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Carmen & Maddox go hunt down the psychic lich

Sep 4th, 2017
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  1. * Carmen_Chapman follows
  2. <ProcyonA> alright you hop through, to the land of the cornfields
  3. <Carmen_Chapman> "Man this dirt areas.... weird"
  4. <Maddox> "Yeah. I guess it makes sense though. Planets just can't be the same everywhere... can they?"
  5. <Carmen_Chapman> "Did we ask lizard dude bout that last time I dont remember"
  6. <Maddox> "I don't either."
  7. * Maddox starts walking towards the lizard guy's house.
  8. * Carmen_Chapman follows
  9. <Carmen_Chapman> "Its like.... so barren near the gate"
  10. <Carmen_Chapman> "Like theres a buncha dirt whys nothin growin there!"
  11. * Carmen_Chapman points near the house in the distance
  12. <Maddox> "I don't know."
  13. <Carmen_Chapman> "Hes got a shitton of corn there"
  14. <Maddox> "But he cultivated that himself probably. Maybe he didn't touch the area around the gate?"
  15. <Maddox> "Maybe the gate spawned when the game started or something, destroying everything around it?"
  16. <Carmen_Chapman> "Yeah like least round my place empty meadows n shit least had some grass on the dirt cuz shit like that spreads everywhere"
  17. * Carmen_Chapman shrugs
  18. * Maddox keeps walking
  19. * Carmen_Chapman follows
  20. <ProcyonA> Ok so you guys head over to the house, and are greeted by the lizard before you even open the door
  21. <ProcyonA> like he comes out first
  22. <Carmen_Chapman> "Sup"
  23. <ProcyonA> "Was wondering when yall would come back."
  24. <ProcyonA> "Are you planning on going after the lich again?"
  25. * Carmen_Chapman shrugs
  26. <Carmen_Chapman> "Probs"
  27. <Carmen_Chapman> "Gotta go do it sometime so it stops messin with all the shit"
  28. <Carmen_Chapman> "Dont wanna get rekt again by surprise"
  29. <ProcyonA> "You know what to expect now, so it shouldnt be as hard a fight"
  30. <Maddox> "There also should be less of them now - we got a few last time."
  31. <ProcyonA> "I'm sure he'll grab reinforcements."
  32. <ProcyonA> "unless you get him or his mount no progress is gonna be made"
  33. <Maddox> "Understood."
  34. <Maddox> "We need to watch for the fake realities."
  35. <Carmen_Chapman> "Yeah that shit was trippy"
  36. <ProcyonA> He doesnt offer any other idle chatter.
  37. * Carmen_Chapman begins bouncing a bit with the beat, even though it's a bit fainter here
  38. <Carmen_Chapman> "So we hear you know stuff bout this beat"
  39. <ProcyonA> "what about it."
  40. <Carmen_Chapman> "What is it?"
  41. <Carmen_Chapman> "Like why's the whole planet thumpin away like a big rave?"
  42. <Carmen_Chapman> "S p sweet tbh but ur gonna need a fuckin huge subwoofer for a whole planet!"
  43. <ProcyonA> he cocks his head a bit
  44. <ProcyonA> "Everythign needs a heartbeat"
  45. <Carmen_Chapman> "Pshhhh"
  46. <Carmen_Chapman> "Planets are huge fuckin roX!"
  47. <Carmen_Chapman> "Theres like a ton of planets I seen piX of n they dont have heartbeats"
  48. <Carmen_Chapman> "I dont... think"
  49. <Carmen_Chapman> "Never been to any of em!"
  50. <Carmen_Chapman> "U know of any MaddoX?"
  51. <Carmen_Chapman> "Urs doesnt right???"
  52. <Maddox> "I don't think so"
  53. <ProcyonA> "I dont know exactly why this one does, but my thoughts... theres something else making it that lives here"
  54. <Maddox> "Weird. Anything we're supposed to do about it?"
  55. <Maddox> "Because it seems fine."
  56. <Carmen_Chapman> "I love the beat!"
  57. <Carmen_Chapman> "The peeps at the circus liked it too!"
  58. <Carmen_Chapman> "Im sposed to talk to u bout like becomin one with it or somethin not killin it"
  59. <Carmen_Chapman> "I dunno what that shit means though"
  60. <ProcyonA> "I think the first step for you is to find it then."
  61. <ProcyonA> "the source of the beat."
  62. <ProcyonA> He walks inside, gesturing for you to enter.
  63. * Maddox follows
  64. <ProcyonA> He goes to a chest and pulls out a flimsy piece of cloth, apparently burned, bloodied, and sliced up.
  65. <Carmen_Chapman> "Whats that?"
  66. <ProcyonA> He flattens it on a table
  67. <ProcyonA> Its a map, but not an actual map, it looks more like a kind of metaphorical map that someone would draw if they only had a vague idea of what something was, or if they were just trying to represent the locations, not accurately express them.
  68. <Maddox> "Huh."
  69. <Carmen_Chapman> "U gonna like Xplain what this is?"
  70. <Carmen_Chapman> "Cuz I got no clue the fuX goin on with this map thingy"
  71. <ProcyonA> http://imgur.com/a/yp3dL
  72. <ProcyonA> ok sorry that took too long
  73. * Carmen_Chapman looX at it more closely
  74. <ProcyonA> "I foudn this off the body of one of the first liches i killed."
  75. <ProcyonA> "I dont kow whats in the center there, but I'm guessing one of two things
  76. <ProcyonA> "Either a home bease for the liches, or where th ebeat is."
  77. <Maddox> "And that house is Carmen's house?"
  78. <ProcyonA> "I eventually managed to capture and... convince him tot ell me more about this damn map, and apparently those three areas represent the three main sections of this land
  79. <ProcyonA> "Yes, carmens house, my area, and somewhere I've only rarelty ventured.
  80. <ProcyonA> "this third land has the passage to the center, and I think in the center we'll find the answer to what the beat is"
  81. <ProcyonA> "I dont think you'll like it either way, though"
  82. <Maddox> "Hm."
  83. <ProcyonA> "something that can shake a planet..."
  84. <Carmen_Chapman> "Gotta be big!"
  85. <Maddox> "Yeah."
  86. <Carmen_Chapman> "Whys the beat matter though?"
  87. <ProcyonA> "and stronger than we can imagine"
  88. <ProcyonA> "I cant answer that"
  89. <Carmen_Chapman> "Like whats me bein one with the beat mean?"
  90. <ProcyonA> "I dont know."
  91. <Carmen_Chapman> "Huh"
  92. <Carmen_Chapman> "Whats that third place?"
  93. <Carmen_Chapman> "N how do we get there?"
  94. <Carmen_Chapman> "We still havent gone in that neXt gate we build to I think"
  95. <Carmen_Chapman> "We gotta go adventurin from here or somethin?"
  96. <ProcyonA> "I think you could painstakingly build up to the gate, but i think i have a shortcut, if tou want."
  97. <Maddox> "That... sounds intriguing."
  98. <Carmen_Chapman> "Which gate?"
  99. <Carmen_Chapman> "Cuz we already built up to the third one we just havent gone through yet"
  100. <Carmen_Chapman> "I dunno how much grist I got to go higher than that!"
  101. <ProcyonA> "oh, the no need. we can just go straight up there."
  102. <Carmen_Chapman> "Sweet!!!"
  103. <ProcyonA> He doenst offer any more wisdom.
  104. <Carmen_Chapman> "I been round my house kinda we got a buncha Xplorin to do there!"
  105. <Carmen_Chapman> "But whats round here?"
  106. <Carmen_Chapman> "N whats up with that rando empty dirt shit by the gate?"
  107. <Maddox> "We do need to kill that lich..."
  108. <Carmen_Chapman> "Tru dat"
  109. <ProcyonA> "I dont know whats upw ith the dirt, but there isnt much to do around here save being ambushed by the liches."
  110. <ProcyonA> "Thats why therea re no more circuses.
  111. <Carmen_Chapman> "Shit that suX"
  112. <Carmen_Chapman> "Guess well go check out that gate thingy then"
  113. <Carmen_Chapman> "Whats like... over there anyways?"
  114. <ProcyonA> "its an enormous carnival"
  115. <ProcyonA> "Ive walked for hours and enver found my way out of the grounds before running into a group of wandering monsters and turning back."
  116. <Carmen_Chapman> "Whoa"
  117. <Carmen_Chapman> "Duuuuuuude"
  118. <ProcyonA> "there are rides and stalls with food and games, and people who are attending"
  119. <ProcyonA> "It seems normal but I dont trust it. I havent been on the rides."
  120. <Maddox> "That sounds normal, but also suspicious somehow."
  121. <Carmen_Chapman> "Did u get lost???"
  122. <ProcyonA> "No, but i meticulously kept my direction and only walked along a river i found.
  123. <Carmen_Chapman> "That sounds kinda cool!!!"
  124. <ProcyonA> "Could be, I'm just not the carnival type."
  125. <Carmen_Chapman> "Yeah I can tell"
  126. <Carmen_Chapman> "So u know what were lookin for there to get whatever the hell this middle thingy is?"
  127. <Carmen_Chapman> "Im cool just walkin round the carnival n havin fun but like"
  128. <Carmen_Chapman> "We got shit to do"
  129. <ProcyonA> "I have an idea. In the horizon, there is a pretty large ferris wheel."
  130. <Maddox> "From here?"
  131. * Maddox looks to the horizon
  132. <ProcyonA> "There"
  133. <ProcyonA> "In the carnival."
  134. * Carmen_Chapman goes to look out the window too
  135. <ProcyonA> "whenever I appraoched I would be accosted by gangs of roving monsters."
  136. <ProcyonA> "It migth be there."
  137. <Maddox> "Alright. We follow the river there? what river?"
  138. <ProcyonA> "Its also n the carnival"
  139. <ProcyonA> "I'm sure therea re locals you can ask for advice"
  140. <Carmen_Chapman> "Sweet"
  141. <Carmen_Chapman> "What kinda monsters we talkin???"
  142. <Carmen_Chapman> "We gonna have to break out the good stuff????"
  143. <ProcyonA> "I'd recommend always doing that"
  144. <Carmen_Chapman> -_-
  145. <Carmen_Chapman> "Fiiiiine mr boringcanttakeajokepants"
  146. * Carmen_Chapman jumps in Xitement
  147. <ProcyonA> "I cant"
  148. <Carmen_Chapman> "Whatcha wanna do MaddoX???"
  149. <Maddox> "Alright. To the carnival's wheel then."
  150. <Carmen_Chapman> "That lich thingy better be ready when we come back cuz were gonna wreck it!!!"
  151. <Maddox> "Yup!"
  152. <Maddox> "Anything else?"
  153. <ProcyonA> "Not that I can think of."
  154. <Carmen_Chapman> "Sweeeeeet!!!"
  155. <Carmen_Chapman> "Man this carnivals gonna be sick!"
  156. <ProcyonA> "I hope you enjoy it."
  157. <Maddox> "Well, we will, one way or another."
  158. <Maddox> "But first, the Lich!"
  159. <Carmen_Chapman> "U wanna take carea that first?"
  160. <Carmen_Chapman> "Im down!!!"
  161. <Maddox> "Yeah. Lets get rid of it now before it gets worse later."
  162. <Carmen_Chapman> "U got any hot tips mr boringpants???"
  163. <ProcyonA> "I have an idea"
  164. <ProcyonA> "He walks over to the ogre.
  165. <ProcyonA> ignore that first quatoation mark
  166. <ProcyonA> "The giclops had no problem seamlessly shifting realities when the lich changed stuff."
  167. <ProcyonA> "They seemed to require no communication, like they just knew what was goign to happen."
  168. <ProcyonA> "I thik the monsters are linked, and I think we can use that to our advantage."
  169. <Maddox> "Wait, so you're suggesting using the ogre to tell when reality shifts?"
  170. <ProcyonA> "yeah"
  171. <Maddox> "Interesting. How would we do that?"
  172. <Carmen_Chapman> "Yeah hows that gonna happen???"
  173. <ProcyonA> "I ahdnt thought that through"
  174. <ProcyonA> "I think im going to try riding him"
  175. <ProcyonA> "chicken fight style"
  176. <Carmen_Chapman> "Ur comin with us???"
  177. <Maddox> "You're coming with us?"
  178. <ProcyonA> "to fight the lich, yeah"
  179. <ProcyonA> "Unless one f you wants to ride am ogre
  180. <Carmen_Chapman> "Hahahaha I cant fuckin do shit if Im riding somethin"
  181. <Maddox> "No thanks. Thanks for the help!"
  182. <Carmen_Chapman> "Sounds fuckin awesome though!"
  183. <ProcyonA> "also Im about 4 feet tall. It makes sense"
  184. <Maddox> "Well, lets be off then!"
  185. <Carmen_Chapman> "Away we goooooo!!!"
  186. * Carmen_Chapman heads out the front door
  187. * Maddox follows, preparing himself to fight.
  188. <ProcyonA> He mounts ties a leash to the ogre and begsint o lead him out
  189. <ProcyonA> He hops on once you get to the corn road
  190. * Carmen_Chapman pulls out her chainsaw to carry it just in case
  191. * Maddox walks with the others to where they were enganged by the lich last time.
  192. * Maddox pulls his axes out.
  193. <Maddox> !roll 2d8+1d10 test multidie rolling
  194. <Tyche[Dice]> (2d8+1) [12+1] : {13}
  195. <Maddox> !leave
  196. * Tyche[Dice] (~TycheDice@159.203.126.111) has left
  197. * Kaiserbot[Dice] (~Kaiserbot@ec2-54-172-251-238.compute-1.amazonaws.com) has joined
  198. <Maddox> !roll 2d8+1d10 test multidie rolling
  199. <Kaiserbot[Dice]> rolled 2d8+1d10 --> [ 2d8=9 ][ 1d10=4 ] | {13}
  200. <Maddox> there we go.
  201. <ProcyonA> lit
  202. <ProcyonA> Ok so you guys are now just walking along the road
  203. <Maddox> yep
  204. <ProcyonA> After a while, the lizard turns around and says "GET DOWN"
  205. <ProcyonA> he hops off the ogre and faceplants
  206. <ProcyonA> roll dec
  207. <ProcyonA> roll dex
  208. <Maddox> !roll 1d20
  209. <Kaiserbot[Dice]> rolled 1d20 --> [ 1d20=7 ] | {7}
  210. <Carmen_Chapman> !roll 1d20+0 dex
  211. <Kaiserbot[Dice]> rolled 1d20+0 --> [ 1d20=9 ] | {9}
  212. <ProcyonA> ok yeah you both pass
  213. <ProcyonA> as you hit the deck, a literal barrel goes flying over you, just missing the hulking ogre nad going over your heads
  214. <Maddox> "Donkey Kong?"
  215. <ProcyonA> No its just the lich
  216. <ProcyonA> He tk
  217. <ProcyonA> tk'd a barrel and its now time to strife
  218. <Carmen_Chapman> Oh snap
  219. <Maddox> !roll 1d20 initiative
  220. <Kaiserbot[Dice]> rolled 1d20 --> [ 1d20=6 ] | {6}
  221. <Carmen_Chapman> !roll 2#1d20 initiative
  222. <Kaiserbot[Dice]> rolled 2#1d20 --> | [ 1d20=6 ]{6}, [ 1d20=9 ]{9}
  223. <Maddox> ((Welp. To be fair, we're prone.))
  224. <Carmen_Chapman> ((We really have the good rolls so far))
  225. <ProcyonA> As you prepare to fight, the world morphs into an old timey factory setting, with conveyor belts and machines whirring, barrels all over the place,a nd you guys perched on a catwalk slightly over the factory floor
  226. <ProcyonA> STRIFE
  227. <ProcyonA> nah ill let you guys get up
  228. <ProcyonA> he loses his surprise round as he mrophs world
  229. <Maddox> Got it.
  230. * Maddox looks around for our target (free action)
  231. <ProcyonA> Hes hiding behind one fo the larger machnies, the giclops chilling next to him, ready to spring into actino.
  232. <ProcyonA> ok give me a quick second
  233. <Maddox> ((https://docs.google.com/document/d/1BXte7Wx15Jnm4RbD7lI2b47f5rI7kL4uQOZAOcktiJU/edit#))
  234. <Carmen_Chapman> ((https://docs.google.com/document/d/1U4yuzPqNFcP6wwnj1U2aNBxIEQtfbDgirIBHSGPDwsQ))
  235. <Maddox> Oh yeah, you still have that autocrit!
  236. <ProcyonB> hehe
  237. <ProcyonB> im sure thatll be put to good use
  238. <Carmen_Chapman> ^^^
  239. <Carmen_Chapman> I need to save it for the perfect moment.
  240. <ProcyonB> ok
  241. <Carmen_Chapman> Want the character sheets to monitor our health? :P
  242. <ProcyonB> !roll 1d20+5
  243. <Kaiserbot[Dice]> rolled 1d20+5 --> [ 1d20=7 ] | {12}
  244. <ProcyonB> maybe a bit
  245. <ProcyonB> but also i was making sure my health estimates are good
  246. <ProcyonB> "Heads up, from what i've learned about these things fughting style, the giclops cant do much damage, but its gotten proficient at blocking damage aimed for his master."
  247. <ProcyonB> "take from that what you will."
  248. <Maddox> "So it needs to go down first."
  249. <ProcyonB> YOu also notice that the giclops is now wearing some armor
  250. <ProcyonB> "unless you have a better solution, yes."
  251. <Carmen_Chapman> ((oh snap I forgot Carmen has a new feat since last time))
  252. <ProcyonB> !roll 1d20+2
  253. <Kaiserbot[Dice]> rolled 1d20+2 --> [ 1d20=4 ] | {6}
  254. <ProcyonB> ok so what were your rolls again? I dont have them on this computer atm
  255. <Maddox> 6 & 9
  256. <ProcyonB> The lich goes first then, and tk's another barrel at you
  257. <ProcyonB> he aims striahgt for maddox though.
  258. <ProcyonB> !roll 1d20+3
  259. <Kaiserbot[Dice]> rolled 1d20+3 --> [ 1d20=19 ] | {22}
  260. <Maddox> That hits.
  261. <ProcyonB> !roll 1d10+3
  262. <Kaiserbot[Dice]> rolled 1d10+3 --> [ 1d10=6 ] | {9}
  263. <ProcyonB> it gets you pretty good
  264. * Maddox grunts at the impact
  265. <ProcyonB> the giclops scoops him up and moves farther away. you guys are about a turn's move away
  266. <ProcyonB> im not 100% sure whose turn it is now
  267. <Maddox> So Carmen had 9 initiative, didn't the second monster have a 6?
  268. <ProcyonB> but one of yours
  269. <ProcyonB> no that was the lizard
  270. <ProcyonB> im rolling them together
  271. <Maddox> got it.
  272. <Maddox> Carmen's turn then.
  273. <ProcyonB> they just have seperate healths
  274. <Carmen_Chapman> What do you mean by a turn's move away?
  275. <ProcyonB> like if you move at them, you can reach them in one turn
  276. <Carmen_Chapman> Move?
  277. <Carmen_Chapman> Or Move+Major?
  278. <ProcyonB> just move
  279. <Carmen_Chapman> Great.
  280. <Carmen_Chapman> Since Maddox's turn is next, can Carmen delay her move a bit to move at the same time as Maddox?
  281. <ProcyonB> yeah sure
  282. * Carmen_Chapman turns to MaddoX
  283. <ProcyonB> you guys can just say you move at the same time
  284. <Carmen_Chapman> "U ready to get up close n personal with this shit?"
  285. <Maddox> "Yeah. Chainsaw revved?"
  286. <Carmen_Chapman> "U betcha"
  287. <Carmen_Chapman> "Lets do this!!!!"
  288. * Carmen_Chapman chases the giclops
  289. * Maddox charges in
  290. * Carmen_Chapman yells at them as she approaches
  291. <Carmen_Chapman> "Dontchu fuckin run away again!!!!"
  292. <Carmen_Chapman> "UR GONNA GET WHATS COMIN FOR U!!!!"
  293. <Carmen_Chapman> !roll 1d20+13 intimidation
  294. <Kaiserbot[Dice]> rolled 1d20+13 --> [ 1d20=8 ] | {21}
  295. * Maddox just grins, full of adrenaline
  296. <Maddox> ((+13 LOL))
  297. <Carmen_Chapman> ((dat non-psion tho))
  298. <Maddox> ((Yeah.))
  299. <ProcyonB> !roll 1d20+15
  300. <Kaiserbot[Dice]> rolled 1d20+15 --> [ 1d20=17 ] | {32}
  301. <ProcyonB> this boy is not some random baddie
  302. <ProcyonB> his mind is steeled
  303. <Maddox> ((Holy cow))
  304. <ProcyonB> ((i specifically deisnged him so that he wouldnt get intimidated... too easy))
  305. <Carmen_Chapman> ((thought so hahaha))
  306. <Carmen_Chapman> ((Your rewritten version of the feat targets both of them at the same time though))
  307. <Carmen_Chapman> ((So they both need to roll))
  308. <Maddox> ((The hillarious thing - a crit would still beat that.))
  309. <ProcyonB> ah right
  310. <ProcyonB> but i am rolling them as the same entity
  311. <Maddox> But that doesn't make sense - would both be poisoned if one was?
  312. <Maddox> It's a status effect.
  313. <ProcyonB> eeeh thats true
  314. <ProcyonB> alright that poor poor giclops
  315. <ProcyonB> !roll 1d20-3
  316. <Kaiserbot[Dice]> rolled 1d20-3 --> [ 1d20=13 ] | {10}
  317. <Carmen_Chapman> ((it's not frightened, just intimidated))
  318. <ProcyonB> its not going to be doing much attacking so it shouldnt be too bad
  319. <Carmen_Chapman> It has a -5 attack penalty against Carmen
  320. * Carmen_Chapman hops up next to the giclops, waiting for MaddoX to approach as well
  321. * Maddox arrives, a-swinging at the giclops
  322. <Maddox> !roll 1d20+4 tohit
  323. <Kaiserbot[Dice]> rolled 1d20+4 --> [ 1d20=18 ] | {22}
  324. <Carmen_Chapman> ((Nice))
  325. <Maddox> !roll 2d8+1d10+1d4 damage
  326. <Kaiserbot[Dice]> rolled 2d8+1d10+1d4 --> [ 2d8=12 ][ 1d10=3 ][ 1d4=1 ] | {16}
  327. <Carmen_Chapman> ((both of us rolling damage is funny now))
  328. <Carmen_Chapman> ((so many different dice sizes))
  329. <Maddox> ((Yeah lol))
  330. <ProcyonB> anyway it just eats that shit
  331. * Maddox swings with his other axe
  332. <Maddox> Oh wait, +4 on that too
  333. <Maddox> that was main attack
  334. <Maddox> 20 total.
  335. <Maddox> !roll 1d20+4
  336. <Kaiserbot[Dice]> rolled 1d20+4 --> [ 1d20=17 ] | {21}
  337. <Maddox> !roll 2d8+1d10+1d4 alt-damage
  338. <Kaiserbot[Dice]> rolled 2d8+1d10+1d4 --> [ 2d8=6 ][ 1d10=1 ][ 1d4=4 ] | {11}
  339. <Carmen_Chapman> ((Dang))
  340. <Maddox> another 11.
  341. <Maddox> (( :D ))
  342. <ProcyonB> yikes
  343. <Maddox> That was some pretty good highrolling on to-hit
  344. <Maddox> 31 damage turn one.
  345. * Carmen_Chapman revs her chainsaw, grinning as she swings at the giclops
  346. <Carmen_Chapman> !roll 2#1d20+6 attack
  347. <Kaiserbot[Dice]> rolled 2#1d20+6 --> | [ 1d20=16 ]{22}, [ 1d20=17 ]{23}
  348. <Maddox> (( :D ))
  349. <Maddox> ((Thanks Dice!))
  350. <Carmen_Chapman> ((Didn't even need advantage hahaha such dice))
  351. <Carmen_Chapman> !roll 3d12+2d8+4d2+6 damage
  352. <Kaiserbot[Dice]> rolled 3d12+2d8+4d2+6 --> [ 3d12=5 ][ 2d8=11 ][ 4d2=7 ] | {29}
  353. <Maddox> (( LOL ))
  354. <Carmen_Chapman> ((Dang, that was pretty low. On the same probability as rolling a natural 1 on a d20. Oh well.))
  355. <ProcyonA> It doesnt have arms
  356. <ProcyonA> thats a thing rightt
  357. <Maddox> ((Dice, you can stop highrolling now. But just for the next two guys.))
  358. <Maddox> Wait, this one doesn't have arms?
  359. <Maddox> You sent us against an armless giclops?
  360. <ProcyonA> yeah i coudl have sworn it didnt have arms so it let the lich ride it like a steed
  361. <ProcyonA> is that not what i told you
  362. <Maddox> The picture in the manual has arms.
  363. <Maddox> I don't remember honestly.
  364. <Carmen_Chapman> You also said it scooped the lich up
  365. <Maddox> Even still, slam is really strong.
  366. <Carmen_Chapman> I'm pretty sure it has arms
  367. <ProcyonA> i did say that
  368. <ProcyonA> fuck
  369. <ProcyonA> still im retconning that, because all the abilities i made are leg based or lich based
  370. * Carmen_Chapman finishes her turn
  371. <ProcyonA> its the lizard's turn, and he just keeps pace, not doing much attacking. h e seems a bit weary.
  372. <ProcyonA> "watch out for the healing!"
  373. <ProcyonA> it is now the lich's turn, and before it does any attacking, it does two other things
  374. <ProcyonA> his eyes glow gold, and circles appear on carmen's right axe, then they fade.
  375. <Maddox> You mean Carmen's Chainsaw, or Maddox's right axe?
  376. <ProcyonA> Next, he places his hand on the giclops's head, and one nof the gashes dissapears, healing him 11
  377. <ProcyonA> oh fuck yeah i switched weapons i wanted half way through and forgot to change it
  378. <ProcyonA> carmen's chainsaw
  379. <ProcyonA> Now, he attacks
  380. <ProcyonA> He chucks another barrel at maddox
  381. <ProcyonA> this one seemed to be filled with water or some other kind of liquid
  382. <ProcyonA> !roll 1d20+3
  383. <Kaiserbot[Dice]> rolled 1d20+3 --> [ 1d20=3 ] | {6}
  384. <ProcyonA> but it flies high and shatters, drenching an area in some thick syrupy substance
  385. <Maddox> "Woah."
  386. <ProcyonA> The giclops sprints away to a very precarious looking conveyor belt and manages to agilely climb it against the movement of the conveyor.
  387. <ProcyonA> You'll both need to do dex checks if you want to follow
  388. <Maddox> Is the lich still on his back?
  389. <ProcyonA> Yes
  390. <ProcyonA> also:
  391. <ProcyonA> maddox if you want you can sacrifice your major actino to help carmen up if she falls using your tk, if you wish
  392. <Maddox> I'll probably do that if she fails
  393. <Maddox> She goes first.
  394. <ProcyonA> yep
  395. <Carmen_Chapman> "Whats this glowy shit it did to my chainsaw???"
  396. <Carmen_Chapman> Also
  397. <Carmen_Chapman> !roll 4d2 burn damage
  398. <Kaiserbot[Dice]> rolled 4d2 --> [ 4d2=6 ] | {6}
  399. <ProcyonA> the chainsaw doesnt look at all damaged
  400. <ProcyonA> like its not broken or anything
  401. * Carmen_Chapman looX to the lizard
  402. <Carmen_Chapman> "U seen anythin like it before???"
  403. <ProcyonA> "No, though i normall fight using only my fists, perhaps its to do with the weapon"
  404. * Carmen_Chapman shrugs
  405. * Carmen_Chapman turns to MaddoX
  406. <Carmen_Chapman> "U wanna chase it dude?"
  407. <Maddox> "Yeah. We can't just let it throw stuff at us from up there."
  408. * Carmen_Chapman turns and runs after them
  409. <Carmen_Chapman> ((dex check?))
  410. <ProcyonA> yep
  411. <ProcyonA> youre agile im sure youll manage just fine
  412. <Maddox> ((Is it acrobatics this time?))
  413. <Maddox> ((Because that's what it sounds like. Balance beam stuff.))
  414. <ProcyonA> ((yeah sure))
  415. <Carmen_Chapman> !roll 1d20+2 acrobatics
  416. <Kaiserbot[Dice]> rolled 1d20+2 --> [ 1d20=14 ] | {16}
  417. <ProcyonA> yep
  418. <ProcyonA> ok you stumble nad almost fall, but manage to catch yourself with your limited knowlege of acrobatics.
  419. <ProcyonA> You reach the rafters of the factory, where the giclops is perched, and wheere several boxes, apparently storage, are ready to be hurled
  420. * Carmen_Chapman waits to see if MaddoX can get up okay
  421. * Maddox follows on his turn
  422. <Maddox> !roll 1d20+4 acrobatics
  423. <Kaiserbot[Dice]> rolled 1d20+4 --> [ 1d20=1 ] | {5}
  424. <Maddox> ((Oh crap.))
  425. <Carmen_Chapman> ((self tk save?))
  426. <ProcyonA> he immediately slips off the conveyor and falls, bashing his chin
  427. <ProcyonA> the thing is if you arent expecting it you probably woudlnt be bale to catch yourself easily right
  428. <Maddox> I can litterally fly with TK now.
  429. <ProcyonA> damn then nvm
  430. <ProcyonA> ok yeah you bash your chin a bit and take 2 damage
  431. <Carmen_Chapman> "U okay????"
  432. <Maddox> "Yeah! Ow.. I'll be up in a bit!"
  433. <Carmen_Chapman> "Damn"
  434. <Carmen_Chapman> "Fuckin cowards thinkin u can hide up here!!!"
  435. <Carmen_Chapman> "Ur gonna be ripped to pieces just like all ur buddies we already wrecked!!!!"
  436. <Carmen_Chapman> !roll 1d20+13 intimidation
  437. <Kaiserbot[Dice]> rolled 1d20+13 --> [ 1d20=18 ] | {31}
  438. <ProcyonA> !roll 1d20+15
  439. <Kaiserbot[Dice]> rolled 1d20+15 --> [ 1d20=11 ] | {26}
  440. <Carmen_Chapman> So the Lich has -3 to attack Carmen
  441. <ProcyonA> k
  442. <Carmen_Chapman> Giclops?
  443. <ProcyonA> !roll 1d20-3
  444. <Kaiserbot[Dice]> rolled 1d20-3 --> [ 1d20=6 ] | {3}
  445. <Carmen_Chapman> It has disadvantage on all attack rolls (not that it'll make any) and can't move towards Carmen (not that it can)
  446. <Carmen_Chapman> lol
  447. <Carmen_Chapman> So unhelpful
  448. <ProcyonA> its a differnent kind of enemy that you're used to facing
  449. <Carmen_Chapman> It does have disadvantage on ability checks in case any of those are needed, but that's pretty much all it will do
  450. <Carmen_Chapman> The smart thing here might be to switch out chainsaws, but Carmen is just going to go for it and see what happens because why overthink things!
  451. * Carmen_Chapman swings her chainsaw
  452. <ProcyonA> As you do, you feel it slightly repelled fromt he giclops.
  453. <ProcyonA> like its magnetic, but not the right way
  454. <ProcyonA> you have disadvantage to hit
  455. <Carmen_Chapman> rip
  456. <Carmen_Chapman> "Fuck!"
  457. <Carmen_Chapman> "My chainsaws goin all whack!"
  458. <Carmen_Chapman> !roll 2#1d20+6 attack disadvantage
  459. <Kaiserbot[Dice]> rolled 2#1d20+6 --> | [ 1d20=8 ]{14}, [ 1d20=4 ]{10}
  460. <ProcyonA> Your chainsaw glances off the magnetic shell and bashes into a wooden beam, obliteraitng it.
  461. * Carmen_Chapman ends her turn
  462. <ProcyonA> the lich's eyes glow again and then gold light pops off of the chainsaw
  463. <Maddox> ((My turn?))
  464. <Maddox> ((I only moved so far.))
  465. <ProcyonA> yep sure
  466. <ProcyonA> do your long ranged thing
  467. <Maddox> How percarious is the structure, given where they are?
  468. <Maddox> Because a 16 is barely enough to keep balance up there.
  469. <ProcyonA> Its solid, theyre up in the rafters, the 16 was just to get up there via the catwalk
  470. <Maddox> Got it. So they're on a large platform up there?
  471. <ProcyonA> yeah
  472. <Maddox> What size?
  473. <ProcyonA> as well as some boxes
  474. <ProcyonA> let me think for a sec im really bad at estimating distance
  475. <Maddox> k
  476. <ProcyonA> ok the platform is up against the far awll of the factory reachs from 5 feet from the walls on eitehr side, and extends about 25 feet down the factory, so maybe 20x25?
  477. <ProcyonA> its also largely taken up by boxes
  478. <ProcyonA> the ceilign is close, and wooden beams hjolding up the ceiling are closer
  479. <Maddox> How far up is it?
  480. <ProcyonA> 10 feet from a place you can easily access, maybe 15 from the factory floor
  481. <Maddox> How close to the edge are they?
  482. <ProcyonA> close
  483. <ProcyonA> 5-10 feet at max
  484. <Maddox> I attempt a Shove 3.
  485. <ProcyonA> ok i like it
  486. <ProcyonA> can you copy paste description
  487. <Maddox> Push N
  488. <Maddox> 4*N PP
  489. <Maddox> Push a target N*5 feet away. Deal Nd3 Damage.
  490. <Maddox> Opposed Resistance: Physical Resistance
  491. <Maddox> Successful Save: Halves damage, ignores other effects.
  492. <Maddox> !roll 1d20+5
  493. <Kaiserbot[Dice]> rolled 1d20+5 --> [ 1d20=14 ] | {19}
  494. <ProcyonA> hold up physical resistance?
  495. <Maddox> oh, and its on the lich. Not the giclops.
  496. <ProcyonA> oh
  497. <Maddox> Yeah, I can't move that thing.
  498. <Maddox> Even maddox would know that.
  499. <Maddox> This is already more powerful than any telekinesis he's used before :P
  500. <ProcyonA> the lich is lashed to the giclops, but being weak and frail, is wholly unable to staop himself from goign flying
  501. <ProcyonA> which direction
  502. <Maddox> Towards the edge, wherever that is closest.
  503. <Maddox> 15 ft movement.
  504. <Maddox> !roll 3d3+5 damage
  505. <Kaiserbot[Dice]> rolled 3d3+5 --> [ 3d3=8 ] | {13}
  506. <ProcyonA> he tumbles off the edge and takes an addional 5 damage from falling
  507. <ProcyonA> and heres the deal
  508. <ProcyonA> the giclops is now totally enraged
  509. <Maddox> Got it.
  510. <ProcyonA> oh and also: as he hits the ground, the entire building flickers
  511. <Carmen_Chapman> Cool
  512. <ProcyonA> He sheds his intimdated state and blows past carmen (if she is in the way) to go reclaim his buddy
  513. <Maddox> Attack of opportunity? :P
  514. <ProcyonA> yes feel free carmen
  515. <Carmen_Chapman> !roll 1d20+6 attack
  516. <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=11 ] | {17}
  517. <ProcyonA> it doesnt hit but you have advantage if im not mistaken?
  518. <Carmen_Chapman> Is it running back off the platform?
  519. <ProcyonA> yeah its just hopping off
  520. <Carmen_Chapman> If that's in the direction of Maddox, then yes
  521. <Carmen_Chapman> !roll 1d20+6 attack, second roll
  522. <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=19 ] | {25}
  523. <Carmen_Chapman> Good catch, Alex
  524. <ProcyonA> honestly i would have given it to you even if you hadnt earned it
  525. <ProcyonA> hit
  526. <Carmen_Chapman> !roll 3d12+2d8+4d2+6 damage
  527. <Kaiserbot[Dice]> rolled 3d12+2d8+4d2+6 --> [ 3d12=22 ][ 2d8=12 ][ 4d2=6 ] | {46}
  528. <Carmen_Chapman> ((thats more like it))
  529. <ProcyonA> he takes a massive hit and hops down
  530. <ProcyonA> he scoops up the lich in his MOUTh like a fucking crocodile with a crocodile baby and runs
  531. <ProcyonA> the factory dissapears, and everyone is suddently ground level
  532. <ProcyonA> the giclops is barreling through the cornfields
  533. <ProcyonA> Lizard dude is in hot pursuit
  534. <Carmen_Chapman> "Don't let it get away!!!!"
  535. <ProcyonA> do any of you guys have ranged attacks?
  536. <Maddox> "Sort of?!"
  537. <Carmen_Chapman> Carmen has some fireworks and grenades
  538. <Carmen_Chapman> But they don't do much in the way of damage I don't think?
  539. <ProcyonA> you guys are also running right?
  540. <Maddox> I mean, its not our turn again.
  541. <Maddox> It's lizard dude's turn.
  542. <Maddox> but yeah, duh
  543. <ProcyonA> turns are now off for now
  544. <Carmen_Chapman> !roll 4d2 burn damage then
  545. <Kaiserbot[Dice]> rolled 4d2 --> [ 4d2=6 ] | {6}
  546. <Maddox> Alright. Yeah, we're sprinting.
  547. <Carmen_Chapman> "Are we gonna catch up????"
  548. <ProcyonA> Ok before you arrive, a maze made of green hedges erupts from the ground
  549. <ProcyonA> the lich is appaerntly concious again
  550. <ProcyonA> its too tall to climb, maybe 40~ feet, but it isnt huge.
  551. <ProcyonA> its possible you could run it fairly quickly
  552. * Carmen_Chapman runs straight into the maze heading towards the center, using her flaming chainsaw to clear out the foliage when it blocks that line
  553. * Maddox assists where possible
  554. <ProcyonA> as you cut into the hedge, you discover steel walls just beneath
  555. <ProcyonA> yuo cant cut through it
  556. <Carmen_Chapman> "Fuck!!!"
  557. <Maddox> "Welp, guess we run it!"
  558. * Maddox takes off, following the left wall.
  559. <Carmen_Chapman> "Parently its not lightsabery enough to cut through"
  560. * Carmen_Chapman follows
  561. <ProcyonA> ok heres how this is going to work
  562. <Maddox> "It was from a toy."
  563. <ProcyonA> im goign to tell you each turn you reach and you tell me whcih direction you go
  564. <ProcyonA> sounds good?
  565. <Maddox> yup
  566. * Carmen_Chapman tries putting on her Pearl Tinted VR glasses as she follows
  567. <ProcyonA> first: theres a path that immedaitely turns right and heads stright for a while before it meets a fork. you can continue straight or turn left
  568. <Maddox> Left.
  569. <ProcyonA> you turn left and tehres anotehr immediate turn, eitehr a longer path forward or another left to a path you cant see
  570. <Maddox> Left. Following that left wall.
  571. <Carmen_Chapman> ((I presume nothing is visible through the infrared glasses?))
  572. <Carmen_Chapman> ((not sure if they see through inanimate objects or not))
  573. <ProcyonA> nope
  574. <ProcyonA> maybe next alchemy
  575. <Carmen_Chapman> "Damn!"
  576. <Carmen_Chapman> "Fuckin walls"
  577. <ProcyonA> you turn and see a dead end a few feet ahead
  578. <Maddox> I turn around, continuing to follow the left wall (going straight based on the last turn's position))
  579. <ProcyonA> you have the option to coninue straight, or turn right
  580. <ProcyonA> i assume you continue striaght
  581. <Maddox> So we turned left, turned left again, turned around, then went left.
  582. <ProcyonA> lots of lefts
  583. <ProcyonA> so like i said, continue straight or turn right
  584. <Maddox> straight.
  585. <Maddox> following the left wall :P
  586. <ProcyonA> yep
  587. <ProcyonA> You go downa short path without any turns and hit a dead end
  588. <Maddox> We turn around, go straight, and then take that aforementioned right.
  589. <Maddox> Left wall.
  590. <ProcyonA> you follow a path going around and around but finalyl to the center.
  591. <ProcyonA> You see the lich strapped in again, bleeding but awake, currently charged with energy and healing the giclops a bit.
  592. <ProcyonA> STRIFE
  593. <ProcyonA> also lizard guy finally runs in because he got lost when the maze popped up.
  594. <Maddox> !roll 1d20 initiative
  595. <Kaiserbot[Dice]> rolled 1d20 --> [ 1d20=2 ] | {2}
  596. <ProcyonA> !roll 1d20+5
  597. <Kaiserbot[Dice]> rolled 1d20+5 --> [ 1d20=11 ] | {16}
  598. <Carmen_Chapman> !roll 2#1d20+0 initative
  599. <Kaiserbot[Dice]> rolled 2#1d20+0 --> | [ 1d20=1 ]{1}, [ 1d20=20 ]{20}
  600. <Carmen_Chapman> Wow what a roll
  601. <Carmen_Chapman> From the initiative rolls it looked like Carmen, enemies, Maddox
  602. <Carmen_Chapman> With lizard guy in there somewhere I'm not sure what his roll was
  603. <ProcyonA> yeah lemme roll for him as well
  604. <ProcyonA> !roll 1d20+2
  605. <Kaiserbot[Dice]> rolled 1d20+2 --> [ 1d20=15 ] | {17}
  606. <ProcyonA> ok so hes second
  607. <Carmen_Chapman> cool
  608. <Carmen_Chapman> "Finally!"
  609. <Carmen_Chapman> "...fuckin maze"
  610. * Carmen_Chapman starts running towards the giclops
  611. <Carmen_Chapman> "Maze mighta slowed us down a bit but it was no match for MaddoX!!!"
  612. <Carmen_Chapman> "U cant hide from the lumberjaX!!!"
  613. <Carmen_Chapman> "Ur just draggin out a painful death n Im comin to finish it!"
  614. <Carmen_Chapman> !roll 1d20+13 intimidation
  615. <Kaiserbot[Dice]> rolled 1d20+13 --> [ 1d20=8 ] | {21}
  616. <ProcyonA> !roll 1d20-4
  617. <Kaiserbot[Dice]> rolled 1d20-4 --> [ 1d20=18 ] | {14}
  618. <ProcyonA> ok its spooked
  619. <Carmen_Chapman> -3 penalty to attack
  620. * Carmen_Chapman swings her chainsaw
  621. <Carmen_Chapman> !roll 1d20+6 attack
  622. <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=20 ] | {26}
  623. <TornSkippito> (( :D ))
  624. <Carmen_Chapman> ((That's the stuff right there))
  625. <ProcyonA> welp
  626. <Carmen_Chapman> So critting doubles all weapon damage dice
  627. <TornSkippito> all damage dice in general
  628. <Carmen_Chapman> So that was my question
  629. <Carmen_Chapman> Is if the burn damage is included
  630. <TornSkippito> Should be.
  631. <ProcyonA> yeah sure
  632. <TornSkippito> IIRC, it also affects Maddox's +1d4 run damage.
  633. <TornSkippito> making it 2d4
  634. <Carmen_Chapman> !roll 6d12+4d8+8d2+6 DAMAGE
  635. <Kaiserbot[Dice]> rolled 6d12+4d8+8d2+6 --> [ 6d12=32 ][ 4d8=20 ][ 8d2=14 ] | {72}
  636. <Carmen_Chapman> ((that was even below average haha))
  637. <ProcyonA> rip
  638. * Carmen_Chapman laughs loudly
  639. <ProcyonA> you dish out a big ol dose of hurt
  640. <ProcyonA> its not dead though
  641. <TornSkippito> LOL
  642. * Carmen_Chapman ends her turn
  643. <ProcyonA> The chainsaw glows gold with the lich's eyes once again.
  644. <Carmen_Chapman> Okay
  645. * TornSkippito stares as Carmen creates a huge gash in the giclops, awed.
  646. <Carmen_Chapman> Is lizard guy doing anything on his turn before Maddox goes?
  647. <ProcyonA> the lizard skips his turn
  648. <ProcyonA> the lich launches some bolts of fire, glowing incredibly bright, at each of you
  649. <ProcyonA> !roll 1d20+6
  650. <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=17 ] | {23}
  651. <ProcyonA> ok so its hitting
  652. <Carmen_Chapman> yup
  653. <ProcyonA> !roll 1d10+1d8+6
  654. <Kaiserbot[Dice]> rolled 1d10+1d8+6 --> [ 1d10=5 ][ 1d8=7 ] | {18}
  655. <ProcyonA> all three of you take 18 damage
  656. <ProcyonA> he also feebly attempts to heal the giclops, but fails to mend the damage
  657. * TornSkippito very quickly snaps out of this stare, being hit by the bolts of fire.
  658. <TornSkippito> My turn?
  659. <ProcyonA> Yours now
  660. <TornSkippito> I charge at the giclops, Axe a-swinging. FLURRY 2
  661. <Maddox> !roll 3#1d20 tohit
  662. <Kaiserbot[Dice]> rolled 3#1d20 --> | [ 1d20=17 ]{17}, [ 1d20=1 ]{1}, [ 1d20=13 ]{13}
  663. <Maddox> One hit or two?
  664. <ProcyonA> one unfortunately
  665. <Maddox> !roll 2d8+1d10+1d4 damage ((I think I'm t3, yeah?))
  666. <Kaiserbot[Dice]> rolled 2d8+1d10+1d4 --> [ 2d8=12 ][ 1d10=8 ][ 1d4=2 ] | {22}
  667. <Maddox> 22 damage.
  668. <ProcyonA> the giclops pops
  669. <ProcyonA> The lich now shambles backwards rapidly
  670. <Maddox> end turn
  671. <Carmen_Chapman> Carmen's turn, right?
  672. <ProcyonA> the lizard doesnt advace, letting you guys do the job.
  673. <ProcyonA> i thought ti was lizard
  674. <Carmen_Chapman> Pretty sure the lizard goes before maddox but it doesn't matter since they're both on our "team"
  675. * Carmen_Chapman walX over to the lich on the ground
  676. <ProcyonA> dont kill it yet
  677. <Carmen_Chapman> ((I wasn't))
  678. <ProcyonA> because we're out of strife, im gonna do some flair stuff
  679. <Carmen_Chapman> ((nice, glad our plans aligned hehe))
  680. <ProcyonA> The lich attempts to back out of the way
  681. <ProcyonA> your fists glow and then it fizzles.
  682. * Carmen_Chapman attempts to put her boot on the lich's chest to hold it down
  683. <ProcyonA> The hedges shatter like glass and fall, and you guys are now in a massive clearning in a cornfield
  684. <ProcyonA> the air shimmers like hes trying to make one, but he slackens under yuour boot and then wakes up again, and the shimmer fades
  685. <ProcyonA> he barks in the underling language
  686. * Carmen_Chapman points her chainsaw at the lich's head threateningly
  687. <Carmen_Chapman> "No fuckin funny business"
  688. * Maddox joins Carmen, both Hearxesabers still on.
  689. <Maddox> "You're not going to just kill it?"
  690. <Carmen_Chapman> "Not yet"
  691. <Carmen_Chapman> "Wanna see if it knows shit bout this beat"
  692. <Carmen_Chapman> "Mr Boringpants said he got the sketchy map thing from a lich or somethin"
  693. <Maddox> "hm"
  694. <Carmen_Chapman> "Fuckin asshole also almost killed me"
  695. <Carmen_Chapman> "Not gonna make it so easy for em"
  696. * Maddox nods
  697. <ProcyonA> It scontinues to plead in underling
  698. <Carmen_Chapman> "I cant fuckin understand u"
  699. * Carmen_Chapman waves over to the lizard
  700. <Maddox> "Interesting that it's sentient enough to try to plead.
  701. <Maddox> "Either that or its cursing us in a pleading tone."
  702. <ProcyonA> The lizard strolls over, no longer on his ogre
  703. <Carmen_Chapman> "U like live here n shit u understand what theyre sayin?"
  704. <ProcyonA> "I believe i can riddle it out, I'm not fluent but time with theo gre has told me"
  705. <ProcyonA> He gets right up next to it
  706. * Carmen_Chapman jabs her chainsaw in the direction of the lich's neck a couple times
  707. * Carmen_Chapman nods her head in the lizard's direXon
  708. <Carmen_Chapman> "U talk to him asshole"
  709. <ProcyonA> it starts talking.
  710. <ProcyonA> the lizard scribbles some notes and repeats:
  711. <ProcyonA> "What do you want?"
  712. * Carmen_Chapman grins
  713. <Carmen_Chapman> "Oh shit man"
  714. * Carmen_Chapman looX to MaddoX
  715. <Carmen_Chapman> "U got a way with words whaddya think we should tell em?"
  716. <Maddox> "I don't know what we want. I just want some grist, and a bit of revenge."
  717. <ProcyonA> he may have some unseful knowlege"
  718. <Maddox> "If he knows where the beat source is, that could prove useful as well."
  719. <Carmen_Chapman> "Yeah ask em bout that"
  720. <Maddox> "Maybe it tells us, it dies quicker?"
  721. <Carmen_Chapman> "Tell em I got a torch if its gonna take some heat to get em to talk"
  722. <ProcyonA> he reaaaally slowly makes a bunch of weird chirps with his mouth
  723. <ProcyonA> it responds
  724. <ProcyonA> "I dont know where it is but i know what it is"
  725. <Maddox> "Good enough."
  726. <ProcyonA> more exchanges, ending with:
  727. <ProcyonA> "Its the heartbeat of the denizen."
  728. <Maddox> "A monster that size?"
  729. <Carmen_Chapman> "The fuX that mean???"
  730. <ProcyonA> ((no more subtleties))
  731. <ProcyonA> more exchanges
  732. <ProcyonA> "I dont know, its some kind of boss monster"
  733. <ProcyonA> "I dont know anythign else"
  734. <ProcyonA> "let me go"
  735. <Carmen_Chapman> "Whered that map thing go?"
  736. <ProcyonA> "I dont know i told you"
  737. <ProcyonA> "free me"
  738. <Carmen_Chapman> "Whats in it for us?"
  739. <Carmen_Chapman> "U most killed with with a fuckton of fire"
  740. <Carmen_Chapman> "Im not feelin so hot bout that anymore"
  741. <ProcyonA> "I dont know!"
  742. <Maddox> "Not good enough. What is your weakest point? I can make it quick."
  743. * Carmen_Chapman summons her captchalogue tree
  744. <ProcyonA> it starts shrieking
  745. <ProcyonA> "Now its just yelling"
  746. * Carmen_Chapman breaks off a larger branch and a bunch of stuff spills everywhere
  747. <Maddox> "What are you doing?"
  748. * Carmen_Chapman holds a small propane torch
  749. <Carmen_Chapman> http://www.thdstatic.com/spin/03/203665003/203665003_S01.spin?thumb&profile=400
  750. * Carmen_Chapman turns it on
  751. <Carmen_Chapman> "Whaddya think?"
  752. <ProcyonA> "oh my" (lizard)
  753. * Carmen_Chapman points it menacingly at the lich
  754. <ProcyonA> "He says he doesnt know anything else"
  755. <Carmen_Chapman> "Hear u like fire dude"
  756. <Carmen_Chapman> "U got grist?"
  757. * Maddox attempts to captchalogue the lich.
  758. <Carmen_Chapman> "Loot?"
  759. <Carmen_Chapman> "Tellin us where we can find some sweet shit?"
  760. <Carmen_Chapman> "Ur gonna haveta do better than fuckin that"
  761. * Carmen_Chapman slowly moves the torch towards one of the lich's hands, waiting
  762. <ProcyonA> He does a lot of shouting
  763. <Maddox> How did my attempt resolve?
  764. <ProcyonA> "He says he can tell you where a base for... something is"
  765. <ProcyonA> You cant
  766. <ProcyonA> right?
  767. <ProcyonA> hold on
  768. <Maddox> There's some precedent in that Consorts have been captchalogued.
  769. <Maddox> but you can choose yourself.
  770. <Carmen_Chapman> Most of the things in homestuck that have been captchalogued have been dead or never alive, but consorts have been captchalogued before
  771. <Carmen_Chapman> It's unclear in canon
  772. <Carmen_Chapman> So go for whatever you want
  773. <Maddox> I just figure I might as well try here because it's pinned and weak
  774. <Maddox> pokeball style lol
  775. <Maddox> speaking of which, that's going to be my next character's sylladex now I think
  776. <ProcyonA> i think its more of a consenting to it kind of thing
  777. <Maddox> that sounds awesome.
  778. <ProcyonA> next time
  779. <ProcyonA> ok so no captchaloging
  780. <Maddox> anyway, didn't work. k
  781. <Carmen_Chapman> "It sayin anything lizard dude?"
  782. <ProcyonA> "He says he can tell you where a base for... something is"
  783. <ProcyonA> "my apologies i dont know what hes saying"
  784. <ProcyonA> "Im not fluent"
  785. <Maddox> Hm.
  786. <Maddox> "Well, he better talk fast if he can."
  787. <Carmen_Chapman> "Keep em talking bout that"
  788. * Maddox melts the dirt with an saber for effect
  789. * Carmen_Chapman smirX to MaddoX approvingly
  790. <ProcyonA> "hes telling me where it is"
  791. <ProcyonA> he scribbles down the locatin
  792. <Carmen_Chapman> "Whats it for? Whats there???"
  793. * Procyon (~Procyona@66.112.227.231) has joined
  794. <Procyon> rip
  795. <Procyon> dont know what happened
  796. <Procyon> last i saw was "whats it for"
  797. <Maddox> that's all that happened.
  798. <Carmen_Chapman> Yup
  799. <Procyon> "I'm sorry i dont know
  800. <Procyon> Roll perception
  801. <Maddox> !roll 1d20+5
  802. <Kaiserbot[Dice]> rolled 1d20+5 --> [ 1d20=10 ] | {15}
  803. <Carmen_Chapman> !roll 2#1d20+2 perception w. advantage
  804. <Kaiserbot[Dice]> rolled 2#1d20+2 --> | [ 1d20=14 ]{16}, [ 1d20=10 ]{12}
  805. <Procyon> you both fail to notice the lizard's knife being telekinesis'd out of his sheath
  806. <Procyon> before you can get anything mroe from the lich, it stabs itself
  807. <Carmen_Chapman> rip
  808. <Maddox> "Smart."
  809. * Maddox cuts its head in two for good measure.
  810. <Carmen_Chapman> "FUCK!"
  811. <Carmen_Chapman> "Stupid asshole!!!"
  812. * Carmen_Chapman kiX around whatever is left before it presumably turns into grist
  813. * Maddox looks upset, but not horribly so
  814. <ProcyonDM> It pops
  815. <Carmen_Chapman> Shall we roll for grist now?
  816. <Carmen_Chapman> I have the table up, just tell us what to roll for
  817. <ProcyonDM> Yes please
  818. <ProcyonDM> And only 3/4 for giclops
  819. <Maddox> alright. XP is split or we both get full?
  820. <Carmen_Chapman> 1075 XP total from the two monsters, if they're both standard XP
  821. <Carmen_Chapman> Is the lich standard grist or extra?
  822. <ProcyonDM> Split bc fake givlop
  823. <ProcyonDM> Giclops
  824. <Maddox> oh, fake giclops.
  825. <Carmen_Chapman> 538 XP each then
  826. <ProcyonDM> Yeah
  827. <Carmen_Chapman> !roll 20d12+1050 build grist giclops
  828. <Kaiserbot[Dice]> rolled 20d12+1050 --> [ 20d12=134 ] | {1184}
  829. <Carmen_Chapman> whoops typo
  830. <Carmen_Chapman> !roll 10d12 additional build grist
  831. <Kaiserbot[Dice]> rolled 10d12 --> [ 10d12=76 ] | {76}
  832. <Maddox> 630 build each
  833. <Maddox> oh wait
  834. <Maddox> 3/4 that
  835. <Carmen_Chapman> No, I already took that into account
  836. <Maddox> oh cool
  837. <Carmen_Chapman> !roll 15d10+300 Tier I grist giclops
  838. <Kaiserbot[Dice]> rolled 15d10+300 --> [ 15d10=58 ] | {358}
  839. <Maddox> 179 each
  840. <Carmen_Chapman> !roll 6d8+94 Tier II grist giclops
  841. <Kaiserbot[Dice]> rolled 6d8+94 --> [ 6d8=22 ] | {116}
  842. <Maddox> 58 each
  843. <Carmen_Chapman> !roll 2d6+30 Tier III grist giclops
  844. <Kaiserbot[Dice]> rolled 2d6+30 --> [ 2d6=7 ] | {37}
  845. <Maddox> You get 19, I get 18?
  846. <Carmen_Chapman> !roll 1d8+8 Tier IV grist giclops
  847. <Kaiserbot[Dice]> rolled 1d8+8 --> [ 1d8=4 ] | {12}
  848. <Maddox> 6 each obviously.
  849. <Carmen_Chapman> !roll 1d2 Tier V chance
  850. <Kaiserbot[Dice]> rolled 1d2 --> [ 1d2=1 ] | {1}
  851. <Maddox> rip
  852. <Carmen_Chapman> Oh well no Tier V
  853. <Carmen_Chapman> !roll 20d10+400 build grist lich
  854. <Kaiserbot[Dice]> rolled 20d10+400 --> [ 20d10=86 ] | {486}
  855. <Carmen_Chapman> !roll 8d8+125 Tier I grist lich
  856. <Kaiserbot[Dice]> rolled 8d8+125 --> [ 8d8=31 ] | {156}
  857. <Carmen_Chapman> !roll 3d6+40 Tier II grist lich
  858. <Kaiserbot[Dice]> rolled 3d6+40 --> [ 3d6=8 ] | {48}
  859. <Carmen_Chapman> !roll 1d10+10 Tier III grist lich
  860. <Kaiserbot[Dice]> rolled 1d10+10 --> [ 1d10=7 ] | {17}
  861. <Carmen_Chapman> !roll 1d2 Tier IV chance
  862. <Kaiserbot[Dice]> rolled 1d2 --> [ 1d2=1 ] | {1}
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