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- 18:06:30,100 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- [All] Vandire: Fair enough. I didn't think anyone still used it!
- [All] Chip Patton: The other voice chat systems out there don't really focus on community as much as TS3 does.. For instance, our website registered users can update their TS3 permissions and stuff directly from our website.. If they get promoted or turned moderator, they only have to press one button :)
- 02/19/2017 18:07:21 NFS - Accepting file download "ship_515280306f2d4fc6bf82d4d74f93182b9cc4ae9c4dd5a9bb62aaba6af0848af6"
- 02/19/2017 18:07:21 NFS - Accepting file download "ship_88c78bb9a6534cc34bb56dc2aa56718e24e67b3c3b9571ebbc5483dd07a7a314"
- [All] General Inaptitude ??: I can attest to the pressing of one button being sufficient
- 02/19/2017 18:07:37 NFS - Received file data ACK 1
- 02/19/2017 18:07:37 NFS - Received file data ACK 1
- [All] Chip Patton: Yeah the TS3 -> Website synchronization feature is $$$
- 02/19/2017 18:07:42 NFS - Received file data ACK 2
- 02/19/2017 18:07:42 NFS - Received file data ACK 2
- 02/19/2017 18:07:43 NFS - Received file data ACK 3
- 02/19/2017 18:08:04 Server: (76.186.131.75:49182) Status changed to Disconnected
- Disconnecting player: 11, reason: LDEC_NoCode
- [All]: Player Vunex left the server
- Move to ship send for player Vunex
- 18:08:04,484 [Game.Server.PlayerController] {Main} () INFO: Player Vunex left server.
- 18:08:16,671 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
- Name: Mojo's Dojo
- Creator: {Name: Drifters, ID: 0}
- Reason: RR_TileRemoved
- System: Hadron
- Warp: 0
- Position: {X:-845193293295 Y:503188940850 Z:289655019129}
- RBIndex == -1: True
- Tile position: {X: -211298323, Y: 125797235, Z: 72413755}
- Tile lastActiveFrameNumber: 5448935
- SolarSystem Frame: 5537425
- SolarSystem NumberOfUsedTiles: 1013
- SolarSystem ThisFrameActiveTiles: 4
- [All] Vandire: Sounds like it's come a long way from the crappy TS I used to use.
- 18:08:16,688 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- removing system: 10000_10000_10000_3409
- removing system: 10000_10000_10000_3790
- removing system: 10000_10000_10000_3791
- removing system: 10000_10000_10000_3808
- removing system: 10000_10000_10000_3809
- removing system: 10000_10000_10000_3810
- removing system: 10000_10000_10000_4189
- removing system: 10000_10000_10000_4190
- removing system: 10000_10000_10000_4208
- removing system: 10000_10000_10000_4209
- removing system: 10000_10000_10000_4589
- removing system: 10000_10000_10000_4610
- Move to ship send for player General Inaptitude ??
- 02/19/2017 18:09:24 Server: (121.45.80.84:55656) Status changed to Disconnected
- Disconnecting player: 12, reason: LDEC_NoCode
- [All]: Player Vandire left the server
- Move to ship send for player Vandire
- 18:09:24,865 [Game.Server.PlayerController] {Main} () INFO: Player Vandire left server.
- 02/19/2017 18:09:27 Server: (73.249.59.138:49591) Status changed to Connected
- No ghost player for system Hadron, manual save.
- ------------------------- system removed: 10000_10000_10000_3409
- ------------------------- system removed: 10000_10000_10000_3808
- ------------------------- system removed: 10000_10000_10000_3809
- ------------------------- system removed: 10000_10000_10000_3791
- ------------------------- system removed: 10000_10000_10000_3790
- ------------------------- system removed: 10000_10000_10000_4589
- ------------------------- system removed: 10000_10000_10000_3810
- ------------------------- system removed: 10000_10000_10000_4190
- ------------------------- system removed: 10000_10000_10000_4208
- ------------------------- system removed: 10000_10000_10000_4209
- ------------------------- system removed: 10000_10000_10000_4610
- ------------------------- system removed: 10000_10000_10000_4189
- Player joined chunk Hadron at frame 5538852
- Connected
- 02/19/2017 18:09:30 Send chunk took 1203228 µs
- Move to ship send for player shamWOW
- [All]: Player shamWOW joined the server
- Received save data for: Hadron
- 18:09:30,905 [Game.Server.PlayerController] {Main} () INFO: Player shamWOW joined server
- removing system: 10000_10000_10000_5388
- removing system: 10000_10000_10000_4590
- removing system: 10000_10000_10000_4969
- 02/19/2017 18:09:49 NFS - Accepting file download "ship_c0fe953ab0e641d25ebbfd0182e1da0abd2f1908f7e37027764c6b972e91e3f9"
- 02/19/2017 18:09:49 NFS - Accepting file download "ship_515280306f2d4fc6bf82d4d74f93182b9cc4ae9c4dd5a9bb62aaba6af0848af6"
- 02/19/2017 18:09:49 NFS - Accepting file download "ship_88c78bb9a6534cc34bb56dc2aa56718e24e67b3c3b9571ebbc5483dd07a7a314"
- 02/19/2017 18:09:55 NFS - Received file data ACK 1
- 02/19/2017 18:09:55 NFS - Received file data ACK 1
- 02/19/2017 18:09:55 NFS - Received file data ACK 1
- 02/19/2017 18:09:57 NFS - Received file data ACK 2
- 02/19/2017 18:09:57 NFS - Received file data ACK 2
- 02/19/2017 18:09:57 NFS - Received file data ACK 3
- Move to ship send for player shamWOW
- Move to ship send for player General Inaptitude ??
- ------------------------- system removed: 10000_10000_10000_4590
- ------------------------- system removed: 10000_10000_10000_4969
- ------------------------- system removed: 10000_10000_10000_5388
- Move to ship send for player shamWOW
- removing system: 10000_10000_10000_5369
- 18:12:02,215 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 4516 (Game.Universe.Net.NetEntityShip) to system 10000_10000_10000_4589
- No ghost player for system 10000_10000_10000_4589, manual save.
- 18:12:02,642 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Taro Forager F
- 18:12:02,642 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship Taro Forager F by MrKiel added to system 10000_10000_10000_4589(Polketori (ZC-882))
- Player joined chunk 10000_10000_10000_4589 at frame 53485
- Connected
- 02/19/2017 18:12:03 Send chunk took 251054 µs
- Move to ship send for player MrKiel
- Received save data for: 10000_10000_10000_4589
- 18:12:09,248 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
- Name: HydroPEX Water Mining Facility
- Creator: {Name: HydroPEX, ID: 0}
- Reason: RR_TileRemoved
- System: Hadron
- Warp: 0
- Position: {X:-845193303559 Y:503188902257 Z:289655087977}
- RBIndex == -1: True
- Tile position: {X: -211298326, Y: 125797226, Z: 72413772}
- Tile lastActiveFrameNumber: 5452688
- SolarSystem Frame: 5542077
- SolarSystem NumberOfUsedTiles: 1012
- SolarSystem ThisFrameActiveTiles: 4
- 18:12:09,268 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- [All] Matt: I'm also going to take a break take care guys
- 18:12:20,122 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Atlas Industrial
- [All] General Inaptitude ??: fare thee well, Matt
- 02/19/2017 18:12:28 Server: (184.163.7.82:60790) Status changed to Disconnected
- Disconnecting player: 10, reason: LDEC_NoCode
- [All]: Player Matt left the server
- Move to ship send for player Matt
- 18:12:28,165 [Game.Server.PlayerController] {Main} () INFO: Player Matt left server.
- ------------------------- system removed: 10000_10000_10000_5369
- Move to ship send for player Ballsack McGee
- [All] MrKiel: the last two times I tried this next jump, the server's crashed
- 02/19/2017 18:13:10 NFS - Received & accepted download confirmation "buyship_dvx"
- 02/19/2017 18:13:10 NFS - Received file data "b16a259577e530aaa5415c63d41650d9c4e846dd073e93b861127018e06a03fe" (2102 bytes)
- 02/19/2017 18:13:10 NFS - Finalized file download "b16a259577e530aaa5415c63d41650d9c4e846dd073e93b861127018e06a03fe"
- 02/19/2017 18:13:10 NFS - Download rejected (file already downloaded) for "buyship_ship"
- --- Cant load device state, attempt manual load
- ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
- ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
- ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
- ---- WARNING: Can't load device: Game.Ship.Lockstep.State.DeviceMountedTurret, IR, skipping
- Upgrading device 1/22
- Upgrading device 2/22
- Upgrading device 3/22
- Upgrading device 4/22
- Upgrading device 5/22
- Upgrading device 6/22
- Upgrading device 7/22
- Upgrading device 8/22
- Upgrading device 9/22
- Upgrading device 10/22
- Upgrading device 11/22
- Upgrading device 14/22
- Upgrading device 15/22
- Upgrading device 16/22
- ~CShip()
- 18:13:11,349 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: A-Wing Fighter
- 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
- 02/19/2017 18:13:11 NFS - Received file data ACK 1
- ~CShip()
- 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
- 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
- 02/19/2017 18:13:11 NFS - Accepting file download "ship_2397439caf31fd8711d981abe8780b8a83e14339342080ad8e38a05ceb1c34e5"
- 02/19/2017 18:13:11 NFS - Received file data ACK 1
- 18:13:11,350 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship A-Wing Fighter by benisace41 added to system Hadron(Hadron)
- Move to ship send for player General Inaptitude ??
- 02/19/2017 18:13:11 NFS - Received file data ACK 1
- 02/19/2017 18:13:12 NFS - Received file data ACK 1
- [All] MrKiel: I'm gonna try again. Standby.
- [All] shamWOW: blame him
- Move to ship send for player benisace41
- [All] benisace41: i blame matt hes a hacker lol
- Move to ship send for player shamWOW
- 18:13:54,862 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 2020 (Game.Universe.Net.NetEntityShip) to system 10000_10000_10000_4610
- No ghost player for system 10000_10000_10000_4610, manual save.
- 18:13:55,282 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: Taro Forager F
- 18:13:55,282 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship Taro Forager F by MrKiel added to system 10000_10000_10000_4610(Beteltantori (LV-220))
- Player joined chunk 10000_10000_10000_4610 at frame 5770
- Connected
- 02/19/2017 18:13:55 Send chunk took 249348 µs
- Move to ship send for player MrKiel
- Received save data for: 10000_10000_10000_4610
- removing uninhabited ship
- 18:13:55,919 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
- Name: D.R. General Patton
- Creator: {Name: Chip Patton, ID: 76561198009718621}
- Reason: RR_Uninhabited
- System: Beteltantori (LV-220)
- Warp: 0
- Position: {X:57664647471.489 Y:97678425071.8497 Z:39314680241.175}
- RBIndex == -1: True
- Tile position: {X: 14416162, Y: 24419606, Z: 9828670}
- Tile lastActiveFrameNumber: 12101769
- SolarSystem Frame: 5770
- SolarSystem NumberOfUsedTiles: 118
- SolarSystem ThisFrameActiveTiles: 1
- 18:13:55,920 [Game.Universe.Net.NetEntityRift] {Main} () INFO: moved ent 189 (Game.Universe.Net.NetEntityShip) to system Hadron
- 18:13:55,927 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- 18:13:55,927 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- 18:13:56,865 [Game.Universe.Net.SolarSystemState] {Main} () INFO: Ship added: D.R. General Patton
- Move to ship send for player YENDOR MOSREH
- Move to ship send for player Chip Patton
- [All]: YENDOR MOSREH disintegrated along with their ship.
- [All]: Chip Patton disintegrated along with their ship.
- Tried to handle received data for NET entity 1761091 - but could not be found. (command type: Game.Universe.UnpredictableCommands.CommandDataNetEntity_Device)
- 18:13:56,866 [Game.Universe.Net.SolarSystemState] {Gamelogic} () INFO: Ship D.R. General Patton by Chip Patton added to system Hadron(Hadron)
- 18:13:57,179 [Game.Server.UniverseWatcher] {Main} () INFO: Ship removed, details:
- Name: D.R. General Patton
- Creator: {Name: Chip Patton, ID: 76561198009718621}
- Reason: RR_Unknown
- System: Hadron
- Warp: 0
- Position: {X:-53005795800 Y:-13736986463 Z:18855673541}
- RBIndex == -1: True
- Tile: null
- SolarSystem Frame: 5544194
- SolarSystem NumberOfUsedTiles: 1000
- SolarSystem ThisFrameActiveTiles: 4
- at Game.Server.UniverseWatcher.OnShipRemoved(NetEntityShip ship, RemovalReason reason, Object userdata)
- at Game.Server.UniverseWatcher.OnEntityRemoved(SolarSystem chunk, Entity ent)
- at Game.Universe.Net.SolarSystemState.NetSolarSystem_NotifyNetEntityRemoved(Entity entity)
- at Game.Universe.Net.SolarSystemState.ScanForRemoval()
- at Game.Universe.SolarSystem.AdvanceFrame(Single inverseDT)
- at Game.ClientServer.UniverseController.UpdateSystem(SolarSystem syst, Single inverseDT)
- at Game.ClientServer.UniverseController.UpdateEveryPlayerContainingSystem(Single inverseDT)
- at Game.ClientServer.UniverseController.<>c__DisplayClass1.<SV_Update_Coroutine>b__0()
- at Game.Framework.Coroutines.<RepeatWhileTrue>d__2c.MoveNext()
- at Game.Framework.Coroutines.<AtRateHPC>d__1c.MoveNext()
- at Game.ClientServer.UniverseController.Update(Single dt)
- at Game.GameStates.GameServer.UpdateOffthread()
- at Game.GameStates.GameServer.UpdateOffthreadLoop()
- at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- 18:13:57,182 [Game.Server.UniverseWatcher] {Main} () DEBUG: Not logging ship removal to avoid logging the same ship removal more than once.
- [All] General Inaptitude ??: NOOOOOOOOOO
- [All] MrKiel: yeo
- [All] General Inaptitude ??: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
- [All] shamWOW: noice
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