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Spawn BF

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Jan 26th, 2015
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  1. AddStaticVehicleEx(567,1269.6000000,-1523.6000000,13.5000000,180.0000000,229,141,15); //Savanna
  2. AddStaticVehicleEx(567,1274.2000000,-1523.7000000,13.5000000,180.0000000,229,141,15); //Savanna
  3. AddStaticVehicleEx(567,1280.1000000,-1523.8000000,13.5000000,180.0000000,229,141,15); //Savanna
  4. AddStaticVehicleEx(567,1284.6000000,-1523.8000000,13.5000000,180.0000000,229,141,15); //Savanna
  5. AddStaticVehicleEx(567,1290.4000000,-1523.8000000,13.5000000,180.0000000,229,141,15); //Savanna
  6. AddStaticVehicleEx(567,1270.6000000,-1561.1000000,13.5000000,270.0000000,229,141,15); //Savanna
  7. AddStaticVehicleEx(567,1279.0000000,-1561.1000000,13.5000000,270.0000000,229,141,15); //Savanna
  8. AddStaticVehicleEx(481,1267.9000000,-1552.5000000,13.1000000,270.0000000,229,141,15); //BMX
  9. AddStaticVehicleEx(481,1267.9000000,-1551.4000000,13.1000000,270.0000000,229,141,15); //BMX
  10. AddStaticVehicleEx(481,1267.9000000,-1550.4000000,13.1000000,270.0000000,229,141,15); //BMX
  11. AddStaticVehicleEx(481,1267.9000000,-1549.4000000,13.1000000,270.0000000,229,141,15); //BMX
  12. AddStaticVehicleEx(510,1268.0000000,-1538.9000000,13.2000000,270.0000000,229,141,15); //Mountain Bike
  13. AddStaticVehicleEx(510,1268.0000000,-1537.8000000,13.2000000,270.0000000,229,141,15); //Mountain Bike
  14. AddStaticVehicleEx(510,1268.0000000,-1536.8000000,13.2000000,270.0000000,229,141,15); //Mountain Bike
  15. AddStaticVehicleEx(510,1268.0000000,-1535.8000000,13.2000000,270.0000000,229,141,15); //Mountain Bike
  16. CreateObject(792,1271.7000000,-1563.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (1)
  17. CreateObject(970,1266.8000000,-1561.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (1)
  18. CreateObject(970,1268.9000000,-1563.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
  19. CreateObject(970,1273.0000000,-1563.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (4)
  20. CreateObject(970,1277.1000000,-1563.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (5)
  21. CreateObject(970,1281.2000000,-1563.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (6)
  22. CreateObject(970,1285.3000000,-1563.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (7)
  23. CreateObject(970,1266.9000000,-1526.6000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (12)
  24. CreateObject(970,1266.9000000,-1522.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (13)
  25. CreateObject(970,1269.0000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
  26. CreateObject(970,1273.1000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (15)
  27. CreateObject(970,1277.2000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
  28. CreateObject(970,1281.3000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (17)
  29. CreateObject(970,1285.4000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
  30. CreateObject(970,1289.5000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (19)
  31. CreateObject(970,1293.6000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (20)
  32. CreateObject(970,1295.2000000,-1520.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (21)
  33. CreateObject(970,1296.5000000,-1522.4000000,13.1000000,0.0000000,0.0000000,69.0000000); //object(fencesmallb) (22)
  34. CreateObject(970,1295.0000000,-1526.3000000,13.1000000,0.0000000,0.0000000,69.0000000); //object(fencesmallb) (23)
  35. CreateObject(970,1293.5000000,-1530.2000000,13.1000000,0.0000000,0.0000000,69.0000000); //object(fencesmallb) (24)
  36. CreateObject(970,1292.0000000,-1534.1000000,13.1000000,0.0000000,0.0000000,69.0000000); //object(fencesmallb) (25)
  37. CreateObject(970,1290.8000000,-1538.1000000,13.1000000,0.0000000,0.0000000,77.7500000); //object(fencesmallb) (26)
  38. CreateObject(970,1289.9000000,-1542.1000000,13.1000000,0.0000000,0.0000000,77.2450000); //object(fencesmallb) (28)
  39. CreateObject(970,1289.3000000,-1546.2000000,13.1000000,0.0000000,0.0000000,86.2500000); //object(fencesmallb) (29)
  40. CreateObject(970,1289.0000000,-1550.3000000,13.1000000,0.0000000,0.0000000,85.7480000); //object(fencesmallb) (30)
  41. CreateObject(970,1288.7000000,-1554.3000000,13.1000000,0.0000000,0.0000000,86.0000000); //object(fencesmallb) (31)
  42. CreateObject(1232,1287.4000000,-1563.8000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
  43. CreateObject(1232,1288.5000000,-1556.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
  44. CreateObject(1232,1281.2000000,-1563.7000000,15.1000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
  45. CreateObject(1232,1275.0000000,-1563.8000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
  46. CreateObject(1232,1268.9000000,-1563.8000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
  47. CreateObject(1232,1289.0000000,-1550.3000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
  48. CreateObject(1232,1289.4000000,-1544.2000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
  49. CreateObject(1232,1290.8000000,-1538.1000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
  50. CreateObject(1232,1292.8000000,-1532.1000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
  51. CreateObject(1232,1295.0000000,-1526.3000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (10)
  52. CreateObject(1232,1297.2000000,-1520.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (11)
  53. CreateObject(1232,1291.5000000,-1520.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (12)
  54. CreateObject(1232,1285.4000000,-1520.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
  55. CreateObject(1232,1279.2000000,-1520.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (14)
  56. CreateObject(1232,1273.1000000,-1520.4000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (15)
  57. CreateObject(1232,1266.9000000,-1520.5000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (16)
  58. CreateObject(1232,1266.9000000,-1526.6000000,15.2000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
  59. CreateObject(970,1281.7000000,-1552.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (32)
  60. CreateObject(970,1278.1000000,-1552.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (33)
  61. CreateObject(9131,1281.7000000,-1555.2000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
  62. CreateObject(9131,1281.7000000,-1550.2000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
  63. CreateObject(9131,1278.1000000,-1555.2000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (3)
  64. CreateObject(9131,1278.1000000,-1550.2000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (4)
  65. CreateObject(970,1279.9000000,-1550.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (36)
  66. CreateObject(970,1280.0000000,-1555.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (37)
  67. CreateObject(3515,1279.6000000,-1551.4000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
  68. CreateObject(3515,1279.6000000,-1554.1000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
  69. CreateObject(3515,1280.8000000,-1552.9000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
  70. CreateObject(870,1280.3000000,-1553.9000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
  71. CreateObject(870,1280.3000000,-1551.8000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
  72. CreateObject(870,1279.6000000,-1551.8000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
  73. CreateObject(870,1279.6000000,-1553.9000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
  74. CreateObject(870,1279.5000000,-1551.5000000,12.7000000,0.0000000,0.0000000,40.0000000); //object(veg_pflowers2wee) (5)
  75. CreateObject(870,1279.3000000,-1553.8000000,12.7000000,0.0000000,0.0000000,26.0000000); //object(veg_pflowers2wee) (6)
  76. CreateObject(870,1279.4000000,-1552.4000000,12.7000000,0.0000000,0.0000000,25.9990000); //object(veg_pflowers2wee) (7)
  77. CreateObject(870,1280.4000000,-1551.6000000,12.7000000,0.0000000,0.0000000,195.9990000); //object(veg_pflowers2wee) (8)
  78. CreateObject(9131,1281.8000000,-1533.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (5)
  79. CreateObject(9131,1281.8000000,-1528.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (6)
  80. CreateObject(970,1280.0000000,-1528.4000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (38)
  81. CreateObject(970,1279.9000000,-1533.8000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (39)
  82. CreateObject(9131,1278.1000000,-1533.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (7)
  83. CreateObject(9131,1278.1000000,-1528.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (8)
  84. CreateObject(970,1281.8000000,-1531.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (40)
  85. CreateObject(970,1278.1000000,-1531.1000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (41)
  86. CreateObject(870,1279.4000000,-1532.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
  87. CreateObject(870,1279.4000000,-1531.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
  88. CreateObject(870,1279.4000000,-1530.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11)
  89. CreateObject(870,1280.4000000,-1530.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
  90. CreateObject(870,1280.4000000,-1531.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13)
  91. CreateObject(870,1280.4000000,-1532.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14)
  92. CreateObject(870,1280.4000000,-1529.8000000,12.7000000,0.0000000,0.0000000,310.0000000); //object(veg_pflowers2wee) (15)
  93. CreateObject(870,1279.5000000,-1532.4000000,12.7000000,0.0000000,0.0000000,239.9960000); //object(veg_pflowers2wee) (16)
  94. CreateObject(870,1279.6000000,-1530.0000000,12.7000000,0.0000000,0.0000000,50.0000000); //object(veg_pflowers2wee) (17)
  95. CreateObject(3515,1279.8000000,-1529.9000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (4)
  96. CreateObject(3515,1279.8000000,-1532.4000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (5)
  97. CreateObject(3515,1280.8000000,-1531.2000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (6)
  98. CreateObject(1215,1278.1000000,-1533.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  99. CreateObject(1215,1281.8000000,-1533.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  100. CreateObject(1215,1281.8000000,-1528.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  101. CreateObject(1215,1278.1000000,-1528.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  102. CreateObject(1215,1278.1000000,-1550.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  103. CreateObject(1215,1281.7000000,-1550.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  104. CreateObject(1215,1278.1000000,-1555.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  105. CreateObject(1215,1281.7000000,-1555.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  106. CreateObject(2946,1266.1000000,-1544.1000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(cr_door_03) (1)
  107. CreateObject(2946,1266.1000000,-1544.1000000,12.6000000,0.0000000,0.0000000,180.0000000); //object(cr_door_03) (2)
  108. CreateObject(638,1268.0000000,-1546.2000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (1)
  109. CreateObject(638,1268.0000000,-1542.1000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (2)
  110. CreateObject(638,1265.3000000,-1546.2000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (3)
  111. CreateObject(638,1265.4000000,-1542.1000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (4)
  112. CreateObject(1215,1269.1000000,-1546.2000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  113. CreateObject(1215,1269.1000000,-1542.1000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  114. CreateObject(792,1267.5000000,-1523.5000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (2)
  115. CreateObject(792,1276.7000000,-1521.1000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (3)
  116. CreateObject(792,1288.5000000,-1521.1000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (4)
  117. CreateObject(792,1293.2000000,-1529.0000000,12.6000000,0.0000000,0.0000000,69.7500000); //object(aw_streettree1) (5)
  118. CreateObject(792,1289.5000000,-1540.6000000,12.6000000,0.0000000,0.0000000,75.7470000); //object(aw_streettree1) (6)
  119. CreateObject(792,1284.2000000,-1563.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (7)
  120. CreateObject(792,1288.0000000,-1553.3000000,12.6000000,0.0000000,0.0000000,86.2450000); //object(aw_streettree1) (8)
  121. CreateObject(1297,1267.5000000,-1546.3000000,14.4000000,0.0000000,0.0000000,180.0000000); //object(lamppost1) (1)
  122. CreateObject(1297,1267.5000000,-1542.0000000,14.4000000,0.0000000,0.0000000,179.9950000); //object(lamppost1) (2)
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