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Feb 19th, 2017
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  1. 18:06:30,100 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  2. [All] Vandire: Fair enough. I didn't think anyone still used it!
  3. [All] Chip Patton: The other voice chat systems out there don't really focus on community as much as TS3 does.. For instance, our website registered users can update their TS3 permissions and stuff directly from our website.. If they get promoted or turned moderator, they only have to press one button :)
  4. 02/19/2017 18:07:21 NFS - Accepting file download "ship_515280306f2d4fc6bf82d4d74f93182b9cc4ae9c4dd5a9bb62aaba6af0848af6"
  5. 02/19/2017 18:07:21 NFS - Accepting file download "ship_88c78bb9a6534cc34bb56dc2aa56718e24e67b3c3b9571ebbc5483dd07a7a314"
  6. [All] General Inaptitude ??: I can attest to the pressing of one button being sufficient
  7. 02/19/2017 18:07:37 NFS - Received file data ACK 1
  8. 02/19/2017 18:07:37 NFS - Received file data ACK 1
  9. [All] Chip Patton: Yeah the TS3 -> Website synchronization feature is $$$
  10. 02/19/2017 18:07:42 NFS - Received file data ACK 2
  11. 02/19/2017 18:07:42 NFS - Received file data ACK 2
  12. 02/19/2017 18:07:43 NFS - Received file data ACK 3
  13. 02/19/2017 18:08:04 Server: (76.186.131.75:49182) Status changed to Disconnected
  14. Disconnecting player: 11, reason: LDEC_NoCode
  15. [All]: Player Vunex left the server
  16. Move to ship send for player Vunex
  17. 18:08:04,484 [Game.Server.PlayerController] {Main} () INFO: Player Vunex left server.
  18. 18:08:16,671 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
  19. Name: Mojo's Dojo
  20. Creator: {Name: Drifters, ID: 0}
  21. Reason: RR_TileRemoved
  22. System: Hadron
  23. Warp: 0
  24. Position: {X:-845193293295 Y:503188940850 Z:289655019129}
  25. RBIndex == -1: True
  26. Tile position: {X: -211298323, Y: 125797235, Z: 72413755}
  27. Tile lastActiveFrameNumber: 5448935
  28. SolarSystem Frame: 5537425
  29. SolarSystem NumberOfUsedTiles: 1013
  30. SolarSystem ThisFrameActiveTiles: 4
  31.  
  32. [All] Vandire: Sounds like it's come a long way from the crappy TS I used to use.
  33. 18:08:16,688 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  34. removing system: 10000_10000_10000_3409
  35. removing system: 10000_10000_10000_3790
  36. removing system: 10000_10000_10000_3791
  37. removing system: 10000_10000_10000_3808
  38. removing system: 10000_10000_10000_3809
  39. removing system: 10000_10000_10000_3810
  40. removing system: 10000_10000_10000_4189
  41. removing system: 10000_10000_10000_4190
  42. removing system: 10000_10000_10000_4208
  43. removing system: 10000_10000_10000_4209
  44. removing system: 10000_10000_10000_4589
  45. removing system: 10000_10000_10000_4610
  46. Move to ship send for player General Inaptitude ??
  47. 02/19/2017 18:09:24 Server: (121.45.80.84:55656) Status changed to Disconnected
  48. Disconnecting player: 12, reason: LDEC_NoCode
  49. [All]: Player Vandire left the server
  50. Move to ship send for player Vandire
  51. 18:09:24,865 [Game.Server.PlayerController] {Main} () INFO: Player Vandire left server.
  52. 02/19/2017 18:09:27 Server: (73.249.59.138:49591) Status changed to Connected
  53. No ghost player for system Hadron, manual save.
  54. ------------------------- system removed: 10000_10000_10000_3409
  55. ------------------------- system removed: 10000_10000_10000_3808
  56. ------------------------- system removed: 10000_10000_10000_3809
  57. ------------------------- system removed: 10000_10000_10000_3791
  58. ------------------------- system removed: 10000_10000_10000_3790
  59. ------------------------- system removed: 10000_10000_10000_4589
  60. ------------------------- system removed: 10000_10000_10000_3810
  61. ------------------------- system removed: 10000_10000_10000_4190
  62. ------------------------- system removed: 10000_10000_10000_4208
  63. ------------------------- system removed: 10000_10000_10000_4209
  64. ------------------------- system removed: 10000_10000_10000_4610
  65. ------------------------- system removed: 10000_10000_10000_4189
  66. Player joined chunk Hadron at frame 5538852
  67. Connected
  68. 02/19/2017 18:09:30 Send chunk took 1203228 µs
  69. Move to ship send for player shamWOW
  70. [All]: Player shamWOW joined the server
  71. Received save data for: Hadron
  72. 18:09:30,905 [Game.Server.PlayerController] {Main} () INFO: Player shamWOW joined server
  73. removing system: 10000_10000_10000_5388
  74. removing system: 10000_10000_10000_4590
  75. removing system: 10000_10000_10000_4969
  76. 02/19/2017 18:09:49 NFS - Accepting file download "ship_c0fe953ab0e641d25ebbfd0182e1da0abd2f1908f7e37027764c6b972e91e3f9"
  77. 02/19/2017 18:09:49 NFS - Accepting file download "ship_515280306f2d4fc6bf82d4d74f93182b9cc4ae9c4dd5a9bb62aaba6af0848af6"
  78. 02/19/2017 18:09:49 NFS - Accepting file download "ship_88c78bb9a6534cc34bb56dc2aa56718e24e67b3c3b9571ebbc5483dd07a7a314"
  79. 02/19/2017 18:09:55 NFS - Received file data ACK 1
  80. 02/19/2017 18:09:55 NFS - Received file data ACK 1
  81. 02/19/2017 18:09:55 NFS - Received file data ACK 1
  82. 02/19/2017 18:09:57 NFS - Received file data ACK 2
  83. 02/19/2017 18:09:57 NFS - Received file data ACK 2
  84. 02/19/2017 18:09:57 NFS - Received file data ACK 3
  85. Move to ship send for player shamWOW
  86. Move to ship send for player General Inaptitude ??
  87. ------------------------- system removed: 10000_10000_10000_4590
  88. ------------------------- system removed: 10000_10000_10000_4969
  89. ------------------------- system removed: 10000_10000_10000_5388
  90. Move to ship send for player shamWOW
  91. removing system: 10000_10000_10000_5369
  92. 18:12:02,215 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 4516 (Game.Universe.Net.NetEntityShip) to system 10000_10000_10000_4589
  93. No ghost player for system 10000_10000_10000_4589, manual save.
  94. 18:12:02,642 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Taro Forager F
  95. 18:12:02,642 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship Taro Forager F by MrKiel added to system 10000_10000_10000_4589(Polketori (ZC-882))
  96. Player joined chunk 10000_10000_10000_4589 at frame 53485
  97. Connected
  98. 02/19/2017 18:12:03 Send chunk took 251054 µs
  99. Move to ship send for player MrKiel
  100. Received save data for: 10000_10000_10000_4589
  101. 18:12:09,248 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
  102. Name: HydroPEX Water Mining Facility
  103. Creator: {Name: HydroPEX, ID: 0}
  104. Reason: RR_TileRemoved
  105. System: Hadron
  106. Warp: 0
  107. Position: {X:-845193303559 Y:503188902257 Z:289655087977}
  108. RBIndex == -1: True
  109. Tile position: {X: -211298326, Y: 125797226, Z: 72413772}
  110. Tile lastActiveFrameNumber: 5452688
  111. SolarSystem Frame: 5542077
  112. SolarSystem NumberOfUsedTiles: 1012
  113. SolarSystem ThisFrameActiveTiles: 4
  114.  
  115. 18:12:09,268 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  116. [All] Matt: I'm also going to take a break take care guys
  117. 18:12:20,122 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Atlas Industrial
  118. [All] General Inaptitude ??: fare thee well, Matt
  119. 02/19/2017 18:12:28 Server: (184.163.7.82:60790) Status changed to Disconnected
  120. Disconnecting player: 10, reason: LDEC_NoCode
  121. [All]: Player Matt left the server
  122. Move to ship send for player Matt
  123. 18:12:28,165 [Game.Server.PlayerController] {Main} () INFO: Player Matt left server.
  124. ------------------------- system removed: 10000_10000_10000_5369
  125. Move to ship send for player Ballsack McGee
  126. [All] MrKiel: the last two times I tried this next jump, the server's crashed
  127. 02/19/2017 18:13:10 NFS - Received & accepted download confirmation "buyship_dvx"
  128. 02/19/2017 18:13:10 NFS - Received file data "b16a259577e530aaa5415c63d41650d9c4e846dd073e93b861127018e06a03fe" (2102 bytes)
  129. 02/19/2017 18:13:10 NFS - Finalized file download "b16a259577e530aaa5415c63d41650d9c4e846dd073e93b861127018e06a03fe"
  130. 02/19/2017 18:13:10 NFS - Download rejected (file already downloaded) for "buyship_ship"
  131. --- Cant load device state, attempt manual load
  132. ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
  133. ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
  134. ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
  135. ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
  136. Upgrading device 1/22
  137. Upgrading device 2/22
  138. Upgrading device 3/22
  139. Upgrading device 4/22
  140. Upgrading device 5/22
  141. Upgrading device 6/22
  142. Upgrading device 7/22
  143. Upgrading device 8/22
  144. Upgrading device 9/22
  145. Upgrading device 10/22
  146. Upgrading device 11/22
  147. Upgrading device 14/22
  148. Upgrading device 15/22
  149. Upgrading device 16/22
  150. ~CShip()
  151. 18:13:11,349 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: A-Wing Fighter
  152. 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
  153. 02/19/2017 18:13:11 NFS - Received file data ACK 1
  154. ~CShip()
  155. 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
  156. 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
  157. 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
  158. 02/19/2017 18:13:11 NFS - Received file data ACK 1
  159. 18:13:11,350 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship A-Wing Fighter by benisace41 added to system Hadron(Hadron)
  160. Move to ship send for player General Inaptitude ??
  161. 02/19/2017 18:13:11 NFS - Received file data ACK 1
  162. 02/19/2017 18:13:12 NFS - Received file data ACK 1
  163. [All] MrKiel: I'm gonna try again. Standby.
  164. [All] shamWOW: blame him
  165. Move to ship send for player benisace41
  166. [All] benisace41: i blame matt hes a hacker lol
  167. Move to ship send for player shamWOW
  168. 18:13:54,862 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 2020 (Game.Universe.Net.NetEntityShip) to system 10000_10000_10000_4610
  169. No ghost player for system 10000_10000_10000_4610, manual save.
  170. 18:13:55,282 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Taro Forager F
  171. 18:13:55,282 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship Taro Forager F by MrKiel added to system 10000_10000_10000_4610(Beteltantori (LV-220))
  172. Player joined chunk 10000_10000_10000_4610 at frame 5770
  173. Connected
  174. 02/19/2017 18:13:55 Send chunk took 249348 µs
  175. Move to ship send for player MrKiel
  176. Received save data for: 10000_10000_10000_4610
  177. removing uninhabited ship
  178. 18:13:55,919 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
  179. Name: D.R. General Patton
  180. Creator: {Name: Chip Patton, ID: 76561198009718621}
  181. Reason: RR_Uninhabited
  182. System: Beteltantori (LV-220)
  183. Warp: 0
  184. Position: {X:57664647471.489 Y:97678425071.8497 Z:39314680241.175}
  185. RBIndex == -1: True
  186. Tile position: {X: 14416162, Y: 24419606, Z: 9828670}
  187. Tile lastActiveFrameNumber: 12101769
  188. SolarSystem Frame: 5770
  189. SolarSystem NumberOfUsedTiles: 118
  190. SolarSystem ThisFrameActiveTiles: 1
  191.  
  192. 18:13:55,920 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 189 (Game.Universe.Net.NetEntityShip) to system Hadron
  193. 18:13:55,927 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  194. 18:13:55,927 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  195. 18:13:56,865 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: D.R. General Patton
  196. Move to ship send for player YENDOR MOSREH
  197. Move to ship send for player Chip Patton
  198. [All]: YENDOR MOSREH disintegrated along with their ship.
  199. [All]: Chip Patton disintegrated along with their ship.
  200. Tried to handle received data for NET entity 1761091 - but could not be found. (command type: Game.Universe.UnpredictableCommands.CommandDataNetEntity_Device)
  201. 18:13:56,866 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship D.R. General Patton by Chip Patton added to system Hadron(Hadron)
  202. 18:13:57,179 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
  203. Name: D.R. General Patton
  204. Creator: {Name: Chip Patton, ID: 76561198009718621}
  205. Reason: RR_Unknown
  206. System: Hadron
  207. Warp: 0
  208. Position: {X:-53005795800 Y:-13736986463 Z:18855673541}
  209. RBIndex == -1: True
  210. Tile: null
  211. SolarSystem Frame: 5544194
  212. SolarSystem NumberOfUsedTiles: 1000
  213. SolarSystem ThisFrameActiveTiles: 4
  214. at Game.Server.UniverseWatcher.OnShipRemoved(NetEntityShip ship, RemovalReason reason, Object userdata)
  215. at Game.Server.UniverseWatcher.OnEntityRemoved(SolarSystem chunk, Entity ent)
  216. at Game.Universe.Net.SolarSystemState.NetSolarSystem_NotifyNetEntityRemoved(Entity entity)
  217. at Game.Universe.Net.SolarSystemState.ScanForRemoval()
  218. at Game.Universe.SolarSystem.AdvanceFrame(Single inverseDT)
  219. at Game.ClientServer.UniverseController.UpdateSystem(SolarSystem syst, Single inverseDT)
  220. at Game.ClientServer.UniverseController.UpdateEveryPlayerContainingSystem(Single inverseDT)
  221. at Game.ClientServer.UniverseController.<>c__DisplayClass1.<SV_Update_Coroutine>b__0()
  222. at Game.Framework.Coroutines.<RepeatWhileTrue>d__2c.MoveNext()
  223. at Game.Framework.Coroutines.<AtRateHPC>d__1c.MoveNext()
  224. at Game.ClientServer.UniverseController.Update(Single dt)
  225. at Game.GameStates.GameServer.UpdateOffthread()
  226. at Game.GameStates.GameServer.UpdateOffthreadLoop()
  227. at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
  228. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  229. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  230. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  231. at System.Threading.ThreadHelper.ThreadStart()
  232.  
  233.  
  234. 18:13:57,182 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
  235. [All] General Inaptitude ??: NOOOOOOOOOO
  236. [All] MrKiel: yeo
  237. [All] General Inaptitude ??: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  238. [All] shamWOW: noice
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