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DNH contest 8 shot

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Mar 27th, 2011
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  1. #UserShotData
  2.  
  3. ShotImage = "script\retro.png"
  4. ShotData{ //square 4x4
  5. id=1
  6. rect=(0, 0, 4, 4)
  7. }
  8. ShotData{ //rectangle 4x8
  9. id=2
  10. rect=(8, 0, 12, 8)
  11. }
  12. ShotData{ //square 16x16
  13. id=3
  14. rect=(16, 0, 24, 8)
  15. }
  16. ShotData{ //cross, transparent center, 12x12
  17. id=4
  18. rect=(28, 0, 40, 12)
  19. }
  20. ShotData{ //square, transparent center, 12x12
  21. id=5
  22. rect=(44, 0, 56, 12)
  23. }
  24. ShotData{ //diagonal, 2 4x4 squares
  25. id=6
  26. rect=(60, 0, 68, 8)
  27. }
  28. ShotData{ //cross, solid center, 12x12
  29. id=7
  30. rect=(72, 0, 84, 12)
  31. }
  32. ShotData{ //T block, small pyramid, 12x8
  33. id=8
  34. rect=(88, 0, 100, 8)
  35. }
  36. ShotData{ //large pyramid, 20x12
  37. id=9
  38. rect=(104, 0, 124, 12)
  39. }
  40. ShotData{ //small spaceship thing on the top right 12x12
  41. id=10
  42. rect=(128, 0, 140, 12)
  43. }
  44. ShotData{ //squid 16x16
  45. id=11
  46. rect=(0, 16, 16, 32)
  47. }
  48. ShotData{ //ghost 16x16
  49. id=12
  50. rect=(20, 16, 36, 32)
  51. }
  52. ShotData{ //ufo 32x14
  53. id=13
  54. rect=(40, 18, 72, 32)
  55. }
  56. ShotData{ //small fairy 16x16
  57. id=14
  58. rect=(76, 16, 92, 32)
  59. }
  60. ShotData{ //big fairy 30x18
  61. id=15
  62. rect=(96, 16, 124, 34)
  63. }
  64. ShotData{ //alien 22x16
  65. id=16
  66. rect=(128, 16, 150, 32)
  67. }
  68. ShotData{ //squiggly thing 6x14
  69. id=17
  70. rect=(0, 36, 6, 50)
  71. }
  72. ShotData{ //arrowhead solid base 10x10
  73. id=18
  74. rect=(8, 36, 18, 46)
  75. }
  76. ShotData{ //arrowhead 10x10
  77. id=19
  78. rect=(20, 36, 30, 46)
  79. }
  80. ShotData{ //pointy arrow 10x10
  81. id=20
  82. rect=(32, 36, 42, 46)
  83. }
  84. ShotData{ //circle with cross 10x10
  85. id=21
  86. rect=(44, 36, 54, 46)
  87. }
  88. ShotData{ //skinny arrowhead
  89. id=22
  90. rect=(56, 36, 62, 46)
  91. }
  92. ShotData{ //arrowhead transparent center 10x10
  93. id=23
  94. rect=(64, 36, 74, 46)
  95. }
  96. ShotData{ //what the hell is this thing 10x10
  97. id=24
  98. rect=(76, 36, 86, 46)
  99. }
  100. ShotData{ //stubby arrowhead
  101. id=25
  102. rect=(88, 36, 98, 44)
  103. }
  104. ShotData{ //coin? rice? oval? you decide. 6x8
  105. id=26
  106. rect=(100, 36, 106, 44)
  107. }
  108. ShotData{ //curvy arrowhead, mm yeah i likes me dem curves baybeh ooo yeuh 10x10
  109. id=27
  110. rect=(108, 36, 118, 46)
  111. }
  112. ShotData{ //big rectangle 10x12
  113. id=28
  114. rect=(120, 36, 130, 48)
  115. }
  116. ShotData{ //big circle 10x10
  117. id=29
  118. rect=(132, 36, 142, 46)
  119. }
  120. ShotData{ //small circle 8x8
  121. id=30
  122. rect=(144, 36, 152, 44)
  123. }
  124. ShotData{ //you... you... double circle! 16x16
  125. id=31
  126. rect=(156, 36, 172, 52)
  127. }
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