Advertisement
nightmare204

GPU Usage after 1 Big Buck Bunny played

Mar 2nd, 2015
252
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Bash 34.75 KB | None | 0 0
  1.  
  2. Relocatable heap version 4 found at 0x37000000
  3. total space allocated is 108M, with 106M relocatable, 2.3M legacy and 0 offline
  4. 1 legacy blocks of size 2359296
  5.  
  6. free list at 0x3d103b80
  7. 78M free memory in 4 free block(s)
  8. largest free block is 78M bytes
  9.  
  10. 0x37000000: legacy block 2.3M
  11. 0x37240000: free 78M
  12. [ 273] 0x3c0aba20: used  96K (refcount 1 lock count 0, size    98304, align  256, data 0x3c0abb00, D1ruAl) 'khrn_hw_bin_mem'
  13. [ 266] 0x3c0c3b40: used  96K (refcount 1 lock count 0, size    98304, align  256, data 0x3c0c3c00, D1ruAl) 'khrn_hw_bin_mem'
  14. [ 260] 0x3c0dbc60: used  96K (refcount 1 lock count 0, size    98304, align  256, data 0x3c0dbd00, D1ruAl) 'khrn_hw_bin_mem'
  15. [ 227] 0x3c0f3d80: used  288 (refcount 1 lock count 0, size      204, align    4, data 0x3c0f3da0, d0rual) 'uniform map'
  16. [ 226] 0x3c0f3ea0: used  480 (refcount 1 lock count 0, size      400, align    8, data 0x3c0f3ec0, d1rual) 'shader code'
  17. [ 225] 0x3c0f4080: used  256 (refcount 1 lock count 0, size      192, align    4, data 0x3c0f40a0, d0rual) 'uniform map'
  18. [ 224] 0x3c0f4180: used  480 (refcount 1 lock count 0, size      408, align    8, data 0x3c0f41a0, d1rual) 'shader code'
  19. [ 223] 0x3c0f4360: used  160 (refcount 1 lock count 0, size       72, align    8, data 0x3c0f4380, d1rual) 'shader code'
  20. [ 222] 0x3c0f4400: used  160 (refcount 1 lock count 0, size       92, align    4, data 0x3c0f4420, d0rual) 'GL20_PROGRAM_T.uniform_data'
  21. [ 221] 0x3c0f44a0: used  15K (refcount 1 lock count 0, size    15360, align    4, data 0x3c0f44c0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  22. 0x3c0f80e0: free 46K
  23. [ 281] 0x3c1039c0: used  256 (refcount 1 lock count 0, size      188, align    4, data 0x3c1039e0, d0rual) 'uniform map'
  24. [ 280] 0x3c103ac0: used  480 (refcount 2 lock count 1, size      392, align    8, data 0x3c103ae0, d1rual) 'shader code'
  25. [ 279] 0x3c103ca0: used  256 (refcount 1 lock count 0, size      192, align    4, data 0x3c103cc0, d0rual) 'uniform map'
  26. [ 278] 0x3c103da0: used  480 (refcount 2 lock count 1, size      408, align    8, data 0x3c103dc0, d1rual) 'shader code'
  27. [ 277] 0x3c103f80: used  160 (refcount 2 lock count 1, size       96, align    8, data 0x3c103fa0, d1rual) 'shader code'
  28. [ 276] 0x3c104020: used  160 (refcount 1 lock count 0, size       96, align    4, data 0x3c104040, d0rual) 'GL20_PROGRAM_T.uniform_data'
  29. [ 274] 0x3c1040c0: used  16K (refcount 1 lock count 0, size    16384, align    4, data 0x3c1040e0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  30. [ 270] 0x3c108100: used  576 (refcount 1 lock count 0, size      509, align    1, data 0x3c108120, d0rual) 'GL20_SHADER_T.sources_current[i]'
  31. [ 269] 0x3c108340: used 1.3K (refcount 1 lock count 0, size     1200, align    4, data 0x3c108360, d0rual) 'GL20_PROGRAM_T'
  32. [ 268] 0x3c108840: used  640 (refcount 5 lock count 4, size      552, align    4, data 0x3c108860, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  33. [ 211] 0x3c108ac0: used  672 (refcount 2 lock count 0, size      588, align    4, data 0x3c108ae0, d0rual) 'GLXX_BUFFER_T'
  34. [ 267] 0x3c108d60: used  160 (refcount 5 lock count 4, size       92, align    4, data 0x3c108d80, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  35. [ 265] 0x3c108e00: used  160 (refcount 1 lock count 0, size       80, align    4, data 0x3c108e20, d0rual) 'uniform map'
  36. [ 264] 0x3c108ea0: used  224 (refcount 2 lock count 1, size      152, align    8, data 0x3c108ec0, d1rual) 'shader code'
  37. [ 263] 0x3c108f80: used  160 (refcount 1 lock count 0, size       88, align    4, data 0x3c108fa0, d0rual) 'uniform map'
  38. [ 262] 0x3c109020: used  224 (refcount 2 lock count 1, size      136, align    8, data 0x3c109040, d1rual) 'shader code'
  39. [ 261] 0x3c109100: used  192 (refcount 2 lock count 1, size      112, align    8, data 0x3c109120, d1rual) 'shader code'
  40. [  29] 0x3c1091c0: used  320 (refcount 3 lock count 2, size      256, align    4, data 0x3c1091e0, D1RUal) 'GLXX_SERVER_STATE_T.cache'
  41. [ 259] 0x3c109300: used 100K (refcount 2 lock count 1, size    98304, align 4096, data 0x3c10a000, d1rual) 'Texture blob'
  42. [ 256] 0x3c122320: used  608 (refcount 1 lock count 0, size      540, align    4, data 0x3c122340, d0rual) 'GLXX_TEXTURE_T'
  43. [ 257] 0x3c122580: used 5.1K (refcount 1 lock count 0, size     5120, align    4, data 0x3c1225a0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  44. [ 255] 0x3c1239c0: used  224 (refcount 1 lock count 0, size      134, align    1, data 0x3c1239e0, d0rual) 'GL20_SHADER_T.sources_current[i]'
  45. [ 254] 0x3c123aa0: used  160 (refcount 1 lock count 0, size       65, align    1, data 0x3c123ac0, d0rual) 'GL20_SHADER_T.sources_current[i]'
  46. [ 251] 0x3c123b40: used  288 (refcount 1 lock count 0, size      217, align    1, data 0x3c123b60, d0rual) 'GL20_SHADER_T.sources_current[i]'
  47. [ 243] 0x3c123c60: used 1.3K (refcount 1 lock count 0, size     1200, align    4, data 0x3c123c80, d0rual) 'GL20_PROGRAM_T'
  48. [ 253] 0x3c124160: used  288 (refcount 1 lock count 0, size      196, align    4, data 0x3c124180, d0rual) 'uniform map'
  49. [ 252] 0x3c124280: used  480 (refcount 2 lock count 1, size      392, align    8, data 0x3c1242a0, d1rual) 'shader code'
  50. [ 250] 0x3c124460: used  256 (refcount 1 lock count 0, size      192, align    4, data 0x3c124480, d0rual) 'uniform map'
  51. [ 249] 0x3c124560: used  480 (refcount 2 lock count 1, size      408, align    8, data 0x3c124580, d1rual) 'shader code'
  52. [ 248] 0x3c124740: used  160 (refcount 1 lock count 0, size       68, align    4, data 0x3c124760, d0rual) 'uniform map'
  53. [ 247] 0x3c1247e0: used  288 (refcount 2 lock count 1, size      224, align    8, data 0x3c124800, d1rual) 'shader code'
  54. [ 246] 0x3c124900: used  192 (refcount 1 lock count 0, size      128, align    4, data 0x3c124920, d0rual) 'GL20_PROGRAM_T.uniform_data'
  55. [ 245] 0x3c1249c0: used  224 (refcount 1 lock count 0, size      140, align    4, data 0x3c1249e0, d0rual) 'GL20_PROGRAM_T.uniform_info'
  56. [ 244] 0x3c124aa0: used  20K (refcount 1 lock count 0, size    20480, align    4, data 0x3c124ac0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  57. [ 242] 0x3c129ae0: used  416 (refcount 1 lock count 0, size      352, align    1, data 0x3c129b00, d0rual) 'GL20_SHADER_T.sources_current[i]'
  58. [ 239] 0x3c129c80: used  160 (refcount 1 lock count 0, size       65, align    1, data 0x3c129ca0, d0rual) 'GL20_SHADER_T.sources_current[i]'
  59. [ 236] 0x3c129d20: used  480 (refcount 1 lock count 0, size      390, align    1, data 0x3c129d40, d0rual) 'GL20_SHADER_T.sources_current[i]'
  60. [ 231] 0x3c129f00: used 1.3K (refcount 1 lock count 0, size     1200, align    4, data 0x3c129f20, d0rual) 'GL20_PROGRAM_T'
  61. [ 241] 0x3c12a400: used  448 (refcount 1 lock count 0, size      364, align    4, data 0x3c12a420, d0rual) 'uniform map'
  62. [ 240] 0x3c12a5c0: used 1.4K (refcount 2 lock count 1, size     1336, align    8, data 0x3c12a5e0, d1rual) 'shader code'
  63. [ 238] 0x3c12ab40: used  416 (refcount 1 lock count 0, size      344, align    4, data 0x3c12ab60, d0rual) 'uniform map'
  64. [ 237] 0x3c12ace0: used 1.4K (refcount 2 lock count 1, size     1328, align    8, data 0x3c12ad00, d1rual) 'shader code'
  65. [ 235] 0x3c12b260: used  192 (refcount 2 lock count 1, size      112, align    8, data 0x3c12b280, d1rual) 'shader code'
  66. [ 234] 0x3c12b320: used  192 (refcount 1 lock count 0, size      108, align    4, data 0x3c12b340, d0rual) 'GL20_PROGRAM_T.uniform_data'
  67. [ 233] 0x3c12b3e0: used  160 (refcount 1 lock count 0, size       80, align    4, data 0x3c12b400, d0rual) 'GL20_PROGRAM_T.uniform_info'
  68. [ 232] 0x3c12b480: used  48K (refcount 1 lock count 0, size    49152, align    4, data 0x3c12b4a0, d0RUal) 'GLSL_COPY_CONTEXT_T.mh_blob'
  69. [ 230] 0x3c1374c0: used  160 (refcount 1 lock count 0, size       68, align    1, data 0x3c1374e0, d0rual) 'GL20_SHADER_T.sources_current[i]'
  70. [ 229] 0x3c137560: used  160 (refcount 1 lock count 0, size       65, align    1, data 0x3c137580, d0rual) 'GL20_SHADER_T.sources_current[i]'
  71. [ 228] 0x3c137600: used 1.6K (refcount 1 lock count 0, size     1516, align    1, data 0x3c137620, d0rual) 'GL20_SHADER_T.sources_current[i]'
  72. [ 220] 0x3c137c40: used 1.3K (refcount 1 lock count 0, size     1200, align    4, data 0x3c137c60, d0rual) 'GL20_PROGRAM_T'
  73. [ 219] 0x3c138140: used  160 (refcount 1 lock count 0, size       68, align    1, data 0x3c138160, d0rual) 'GL20_SHADER_T.sources_current[i]'
  74. [ 218] 0x3c1381e0: used  160 (refcount 1 lock count 0, size       65, align    1, data 0x3c138200, d0rual) 'GL20_SHADER_T.sources_current[i]'
  75. [ 216] 0x3c138280: used 1.3K (refcount 1 lock count 0, size     1200, align    4, data 0x3c1382a0, d0rual) 'GL20_PROGRAM_T'
  76. 0x3c138780: free 64
  77. [ 275] 0x3c1387c0: used  160 (refcount 1 lock count 0, size       80, align    4, data 0x3c1387e0, d0rual) 'GL20_PROGRAM_T.uniform_info'
  78. [ 272] 0x3c138860: used  256 (refcount 1 lock count 0, size      165, align    1, data 0x3c138880, d0rual) 'GL20_SHADER_T.sources_current[i]'
  79. [ 215] 0x3c138960: used  160 (refcount 5 lock count 4, size       76, align    4, data 0x3c138980, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  80. [ 214] 0x3c138a00: used  672 (refcount 1 lock count 0, size      588, align    4, data 0x3c138a20, d0rual) 'GLXX_BUFFER_T'
  81. [ 209] 0x3c138ca0: used  16K (refcount 2 lock count 1, size    12288, align 4096, data 0x3c139000, d1rual) 'Texture blob'
  82. [ 205] 0x3c13ccc0: used 8.1K (refcount 1 lock count 0, size     8192, align   32, data 0x3c13cce0, d3rual) 'RIL buffer'
  83. [ 201] 0x3c13ed00: used 8.1K (refcount 1 lock count 0, size     8192, align   32, data 0x3c13ed20, d0ruAl) 'audio_mixer_tmp_rc'
  84. [ 200] 0x3c140d40: used 8.1K (refcount 1 lock count 0, size     8192, align   32, data 0x3c140d60, d0ruAl) 'audio_mixer_tmp_dr'
  85. [ 199] 0x3c142d80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c142da0, d3rual) 'RIL buffer'
  86. [ 198] 0x3c14adc0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c14ade0, d3rual) 'RIL buffer'
  87. [ 197] 0x3c152e00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c152e20, d3rual) 'RIL buffer'
  88. [ 196] 0x3c15ae40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c15ae60, d3rual) 'RIL buffer'
  89. [ 195] 0x3c162e80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c162ea0, d3rual) 'RIL buffer'
  90. [ 194] 0x3c16aec0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c16aee0, d3rual) 'RIL buffer'
  91. [ 193] 0x3c172f00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c172f20, d3rual) 'RIL buffer'
  92. [ 192] 0x3c17af40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c17af60, d3rual) 'RIL buffer'
  93. [ 191] 0x3c182f80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c182fa0, d3rual) 'RIL buffer'
  94. [ 190] 0x3c18afc0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c18afe0, d3rual) 'RIL buffer'
  95. [ 189] 0x3c193000: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c193020, d3rual) 'RIL buffer'
  96. [ 188] 0x3c19b040: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c19b060, d3rual) 'RIL buffer'
  97. [ 187] 0x3c1a3080: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1a30a0, d3rual) 'RIL buffer'
  98. [ 186] 0x3c1ab0c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1ab0e0, d3rual) 'RIL buffer'
  99. [ 185] 0x3c1b3100: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1b3120, d3rual) 'RIL buffer'
  100. [ 184] 0x3c1bb140: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1bb160, d3rual) 'RIL buffer'
  101. [ 183] 0x3c1c3180: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1c31a0, d3rual) 'RIL buffer'
  102. [ 182] 0x3c1cb1c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1cb1e0, d3rual) 'RIL buffer'
  103. [ 181] 0x3c1d3200: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1d3220, d3rual) 'RIL buffer'
  104. [ 180] 0x3c1db240: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1db260, d3rual) 'RIL buffer'
  105. [ 179] 0x3c1e3280: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1e32a0, d3rual) 'RIL buffer'
  106. [ 178] 0x3c1eb2c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1eb2e0, d3rual) 'RIL buffer'
  107. [ 177] 0x3c1f3300: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1f3320, d3rual) 'RIL buffer'
  108. [ 176] 0x3c1fb340: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c1fb360, d3rual) 'RIL buffer'
  109. [ 175] 0x3c203380: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2033a0, d3rual) 'RIL buffer'
  110. [ 174] 0x3c20b3c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c20b3e0, d3rual) 'RIL buffer'
  111. [ 173] 0x3c213400: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c213420, d3rual) 'RIL buffer'
  112. [ 172] 0x3c21b440: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c21b460, d3rual) 'RIL buffer'
  113. [ 171] 0x3c223480: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2234a0, d3rual) 'RIL buffer'
  114. [ 170] 0x3c22b4c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c22b4e0, d3rual) 'RIL buffer'
  115. [ 169] 0x3c233500: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c233520, d3rual) 'RIL buffer'
  116. [ 168] 0x3c23b540: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c23b560, d3rual) 'RIL buffer'
  117. [ 167] 0x3c243580: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2435a0, d3rual) 'RIL buffer'
  118. [ 166] 0x3c24b5c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c24b5e0, d3rual) 'RIL buffer'
  119. [ 165] 0x3c253600: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c253620, d3rual) 'RIL buffer'
  120. [ 164] 0x3c25b640: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c25b660, d3rual) 'RIL buffer'
  121. [ 163] 0x3c263680: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2636a0, d3rual) 'RIL buffer'
  122. [ 162] 0x3c26b6c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c26b6e0, d3rual) 'RIL buffer'
  123. [ 161] 0x3c273700: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c273720, d3rual) 'RIL buffer'
  124. [ 160] 0x3c27b740: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c27b760, d3rual) 'RIL buffer'
  125. [ 159] 0x3c283780: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2837a0, d3rual) 'RIL buffer'
  126. [ 158] 0x3c28b7c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c28b7e0, d3rual) 'RIL buffer'
  127. [ 157] 0x3c293800: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c293820, d3rual) 'RIL buffer'
  128. [ 156] 0x3c29b840: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c29b860, d3rual) 'RIL buffer'
  129. [ 155] 0x3c2a3880: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2a38a0, d3rual) 'RIL buffer'
  130. [ 154] 0x3c2ab8c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2ab8e0, d3rual) 'RIL buffer'
  131. [ 153] 0x3c2b3900: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2b3920, d3rual) 'RIL buffer'
  132. [ 152] 0x3c2bb940: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2bb960, d3rual) 'RIL buffer'
  133. [ 151] 0x3c2c3980: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2c39a0, d3rual) 'RIL buffer'
  134. [ 150] 0x3c2cb9c0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2cb9e0, d3rual) 'RIL buffer'
  135. [ 149] 0x3c2d3a00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2d3a20, d3rual) 'RIL buffer'
  136. [ 148] 0x3c2dba40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2dba60, d3rual) 'RIL buffer'
  137. [ 147] 0x3c2e3a80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2e3aa0, d3rual) 'RIL buffer'
  138. [ 146] 0x3c2ebac0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2ebae0, d3rual) 'RIL buffer'
  139. [ 145] 0x3c2f3b00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2f3b20, d3rual) 'RIL buffer'
  140. [ 144] 0x3c2fbb40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c2fbb60, d3rual) 'RIL buffer'
  141. [ 143] 0x3c303b80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c303ba0, d3rual) 'RIL buffer'
  142. [ 142] 0x3c30bbc0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c30bbe0, d3rual) 'RIL buffer'
  143. [ 141] 0x3c313c00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c313c20, d3rual) 'RIL buffer'
  144. [ 140] 0x3c31bc40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c31bc60, d3rual) 'RIL buffer'
  145. [ 139] 0x3c323c80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c323ca0, d3rual) 'RIL buffer'
  146. [ 138] 0x3c32bcc0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c32bce0, d3rual) 'RIL buffer'
  147. [ 137] 0x3c333d00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c333d20, d3rual) 'RIL buffer'
  148. [ 136] 0x3c33bd40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c33bd60, d3rual) 'RIL buffer'
  149. [ 135] 0x3c343d80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c343da0, d3rual) 'RIL buffer'
  150. [ 134] 0x3c34bdc0: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c34bde0, d3rual) 'RIL buffer'
  151. [ 133] 0x3c353e00: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c353e20, d3rual) 'RIL buffer'
  152. [ 132] 0x3c35be40: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c35be60, d3rual) 'RIL buffer'
  153. [ 131] 0x3c363e80: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c363ea0, d3rual) 'RIL buffer'
  154. [ 107] 0x3c36bec0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c36bee0, d1rual) 'RIL buffer'
  155. [ 106] 0x3c377f00: used  64K (refcount 1 lock count 0, size    65536, align   32, data 0x3c377f20, d0rual) 'pcmdec_out'
  156. [ 105] 0x3c387f40: used  544 (refcount 1 lock count 0, size      256, align  256, data 0x3c388000, d3rual) 'H264 dummy data partition'
  157. [ 104] 0x3c388160: used  14K (refcount 1 lock count 0, size    14000, align   64, data 0x3c388180, d3rual) 'h264_top_context'
  158. [ 125] 0x3c38b880: used 190K (refcount 1 lock count 0, size   194400, align    4, data 0x3c38b8a0, d1Rual) 'H264 dm_storage'
  159. [ 124] 0x3c3bb020: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3bb040, d1rual) 'RIL buffer'
  160. [ 123] 0x3c3c7060: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3c7080, d1rual) 'RIL buffer'
  161. [ 122] 0x3c3d30a0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3d30c0, d1rual) 'RIL buffer'
  162. [ 121] 0x3c3df0e0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3df100, d1rual) 'RIL buffer'
  163. [ 120] 0x3c3eb120: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3eb140, d1rual) 'RIL buffer'
  164. [ 119] 0x3c3f7160: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c3f7180, d1rual) 'RIL buffer'
  165. [ 118] 0x3c4031a0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c4031c0, d1rual) 'RIL buffer'
  166. [ 117] 0x3c40f1e0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c40f200, d1rual) 'RIL buffer'
  167. [ 116] 0x3c41b220: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c41b240, d1ruAl) 'RIL buffer'
  168. [ 115] 0x3c427260: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c427280, d1rual) 'RIL buffer'
  169. [ 114] 0x3c4332a0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c4332c0, d1rual) 'RIL buffer'
  170. [ 113] 0x3c43f2e0: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3c43f300, d0rual) 'ILCS VC buffer pool'
  171. [ 112] 0x3c43fb20: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c43fb40, d1rual) 'RIL buffer'
  172. [ 111] 0x3c44bb60: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c44bb80, d1rual) 'RIL buffer'
  173. [ 110] 0x3c457ba0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c457bc0, d1rual) 'RIL buffer'
  174. [ 109] 0x3c463be0: used  48K (refcount 1 lock count 0, size    49152, align   32, data 0x3c463c00, d1rual) 'RIL buffer'
  175. [ 108] 0x3c46fc20: used  64K (refcount 1 lock count 0, size    65536, align   32, data 0x3c46fc40, d0rual) 'pcmdec_tmp'
  176. [ 258] 0x3c47fc60: used   96 (refcount 1 lock count 0, size       24, align    4, data 0x3c47fc80, d0rual) 'GL20_PROGRAM_T.uniform_data'
  177. [ 217] 0x3c47fcc0: used  480 (refcount 1 lock count 0, size      386, align    1, data 0x3c47fce0, d0rual) 'GL20_SHADER_T.sources_current[i]'
  178. [ 213] 0x3c47fea0: used  960 (refcount 6 lock count 5, size      872, align    4, data 0x3c47fec0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  179. [ 212] 0x3c480260: used  672 (refcount 1 lock count 0, size      588, align    4, data 0x3c480280, d0rual) 'GLXX_BUFFER_T'
  180. [ 271] 0x3c480500: used  160 (refcount 1 lock count 0, size       65, align    1, data 0x3c480520, d0rual) 'GL20_SHADER_T.sources_current[i]'
  181. [ 210] 0x3c4805a0: used  672 (refcount 2 lock count 0, size      588, align    4, data 0x3c4805c0, d0rual) 'GLXX_BUFFER_T'
  182. [ 208] 0x3c480840: used  608 (refcount 1 lock count 0, size      540, align    4, data 0x3c480860, d0rual) 'GLXX_TEXTURE_T'
  183. [ 207] 0x3c480aa0: used  128 (refcount 1 lock count 0, size       64, align    4, data 0x3c480ac0, D1rual) 'GLXX_BUFFER_INNER_T.storage'
  184. [ 206] 0x3c480b20: used  672 (refcount 1 lock count 0, size      588, align    4, data 0x3c480b40, d0rual) 'GLXX_BUFFER_T'
  185. [ 204] 0x3c480dc0: used 1.1K (refcount 1 lock count 0, size     1024, align    4, data 0x3c480de0, d0rual) 'resample coeff table data'
  186. [ 203] 0x3c481200: used   96 (refcount 1 lock count 0, size       12, align    4, data 0x3c481220, d0rual) 'resample coeff table'
  187. [ 202] 0x3c481260: used  416 (refcount 1 lock count 0, size      340, align    4, data 0x3c481280, d0rual) 'resample context'
  188. [ 130] 0x3c481400: used  32K (refcount 1 lock count 0, size    32768, align   32, data 0x3c481420, d3rual) 'RIL buffer'
  189. [ 129] 0x3c489440: used  128 (refcount 1 lock count 0, size       48, align   32, data 0x3c489460, d0ruAl) 'RIL buffer'
  190. [ 128] 0x3c4894c0: used  128 (refcount 1 lock count 0, size       48, align   32, data 0x3c4894e0, d0ruAl) 'RIL buffer'
  191. [ 127] 0x3c489540: used   64 (refcount 1 lock count 0, size        0, align   32, data 0x3c489560, d0ruAl) 'ADec:inputdata'
  192. [ 126] 0x3c489580: used  832 (refcount 1 lock count 0, size      768, align    4, data 0x3c4895a0, d0ruAl) 'ADec:metadata'
  193. [ 103] 0x3c4898c0: used 119K (refcount 1 lock count 0, size   122208, align   32, data 0x3c4898e0, d0Rual) 'Vdec3 Msgbuf'
  194. [ 102] 0x3c4a7660: used 1.0M (refcount 1 lock count 0, size  1048576, align  256, data 0x3c4a7700, d3Rual) 'Vdec3 CDB'
  195. [ 101] 0x3c5a7780: used  17K (refcount 1 lock count 0, size    17424, align   32, data 0x3c5a77a0, d0Rual) 'H264 PPS'
  196. [ 100] 0x3c5abbe0: used 2.3K (refcount 1 lock count 0, size     2240, align   32, data 0x3c5abc00, d0Rual) 'H264 SPS'
  197. [  99] 0x3c5ac4e0: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c5ad000, d1rual) 'video_decodeRIL:image pool'
  198. [  98] 0x3c64e580: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c64f000, d1rual) 'video_decodeRIL:image pool'
  199. [  97] 0x3c6f0620: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c6f1000, d1rual) 'video_decodeRIL:image pool'
  200. [  96] 0x3c7926c0: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c793000, d1rual) 'video_decodeRIL:image pool'
  201. [  95] 0x3c834760: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c835000, d1rual) 'video_decodeRIL:image pool'
  202. [  94] 0x3c8d6800: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c8d7000, d1rual) 'video_decodeRIL:image pool'
  203. [  93] 0x3c9788a0: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3c979000, d1rual) 'video_decodeRIL:image pool'
  204. [  92] 0x3ca1a940: used 648K (refcount 1 lock count 0, size   659584, align 4096, data 0x3ca1b000, d1rual) 'video_decodeRIL:image pool'
  205. [  91] 0x3cabc9e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cabca00, d1rual) 'RIL buffer'
  206. [  90] 0x3cad0a20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cad0a40, d1rual) 'RIL buffer'
  207. [  89] 0x3cae4a60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cae4a80, d1rual) 'RIL buffer'
  208. [  88] 0x3caf8aa0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3caf8ac0, d1rual) 'RIL buffer'
  209. [  87] 0x3cb0cae0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb0cb00, d1rual) 'RIL buffer'
  210. [  86] 0x3cb20b20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb20b40, d1rual) 'RIL buffer'
  211. [  85] 0x3cb34b60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb34b80, d1rual) 'RIL buffer'
  212. [  84] 0x3cb48ba0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb48bc0, d1rual) 'RIL buffer'
  213. [  83] 0x3cb5cbe0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb5cc00, d1rual) 'RIL buffer'
  214. [  82] 0x3cb70c20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb70c40, d1rual) 'RIL buffer'
  215. [  81] 0x3cb84c60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb84c80, d1rual) 'RIL buffer'
  216. [  80] 0x3cb98ca0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cb98cc0, d1rual) 'RIL buffer'
  217. [  79] 0x3cbacce0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cbacd00, d1rual) 'RIL buffer'
  218. [  78] 0x3cbc0d20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cbc0d40, d1rual) 'RIL buffer'
  219. [  77] 0x3cbd4d60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cbd4d80, d1rual) 'RIL buffer'
  220. [  76] 0x3cbe8da0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cbe8dc0, d1rual) 'RIL buffer'
  221. [  75] 0x3cbfcde0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cbfce00, d1rual) 'RIL buffer'
  222. [  74] 0x3cc10e20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc10e40, d1rual) 'RIL buffer'
  223. [  73] 0x3cc24e60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc24e80, d1rual) 'RIL buffer'
  224. [  72] 0x3cc38ea0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc38ec0, d1rual) 'RIL buffer'
  225. [  71] 0x3cc4cee0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc4cf00, d1rual) 'RIL buffer'
  226. [  70] 0x3cc60f20: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc60f40, d1rual) 'RIL buffer'
  227. [  69] 0x3cc74f60: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc74f80, d1rual) 'RIL buffer'
  228. [  68] 0x3cc88fa0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc88fc0, d1rual) 'RIL buffer'
  229. [  67] 0x3cc9cfe0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cc9d000, d1rual) 'RIL buffer'
  230. [  66] 0x3ccb1020: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ccb1040, d1rual) 'RIL buffer'
  231. [  65] 0x3ccc5060: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ccc5080, d1rual) 'RIL buffer'
  232. [  64] 0x3ccd90a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ccd90c0, d1rual) 'RIL buffer'
  233. [  63] 0x3cced0e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cced100, d1rual) 'RIL buffer'
  234. [  62] 0x3cd01120: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd01140, d1rual) 'RIL buffer'
  235. [  61] 0x3cd15160: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd15180, d1rual) 'RIL buffer'
  236. [  60] 0x3cd291a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd291c0, d1rual) 'RIL buffer'
  237. [  59] 0x3cd3d1e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd3d200, d1rual) 'RIL buffer'
  238. [  58] 0x3cd51220: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd51240, d1rual) 'RIL buffer'
  239. [  57] 0x3cd65260: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd65280, d1rual) 'RIL buffer'
  240. [  56] 0x3cd792a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd792c0, d1rual) 'RIL buffer'
  241. [  55] 0x3cd8d2e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cd8d300, d1rual) 'RIL buffer'
  242. [  54] 0x3cda1320: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cda1340, d1rual) 'RIL buffer'
  243. [  53] 0x3cdb5360: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cdb5380, d1rual) 'RIL buffer'
  244. [  52] 0x3cdc93a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cdc93c0, d1rual) 'RIL buffer'
  245. [  51] 0x3cddd3e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cddd400, d1rual) 'RIL buffer'
  246. [  50] 0x3cdf1420: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cdf1440, d1rual) 'RIL buffer'
  247. [  49] 0x3ce05460: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce05480, d1rual) 'RIL buffer'
  248. [  48] 0x3ce194a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce194c0, d1rual) 'RIL buffer'
  249. [  47] 0x3ce2d4e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce2d500, d1rual) 'RIL buffer'
  250. [  46] 0x3ce41520: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce41540, d1rual) 'RIL buffer'
  251. [  45] 0x3ce55560: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce55580, d1rual) 'RIL buffer'
  252. [  44] 0x3ce695a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce695c0, d1rual) 'RIL buffer'
  253. [  43] 0x3ce7d5e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce7d600, d1rual) 'RIL buffer'
  254. [  42] 0x3ce91620: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ce91640, d1rual) 'RIL buffer'
  255. [  41] 0x3cea5660: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cea5680, d1rual) 'RIL buffer'
  256. [  40] 0x3ceb96a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3ceb96c0, d1rual) 'RIL buffer'
  257. [  39] 0x3cecd6e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cecd700, d1rual) 'RIL buffer'
  258. [  38] 0x3cee1720: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cee1740, d1rual) 'RIL buffer'
  259. [  37] 0x3cef5760: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cef5780, d1rual) 'RIL buffer'
  260. [  36] 0x3cf097a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cf097c0, d1rual) 'RIL buffer'
  261. [  35] 0x3cf1d7e0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cf1d800, d1rual) 'RIL buffer'
  262. [  34] 0x3cf31820: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cf31840, d1rual) 'RIL buffer'
  263. [  33] 0x3cf45860: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cf45880, d1rual) 'RIL buffer'
  264. [  32] 0x3cf598a0: used  80K (refcount 1 lock count 0, size    81920, align   32, data 0x3cf598c0, d1rual) 'RIL buffer'
  265. [  31] 0x3cf6d8e0: used 1.6M (refcount 2 lock count 0, size  1658880, align 4096, data 0x3cf6e000, d1rual) 'Texture blob'
  266. [  30] 0x3d103900: used  608 (refcount 1 lock count 0, size      540, align    4, data 0x3d103920, d0rual) 'GLXX_TEXTURE_T'
  267. 0x3d103b60: free 64
  268. [  28] 0x3d103ba0: used  608 (refcount 9 lock count 0, size      540, align    4, data 0x3d103bc0, d0rual) 'GLXX_TEXTURE_T'
  269. [  27] 0x3d103e00: used  608 (refcount 9 lock count 0, size      540, align    4, data 0x3d103e20, d0rual) 'GLXX_TEXTURE_T'
  270. [  26] 0x3d104060: used  608 (refcount 9 lock count 0, size      540, align    4, data 0x3d104080, d0rual) 'GLXX_TEXTURE_T'
  271. [  25] 0x3d1042c0: used  13K (refcount 2 lock count 0, size    13084, align    4, data 0x3d1042e0, d0rual) 'GLXX_SERVER_STATE_T'
  272. [  24] 0x3d107620: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3d107640, d0rual) 'KHRN_MAP_T.storage'
  273. [  23] 0x3d107e60: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3d107e80, d0rual) 'KHRN_MAP_T.storage'
  274. [  22] 0x3d1086a0: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3d1086c0, d0rual) 'KHRN_MAP_T.storage'
  275. [  21] 0x3d108ee0: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3d108f00, d0rual) 'KHRN_MAP_T.storage'
  276. [  20] 0x3d109720: used 2.1K (refcount 1 lock count 0, size     2048, align    4, data 0x3d109740, d0rual) 'KHRN_MAP_T.storage'
  277. [  19] 0x3d109f60: used  192 (refcount 1 lock count 0, size      100, align    4, data 0x3d109f80, d0rual) 'GLXX_SHARED_T'
  278. [  18] 0x3d10a020: used 2.5M (refcount 1 lock count 0, size  2592000, align 4096, data 0x3d10b000, d1Rual) 'KHRN_IMAGE_T.storage'
  279. [  17] 0x3d383d40: used 2.5M (refcount 2 lock count 8, size  2592000, align 4096, data 0x3d384000, d1Rual) 'KHRN_IMAGE_T.storage'
  280. [  16] 0x3d5fda60: used 2.5M (refcount 2 lock count 8, size  2592000, align 4096, data 0x3d5fe000, d1Rual) 'KHRN_IMAGE_T.storage'
  281. [  15] 0x3d877780: used  192 (refcount 3 lock count 0, size      116, align    4, data 0x3d8777a0, d0rual) 'EGL_SERVER_SURFACE_T'
  282. [  14] 0x3d877840: used   64 (refcount 1 lock count 0, size        0, align   32, data 0x3d877860, d3ruAl) 'khdispatch_readahead'
  283. [  13] 0x3d877880: used 1.0M (refcount 1 lock count 0, size  1048576, align   32, data 0x3d8778a0, d3ruAl) 'khdispatch_workspace'
  284. [  12] 0x3d9778c0: used   96 (refcount 1 lock count 0, size       22, align    1, data 0x3d9778e0, d1rual) 'khrn_hw_null_render'
  285. [  11] 0x3d977920: used  160 (refcount 1 lock count 0, size       96, align    4, data 0x3d977940, d0rual) 'KHRN_MAP_64_T.storage'
  286. [  10] 0x3d9779c0: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d9779e0, d0rual) 'KHRN_MAP_T.storage'
  287. [   9] 0x3d977c00: used 1.1K (refcount 1 lock count 0, size     1024, align    4, data 0x3d977c20, d0rual) 'KHRN_PID_MAP_T.storage'
  288. [   8] 0x3d978040: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d978060, d0rual) 'KHRN_MAP_T.storage'
  289. [   7] 0x3d978280: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d9782a0, d0rual) 'KHRN_MAP_T.storage'
  290. [   6] 0x3d9784c0: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d9784e0, d0rual) 'KHRN_MAP_T.storage'
  291. [   5] 0x3d978700: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d978720, d0rual) 'ILCS VC buffer pool'
  292. [   4] 0x3d978940: used  576 (refcount 1 lock count 0, size      512, align    4, data 0x3d978960, d0rual) 'ILCS VC buffer pool'
  293. [   3] 0x3d978b80: used 2.5M (refcount 1 lock count 8, size  2626560, align 4096, data 0x3d979000, d1rual) 'ARM FB'
  294. [   2] 0x3dbfafa0: used  16K (refcount 1 lock count 0, size    16384, align   32, data 0x3dbfafc0, d0ruAl) 'audioplus_tmp_buf'
  295. [   1] 0x3dbfefe0: used 4.0K (refcount 1 lock count 0, size        0, align 4096, data 0x3dbff000, d1rual) 'camera fast alloc arena'
  296. small allocs not requested
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement