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- # Nightmare Mode
- # Scenario and Skript by ShutUpBrick
- #====================
- # Commands
- #====================
- # /nmmode <enable / disable>
- # Enables or disables the Nightmare Mode scenario.
- command /nmmode <text>:
- description: Enables or disables Nightmare Mode.
- usage: /nmmode <enable / disable>
- permission: skript.nightmaremode.toggle
- trigger:
- if arg 1 is "enable":
- set {NMMode} to true
- broadcast "&7Nightmare Mode has been enabled..."
- if arg 1 is "disable":
- set {NMMode} to false
- broadcast "&7Nightmare Mode has been disabled..."
- #====================
- # Skript: Creepers
- #====================
- # Creeper speed boost
- on spawn of creeper:
- {NMMode} is true
- apply speed 2 to the creeper for 999 days
- # Larvae burst out on creeper explosion
- on explode:
- {NMMode} is true
- entity is creeper
- spawn 5 silverfish at the creeper
- # A silverfish larva has a chance to live even if creeper is murdered
- on death of creeper:
- {NMMode} is true
- damage was caused by attack, projectile, or fall:
- chance of 50%:
- spawn a silverfish at the creeper
- #====================
- # Skript: Zombies
- #====================
- # Zombies come equipped with extra strength
- on spawn of zombie:
- {NMMode} is true
- apply strength 2 to the zombie for 999 days
- # Zombies take damage from fire half as often, surviving longer in the sunlight
- on damage of zombie:
- {NMMode} is true
- damage was caused by burning:
- chance of 50%:
- cancel the event
- # The skeleton will pop out. It is speedy and attacks with melee. (Invisible sword)
- on death of zombie:
- {NMMode} is true
- spawn a skeleton at the zombie
- equip the skeleton with a stone sword
- apply speed 1 to the skeleton for 999 days
- #====================
- # Skript: Skeletons
- #====================
- # Skeletons infect players with a weak poison upon shooting them
- on damage of player:
- {NMMode} is true
- damage was caused by projectile
- attacker is skeleton:
- apply poison 1 to the victim for 3 seconds
- #====================
- # Skript: Spiders
- #====================
- # Spiders move incredibly quickly
- on spawn of spider:
- {NMMode} is true
- apply speed 4 to the spider for 999 days
- # Spiders burst into "silk" (cobwebs) and "blood" (redstone) upon dying.
- on death of spider:
- {NMMode} is true
- set the block west of the spider to cobweb
- set the block east of the spider to cobweb
- set the block north of the spider to cobweb
- set the block south of the spider to cobweb
- drop 1 redstone dust west of the spider
- drop 1 redstone dust east of the spider
- drop 1 redstone dust north of the spider
- drop 1 redstone dust south of the spider
- drop 1 redstone dust northwest of the spider
- drop 1 redstone dust southwest of the spider
- drop 1 redstone dust northeast of the spider
- drop 1 redstone dust southeast of the spider
- #====================
- # Skript: Witch
- #====================
- # Witches are horrifyingly fast.
- on spawn of witch:
- {NMMode} is true
- apply speed 5 to the witch for 999 days
- #====================
- # Skript: Enderman
- #====================
- # These are the deadliest mobs by far if players decide to attack them.
- # Endermen are Nether-mutated, and light players on fire upon hitting them.
- on damage of player:
- {NMMode} is true
- attacker is enderman:
- ignite the victim for 3 seconds
- # Endermen have a small chance to spawn a blaze friend as backup when attacked.
- on damage of enderman:
- {NMMode} is true
- attacker is player:
- chance of 10%:
- spawn a blaze at the victim
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