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- #UserShotData
- ShotImage = "script\retro.png"
- ShotData{ //square 4x4
- id=1
- rect=(0, 0, 4, 4)
- }
- ShotData{ //rectangle 4x8
- id=2
- rect=(8, 0, 12, 8)
- }
- ShotData{ //square 16x16
- id=3
- rect=(16, 0, 24, 8)
- }
- ShotData{ //cross, transparent center, 12x12
- id=4
- rect=(28, 0, 40, 12)
- }
- ShotData{ //square, transparent center, 12x12
- id=5
- rect=(44, 0, 56, 12)
- }
- ShotData{ //diagonal, 2 4x4 squares
- id=6
- rect=(60, 0, 68, 8)
- }
- ShotData{ //cross, solid center, 12x12
- id=7
- rect=(72, 0, 84, 12)
- }
- ShotData{ //T block, small pyramid, 12x8
- id=8
- rect=(88, 0, 100, 8)
- }
- ShotData{ //large pyramid, 20x12
- id=9
- rect=(104, 0, 124, 12)
- }
- ShotData{ //small spaceship thing on the top right 12x12
- id=10
- rect=(128, 0, 140, 12)
- }
- ShotData{ //squid 16x16
- id=11
- rect=(0, 16, 16, 32)
- }
- ShotData{ //ghost 16x16
- id=12
- rect=(20, 16, 36, 32)
- }
- ShotData{ //ufo 32x14
- id=13
- rect=(40, 18, 72, 32)
- }
- ShotData{ //small fairy 16x16
- id=14
- rect=(76, 16, 92, 32)
- }
- ShotData{ //big fairy 30x18
- id=15
- rect=(96, 16, 124, 34)
- }
- ShotData{ //alien 22x16
- id=16
- rect=(128, 16, 150, 32)
- }
- ShotData{ //squiggly thing 6x14
- id=17
- rect=(0, 36, 6, 50)
- }
- ShotData{ //arrowhead solid base 10x10
- id=18
- rect=(8, 36, 18, 46)
- }
- ShotData{ //arrowhead 10x10
- id=19
- rect=(20, 36, 30, 46)
- }
- ShotData{ //pointy arrow 10x10
- id=20
- rect=(32, 36, 42, 46)
- }
- ShotData{ //circle with cross 10x10
- id=21
- rect=(44, 36, 54, 46)
- }
- ShotData{ //skinny arrowhead
- id=22
- rect=(56, 36, 62, 46)
- }
- ShotData{ //arrowhead transparent center 10x10
- id=23
- rect=(64, 36, 74, 46)
- }
- ShotData{ //what the hell is this thing 10x10
- id=24
- rect=(76, 36, 86, 46)
- }
- ShotData{ //stubby arrowhead
- id=25
- rect=(88, 36, 98, 44)
- }
- ShotData{ //coin? rice? oval? you decide. 6x8
- id=26
- rect=(100, 36, 106, 44)
- }
- ShotData{ //curvy arrowhead, mm yeah i likes me dem curves baybeh ooo yeuh 10x10
- id=27
- rect=(108, 36, 118, 46)
- }
- ShotData{ //big rectangle 10x12
- id=28
- rect=(120, 36, 130, 48)
- }
- ShotData{ //big circle 10x10
- id=29
- rect=(132, 36, 142, 46)
- }
- ShotData{ //small circle 8x8
- id=30
- rect=(144, 36, 152, 44)
- }
- ShotData{ //you... you... double circle! 16x16
- id=31
- rect=(156, 36, 172, 52)
- }
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