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Aug 2nd, 2015
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  1. ////////////////////////////////////////////////////////////////////////////
  2. //Radiant Purge ( Cleanse )/////////////////////////////////////////////////
  3. ////////////////////////////////////////////////////////////////////////////
  4. S EnableGroup Purge off
  5. ?Purge P(600) (effectTime(actor,$Sleep17) > 0 or effectTime(actor,$Stun) > 0 \
  6. or effectTime(actor,$AerialYoke) > 0 or effectTime(actor,$GardenDarkMagic) > 0 \
  7. or effectTime(actor,$ThrowingDagger) > 0 or effectTime(actor,$DarkParalysis) > 0 \
  8. or effectTime(actor,$StraightSlash) > 0 or effectTime(actor,$Mischief) > 0 \
  9. or effectTime(actor,$ShieldCharge) > 0 or effectTime(actor,$JusticePunishment) > 0 \
  10. or effectTime(actor,$ShieldImpact) > 0 or effectTime(actor,$LastJudgment) > 0 \
  11. or effectTime(actor,$HurricaneRush) > 0 or effectTime(actor,$MassCripplingAttack) > 0 \
  12. or effectTime(actor,$CripplingAttack) > 0 or effectTime(actor,$ShadowBlade) > 0 \
  13. or effectTime(actor,$Transform) > 0 or effectTime(actor,$GiantRoot) > 0 \
  14. or effectTime(actor,$UltimateScourge) > 0 or effectTime(actor,$UltimateSuspension) > 0 \
  15. or effectTime(actor,$GiantPunch) > 0 or effectTime(actor,$LightningDisarm) > 0 \
  16. or effectTime(actor,$Bullseye) > 0 or effectTime(actor,$SlowShot) > 0 \
  17. or effectTime(actor,$FrostTrap) > 0 or effectTime(actor,$ElementalSpike) > 0 \
  18. or effectTime(actor,$ElementalCrash) > 0 or effectTime(actor,$MagicalCharge) > 0 \
  19. or effectTime(actor,$MagicalEvasion) > 0 or effectTime(actor,$HellBinding) > 0 \
  20. or effectTime(actor,$MarkOfWeakness) > 0 or effectTime(actor,$MarkOfVoid) > 0 \
  21. or effectTime(actor,$MarkOfPlague) > 0 or effectTime(actor,$MarkOfTrick) > 0 \
  22. or effectTime(actor,$Petrify) > 0 or effectTime(actor,$AssaultRush) > 0 \
  23. or effectTime(actor,$MarkOfLumi) > 0 or effectTime(actor,$DarkBackfire) > 0 \
  24. or effectTime(actor,$DarkDevour) > 0 or effectTime(actor,$MassFatalSleep) > 0 \
  25. or effectTime(actor,$AerialYoke) > 0 or effectTime(actor,$MindContamination) > 0 \
  26. or effectTime(actor,$ArmorDestruction) > 0 or effectTime(actor,$SuperiorAggressionAura) > 0 \
  27. or effectTime(actor,$SuperiorAggression) > 0 or effectTime(actor,$DreamingRomanticPig) > 0 \
  28. or effectTime(actor,$RushImpact) > 0 or effectTime(actor,$ArmorBreakNPC) > 0 \
  29. or effectTime(actor,$DecayingDarkness) > 0 or effectTime(actor,$DecayingDarkness2) > 0 \
  30. or effectTime(actor,$DecayingDarkness3) > 0 or effectTime(actor,$DeathBreath)> 0 \
  31. or effectTime(actor,$ChaosSymphony)> 0 or effectTime(actor,$CriticalWound)> 0 \
  32. or effectTime(actor,$MassTransform)> 0 or effectTime(actor,$LightningShock)> 0 \
  33. or effectTime(actor,$CurseGloom)> 0 or effectTime(actor,$FreezingFlame)> 0 \
  34. or effectTime(actor,$MassGiantRoot)> 0 or effectTime(actor,$MassLightningStrike)> 0 \
  35. or effectTime(actor,$LightningStrike)> 0 or effectTime(actor,$ShadowChase)> 0 \
  36. or effectTime(actor,$BlockMagic)> 0 or effectTime(actor,$BloodStab)> 0 \
  37. or effectTime(actor,$HurricaneBlaster)> 0 or effectTime(actor,$Eruption)> 0 \
  38. or effectTime(actor,$MassShadowBlade)> 0 or effectTime(actor,$MassDevilsCurse)> 0 \
  39. or effectTime(actor,$DevilsCurse)> 0 or effectTime(actor,$StormSign)> 0 \
  40. or effectTime(actor,$CurseOfSilence)> 0 or effectTime(actor,$CurseOfSilence2)> 0 \
  41. or effectTime(actor,$WideStun)> 0 or effectTime(actor,$WideStun2)> 0 \
  42. or effectTime(actor,$CrackOfAir)> 0 or effectTime(actor,$RageOfEmbryo)>0 )\
  43. and skillCoolTime($RadiantPurge) == 0 \
  44. and distance(me,actor)<900 \
  45. and alive(me) : Select(actor) safe > Cast $RadiantPurge
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