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Post-Parity Lowest Setting Config

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Aug 2nd, 2015
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  1. Credits to Alacratha for their pre-parity config: http://pastebin.com/9zjGcdCT
  2. This is a lengthy pastebin since it's a direct copy/paste, separated by the file names that are edited, so use ctrl+f
  3.  
  4. FoxSystemSettings.ini
  5.  
  6. [SystemSettings]
  7. StaticDecals=False
  8. DynamicDecals=False
  9. UnbatchedDecals=False
  10. DecalCullDistanceScale=1.000000
  11. DynamicLights=False
  12. EnableDynamicLights=True
  13. DynamicShadows=False
  14. AllowD3D11=False
  15. BorderlessWindow=False
  16. LightEnvironmentShadows=False
  17. CompositeDynamicLights=True
  18. SHSecondaryLighting=False
  19. DirectionalLightmaps=True
  20. MotionBlur=False
  21. MotionBlurPause=False
  22. MotionBlurSkinning=1
  23. DepthOfField=False
  24. AmbientOcclusion=False
  25. Bloom=False
  26. bAllowLightShafts=False
  27. Distortion=False
  28. FilteredDistortion=False
  29. DropParticleDistortion=False
  30. bAllowDownsampledTranslucency=False
  31. SpeedTreeLeaves=False
  32. SpeedTreeFronds=False
  33. OnlyStreamInTextures=False
  34. LensFlares=False
  35. FogVolumes=False
  36. FloatingPointRenderTargets=True
  37. OneFrameThreadLag=True
  38. UseVsync=False
  39. UpscaleScreenPercentage=True
  40. FullScreen=True
  41. AllowOpenGL=False
  42. AllowRadialBlur=False
  43. AllowSubSurfaceScattering=FALSE
  44. AllowImageReflections=False
  45. AllowImageReflectionShadowing=False
  46. bAllowSeparateTranslucency=False
  47. bAllowPostprocessMLAA=False
  48. bAllowHighQualityMaterials=False
  49. MaxFilterBlurSampleCount=8
  50. SkeletalMeshLODBias=8
  51. ParticleLODBias=8
  52. DetailMode=0
  53. MaxDrawDistanceScale=1.000000
  54. ShadowFilterQualityBias=-1
  55. MaxAnisotropy=0
  56. MaxMultiSamples=1
  57. bAllowD3D9MSAA=False
  58. bAllowTemporalAA=False
  59. TemporalAA_MinDepth=500.000000
  60. TemporalAA_StartDepthVelocityScale=100.000000
  61. MinShadowResolution=32
  62. MinPreShadowResolution=8
  63. MaxShadowResolution=8
  64. MobileShadowTextureResolution=8
  65. MaxWholeSceneDominantShadowResolution=8
  66. ShadowFadeResolution=128
  67. PreShadowFadeResolution=16
  68. ShadowFadeExponent=0.100000
  69. ResX=800
  70. ResY=600
  71. ScreenPercentage=100.000000
  72. SceneCaptureStreamingMultiplier=1.000000
  73. ShadowTexelsPerPixel=0.100000
  74. PreShadowResolutionFactor=0.100000
  75. bEnableBranchingPCFShadows=False
  76. bAllowHardwareShadowFiltering=False
  77. TessellationAdaptivePixelsPerTriangle=800.000000
  78. bEnableForegroundShadowsOnWorld=False
  79. bEnableForegroundSelfShadowing=False
  80. bAllowWholeSceneDominantShadows=False
  81. bUseConservativeShadowBounds=False
  82. ShadowFilterRadius=2.000000
  83. ShadowDepthBias=0.012000
  84. PerObjectShadowTransition=60.000000
  85. PerSceneShadowTransition=600.000000
  86. CSMSplitPenumbraScale=0.500000
  87. CSMSplitSoftTransitionDistanceScale=4.000000
  88. CSMSplitDepthBiasScale=0.500000
  89. CSMMinimumFOV=40.000000
  90. CSMFOVRoundFactor=4.000000
  91. UnbuiltWholeSceneDynamicShadowRadius=20000.000000
  92. UnbuiltNumWholeSceneDynamicShadowCascades=3
  93. WholeSceneShadowUnbuiltInteractionThreshold=50
  94. bAllowFracturedDamage=False
  95. NumFracturedPartsScale=1.000000
  96. FractureDirectSpawnChanceScale=1.000000
  97. FractureRadialSpawnChanceScale=1.000000
  98. FractureCullDistanceScale=1.000000
  99. bForceCPUAccessToGPUSkinVerts=false
  100. bDisableSkeletalInstanceWeights=false
  101. HighPrecisionGBuffers=False
  102. AllowSecondaryDisplays=False
  103. SecondaryDisplayMaximumWidth=1280
  104. SecondaryDisplayMaximumHeight=720
  105. AllowPerFrameSleep=True
  106. AllowPerFrameYield=True
  107. MobileFeatureLevel=0
  108. MobileFog=False
  109. MobileHeightFog=False
  110. MobileSpecular=False
  111. MobileBumpOffset=False
  112. MobileNormalMapping=False
  113. MobileEnvMapping=False
  114. MobileRimLighting=False
  115. MobileColorBlending=False
  116. MobileColorGrading=False
  117. MobileVertexMovement=False
  118. MobileOcclusionQueries=False
  119. MobileGlobalGammaCorrection=False
  120. MobileAllowGammaCorrectionWorldOverride=False
  121. MobileGfxGammaCorrection=False
  122. MobileLODBias=-0.500000
  123. MobileBoneCount=75
  124. MobileBoneWeightCount=2
  125. MobileUsePreprocessedShaders=False
  126. MobileFlashRedForUncachedShaders=False
  127. MobileWarmUpPreprocessedShaders=False
  128. MobileCachePreprocessedShaders=False
  129. MobileProfilePreprocessedShaders=False
  130. MobileUseCPreprocessorOnShaders=False
  131. MobileLoadCPreprocessedShaders=False
  132. MobileSharePixelShaders=False
  133. MobileShareVertexShaders=False
  134. MobileShareShaderPrograms=False
  135. MobileEnableMSAA=False
  136. MobileContentScaleFactor=1.000000
  137. MobileVertexScratchBufferSize=150
  138. MobileIndexScratchBufferSize=10
  139. MobileLightShaftScale=2.000000
  140. MobileLightShaftFirstPass=0.500000
  141. MobileLightShaftSecondPass=1.000000
  142. MobileModShadows=True
  143. MobileTiltShift=False
  144. MobileMaxMemory=300
  145. MobilePostProcessBlurAmount=32.0
  146. bMobileUsingHighResolutionTiming=True
  147. MobileTiltShiftPosition=0.500000
  148. MobileTiltShiftFocusWidth=0.300000
  149. MobileTiltShiftTransitionWidth=0.500000
  150. MobileMaxShadowRange=500.000000
  151. MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
  152. MobileClearDepthBetweenDPG=False
  153. MobileSceneDepthResolveForShadows=TRUE
  154. MobileLandscapeLodBias=0
  155. MobileUseShaderGroupForStartupObjects=FALSE
  156. MobileMinimizeFogShaders=FALSE
  157. MobileAllowDepthPrePass=False
  158. MobileFXAAQuality=0
  159. ApexLODResourceBudget=1000000000000000000000.0
  160. ApexDestructionMaxChunkIslandCount=2500
  161. ApexDestructionMaxShapeCount=0
  162. ApexDestructionMaxChunkSeparationLOD=1.0
  163. ApexDestructionMaxActorCreatesPerFrame=-1
  164. ApexDestructionMaxFracturesProcessedPerFrame=-1
  165. ApexDestructionSortByBenefit=True
  166. ApexGRBEnable=false
  167. ApexGRBGPUMemSceneSize=128
  168. ApexGRBGPUMemTempDataSize=128
  169. ApexGRBMeshCellSize=7.5
  170. ApexGRBNonPenSolverPosIterCount=9;
  171. ApexGRBFrictionSolverPosIterCount=3;
  172. ApexGRBFrictionSolverVelIterCount=3;
  173. ApexGRBSkinWidth=0.025
  174. ApexGRBMaxLinearAcceleration=1000000.0
  175. bEnableParallelAPEXClothingFetch=True
  176. bApexClothingAsyncFetchResults=False
  177. ApexClothingAvgSimFrequencyWindow=60
  178. ApexClothingAllowAsyncCooking=True
  179. ApexClothingAllowApexWorkBetweenSubsteps=FALSE
  180. TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  181. TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  182. TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
  183. TEXTUREGROUP_Character=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  184. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  185. TEXTUREGROUP_CharacterSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  186. TEXTUREGROUP_Weapon=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  187. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  188. TEXTUREGROUP_WeaponSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  189. TEXTUREGROUP_Vehicle=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  190. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  191. TEXTUREGROUP_VehicleSpecular=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  192. TEXTUREGROUP_Cinematic=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  193. TEXTUREGROUP_Effects=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  194. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  195. TEXTUREGROUP_Skybox=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  196. TEXTUREGROUP_UI=(MinLODSize=64,MaxLODSize=64,LODBias=-1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
  197. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  198. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
  199. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  200. TEXTUREGROUP_MobileFlattened=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  201. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  202. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  203. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  204. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  205. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=64,LODBias=1,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
  206. TEXTUREGROUP_Bokeh=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
  207. PosX=-1
  208. PosY=-1
  209. MotionBlurEnabled=False
  210. AllowScreenDoorFade=False
  211. DepthOfFieldType=0
  212. Aspect4x3=(X=1600,Y=1200)
  213. Aspect16x9=(X=1920,Y=1080)
  214. Aspect16x10=(X=1680,Y=1050)
  215. TexturePoolSize=512
  216. TEXTUREGROUP_ColorLookupTable=(MinLODSize=64,MaxLODSize=64,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  217.  
  218. [SystemSettingsBucket1]
  219. BasedOn=SystemSettings
  220.  
  221. [SystemSettingsBucket2]
  222. BasedOn=SystemSettings
  223.  
  224. [SystemSettingsBucket3]
  225. BasedOn=SystemSettings
  226.  
  227. [SystemSettingsBucket4]
  228. BasedOn=SystemSettings
  229.  
  230. [SystemSettingsBucket5]
  231. BasedOn=SystemSettings
  232.  
  233. [SystemSettingsScreenshot]
  234. BasedOn=SystemSettings
  235. MaxAnisotropy=16
  236. ShadowFilterQualityBias=1
  237. MinShadowResolution=16
  238. ShadowFadeResolution=1
  239. MinPreShadowResolution=16
  240. PreShadowFadeResolution=1
  241. ShadowTexelsPerPixel=4.0f
  242. PreShadowResolutionFactor=1.0
  243. MaxShadowResolution=4096
  244. MaxWholeSceneDominantShadowResolution=4096
  245. CompositeDynamicLights=FALSE
  246. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  247. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  248. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  249. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  250. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  251. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  252. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  253. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  254. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  255. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  256. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  257. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  258. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  259. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=linear,MipFilter=linear)
  260. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  261. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  262. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  263. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  264. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  265. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  266. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  267. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  268. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  269. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  270. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
  271.  
  272. [SystemSettingsEditor]
  273. BasedOn=SystemSettings
  274.  
  275. [SystemSettingsSplitScreen2]
  276. BasedOn=SystemSettings
  277. bAllowWholeSceneDominantShadows=False
  278. bAllowLightShafts=False
  279. DetailMode=1
  280.  
  281. [SystemSettingsWin32]
  282. BasedOn=SystemSettings
  283. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  284. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  285. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  286. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  287. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  288. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  289. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  290. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  291. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  292. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  293. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  294. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  295. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  296. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  297. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  298. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  299. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  300. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  301. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  302. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  303. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  304. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  305. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  306. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  307. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  308. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
  309. TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=linear)
  310.  
  311. [SystemSettingsMobile]
  312. BasedOn=SystemSettings
  313. FullScreen=True
  314. DirectionalLightmaps=False
  315. DynamicLights=False
  316. SHSecondaryLighting=False
  317. StaticDecals=False
  318. DynamicDecals=False
  319. UnbatchedDecals=False
  320. MotionBlur=FALSE
  321. MotionBlurPause=FALSE
  322. DepthOfField=FALSE
  323. AmbientOcclusion=FALSE
  324. Bloom=FALSE
  325. Distortion=FALSE
  326. FilteredDistortion=FALSE
  327. DropParticleDistortion=TRUE
  328. FloatingPointRenderTargets=FALSE
  329. MaxAnisotropy=2
  330. bAllowLightShafts=FALSE
  331. MobileModShadows=False
  332. MobileClearDepthBetweenDPG=False
  333. MaxFilterBlurSampleCount=4
  334. DynamicShadows=False
  335. MobileMaxMemory=300
  336. MobileLandscapeLodBias=0
  337.  
  338. [SystemSettingsMobilePreviewer]
  339. BasedOn=SystemSettingsMobile
  340. FullScreen=False
  341.  
  342. [SystemSettingsMobileTextureBias]
  343. BasedOn=SystemSettingsMobile
  344. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  345. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  346. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  347. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  348. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  349. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  350. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  351. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  352. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  353. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  354. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  355. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  356. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  357. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=linear,MipFilter=point)
  358. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  359. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  360. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  361. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  362. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  363. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  364. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  365. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  366. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  367. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  368. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  369.  
  370. [SystemSettingsAndroid]
  371. BasedOn=SystemSettingsMobileTextureBias
  372.  
  373. [SystemSettingsAndroid_Performance1_MemoryLow]
  374. BasedOn=SystemSettingsMobileTextureBias
  375. MobileFeatureLevel=1
  376. MobileFog=False
  377. MobileSpecular=False
  378. MobileBumpOffset=False
  379. MobileNormalMapping=False
  380. MobileEnvMapping=False
  381. MobileRimLighting=False
  382. MobileContentScaleFactor=0.9375
  383. ScreenPercentage=75.0000
  384.  
  385. [SystemSettingsAndroid_Performance2_MemoryLow]
  386. BasedOn=SystemSettingsMobileTextureBias
  387. MobileBumpOffset=False
  388. MobileNormalMapping=False
  389. MobileContentScaleFactor=0.9375
  390.  
  391. [SystemSettingsAndroid_Performance3_MemoryLow]
  392. BasedOn=SystemSettingsMobileTextureBias
  393. MobileContentScaleFactor=1.40625
  394. Bloom=TRUE
  395. DepthOfField=TRUE
  396. MobileColorGrading=TRUE
  397. bAllowLightShaft=TRUE
  398.  
  399. [SystemSettingsAndroid_Performance1_Memory1024]
  400. BasedOn=SystemSettingsMobile
  401. MobileFeatureLevel=1
  402. MobileFog=False
  403. MobileSpecular=False
  404. MobileBumpOffset=False
  405. MobileNormalMapping=False
  406. MobileEnvMapping=False
  407. MobileRimLighting=False
  408. MobileContentScaleFactor=0.9375
  409. ScreenPercentage=75.0000
  410.  
  411. [SystemSettingsAndroid_Performance2_Memory1024]
  412. BasedOn=SystemSettingsMobile
  413. MobileBumpOffset=False
  414. MobileNormalMapping=False
  415. MobileContentScaleFactor=0.9375
  416.  
  417. [SystemSettingsAndroid_Performance3_Memory1024]
  418. BasedOn=SystemSettingsMobile
  419. MobileContentScaleFactor=1.40625
  420. Bloom=TRUE
  421. DepthOfField=TRUE
  422. MobileColorGrading=TRUE
  423. bAllowLightShaft=TRUE
  424.  
  425. [SystemSettingsFlash]
  426. BasedOn=SystemSettingsMobileTextureBias
  427. MotionBlur=FALSE
  428. MotionBlurPause=FALSE
  429. DepthOfField=FALSE
  430. AmbientOcclusion=FALSE
  431. Bloom=FALSE
  432. Distortion=FALSE
  433. FilteredDistortion=FALSE
  434. bAllowLightShafts=TRUE
  435. MobileModShadows=True
  436. DynamicShadows=True
  437. MobileClearDepthBetweenDPG=True
  438. DirectionalLightmaps=False
  439. MobileHeightFog=False
  440.  
  441. [SystemSettingsFlash_Detail]
  442. BasedOn=SystemSettingsMobileTextureBias
  443. MotionBlur=FALSE
  444. MotionBlurPause=FALSE
  445. DepthOfField=FALSE
  446. AmbientOcclusion=FALSE
  447. Bloom=FALSE
  448. Distortion=FALSE
  449. FilteredDistortion=FALSE
  450. bAllowLightShafts=TRUE
  451. MobileModShadows=True
  452. DynamicShadows=True
  453. MobileClearDepthBetweenDPG=True
  454. DirectionalLightmaps=True
  455. MobileHeightFog=True
  456.  
  457. [SystemSettingsIPhone]
  458. BasedOn=SystemSettingsMobileTextureBias
  459. bMobileUsingHighResolutionTiming=False
  460.  
  461. [SystemSettingsIPhone3GS]
  462. BasedOn=SystemSettingsMobileTextureBias
  463. LensFlares=False
  464. DetailMode=1
  465. MobileEnableMSAA=True
  466. MobileMaxMemory=100
  467. bMobileUsingHighResolutionTiming=False
  468. MobileLandscapeLodBias=2
  469.  
  470. [SystemSettingsIPhone4]
  471. BasedOn=SystemSettingsMobile
  472. MobileContentScaleFactor=2.0
  473. LensFlares=False
  474. bMobileUsingHighResolutionTiming=False
  475. MobileLandscapeLodBias=1
  476.  
  477. [SystemSettingsIPhone4S]
  478. BasedOn=SystemSettingsMobile
  479. MobileEnableMSAA=True
  480. bAllowLightShafts=True
  481. MobileModShadows=True
  482. DynamicShadows=False
  483. ShadowDepthBias=0.025
  484. MobileContentScaleFactor=2.0
  485. MaxShadowResolution=256
  486. MobileShadowTextureResolution=256
  487.  
  488. [SystemSettingsIPhone5]
  489. BasedOn=SystemSettingsMobile
  490. MobileEnableMSAA=True
  491. bAllowLightShafts=True
  492. MobileModShadows=True
  493. DynamicShadows=False
  494. ShadowDepthBias=0.025
  495. MobileContentScaleFactor=2.0
  496. MaxShadowResolution=256
  497. MobileShadowTextureResolution=1024
  498.  
  499. [SystemSettingsIPodTouch4]
  500. BasedOn=SystemSettingsMobileTextureBias
  501. MobileContentScaleFactor=2.0
  502. LensFlares=False
  503. MobileMaxMemory=100
  504. bMobileUsingHighResolutionTiming=False
  505. MobileLandscapeLodBias=2
  506.  
  507. [SystemSettingsIPodTouch5]
  508. BasedOn=SystemSettingsMobile
  509. MobileEnableMSAA=True
  510. bAllowLightShafts=True
  511. MobileModShadows=True
  512. DynamicShadows=False
  513. ShadowDepthBias=0.025
  514. MobileContentScaleFactor=2.0
  515. MaxShadowResolution=256
  516. MobileShadowTextureResolution=256
  517.  
  518. [SystemSettingsIPad]
  519. BasedOn=SystemSettingsMobileTextureBias
  520. MobileFeatureLevel=1
  521. MobileFog=False
  522. MobileSpecular=False
  523. MobileBumpOffset=False
  524. MobileNormalMapping=False
  525. MobileEnvMapping=False
  526. MobileRimLighting=False
  527. MobileMaxMemory=100
  528. bMobileUsingHighResolutionTiming=False
  529. MobileLandscapeLodBias=1
  530. MobileContentScaleFactor=0.9375
  531.  
  532. [SystemSettingsIPad2]
  533. BasedOn=SystemSettingsMobile
  534. MobileEnableMSAA=False
  535. bAllowLightShafts=True
  536. MobileModShadows=True
  537. DynamicShadows=False
  538. ShadowDepthBias=0.016
  539. MobileContentScaleFactor=1.0
  540. MaxShadowResolution=256
  541. MobileShadowTextureResolution=256
  542.  
  543. [SystemSettingsIPad3]
  544. BasedOn=SystemSettingsMobile
  545. MobileEnableMSAA=False
  546. bAllowLightShafts=True
  547. MobileModShadows=True
  548. DynamicShadows=True
  549. ShadowDepthBias=0.016
  550. MobileContentScaleFactor=1.40625
  551. MaxShadowResolution=256
  552. MobileShadowTextureResolution=256
  553. MobileMaxMemory=500
  554.  
  555. [SystemSettingsIPad4]
  556. BasedOn=SystemSettingsMobile
  557. MobileEnableMSAA=False
  558. bAllowLightShafts=True
  559. MobileModShadows=True
  560. DynamicShadows=True
  561. ShadowDepthBias=0.016
  562. MobileContentScaleFactor=2.0
  563. MaxShadowResolution=512
  564. MobileShadowTextureResolution=512
  565. MobileMaxMemory=500
  566.  
  567. [SystemSettingsIPadMini]
  568. BasedOn=SystemSettingsMobile
  569. MobileEnableMSAA=False
  570. bAllowLightShafts=True
  571. MobileModShadows=True
  572. DynamicShadows=False
  573. ShadowDepthBias=0.016
  574. MobileContentScaleFactor=1.0
  575. MaxShadowResolution=256
  576. MobileShadowTextureResolution=256
  577.  
  578. [SystemSettingsIPad2_Detail]
  579. BasedOn=SystemSettingsIPad2
  580.  
  581. [Configuration]
  582.  
  583. [IniVersion]
  584. 0=1437610181.000000
  585. 1=1437610195.000000
  586.  
  587.  
  588. PCConsole-FoxEngine
  589. [URL]
  590. Protocol=unreal
  591. Name=Player
  592. Map=FoxEntry
  593. LocalMap=FoxEntry
  594. LocalOptions=
  595. TransitionMap=FoxEntry
  596. MapExt=fmap
  597. EXEName=FoxGame-Win32-Release.exe
  598. DebugEXEName=FoxGame-Win32-Debug.exe
  599. SaveExt=usa
  600. Port=7777
  601. PeerPort=7778
  602. GameName=Blacklight: Retribution
  603. GameNameShort=BL2
  604.  
  605. [Engine.ScriptPackages]
  606. EngineNativePackages=Core
  607. EngineNativePackages=Engine
  608. EngineNativePackages=GFxUI
  609. EngineNativePackages=IpDrv
  610. EngineNativePackages=WinDrv
  611. EngineNativePackages=GameFramework
  612. NetNativePackages=IpDrv
  613. NetNativePackages=WinDrv
  614. EditorPackages=UnrealEd
  615. ScaleformEditorPackages=GFxUIEditor
  616. EngineNativePackages=AkAudio
  617. NativePackages=FoxGame
  618. EditorPackages=FoxEditor
  619. NonNativePackages=FoxGameContent
  620. NonNativePackages=FoxGameContent_BO
  621. NonNativePackages=FoxGameContent_CP
  622. NonNativePackages=FoxGameContent_CTF
  623. NonNativePackages=FoxGameContent_DET
  624. NonNativePackages=FoxGameContent_TKOTH
  625. NonNativePackages=FoxGameContent_EOTS
  626. NonNativePackeges=FoxGameContent_SND
  627.  
  628. [Engine.Engine]
  629. NetworkDevice=IpDrv.TcpNetDriver
  630. FallbackNetworkDevice=IpDrv.TcpNetDriver
  631. ConsoleClassName=Engine.Console
  632. GameViewportClientClassName=FoxGame.FoxGameViewportClient
  633. LocalPlayerClassName=Engine.LocalPlayer
  634. DataStoreClientClassName=Engine.DataStoreClient
  635. Language=INT
  636. bAllowMatureLanguage=TRUE
  637. GameEngine=Engine.GameEngine
  638. EditorEngine=UnrealEd.EditorEngine
  639. UnrealEdEngine=UnrealEd.UnrealEdEngine
  640. Client=WinDrv.WindowsClient
  641. Render=Render.Render
  642. Input=Engine.Input
  643. Canvas=Engine.Canvas
  644. TinyFontName=EngineFonts.TinyFont
  645. SmallFontName=EngineFonts.SmallFont
  646. MediumFontName=EngineFonts.SmallFont
  647. LargeFontName=EngineFonts.SmallFont
  648. SubtitleFontName=UI_Fonts.HUD.General
  649. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  650. DefaultMaterialName=EngineMaterials.DefaultMaterial
  651. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  652. DefaultTextureName=EngineMaterials.DefaultDiffuse
  653. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  654. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  655. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  656. TickMaterialName=EditorMaterials.Tick_Mat
  657. CrossMaterialName=EditorMaterials.Cross_Mat
  658. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  659. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  660. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  661. ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  662. ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
  663. RandomAngleTextureName=EngineMaterials.RandomAngles
  664. RandomNormalTextureName=EngineMaterials.RandomNormal2
  665. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  666. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  667. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  668. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  669. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  670. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  671. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  672. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  673. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  674. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  675. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  676. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  677. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  678. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  679. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  680. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  681. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  682. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  683. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  684. MobileEmulationMasterMaterialName=MobileEngineMaterials.MobileMasterMaterial
  685. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  686. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  687. LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
  688. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  689. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  690. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  691. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  692. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  693. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  694. MaxProcBuildingLODColorTextureSize=1024
  695. MaxProcBuildingLODLightingTextureSize=256
  696. UseProcBuildingLODTextureCropping=True
  697. ForcePowerOfTwoProcBuildingLODTextures=True
  698. bCombineSimilarMappings=False
  699. MaxRMSDForCombiningMappings=6.0
  700. ImageReflectionTextureSize=1024
  701. TerrainMaterialMaxTextureCount=16
  702. TerrainTessellationCheckCount=6
  703. TerrainTessellationCheckBorder=2.0
  704. TerrainTessellationCheckDistance=4096.0
  705. BeginUPTryCount=200000
  706. bStaticDecalsEnabled=True
  707. bDynamicDecalsEnabled=True
  708. bForceStaticTerrain=True
  709. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  710. LightComplexityColors=(R=0,G=0,B=0,A=1)
  711. LightComplexityColors=(R=0,G=255,B=0,A=1)
  712. LightComplexityColors=(R=63,G=191,B=0,A=1)
  713. LightComplexityColors=(R=127,G=127,B=0,A=1)
  714. LightComplexityColors=(R=191,G=63,B=0,A=1)
  715. LightComplexityColors=(R=255,G=0,B=0,A=1)
  716. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  717. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  718. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  719. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  720. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  721. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  722. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  723. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  724. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  725. MaxPixelShaderAdditiveComplexityCount=900
  726. TimeBetweenPurgingPendingKillObjects=60
  727. bUseTextureStreaming=True
  728. bUseBackgroundLevelStreaming=True
  729. bSubtitlesEnabled=True
  730. bSubtitlesForcedOff=FALSE
  731. ScoutClassName=FoxGame.FoxScout
  732. DefaultPostProcessName=Fox_PP.PostProcess.FoxGamePostProcess_A
  733. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  734. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  735. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  736. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  737. DefaultSoundName=EngineSounds.WhiteNoise
  738. bOnScreenKismetWarnings=TRUE
  739. bEnableKismetLogging=FALSE
  740. bUseRecastNavMesh=TRUE
  741. bAllowDebugViewmodesOnConsoles=FALSE
  742. CameraRotationThreshold=45.0
  743. CameraTranslationThreshold=10000
  744. PrimitiveProbablyVisibleTime=8.0
  745. PercentUnoccludedRequeries=0.125
  746. MaxOcclusionPixelsFraction=0.1
  747. MinTextureDensity=0.0
  748. IdealTextureDensity=13.0
  749. MaxTextureDensity=55.0
  750. MinLightMapDensity=0.0
  751. IdealLightMapDensity=0.05
  752. MaxLightMapDensity=0.2
  753. RenderLightMapDensityGrayscaleScale=1.0
  754. RenderLightMapDensityColorScale=1.0
  755. bRenderLightMapDensityGrayscale=false
  756. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  757. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  758. bDisablePhysXHardwareSupport=True
  759. DemoRecordingDevice=Engine.DemoRecDriver
  760. bPauseOnLossOfFocus=True
  761. MaxFluidNumVerts=1048576
  762. FluidSimulationTimeLimit=30.0
  763. MaxParticleResize=0
  764. MaxParticleResizeWarn=0
  765. bCheckParticleRenderSize=True
  766. MaxParticleVertexMemory=131972
  767. NetClientTicksPerSecond=200
  768. MaxTrackedOcclusionIncrement=0.10
  769. TrackedOcclusionStepSize=0.10
  770. MipFadeInSpeed0=0.02
  771. MipFadeOutSpeed0=0.05
  772. MipFadeInSpeed1=2.0
  773. MipFadeOutSpeed1=1.0
  774. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  775. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  776. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  777. PhysXGpuHeapSize=32
  778. PhysXMeshCacheSize=8
  779. bShouldGenerateSimpleLightmaps=TRUE
  780. bUseNormalMapsForSimpleLightMaps=TRUE
  781. bSmoothFrameRate=TRUE
  782. MinSmoothedFrameRate=22
  783. MaxSmoothedFrameRate=62
  784. bCheckForMultiplePawnsSpawnedInAFrame=FALSE
  785. NumPawnsAllowedToBeSpawnedInAFrame=2
  786. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  787. DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
  788. bEnableOnScreenDebugMessages=true
  789. AllowScreenDoorFade=False
  790. AllowNvidiaStereo3d=False
  791. AllowAMDEyefinity=True
  792. EnableMatineePostProcessMaterialParam=False
  793. IgnoreSimulatedFuncWarnings=Tick
  794. NearClipPlane=10.0
  795. bUseStreamingPause=false
  796. bKeepAllMaterialQualityLevelsLoaded=False
  797. GamePadLightBarSubsystemClassName=Engine.GamePadLightbarSubsystem
  798.  
  799. [PlatformInterface]
  800. CloudStorageInterfaceClassName=
  801. FacebookIntegrationClassName=
  802. InGameAdManagerClassName=
  803.  
  804. [Engine.SeqAct_Interp]
  805. RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True)
  806.  
  807. [Engine.StreamingMovies]
  808. RenderPriorityPS3=1001
  809. SuspendGameIO=False
  810.  
  811. [Engine.ISVHacks]
  812. bInitializeShadersOnDemand=False
  813. DisableATITextureFilterOptimizationChecks=True
  814. UseMinimalNVIDIADriverShaderOptimization=True
  815. PumpWindowMessagesWhenRenderThreadStalled=False
  816.  
  817. [Engine.GameEngine]
  818. MaxDeltaTime=0
  819. //MaxSmoothedFrameRate=1000
  820. DownloadableContentManagerClassName=FoxGame.FoxDownloadableContentManager
  821. DownloadableContentEnumeratorClassName=FoxGame.FoxDownloadableContentEnumeratorPC
  822.  
  823. [Engine.DemoRecDriver]
  824. AllowDownloads=False
  825. DemoSpectatorClass=Engine.PlayerController
  826. MaxClientRate=25000
  827. ConnectionTimeout=15.0
  828. InitialConnectTimeout=30.0
  829. AckTimeout=1.0
  830. KeepAliveTime=1.0
  831. SimLatency=0
  832. RelevantTimeout=5.0
  833. SpawnPrioritySeconds=1.0
  834. ServerTravelPause=4.0
  835. NetServerMaxTickRate=30
  836. LanServerMaxTickRate=30
  837. MaxRewindPoints=30
  838. RewindPointInterval=1.0
  839. NumRecentRewindPoints=7
  840.  
  841. [Engine.PackagesToAlwaysCook]
  842.  
  843. [Engine.StartupPackages]
  844. bSerializeStartupPackagesFromMemory=TRUE
  845. bFullyCompressStartupPackages=FALSE
  846. Package=EngineMaterials
  847. Package=EngineDebugMaterials
  848. Package=EngineSounds
  849. Package=EngineFonts
  850. Package=SoundClassesAndModes
  851. Package=Menu
  852. Package=UI_Fonts
  853. Package=UI_Icons
  854. Package=UI_NewItemIcons
  855. Package=UI_Emblems
  856. Package=UI_Maps
  857. Package=Fox_PP
  858. Package=A_Dia_Ann
  859. Package=A_Dialog_Media
  860. Package=WPN_AlwaysLoaded
  861. Package=WPN_Box
  862. Package=WPN_DLC_DepotHeal
  863. Package=Bot_Archetype
  864.  
  865. [Engine.PackagesToForceCookPerMap]
  866.  
  867. [Engine.MobileShaderGroups]
  868.  
  869. [Core.System]
  870. MaxObjectsNotConsideredByGC=80000
  871. SizeOfPermanentObjectPool=0
  872. StaleCacheDays=30
  873. MaxStaleCacheSize=10
  874. MaxOverallCacheSize=30
  875. PackageSizeSoftLimit=300
  876. AsyncIOBandwidthLimit=0
  877. CachePath=..\..\FoxGame\Cache
  878. CacheExt=.uxx
  879. Paths=..\..\Engine\Content
  880. ScriptPaths=..\..\FoxGame\Script
  881. FRScriptPaths=..\..\FoxGame\ScriptFinalRelease
  882. CutdownPaths=..\..\FoxGame\CutdownPackages
  883. CutdownPaths=..\..\FoxGame\Script
  884. ScreenShotPath=..\..\FoxGame\ScreenShots
  885. LocalizationPaths=..\..\Engine\Localization
  886. Extensions=upk
  887. Extensions=u
  888. Extensions=umap
  889. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  890. TextureFileCacheExtension=tfc
  891. bDisablePromptToRebuildScripts=FALSE
  892. Suppress=Dev
  893. Suppress=DevAbsorbFuncs
  894. Suppress=DevAnim
  895. Suppress=DevAssetDataBase
  896. Suppress=DevAudio
  897. Suppress=DevAudioVerbose
  898. Suppress=DevBind
  899. Suppress=DevBsp
  900. Suppress=DevCamera
  901. Suppress=DevCollision
  902. Suppress=DevCompile
  903. Suppress=DevComponents
  904. Suppress=DevConfig
  905. Suppress=DevCooking
  906. Suppress=DevCrossLevel
  907. Suppress=DevDataStore
  908. Suppress=DevDecals
  909. Suppress=DevFaceFX
  910. Suppress=DevGFxUI
  911. Suppress=DevGFxUIWarning
  912. Suppress=DevGarbage
  913. Suppress=DevKill
  914. Suppress=DevLevelTools
  915. Suppress=DevLightmassSolver
  916. Suppress=DevLoad
  917. Suppress=DevMovie
  918. Suppress=DevNavMesh
  919. Suppress=DevNavMeshWarning
  920. Suppress=DevNet
  921. Suppress=DevNetTraffic
  922. Suppress=DevNetTrafficDetail
  923. Suppress=DevOnline
  924. Suppress=DevPath
  925. Suppress=DevReplace
  926. Suppress=DevSHA
  927. Suppress=DevSave
  928. Suppress=DevShaders
  929. Suppress=DevShadersDetailed
  930. Suppress=DevSound
  931. Suppress=DevStats
  932. Suppress=DevStreaming
  933. Suppress=DevTick
  934. Suppress=DevUI
  935. Suppress=DevUIAnimation
  936. Suppress=DevUIFocus
  937. Suppress=DevUIStates
  938. Suppress=DevUIStyles
  939. Suppress=DevMCP
  940. Suppress=DevHTTP
  941. Suppress=DevHttpRequest
  942. Suppress=DevBeacon
  943. Suppress=DevBeaconGame
  944. Suppress=DevOnlineGame
  945. Suppress=DevMatchmaking
  946. Suppress=DevMovieCapture
  947. Suppress=GameStats
  948. Suppress=Init
  949. Suppress=Input
  950. Suppress=Inventory
  951. Suppress=Localization
  952. Suppress=LocalizationWarning
  953. Suppress=PlayerManagement
  954. Suppress=PlayerMove
  955. Paths=..\..\FoxGame\Content
  956. Paths=..\..\FoxGame\__Trashcan
  957. LocalizationPaths=..\..\FoxGame\Localization
  958. SavePath=..\..\FoxGame\Save
  959. Extensions=fmap
  960. SeekFreePCPaths=..\..\FoxGame\CookedPC
  961. SeekFreePCExtensions=xxx
  962. Suppress=SpecialMoves
  963. Suppress=Animation
  964. Suppress=Weapons
  965. Suppress=Damage
  966. Suppress=Game
  967. Suppress=FoxInput
  968. Suppress=ObjectPool
  969. Suppress=Destructibles
  970. Suppress=SoftLock
  971. Suppress=DevDialog
  972. Suppress=AILog
  973. Suppress=AIState
  974. Suppress=Cover
  975. Suppress=Net
  976. Suppress=DevSpawn
  977. Suppress=Minigame
  978. Suppress=Mods
  979. Suppress=Gear
  980. Suppress=ZoomTest
  981. Suppress=GFx
  982. Suppress=AkAudio
  983. Suppress=AVChat
  984. Suppress=LightFX
  985. Suppress=DevDLC
  986. Suppress=TeamSpeak
  987. Suppress=DevGFXMethods
  988. Suppress=Steam
  989. Suppress=Twitter
  990. Suppress=DevTyler
  991.  
  992. [Engine.Client]
  993. DisplayGamma=2.2
  994. MinDesiredFrameRate=35.000000
  995. InitialButtonRepeatDelay=0.2
  996. ButtonRepeatDelay=0.1
  997.  
  998. [WinDrv.WindowsClient]
  999. AudioDeviceClass=XAudio2.XAudio2Device
  1000. MinAllowableResolutionX=0
  1001. MinAllowableResolutionY=0
  1002. MaxAllowableResolutionX=0
  1003. MaxAllowableResolutionY=0
  1004. MinAllowableRefreshRate=0
  1005. MaxAllowableRefreshRate=0
  1006. ParanoidDeviceLostChecking=1
  1007. AllowJoystickInput=1
  1008.  
  1009. [WinDrv.HttpRequestWindowsMcp]
  1010. AppID=UDK
  1011. AppSecret=Your_app_secret_here
  1012.  
  1013. [XAudio2.XAudio2Device]
  1014. MaxChannels=32
  1015. CommonAudioPoolSize=0
  1016. MinCompressedDurationGame=5
  1017. MinCompressedDurationEditor=4
  1018. LowPassFilterResonance=0.9
  1019.  
  1020. [ALAudio.ALAudioDevice]
  1021. MaxChannels=32
  1022. CommonAudioPoolSize=0
  1023. MinCompressedDurationGame=5
  1024. MinCompressedDurationEditor=4
  1025. LowPassFilterResonance=0.9
  1026. //DeviceName=Generic Software
  1027.  
  1028. [Engine.Player]
  1029. ConfiguredInternetSpeed=10000
  1030. ConfiguredLanSpeed=20000
  1031. PP_DesaturationMultiplier=1.0
  1032. PP_HighlightsMultiplier=1.0
  1033. PP_MidTonesMultiplier=1.0
  1034. PP_ShadowsMultiplier=1.0
  1035.  
  1036. [IpDrv.TcpNetDriver]
  1037. AllowDownloads=False
  1038. AllowPeerConnections=False
  1039. AllowPeerVoice=False
  1040. ConnectionTimeout=5.0
  1041. InitialConnectTimeout=20.0
  1042. LoadingConnectionTimeout=120.0
  1043. AckTimeout=1.0
  1044. KeepAliveTime=0.2
  1045. MaxClientRate=10000
  1046. MaxInternetClientRate=7000
  1047. RelevantTimeout=5.0
  1048. SpawnPrioritySeconds=1.0
  1049. ServerTravelPause=2.2
  1050. NetServerMaxTickRate=30.0
  1051. LanServerMaxTickRate=35
  1052. DownloadManagers=IpDrv.HTTPDownload
  1053. DownloadManagers=Engine.ChannelDownload
  1054. NetConnectionClassName=IpDrv.TcpipConnection
  1055. bClampListenServerTickRate=TRUE
  1056. ReducedServerTickRate=5
  1057.  
  1058. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  1059. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  1060. bSteamSocketsOnly=False
  1061.  
  1062. [IpServer.UdpServerQuery]
  1063. GameName=ut
  1064.  
  1065. [IpDrv.UdpBeacon]
  1066. DoBeacon=True
  1067. BeaconTime=0.50
  1068. BeaconTimeout=5.0
  1069. BeaconProduct=ut
  1070. ServerBeaconPort=8777
  1071. BeaconPort=9777
  1072.  
  1073. [TextureStreaming]
  1074. MinTextureResidentMipCount=7
  1075. PoolSize=1024
  1076. MemoryMargin=20
  1077. MemoryLoss=0
  1078. HysteresisLimit=20
  1079. DropMipLevelsLimit=4
  1080. StopIncreasingLimit=5
  1081. StopStreamingLimit=6
  1082. MinEvictSize=10
  1083. MinFudgeFactor=5.0
  1084. FudgeFactorIncreaseRateOfChange=1.0
  1085. FudgeFactorDecreaseRateOfChange=-1.0
  1086. MinRequestedMipsToConsider=0
  1087. MinTimeToGuaranteeMinMipCount=5
  1088. MaxTimeToGuaranteeMinMipCount=12
  1089. UseTextureFileCache=FALSE
  1090. LoadMapTimeLimit=10.0
  1091. LightmapStreamingFactor=0.09
  1092. ShadowmapStreamingFactor=0.09
  1093. MaxLightmapRadius=500.0
  1094. AllowStreamingLightmaps=True
  1095. TextureFileCacheBulkDataAlignment=1
  1096. UsePriorityStreaming=True
  1097. bAllowSwitchingStreamingSystem=False
  1098. UseDynamicStreaming=True
  1099. bEnableAsyncDefrag=False
  1100. bEnableAsyncReallocation=False
  1101. MaxDefragRelocations=256
  1102. MaxDefragDownShift=128
  1103. BoostPlayerTextures=3.0
  1104. TemporalAAMemoryReserve=4.0
  1105.  
  1106. [StreamByURL]
  1107. PostLoadPause=6.0
  1108.  
  1109. [UnrealEd.EditorEngine]
  1110. LocalPlayerClassName=UnrealEd.EditorPlayer
  1111. bSubtitlesEnabled=True
  1112. GridEnabled=True
  1113. SnapScaleEnabled=True
  1114. ScaleGridSize=5
  1115. SnapVertices=False
  1116. SnapDistance=10.000000
  1117. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  1118. RotGridEnabled=True
  1119. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  1120. GameCommandLine=-log
  1121. FOVAngle=90.000000
  1122. GodMode=True
  1123. AutoSaveDir=..\..\FoxGame\Content\Maps\Autosaves
  1124. InvertwidgetZAxis=True
  1125. UseAxisIndicator=True
  1126. MatineeCurveDetail=0.1
  1127. Client=WinDrv.WindowsClient
  1128. CurrentGridSz=4
  1129. bUseMayaCameraControls=True
  1130. bPrefabsLocked=True
  1131. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  1132. EditorOnlyContentPackages=EditorMeshes
  1133. EditorOnlyContentPackages=EditorMaterials
  1134. EditorOnlyContentPackages=EditorResources
  1135. EditorOnlyContentPackages=EditorLandscapeResources
  1136. EditorOnlyContentPackages=EditorShellMaterials
  1137. EditorOnlyContentPackages=MobileEngineMaterials
  1138. EditPackagesInPath=..\..\Development\Src
  1139. EditPackages=Core
  1140. EditPackages=Engine
  1141. EditPackages=GFxUI
  1142. EditPackages=AkAudio
  1143. EditPackages=GameFramework
  1144. EditPackages=UnrealEd
  1145. EditPackages=GFxUIEditor
  1146. EditPackages=IpDrv
  1147. EditPackages=WinDrv
  1148. bBuildReachSpecs=FALSE
  1149. bGroupingActive=TRUE
  1150. bCustomCameraAlignEmitter=TRUE
  1151. CustomCameraAlignEmitterDistance=100.0
  1152. bDrawSocketsInGMode=FALSE
  1153. bSmoothFrameRate=FALSE
  1154. MinSmoothedFrameRate=5
  1155. MaxSmoothedFrameRate=120
  1156. FarClippingPlane=0
  1157. TemplateMapFolders=..\..\Engine\Content\Maps\Templates
  1158. UseOldStyleMICEditorGroups=true
  1159. EditPackagesOutPath=..\..\FoxGame\Script
  1160. FRScriptOutputPath=..\..\FoxGame\ScriptFinalRelease
  1161. EditPackages=OnlineSubsystemPW
  1162. EditPackages=OnlineSubsystemNP
  1163. EditPackages=FoxGame
  1164. EditPackages=FoxEditor
  1165. EditPackages=FoxGameContent
  1166. EditPackages=FoxGameContent_DET
  1167. EditPackages=FoxGameContent_BO
  1168. EditPackages=FoxGameContent_CP
  1169. EditPackages=FoxGameContent_TKOTH
  1170. EditPackages=FoxGameContent_CTF
  1171. EditPackages=FoxGameContent_EOTS
  1172. EditPackages=FoxGameContent_PL
  1173. EditPackages=FoxGameContent_WPN
  1174. EditPackages=FoxGameContent_WPNC
  1175. EditPackages=FoxGameContent_WPNS
  1176. EditPackages=FoxGameContent_WPNG
  1177. EditPackages=FoxGameContent_CHA
  1178. EditPackages=FoxGameContent_DLC1
  1179. EditPackages=FoxGameContent_DLC2
  1180. EditPackages=FoxGameContent_DLC3
  1181. EditPackages=FoxGameContent_DLC4
  1182. EditPackages=FoxGameContent_DLC5
  1183. EditPackages=FoxGameContent_DLC6
  1184. EditPackages=FoxGameContent_OS
  1185. EditPackages=FoxGameContent_SND
  1186. InEditorGameURLOptions=
  1187.  
  1188. [UnrealEd.UnrealEdEngine]
  1189. AutoSaveIndex=0
  1190. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  1191. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  1192. PackagesToBeFullyLoadedAtStartup=EditorResources
  1193. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  1194. PackagesToBeFullyLoadedAtStartup=EngineFonts
  1195. PackagesToBeFullyLoadedAtStartup=EngineResources
  1196. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  1197. PackagesToBeFullyLoadedAtStartup=MapTemplateIndex
  1198.  
  1199. [Engine.DataStoreClient]
  1200. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  1201. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  1202. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  1203. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  1204. GlobalDataStoreClasses=FoxGame.FoxDataStore_MenuItems
  1205. GlobalDataStoreClasses=FoxGame.FoxDataStore_GameSearchAll
  1206. GlobalDataStoreClasses=FoxGame.FoxDataStore_GameSettings
  1207. GlobalDataStoreClasses=FoxGame.FoxDataStore_Unlockables
  1208. GlobalDataStoreClasses=FoxGame.FoxDataStore_StoreData
  1209. GlobalDataStoreClasses=FoxGame.FoxDataStore_OnlineStats
  1210. GlobalDataStoreClasses=FoxGame.FoxDataStore_Playlists
  1211. GlobalDataStoreClasses=FoxGame.FoxDataStore_Tutorials
  1212. GlobalDataStoreClasses=FoxGame.FoxDataStore_AIPresets
  1213. PlayerDataStoreClassNames=FoxGame.FoxDataStore_OnlinePlayerData
  1214.  
  1215. [DevOptions.Shaders]
  1216. AutoReloadChangedShaders=True
  1217. bAllowMultiThreadedShaderCompile=True
  1218. bAllowDistributedShaderCompile=False
  1219. bAllowDistributedShaderCompileForBuildPCS=False
  1220. NumUnusedShaderCompilingThreads=1
  1221. ThreadedShaderCompileThreshold=1
  1222. MaxShaderJobBatchSize=30
  1223. PrecompileShadersJobThreshold=40000
  1224. bDumpShaderPDBs=False
  1225. bPromptToRetryFailedShaderCompiles=True
  1226.  
  1227. [DevOptions.Debug]
  1228. ShowSelectedLightmap=False
  1229.  
  1230. [StatNotifyProviders]
  1231. BinaryFileStatNotifyProvider=true
  1232. XmlStatNotifyProvider=false
  1233. CsvStatNotifyProvider=false
  1234. StatsNotifyProvider_UDP=true
  1235. PIXNamedCounterProvider=false
  1236.  
  1237. [StatNotifyProviders.StatNotifyProvider_UDP]
  1238. ListenPort=13000
  1239.  
  1240. [RemoteControl]
  1241. SuppressRemoteControlAtStartup=False
  1242.  
  1243. [LogFiles]
  1244. PurgeLogsDays=7
  1245. LogTimes=True
  1246.  
  1247. [AnimationCompression]
  1248. CompressCommandletVersion=3 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  1249. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
  1250. TranslationCompressionFormat=0
  1251. RotationCompressionFormat=1
  1252. AlternativeCompressionThreshold=1.f
  1253. ForceRecompression=False
  1254. bOnlyCheckForMissingSkeletalMeshes=False
  1255. KeyEndEffectorsMatchName=IK
  1256. KeyEndEffectorsMatchName=eye
  1257. KeyEndEffectorsMatchName=weapon
  1258. KeyEndEffectorsMatchName=hand
  1259. KeyEndEffectorsMatchName=attach
  1260. KeyEndEffectorsMatchName=camera
  1261.  
  1262. [IpDrv.OnlineSubsystemCommonImpl]
  1263. MaxLocalTalkers=1
  1264. MaxRemoteTalkers=16
  1265. bIsUsingSpeechRecognition=false
  1266.  
  1267. [IpDrv.OnlineGameInterfaceImpl]
  1268. LanAnnouncePort=14001
  1269. LanQueryTimeout=5.0
  1270. bUsesPlaylistSearchFilterSystem=false
  1271.  
  1272. [OnlineSubsystemLive.OnlineSubsystemLive]
  1273. LanAnnouncePort=14001
  1274. VoiceNotificationDelta=0.2
  1275.  
  1276. [Engine.StaticMeshCollectionActor]
  1277. bCookOutStaticMeshActors=TRUE
  1278. MaxStaticMeshComponents=100
  1279.  
  1280. [Engine.StaticLightCollectionActor]
  1281. bCookOutStaticLightActors=TRUE
  1282. MaxLightComponents=100
  1283.  
  1284. [LiveSock]
  1285. bUseVDP=True
  1286. bUseSecureConnections=true
  1287. MaxDgramSockets=64
  1288. MaxStreamSockets=16
  1289. DefaultRecvBufsizeInK=256
  1290. DefaultSendBufsizeInK=256
  1291. SystemLinkPort=14000
  1292.  
  1293. [CustomStats]
  1294. LD=Streaming fudge factor
  1295. LD=FrameTime
  1296. LD=Terrain Smooth Time
  1297. LD=Terrain Render Time
  1298. LD=Decal Render Time
  1299. LD=Terrain Triangles
  1300. LD=Decal Triangles
  1301. LD=Decal Draw Calls
  1302. LD=Static Mesh Tris
  1303. LD=Skel Mesh Tris
  1304. LD=Skel Verts CPU Skin
  1305. LD=Skel Verts GPU Skin
  1306. LD=30+ FPS
  1307. LD=Total CPU rendering time
  1308. LD=Total GPU rendering time
  1309. LD=Occluded primitives
  1310. LD=Projected shadows
  1311. LD=Visible static mesh elements
  1312. LD=Visible dynamic primitives
  1313. LD=Texture Pool Size
  1314. LD=Physical Memory Used
  1315. LD=Virtual Memory Used
  1316. LD=Audio Memory Used
  1317. LD=Texture Memory Used
  1318. LD=360 Texture Memory Used
  1319. LD=Animation Memory
  1320. LD=Vertex Lighting Memory
  1321. LD=StaticMesh Vertex Memory
  1322. LD=StaticMesh Index Memory
  1323. LD=SkeletalMesh Vertex Memory
  1324. LD=SkeletalMesh Index Memory
  1325. LD=Decal Vertex Memory
  1326. LD=Decal Index Memory
  1327. LD=Decal Interaction Memory
  1328. MEMLEAN=Virtual Memory Used
  1329. MEMLEAN=Audio Memory Used
  1330. MEMLEAN=Animation Memory
  1331. MEMLEAN=FaceFX Cur Mem
  1332. MEMLEAN=Vertex Lighting Memory
  1333. MEMLEAN=StaticMesh Vertex Memory
  1334. MEMLEAN=StaticMesh Index Memory
  1335. MEMLEAN=SkeletalMesh Vertex Memory
  1336. MEMLEAN=SkeletalMesh Index Memory
  1337. MEMLEAN=Decal Vertex Memory
  1338. MEMLEAN=Decal Index Memory
  1339. MEMLEAN=Decal Interaction Memory
  1340. MEMLEAN=VertexShader Memory
  1341. MEMLEAN=PixelShader Memory
  1342. GameThread=Async Loading Time
  1343. GameThread=Audio Update Time
  1344. GameThread=FrameTime
  1345. GameThread=HUD Time
  1346. GameThread=Input Time
  1347. GameThread=Kismet Time
  1348. GameThread=Move Actor Time
  1349. GameThread=RHI Game Tick
  1350. GameThread=RedrawViewports
  1351. GameThread=Script time
  1352. GameThread=Tick Time
  1353. GameThread=Update Components Time
  1354. GameThread=World Tick Time
  1355. GameThread=Async Work Wait
  1356. GameThread=PerFrameCapture
  1357. GameThread=DynamicLightEnvComp Tick
  1358. Mobile=ES2 Draw Calls
  1359. Mobile=ES2 Draw Calls (UP)
  1360. Mobile=ES2 Triangles Drawn
  1361. Mobile=ES2 Triangles Drawn (UP)
  1362. Mobile=ES2 Program Count
  1363. Mobile=ES2 Program Count (PP)
  1364. Mobile=ES2 Program Changes
  1365. Mobile=ES2 Uniform Updates (Bytes)
  1366. Mobile=ES2 Base Texture Binds
  1367. Mobile=ES2 Detail Texture Binds
  1368. Mobile=ES2 Lightmap Texture Binds
  1369. Mobile=ES2 Environment Texture Binds
  1370. Mobile=ES2 Bump Offset Texture Binds
  1371. Mobile=Frustum Culled primitives
  1372. Mobile=Statically occluded primitives
  1373. SplitScreen=Processed primitives
  1374. SplitScreen=Mesh draw calls
  1375. SplitScreen=Mesh Particles
  1376. SplitScreen=Particle Draw Calls
  1377.  
  1378. [MemorySplitClassesToTrack]
  1379. Class=AnimSequence
  1380. Class=AudioComponent
  1381. Class=AudioDevice
  1382. Class=BrushComponent
  1383. Class=CylinderComponent
  1384. Class=DecalComponent
  1385. Class=DecalManager
  1386. Class=DecalMaterial
  1387. Class=Font
  1388. Class=Level
  1389. Class=Material
  1390. Class=MaterialInstanceConstant
  1391. Class=MaterialInstanceTimeVarying
  1392. Class=Model
  1393. Class=ModelComponent
  1394. Class=MorphTarget
  1395. Class=NavigationMeshBase
  1396. Class=ParticleModule
  1397. Class=ParticleSystemComponent
  1398. Class=PathNode
  1399. Class=ProcBuilding_SimpleLODActor
  1400. Class=RB_BodyInstance
  1401. Class=RB_BodySetup
  1402. Class=ReachSpec
  1403. Class=Sequence
  1404. Class=SkeletalMesh
  1405. Class=SkeletalMeshComponent
  1406. Class=SoundCue
  1407. Class=SoundNode
  1408. Class=SoundNodeWave
  1409. Class=StaticMesh
  1410. Class=StaticMeshActor
  1411. Class=StaticMeshCollectionActor
  1412. Class=StaticMeshComponent
  1413. Class=Terrain
  1414. Class=TerrainComponent
  1415. Class=Texture2D
  1416. Class=UIRoot
  1417.  
  1418. [MemLeakCheckExtraExecsToRun]
  1419. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  1420. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  1421. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  1422. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  1423. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  1424. Cmd=lightenv list volumes
  1425. Cmd=lightenv list transition
  1426. Cmd=ListThreads
  1427.  
  1428. [ConfigCoalesceFilter]
  1429. FilterOut=FoxEngine.ini
  1430. FilterOut=FoxEditor.ini
  1431. FilterOut=FoxInput.ini
  1432. FilterOut=FoxLightmass.ini
  1433. FilterOut=FoxGame.ini
  1434. FilterOut=FoxGameDedicatedServer.ini
  1435. FilterOut=FoxUI.ini
  1436. FilterOut=FoxSystemSettings.ini
  1437. FilterOut=FoxEngineG4WLive.ini
  1438. FilterOut=FoxEngineG4WLiveDedicatedServer.ini
  1439. FilterOut=FoxEngineNoLive.ini
  1440. FilterOut=FoxEngineNoLiveDedicatedServer.ini
  1441. FilterOut=FoxEditorKeyBindings.ini
  1442. FilterOut=FoxEditorUserSettings.ini
  1443. FilterOut=FoxEngineGameSpy.ini
  1444. FilterOut=FoxEngineSteamworks.ini
  1445. FilterOut=Descriptions.int
  1446. FilterOut=Editor.int
  1447. FilterOut=EditorTips.int
  1448. FilterOut=UnrealEd.int
  1449. FilterOut=WinDrv.int
  1450. FilterOut=XWindow.int
  1451. FilterOut=GfxUIEditor.int
  1452. FilterOut=Properties.int
  1453.  
  1454. [TaskPerfTracking]
  1455. bUseTaskPerfTracking=FALSE
  1456. RemoteConnectionIP=10.1.20.20
  1457. ConnectionString=Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
  1458. RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  1459.  
  1460. [FPSChartTracking]
  1461. ShouldTrackFPSWhenNonInteractive=False
  1462.  
  1463. [TaskPerfMemDatabase]
  1464. bUseTaskPerfMemDatabase=FALSE
  1465. RemoteConnectionIP=10.1.20.20
  1466. ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection Timeout=2
  1467. RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  1468.  
  1469. [MemoryPools]
  1470. FLightPrimitiveInteractionInitialBlockSize=512
  1471. FModShadowPrimitiveInteractionInitialBlockSize=512
  1472.  
  1473. [MobileMaterialCookSettings]
  1474. SkinningOnlyMaterials=
  1475. NoLightmapOnlyMaterials=
  1476.  
  1477. [Engine.PhysicsLODVerticalEmitter]
  1478. ParticlePercentage=100
  1479.  
  1480. [Engine.OnlineSubsystem]
  1481. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  1482. AsyncMinCompletionTime=0.0
  1483. IniLocPatcherClassName=FoxGame.FoxIniLocPatcher
  1484.  
  1485. [Engine.OnlineRecentPlayersList]
  1486. MaxRecentPlayers=100
  1487. MaxRecentParties=5
  1488.  
  1489. [VoIP]
  1490. VolumeThreshold=0.4
  1491. bHasVoiceEnabled=true
  1492.  
  1493. [FullScreenMovie]
  1494. bForceNoMovies=FALSE
  1495. LoadMapMovies=Loading
  1496. StartupMovies=Loading.swf
  1497. bShouldStopMovieAtEndOfLoadMap=true
  1498. StopMovieAtEndOfLoadMapDelay=3.0
  1499.  
  1500. [IPDrv.WebConnection]
  1501. MaxValueLength=512
  1502. MaxLineLength=4096
  1503.  
  1504. [IPDrv.WebServer]
  1505. ApplicationPaths[0]=/ServerAdmin
  1506. ApplicationPaths[1]=/images
  1507. ListenPort=80
  1508. MaxConnections=18
  1509. ExpirationSeconds=86400
  1510. bEnabled=false
  1511.  
  1512. [IPDrv.WebResponse]
  1513. IncludePath=/Web
  1514. CharSet=iso-8859-1
  1515.  
  1516. [TextureTracking]
  1517. #TextureName=T_GD_Traffic_Crosswalk_01
  1518.  
  1519. [AnimNotify]
  1520. Trail_MaxSampleRate=200.0
  1521.  
  1522. [Engine.UIDataStore_OnlinePlayerData]
  1523. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  1524. ProfileSettingsClassName=FoxGame.FoxProfileSettingsPC
  1525. PlayerStorageClassName=FoxGame.FoxPlayerStorage
  1526.  
  1527. [Engine.LocalPlayer]
  1528. EyefinityFOVThreshold=170.0
  1529. PPRecoveryTime=0
  1530. bEnablePostProcessOverrideRecovery=true
  1531.  
  1532. [MobileSupport]
  1533. bShouldCachePVRTCTextures=False
  1534. bShouldCacheATITCTextures=False
  1535. bShouldCacheFlashTextures=False
  1536. bShouldFlattenMaterials=False
  1537. FlattenedTextureResolutionBias=0
  1538. UDKRemotePort=41765
  1539. UDKRemotePortPIE=41766
  1540.  
  1541. [Engine.GameViewportClient]
  1542. bDebugNoGFxUI=FALSE
  1543.  
  1544. [ContentComparisonReferenceTypes]
  1545. +Class=AnimSet
  1546. +Class=SkeletalMesh
  1547. +Class=SoundCue
  1548. +Class=StaticMesh
  1549. +Class=ParticleSystem
  1550. +Class=Texture2D
  1551.  
  1552. [UnitTesting]
  1553. UnitTestPath=..\..\Engine\UnitTests
  1554. UnitTestPackageName=UnitTestPackage
  1555.  
  1556. [Engine.HttpFactory]
  1557. HttpRequestClassName=WinDrv.HttpRequestWindows
  1558.  
  1559. [IpDrv.OnlineImageDownloaderWeb]
  1560. MaxSimultaneousDownloads=8
  1561.  
  1562. [IpDrv.McpServiceConfig]
  1563. Protocol=http
  1564. Domain=localhost:8888
  1565.  
  1566. [IpDrv.McpServiceBase]
  1567. McpConfigClassName=IpDrv.McpServiceConfig
  1568.  
  1569. [IpDrv.McpServerTimeBase]
  1570. McpServerTimeClassName=IpDrv.McpServerTimeManager
  1571.  
  1572. [IpDrv.McpServerTimeManager]
  1573. TimeStampUrl=/timestamp
  1574.  
  1575. [IpDrv.McpGroupsBase]
  1576. McpGroupsManagerClassName=IpDrv.McpGroupsManager
  1577.  
  1578. [IpDrv.McpGroupsManager]
  1579. CreateGroupUrl=/groupcreate
  1580. DeleteGroupUrl=/groupdelete
  1581. QueryGroupsUrl=/grouplist
  1582. QueryGroupMembersUrl=/groupmembers
  1583. AddGroupMembersUrl=/groupmembers
  1584. RemoveGroupMembersUrl=/groupmembers
  1585. DeleteGroupUrl=/groupdelete
  1586. DeleteAllGroupsUrl=/groupdeletebyownerid
  1587. QueryGroupInvitesUrl=/groupinvite
  1588. AcceptGroupInviteUrl=/groupinvite
  1589. RejectGroupInviteUrl=/groupinvite
  1590.  
  1591. [IpDrv.McpMessageBase]
  1592. McpMessageManagerClassName=IpDrv.McpMessageManager
  1593.  
  1594. [IpDrv.McpMessageManager]
  1595. CompressionType=MMCT_LZO
  1596. CreateMessageUrl=/messagecreate
  1597. DeleteMessageUrl=/messagedelete
  1598. QueryMessagesUrl=/messagelist
  1599. QueryMessageContentsUrl=/messagecontents
  1600.  
  1601. [IpDrv.McpIdMappingBase]
  1602. McpIdMappingClassName=IpDrv.McpIdMappingManager
  1603.  
  1604. [IpDrv.McpIdMappingManager]
  1605. AddMappingUrl=/useraddaccountmapping
  1606. QueryMappingUrl=/userresolveaccountmappings
  1607.  
  1608. [IpDrv.McpUserManagerBase]
  1609. McpUserManagerClassName=IpDrv.McpUserManager
  1610.  
  1611. [IpDrv.McpUserManager]
  1612. RegisterUserMcpUrl=/registerusermcp
  1613. RegisterUserFacebookUrl=/registeruserfacebook
  1614. QueryUserUrl=/userstatus
  1615. QueryUsersUrl=/usermultiplestatus
  1616. DeleteUserUrl=/deleteuser
  1617. McpAuthUrl=/authenticateusermcp
  1618. FacebookAuthUrl=/authenticateuserfacebook
  1619.  
  1620. [IpDrv.McpUserCloudFileDownload]
  1621. EnumerateCloudFilesUrl=/cloudstoragelist
  1622. ReadCloudFileUrl=/cloudstoragecontents
  1623. WriteCloudFileUrl=/cloudstoragesave
  1624. DeleteCloudFileUrl=/cloudstoragedelete
  1625.  
  1626. [IpDrv.McpClashMobBase]
  1627. McpClashMobClassName=IpDrv.McpClashMobManager
  1628.  
  1629. [IpDrv.McpClashMobManager]
  1630. ChallengeListUrl=/challengelist
  1631. ChallengeStatusUrl=/challengestatus
  1632. ChallengeMultiStatusUrl=/challengemultiplestatus
  1633. AcceptChallengeUrl=/acceptchallenge
  1634. UpdateChallengeProgressUrl=/updatechallenge
  1635. UpdateRewardProgressUrl=/updatereward
  1636.  
  1637. [IpDrv.McpManagedValueManagerBase]
  1638. McpManagedValueManagerClassName=IpDrv.McpManagedValueManager
  1639.  
  1640. [IpDrv.McpManagedValueManager]
  1641. CreateSaveSlotUrl=/createvalues
  1642. ReadSaveSlotUrl=/listvalues
  1643. UpdateValueUrl=/updatevalue
  1644. DeleteValueUrl=/deletevalue
  1645.  
  1646. [IpDrv.McpUserInventoryBase]
  1647. McpUserInventoryClassName=IpDrv.McpUserInventoryManager
  1648.  
  1649. [IpDrv.McpUserInventoryManager]
  1650. CreateSaveSlotUrl=/createsaveslot
  1651. DeleteSaveSlotUrl=/deletesaveslot
  1652. ListSaveSlotUrl=/listsaveslot
  1653. ListItemsUrl=/listitems
  1654. PurchaseItemUrl=/purchaseitem
  1655. SellItemUrl=/sellitem
  1656. EarnItemUrl=/earnitem
  1657. ConsumeItemUrl=/consumeitem
  1658. DeleteItemUrl=/deleteitem
  1659. IapRecordUrl=/recordiap
  1660.  
  1661. [IpDrv.McpClashMobFileDownload]
  1662. RequestFileURL=/challengefile
  1663.  
  1664. [IpDrv.OnlineTitleFileDownloadWeb]
  1665. RequestFileURL=/downloadfile
  1666. RequestFileListURL=/listfiles
  1667. TimeOut=10.0
  1668.  
  1669. [OnlineSubsystem]
  1670. PollingIntervalInMs=50
  1671. bAllowAsyncBlocking=true
  1672. DebugTaskDelayInMs=0
  1673.  
  1674. [Configuration]
  1675.  
  1676. [SkeletalMeshComponent]
  1677. LowUpdateFrameRate=2
  1678.  
  1679. [NonSignedConfigFilter]
  1680. FileName=PCConsole-FoxInput.ini
  1681. FileName=PCConsole-FoxEngine.ini
  1682. FileName=FoxCompat.ini
  1683. FileName=FoxHud.ini
  1684. FileName=FoxSystemSettings.ini
  1685. FileName=DynamicUI.ini
  1686.  
  1687. [FoxGame.FoxIniLocPatcher]
  1688. bRequestEmsFileList=false
  1689. Files=(Filename="DefaultPublisher.INT", bIsUnicode=yes)
  1690. Files=(Filename="FoxGame.INT", bIsUnicode=yes)
  1691. Files=(Filename="FoxMenuUI.INT", bIsUnicode=yes)
  1692. Files=(Filename="Unlocks.INT", bIsUnicode=yes)
  1693. Files=(Filename="FoxPlaylistGameInfo.ini", bIsUnicode=false)
  1694. Files=(Filename="FoxPlaylists.ini", bIsUnicode=false)
  1695. Files=(Filename="FoxUnlocks.ini", bIsUnicode=false)
  1696. Files=(Filename="PCConsole-FoxGame.ini", bIsUnicode=false)
  1697. Files=(Filename="PCConsole-FoxInput.ini", bIsUnicode=false)
  1698. Files=(Filename="PCConsole-FoxSystemSettings.ini", bIsUnicode=false)
  1699. Files=(Filename="PCConsole-FoxUI.ini", bIsUnicode=false)
  1700. Files=(Filename="PCConsole-FoxEngine.ini", bIsUnicode=false)
  1701.  
  1702. [Engine.UIInteraction]
  1703. UISkinName=UI_Skins.Skin
  1704.  
  1705. [FoxGame.FoxDataStore_OnlinePlayerData]
  1706. bEnableFriendsProvider=False
  1707. bEnableProfileProvider=True
  1708. bEnableStorageProvider=True
  1709. bEnableFriendMessagesProvider=False
  1710. bEnableAchievementsProvider=False
  1711. bEnablePartyChatProvider=False
  1712.  
  1713. [RegionMovies]
  1714.  
  1715. [OnlineSubsystemPW.OnlineSubsystemPW]
  1716. ProfileDataExtension=.ue3profile
  1717. ProfileDataDirectory=../../FoxGame/SaveData
  1718. CurrentGameRegion=13
  1719. AchievementMappings=(AchievementId=1000, AchievementName="TRAINING_COMPLETE_ACH")
  1720. SteamStatOperations=(StatName="killstreak", OverrideType=2)
  1721. SteamStatOperations=(StatName="deathstreak", OverrideType=2)
  1722. SteamStatOperations=(StatName="teamrank", OverrideType=4)
  1723. SteamStatOperations=(StatName="matchrank", OverrideType=4)
  1724. SteamStatOperations=(StatName="gametype", OverrideType=5)
  1725. SteamStatOperations=(StatName="StartTime", OverrideType=0)
  1726. SteamStatOperations=(StatName="StopTime", OverrideType=0)
  1727. SteamStatOperations=(StatName="startingrank", OverrideType=0)
  1728. SteamStatOperations=(StatName="endrank", OverrideType=0)
  1729. SteamStatOperations=(StatName="slotoneid", OverrideType=0)
  1730. SteamStatOperations=(StatName="slottwoid", OverrideType=0)
  1731. SteamStatOperations=(StatName="slotthreeid", OverrideType=0)
  1732. SteamStatOperations=(StatName="slotfourid", OverrideType=0)
  1733. SteamStatOperations=(StatName="slotfiveid", OverrideType=0)
  1734. SteamStatOperations=(StatName="LoadoutIndex", OverrideType=0)
  1735. SteamStatOperations=(StatName="BodyCamoID", OverrideType=0)
  1736. SteamStatOperations=(StatName="UpperBodyID", OverrideType=0)
  1737. SteamStatOperations=(StatName="LowerBodyID", OverrideType=0)
  1738. SteamStatOperations=(StatName="HelmetID", OverrideType=0)
  1739. SteamStatOperations=(StatName="BadgeID", OverrideType=0)
  1740. SteamStatOperations=(StatName="r1id", OverrideType=0)
  1741. SteamStatOperations=(StatName="r2id", OverrideType=0)
  1742. SteamStatOperations=(StatName="l1id", OverrideType=0)
  1743. SteamStatOperations=(StatName="l2id", OverrideType=0)
  1744. SteamStatOperations=(StatName="TacticalID", OverrideType=0)
  1745. SteamStatOperations=(StatName="ButtPackID", OverrideType=0)
  1746. SteamStatOperations=(StatName="AvatarID", OverrideType=0)
  1747. SteamStatOperations=(StatName="IsFemale", OverrideType=0)
  1748. SteamStatOperations=(StatName="configID", OverrideType=0)
  1749. SteamStatOperations=(StatName="SlotID", OverrideType=0)
  1750. SteamStatOperations=(StatName="ReceiverID", OverrideType=0)
  1751. SteamStatOperations=(StatName="DepotID", OverrideType=0)
  1752. SteamStatOperations=(StatName="GearID", OverrideType=0)
  1753. SteamStatOperations=(StatName="ScopeID", OverrideType=0)
  1754. SteamStatOperations=(StatName="BarrelID", OverrideType=0)
  1755. SteamStatOperations=(StatName="StockID", OverrideType=0)
  1756. SteamStatOperations=(StatName="HangerID", OverrideType=0)
  1757. SteamStatOperations=(StatName="MuzzleID", OverrideType=0)
  1758. SteamStatOperations=(StatName="GripID", OverrideType=0)
  1759. SteamStatOperations=(StatName="MagazineID", OverrideType=0)
  1760. SteamStatOperations=(StatName="CamoID", OverrideType=0)
  1761. SteamStatOperations=(StatName="equippedstart", OverrideType=0)
  1762. SteamStatOperations=(StatName="equippedstop", OverrideType=0)
  1763. SteamStatOperations=(StatName="adsstart", OverrideType=0)
  1764. SteamStatOperations=(StatName="adsstop", OverrideType=0)
  1765. SteamStatOperations=(StatName="ToD", OverrideType=0)
  1766. SteamStatOperations=(StatName="LocX", OverrideType=0)
  1767. SteamStatOperations=(StatName="LocY", OverrideType=0)
  1768. SteamStatOperations=(StatName="LocZ", OverrideType=0)
  1769. SteamStatOperations=(StatName="matchplayers", OverrideType=0)
  1770.  
  1771. [FoxGame.FoxLoginUI]
  1772. PreLoginValidityTimeout=10.000000
  1773. PreLoginAutoRetryInterval=30.000000
  1774. DriverMonthsOldThreshold=6
  1775. RedColor=cc0000
  1776. YellowColor=ffd400
  1777. GreenColor=80ff00
  1778. BulletPoint=•
  1779. LowQueueThreshold=150
  1780. HighQueueThreshold=500
  1781. LoginNoticeColors=0xCC0000
  1782. LoginNoticeColors=0xF0A70F
  1783. LoginNoticeColors=0x27C43C
  1784. SavedUserName=
  1785.  
  1786. [FoxGame.FoxUIPublicConfig]
  1787. PingFilterThreshold=-1
  1788. SlotFilterMinimum=0
  1789. //===============================================================================
  1790. bHideEmpty=False
  1791. bHideFull=False
  1792. bHidePersonalServers=False
  1793. bHideOfficialServers=False
  1794. bHideNonLevelRestrictedServers=False
  1795. bHideRestrictedServers=False
  1796. bHidePasswordServers=False
  1797. bHideEndingServers=False
  1798. bLevelFilter=False
  1799. bOffline=False
  1800. SortPriorities=3
  1801. SortPriorities=1
  1802. SortPriorities=2
  1803. SortPriorities=0
  1804. LevelFilterLowerBound=0
  1805. LevelFilterUpperBound=0
  1806. FixedJoinString=
  1807. FixedClanTag=
  1808.  
  1809. [LiveStream.Chat]
  1810. NumberOfCommands=5
  1811. Command1=Vote1
  1812. Command2=Vote2
  1813. Command3=Vote3
  1814. Command4=Vote4
  1815. Command5=Vote5
  1816.  
  1817. [LiveStream.Spoilers]
  1818. NumberOfSpoilers=5
  1819. Spoiler1=s1
  1820. Spoiler2=s2
  1821. Spoiler3=s3
  1822. Spoiler4=s4
  1823. Spoiler5=s5
  1824.  
  1825. [PacketSimulationSettings]
  1826.  
  1827. [FoxGame.TUS]
  1828. bAttemptTUSMigration=False
  1829.  
  1830. [IniVersion]
  1831. 0=1437610181.000000
  1832. 1=1437610195.000000
  1833. 2=1437610181.000000
  1834. 3=1437610195.000000
  1835.  
  1836. [AppCompat]
  1837. CompatLevelComposite=5
  1838.  
  1839. [VoiceInterfaceTS]
  1840. Identity=282VSwdPpQCTjrT7nLzwL0Ffo7E3z8R9X2sDXF80a1tJT1hKQABvfwRQMyJ9L1FGKHReLB5FQQRfBi88WHEie2lzBVV6eXF6VX1mCC0DLwY5KhVoQllcCV1WUEUMQ392GWpDNgcDUEVUKzVIQUlnVlpxNHEzYnZHOURZV2d2d21iU3R2WDY1YUJhZ2ozcGY1M2Y0MnRPL1NEUT0=
  1841.  
  1842. [Engine.PackagesToFullyLoadForDLC]
  1843. LoadForAllGameTypes=
  1844. Package=CH_Award_SF
  1845. Package=CH_BackPacks_SF
  1846. Package=CH_Camos_SF
  1847. Package=CH_Cloak_Female_SF
  1848. Package=CH_Cloak_Male_SF
  1849. Package=CH_Gear_SF
  1850. Package=CH_Helmets_SF
  1851. Package=CH_LowerBodies_SF
  1852. Package=CH_Patches_SF
  1853. Package=CH_UpperBodies_SF
  1854. Package=CH_LowerBodiesFemale_SF
  1855. Package=CH_UpperBodiesFemale_SF
  1856. Package=FoxGameContent_CHA_SF
  1857. Package=DLC_CH_Hero_001_SF
  1858. Package=DLC_CH_Hero_002_SF
  1859. Package=DLC_CH_Hero_003_SF
  1860. Package=DLC_CH_Hero_004_SF
  1861. Package=DLC_CH_Hero_005_SF
  1862. Package=DLC_CH_Hero_006_SF
  1863. Package=DLC_CH_Hero_007_SF
  1864. Package=DLC_CH_Hero_008_SF
  1865. Package=DLC_CH_Hero_009_SF
  1866. Package=DLC_CH_Hero_010_SF
  1867. Package=DLC_CH_Hero_011_SF
  1868. Package=DLC_CH_UpperBodiesFemale_SF
  1869. Package=CH_Award_30Days_SF
  1870. Package=DLC_CH_Helmets_Steam_SF
  1871. Package=DLC_CH_Helmets_01_SF
  1872. Package=DLC_CH_Civ_001_SF
  1873. Package=DLC_CH_Bot_001_SF
  1874. Package=DLC_CH_Armor_002_SF
  1875. Package=CH_Gear_SpecialEvent_SF
  1876. Package=DLC_AN_Taunts
  1877. Package=DLC_AN_Taunts_2
  1878. Package=MLG_Helmets
  1879. Package=MLG_Trophy
  1880. Package=Winter
  1881. Package=FX_Bandana
  1882. Package=CH_Veteran_Helmet
  1883. Package=psyonix_helmet
  1884. Package=CH_Helmet_Volk34r_Elite
  1885. Package=FoxGameContent_OS_SF
  1886. Package=WaveArchetypes_SF
  1887. Package=Onslaught_Archetype_SF
  1888. Package=FoxGameContent_SND_SF
  1889. Package=DLC_SnD_Bomb_SF
  1890. Package=WPN_Hangers_SF
  1891. Package=DLC_CH_Gear_HRVCloak_SF
  1892. Package=DLC_CH_Hero_012_SF
  1893. Package=DLC_WPN_NinjaStars_SF
  1894. Package=DLC_WPN_HoloRunner_SF
  1895. Package=WPN_DLC_Hanger_Ultrabook_SF
  1896. Package=DLC_CH_Gear_HackPack_SF
  1897. Package=WPN_AmmoDropBox_SF
  1898. Package=WPN_DLC_Tomahawk_SF
  1899. Package=WPN_DLC_Hanger_Yeousch_SF
  1900. Package=WPN_DLC_Hanger_Astro_SF
  1901. Package=DLC_CH_Camos_SF
  1902. Package=CH_Award_02_SF
  1903. Package=WPN_DLC_Hanger_ZombieVet_SF
  1904. Package=WPN_DLC_Hanger_ExtraLife_SF
  1905. Package=DLC_CH_Helmets_02_SF
  1906. Package=DLC_CH_Gear_ArmorTypes_SF
  1907. Package=WPN_Respawn_SF
  1908. Package=DLC_CH_Gear_RespawnFlare_SF
  1909. Package=WPN_DLC_Hanger_Easter_SF
  1910. Package=WPN_DLC_Hanger_PBandFriends_SF
  1911. Package=WPN_DLC_Hanger_Xplay_SF
  1912. Package=WPN_DLC_Hanger_KBMOD_SF
  1913. Package=WPN_DLC_Hangers_SF
  1914. Package=DLC_WPN_Crowbar_SF
  1915. Package=WPN_DLC_GearPack_1_SF
  1916. Package=WPN_Hanger_InsideGaming_SF
  1917. Package=FX_Bandana_SF
  1918. Package=FX_Eplosives_Premium_SF
  1919. Package=FX_Trails_SF
  1920. Package=MLG_Hanger
  1921. Package=WPN_Ice_Axe
  1922. Package=psyonix_hanger
  1923. Package=FoxGameContent_WPN_SF
  1924. Package=FoxGameContent_WPNC_SF
  1925. Package=FoxGameContent_WPNG_SF
  1926. Package=FoxGameContent_WPNS_SF
  1927. Package=FoxGameContent_DLC1_SF
  1928. Package=FoxGameContent_DLC2_SF
  1929. Package=FoxGameContent_DLC3_SF
  1930. Package=FoxGameContent_DLC4_SF
  1931. Package=FoxGameContent_DLC5_SF
  1932. Package=FoxGameContent_DLC6_SF
  1933. Package=WPN_Magazines_Primary_SF
  1934. Package=WPN_Magazines_Secondary_SF
  1935. Package=WPN_Modparts_DLC_005_SF
  1936. Package=WPN_ModParts_DLC_003_SF
  1937. Package=WPN_Receiver_DLC_Snub_SF
  1938. Package=WPN_Receiver_DLC_BP2_SF
  1939. Package=WPN_Receiver_DLC_20mm_SF
  1940. Package=WPN_Mag_DLC_MagnumAmmo_SF
  1941. Package=WPN_Receiver_DLC_FlareGun_SF
  1942. Package=WPN_Receiver_DLC_SMG2_SF
  1943. Package=WPN_RECEIVER_DLC_LMG2_SF
  1944. Package=WPN_DLC_CompoundBow_SF
  1945. Package=WPN_Receiver_Skins_SF
  1946. Package=WPN_20mm_Skin_01
  1947. Package=WPN_AK_Skin_01
  1948. Package=WPN_AR_Skin_01
  1949. Package=WPN_AR_Veteran_Skin_01
  1950. Package=WPN_AR2_Skin_01
  1951. Package=WPN_AR3_Skin_01
  1952. Package=WPN_BKT_Skin_01
  1953. Package=WPN_BoltAction_Skin_01
  1954. Package=WPN_BP2_Skin_01
  1955. Package=WPN_Bullpup_Skin_01
  1956. Package=WPN_LMG2_Skin_01
  1957. Package=WPN_M4_Skin_01
  1958. Package=WPN_SMG_Skin_01
  1959. Package=WPN_SMG2_Skin_01
  1960. Package=WPN_SMGi_Skin_01
  1961. Package=WPN_SniperRifle_Skin_01
  1962. Package=WPN_SniperRifle2_Skin_01
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