking long doors wait for your teammates to call that they are engaging long and understand what the numbers are. You became very eager one round to full flank and because they were just holding long they saw you with an awp and you were doomed to die. A lot of teams will actually give up the long doors flank initially to beat the CT in numbers at A, that is when you engage. So it's fine to sit outside long doors but it's your job to not be seen while doing it, more than likely if the awp didn't see you coming you would have had like 3 easy kills from behind because they wouldn't have feared the push.
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  24. Another thing is I saw you awping mid doors. Never ever hold it as long as you did. I say this because you tried watching the top of mid so long that any player whether it's from CAT or lower could literally full sprint out mid and kill you, it's a common play int he higher levels and if you are prepared for that you are more likely to get a kill that way than hoping a player crosses up top. You need to get the first kill initially and than hold for the cat/guy trying to push up on you from lower.
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  28. After that i just saw minor fundamental mistakes that if you eliminate them you will find yourself having much easier times with things. For example on dust 2, never wait to throw the mid smoke down mid if your plan is to rush cat. That smoke needs to be insta mid, if you do that then you're legit going to get awped so many times or killed going up to cat that you are going to rage. That smokes needs to be out at spawn, the timings allow you to do that and be up cat without any issue. Also saw you standing in the danger zone in long doors for too long. You guys wanted to take long but when an awp is trying to pick it standing in the n ade spot will essentially get you down to 30 HP at higher levels. Most people will save nades and nade it late if there isn't an initial push and you were in the dead zone.
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  32. The last bit of advice I can give you is to make your plays with confidence. I find that you second guess a lot of things and you kind of spaz out trying to do 6 things at once. It was the biggest issue I had to fix in my CS career. Don't panic, be confident in the play you're making and even if it is the wrong one you address it after. Trying to make 6 right plays and failing at all is worse than trying to make 1 right play and realizing that play was a mistake.
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  36. Anywho that's the best stuff i can give you and hopefully it helps, I tried to be as thorough as I could.
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