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- Ferroseed @ Eviolite
- Ability: Iron Barbs
- Level: 5
- EVs: 84 HP / 36 Atk / 108 Def / 228 SpD / 36 Spe
- Impish Nature
- - Spore
- - Synthesis
- - Horn Leech
- - Aromatherapy / Gear Grind
- Ponyta @ Eviolite
- Ability: Flame Body
- Level: 5
- EVs: 76 Atk / 236 Def / 196 Spe
- Jolly Nature
- - Sacred Fire
- - Wild Charge
- - Morning Sun
- - Will-O-Wisp
- Frillish @ Eviolite
- Ability: Water Absorb
- Level: 5
- EVs: 236 HP / 196 Def / 76 SpD
- Bold Nature
- - Origin Pulse / Scald
- - Shadow Ball
- - Will-O-Wisp
- - Recover
- Porygon @ Eviolite
- Ability: Trace
- Level: 5
- EVs: 236 HP / 196 Def / 76 SpD
- Calm Nature
- - Tri Attack
- - Shadow Ball
- - Recover
- - Rapid Spin
- Vullaby (F) @ Eviolite
- Ability: Overcoat
- Level: 5
- EVs: 116 HP / 76 Def / 236 SpD / 36 Spe
- Relaxed Nature
- - Oblivion Wing
- - Knock Off
- - Parting Shot
- - Roost
- Onix @ Berry Juice
- Ability: Sturdy
- Level: 5
- EVs: 76 HP / 236 SpD / 196 Spe
- Jolly Nature
- - Taunt
- - Stealth Rock
- - Spikes
- - Rock Blast
- A semistall team, based around checking a lot of things. Onix can act as a suicide lead, but it's often better to wait around till Fletchling is gone before sacking it. It is still able to work as a pivot, pivoting into normals/flyers and setting up. Ferroseed/Ponyta/Frillish form a good FWG core which can also check a lot of things, Pony+Frillish provide a lot of burns. Porygon is my rapid spinner and all-round check to many things. Vullaby also gives me a good all round check to a lot of stuff, including GeoCotton and Timburr who could be threatening. Main threat for the team is Pawniard, keep Ponyta healthy for it then burn it.
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