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- Amadeus> Hey -- I may have something that will help fix Command.Tooltip very quickly
- Amadeus> if you use it with an ability ID ..the tooltip shows up properly at the "tooltip anchor" that you set in the layout
- Amadeus> however, if you use an ItemID ...the tooltip appears in the far upper left corner
- Amadeus> Anyway ...was thinking maybe knowing that one was working and the other not..might help isolate the bug quickly/efficiently. If not, it's cool ..but I use it in two addons....the one with ability IDs works as mentioned, the one with Item IDs does not (again, with the bug as I mentioned)
- Amadeus> ---
- Amadeus> I have a theory though: if you hover over an ability on a hotbutton ...it works EXACTLY the same as Command.Tooltip(AbilityID)
- Zorba> huh, wacky. Well, that might help me figure out what's going on, yep :)
- Amadeus> however, if you hover over an item in your rift bags ..the tooltip appears near the mouse pointer (i.e., it does NOT use the anchor)
- Amadeus> so, maybe new code was added there and the addon stuff wasn't updated in the same place...or something along those lines
- Amadeus> anyway ...don't mean to spam you ...just thought I'd share the observation
- Zorba> I'll take a look at it once I get a chance, but it'll be a bit >_< Thanks for the observation, though, I probably would never have noticed
- Amadeus> yea ...it seems as though the UI "tooltip anchor" is not used for item stuff at all by the game ....so, that might be a good point :)
- Amadeus> ok..cool ..thanks!
- Amadeus> to clarify though ..the bug is definately with Command.Tooltip(ItemID#) ...in case you want to recreate it easily
- Amadeus> thanks!
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