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- 1.)
- Grass/None
- A small Chinese dragon themed after Shu of the Romance of the Three Kingdoms. Cute and kind looking, it has vine-whiskers longer than its body.
- 2.)
- Grass/Flying
- A medium-sized Chinese dragon themed after Shu of the Romance of the Three Kingdoms. It has now become airborne, and growing down its spine is a long row of grass.
- 3.)
- Grass/Flying
- A large, mighty looking Chinese dragon themed after Shu of the Romance of the Three Kingdoms. Decorated in a small amount of elegant looking baubles, this serpentine creature bestows kindness upon whomever spots it flying in the sky.
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- 4.)
- Fire/None
- A tiger cub themed after Wu of the Romance of the Three Kingdoms. Playful and fierce looking, its paws are a darker red than its main body.
- 5.)
- Fire/None
- A medium-sized tiger cub themed after Wu of the Romance of the Three Kingdoms. It has mighty black stripes across its body, and its are hidden by burning flames. It is incredibly fast.
- 6.)
- Fire/Ground
- A large tiger themed after Wu of the Romance of the Three Kingdoms. It has bits of elegant garb wrapped around its torso and tail and its paws continue to burn with a fierce flame that shows off its passion.
- ---
- 7.)
- Water/None
- A small bird themed after Wei of the Romance of the Three Kingdoms.
- 8.)
- Water/None
- A larger bird themed after Wei of the Romance of the Three Kingdoms. Now flight-capable, this bird's feathers have puffed out as if it is wearing some kind of elegant robe.
- 9.)
- Water/Ice
- A mighty phoenix themed after Wei of the Romance of the Three Kingdoms. When defeated, it bursts into water and is able to rise again within moments. In color, it is a darker blue, with long, icy blue tailfeathers.
- ---
- 10.)
- Dark/Normal
- Rat.
- 11.)
- Dark/Water
- Sewer rat. Dirty and wet looking.
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- 12.)
- Normal
- Small raccoon Pokemon, themed around stealing and its mask.
- 13.)
- Normal/Dark
- Larger, swift and nimble looking raccoon Pokemon. Recognized as "the thief Pokemon" by all.
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- 14.)
- Fairy/Flying
- A baby crane, its legs haven't yet grown very long, so it doesn't struggle with them yet.
- 15.)
- Fairy/Flying
- A large crane, it's still getting used to its large legs, so it tends to stumble a lot. A clumsy looking creature, it lacks the grace and beauty cranes are known for.
- 16.)
- Fairy/Flying
- Elegant, beautiful, and known to bring good luck and health to any who train it; a crane Pokemon that is tall, with beautiful wings and a fierce beak that can fight any opponent.
- ---
- 17.)
- Normal/Flying
- Based off of the Chinese mythical creature, the zhen, this colorful bird is still young and does not have full access to the powerfull poisons it will control as an adult.
- 18.)
- Poison/Flying
- Based off of the Chinese mythical creature the zhen, this larger colorful bird carries inside it a deadly poison that is said to be able to take out any opponent, no matter how large or small.
- ---
- 19.)
- Bug/None
- Silkworm.
- 20.)
- Bug/Steel, Bug/Grass, Bug/Ground, Bug/Rock, Bug/Water, Bug/Ice
- Cocoon. Depending on where #19 was evolved, it will take materials from its surrounding area into its cocoon and use them as a part of it. Steel = in a building, Grass = in grass, Ground = in a desert, Rock = in a cave, Water = on water (seaweed will be pulled in), Ice = snowy area. The cocoon will have different parts sticking out of it depending on what forme has been taken (rocks for Rock forme, grass for Grass forme, etc.)
- 21.)
- Bug/Steel, Bug/Grass, Bug/Ground, Bug/Rock, Bug/Water, Bug/Ice
- Butterfly. Depending on which forme it evolved from, the resulting butterfly will have a drastically different appearance as well as learnable moves, but its base stats remain the same.
- ---
- 22.)
- Ground/Flying
- A little yellow chick, it appears dirty due to its constant rolling around in dirt and mud due to its attempts at flying.
- 23.)
- Ground/Flying
- The evolution of #22 - depending on its gender, it will either begin to resemble a rooster or a hen. Though flightless, they have high defenses and are a species that seems to strive for the ability to fly despite how evolution has put it against them.
- 24.)
- Steel/Flying
- Through some kind of miracle, #23 has evolved into a Pokemon that is more than capable of flight, resembling a rooster (or hen, if female) combined with a jet. This powerful Pokemon soars across the sky to enjoy the freedom it has finally been granted.
- ---
- 25.)
- Normal/None
- Dalmation. Rather than the spots changing color or area, instead, the fur that the black spots are on changes color. In this stage, the difference is only in aesthetics. Commonly comes in white fur, red fur, blue fur, and green fur, yellow fur and purple fur varieties can be found as well but are much more rare. Rarest of all is an inverted forme in which the fur is black and spots are white.
- 26.)
- Normal/None, Normal/Fire, Normal/Water, Normal/Grass, Normal/Electric, Normal/Poison, Normal/Dark
- Dalmation. Depending on what color the "background" fur is, the Pokemon may gain a secondary typing as well as an appearance to fit that typing more while still looking like a dalmation.
- ---
- 27.)
- Normal/None
- Black bear cub. During winter, wild ones are harder to find and only appear in their hibernation forme (which are purely aesthetic and cannot be captured - once captured, the bear "wakes up").
- 28.)
- Dark/None
- Adult black bear. Primary evolution of #21, strong looking and fearsome.
- 29.)
- Dark/Psychic
- Lazy adult black bear that would rather fight with its mind than use its body. #27 will only evolve into this forme if it levels up at night during winter.
- ---
- 30.)
- Electric/Steel
- Obligatory electric rodent. Has a long tail in the shape of a thin, silver lightning bolt, which it uses as a lightning rod. Obligatory cheeks are also silver. Evolves when it levels up on any route that is raining.
- 31.)
- Electric/Steel
- Obligatory electric rodent's evolution. Themed after a lightning rod.
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- 32.)
- Dark/Flying
- A classy looking bat creature. Learns moves like Hypnosis as well as the Grass type Drain moves.
- 33.)
- Dark/Flying
- A combination of a vampire bat and a literal vampire. Its wings are long and expansive, and when it lands they almost look like a cape.
- ---
- 34.)
- Grass/Fairy, Grass/Fire, Grass/Dark, Grass/Ice
- A tree creature that shows different formes depending on what season it is captured in. Once captured, it does not change its forme again.
- ---
- 35.)
- Fairy/None
- Generic looking cute semi-humanoid creature. Can evolve with a Fire, Water, or Leaf Stone.
- 36.)
- Fairy/Fire
- Goblin. Evolution of #35 using a Fire Stone.
- 37.)
- Fairy/Water
- Merfolk. Evolution of #35 using a Water Stone.
- 38.)
- Fairy/Grass
- Elf. Evolution of #35 using a Leaf Stone.
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- 39.)
- Ground/Normal
- Labrador puppy with dark brown paws colored from all the digging it does. Cute and friendly looking, it comes in black, brown, and golden formes. These formes are purely for aesthetics.
- 40.)
- Ground/Normal
- Evolution of #39. Labrador retriever Pokemon - still cute and friendly looking, but older and having gotten a "digging" theme going. Like its previous form, it comes in black, brown, and golden formes.
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- 41.)
- Normal/Bug
- A quadrupedal combination of a rhinoceros and a rhinoceros beetle.
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- 42.)
- Normal/Poison
- A baby mongoose with a small snake growing out of where its tail would be. Both heads are the Pokemon, similar to Doduo.
- 43.)
- Normal/Poison
- A dangerous looking mongoose Pokemon with a cobra growing out of where its tail would be.
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- 44.)
- Rock/Psychic
- A marble boulder with arms and legs, but no face, that is seeking its shape. Rare (but not impossible to find) during 11/12 months of the year, but very common during the player's birth month.
- 45.)
- Rock/Psychic
- The evolution of #44, a golem that has twelve different formes, one for each member of the Chinese zodiac. Only evolves via a trade, and the resulting form depends on the original owner's birthmonth. Each form has unique stats and a few unique moves (for example, the dragon might be able to learn Crunch, whereas the horse might learn Extreme Speed) but overall they are all clearly the same Pokemon.
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- 46.)
- Bug/Rock
- A precious and rare scarab beetle Pokemon. Its body is made of a jewel matching the birthstone of its original trainer. These various formes are purely for aesthetics.
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- 47.)
- Grass
- A lion cub that is covered in green fur.
- 48.)
- Grass
- An adult lion whose mane is a literal bush. On the end of its tail is a pinecone.
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- 49.)
- Fire
- A tiger cub with streaks of yellow and orange in its fur.
- 50.)
- Fire
- An adult tiger whose stripes resemble flames. On the end of its tail is a flame.
- ---
- 51.)
- Water
- A cheetah cub with bubbles at the end of its tail.
- 52.)
- Water
- An adult cheetah whose spots resemble bubbles.
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- 53.)
- Bug/None
- Ant larva. Female forme is slightly larger than male.
- 54.)
- Bug/Fighting
- Soldier ant. Male evolution of #53 if it has a nature that boosts Attack.
- 55.)
- Bug/Fire
- Fire ant. Male evolution of #53 if it has a nature that boosts Special Attack.
- 56.)
- Bug/Ground
- Ant inside anthill. Male evolution of #53 if it has a nature that boosts Defense.
- 57.)
- Bug/Steel
- Honeypot ant. Male evolution of #53 if it has a nature that boosts Special Defense.
- 58.)
- Bug/Dark
- Scavenger ant. Male evolution of #53 if it has a nature that boosts Speed.
- 59.)
- Bug/Fairy
- Queen ant. Female evolution of #53.
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- 60.)
- Bug/Flying
- Baby bee. Female forme is slightly larger than male.
- 61.)
- Bug/Steel
- Mason bee. Male evolution of #60 if it has a nature that boosts Attack.
- 62.)
- Bug/Grass
- Honeybee. Male evolution of #60 if it has a nature that boosts Special Attack.
- 63.)
- Bug/Rock
- Bee-inside-a-bee's-nest. Male evolution of #60 if it has a nature that boosts Defense.
- 64.)
- Bug/Psychic
- Drone bee. Male evolution of #60 if it has a nature that boosts Special Defense.
- 65.)
- Bug/Dark
- Yellowjacket. Male evolution of #60 if it has a nature that boosts Speed.
- 66.)
- Bug/Fairy
- Queen bee. Female evolution of #60.
- ---
- 67.)
- Grass
- Mischievous looking pumpkin creature. Only evolves after consuming a Rare Candy.
- 68.)
- Grass/Fairy
- Jack'o'lantern evolution of #67; learns a variety of Ghost and Dark attacks and is known for playing pranks.
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- 69.)
- Fighting/Fire, Fighting/Water, Fighting/Grass, Fighting/Electric, Fighting/Fairy, Fighting/Psychic, Fighting/Dark, Fighting/Dragon, Fighting/Steel
- Sentai Pokemon. One species of Pokemon that comes in different colors (Red, Blue, Green, Yellow, Pink, White, Black, Gold, Silver) with a different "helmet" depending on its typing, and has a different "uniform" depending on what gender it is. While type will change stats and moveset, gender merely changes appearance.
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- 70.)
- Fire/Steel
- Levitating lighter-based creature.
- 71.)
- Fire/Steel
- Levitating lighter-based creature. Arms have sprouted out of the sides.
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- 72.)
- Fairy
- A floppy eared puppy, with ears so floppy that it drags them behind it.
- 73.)
- Fairy/Flying
- The evolved form of #72 has grown into its large ears, and now has the strength to use those ears for flight.
- ---
- 74.)
- Dark
- A tough looking grizzly bear that is best known for its hunting of #75. It gives off the aura that it has seen many battles.
- ---
- 75.)
- Water/Flying
- Salmon-based Pokemon that are hunted by #74. In order to continue their lives and continue returning to their breeding grounds without being hunted, over time their species evolved and eventually grew wings.
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- 76.)
- Electric
- Electric-themed pony. Depending on where it is caught/how it is obtained, it will evolve into a different Pokemon.
- 77.)
- Electric/Flying
- Electric-themed pegasus evolution of #76. It evolves from #76s that are hatched from an egg by the player.
- 78.)
- Electric/Steel
- Electric-themed unicorn evolution of #76. It evolves from #76s that have a different original trainer.
- 79.)
- Electric/Fighting
- Electric-themed racehorse evolution of #76. It evolves from #76s that are found in routes that are open and spacious.
- 80.)
- Electric/Ground
- Electric-themed wild horse evolution of #76. It evolves from #76s that are found in routes that are thick with wild grass.
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- 81.)
- Psychic
- A cute looking tapir creature. It is adorned with jewelry that enhance its psychic power.
- 82.)
- Psychic/Ground
- The tapir has evolved into an elephant, complete with even more regal looking additions.
- 83.)
- Psychic/Ground
- The elephant has become bipedal and bears a resemblance to Ganesha now. It has a very regal appearance.
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- 84.)
- Bug/Dragon
- Dragonfly with various dragonic features - a literal "dragon" fly.
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- 85.)
- Bug/Fairy
- Firefly/"fairy godmother" insect that is said to grant wishes to those that show it kindness despite being a bug.
- ---
- 86.)
- Water/Ice
- A small turtle with a round white shell.
- 87.)
- Water/Ice
- A large turtle whose shell resembles an igloo.
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- 88.)
- Fire/Ground
- A small turtle with a pointed shell.
- 89.)
- Fire/Ground
- A large turtle whose shell resembles a pyramid.
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- 90.)
- Rock/Fairy
- A meteorite that crashed down from the sky and contains inside of it some kind of fairy creature that stays inside the mereorite for protection.
- 91.)
- Rock/Fairy
- The fairy inside the meteorite and the meteorite have fused together into an armored fairy from space - somewhat resembling a space suit. It keeps its "true" body hidden inside its armor, and will flee a battle immediately if it senses that its armor is in danger of cracking even if it is fine.
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- 92.)
- Bug/Fire
- A brown spider with red stripes on its legs.
- 93.)
- Bug/Fire
- A tarantula with knees that have fire coming out of them - its many legs blaze and leave a trail of fire behind it when it hunts.
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- 94.)
- Grass
- A jet black garden snake. It has no poison to speak of in its body, but its strong jaws make up for the lack of poison in its body.
- 95.)
- Grass/Dark
- #94 has grown to a terrifyingly large size, and though it still lacks poison, it can now crush any predator (or prey) that tries to come near it.
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- 96.)
- Ghost/Psychic
- The remnants of nightmares come to "life" and possessing a pillow. Cute looking with a creepy aura surrounding it.
- ---
- 97.)
- Ghost/Fighting
- The spirit of a fighter that died before they achieved their dream possessing a karate gi and taking on a ghastly form while wearing it.
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- 98.)
- Poison
- A typical "poison blob monster" with a twist - this one has been frozen inside a block of ice. In this stage, it cannot use any poison moves despite being a poison type (due to the poison being trapped inside) and can learn mostly ice moves despite not being an ice type.
- 99.)
- Poison/Ice
- The Pokemon has broken through the ice and has made it part of its body. Walking with sludge arms broken out of the sides of the ice block, it now has access to a variety of poison type moves.
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- 100.)
- Dark/Fairy
- A small, mischievous imp creature. Depending on what version of the game the player is playing, they will either find them in red or blue.
- 101.)
- Dark/Fairy
- A large, towering creature based off of an "oni." Depending on what version of the game the player is playing (or what version they evolved from), they will either find them in red or blue.
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- 102.)
- Steel/Psychic
- A robotic creature that was created and used by the obligatory evil team. They are used as the team's drone Pokemon, but one is obtained as a gift during the course of the game. It evolves when its affection is at its highest level.
- 103.)
- Steel/Psychic
- While the first stage of this Pokemon looked somewhat emotionless and more like a true machine, this stage clearly shows emotions, has opened up its heart and will defend its trainer to the death.
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- 104.)
- Steel/Bug
- A beetle species that was modified by the evil team to combat the fearsome Kamen Rider trio that constantly meddles in their affairs - while the Kamen Rider trio is based off of Showa era Kamen Riders, the three formes of this species are based off of Heisei ones. This Pokemon's Attack-based forme is based off of a stag beetle, its Defense-based forme is based off of a hercules beetle, and its Speed-based forme is based off of a Japanese rhinoceros beetle. It does is not a species that can change formes at will; rather, if a player wants all three, it must obtain the Pokemon three times in each forme.
- ---
- 105.)
- Ice
- A black penguin that looks very rough under the collar, as if it could use some class.
- 106.)
- Ice/Dark
- A black penguin emphasizing the "tuxedo" theme of stylized penguins. It has a devious, yet incredibly classy appearance and learns moves like Thief and Beat Up naturally. It's thematically an assassin/secret agent combination.
- ---
- 107.)
- Water/Steel
- Small hammerhead shark.
- 108.)
- Water/Steel
- Evolution of #107. Hammerhead shark with actual hammer-like features on its body.
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- 109.)
- Water/Fairy
- A small, nice looking shark.
- 110.)
- Water/Fairy
- Evolution of #109. A larger "nurse" shark; wears a nurse's cap made out of seaweed and coral.
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- 111.)
- Rock/Ghost
- A gemstone possessed by a wandering evil spirit, it is said that these are given to people as gifts that you want to curse. It has a different forme for every possible birthstone, and all of them will appear in a player's game as every type of stone EXCEPT their own birthstone's forme as a way of cursing the player.
- 112.)
- Rock/Ghost
- A formation of crystals with different images reflected in them, all of different evil spirits. It is said that gems made from these crystals are how #111s can be created.
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- 113.)
- Electric/Poison
- Originally simply a cloud, it was corrupted by powerful toxins floating in the air and now it has become a gaseous entity that spreads poison and thunder wherever it goes.
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- 114.)
- Water/Fire
- A young whale Pokemon that was born in an underwater volcano. It adapted to life in the strange environment and is able to control and live in magma and water at will.
- 115.)
- Water/Fire
- A collossal whale Pokemon whose back resembles a volcano - rather than blowing water out of its blowhole, it almost always blows molten lava.
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- 116.)
- Fire/Water
- A young dragon-like Pokemon that is actually not a real dragon, despite living amongst them. It uses steam to escape confrontation with the dragons it lives nearby.
- 117.)
- Fire/Water
- An elusive dragon-like Pokemon that is impossible to find due to its ability to create and hide within burning hot steam that it lets out from the vents on its back. It lives amongst dragons and now that it has evolved, is more than capable of holding its own against them.
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- 118.)
- Fighting/Steel
- A robed Fighting-type that specializes in swordplay, where its sword is the long, sword-like blade at the end of its long tail. Themed after a samurai.
- 119.)
- Fighting/Steel
- A robed Fighting-type that specializes in swordplay, it now has three bladed tails. While it slashes with the one it holds, it uses its other two tails for surprise attacks.
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- 120.)
- Rock/Electric
- A small styracosaurus. Obtained from one of the three obligatory "make a choice" fossils.
- 121.)
- Rock/Electric
- A large styracosaurus. It keeps and charges electricity in-between its many neck-based horns, then fires it off through its main horn.
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- 122.)
- Rock/Fire
- Young ankylosaurus with a coal theme. Obtained from one of the three obligatory "make a choice" fossils.
- 123.)
- Rock/Fire
- Ankylosaurus with a coal/lava/volcano theme.
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- 124.)
- Rock/Ice
- A small stegosaurus with small ice crystals jutting out of its back as its "spines." Obtained from one of the three obligatory "make a choice" fossils.
- 125.)
- Rock/Ice
- Stegosaurus with an ice crystal/glacier theme.
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- 126.)
- Rock/Dragon
- Spinosaurus. Comes from a fossil that can only be obtained after the main fossils.
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- 127.)
- Ghost
- A magician's spellbook that has been taken over by the deceased magician who died in search of the ultimate spell. Able to use a variety of elemental attacks, this simple looking book shows any who defy it the real power of magic.
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- 128.)
- Bug/Water
- A sea spider Pokemon that swims just under the surface in order to attack trainers that are surfing unsuspectingly above.
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- 129.)
- Ghost/Steel
- A vacant knight's helmet that has been taken over by a wandering spirit. It is one of the few Ghost Pokemon that chooses to do good, and the reason the spirit controlling it stuck around is because it refused to give up on its ideals even after death.
- 130.)
- Ghost/Steel
- The spirit controlling #129 has completed its full suit shining of armor and wanders the world in search of someone to protect. Unfortunately, its terrifying appearance usually scares off those it saves, leaving it constantly fighting against loneliness as well as evil.
- 131.)
- Ghost/Steel
- The suit of armor has rusted and the helmet has cracked, but somehow the Pokemon has found itself a cape. Overwhelmed by loneliness and the fact that its efforts have never been appreciated, this ghost - more haunted than anyone itself has actually "haunted" - wanders the world in despair, having forgotten its cause long ago.
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- 132.)
- Dark/Fairy
- A small, black puppy with a tail resembling a meteor's tail. It is said to feed off of moonlight.
- 133.)
- Dark/Fairy
- A black dog based off of the Chinese creature tiangou. It is both a large black dog and a meteor, and is said to eat moonlight.
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- 134.)
- Dark/Ghost
- A large spirit wearing an even larger mask. Its hunger is apparently so great that it will eat anything. It is based off of the Chinese deity taotie.
- 135.)
- Dark/Ghost
- The spirit grew so hungry that it ate its own body - all that remains is a floating mask. It is based off of the Chinese deity taotie.
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- 136.)
- Fire/Ice
- A species of lobster with an incredibly unstable body - one side controls fire, the other side controls ice. It is said that if it doesn't find stability before it grows old, it will die.
- 137.)
- Fire
- The Fire-type evolution of #136. The flames inside have taken over its body and, now stable, this lobster Pokemon will live a long and healthy life.
- 138.)
- Ice
- The Ice-type evolution of #136. The frozen power inside has taken over its body and, now stable, this lobster Pokemon will live a long and healthy life.
- 139.)
- Fire/Ice
- After being traded with a certain item, the lobster has had stability forced on its unstable body and will be able to continue living as a Fire/Ice type, split down the middle between the two elements.
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- 140.)
- Normal
- A panda cub. Cute and friendly, it always carries a piece of bamboo with it.
- 141.)
- Normal/Fighting
- An adult panda trained in the ways of martial arts, it uses its bamboo staff to ward off enemies.
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- 142.)
- Rock/Grass
- A boulder creature, said to have been alive since ancient times, with a large metasequoia tree growing out of it, which is said to have given the boulder life when it began to grow.
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- 143.)
- Grass/Ground
- A small pangolin with armor made out of leaves.
- 144.)
- Grass/Ground
- A large pangolin with armor made out of terribly sharp leaves, it is known to burrow underground and let unsuspecting Pokemon and trainers step on top of it and injure themselves.
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- 145.)
- Rock/Dark
- A lion cub with small wings that likes to play with money.
- 146.)
- Rock/Dark
- A winged lion creatured with different male/female formes based off of the pixiu. Wild ones are known to out and out consume money, while ones that are captured are known to attract it to their trainers. Despite their fierce appearance, owning one typically means good luck.
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- 147.)
- Ghost/Water
- A wandering spirit that lives in the depths of the ocean. Its goal is to drag someone (or something) underneath the depths and possess it so that it can have a body of its own someday. Based off of the Chinese "water ghost" or "shui gui," its appearance is a combination of a generic ghost (like Haunter or Misdreavus) with the elements of water creatures added in.
- 148.)
- Ghost/Water
- The evolution of #147, this Pokemon has successfully found itself a body - unfortunately, the body it found was that of a hermit crab-like Pokemon, and it is only possessing the Pokemon's shell. This symbiotic pair of creatures working as one Pokemon can now learn a variety of physical attacks such as crab hammer, but its special stat has been lowered somewhat to make up for its raised physical powers. It is an evolution akin to Scyther and Scizor rather than a more typical evolution in which the Pokemon objectively gets stronger.
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- 149.)
- Ghost
- A floating ghost-head wearing the typical jiang shi hat and talisman on top.
- 150.)
- Ghost/Fighting
- Now a full on jiang shi, this spirit warrior seeks to turn as many others into "zombies" so that it can create a "dojo" full of undead Pokemon and take on the world.
- 151.)
- Ghost/Fighting
- A combination of a jiang shi and a karate/marial art master, this master fighter will challenge any and all to battle - but whoever loses will be cursed and forced to join it in the afterlife.
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- 152.)
- Fairy
- A lion cub that is said to hold great power within it.
- 153.)
- Fairy
- A young lion with two different formes depending on their gender; the males have a ball that restrains their energy worn on a charm around their necks. They are based off of "shi" or "foo dogs."
- 154.)
- Fairy
- The male evolution of #152. It represents "yang" of "yin and yang," both visually and thematically.
- 155.)
- Fairy
- The female evolution of #152. It represents "yin" of "yin and yang," both visually and thematically.
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- 156.)
- Dragon/Normal
- A hooved dragon with small horns growing out of the sides of its head.
- 157.)
- Dragon/Normal
- A mighty looking qilin.
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- 158.)
- Dragon/Poison
- Snake-like creature.
- 159.)
- Dragon/Poison
- A large snake-like creature with a pair of wings now growing out of its back.
- 160.)
- Dragon/Poison
- A large serpent with three pairs of wings and a long tail that has a poisonous blade at the end of it.
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- 161.)
- Dragon/Steel
- Dragon hatchling that is mostly inside its shell, which it was unable to break out of
- 162.)
- Dragon/Steel
- Dragon that has converted parts of its egg shell into armor.
- 163.)
- Dragon/Steel
- Dragon that is covered in powerful armor.
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- 164.)
- Dragon/Grass
- The legendary creature of Spring, based off of the Azure Dragon. Will only appear to those it deems worthy during Spring, roams the region to be encountered at random spots in the game during the rest of the year.
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- 165.)
- Fire/Flying
- The legendary creature of Summer, based off of the Vermillion Bird. Will only appear to those it deems worthy during Summer, roams the region to be encountered at random spots in the game during the rest of the year.
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- 166.)
- Steel/Fairy
- The legendary creature of Fall, based off of the White Tiger. Will only appear to those it deems worthy during Fall, roams the region to be encountered at random spots in the game during the rest of the year.
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- 167.)
- Water/Rock
- The legendary creature of Winter, the Black Tortoise. Will only appear to those it deems worthy during Winter, roams the region to be encountered at random spots in the game during the rest of the year.
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- 168.)
- Bug/Steel
- First member and leader of the Kamen Rider Legendary Trio, it is loosely based off of Kamen Rider 1.
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- 169.)
- Bug/Electric
- Second member of the Kamen Rider Legendary Trio, it is loosely based off of Kamen Rider Stronger.
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- 170.)
- Bug/Dark
- Third member of the Kamen Rider Legendary Trio, it is loosely based off of Kamen Rider Black.
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- 171.)
- Dragon/Fairy
- The first legendary mascot, very loosely based off of the Chinese deity Nu Wa.
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- 172.)
- Dragon/Fighting
- The second legendary mascot, very loosely based off of the Chinese deity Fu Xi.
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- 173.)
- Dragon/Ground
- The third legendary mascot, based off of the Chinese dragon deity Huanglong. In the main two games, it can only be captured by having the four seasonal legendary Pokemon, whereas it is involved in the third game's story. It was "born" when the sea monster legendary ripped open a hole in the sky.
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- 174.)
- Dragon/Water
- The legendary sea monster that caused chaos in ancient times, based loosely off of the Chinese deity Gong Gong. It tore a hole in the sky in its battle against #171/#172, which also transformed the Kamen Rider trio from a species of #178 to what they are now.
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- 175.)
- Dark/Fighting
- A villainous legendary Pokemon that terrorized the region long ago - it was locked away by the Kamen Rider trio, but the events of the story have disrupted its slumber and it will awaken to be battled during the post-game. It is based off of Lu Bu of the Romance of the Three Kingdoms.
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- 176.)
- Dark/Fire
- The loyal steed of #175, this legendary Pokemon takes the form of a vicious black horse with flame bursting from its back. It has wandered the region for years in search of a new master, and when its old one awakens, it eagerly rushes to its side to cause more chaos. It is based off of Red Hare of the Romance of the Three Kingdoms.
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- 177.)
- Steel/Fighting
- An ancient beast that is said to judge wrongdoers. This creature, based off of the xiezhi, has a horn said to be as sharp as its heart is just, and is one of the creatures that was born when the sky was ripped open. It is encountered during the post-game.
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- 178.)
- Bug/Fighting
- A fourth Kamen Rider legendary and the first event legendary. This ancient Pokemon can only be found on the top of a certain mountain, where it watches over the region, and is the last member of the species that the three in-game Kamen Rider legendaries were a part of originally.
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- 179.)
- Psychic/Fairy
- A visitor from another planet based off of an Ultraman and the second event legendary. This hero can change its size at will, and is visiting this region looking for a hero to help it fight an evil force from another world.
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- 180.)
- Fighting/Steel
- A heroic legendary Pokemon based off of the hero-turned-deity Guan Yu, it is the third event legendary Pokemon. It is incredibly tall and has deep, deep red skin. One of its arms takes the form of an incredibly long blade, which it uses as a spear. It is said to bestow good fortune to trainers who take their partnership with their Pokemon seriously.
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- 181.)
- Fairy/Steel
- The obligatory "cute" event legendary and the fifth event legendary, this gentle looking sprite is said to be able to defend against anything, no matter how strong. It is supposedly the guardian of the great wall.
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