Guest User

Untitled

a guest
Mar 13th, 2016
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.07 KB | None | 0 0
  1. [General]
  2. fBrightLightColorB = 1.0000
  3. fBrightLightColorG = 1.0000
  4. fBrightLightColorR = 1.0000
  5. iStoryManagerLoggingEvent =-1
  6. bEnableStoryManagerLogging =0
  7.  
  8. [Grass]
  9. fGrassMaxStartFadeDistance=18000.0000
  10. fGrassStartFadeDistance=0
  11. b30GrassVS=1
  12. fGrassMinStartFadeDistance=400.0000
  13.  
  14. [Imagespace]
  15. bDoDepthOfField =0
  16. iRadialBlurLevel =0
  17.  
  18. [Display]
  19. iShadowMapResolution=512
  20. iMultiSample=1
  21. iMaxAnisotropy=1
  22. fSpecularLODStartFade=200
  23. fLightLODStartFade=200
  24. bTreesReceiveShadows=1
  25. bFloatPointRenderTarget=0
  26. iBlurDeferredShadowMask =0
  27. fInteriorShadowDistance =3000.0000
  28. fShadowDistance =2000
  29. iShadowMapResolutionSecondary = 1024
  30. iShadowMapResolutionPrimary = 2048
  31. iShadowSplitCount = 2
  32. iMaxAnisotropy =4
  33. fLeafAnimDampenDistEnd =4600.0000
  34. fLeafAnimDampenDistStart =3600.0000
  35. fTreesMidLODSwitchDist =3600
  36. fGamma =1.0000
  37. fDecalLOD2 =1500.0000
  38. fDecalLOD1 =1000.0000
  39. fSpecularLODStartFade =800.0000
  40. fShadowLODStartFade =200.0000
  41. fLightLODStartFade =1800.0000
  42. iTexMipMapMinimum =0
  43. iTexMipMapSkip =0
  44. iWaterMultiSamples =0
  45. iMultiSample =1
  46. iShadowMode =3
  47. bTreesReceiveShadows =1
  48. bDrawLandShadows =1
  49. bFull Screen =1
  50. iSize H =1080
  51. iSize W =1920
  52. fMeshLODFadePercentDefault =1.2000
  53. fMeshLODFadeBoundDefault =256.0000
  54. fMeshLODLevel2FadeTreeDistance =2048.0000
  55. fMeshLODLevel1FadeTreeDistance =2844.0000
  56. fMeshLODLevel2FadeDist =3072
  57. fMeshLODLevel1FadeDist =4096
  58. iScreenShotIndex =2
  59. bShadowMaskZPrepass =0
  60. bMainZPrepass =0
  61. iMaxSkinDecalsPerFrame =0
  62. iMaxDecalsPerFrame =0
  63. bFloatPointRenderTarget =0
  64. sD3DDevice ="NVIDIA GeForce GT 755M "
  65. bFXAAEnabled =0
  66. iShadowMapResolution =512
  67. fShadowBiasScale =0.5
  68. fShadowDistance=8000.0000
  69. iShadowMaskQuarter =3
  70. iAdapter =0
  71. iPresentInterval =1
  72. iShadowFilter =3
  73. bShadowsOnGrass =1
  74. bTransparencyMultisampling =0
  75. bDeferredShadows =1
  76. bDrawShadows =1
  77.  
  78. [Grass]
  79. b30GrassVS =1
  80. fGrassStartFadeDistance =7000.0000
  81. fGrassMaxStartFadeDistance =7000.0000
  82. fGrassMinStartFadeDistance =0.0000
  83.  
  84. [MAIN]
  85. bGamepadEnable =0
  86. bCrosshairEnabled =1
  87. fHUDOpacity =1.0000
  88. bSaveOnPause =0
  89. bSaveOnTravel =0
  90. bSaveOnWait =0
  91. bSaveOnRest =0
  92. fSkyCellRefFadeDistance =500000.0000
  93.  
  94. [GamePlay]
  95. bShowFloatingQuestMarkers =0
  96. bShowQuestMarkers =1
  97. iDifficulty =4
  98.  
  99. [Interface]
  100. bDialogueSubtitles =0
  101. bGeneralSubtitles =0
  102. fMouseCursorSpeed =1.0000
  103. bShowCompass =1
  104.  
  105. [Controls]
  106. fGamepadHeadingSensitivity =0.9000
  107. fMouseHeadingSensitivity =0.0125
  108. bAlwaysRunByDefault =1
  109. bInvertYValues =0
  110. bGamePadRumble =0
  111. bMouseAcceleration = 1
  112. bUseKinect =0
  113.  
  114. [Particles]
  115. iMaxDesired =750
  116.  
  117. [SaveGame]
  118. fAutosaveEveryXMins =15.0000
  119.  
  120. [AudioMenu]
  121. fAudioMasterVolume =1.0000
  122. fVal7 =1.0000
  123. uID7 =0
  124. fVal6 =1.0000
  125. uID6 =3954
  126. fVal5 =1.0000
  127. uID5 =436623473
  128. fVal4 =1.0000
  129. uID4 =436209757
  130. fVal3 =0.4500
  131. uID3 =94881
  132. fVal2 =0.3500
  133. uID2 =466532
  134. fVal1 =1.0000
  135. uID1 =554685
  136. fVal0 =1.0000
  137. uID0 =1007612
  138.  
  139. [Clouds]
  140. fCloudLevel2Distance =262144.0000
  141. fCloudLevel1Distance =32768.0000
  142. fCloudLevel0Distance =16384.0000
  143. fCloudNearFadeDistance =9000.0000
  144.  
  145. [TerrainManager]
  146. fTreeLoadDistance =12500
  147. fBlockMaximumDistance =75000
  148. fBlockLevel1Distance =25000
  149. fBlockLevel0Distance =15000
  150. fSplitDistanceMult =0.4
  151. bShowLODInEditor =0
  152.  
  153. [NavMesh]
  154. fObstacleAlpha = 0.5000
  155. fCoverSideHighAlpha = 0.8000
  156. fCoverSideLowAlpha = 0.6500
  157. fEdgeFullAlpha = 1.0000
  158. fEdgeHighAlpha = 0.7500
  159. fEdgeLowAlpha = 0.5000
  160. fTriangleFullAlpha = 0.7000
  161. fTriangleHighAlpha = 0.3500
  162. fTriangleLowAlpha = 0.2000
  163. fLedgeBoxHalfHeight = 25.0000
  164. fEdgeDistFromVert = 10.0000
  165. fEdgeThickness = 10.0000
  166. fPointSize = 2.5000
  167.  
  168. [Trees]
  169. bRenderSkinnedTrees =1
  170. uiMaxSkinnedTreesToRender =20
  171.  
  172. [Decals]
  173. uMaxDecals =0
  174. bDecals =0
  175. bSkinnedDecals =0
  176. uMaxSkinDecals =0
  177. uMaxSkinDecalsPerActor =0
  178.  
  179. [LOD]
  180. fLODFadeOutMultObjects =1
  181. fLODFadeOutMultItems =1
  182. fLODFadeOutMultActors =2
  183. fLODFadeOutMultSkyCell =1.0000
  184.  
  185. [Launcher]
  186. bEnableFileSelection = 1
  187. bShowAllResolutions =0
  188. uLastAspectRatio =3
  189.  
  190. [BlurShaderHDR]
  191. bDoHighDynamicRange =0
  192.  
  193. [BlurShader]
  194. bUseBlurShader =0
  195.  
  196. [Water]
  197. iWaterReflectHeight =512
  198. iWaterReflectWidth =512
  199. bUseWaterDisplacements =1
  200. bUseWaterRefractions =1
  201. bUseWaterReflections =1
  202. bUseWaterDepth =1
Add Comment
Please, Sign In to add comment