Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- THIS IS THE LIST OF CHANGES DONE BY THE "LETHAL TRAPS" MOD BY BURNOUT6010:
- BASE GAME:
- -Spike Wall: 900 Damage + 5% chance of disease + Stagger (1.5) + Sound detection event (400)
- -Dwemer Slicer: 1000 Damage + 10% chance of disease + Stagger (1.5) + Sound detection event (400)
- -Falmer Claw: 500 Damage + 15% chance of disease + Stagger (1.5) + Sound detection event (400)
- -Riekling Claw: 250 Damage + 15% chance of disease + Stagger (1.5) + Sound detection event (400)
- -Ceiling Spikes: 2000 Damage
- -Battering Ram: 350 Damage + Stagger (1.5)
- -Skull Ram: 500 Damage + Stagger (1.5)
- -Mace: 200 Damage + 5% chance of disease + Stagger (1.5)
- -Swinging Blade: 250 Damage + 5% chance of disease + Sound detection event (100)
- -Dwemer Swinging Blades: 300 Damage + 10% chance of disease
- -Bear Trap: 75 Damage + 15% chance of disease + Sound detection event (100) + Stagger (1.5)
- -Flame Spout: Burns 2 seconds for 100 damage per second + Sound detection event (100)
- -Spike Bed: 850 Damage + Sound detection event (100)
- -Dwemer Ballista: 400 Damage in 600 units radius + Knockdown (100 Force) + Sound detection event (Very loud)
- -Darts: 5 Damage per dart + Poisons 7 seconds for 15 damage per second
- -Dwemer Darts: 10 Damage per dart + Poisons 9 seconds for 15 damager per second
- -Spear: 175 Damage + 5% chance of disease + Sound detection event (100)
- -Falmer Spear: 150 Damage + 15% chance of disease + Sound detection event (100)
- -Dwemer Spear: 200 Damage + 10% chance of disease + Sound detection event (100)
- -Flammable Gas: Burns 2 seconds for 300 damage per second + Sound detection event (Very loud)
- -Flamethrowers: 70 Damage per second
- -Dwemer Flame Pillars: Burns 3 seconds for 40 damage per second
- -Oil Slick/Lantern: Burns 2 seconds for 100 damage per second + Sound detection event (Loud)
- -Falling Oil Lantern (without oil beneath): Burns 5 seconds for 20 damage per second
- -Fire Hazards (manually placed & forge fire): Burns 3 seconds for 20 damage per second
- -Fire in Helgen during the intro: Burns 2 seconds for 20 damage per second
- -Soul Gem - Flames & Frostbite & Sparks: 50 Damage per second
- -Soul Gem - Firebolt & Ice Spike & Lightning Bolt: 80 Damage
- -Soul Gem - Fireball & Ice Storm & Chain Lightning: 125 Damage
- -Runes - Fire & Frost & Lightning: 175 Damage
- -Poison Gas in Calcelmo's Laboratory: Poisons 3 seconds for 50 damage per second
- -Boulders - Small & Large: 100 and 150 Damage respectively per rock that crushes you + Sound detection event (800) + Stagger (1.5)
- DAWNGUARD:
- -Lava: 300 Damage per second + Burns 4 seconds for 25 damage per second
- -Poison Bloom: Poisons 6 seconds for 25 damage per second
- -Crossbow Mount: 125 Damage per bolt
- -Infected Bones: 50 Damage + 50% chance of disease
- DRAGONBORN:
- -Apocrypha Tentacle: 500 Damage + 25% chance of disease + Stagger (1.5)
- -Darkness: 20% of your total health per second
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement