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  1. [00:00:00]: Starting Up
  2. [00:00:00]: Version: 164065
  3. [00:00:00]: Current time: Thu Jan 28 02:13:57 2016
  4.  
  5. [00:00:00]: Don't Starve Together: 164065 WIN32_STEAM
  6. NNN Build Date: 2016-01-27_17-55-59
  7. [00:00:00]: Parsing command line
  8. [00:00:00]: Command Line Arguments:
  9. [00:00:00]: Initializing Minidump handler
  10. [00:00:00]: ....Done
  11. [00:00:00]: Initializing Steam
  12. [00:00:01]: Steam AppBuildID: 950097
  13. [00:00:01]: Steam BetaName(Branch): []
  14. [00:00:01]: ....Done
  15. [00:00:01]: Fixing DPI
  16. [00:00:01]: ...Done
  17. [00:00:01]: THREAD - started 'GAClient' (5056)
  18. [00:00:01]: CurlRequestManager::ClientThread::Main()
  19. [00:00:01]: ProfileIndex:12.82
  20. [00:00:01]: [Connect] PendingConnection::Reset(true)
  21. [00:00:01]: Network tick rate: U=15(2), D=0
  22. [00:00:01]: Network tick rate: U=15(2), D=0
  23. [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
  24. [00:00:01]: WindowsFirewall - Application already authorized
  25. [00:00:01]: loaded ping_cache
  26. [00:00:01]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
  27. [00:00:01]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
  28. [00:00:01]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
  29. [00:00:01]: Offline user name: OU_76561197994287584
  30. [00:00:01]: SteamID: 76561197994287584
  31. [00:00:01]: cGame::InitializeOnMainThread
  32. [00:00:01]: WindowManager::Initialize
  33. [00:00:01]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
  34. [00:00:01]: CreateEGLContext: 12 configs found
  35. [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
  36. [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
  37. [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
  38. [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
  39. [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
  40. [00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
  41. [00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
  42. [00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
  43. [00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
  44. [00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
  45. [00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
  46. [00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
  47. [00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
  48. [00:00:02]: GLInfo
  49. [00:00:02]: ~~~~~~
  50. [00:00:02]: GL_VENDOR: Google Inc.
  51. [00:00:02]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 780)
  52. [00:00:02]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
  53. [00:00:02]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
  54. [00:00:02]: THREAD - started 'WindowsInputManager' (18296)
  55. [00:00:02]: OpenGL extensions (19, 19):
  56. [00:00:02]: GL_ANGLE_depth_texture
  57. [00:00:02]: GL_ANGLE_framebuffer_blit
  58. [00:00:02]: GL_ANGLE_framebuffer_multisample
  59. [00:00:02]: GL_ANGLE_instanced_arrays
  60. [00:00:02]: GL_ANGLE_pack_reverse_row_order
  61. [00:00:02]: GL_ANGLE_texture_compression_dxt3
  62. [00:00:02]: GL_ANGLE_texture_compression_dxt5
  63. [00:00:02]: GL_ANGLE_texture_usage
  64. [00:00:02]: GL_ANGLE_translated_shader_source
  65. [00:00:02]: GL_EXT_read_format_bgra
  66. [00:00:02]: GL_EXT_robustness
  67. [00:00:02]: GL_EXT_texture_compression_dxt1
  68. [00:00:02]: GL_EXT_texture_format_BGRA8888
  69. [00:00:02]: GL_EXT_texture_storage
  70. [00:00:02]: GL_OES_get_program_binary
  71. [00:00:02]: GL_OES_packed_depth_stencil
  72. [00:00:02]: GL_OES_rgb8_rgba8
  73. [00:00:02]: GL_OES_standard_derivatives
  74. [00:00:02]: GL_OES_texture_npot
  75. [00:00:02]: GL_MAX_TEXTURE_SIZE = 16384
  76. [00:00:02]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
  77. [00:00:02]: GL_MAX_RENDERBUFFER_SIZE = 16384
  78. [00:00:02]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
  79. [00:00:02]: GL_MAX_VARYING_VECTORS = 10
  80. [00:00:02]: GL_MAX_VERTEX_ATTRIBS = 16
  81. [00:00:02]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
  82. [00:00:02]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
  83. [00:00:02]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
  84. [00:00:02]: 4 compressed texture formats
  85. [00:00:02]: texture format 0x83f0
  86. [00:00:02]: texture format 0x83f1
  87. [00:00:02]: texture format 0x83f2
  88. [00:00:02]: texture format 0x83f3
  89. [00:00:02]: Renderer initialize: Okay
  90. [00:00:03]: AnimManager initialize: Okay
  91. [00:00:03]: Buffers initialize: Okay
  92. [00:00:03]: cDontStarveGame::DoGameSpecificInitialize()
  93. [00:00:03]: GameSpecific initialize: Okay
  94. [00:00:03]: cGame::StartPlaying
  95. [00:00:03]: LOADING LUA
  96. [00:00:03]: DoLuaFile scripts/main.lua
  97. [00:00:03]: DoLuaFile loading buffer scripts/main.lua
  98. [00:00:04]: scripts/main.lua(166,1) running main.lua
  99.  
  100. [00:00:04]: loaded modindex
  101. [00:00:04]: WARNING loading modinfo.lua: workshop-401483511 does not specify if it is compatible with Don't Starve Together. It may not work properly.
  102. [00:00:04]: ModIndex: Beginning normal load sequence.
  103.  
  104. [00:00:04]: WARNING loading modinfo.lua: workshop-401483511 does not specify if it is compatible with Don't Starve Together. It may not work properly.
  105. [00:00:10]: LOADING LUA SUCCESS
  106. [00:00:13]: PlayerDeaths loaded morgue 5080
  107. [00:00:13]: PlayerHistory loaded player_history 213
  108. [00:00:13]: bloom_enabled true
  109. [00:00:13]: loaded saveindex
  110. [00:00:13]: OnFilesLoaded()
  111. [00:00:13]: OnUpdatePurchaseStateComplete
  112. [00:00:40]: Load FE
  113. [00:00:42]: Load FE: done
  114. [00:00:42]: SimLuaProxy::QueryServer()
  115. [00:00:42]: ModIndex: Load sequence finished successfully.
  116. [00:00:42]: Reset() returning
  117. [00:00:45]: [200] Account Communication Success (6)
  118. [00:00:45]: Received (KU_atHWTUfU) from TokenPurpose
  119. [00:00:45]: [Steam] Auth Session Ticket requested...
  120. [00:00:45]: loaded inventory_cache
  121. [00:00:45]: [Steam] Got Auth Session Ticket
  122. [00:00:46]: saved inventory_cache
  123. [00:00:46]: saved inventory_cache_sig
  124. [00:00:46]: SimLuaProxy::QueryServer()
  125. [00:00:49]: Friends are currently playing in 0 games(s)!
  126. [00:00:49]: You belong to 8 clan(s)!
  127. [00:00:49]: Downloaded server listings - full: 3125 filtered: 2193
  128. [00:00:52]: [Connect] Got new join server request from lua
  129. [00:00:52]: [Connect] Init client connection to (S) <975080634847234251>
  130. [00:00:52]: [Connect] PendingConnection::Reset(true)
  131. [00:00:52]: [Connect] InternalInitClient <7466179747886929421>
  132. [00:00:52]: [Shard] Starting shard mode as player
  133. [00:00:52]: [Connect] Starting online connection to 198.204.228.154|11139
  134. [00:00:52]: [Connect] Server name: SanJose Endless
  135. [00:00:52]: Failed to request servers: "WRONG_TOKEN_PURPOSE"
  136. [00:00:52]: [500] Account Failed (13): ""
  137. [00:00:52]: [Warning] Empty error code received, dumping response:
  138. [00:00:52]: {"Error":true,"SupplementaryData":null}
  139.  
  140. [00:00:52]: PushNetworkDisconnectEvent With Reason: "INVALID_GAME_SESSION_TOKEN", reset: false
  141. [00:00:53]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
  142. [00:00:53]: [Connect] PendingConnection::Reset(true)
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