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w/o Server Fixes

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Apr 3rd, 2015
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  1. Initialize engine version: 5.0.0p3 (8c9c1a5d2db2)
  2. Forcing GfxDevice: 4
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
  38. - Completed reload, in 0.045 seconds
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  44. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  45. UnloadTime: 1.853478 ms
  46. 2015-04-03T15:07:24 0.000 INF Awake
  47.  
  48. 2015-04-03T15:07:24 0.016 INF Version: Alpha 11 (b67) Compatibility Version: Alpha 11, OS: Windows 64 Bit
  49.  
  50. 2015-04-03T15:07:24 0.017 INF Last played version: Alpha 11
  51.  
  52. 2015-04-03T15:07:24 0.017 INF Local UTC offset: -7 hours
  53.  
  54. 2015-04-03T15:07:24 0.019 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2015-04-03__15-07-18.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  55.  
  56. 2015-04-03T15:07:24 0.021 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
  57.  
  58. 2015-04-03T15:07:24 0.052 INF Parsing server configfile successfully completed
  59.  
  60. 2015-04-03T15:07:24 0.052 INF Starting dedicated server level=Random Gen game name=ZZKitteh
  61.  
  62. 2015-04-03T15:07:24 0.053 INF Maximum allowed players: 8
  63.  
  64. 2015-04-03T15:07:24 0.053 INF Game mode: GameModeSurvivalMP
  65.  
  66. HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
  67.  
  68. (Filename: Line: 2630)
  69.  
  70. HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
  71.  
  72. (Filename: Line: 2632)
  73.  
  74. HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
  75.  
  76. (Filename: Line: 2630)
  77.  
  78. HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
  79.  
  80. (Filename: Line: 2632)
  81.  
  82. HDR Render Texture not supported, disabling HDR on reflection probe.
  83.  
  84. (Filename: Line: 241)
  85.  
  86. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  87. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  88. 2015-04-03T15:07:27 2.612 INF WorldStaticData.Init() needed 1.672s
  89.  
  90. 2015-04-03T15:07:27 2.623 INF Loading permissions file at 'C:\Users\Joshua\Documents/7 Days To Die/Saves/serveradmin.xml'
  91.  
  92. 2015-04-03T15:07:27 2.644 INF Loading permissions file done.
  93.  
  94. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  95. 2015-04-03T15:07:27 2.686 INF Started NetTelnetServer thread on 26902
  96.  
  97. 2015-04-03T15:07:27 2.686 INF Started thread thread_TelnetListenThread
  98.  
  99. 2015-04-03T15:07:27 2.690 INF Awake done
  100.  
  101.  
  102. Unloading 616 unused Assets to reduce memory usage. Loaded Objects now: 180156.
  103. Total: 299.900574 ms (FindLiveObjects: 7.704725 ms CreateObjectMapping: 4.888157 ms MarkObjects: 286.754944 ms DeleteObjects: 0.551510 ms)
  104.  
  105. 2015-04-03T15:07:27 3.107 INF StartGame
  106.  
  107. GamePref.AdminFileName = serveradmin.xml
  108.  
  109. GamePref.AirDropFrequency = 72
  110.  
  111. GamePref.AutopilotMode = 0
  112.  
  113. GamePref.BlockDurabilityModifier = 100
  114.  
  115. GamePref.BuildCreate = False
  116.  
  117. GamePref.ConnectToServerIP = 192.168.1.138
  118.  
  119. GamePref.ConnectToServerPort = 26900
  120.  
  121. GamePref.ControlPanelEnabled = True
  122.  
  123. GamePref.ControlPanelPort = 26901
  124.  
  125. GamePref.CraftTimer = 1
  126.  
  127. GamePref.CreateLevelDim = 8
  128.  
  129. GamePref.CreateLevelName = My Level
  130.  
  131. GamePref.CreativeMenuEnabled = False
  132.  
  133. GamePref.DayCount = 3
  134.  
  135. GamePref.DayNightLength = 40
  136.  
  137. GamePref.DebugMenuEnabled = False
  138.  
  139. GamePref.DebugMenuShowTasks = False
  140.  
  141. GamePref.DebugStopEnemiesMoving = False
  142.  
  143. GamePref.DedicatedServer = True
  144.  
  145. GamePref.DisableNAT = True
  146.  
  147. GamePref.DropOnDeath = 1
  148.  
  149. GamePref.DropOnQuit = 0
  150.  
  151. GamePref.DynamicSpawner =
  152.  
  153. GamePref.EACEnabled = False
  154.  
  155. GamePref.EnemyDifficulty = 0
  156.  
  157. GamePref.EnemySenseMemory = 60
  158.  
  159. GamePref.EnemySpawnMode = 3
  160.  
  161. GamePref.FavoriteServersList =
  162.  
  163. GamePref.FragLimit = 20
  164.  
  165. GamePref.FriendlyFire = False
  166.  
  167. GamePref.GameDifficulty = 2
  168.  
  169. GamePref.GameMode = GameModeSurvivalMP
  170.  
  171. GamePref.GameName = ZZKitteh
  172.  
  173. GamePref.GameVersion = Alpha 11
  174.  
  175. GamePref.GameWorld = Random Gen
  176.  
  177. GamePref.JoiningOptions = True
  178.  
  179. GamePref.LandClaimDeadZone = 30
  180.  
  181. GamePref.LandClaimDecayMode = 0
  182.  
  183. GamePref.LandClaimExpiryTime = 3
  184.  
  185. GamePref.LandClaimOfflineDurabilityModifier = 4
  186.  
  187. GamePref.LandClaimOnlineDurabilityModifier = 4
  188.  
  189. GamePref.LandClaimSize = 7
  190.  
  191. GamePref.LootAbundance = 100
  192.  
  193. GamePref.LootRespawnDays = 4
  194.  
  195. GamePref.LootTimer = 1
  196.  
  197. GamePref.MatchLength = 10
  198.  
  199. GamePref.MaxSpawnedZombies = 60
  200.  
  201. GamePref.NightPercentage = 30
  202.  
  203. GamePref.OptionsAA = 0
  204.  
  205. GamePref.OptionsAmbientVolumeLevel = 0.5
  206.  
  207. GamePref.OptionsDeferredLighting = True
  208.  
  209. GamePref.OptionsFieldOfView = 80
  210.  
  211. GamePref.OptionsImageEffects = True
  212.  
  213. GamePref.OptionsInvertMouse = False
  214.  
  215. GamePref.OptionsLODDistance = 1
  216.  
  217. GamePref.OptionsMicVolumeLevel = 0.75
  218.  
  219. GamePref.OptionsMouseSensitivity = 6
  220.  
  221. GamePref.OptionsMusicVolumeLevel = 0.2
  222.  
  223. GamePref.OptionsOverallAudioVolumeLevel = 1
  224.  
  225. GamePref.OptionsPlayerModel = playerMale
  226.  
  227. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  228.  
  229. GamePref.OptionsReflectionDistance = 13
  230.  
  231. GamePref.OptionsReflectionQuality = 2
  232.  
  233. GamePref.OptionsReflectiveWater = True
  234.  
  235. GamePref.OptionsShadowDistance = 4
  236.  
  237. GamePref.OptionsTextureQuality = 0
  238.  
  239. GamePref.OptionsTreeQuality = 3
  240.  
  241. GamePref.OptionsViewDistance = 11
  242.  
  243. GamePref.OptionsVoiceChatEnabled = False
  244.  
  245. GamePref.OptionsVoiceVolumeLevel = 0.75
  246.  
  247. GamePref.PersistentPlayerProfiles = False
  248.  
  249. GamePref.PlayerAutologin = False
  250.  
  251. GamePref.PlayerId =
  252.  
  253. GamePref.PlayerName = Bazgrim
  254.  
  255. GamePref.PlayerSafeZoneHours = 5
  256.  
  257. GamePref.PlayerSafeZoneLevel = 5
  258.  
  259. GamePref.PlayerToken =
  260.  
  261. GamePref.RebuildMap = False
  262.  
  263. GamePref.SaveGameFolder = C:\Users\Joshua\Documents/7 Days To Die/Saves
  264.  
  265. GamePref.SelectionContextMode = 0
  266.  
  267. GamePref.SelectionOperationMode = 0
  268.  
  269. GamePref.ServerDescription = A 7 Days to Die server
  270.  
  271. GamePref.ServerIP =
  272.  
  273. GamePref.ServerIsPublic = True
  274.  
  275. GamePref.ServerMaxPlayerCount = 8
  276.  
  277. GamePref.ServerName = ZZKitteh
  278.  
  279. GamePref.ServerPort = 26900
  280.  
  281. GamePref.ServerWebsiteURL =
  282.  
  283. GamePref.ShowFriendPlayerOnMap = True
  284.  
  285. GamePref.TelnetEnabled = True
  286.  
  287. GamePref.TelnetPort = 26902
  288.  
  289. GamePref.ZombiePlayers = True
  290.  
  291. GamePref.ZombiesRun = 0
  292.  
  293. GameStat.AirDropFrequency = 0
  294.  
  295. GameStat.BlockDurabilityModifier = 1
  296.  
  297. GameStat.CraftTimer = 1
  298.  
  299. GameStat.CurrentRoundIx = 0
  300.  
  301. GameStat.DayLimitActive = False
  302.  
  303. GameStat.DayLimitThisRound = 0
  304.  
  305. GameStat.Difficulty = 2
  306.  
  307. GameStat.DropOnDeath = 1
  308.  
  309. GameStat.DropOnQuit = 0
  310.  
  311. GameStat.EnemyCount = 0
  312.  
  313. GameStat.EnemyDifficulty = Normal
  314.  
  315. GameStat.EnemySenseMemory = 60
  316.  
  317. GameStat.EnemySpawnMode = 3
  318.  
  319. GameStat.FragLimitActive = False
  320.  
  321. GameStat.FragLimitThisRound = 0
  322.  
  323. GameStat.GameDifficulty = 2
  324.  
  325. GameStat.GameModeId = 0
  326.  
  327. GameStat.GameState = 0
  328.  
  329. GameStat.GlobalMessageToShow =
  330.  
  331. GameStat.IsCreativeMenuEnabled = False
  332.  
  333. GameStat.IsFlyingEnabled = False
  334.  
  335. GameStat.IsFriendlyFire = True
  336.  
  337. GameStat.IsPlayerCollisionEnabled = True
  338.  
  339. GameStat.IsPlayerDamageEnabled = True
  340.  
  341. GameStat.IsResetMapOnRestart = False
  342.  
  343. GameStat.IsSaveSupplyCrates = True
  344.  
  345. GameStat.IsSpawnEnemies = True
  346.  
  347. GameStat.IsSpawnNearOtherPlayer = False
  348.  
  349. GameStat.IsTeleportEnabled = False
  350.  
  351. GameStat.IsVersionCheckDone = False
  352.  
  353. GameStat.LandClaimDeadZone = 30
  354.  
  355. GameStat.LandClaimDecayMode = 0
  356.  
  357. GameStat.LandClaimExpiryTime = 3
  358.  
  359. GameStat.LandClaimOfflineDurabilityModifier = 32
  360.  
  361. GameStat.LandClaimOnlineDurabilityModifier = 32
  362.  
  363. GameStat.LandClaimSize = 7
  364.  
  365. GameStat.LoadScene =
  366.  
  367. GameStat.LootTimer = 1
  368.  
  369. GameStat.NightPercentage = 50
  370.  
  371. GameStat.ScoreDiedMultiplier = -5
  372.  
  373. GameStat.ScorePlayerKillMultiplier = 1
  374.  
  375. GameStat.ScoreZombieKillMultiplier = 1
  376.  
  377. GameStat.ShowAllPlayersOnMap = False
  378.  
  379. GameStat.ShowFriendPlayerOnMap = True
  380.  
  381. GameStat.ShowSpawnWindow = False
  382.  
  383. GameStat.ShowWindow =
  384.  
  385. GameStat.ShowZombieCounter = False
  386.  
  387. GameStat.TimeLimitActive = False
  388.  
  389. GameStat.TimeLimitThisRound = 0
  390.  
  391. GameStat.TimeOfDayIncPerSec = 20
  392.  
  393. GameStat.ZombieHordeMeter = False
  394.  
  395. 2015-04-03T15:07:27 3.127 INF StartAsServer
  396.  
  397. 2015-04-03T15:07:27 3.129 INF createWorld: Random Gen, ZZKitteh, GameModeSurvivalMP
  398.  
  399. 2015-04-03T15:07:27 3.149 INF Started thread thread_Regenerating
  400.  
  401. 2015-04-03T15:07:27 3.151 INF World.Load: Random Gen
  402.  
  403. 2015-04-03T15:07:27 3.233 INF Started thread thread_Pathfinder
  404.  
  405. 2015-04-03T15:07:28 3.567 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  406.  
  407. 2015-04-03T15:07:28 3.569 INF Started thread thread_GenerateChunks
  408.  
  409. 2015-04-03T15:07:28 3.964 INF Loading rwgmixer.xml
  410.  
  411. 2015-04-03T15:07:28 4.008 INF Loading and parsing of generator took 55ms
  412.  
  413. 2015-04-03T15:07:28 4.011 INF createWorld() done
  414.  
  415. 2015-04-03T15:07:28 4.011 INF Loading players.xml
  416.  
  417. 2015-04-03T15:07:28 4.016 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
  418.  
  419. 2015-04-03T15:07:28 4.017 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 4, default = 7
  420.  
  421. 2015-04-03T15:07:28 4.027 INF StartGame done
  422.  
  423. 2015-04-03T15:07:28 4.052 INF Load key config check
  424.  
  425. 2015-04-03T15:07:28 4.052 INF Load key config
  426.  
  427. Setting up 3 worker threads for Enlighten.
  428. Thread -> id: 2a38 -> priority: 1
  429. Thread -> id: 3670 -> priority: 1
  430. Thread -> id: 35b8 -> priority: 1
  431. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
  432. 2015-04-03T15:07:29 4.380 INF [Steamworks.NET] GameServer.Init successful
  433.  
  434. 2015-04-03T15:07:29 5.146 INF [Steamworks.NET] GameServer.LogOn successful
  435.  
  436. 2015-04-03T15:07:38 13.621 INF Disconnect
  437.  
  438. 2015-04-03T15:07:38 13.621 INF [NET] DisconnectedFromServer: Server shut down
  439.  
  440. 2015-04-03T15:07:38 13.622 INF SaveAndCleanupWorld
  441.  
  442. 2015-04-03T15:07:38 13.648 INF Saving 0 of chunks took 20ms
  443.  
  444. 2015-04-03T15:07:38 13.650 INF [Steamworks.NET] Stopping server
  445.  
  446. 2015-04-03T15:07:38 13.740 INF World.Unload
  447.  
  448. 2015-04-03T15:07:38 13.747 INF Exited thread thread_GenerateChunks
  449.  
  450. 2015-04-03T15:07:38 13.749 INF Exited thread thread_Pathfinder
  451.  
  452. 2015-04-03T15:07:38 13.750 INF World.Cleanup
  453.  
  454. 2015-04-03T15:07:38 13.751 INF Exited thread thread_Regenerating
  455.  
  456. 2015-04-03T15:07:38 13.954 INF Cleanup
  457.  
  458. 2015-04-03T15:07:38 13.956 INF Error in telnetListenThread: Read failure
  459.  
  460. 2015-04-03T15:07:38 13.958 INF Stack Trace: at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0
  461.  
  462. at System.IO.StreamReader.ReadBuffer () [0x00000] in <filename unknown>:0
  463.  
  464. at System.IO.StreamReader.ReadLine () [0x00000] in <filename unknown>:0
  465.  
  466. at NetTelnetServer.thread_TelnetListenThread (.ThreadInfo _threadInfo) [0x00000] in <filename unknown>:0
  467.  
  468. 2015-04-03T15:07:38 13.959 ERR Exception in thread thread_TelnetListenThread:
  469.  
  470. 2015-04-03T15:07:38 13.959 EXC The object was used after being disposed.
  471.  
  472. ObjectDisposedException: The object was used after being disposed.
  473. at System.Net.Sockets.Socket.get_RemoteEndPoint () [0x00000] in <filename unknown>:0
  474.  
  475. at NetTelnetServer.thread_TelnetListenThread (.ThreadInfo _threadInfo) [0x00000] in <filename unknown>:0
  476.  
  477. at ThreadManager.3AAA1 (System.Object 0AAAA) [0x00000] in <filename unknown>:0
  478. UnityEngine.Debug:Internal_LogException(Exception, Object)
  479. UnityEngine.Debug:LogException(Exception)
  480. Logger:masterLogException(Exception)
  481. Logger:Exception(Exception)
  482. Log:Exception(Exception)
  483. ThreadManager:3AAA1(Object)
  484.  
  485. (Filename: Line: -1)
  486.  
  487. 2015-04-03T15:07:38 13.963 INF Exited thread thread_TelnetListenThread
  488.  
  489. Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
  490.  
  491. Unloading 5327 unused Assets to reduce memory usage. Loaded Objects now: 57233.
  492. Total: 36.661331 ms (FindLiveObjects: 5.318292 ms CreateObjectMapping: 4.519773 ms MarkObjects: 23.628576 ms DeleteObjects: 3.193774 ms)
  493.  
  494. 2015-04-03T15:07:38 14.153 INF OnApplicationQuit
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