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May 2nd, 2013
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  1. When you are evaluating a map, don't forget to take these points in consideration:
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  3. 1. If the map is consistent with the category chosen by the group, both in his art and in its gameplay.
  4. 2. If the map is following the maps' standard and if it has a good alignment.
  5. 3. How fun is the gameplay, as for the shaman as for the mice.
  6. 4. If the map is not confused or exagerated somewhere, either in decorations, floors, paths or items in general.
  7. 5. If it has false floors.
  8. 6. If the mechanism was well done and is not sync based.
  9. 7. Think on the map in a room with a lot of mice ... In case of collision, consider whether it might be bad for some mice or if it can has narrow paths to the shaman's objects.
  10. 8. Evaluate the map's design, how it was made and if the map was beautiful. If the art was made with joints, evaluate possible lags and unnecessary joints.
  11. 9. Check if the is innovative or if it seems too common.
  12. 10. Count the points of your evaluation and give the note to the map, forgetting who made it ​​and if the mapper is a good map creator, because even the best make mistakes. And a lot of times on purpose just to test YOUR review! No one will be upset if you give it a very low or very high grade. ;) And do not forget to vote if you think that the map is one of the best in the competition to be on the highlight list!
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  14. Good ratings! :)
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