Advertisement
Mach131

Kyo vs Demo - Serp

Aug 21st, 2019
141
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.03 KB | None | 0 0
  1. cloud gets a lot of damage from single interactions at first
  2. not being directly aggressive with arsene, but uses some side B/ soccer ball htis
  3. lots of attacks thrown out but few hit
  4. first kill for joker, f smash against a whiffed f-smash; get a timer while cloud is respawning
  5. missed joker final smash
  6. lots of allowing cloud to charge limit without being challenged; leads to cloud throwing it out more freely
  7. gets a finishing touch anti-air
  8. joker gets timer -> beast ball, backairs away from stage but doesn't do any chasing from there
  9. cloud final smash misses; avoids launch star but accidentally double up-B suicide
  10. uses gun to prevent approach with limit attack
  11. deku nut held by joker explodes during cross slash - joker punish with final smash
  12. joker has bullet bill while offstage but holds on to it while recovering normally; mixups
  13. cloud fsmash kills due to shield drop
  14. joker using gun on smash ball
  15. beats out finishing touch with f-smash
  16. lots of joker f-smashes; loses smash ball to cross slash
  17. cloud final smash -> early kill from offstage
  18. deku nut explodes next to cloud during limit charge -> beastball
  19. cloud still getting more on average from close encounters
  20. cloud runs offstage and wastes limit on up B
  21. joker final smash on last stock; hits cloud while recovering, read the jump
  22.  
  23. match start - demo charge shot beats kyo pin in place
  24. demo still generally getting a damage advantage
  25. demo gets timer; just gets an upair
  26. demo throwing out lots of attacks that probably wouldn't kill at high percent (down air); lets vani get a bit of a comeback
  27. vani barely misses final smash, knocks demo offstage with beastball; demo able to avoid the offstage beastball throw
  28. DBZ when vani pins deku nut, but only vani dies
  29. vani kets a kill soon after off of counter
  30. vani gets timer while demo is spamming counter; activates but has a lot of time before it comes out, but gets hit due to trying to attack it anyway
  31. gets dash attack afterwards, picks up bullet bill but demo able to airdodge before it's used
  32. demo tries to counter against getup, but vani just final smashes instead
  33. demo gets pin kick kill
  34. demo tries to anti-air final smash but vani able to jump over it due to bunnit hood
  35. vani falls for counter spam with forward smash
  36. vani using beast ball to edgeguard again - demo able to get ledge fast enough
  37. vani goes low to avoid charge shot, but goes too low and SDs
  38. demo pin kicks into launch star he threw; just put back onstage
  39. lots of counters working; vani gets kill off one
  40. both get final smash at the same time, but both miss
  41. demo kills with tipper pin
  42.  
  43. demo uses richter; more grounded character
  44. game starts with lots of belmont projectiles vs lots of fishing hooks - not much pocketing
  45. lands a fishing hook, but hit by axe before throw comes out
  46. vani has a lot of trouble landing against crosses; not many aerial defensive options being used
  47. black hole + axe; doesn't actually hit but looks interesting
  48. isabelle almost gets final smash but facing wrong way; dies to f smash soon after
  49. demo nairs deku instead of picking it up
  50. isabelle starting to use pocket into second stock; demo mixes up timing/whips a bit more
  51. dies to pocketed axe because he threw one at the same time, wastes final smash
  52. home run bat dash attack kill
  53. richter trying to use the home run smash attack a lot, but isabelle able to cancel it consistently
  54. isabelle holding bat, but runs up and final smashes instead
  55. demo uses axe to get final smash, then gets timer; side B -> missed whip, but then recovers and uses final smash out of range
  56. more pockets coming out against axes, mixed up with cross
  57. richter gets timer; down air -> up smash (might have been avoidable)
  58. richter sets up launch star in center stage; isabelle gets fishing hook -> forward throw into it, richter too far to recover
  59. timer while richter dead
  60. demo not in a position to pressure at beginning of last stock; knocked offstage but isabelle uses final smash too early
  61. richter also misses with final smash
  62. isabelle gets f-smash on soccer ball for last kill
  63.  
  64. off def ada sty
  65. kyo 0.5 0.5 1.5 7.5
  66. demo 1.5 0.5 2 5
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement