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- * Detected CPU: AuthenticAMD , F15/M1/S2, 3322.00 mhz, 40-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 42198 files cached, 5967Kb memory used.
- Init FileSystem 1.286542 sec
- 'xrCore' build 3116, Aug 15 2007
- Initializing Engine...
- Executing config-script "user.ltx"...
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- * [win32]: free[4069172 K], reserved[50160 K], committed[74908 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[12782 K], process heap[679 K], game lua[0 K], engine lua[0 K], render[0 K]
- * [x-ray]: economy: strings[8275 K], smem[0 K]
- Executing config-script "d:\game\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
- ! cant convert dik_name for dik[144], prop=[
- [d:\game\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "d:\game\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...
- ! Unknown command: r__dtex_range
- ! Unknown command: r__ssa_glod_end
- ! Unknown command: r__ssa_glod_start
- ! Unknown command: r__wallmark_ttl
- ! Unknown command: rs_detail
- ! Unknown command: rs_skeleton_update
- ! Unknown command: vid_bpp
- [d:\game\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.
- Executing config-script "d:\game\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
- [d:\game\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
- [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 (default)
- 2. Generic Software, Spec Version 1.1 (default)
- SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
- SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 32773 kb, 3805 lines, 8820 bpl
- Starting RENDER device...
- * GPU [vendor:1002]-[device:683F]: AMD Radeon R7 200 Series
- * GPU driver: 8.17.10.1395
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 714 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * DVB created: 1536K
- * DIB created: 512K
- ! Version conflict in shader 'def_shaders\def_aref'
- ! Version conflict in shader 'def_shaders\def_aref_v'
- ! Version conflict in shader 'def_shaders\def_trans'
- ! Version conflict in shader 'def_shaders\def_trans_v'
- ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
- ! Version conflict in shader 'def_shaders\lod_old'
- ! Renderer doesn't support blender 'effects\shadow_world'
- ! Version conflict in shader 'effects\watertest-1'
- count of .thm files=302
- load time=89 ms
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
- [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
- [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
- [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
- [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
- [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
- [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
- [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
- [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
- [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
- [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
- [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
- [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
- [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
- [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
- [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
- [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
- [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
- [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
- [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
- [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
- [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
- [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
- [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
- [16-9] get_xml_name for[ui_razgruzka.xml] returns [ui_razgruzka.xml]
- [16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml]
- [16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml]
- [16-9] get_xml_name for[ui_mini_games_textures.xml] returns [ui_mini_games_textures.xml]
- [16-9] get_xml_name for[ui_mini_games_textures2.xml] returns [ui_mini_games_textures2.xml]
- [16-9] get_xml_name for[ui_npc_foto.xml] returns [ui_npc_foto.xml]
- [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- Loading DLL: xrGameSpy.dll
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [412 ms]
- "d:\game\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 0 ms
- * phase cmem: 89187 K
- Кэширование объектов...
- Loading objects...
- Loading models...
- * [prefetch] time: 4291 ms
- * [prefetch] memory: 88380Kb
- * phase time: 4310 ms
- * phase cmem: 174887 K
- Сервер: Старт...
- * phase time: 73 ms
- * phase cmem: 175140 K
- Сервер: Загрузка симуляции жизни...
- * phase time: 17 ms
- * phase cmem: 175140 K
- Загрузка игры "username_quicksave.sav"...
- * Loading spawn registry...
- * 3719 spawn points are successfully loaded
- * Loading objects...
- * 16384 objects are successfully loaded
- [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
- [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
- [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
- [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
- [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
- [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
- [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
- [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
- [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
- [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
- [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
- * Game username_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav' (2.175s)
- * phase time: 2169 ms
- * phase cmem: 263375 K
- Сервер: Соединяемся...
- MaxPlayers = 32
- * phase time: 20 ms
- * phase cmem: 263375 K
- Клиент: Соединение с localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 13 ms
- * phase cmem: 263399 K
- Открытие потока...
- * phase time: 11 ms
- * phase cmem: 263399 K
- Загрузка формы объектов...
- * phase time: 3187 ms
- * phase cmem: 317220 K
- Загрузка шейдеров...
- * phase time: 432 ms
- * phase cmem: 318210 K
- Загрузка геометрии...
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65527 verts, 2047 Kb
- * [Loading VB] 65489 verts, 2046 Kb
- * [Loading VB] 14341 verts, 448 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65501 verts, 2046 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65528 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65489 verts, 2046 Kb
- * [Loading VB] 65414 verts, 2044 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65436 verts, 2044 Kb
- * [Loading VB] 63875 verts, 1996 Kb
- * [Loading VB] 6670 verts, 208 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 969954 indices, 1894 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 40609 verts, 475 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 527412 indices, 1030 Kb
- * phase time: 94 ms
- * phase cmem: 318444 K
- Загрузка базы пространств...
- * phase time: 889 ms
- * phase cmem: 324547 K
- Загрузка детальных объектов...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 36905 v(20), 21228 p
- * [DETAILS] Batch(61), VB(720K), IB(124K)
- * phase time: 53 ms
- * phase cmem: 324567 K
- Загрузка секторов и порталов...
- * Loading HOM: d:\game\s.t.a.l.k.e.r\gamedata\levels\swamp\level.hom
- * phase time: 20 ms
- * phase cmem: 324607 K
- Загрузка ИИ объектов...
- * phase time: 16 ms
- * phase cmem: 324608 K
- Клиент: Создание...
- - Game configuring : Started
- - Game configuring : Finished
- [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
- [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
- [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
- [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda.xml] returns [pda.xml]
- [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[news.xml] returns [news.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
- [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
- [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
- [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
- [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
- [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
- * phase time: 372 ms
- * phase cmem: 331090 K
- Загрузка текстур...
- * t-report - base: 1729, 894810 K
- * t-report - lmap: 16, 16386 K
- ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
- Reduce pixel density (worse) or use more vertex lighting (better).
- * phase time: 2219 ms
- * phase cmem: 331091 K
- Клиент: Синхронизация...
- * phase time: 17 ms
- * phase cmem: 331091 K
- * [win32]: free[2397476 K], reserved[97992 K], committed[1698772 K]
- * [ D3D ]: textures[911196 K]
- * [x-ray]: crt heap[331029 K], process heap[14812 K], game lua[15702 K], engine lua[157 K], render[0 K]
- * [x-ray]: economy: strings[9927 K], smem[27322 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * MEMORY USAGE: 317913 K
- - Critical: SMapLocation binded to non-existent object id=1754
- ! r_tgt [55.000][85.000][-1.#IO][-1.#IO]
- ! result [55.000][85.000][-1.#IO][-1.#IO]
- ! r_tgt [55.000][85.000][87.000][-1.#IO]
- ! result [55.000][85.000][87.000][-1.#IO]
- ! r_tgt [405.000][85.000][437.000][-1.#IO]
- ! result [405.000][85.000][437.000][-1.#IO]
- ! r_tgt [55.000][85.000][-1.#IO][117.000]
- ! result [55.000][85.000][-1.#IO][117.000]
- ! r_tgt [55.000][677.000][-1.#IO][709.000]
- ! result [55.000][677.000][-1.#IO][709.000]
- ! r_tgt [417.000][85.000][-1.#IO][-1.#IO]
- ! result [417.000][85.000][-1.#IO][-1.#IO]
- ! r_tgt [417.000][85.000][449.000][-1.#IO]
- ! result [417.000][85.000][449.000][-1.#IO]
- ! r_tgt [968.000][85.000][1000.000][-1.#IO]
- ! result [968.000][85.000][1000.000][-1.#IO]
- ! r_tgt [417.000][85.000][-1.#IO][117.000]
- ! result [417.000][85.000][-1.#IO][117.000]
- ! r_tgt [417.000][677.000][-1.#IO][709.000]
- ! result [417.000][677.000][-1.#IO][709.000]
- ! auto-generated bump map: wpn\microuzi\map1_bump#
- ! auto-generated bump map: wpn\microuzi\map2_bump#
- ! auto-generated bump map: wpn\microuzi\upg_sil_9p_bump#
- * Saving spawns...
- * Saving objects...
- * 16386 objects are successfully saved
- * Game USERNAME_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [431 ms]
- "d:\game\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 0 ms
- * phase cmem: 218198 K
- Сервер: Старт...
- * phase time: 122 ms
- * phase cmem: 218191 K
- Сервер: Загрузка симуляции жизни...
- * phase time: 19 ms
- * phase cmem: 218191 K
- Загрузка игры "username_autosave.sav"...
- * Loading spawn registry...
- * 3719 spawn points are successfully loaded
- * Loading objects...
- * 16386 objects are successfully loaded
- * Game username_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav' (2.044s)
- * phase time: 2040 ms
- * phase cmem: 274580 K
- Сервер: Соединяемся...
- MaxPlayers = 32
- * phase time: 30 ms
- * phase cmem: 274580 K
- Клиент: Соединение с localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 20 ms
- * phase cmem: 274604 K
- Открытие потока...
- * phase time: 17 ms
- * phase cmem: 274604 K
- Загрузка формы объектов...
- * phase time: 4947 ms
- * phase cmem: 355754 K
- Загрузка шейдеров...
- * phase time: 492 ms
- * phase cmem: 356454 K
- Загрузка геометрии...
- * [Loading VB] 65522 verts, 2047 Kb
- * [Loading VB] 65523 verts, 2047 Kb
- * [Loading VB] 65523 verts, 2047 Kb
- * [Loading VB] 56232 verts, 1757 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65520 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65403 verts, 2043 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 50447 verts, 1576 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 56849 verts, 1776 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 366903 indices, 716 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 54691 verts, 640 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 685416 indices, 1338 Kb
- * phase time: 86 ms
- * phase cmem: 356255 K
- Загрузка базы пространств...
- * phase time: 400 ms
- * phase cmem: 357143 K
- Загрузка детальных объектов...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 59 ms
- * phase cmem: 357153 K
- Загрузка секторов и порталов...
- * Loading HOM: d:\game\s.t.a.l.k.e.r\gamedata\levels\hiding_road\level.hom
- * phase time: 34 ms
- * phase cmem: 357324 K
- Загрузка ИИ объектов...
- * phase time: 18 ms
- * phase cmem: 357324 K
- Клиент: Создание...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 33 ms
- * phase cmem: 363631 K
- Загрузка текстур...
- * t-report - base: 2204, 1062520 K
- * t-report - lmap: 13, 13313 K
- ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
- Reduce pixel density (worse) or use more vertex lighting (better).
- * phase time: 1768 ms
- * phase cmem: 363632 K
- Клиент: Синхронизация...
- * phase time: 18 ms
- * phase cmem: 363632 K
- * [win32]: free[2130852 K], reserved[97728 K], committed[1965660 K]
- * [ D3D ]: textures[1075834 K]
- * [x-ray]: crt heap[363570 K], process heap[14867 K], game lua[15613 K], engine lua[164 K], render[4274 K]
- * [x-ray]: economy: strings[29858 K], smem[33703 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * MEMORY USAGE: 338071 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- ! auto-generated bump map: arsenal_mod\upg_sil_9p_bump#
- ! auto-generated bump map: arsenal_mod\aps_sk1_bump#
- ! auto-generated bump map: act\act_stalke2_bump#
- ! auto-generated bump map: act\act_stalke3_bump#
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * Saving spawns...
- * Saving objects...
- * 16363 objects are successfully saved
- * Game USERNAME_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav'
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [831 ms]
- * MEMORY USAGE: 347192 K
- * Saving spawns...
- * Saving objects...
- * 16363 objects are successfully saved
- * Game USERNAME_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [479 ms]
- "d:\game\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 52 ms
- * phase cmem: 233106 K
- Сервер: Старт...
- * phase time: 195 ms
- * phase cmem: 232977 K
- Сервер: Загрузка симуляции жизни...
- * phase time: 27 ms
- * phase cmem: 232977 K
- Загрузка игры "username_autosave.sav"...
- * Loading spawn registry...
- * 3719 spawn points are successfully loaded
- * Loading objects...
- * 16363 objects are successfully loaded
- * Game username_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav' (2.802s)
- * phase time: 2802 ms
- * phase cmem: 295084 K
- Сервер: Соединяемся...
- MaxPlayers = 32
- * phase time: 195 ms
- * phase cmem: 295084 K
- Клиент: Соединение с localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 100 ms
- * phase cmem: 295109 K
- Открытие потока...
- * phase time: 31 ms
- * phase cmem: 295109 K
- Загрузка формы объектов...
- * phase time: 7694 ms
- * phase cmem: 415877 K
- Загрузка шейдеров...
- * phase time: 314 ms
- * phase cmem: 416578 K
- Загрузка геометрии...
- * [Loading VB] 65516 verts, 2047 Kb
- * [Loading VB] 65439 verts, 2044 Kb
- * [Loading VB] 30725 verts, 960 Kb
- * [Loading VB] 24981 verts, 780 Kb
- * [Loading VB] 56377 verts, 1761 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048566 indices, 2047 Kb
- * [Loading IB] 1027824 indices, 2007 Kb
- * [Loading VB] 49010 verts, 574 Kb
- * [Loading IB] 426369 indices, 832 Kb
- * phase time: 218 ms
- * phase cmem: 416814 K
- Загрузка базы пространств...
- * phase time: 9959 ms
- * phase cmem: 428054 K
- Загрузка детальных объектов...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 117 ms
- * phase cmem: 428064 K
- Загрузка секторов и порталов...
- * Loading HOM: d:\game\s.t.a.l.k.e.r\gamedata\levels\aver\level.hom
- * phase time: 245 ms
- * phase cmem: 429062 K
- Загрузка ИИ объектов...
- * phase time: 23 ms
- * phase cmem: 429062 K
- Клиент: Создание...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 40 ms
- * phase cmem: 436453 K
- Загрузка текстур...
- * t-report - base: 1705, 809724 K
- * t-report - lmap: 1, 1024 K
- * phase time: 1111 ms
- * phase cmem: 436453 K
- Клиент: Синхронизация...
- * phase time: 219 ms
- * phase cmem: 436453 K
- * [win32]: free[2178132 K], reserved[180424 K], committed[1835684 K]
- * [ D3D ]: textures[810748 K]
- * [x-ray]: crt heap[436390 K], process heap[15347 K], game lua[15631 K], engine lua[217 K], render[6033 K]
- * [x-ray]: economy: strings[54963 K], smem[34275 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- ! auto-generated bump map: wpn\wpn_m1891stock_bump#
- * MEMORY USAGE: 412739 K
- ! auto-generated bump map: act\act_stalker_hunter_bump#
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [667 ms]
- * MEMORY USAGE: 410592 K
- * Saving spawns...
- * Saving objects...
- * 16377 objects are successfully saved
- * Game USERNAME_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav'
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * phase time: 95 ms
- * phase cmem: 400737 K
- Сервер: Загрузка симуляции жизни...
- * phase time: 24 ms
- * phase cmem: 400737 K
- Загрузка игры "username_quicksave.sav"...
- * Loading spawn registry...
- * 3719 spawn points are successfully loaded
- * Loading objects...
- * 16377 objects are successfully loaded
- * Game username_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav' (2.329s)
- * phase time: 2329 ms
- * phase cmem: 448588 K
- Сервер: Соединяемся...
- * phase time: 25 ms
- * phase cmem: 448588 K
- Клиент: Синхронизация...
- * phase time: 25 ms
- * phase cmem: 448588 K
- * [win32]: free[2131720 K], reserved[174380 K], committed[1888140 K]
- * [ D3D ]: textures[870334 K]
- * [x-ray]: crt heap[448525 K], process heap[16487 K], game lua[15426 K], engine lua[220 K], render[6358 K]
- * [x-ray]: economy: strings[60135 K], smem[34336 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- * MEMORY USAGE: 421349 K
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [616 ms]
- * MEMORY USAGE: 411165 K
- * Saving spawns...
- * Saving objects...
- * 16376 objects are successfully saved
- * Game USERNAME_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav'
- * Saving spawns...
- * Saving objects...
- * 16376 objects are successfully saved
- * Game USERNAME_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_quicksave.sav'
- * Saving spawns...
- * Saving objects...
- * 16376 objects are successfully saved
- * Game USERNAME_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- *** RESET [460 ms]
- "d:\game\s.t.a.l.k.e.r\bin\xr_3da.exe"
- * phase time: 0 ms
- * phase cmem: 249829 K
- Сервер: Старт...
- * phase time: 239 ms
- * phase cmem: 249805 K
- Сервер: Загрузка симуляции жизни...
- * phase time: 21 ms
- * phase cmem: 249805 K
- Загрузка игры "username_autosave.sav"...
- * Loading spawn registry...
- * 3719 spawn points are successfully loaded
- * Loading objects...
- * 16376 objects are successfully loaded
- * Game username_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\username_autosave.sav' (2.043s)
- * phase time: 2042 ms
- * phase cmem: 298146 K
- Сервер: Соединяемся...
- MaxPlayers = 32
- * phase time: 225 ms
- * phase cmem: 298146 K
- Клиент: Соединение с localhost...
- Player not found
- * client : connection accepted - <>
- * phase time: 197 ms
- * phase cmem: 298171 K
- Открытие потока...
- * phase time: 65 ms
- * phase cmem: 298171 K
- Загрузка формы объектов...
- * phase time: 2819 ms
- * phase cmem: 343075 K
- Загрузка шейдеров...
- * phase time: 398 ms
- * phase cmem: 343765 K
- Загрузка геометрии...
- * [Loading VB] 65435 verts, 2044 Kb
- * [Loading VB] 65236 verts, 2038 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 57122 verts, 1785 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 43641 verts, 1363 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 780369 indices, 1524 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 54604 verts, 639 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 950730 indices, 1856 Kb
- * phase time: 88 ms
- * phase cmem: 343705 K
- Загрузка базы пространств...
- * phase time: 288 ms
- * phase cmem: 345025 K
- Загрузка детальных объектов...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 40687 v(20), 26352 p
- * [DETAILS] Batch(61), VB(794K), IB(154K)
- * phase time: 67 ms
- * phase cmem: 345036 K
- Загрузка секторов и порталов...
- * Loading HOM: d:\game\s.t.a.l.k.e.r\gamedata\levels\l05_bar\level.hom
- * phase time: 37 ms
- * phase cmem: 345216 K
- Загрузка ИИ объектов...
- * phase time: 28 ms
- * phase cmem: 345236 K
- Клиент: Создание...
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 38 ms
- * phase cmem: 350378 K
- Загрузка текстур...
- * t-report - base: 2151, 1042848 K
- * t-report - lmap: 5, 5120 K
- * phase time: 1133 ms
- * phase cmem: 350380 K
- Клиент: Синхронизация...
- * phase time: 220 ms
- * phase cmem: 350380 K
- * [win32]: free[2076712 K], reserved[134728 K], committed[1982800 K]
- * [ D3D ]: textures[1047969 K]
- * [x-ray]: crt heap[350317 K], process heap[16916 K], game lua[15518 K], engine lua[151 K], render[6464 K]
- * [x-ray]: economy: strings[67525 K], smem[34452 K]
- [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
- [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
- [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
- FATAL ERROR
- [error]Expression : motion_ID.valid()
- [error]Function : CKinematicsAnimated::ID_Cycle
- [error]File : E:\stalker\patch_1_0004\xr_3da\SkeletonAnimated.cpp
- [error]Line : 136
- [error]Description : ! MODEL: can't find cycle:
- [error]Arguments : waunded_1_idle_0
- stack trace:
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