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EpicFail42's Loot Filter v12

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Jun 3rd, 2016
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  1. #EpicFail42's loot filter v12
  2.  
  3. # Sounds currently available for use in loot filters:
  4. # 1 - good, short, loud,
  5. # 2 - ok with 300, similar to 1, but a bit less "wow",
  6. # 3 - ok with 300, similar to 2 (almost the same), even less "wow",
  7. # 4 - ok with 300, weird enough,
  8. # 5 - good, like 4, but more sharp,
  9. # 6 - ok with 300, another "like 4", but with unpleasand high freqs
  10. # 7 - bad, very subtle
  11. # 8 - good, weird enough to notice, but too soft,
  12. # 9 - bad, like 8, but very subtle
  13. # I use 1 for best items, 2 for good ones, 5 for ok-ish ones, 8 for low currency
  14.  
  15. # Section: currency
  16. #rare currency
  17. Show
  18. BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod"
  19. SetTextColor 240 200 150 255
  20. SetBorderColor 255 255 255 255
  21. SetBackgroundColor 0 0 0 255
  22. SetFontSize 60
  23. PlayAlertSound 1 300
  24.  
  25. #notable mid-tier currency
  26. Show
  27. BaseType "Blessed Orb" "Regal Orb" "Chaos Orb" "Orb of Fusing" "Vaal Orb" "Gemcutter's Prism" "Orb of Regret" "Cartographer's Chisel" "Orb of Alchemy"
  28. SetTextColor 240 200 150 255
  29. SetBorderColor 255 255 255 255
  30. SetBackgroundColor 0 0 0 255
  31. SetFontSize 60
  32. PlayAlertSound 2 300
  33.  
  34. Show
  35. Class Currency
  36. BaseType "Silver Coin" "Prophecy"
  37. SetTextColor 240 200 150 255
  38. SetBorderColor 255 255 255 255
  39. SetBackgroundColor 0 0 0 255
  40. SetFontSize 60
  41. PlayAlertSound 2 300
  42.  
  43. #scrolls
  44. Show
  45. BaseType "Scroll of Wisdom" "Portal Scroll"
  46. SetTextColor 195 175 140 255
  47. SetBorderColor 0 0 0 255
  48.  
  49. #all other currency
  50. Show
  51. Class Currency
  52. SetTextColor 210 185 145 255
  53. SetBackgroundColor 0 0 0 255
  54. SetBorderColor 80 60 40 255
  55. SetFontSize 40
  56. PlayAlertSound 8 300
  57.  
  58. # Section: gems
  59. Show
  60. Class Gem
  61. Quality > 0
  62. SetBackgroundColor 0 30 20 255
  63. SetBorderColor 0 50 160
  64. SetFontSize 40
  65. PlayAlertSound 5 300
  66.  
  67. Show
  68. Class Gem
  69. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Spell Echo" "Multistrike" "Greater Multiple Projectiles" "Added Chaos"
  70. SetBackgroundColor 0 30 20 255
  71. SetBorderColor 0 50 160
  72. SetFontSize 40
  73. PlayAlertSound 5 300
  74.  
  75. Show
  76. Class Gem
  77.  
  78. # Section: chisel hammers
  79. #Normal Chisel Hammers
  80. Show
  81. Rarity Normal
  82. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  83. SetTextColor 190 190 190
  84.  
  85. #Magic Chisel Hammers need quality
  86. Show
  87. Rarity Magic
  88. Quality >= 14
  89. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  90. SetTextColor 120 120 230
  91.  
  92. # Section: 5 and 6 links
  93. Show
  94. LinkedSockets >= 5
  95. SetBackgroundColor 20 20 20 255
  96. SetBorderColor 180 180 180
  97. SetTextColor 255 255 255
  98. SetFontSize 60
  99. PlayAlertSound 1 300
  100.  
  101. # Section: 6 socket and white sockets
  102. Show
  103. SocketGroup W
  104. SetBorderColor 40 40 40
  105. SetTextColor 255 255 255
  106. SetFontSize 40
  107. PlayAlertSound 2 300
  108.  
  109. Show
  110. Sockets = 6
  111. SetTextColor 255 255 255
  112. SetBackgroundColor 0 0 0 255
  113. SetBorderColor 40 40 40 255
  114. SetFontSize 40
  115. PlayAlertSound 2 300
  116.  
  117. # Section: Misc items of very high interest
  118. #Misc good stuff
  119. Show
  120. Class "Card" "Jewel" "Map Fragment" "Quest" "Hideout" "Micro" "Map"
  121. SetBackgroundColor 0 0 0 255
  122. SetBorderColor 255 255 255 255
  123. SetFontSize 60
  124. PlayAlertSound 2 300
  125.  
  126. # Section: Talismans
  127. Show
  128. BaseType Talisman
  129. SetBorderColor 255 255 255 255
  130.  
  131. # Section: rarities
  132. Show
  133. Rarity Unique
  134. SetFontSize 60
  135. PlayAlertSound 1 300
  136.  
  137. #rare jewelry (while keeping recipe borders)
  138. Show
  139. Class "Ring" "Amulet" "Belt"
  140. ItemLevel >= 75
  141. SetBorderColor 0 255 255 130
  142. Rarity Rare
  143. SetFontSize 60
  144. PlayAlertSound 2 300
  145.  
  146. Show
  147. Class "Ring" "Amulet" "Belt"
  148. ItemLevel >= 60
  149. SetBorderColor 255 255 0 130
  150. Rarity Rare
  151. SetFontSize 60
  152. PlayAlertSound 2 300
  153.  
  154. Show
  155. ItemLevel >= 75
  156. SetBorderColor 0 255 255 130
  157. Rarity Rare
  158.  
  159. Show
  160. ItemLevel >= 60
  161. SetBorderColor 255 255 0 130
  162. Rarity Rare
  163.  
  164. Show
  165. Rarity Rare
  166.  
  167. # Section: RGB
  168. Show
  169. SocketGroup RGB
  170. SetBorderColor 255 255 255 255
  171.  
  172. # Section: Quality
  173. #perfect quality
  174. Show
  175. Rarity Normal
  176. Quality = 20
  177. SetTextColor 255 255 255
  178. SetBorderColor 255 255 255 255
  179.  
  180. #Flasks - quality
  181. Show
  182. Class Flask
  183. Quality >= 1
  184.  
  185. # Section: Chance items
  186.  
  187. # To show various items (for chancing, vendor recipes, or whatever), add
  188. # them to the following blocks.
  189. # One space between each item and use quotation marks as shown.
  190.  
  191. #Any kind of Sacrificial Garb
  192. Show
  193. BaseType "Sacrificial Garb"
  194.  
  195. #High-level Harbinger bow base for crafting, any rarity
  196. Show
  197. BaseType "Harbinger"
  198. ItemLevel > 82
  199. SetFontSize 60
  200.  
  201. # Want to chance some uniques for league challenge? Uncomment and list their bases here
  202. #Show
  203. # Rarity Normal
  204. # BaseType "Elegant Sword" "Glorious Plate" "Sapphire Flask" "Gold Ring" "Ruby Ring" "Judgement Staff" "Gavel" "Paua Ring" "Occultist's Vestment" "Prophecy Wand" "Imperial Bow"
  205. # SetBorderColor 0 0 255 255
  206.  
  207. #Flasks - utility
  208. Show
  209. Class "Utility Flask"
  210.  
  211. #Just in case - any small items (jewelry, anything small missed somewhere)
  212. Show
  213. Width 1
  214. Height 1
  215.  
  216. # Section: Small magic items for transmutes
  217. Show
  218. ItemLevel < 20
  219. Rarity Magic
  220. Height < 3
  221.  
  222. Show
  223. ItemLevel < 20
  224. Rarity Magic
  225. Width < 2
  226.  
  227. # Section: Quartz Sceptres while leveling
  228. Show
  229. BaseType "Quartz Sceptre" "Crystal Sceptre"
  230. ItemLevel < 25
  231.  
  232. Show
  233. BaseType "Quartz Sceptre" "Crystal Sceptre"
  234. ItemLevel < 45
  235. LinkedSockets 3
  236. SetBorderColor 80 60 40 255
  237. SetFontSize 40
  238.  
  239. # Section: hide obsolete flasks
  240. Hide
  241. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  242. ItemLevel > 12
  243. DropLevel <= 6
  244.  
  245. Hide
  246. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  247. ItemLevel > 18
  248. DropLevel <= 12
  249.  
  250. Hide
  251. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  252. ItemLevel > 24
  253. DropLevel <= 18
  254.  
  255. Hide
  256. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  257. ItemLevel > 30
  258. DropLevel <= 24
  259.  
  260. Hide
  261. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  262. ItemLevel > 45
  263. DropLevel <= 40
  264.  
  265. Hide
  266. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  267. ItemLevel > 50
  268. DropLevel < 45
  269.  
  270. Hide
  271. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  272. ItemLevel > 65
  273. DropLevel < 60
  274.  
  275. #only first level of maps shows normal flasks
  276. Hide
  277. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  278. ItemLevel > 68
  279.  
  280. #show all flasks if not hidden above (at the very start of the game)
  281. Show
  282. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  283.  
  284. # Section: Exceptions to ItemLevel filtering for Linked Sockets
  285. Show
  286. ItemLevel < 65
  287. ItemLevel >= 50
  288. DropLevel > 40
  289. LinkedSockets = 4
  290.  
  291. Show
  292. ItemLevel < 50
  293. ItemLevel >= 40
  294. DropLevel > 27
  295. LinkedSockets = 4
  296.  
  297. Show
  298. ItemLevel < 40
  299. ItemLevel >= 30
  300. DropLevel > 15
  301. LinkedSockets = 4
  302.  
  303. Show
  304. ItemLevel < 30
  305. ItemLevel >= 20
  306. LinkedSockets = 4
  307.  
  308. Show
  309. ItemLevel < 20
  310. LinkedSockets >= 3
  311.  
  312. #very early leveling - show everything
  313. Show
  314. ItemLevel < 6
  315.  
  316. # Section: Removing all the rest (exceptions above are enough)
  317. Hide
  318. Rarity <= Magic
  319.  
  320. # Section: default - show as "error" (I missed something, or GGG added something new)
  321. Show
  322. SetFontSize 70
  323. SetBackgroundColor 255 0 0 255
  324. SetBorderColor 0 0 255 255
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