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- [00:00:00]: PersistRootStorage is now /home/desktop/.klei//DoNotStarveTogether/Cluster_1/Caves/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 175504
- [00:00:00]: Current time: Tue May 3 16:04:26 2016
- [00:00:00]: System Name: Linux
- [00:00:00]: Host Name: ns360034.ip-91-121-160.eu
- [00:00:00]: Release(Kernel) Version: 3.14.32-xxxx-std-ipv6-64
- [00:00:00]: Kernel Build Timestamp: #7 SMP Wed Jan 27 18:35:08 CET 2016
- [00:00:00]: Machine Arch: x86_64
- [00:00:00]: Don't Starve Together: 175504 LINUX
- [00:00:00]: Build Date: 629
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster Cluster_1 -monitor_parent_process 26855 -shard Caves
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: THREAD - started 'GAClient' (4136074048)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:5.11
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: OnLoadPermissionList: /home/desktop/.klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
- [00:00:00]: OnLoadPermissionList: /home/desktop/.klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: /home/desktop/.klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (4129291072)
- [00:00:00]: Token retrieved from: /home/desktop/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
- [00:00:00]: Token retrieved from: /home/desktop/.klei//DoNotStarveTogether/Cluster_1/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: scripts/main.lua(162,1) running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:01]: Load FE
- [00:00:02]: Load FE: done
- [00:00:02]: ModIndex: Load sequence finished successfully.
- [00:00:02]: Reset() returning
- [00:00:03]: [200] Account Communication Success (6)
- [00:00:03]: Received (KU_oLqxuZuf) from TokenPurpose
- [00:00:03]: Starting Dedicated Server Game
- [00:00:03]: Network tick rate: U=15(2), D=0
- [00:00:03]: About to start a server with the following settings:
- [00:00:03]: Dedicated: true
- [00:00:03]: Online: true
- [00:00:03]: Passworded: true
- [00:00:03]: ServerPort: 11001
- [00:00:03]: SteamAuthPort: 8769
- [00:00:03]: SteamMasterServerPort: 27019
- [00:00:03]: ClanID: false
- [00:00:03]: ClanOnly: false
- [00:00:03]: ClanAdmin: false
- [00:00:03]: LanOnly: false
- [00:00:03]: FriendsOnly: false
- [00:00:03]: EnableAutosaver: true
- [00:00:03]: PVP: false
- [00:00:03]: MaxPlayers: 16
- [00:00:03]: GameMode: endless
- [00:00:03]: OverridenDNS:
- [00:00:03]: PauseWhenEmpty: true
- [00:00:03]: InternetBroadcasting: true
- [00:00:03]: Intent: cooperative
- [00:00:03]: Online Server Started on port: 11001
- [00:00:03]: Collecting garbage...
- [00:00:03]: lua_gc took 0.02 seconds
- [00:00:03]: ~ShardLuaProxy()
- [00:00:03]: ~ItemServerLuaProxy()
- [00:00:03]: ~InventoryLuaProxy()
- [00:00:03]: ~NetworkLuaProxy()
- [00:00:03]: ~SimLuaProxy()
- [00:00:03]: lua_close took 0.02 seconds
- [00:00:03]: ReleaseAll
- [00:00:03]: ReleaseAll Finished
- [00:00:03]: cGame::StartPlaying
- [00:00:03]: LOADING LUA
- [00:00:03]: DoLuaFile scripts/main.lua
- [00:00:03]: DoLuaFile loading buffer scripts/main.lua
- [00:00:03]: scripts/main.lua(162,1) running main.lua
- [00:00:03]: loaded modindex
- [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:03]: LOADING LUA SUCCESS
- [00:00:03]: PlayerDeaths could not load morgue
- [00:00:03]: PlayerHistory could not load player_history
- [00:00:03]: bloom_enabled false
- [00:00:03]: loaded saveindex
- [00:00:03]: OnFilesLoaded()
- [00:00:03]: OnUpdatePurchaseStateComplete
- [00:00:03]: Unload FE
- [00:00:03]: Unload FE done
- [00:00:03]: LOAD BE
- [00:00:05]: LOAD BE: done
- [00:00:05]: Loading world: session/BD9167A10B71DBC8/0000000007
- [00:00:05]: Save file is at version 3
- [00:00:05]: Begin Session: BD9167A10B71DBC8
- [00:00:05]: saving to server_temp/server_save
- [00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:06]: Loading Nav Grid
- [00:00:06]: setting summerlength 22
- [00:00:06]: setting isnightmaredawn false
- [00:00:06]: setting elapseddaysinseason 0
- [00:00:06]: setting isfullmoon false
- [00:00:06]: setting moisture 35.041912078857
- [00:00:06]: setting cavephase dusk
- [00:00:06]: setting isnightmarewild false
- [00:00:06]: setting moonphase new
- [00:00:06]: setting precipitationrate 0
- [00:00:06]: setting iswet false
- [00:00:06]: setting winterlength 22
- [00:00:06]: setting temperature 31.985068763832
- [00:00:06]: setting isnightmarewarn false
- [00:00:06]: setting iswinter false
- [00:00:06]: setting moistureceil 758.30932617188
- [00:00:06]: setting isday false
- [00:00:06]: setting israining false
- [00:00:06]: setting remainingdaysinseason 50
- [00:00:06]: setting precipitation none
- [00:00:06]: setting wetness 0
- [00:00:06]: setting isnightmarecalm false
- [00:00:06]: setting timeinphase 0.91851088205973
- [00:00:06]: setting isdusk true
- [00:00:06]: setting iscavedusk true
- [00:00:06]: setting isautumn true
- [00:00:06]: setting issnowing false
- [00:00:06]: setting iscaveday false
- [00:00:06]: setting phase dusk
- [00:00:06]: setting snowlevel 0
- [00:00:06]: setting issnowcovered false
- [00:00:06]: setting autumnlength 50
- [00:00:06]: setting pop 0.046210577754275
- [00:00:06]: setting nightmaretime 0
- [00:00:06]: setting springlength 30
- [00:00:06]: setting isspring false
- [00:00:06]: setting nightmarephase none
- [00:00:06]: setting season autumn
- [00:00:06]: setting time 0.9222207903862
- [00:00:06]: setting iscavenight false
- [00:00:06]: setting cycles 0
- [00:00:06]: setting isnight false
- [00:00:06]: setting nightmaretimeinphase 0
- [00:00:06]: setting issummer false
- [00:00:06]: [Shard] Slave is waiting for LUA...
- [00:00:11]: Reconstructing topology
- [00:00:11]: ...Sorting points
- [00:00:11]: ...Sorting edges
- [00:00:11]: ...Connecting nodes
- [00:00:11]: ...Validating connections
- [00:00:11]: ...Housekeeping
- [00:00:11]: ...Done!
- [00:00:11]: 1 uploads added to server. From server_temp
- [00:00:11]: About to start a shard with these settings:
- [00:00:11]: ShardName: Caves
- [00:00:11]: ShardID: 2988953948
- [00:00:11]: ShardRole: SLAVE
- [00:00:11]: MasterHost: 127.0.0.1
- [00:00:11]: MasterBind: (null)
- [00:00:11]: MasterPort: 10889
- [00:00:11]: [Shard] Connecting to master...
- [00:00:11]: Telling Client our new session identifier: BD9167A10B71DBC8
- [00:00:11]: ModIndex: Load sequence finished successfully.
- [00:00:11]: Reset() returning
- [00:00:11]: [Steam] SteamGameServer_Init(8769, 11001, 27019)
- [00:00:11]: [Steam] SteamGameServer_Init success
- [00:00:11]: Validating portal[10] <-> 1[10] (inactive)
- [00:00:11]: Validating portal[1] <-> 1[1] (inactive)
- [00:00:11]: Validating portal[7] <-> 1[7] (inactive)
- [00:00:11]: Validating portal[3] <-> 1[3] (inactive)
- [00:00:11]: Validating portal[2] <-> 1[2] (inactive)
- [00:00:11]: Validating portal[5] <-> 1[5] (inactive)
- [00:00:11]: Validating portal[4] <-> 1[4] (inactive)
- [00:00:11]: Validating portal[6] <-> 1[6] (inactive)
- [00:00:11]: Validating portal[9] <-> 1[9] (inactive)
- [00:00:11]: Validating portal[8] <-> 1[8] (inactive)
- [00:00:13]: [Shard] Sending slave information to master...
- [00:00:15]: [Shard] Registering in lobby as a slave server...
- [00:00:15]: [Shard] Slave is now ready!
- [00:00:15]: World 1 is now connected
- [00:00:15]: Validating portal[10] <-> 1[10] (disabled)
- [00:00:15]: Validating portal[1] <-> 1[1] (disabled)
- [00:00:15]: Validating portal[7] <-> 1[7] (disabled)
- [00:00:15]: Validating portal[3] <-> 1[3] (active)
- [00:00:15]: Validating portal[2] <-> 1[2] (disabled)
- [00:00:15]: Validating portal[5] <-> 1[5] (disabled)
- [00:00:15]: Validating portal[4] <-> 1[4] (disabled)
- [00:00:15]: Validating portal[6] <-> 1[6] (disabled)
- [00:00:15]: Validating portal[9] <-> 1[9] (disabled)
- [00:00:15]: Validating portal[8] <-> 1[8] (disabled)
- [00:00:15]: [Shard] Slave LUA is now ready!
- [00:00:15]: Sim paused
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