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- 8:15 PM Hide: so what would you guys prefer on Lia's turn, proning that guy or slowing him (Save ends)
- 8:17 PM mak556: what would slowing even do
- 8:17 PM Riris: Well if you prone him I have combat advantage.
- 8:17 PM mak556: OH I CAN MOVE HALF MY MOVE SPEED
- 8:17 PM mak556: WHOOPS THE MAP IS TINY SO IT DOESN'T MATTER
- 8:17 PM Hide: it does matter mak
- 8:17 PM Hide: even if the map is small
- 8:17 PM Riris: Slowing isn't so useful here because he's already provoking OAs when he moves so he likely'll just shift.
- 8:18 PM Riris: WAit he's stunned.
- 8:18 PM Riris: So he probably already grants CA.
- 8:18 PM Hide: I was going to prone anyway though
- 8:18 PM Hide: yeah he does
- 8:18 PM Riris: So I guess I don't care.
- 8:18 PM Hide: gee thanks lili
- 8:18 PM Riris: Do whatever you like, I can prone him on my turn if you won't.
- 8:18 PM mak556: omg my goosebumps are huge
- 8:18 PM Hide: guess I'll just slow
- 8:19 PM Hide: if i hit
- 8:19 PM Riris: Do you have that anti-teleport bolt.
- 8:19 PM Hide: also >don't die >lol
- 8:19 PM Hide: yes I do
- 8:19 PM mak556: walala thinks she's funny
- 8:19 PM Riris: Use that then.
- 8:19 PM Riris: Noooo teleports.
- 8:19 PM Hide: I was thinking about it, let me look up the stats on those "useless" things again
- 8:19 PM Riris: Or well.
- 8:19 PM Riris: Stunned+Prone
- 8:19 PM Riris: Nevermind, don't use the bolt.
- 8:19 PM mak556: Maybe she should have said "Don't die or I'll kill you!"
- 8:20 PM Hide: depends on how long the bolt lasts
- 8:20 PM Riris: Gonna be one mighty fine specimen to just go lol teleport then.
- 8:20 PM Riris: I think until end of your next turn.
- 8:20 PM Hide: also, d&d berserker sounds so good
- 8:20 PM Hide: other classes are you even trying
- 8:20 PM Riris: Skald sounds super boring.
- 8:20 PM Riris: Witch is also meh.
- 8:20 PM Hide: exactly
- 8:20 PM Riris: Only thing I like on Witch is really free familiar + the At-Will that doees 1d10 damage.
- 8:21 PM Riris: And then auto-damages for the rest of the encounter.
- 8:21 PM Riris: Or until you attack a new target.
- 8:21 PM Riris: May be abusable with items/powers that let you sustain as a Minor or less, but pretty meh.
- 8:21 PM Riris: Actually.
- 8:21 PM Riris: It's probably abusable if you take powers/features/feats/items that let you sustain as a Minor or less.
- 8:21 PM Riris: Infinite 1d10 works!
- 8:22 PM Hide: yeah, it's until next turn like you said Lili
- 8:22 PM Hide: so save it etc
- 8:22 PM Riris: Yeah, wait until he's more likely to teleport if he can.
- 8:22 PM Riris: If you prone him he needs to shake off Stun, stand, teleport AND somehow attack.
- 8:22 PM Hide: well, your turn is right after mine
- 8:22 PM Hide: so you should be able to prone him
- 8:22 PM Riris: Oh, right, it is.
- 8:22 PM Hide: and if he's still slow, yagi can prone him
- 8:23 PM Riris: I can Prone on a Free Action.
- 8:23 PM Hide: o
- 8:23 PM Riris: Getting him down on the ground is easy.
- 8:23 PM Hide: sucks that he's going to summon dragon then lolrez though
- 8:23 PM Riris: Well if you Slow him, Hidei.
- 8:23 PM Riris: Then he can stand on his turn, and Yagi knocks him down again.
- 8:24 PM Hide: yup, though it's save ends, so
- 8:24 PM Hide: isn't yagi in slow stance already though
- 8:24 PM Riris: iunno
- 8:24 PM Hide: so shouldn't he be slowed near him
- 8:24 PM Hide: bern
- 8:24 PM Riris: Wiseman's not Slowed though.
- 8:24 PM Hide: wait nm
- 8:24 PM Riris: He does have Concealment.
- 8:24 PM Hide: yeah, he should be slowed
- 8:24 PM Hide: cause he's in range of yagi's stance
- 8:24 PM Astarotho: Hahaha, these trap panels are so much fun.
- 8:25 PM Riris: yagi needs to hit to slow him
- 8:25 PM Hide: though I can slap it on him anyway for regular slow+slowed(save ends)
- 8:25 PM Hide: oh
- 8:25 PM Hide: derp
- 8:25 PM Hide: either way
- 8:26 PM Riris: Also Berserker'd be a great class, actually.
- 8:26 PM Tohsaka: btw the slow stance only affects basic melee I think
- 8:26 PM Astarotho: It does.
- 8:26 PM Tohsaka: So that's why they didn't get slowed
- 8:26 PM Riris: Level 7 Barbarian Encounter: 3[W] damage as a reaction to getting attacked.
- 8:26 PM Riris: For a Defender.
- 8:26 PM Riris: That is execllent incentive not to attack them.
- 8:26 PM Riris: excellent even
- 8:26 PM Astarotho: wut
- 8:27 PM Astarotho: You want them attacking you though
- 8:27 PM Tohsaka: Since it's primal though it'll activate a fury
- 8:27 PM Hide: don't you get to choose whether to fury?
- 8:27 PM Riris: True.
- 8:27 PM Riris: No.
- 8:27 PM Hide: oh
- 8:27 PM Riris: Not with the Berserker one.
- 8:27 PM Riris: :S He goes into a fury when you use a Primal power.
- 8:28 PM Hide: so any barbarian power
- 8:28 PM Riris: Yuuuup.
- 8:28 PM Hide: lol
- 8:28 PM Tohsaka: There are martial encounter powers but well
- 8:28 PM Tohsaka: Um
- 8:28 PM Hide: seems good besides that
- 8:28 PM Tohsaka: Most of the ones I've seen suclk
- 8:28 PM Tohsaka: suck*
- 8:29 PM Riris: Well Berserker also has nice powers to poach.
- 8:29 PM mak556: so in crappy MMO AO, should I wield sword and shield or axe and shield for my tank??
- 8:29 PM Riris: Skald powers are almost completely useless to poach aside from a few Encounters.
- 8:29 PM mak556: Wait no axe has better defensive skills nvm
- 8:29 PM Riris: It's also a very, very boring class design-wise.
- 8:29 PM Riris: Since most of its encounters are just "upgraded from previous powers looool"
- 8:29 PM Hide: just stop playing AO, problem solved
- 8:29 PM mak556: upgraded from previous powers looool
- 8:29 PM Astarotho: I wouldn't mind an upgrade to holy smite at some point
- 8:30 PM mak556: hide what do you have against AO
- 8:30 PM mak556: do you feel it is your duty to inform me that I am doing something dumb
- 8:30 PM Riris: Arid Desert is a nice feature for Berserker
- 8:30 PM mak556: whe nit doesn't affect you
- 8:30 PM Astarotho: whoops, he got stoned
- 8:30 PM Riris: +3 to AC when wearing Cloth Armour or no Armour, +2 Reflex
- 8:30 PM mak556: or anyone at all besides me, really?
- 8:30 PM Astarotho: But that means no second skin
- 8:30 PM mak556: tarou stop getting ahead of me in radiant historia
- 8:31 PM Tohsaka: It seems to be designed to give you AC as if you were using hide armor and a shield as long as you're not
- 8:31 PM Hide: Mak, you're playing a game that requires you to make 5 bot accounts for crafting to get anywhere
- 8:31 PM Hide: you ask me
- 8:31 PM Astarotho: but is fun
- 8:31 PM mak556: Hide not really
- 8:31 PM mak556: ya is fun
- 8:31 PM Riris: Temperate Land seems kinda meh-ish to me.
- 8:31 PM Riris: +2 to damage if you use a one-hand weapon and shield.
- 8:31 PM mak556: I'm just making 5 of them to accelerate the process
- 8:32 PM Tohsaka: Temperate Land seems to be for shield-users
- 8:32 PM Riris: I guess it's nice if you build around it actually.
- 8:32 PM Astarotho: i like their design more than the essentials classes anyway
- 8:32 PM Riris: Just the loss of a 2H weapon hnnggg.
- 8:32 PM Hide: Either way mak, you get my point, though you're free to play whatever you like
- 8:32 PM mak556: so plz stop repeating it then
- 8:32 PM Hide: i do wat i want
- 8:32 PM mak556: k
- 8:32 PM Hide: i dont even remember the last time i mentioned you to stop play anyway
- 8:33 PM mak556: like yesterday
- 8:33 PM Riris: I like Run Down as an At-Will, too.
- 8:33 PM Astarotho: lol i'm beating up a tornado
- 8:33 PM Riris: Slow on an At-Will alongside Defender Aura.
- 8:33 PM mak556: tarou
- 8:33 PM Hide: clearly you're letting it bother you too much when someone speaks out
- 8:33 PM mak556: you're at the tornado beating up part?
- 8:33 PM mak556: I got past you then
- 8:33 PM Astarotho: I'm going to that desert place past cygnus
- 8:33 PM mak556: desert place past wat
- 8:33 PM mak556: It's been forever man
- 8:34 PM Hide: also astaroth, where exactly did you get the name wiseman from, one of yer vidya games?
- 8:34 PM mak556: I go play radiant historia after walk bear
- 8:34 PM Astarotho: also, holy crap i love these trap panels
- 8:34 PM mak556: >calling a lich a wiseman
- 8:34 PM mak556: YES TRAP PANELS
- 8:34 PM Astarotho: Name?
- 8:34 PM mak556: THEY ARE SO AMAZING.
- 8:34 PM Riris: Trap Panels are the most damaging skills in the game, Atty.
- 8:34 PM Astarotho: Pfft
- 8:35 PM mak556: Riri, sometimes it's hard to get an enemy on them though
- 8:35 PM Astarotho: I stole the whole villain from a vidya game
- 8:35 PM Hide: which one
- 8:35 PM Astarotho: Guess
- 8:35 PM mak556: But man, trap panels
- 8:35 PM mak556: I love 'em
- 8:35 PM Hide: your rpg card game thing?
- 8:35 PM Astarotho: Yes
- 8:35 PM mak556: baten kaitos huh
- 8:35 PM Astarotho: yerp
- 8:35 PM Hide: I was just asking cause there's another "villian" named Wiseman (though it's more of a computer system) from another show i still need to watch
- 8:36 PM Riris: .hack// also has a Wiseman.
- 8:36 PM Riris: srsly wiseman is a common vidya name.
- 8:36 PM Riris: I think Xenogears also has a Wiseman.
- 8:36 PM Hide: well I never got to finish .hack unfortunately
- 8:36 PM Hide: I got stuck on the first game somewhere
- 8:36 PM Astarotho: Be grateful I didn't rip everything off. He got HP back on a lot of his attacks.
- 8:36 PM Hide: anyway, I never even really heard a character/villian named wiseman out of the one i mentioned
- 8:37 PM Hide: so i was just curious
- 8:37 PM Astarotho: You weren't paying attention during the streams iirc
- 8:37 PM Hide: 27 should be a hit vs ac against such a silly flimsy lich
- 8:37 PM Hide: well duh, i thought baten kaitos was boring
- 8:37 PM Hide: even when i played it back in the day
- 8:37 PM Voyager: hide r u going to post
- 8:37 PM Hide: yes, i'm doing parlor first
- 8:37 PM Voyager: oh you're rolling
- 8:37 PM Astarotho: blasphemer etc
- 8:38 PM Hide: thurr
- 8:38 PM Tohsaka: 27 will hit wiseman yes
- 8:38 PM Hide: Rin is the Gm now huh
- 8:38 PM Voyager: do you have its stat block or something
- 8:38 PM Astarotho: Yes she does
- 8:38 PM Tohsaka: Well I know his AC
- 8:39 PM Hide: well Rin did tell us just about everything about him bern
- 8:39 PM Hide: summoning a dragon at half hp, reviving when he dies, etc
- 8:39 PM Voyager: so what are its defenses
- 8:39 PM Voyager: weakest etc
- 8:39 PM mak556: >summoning a dragon
- 8:39 PM Hide: you were here too makk
- 8:39 PM mak556: rlly
- 8:39 PM Hide: weren't you paying attention
- 8:39 PM Tohsaka: Fortitude is its weakest at 21
- 8:39 PM mak556: probably not
- 8:39 PM mak556: >fortitude weakest at 21
- 8:39 PM Voyager: ic
- 8:39 PM mak556: wat.
- 8:40 PM Astarotho: level 10
- 8:40 PM Tohsaka: It
- 8:40 PM mak556: dear lord tarou
- 8:40 PM Voyager: 21 is fairly low imo
- 8:40 PM Astarotho: It's lower than standard iirc
- 8:40 PM Tohsaka: It's a level 10 solo controller so its defenses are pretty balanced
- 8:40 PM Riris: Well can it shake off Stun easy and all?
- 8:40 PM mak556: why level 7s versus level 10, level 8, and like six level 7s
- 8:40 PM mak556: also >solo
- 8:40 PM Tohsaka: It will end the stund at the end of its turn
- 8:40 PM Voyager: the statues are minions
- 8:40 PM mak556: oh
- 8:40 PM Tohsaka: stun*
- 8:40 PM Voyager: except the stormwarden
- 8:40 PM Hide: the dragon is an elite too isn't it
- 8:40 PM Riris: So it's stopped for at least one turn huh.
- 8:40 PM Tohsaka: Yeah
- 8:40 PM Astarotho: Well yes
- 8:40 PM Tohsaka: It has effectively lost 1 whole turn
- 8:40 PM Astarotho: Fighting 2 solos is a bit much.
- 8:40 PM mak556: i walk bear ne
- 8:41 PM Voyager: bye
- 8:41 PM Hide: well I think half of us would have flipped our desks if it was two solos anyway
- 8:41 PM Astarotho: Even for you guys
- 8:41 PM Tohsaka: It doesn't seem to have a lot of other triggered actions
- 8:41 PM Hide: well, more than half really
- 8:41 PM Voyager: I wouldn't mind two solos
- 8:41 PM Voyager: but maybe others would
- 8:41 PM Tohsaka: It's vulnerable to radiant and resists psychic and necrotic
- 8:41 PM Hide: well you don't care because you want hard mode everywhere
- 8:41 PM Tohsaka: Incidentally my Rebuke Undead will work on it in this form
- 8:41 PM Tohsaka: It's undead
- 8:42 PM Astarotho: FFFFF
- 8:42 PM Astarotho: Sand sword get!
- 8:42 PM Hide: a sword made of sand, how does that even work
- 8:42 PM Hide: inb4 magic
- 8:42 PM Astarotho: iunno
- 8:42 PM Voyager: magic
- 8:42 PM Tohsaka: The stat block I have says its fly speed is 2 is that right
- 8:42 PM Astarotho: er
- 8:42 PM Astarotho: that got cut off
- 8:43 PM Voyager: oh he meant flight speed 20
- 8:43 PM Voyager: obviously
- 8:43 PM Astarotho: no
- 8:43 PM Hide: i hope not
- 8:43 PM Astarotho: actually, it was supposed to be 8. I should have fixed that.
- 8:43 PM Hide: >8
- 8:43 PM Astarotho: Originally it was 12
- 8:43 PM Hide: >12
- 8:43 PM Voyager: no hover means we can knock it prone to make it fall
- 8:43 PM Astarotho: Yes.
- 8:43 PM Astarotho: 12
- 8:43 PM Voyager: who cares about flight speed
- 8:43 PM Hide: if we were more melee i'd be worried
- 8:44 PM Tohsaka: It has hover
- 8:44 PM Hide: because "lol party can't reach me"
- 8:44 PM Voyager: does it now
- 8:44 PM Tohsaka: But prone stil makes it fall
- 8:44 PM Voyager: rly
- 8:44 PM Voyager: y
- 8:44 PM Voyager: is it a Special line
- 8:44 PM Tohsaka: Hover just prevents stun from knocking it out of the sky
- 8:44 PM Tohsaka: Not proning
- 8:44 PM Voyager: rly??
- 8:44 PM Tohsaka: Yes
- 8:44 PM Voyager: that's strange
- 8:44 PM Voyager: I remember reading otherwise maybe I'm remembering wrong
- 8:45 PM Tohsaka: All the rules compendium says on the Hover trait is "A creature that can hover, such as a beholder, can remain in the air even when it is stunned"
- 8:45 PM Voyager: I see
- 8:45 PM Voyager: only stun
- 8:45 PM Voyager: convenient
- 8:46 PM Voyager: did hide slow the lich
- 8:46 PM Hide: yup
- 8:46 PM Voyager: no prone??
- 8:46 PM Hide: Lili can prone
- 8:46 PM Voyager: o ok
- 8:46 PM Hide: free action
- 8:46 PM Voyager: I'll have fun with my three attacks next turn
- 8:46 PM Voyager: with rain of blood bonus
- 8:46 PM Tohsaka: I'll try to use Rain of Blood to boost you guys
- 8:47 PM Tohsaka: Lowest defense being Fort is good for me because my best attacks target Fortitude
- 8:47 PM Voyager: r u saving AP rin
- 8:47 PM Tohsaka: I might
- 8:47 PM Tohsaka: Depends on how urgently the minions need to die
- 8:47 PM Voyager: I'm saving my sacrificial weapon for stage 2
- 8:47 PM Voyager: but I think I'll spend most other resources
- 8:47 PM Tohsaka: I'll probably save Searing Orb for the 2nd phase
- 8:48 PM Astarotho: geez, princess, why such low defenses
- 8:48 PM Astarotho: >dresses
- 8:48 PM Astarotho: oh
- 8:48 PM Astarotho: that's why
- 8:48 PM Hide: derp
- 8:48 PM Riris: >2nd phase
- 8:49 PM Riris: Do I stay in my rage at the very least? '3'
- 8:49 PM Voyager: do you have two rages
- 8:49 PM Riris: yes.
- 8:49 PM Voyager: ic
- 8:49 PM Tohsaka: I think Riri was planning to burn the 2nd via rage strike
- 8:49 PM Astarotho: I c
- 8:49 PM Riris: But Crimson Hurricane is much better.
- 8:49 PM Voyager: end of encounter effects don't end until a short rest, by RAW
- 8:49 PM Astarotho: Maybe, but that means I'm going to allow stuff like zones to persist as well
- 8:49 PM Voyager: but that's not how we've been playing it in limbo
- 8:50 PM Riris: Well Rage Strike so useless anyway, guess I'll preserve my other Rage.
- 8:51 PM Tohsaka: Well Astaroth a zone ends when its caster dies
- 8:51 PM Tohsaka: Regardless of whether or not it lasts "until the end of the encounter"
- 8:51 PM Astarotho: i see
- 8:51 PM Astarotho: hmm hmm hmm
- 8:51 PM Astarotho: I wonder if I should count him as "dead" then
- 8:51 PM Voyager: you filthy cheater stop changing powers
- 8:51 PM Astarotho: I'm not changing it
- 8:52 PM Voyager: if we kill him he's dead right
- 8:52 PM Astarotho: Sure.
- 8:52 PM Voyager: well there
- 8:52 PM Astarotho: After you beat the second part at least
- 8:52 PM Tohsaka: Anyway this solo does not have a lot of triggered actions or retribution attacks
- 8:52 PM Voyager: I think zones also end if the caster is unconscious anyway
- 8:53 PM Tohsaka: No, they don't
- 8:53 PM Voyager: wat
- 8:53 PM Voyager: that's silly
- 8:53 PM Tohsaka: It's specific "A zone ends immediately if its creator dies."
- 8:53 PM Voyager: I guess that's to prevent things like Sleep from ending zones
- 8:53 PM Tohsaka: Well it's also meant for the benefit of players
- 8:54 PM Tohsaka: If you have a zone active you wouldn't want it to end if you just happen to fall below 0 but get right back up right
- 8:54 PM Tohsaka: It's the same for conjurations
- 8:55 PM Riris: It's fine I'll just not use Rage Strike.
- 8:55 PM Tohsaka: If you save your nova for 1 round I can use Rain of Blood to make him vulnerable 5 to all damage
- 8:55 PM Tohsaka: And hopefully give you a +4 attack boost too
- 8:56 PM Riris: Well if we have another fight after this I'm not Nova'ing at all.
- 8:56 PM Hide: oh, imay have forgotten something for my turn but idk if i want to save it
- 8:56 PM Riris: I thought fourth encounter was last but if we get a fifth I'll play it conservative.
- 8:56 PM Hide: oh wait nvm
- 8:56 PM Hide: i'll save it
- 8:56 PM Voyager: So if we kill the wiseman and all his minions
- 8:56 PM Voyager: he revives
- 8:56 PM Voyager: with full HP or something and different name
- 8:56 PM Tohsaka: Yes
- 8:56 PM Astarotho: second form etc
- 8:56 PM lurk: hide nasl is on
- 8:57 PM lurk: complexity vs infs
- 8:57 PM Astarotho: Don't worry, you'll get some short rest benefits before the second part
- 8:57 PM Hide: i haven't watched nasl in weeks so i don't really care much for it anymore
- 8:57 PM Hide: especially after what happened to the one team cause of honcast
- 8:57 PM Tohsaka: Riri I needed to wonder if you agreed with LDB's interpretation of magic spiked gauntlets, I think it's a good case
- 8:58 PM Hide: A team lost sponsorship because the Honcast people running it made up a bunch of lies to the sponsors of that team, cake
- 8:58 PM vsvssd: loool infs troll clan
- 8:58 PM Riris: What? Magic Spiked Gauntlets? LDB?
- 8:58 PM Astarotho: The guy who wrote the fighter handbook
- 8:58 PM Tohsaka: Lordduskblade the charop guy
- 8:58 PM Riris: >implying I read all that nonsense
- 8:59 PM Tohsaka: Anyways
- 8:59 PM Tohsaka: The thought is that since an enchanted spiked gauntlet occupies the hand slot, it must be a set of 2 gauntlets
- 8:59 PM Riris: Loool no.
- 8:59 PM Riris: If it occupies one hand before.
- 8:59 PM Tohsaka: Because otherwise it is impossible to dual wield them
- 9:00 PM Riris: Enchantnig it doesn't magically make them two.
- 9:00 PM Tohsaka: It's more that the enchantment is for a set of 2
- 9:00 PM Tohsaka: Because, as I said, otherwise it is strictly worse than the talid, and it's imposible to wear one on both hand
- 9:00 PM Riris: See above.
- 9:00 PM Tohsaka: Since you can't wear two hands slot items
- 9:00 PM Tohsaka: Hey, listen to my case at least
- 9:00 PM Tohsaka: Otherwise there is ZERO benefit to using a spiked gauntlet
- 9:01 PM Riris: Well why not use talid then
- 9:01 PM Tohsaka: Also, there is one enchantment that is spiked-gauntlet only, and it is both described as a set of 2 gauntlets
- 9:01 PM Tohsaka: And there's event a picture right next to it
- 9:01 PM Tohsaka: Of two
- 9:01 PM Tohsaka: even*
- 9:02 PM Tohsaka: I don't think WotC would have made that if it was literally impossible to dual wield them
- 9:02 PM Tohsaka: Which it would be, if it was just one gauntlet
- 9:03 PM Tohsaka: That was Lordduskblade's reasoning and I dunno it seems like a very solid case to me
- 9:03 PM Tohsaka: And his guides are some of the best on the forum I think
- 9:03 PM Tohsaka: I think he knows what he's talking about
- 9:03 PM Riris: Logical fallacy.
- 9:04 PM Tohsaka: >player wants something
- 9:04 PM Tohsaka: >LOL NO LOGICAL FALLA"CY
- 9:04 PM Tohsaka: Riri don't be silly now
- 9:04 PM Astarotho: You know she likes to troll.
- 9:05 PM Tohsaka: Also, the cbuilder now only lets me equip magical spiked gauntlets in the hands slot
- 9:05 PM Voyager: since when do you trust the cbuilder
- 9:06 PM Tohsaka: I don't, but that is a deliberate change from before
- 9:06 PM Riris: I was just referring to how you said Lordduskblade writes a lot of good guides and therefore his argument related to spiked gauntlets must be good.
- 9:06 PM Riris: That's a logical fallacy because the former doesn't necessarily indicate the latter.
- 9:06 PM Tohsaka: All I said was that I think he knows what he's talking about.
- 9:06 PM Riris: And using that sort of argument deserves to be called out on: writing guides related to classes, mechanics and stuff doesn't necessarily correlate to a good understanding of game design.
- 9:07 PM Riris: And besides if it's normally a one-handed weapon and it can be enchanted into a hands slot item I don't see why it'd become a set of two suddenly.
- 9:07 PM Riris: That doesn't make any logical sense.
- 9:07 PM Tohsaka: And why shouldn't it
- 9:07 PM Tohsaka: If every other hands slot item in the game occupies two hands
- 9:07 PM Tohsaka: Why does this one not
- 9:07 PM Astarotho: Just ask customer support
- 9:07 PM Voyager: every other what now
- 9:07 PM Voyager: I don't think they all occupy two hands
- 9:07 PM Voyager: is it even stated anywhere
- 9:08 PM Tohsaka: Well, you can't use two
- 9:08 PM Voyager: well magic item slots don't necessarily correlate to physical ability to wear them
- 9:08 PM Astarotho: StrikebackS, GauntletS of Blood, Resplendant GloveS...
- 9:08 PM Voyager: there are even rules for what happens if you try to wear more than one in the same slot
- 9:08 PM Tohsaka: Hands slot items are typically refered to in the plural
- 9:08 PM Voyager: typically yes
- 9:08 PM Riris: I could wear two belts realistically speaking, or a cape and an amulet together.
- 9:08 PM Tohsaka: In fact, they all are
- 9:08 PM Riris: But the system also doesn't permit it.
- 9:09 PM Hide: okay, this is lazy post on limbo but it's something
- 9:09 PM Voyager: there must be at least one exception
- 9:09 PM Voyager: like maybe spiked gauntlets
- 9:09 PM Riris: Also level 5.
- 9:09 PM Riris: Coercive Gauntlet.
- 9:09 PM Riris: Where is your god now?
- 9:09 PM Voyager: lol there's one
- 9:09 PM Hide: there, now we can continue etc
- 9:09 PM Tohsaka: Well, that's fine. Though I should note that it's for a very... obscure module
- 9:09 PM Tohsaka: And is probably a misprint
- 9:09 PM Hide: >lili posted campaign notes
- 9:09 PM Hide: WHEN DID THIS HAPPEN
- 9:10 PM Riris: Reparation Appartus is also single hand from its description.
- 9:10 PM Tohsaka: All right, there are a few
- 9:10 PM Tohsaka: It still doesn't make sense though
- 9:11 PM Astarotho: Wear a talid and spiked gauntlets at the same time
- 9:11 PM Riris: I just don't see why the Spiked Gauntlets are an issue and all.
- 9:11 PM Riris: Maybe you can link me to this bloke's arguments rather than describing them so I understand why they would at all be problematic or why the application should be questionable.
- 9:11 PM Tohsaka: Here, it's Tigerclaw Gauntlets
- 9:12 PM Riris: You're asking me to rule one way or the other on a mechanic I don't really understand the problem of.
- 9:12 PM Tohsaka: Even the magical item name is a plural lols
- 9:12 PM Riris: Which is fine to confuse and bedazzle me to get a quick answer out of me
- 9:12 PM Hide: By the way, I think I didn't really see those monk changes and whatnot added (I think rin said they were better than the ones she suggested idk) so I might still need to add that to my sheet?
- 9:12 PM Riris: but I don't tend to take decisions until I've deliberated.
- 9:12 PM Tohsaka: I wasn't attempting to confuse the issue
- 9:12 PM Riris: And for that I require a link to the actual argumentation on the issue.
- 9:12 PM Riris: And an understanding of WHY this is an issue.
- 9:13 PM Riris: It becomes a hands slot item, shazam, done.
- 9:13 PM Tohsaka: I will tyr to find it
- 9:13 PM Riris: I don't understand the fuss really.
- 9:13 PM Voyager: is sariel using a spiked gauntlet
- 9:13 PM Riris: Nope.
- 9:13 PM Tohsaka: Because I wanted to wear a spiked gauntlet on each hand
- 9:13 PM Riris: So just fluff?
- 9:13 PM Tohsaka: No, there's a purpose
- 9:13 PM Riris: Or do you mean you want to equip a spiked gauntlet as a weapon.
- 9:14 PM Tohsaka: The spiked gauntlet IS a weapon
- 9:14 PM Tohsaka: It has a +2 prof bonus and 1d6 damage dice
- 9:14 PM Riris: I know.
- 9:14 PM Riris: But enchanted it occupies hands slot item right.
- 9:14 PM Tohsaka: Yes
- 9:14 PM Tohsaka: But it can be enchanted as a weapon
- 9:14 PM Riris: Quick question.
- 9:15 PM Riris: If Sariel wears a spiked gauntlet on her off hand.
- 9:15 PM Riris: Does it count as "unarmed" on the off hand.
- 9:15 PM Riris: So that she still gets the bonus from Swordmage Warding.
- 9:15 PM Tohsaka: Count as unarmed? That depends on the specific wording of swordmage warding
- 9:15 PM Voyager: warding says your hand has to be free iirc
- 9:15 PM Voyager: a single gauntlet enchant suddenly becoming two is a bit like a double weapon or a paired weapon
- 9:15 PM Voyager: are you sure this is intended
- 9:15 PM Riris: Not carrying a shield, off-hand weapon, weapon or anything else.
- 9:16 PM Astarotho: Well you're not -carrying- it...
- 9:16 PM Riris: Other hand must be free.
- 9:16 PM Tohsaka: Well, Voyager, I think it has to be, or else the spiked gauntlet has no benefit over the talid
- 9:16 PM Riris: Anyway.
- 9:16 PM Voyager: the talid is a better weapon then, I guess
- 9:16 PM Riris: Like Voyager I think that if you enchant one gauntlet it doesn't magically become two.
- 9:16 PM Riris: That'd be silly.
- 9:17 PM Tohsaka: I argue that it would be far sillier to present the items to players in such a way that they cannot actually use them
- 9:17 PM Tohsaka: Due to game mechanics
- 9:17 PM Hide: I don't wanna lose your love, toniiiiight
- 9:17 PM Voyager: why can't you use them
- 9:17 PM Riris: ^
- 9:17 PM Tohsaka: Specifically, I'm referring to the Tigerclaw Gauntlets enchant
- 9:17 PM Voyager: sure it goes on one hand
- 9:17 PM Voyager: unless you fluff it so it looks like two
- 9:18 PM Voyager: but only works as one
- 9:18 PM Tohsaka: I've explained why, right? You can't use two magic spiked gauntlets because they occupy the hands slot
- 9:18 PM Voyager: oh I see
- 9:18 PM Riris: Also the Talid says that enchanted as a magic weapon it doesn't occupy the hand slot.
- 9:18 PM Voyager: sure then you can't use two
- 9:18 PM Voyager: only one hand
- 9:18 PM Voyager: the other has to use a talid or something
- 9:18 PM Tohsaka: Which is silly
- 9:18 PM Riris: So does it count as Sariel having that hand free if she is wearing a talid on her off-hand.
- 9:18 PM Tohsaka: Yes Riri it does
- 9:18 PM Voyager: That's like saying you have to use a dagger in each hand rather than just one
- 9:18 PM Tohsaka: Voyager no
- 9:19 PM Tohsaka: The enchantment is called "Tigerclaw Gauntlets." The picture right next to it on page 80 of AV shows two of them
- 9:19 PM Riris: So Sariel can get an extra weapon enchant there, gotcha.
- 9:19 PM Tohsaka: The flavor text describes it as a set of gauntlets
- 9:19 PM Tohsaka: "These gauntlets, which imbue you..."
- 9:19 PM Riris: So basically you want a Spiked Gauntlet equipped to your left hand and your right hand.
- 9:19 PM Riris: With one enchantment paired.
- 9:20 PM Riris: Link me to this argumentation set etc.
- 9:20 PM Tohsaka: I'm searching the thread I remember it in atm
- 9:20 PM Voyager: that sounds like fluff to me really
- 9:20 PM Voyager: game mechanics wise you can still only use it on one hand
- 9:21 PM Tohsaka: Which is dumb
- 9:21 PM Tohsaka: I don't think that's what they intended
- 9:21 PM Voyager: maybe it is
- 9:21 PM Tohsaka: http://community.wizards.com/go/thread/view/75882/25095217/Beowulf,_Master_of_Grabs?pg=2
- 9:21 PM Astarotho: omg just ask customer support
- 9:21 PM Voyager: but spiked gauntlets needs to be labeled "double weapon" for it to do what you want it to do
- 9:22 PM Tohsaka: Well, that was not the conclusion the others reached. And if it was a double weapon you wouldn't be able to use one in one hand and a dfiferent weapon in the other
- 9:22 PM Voyager: a double weapon that leaves hands free, I guess?
- 9:23 PM Tohsaka: Though LDB starts his conslusion on page 3, with:
- 9:23 PM Tohsaka: "l: After further review and conference with my fellows in the ##4e channel, we have come to the conclusion that purchasing magic spiked gauntlets gets me a pair of gauntlets, not just one. I will be
- 9:24 PM Tohsaka: Anyway if it doesn't work like that for me that's okay
- 9:24 PM Tohsaka: I just wanted to make my pitch
- 9:26 PM Voyager: I can see a single "off-hand" weapon being wielded in two hands so you're technically wearing a set of gauntlets
- 9:26 PM Voyager: but it'd still be just one weapon
- 9:26 PM Voyager: and a one-handed weapon at that
- 9:27 PM Voyager: it wouldn't be an issue because it doesn't eat up your main hand and off hand slots for more weapons
- 9:28 PM Tohsaka: Well there is no such thing as a "main hand" or "off hand" "slot"
- 9:28 PM Voyager: really
- 9:28 PM Riris: Well, honestly.
- 9:28 PM Tohsaka: According to the rules compendium, no
- 9:28 PM Riris: If you get enchanted Spiked Gauntlets.
- 9:28 PM Riris: You're wearing only one weapon.
- 9:28 PM Riris: As far as I care.
- 9:28 PM Voyager: I thought you'd normally only have two hands to wield weapons with
- 9:28 PM Tohsaka: So in order to use my dual wielding powers I'd need another weapon?
- 9:28 PM Voyager: wouldn't that function like slots
- 9:29 PM Riris: Yes.
- 9:29 PM Tohsaka: I see
- 9:29 PM Tohsaka: Oh well, was worth a shot
- 9:29 PM Riris: Otherwise Spiked Gauntlets should be a dual-weapon.
- 9:29 PM Tohsaka: I'd certainly rule it the other way in my game but this is yours
- 9:29 PM Riris: Since there's specifically weapons that are double-weapons I don't see why we should treat Spiked Gauntlets differently.
- 9:30 PM Astarotho: Because they don't occupy the hands slot?
- 9:30 PM Tohsaka: That'd be it, mostly
- 9:30 PM Voyager: has this issue been brought up with things like wrist razors
- 9:30 PM Voyager: arms slot items and whatnot
- 9:30 PM Tohsaka: why
- 9:30 PM Voyager: well you do have two arms
- 9:30 PM Voyager: and wrist razors occupies the arms slot
- 9:30 PM Riris: wrist razors plural etc.
- 9:31 PM Voyager: actually the razors plural are all in one hand
- 9:31 PM Voyager: erm one wrist-band-thing
- 9:31 PM Voyager: it looks like wolverine's claws
- 9:31 PM Tohsaka: Well right, of course, I should point out that "Tigerclaw Gauntlets" is plural too...
- 9:31 PM Tohsaka: Anyways, wrist razors would follow the same logic either way
- 9:32 PM Riris: Anyway why do you want them to occupy the hands slot anyway.
- 9:32 PM Voyager: there's no other choice if you're using spiked gauntlets actually
- 9:32 PM Astarotho: They already do
- 9:32 PM Voyager: they always occupy the hands slot if enchanted
- 9:32 PM Voyager: talids have no such restriction
- 9:32 PM Tohsaka: It's not my choice the spiked gauntlets specifically say they occupy the hands slot if they are enchanted
- 9:33 PM Voyager: I think RAW it only acts as one weapon
- 9:33 PM Voyager: but houseruling would fix any issues like that
- 9:33 PM Tohsaka: That is probably the RAW interpretation yes
- 9:33 PM Tohsaka: I just don't think it's what they intended
- 9:33 PM Tohsaka: Case in point Tigerclaw Gauntlets
- 9:34 PM Voyager: RAI I think it's fair to pretend the gauntlet is a double weapon
- 9:34 PM anon: evening
- 9:34 PM Voyager: hi
- 9:34 PM Tohsaka: hey anon
- 9:34 PM anon: what are you talking about
- 9:34 PM Tohsaka: spiked gauntlets
- 9:34 PM Voyager: nerds
- 9:34 PM Astarotho: >These gauntlets are special fitted with metal spikes
- 9:35 PM Astarotho: >These gauntlets
- 9:35 PM Astarotho: >Gauntlets
- 9:35 PM Riris: Spiked Gauntlet
- 9:35 PM Riris: >One-handed melee weapon
- 9:35 PM Voyager: I told you what the RAW would look like
- 9:35 PM Riris: >One-handed
- 9:35 PM Voyager: it's still one weapon and one-handed weapon
- 9:35 PM Voyager: just you can wield it in two hands
- 9:35 PM Tohsaka: Anyway if it's ruled that the enchanted spiked gauntlets don't give me a main weapon and off-hand weapon to use I'll use a talid instead
- 9:35 PM Riris: Classification
- 9:35 PM Tohsaka: And pick up Wrestler's Gloves for my hands slot
- 9:35 PM Voyager: talid > gauntlets imo
- 9:36 PM Tohsaka: It just means my off-hand weapon will have less damage because I don't have the gold for an off-hand magic gauntlet
- 9:36 PM Voyager: what happened to feyslaughter
- 9:36 PM Voyager: or is that your main slot
- 9:36 PM Tohsaka: Feyslaughter will be my main weapon
- 9:36 PM Voyager: ic
- 9:37 PM anon: nerds interesting
- 9:37 PM Tohsaka: I was trying to look for a reason to use spiked gauntlets instead but ruled that way there is none :x
- 9:37 PM Tohsaka: Reported
- 9:37 PM anon: good
- 9:38 PM Riris: Until someone erratas Spiked Gauntlets to a double-weapon or two-handed weapon it's a one-handed weapon to me.
- 9:39 PM Lion: hmmm I
- 9:39 PM Lion: hmmm*
- 9:40 PM Tohsaka: Anyway bern, as to what you were saying earlier, main hand and off-hand kind of work like slots but they're not explicitly defined as such
- 9:41 PM Voyager: that seems to be the case
- 9:41 PM Tohsaka: So in theory you could wield a spiked gauntlet in your main hand and also hold a sword in it
- 9:41 PM Tohsaka: And use either one for a main hand attack
- 9:41 PM Voyager: a talid would be a weapon that occupies no slots, probably.
- 9:41 PM Voyager: so you could use like 400 of them at once
- 9:42 PM anon: what
- 9:42 PM Voyager: wat
- 9:42 PM Astarotho: huh
- 9:42 PM Tohsaka: I... guess by RAW...
- 9:42 PM Voyager: heh
- 9:42 PM Riris: It does say your hand counts as free.
- 9:42 PM anon: I prefer hide idea
- 9:42 PM Riris: So I guess I'm fine with it.
- 9:42 PM Astarotho: pffffhahaha
- 9:42 PM Riris: you can wear infinite talids
- 9:42 PM Hide: wat
- 9:42 PM anon: the paragon path you mentioned some time ago
- 9:42 PM anon: unlimited bowgun works
- 9:42 PM Hide: i dont even remember
- 9:42 PM Tohsaka: Well there's not much benefit to it derp but I guess you could heh
- 9:43 PM Ozaki: >bowgun
- 9:43 PM Astarotho: You could hit with all of them at once?
- 9:43 PM Ozaki: >not blowgun
- 9:43 PM Ozaki: Evening
- 9:43 PM Lion: >not *****
- 9:43 PM anon: lol ozaki
- 9:43 PM Tohsaka: Well no Astaroth
- 9:43 PM Astarotho: Or stick them all over your body and become a superhero
- 9:43 PM Lion: hi ozaki~~
- 9:43 PM Astarotho: TALID LAD
- 9:43 PM Tohsaka: You can still only use one weapon on a given attack
- 9:43 PM Voyager: anon's talking about ocular adept
- 9:43 PM Tohsaka: Unless the power says otherwise
- 9:44 PM Voyager: and it's not quite unlimited
- 9:44 PM Hide: o
- 9:44 PM anon: hide mentioned something about making them fly over your head
- 9:44 PM Hide: but you can have a bunch of floating weapons with different enchantments
- 9:44 PM Hide: and you gain the benefits or something
- 9:44 PM Tohsaka: Ocular Adept can do that yes
- 9:44 PM Astarotho: Doesn't that require being a seeker
- 9:44 PM Hide: yup
- 9:44 PM Voyager: or a hunter
- 9:44 PM Hide: still requires seeker
- 9:44 PM Voyager: also, seeker multiclass on a RBA-focused character with decent str or dex
- 9:44 PM Tohsaka: Hunter who MCs Seeker
- 9:44 PM Voyager: is an absolute must
- 9:45 PM Voyager: no you can be a hunter
- 9:45 PM Hide: yeah, hunter who mcs seeker
- 9:45 PM Voyager: and take ocular adept
- 9:45 PM Voyager: without seeker
- 9:45 PM Hide: no, you need seeker
- 9:45 PM Tohsaka: Is it just requires primal
- 9:45 PM Hide: last i remember it didnt show up til seeker was taken
- 9:45 PM Voyager: it says Prerequisite: Hunter or Seeker
- 9:45 PM Riris: Anyway Rin if you can write up the Spiked Gauntlets as a double-weapon I'm fine with it.
- 9:45 PM Hide: unless they changed it
- 9:45 PM Voyager: but seeker has a paragon feat
- 9:45 PM Voyager: adds str mod or dex mod to RBA damage
- 9:45 PM Hide: either way, seeker is a good multiclass for hunter for a good feat and stuff
- 9:46 PM Tohsaka: Write up?
- 9:46 PM Voyager: primal eye or something
- 9:46 PM Tohsaka: You mean like create it?
- 9:46 PM Riris: Yes.
- 9:46 PM Astarotho: That's the only good thing seekers have feat-wise sadly
- 9:46 PM Astarotho: Also, fun fact
- 9:46 PM Riris: I can do it instead but it'll be tomorrow.
- 9:46 PM Astarotho: You know that teleport attack Wiseman used?
- 9:46 PM Astarotho: That's based on a seeker attack
- 9:46 PM anon: rin astaroth got nuts with the wiseman
- 9:46 PM Voyager: so losing to him would not only be disappointing but humiliating too
- 9:46 PM anon: kill him plz
- 9:46 PM Tohsaka: Well it'd probably just be a +2 prof bonus 1d6/1d6 weapon of the unarmed weapon group with the off-hand property that keeps your hands free
- 9:47 PM Astarotho: Oh hush, it's not a bad power
- 9:47 PM Voyager: sounds fair
- 9:47 PM Tohsaka: Occupies your hands slot when enchanted, too, to keep it from overshadowing the talid
- 9:47 PM Astarotho: Seekers just have a bunch of levels with bad levels.
- 9:48 PM Astarotho: er
- 9:48 PM Astarotho: bad choices
- 9:48 PM Hide: you mean powers
- 9:48 PM Hide: and choices i guess
- 9:48 PM Astarotho: yes
- 9:48 PM Astarotho: Also, their feats suck
- 9:48 PM Voyager: levels with bad powers
- 9:48 PM Astarotho: Right
- 9:48 PM anon: no but really
- 9:48 PM Hide: that paragon feat is good though
- 9:48 PM Astarotho: But not for a controller
- 9:48 PM anon: wiseman terrible ne
- 9:48 PM Voyager: paragon feat just means you have to MC seeker as some other class
- 9:48 PM Voyager: like sorcerer
- 9:48 PM Tohsaka: Okay so you guys can probably talk with Hide's monk now when you get a chance
- 9:48 PM Voyager: you can be a sorcerer MC seeker and do hueg dmg with acid orb
- 9:49 PM Astarotho: Seekers actually have a couple nice at-wills that can be used as RBAs
- 9:49 PM Voyager: better yet sorcerer|ranger with the feat to take rapid shot in place of ranger at-will
- 9:49 PM Tohsaka: Wiseman's power that annoys me the most is his dominate
- 9:49 PM Voyager: and use acid orb on area burst 1 within 20
- 9:49 PM Tohsaka: But if we play our cards right he shouldn't get more than a few actions
- 9:49 PM Hide: wasn't it autosuceed dominate?
- 9:49 PM Hide: or something
- 9:49 PM Tohsaka: Well, no
- 9:49 PM Astarotho: wut
- 9:49 PM Tohsaka: It has to hit
- 9:49 PM Astarotho: that's just mean
- 9:49 PM Hide: oh, good
- 9:49 PM Riris: OK I'll just write them out now then as they'll function in my campaign.
- 9:50 PM Riris: But that means Spiked Gauntlets confer all the disadvantages too etc.
- 9:50 PM Tohsaka: You mean count as a hands slot item?
- 9:50 PM Voyager: what are the disadvantages
- 9:50 PM Astarotho: I made sure to pack everything
- 9:50 PM Riris: Well you can't wield another weapon like a parrying dagger in offhand.
- 9:50 PM Voyager: wait what
- 9:51 PM Voyager: spiked gauntlets property would free up your hands
- 9:51 PM Tohsaka: I wasn't intending to carry any other weapons
- 9:51 PM Hide: not if it's double weapon?
- 9:51 PM Voyager: well the free hands thing is sort of the exception to the general rule
- 9:51 PM Riris: You want it to count as a two-handed weapon right.
- 9:51 PM Riris: Or as having two weapons.
- 9:51 PM Tohsaka: As wearing a gauntlet on both my main hand and off-hand right
- 9:52 PM Voyager: I think rin wants a paired weapon-type thing on the gauntlet
- 9:52 PM Astarotho: >hit giant enemy crab's weak point for massive damage
- 9:52 PM Astarotho: yay
- 9:52 PM Voyager: except as a double weapon the property wouldn't carry over to both weapons
- 9:52 PM Voyager: it only works on the primary end
- 9:52 PM Tohsaka: wait what
- 9:52 PM Voyager: that's how it works with double weapons
- 9:52 PM Voyager: enchant properties only work on the primary end
- 9:52 PM Voyager: but enh bonuses apply to both
- 9:52 PM Riris: ^
- 9:53 PM Tohsaka: Well that's fine
- 9:53 PM Tohsaka: All it means is I need to hit with my main hand to apply the feyslaughter penalty
- 9:53 PM Tohsaka: hmmm don't see double weapon in the rules compendium index
- 9:53 PM Tohsaka: I wonder if it dicusses them
- 9:54 PM Voyager: the first instance of double weapons was adv. vault?
- 9:54 PM Astarotho: check the glossary?
- 9:54 PM Tohsaka: Yes, adv vault
- 9:54 PM Tohsaka: Yes, okay, I see where it says that now
- 9:55 PM Tohsaka: Okay, that is fine
- 9:55 PM anon: posted etc
- 9:55 PM Tohsaka: I should still be able to say carry my battle standard around right
- 9:55 PM Voyager: tabun
- 9:55 PM Hide: well, i usually had to free up a hand slot so idk
- 9:56 PM Tohsaka: Right but you were using a sword + shield
- 9:56 PM Riris: of course not you're holding a gauntlet that hand
- 9:56 PM Tohsaka: I'm not holding a gauntlet I'm wearing it
- 9:56 PM Riris: That's silly.
- 9:56 PM Jyouji: ur silly
- 9:56 PM Voyager: it's a glove
- 9:56 PM Tohsaka: What are you saying I'm holding the gauntlet and beating them with it
- 9:56 PM Riris: Of course.
- 9:56 PM Tohsaka: I'm wearing it on my hand and punching them in the face
- 9:56 PM Riris: That's what all the other Frenchmen do.
- 9:56 PM anon: that looks like a good idea
- 9:56 PM Astarotho: pffff
- 9:56 PM Voyager: I'd like to see that build
- 9:56 PM Astarotho: I say, take that you ruffian.
- 9:56 PM anon: haha
- 9:57 PM Voyager: you'd need to be an arena fighter to make good use of improvised weapons
- 9:57 PM Tohsaka: looool
- 9:57 PM Voyager: if you hold a gauntlet in each hand is it a two-handed weapon
- 9:57 PM anon: I challenge you to a duel, you scumbag.
- 9:57 PM Riris: I'm just joking here Rin obviously your spiked gauntlet hand doesn't count as "occupied" that'd be silly.
- 9:57 PM Tohsaka: Okay
- 9:57 PM Riris: Even if the rules say otherwise I'm just going to say that that's absurdly silly.
- 9:57 PM Voyager: the rules agree
- 9:57 PM Tohsaka: No, actually the rules say that your hand is free when you use a spiked gauntlet
- 9:57 PM Tohsaka: That's why its so low damage and stuff
- 9:58 PM Tohsaka: +2 prof bonus too
- 9:58 PM Riris: o ok
- 9:58 PM Riris: anyway I jotted down the houserule for it etc.
- 9:58 PM Voyager: actually
- 9:58 PM Voyager: an arena fighter that uses a battle standard as a weapon
- 9:58 PM Riris: Even though the entire argument lordcloudwhatever presented was rather underwhelming
- 9:58 PM Voyager: this could work
- 9:58 PM Riris: looool flavour
- 9:58 PM Riris: But I guess I don't care enough etc.
- 9:58 PM Tohsaka: >battle standard as a weapon
- 9:58 PM Tohsaka: loooos
- 9:58 PM Riris: Arena fighter that grabs an enemy.
- 9:59 PM Riris: Then uses them as a weapon.
- 9:59 PM Riris: Grab George and use him as a weapon.
- 9:59 PM anon: suplex!
- 9:59 PM Tohsaka: That could mabye work
- 9:59 PM Hide: george is too fat
- 9:59 PM Voyager: so if you attack the target you're grabbing
- 9:59 PM Voyager: would they be hitting themselves
- 9:59 PM Astarotho: 2d8 damage with high crit
- 9:59 PM Astarotho: because fat
- 9:59 PM Tohsaka: The monk unarmed strike is a different story of course, but that takes a MC feat and I wouldn't be able to use feyslaughter with it
- 9:59 PM Tohsaka: So no go there
- 10:00 PM Tohsaka: nice loadstates Astaroth
- 10:01 PM Astarotho: ahaha
- 10:01 PM Voyager: are you cheating
- 10:01 PM Hide: cheets
- 10:01 PM Astarotho: i luv these trap panels
- 10:01 PM Astarotho: whoops
- 10:02 PM Astarotho: that's the wrong thing
- 10:02 PM Tohsaka: Oddly enough though, it wasn't AV that confirmed that wearing a spiked gauntlet left your hand free, it's in MP2
- 10:02 PM Voyager: that's rather late
- 10:02 PM Tohsaka: It was in one of the sidebars for the Brawler
- 10:03 PM Riris: I'm beginning to regret DMing etc.
- 10:03 PM Tohsaka: I guess they didn't worry about it until they had a build that was specifically designed to use the spiked gauntlet
- 10:03 PM Riris: Voyee can you take my spot instead.
- 10:03 PM Voyager: wat
- 10:03 PM Riris: All this talk about how to abuse omg
- 10:03 PM Voyager: I'm not even 10% ready
- 10:03 PM Astarotho: I already regret it
- 10:03 PM Tohsaka: What I'm not abusing anything
- 10:03 PM Voyager: 400 talids is hardly abuse
- 10:03 PM anon: ahahahaha
- 10:03 PM Riris: I think you're just not suited to be a DM for us Atty.
- 10:03 PM Riris: No offence intended.
- 10:03 PM anon: anyways geez guys
- 10:04 PM Riris: I mean Maggie gets to hear how OP her encounters are every day all day.
- 10:04 PM Astarotho: None taken. It's just not my thing I guess
- 10:04 PM Astarotho: I'm more bothered by how some people don't seem to be having fun at this point.
- 10:04 PM Voyager: I think this encounter will be fun
- 10:05 PM Hide: Well, this whole adventure has been pretty railroady
- 10:05 PM Hide: which is part of it I think
- 10:05 PM Voyager: it has to be railroady, hide
- 10:05 PM Voyager: it's not a campaign; he just set up a sequence of encounters for us to beat
- 10:05 PM Astarotho: pretty much
- 10:05 PM Hide: Still, it doesn't HAVE to be railroady bern
- 10:05 PM Voyager: when I'm DM I'll remove all the RP elements
- 10:05 PM Tohsaka: Astaroth did at least tell me that we were supposed to figure out a different way to free the dragon from its cage and he didn't consider pulling a table over to get up there and open it
- 10:05 PM Hide: as long as you reach the endpoint of his campaign that he intended
- 10:05 PM Voyager: logging dragons and whatnot
- 10:05 PM Voyager: there's no time for that nonsense
- 10:05 PM Tohsaka: We were supposed to use the control panel I think
- 10:05 PM Voyager: right to the combat right away
- 10:06 PM Astarotho: Yeah.
- 10:06 PM Hide: I mean, Lili's campaign/encounter thing sounds interesting I just don't really have time or a character to invest into it
- 10:06 PM Hide: and Bern's I'll just skip cause sounds boring
- 10:06 PM Astarotho: I was facepalming because I couldn't figure out a good way to reach the cage and then you did the obvious
- 10:06 PM Voyager: problm
- 10:06 PM Astarotho: It made me happy, really
- 10:07 PM Voyager: cotton for brains.
- 10:07 PM Astarotho: Yes, yes
- 10:07 PM Tohsaka: Standing on tables is ingenuity at its finest
- 10:07 PM Voyager: leave it to a dwarf to come up with a way to become taller
- 10:08 PM Riris: Well in my adventure if no one does any thinking it'd be tough.
- 10:08 PM Riris: I mean if you poison the drink of the final boss he'll be poisoned for the fight etcetera.
- 10:08 PM Voyager: don't worry we'll leave the thinking to Astaroth
- 10:08 PM Riris: You might want to get whatever advantage you can get etc.
- 10:08 PM Astarotho: Hey, I came prepared this time.
- 10:09 PM Voyager: astaroth make sure the encounter is as difficult as possible ok
- 10:09 PM Tohsaka: my character has 8 INT okay
- 10:09 PM Voyager: do the thinking etc
- 10:09 PM Riris: Well, there's no Evil alignments permitted in my adventure, so.
- 10:09 PM Astarotho: I can convince them I'm a wizard
- 10:09 PM Voyager: chaotic neutral it is
- 10:09 PM Hide: "are you a wizard:
- 10:09 PM Tohsaka: I'd need to be an executioner for drink-poisoning shennanigans
- 10:10 PM Voyager: I'm considering a lawful good executioner|warlock what do you think
- 10:10 PM Astarotho: Yay, new gun
- 10:10 PM Tohsaka: sounds legit
- 10:10 PM Voyager: where he comes from murder is legal
- 10:10 PM Astarotho: Hired by the church, pact with a deity etc
- 10:10 PM Astarotho: Licensed to kill?
- 10:11 PM Voyager: no you can just kill anyone you want
- 10:11 PM Voyager: and it's not against the law
- 10:11 PM Hide: herp
- 10:11 PM Astarotho: That's... Not how lawful good works
- 10:11 PM Hide: yeah
- 10:11 PM Voyager: did I mention he comes from the Abyss in the elemental chaos
- 10:11 PM Hide: sounds more like chaotic stupid
- 10:11 PM Tohsaka: I don't think there's a concept of "law" in the Abyss
- 10:11 PM anon: murder is good because people I kill go with god
- 10:12 PM anon: perfect plan etc
- 10:12 PM Tohsaka: The Abyss is like... the literal manifestation of evertyhing that is not "law"
- 10:12 PM Voyager: yes, it was rather difficult to be lawful good there
- 10:12 PM Astarotho: That's how they justified stuff like the inquisition and crusades
- 10:12 PM Voyager: but he pulled it off somehow
- 10:12 PM Hide: Bern
- 10:12 PM Hide: Just stop there
- 10:12 PM Tohsaka: aaanyway
- 10:12 PM Voyager: geez fine
- 10:12 PM Astarotho: KILLING THESE PEOPLE IS OKAY EVEN THOUGH THEY DID NOTHING WRONG, CUZ THEY'RE ENEMIES OF OUR GOD
- 10:12 PM Tohsaka: I'll get to work on my finalized character sheet then
- 10:13 PM Hide: wasnt hanyuu joining that game too
- 10:14 PM Astarotho: being slightly immune to slow is going to be fun
- 10:14 PM anon: I hate slow
- 10:14 PM Voyager: srsly am I playing a striker in riri's adventure
- 10:14 PM Astarotho: Are you?
- 10:14 PM Voyager: I'd hate to leave Astaroth's rogue in the dust
- 10:14 PM anon: what u play
- 10:14 PM Astarotho: We don't know what everyone's playing yet
- 10:15 PM Voyager: we have a general idea
- 10:15 PM Voyager: cake has cleric, that's leader
- 10:15 PM anon: also
- 10:15 PM Voyager: rin is defender
- 10:15 PM Tohsaka: Cake said leader if he's stil playing, I'm defender
- 10:15 PM anon: >riri prefer half orcs to hide
- 10:15 PM Voyager: we actually don't have a controller yet
- 10:15 PM anon: geez hide ur screwed
- 10:15 PM Hide: lool
- 10:15 PM Hide: it's fine, she's a stuck up snob anyway
- 10:15 PM Voyager: every party needs a stuck up snob
- 10:16 PM Astarotho: Let's play an all snob party
- 10:16 PM Tohsaka: I thought voya might play a controller
- 10:16 PM Tohsaka: You can finally play full psion
- 10:16 PM Voyager: that's my other option
- 10:16 PM Voyager: mind blast etc
- 10:16 PM Astarotho: Go seeker etc.
- 10:17 PM Voyager: also augmented dishearten shenanigans
- 10:17 PM Tohsaka: And I just have the perect personality for this fighter it's going to be fun
- 10:18 PM Astarotho: I'm playing a con artist
- 10:18 PM Astarotho: It should be a fun change of pace
- 10:18 PM Voyager: I'm playing an assassin hell-bent on revenge after being conned out of a bunch of money
- 10:18 PM Tohsaka: I'll have the whole party annoyed with me by the end of the first encounter
- 10:18 PM Astarotho: Why did I see that coming
- 10:18 PM Voyager: gj
- 10:18 PM anon: lol rin
- 10:19 PM Riris: Okay.
- 10:19 PM Riris: I guess I'll rewrite my acmpaign a bit.
- 10:19 PM Voyager: what happen
- 10:19 PM Riris: None of these things sound like they are any bit amenable with my initial opening.
- 10:19 PM Riris: D:
- 10:19 PM Astarotho: sowwy
- 10:19 PM Voyager: I'm not really hell-bent on revenge
- 10:19 PM Riris: I thought I could weave them into my initial plan but uh, con artist, and assassin hell-bent on revenge against someone who stole some stuff doesn't sound like it'd fit in an army.
- 10:19 PM anon: ahahha
- 10:19 PM Riris: Well, con artist may have a place.
- 10:20 PM Riris: And an annoying twat is always a requirement.
- 10:20 PM Tohsaka: My character would be fine in an army
- 10:20 PM anon: ne
- 10:21 PM Voyager: lawful good executioner warlock would be a good fit in an army
- 10:21 PM Tohsaka: I'm not copying LDB's guide either, he favors knockdown assault over heroic effort but I'm not sold
- 10:21 PM anon: heh
- 10:21 PM Riris: Basically the idea is that you're the ninth squad in an army laying siege to the Keep of Roaken Gim.
- 10:21 PM Astarotho: Nice name.
- 10:21 PM Voyager: is that an anagram of something
- 10:22 PM Riris: nop.
- 10:22 PM Voyager: k
- 10:22 PM Tohsaka: It's like Rokkenjima only different
- 10:22 PM Astarotho: pffffff
- 10:22 PM Riris: Anyway inside the castle is this guy who wants to become king.
- 10:22 PM Riris: And he's backed by a powerful Witch.
- 10:22 PM Voyager: I'm in it for the gold really
- 10:22 PM Riris: It's your task to deny his ambitions because he's a jerk.
- 10:22 PM Astarotho: >I got twice as much gold back at my place
- 10:23 PM anon: >witch
- 10:23 PM Tohsaka: Let's see here, background, background
- 10:23 PM Voyager: akanul benefit obv
- 10:23 PM Voyager: if not the HP bonus one
- 10:23 PM Astarotho: can't
- 10:23 PM Astarotho: scales of war only
- 10:23 PM Riris: Akanul is Forgotten Realms.
- 10:23 PM Astarotho: and general
- 10:23 PM Voyager: wat
- 10:23 PM Riris: Only General and Scales of War are permitted.
- 10:23 PM Tohsaka: You haven't read the notes have you voyager
- 10:23 PM Voyager: scales of war only?
- 10:24 PM Voyager: where are these notes
- 10:24 PM Tohsaka: Scales of war and General only
- 10:24 PM Tohsaka: In parlor
- 10:24 PM Riris: And no HP modifying ones.
- 10:24 PM Riris: No Auspicious Birth.
- 10:24 PM Voyager: oh derp
- 10:24 PM Voyager: it's a new thread
- 10:24 PM Voyager: darned stickies
- 10:24 PM Tohsaka: This is why I watch Recent Posts
- 10:25 PM Voyager: no bag of holding?
- 10:25 PM Voyager: deep-pocket cloak it is
- 10:25 PM Tohsaka: I have 22 str it's not a concern for me
- 10:25 PM Astarotho: I bought one just for shiggles
- 10:25 PM Astarotho: I don't even need it
- 10:25 PM Voyager: everyone should wear one it'll be like a squadron uniform
- 10:25 PM Astarotho: But I like my reroll thingy
- 10:25 PM Tohsaka: still not sure if I want Guardian theme, Mercenary, or Sohei
- 10:25 PM Hide: you abandoned your old campaign idea lili?
- 10:26 PM Voyager: riri can I take guttersnipe and take discounts on starting items
- 10:27 PM Riris: No lol
- 10:27 PM Astarotho: I picked son of whatever because the stuff works on a rogue
- 10:27 PM Voyager: omg y
- 10:27 PM Voyager: geez
- 10:27 PM Riris: Because you don't buy stuff.
- 10:27 PM Riris: You already had them.
- 10:27 PM Voyager: fine
- 10:27 PM Hide: Pfft, I think this is the first time I actually saw the enemy caster's NP
- 10:28 PM Hide: restores all her health/mana etc wat
- 10:28 PM Voyager: let's see
- 10:28 PM Voyager: scholar theme for language insight abuse
- 10:29 PM Astarotho: Are you trying to build some kind of foil to my character?
- 10:29 PM Voyager: what
- 10:29 PM Voyager: why would I do that
- 10:29 PM Astarotho: No reason~
- 10:29 PM Voyager: but no not rly
- 10:30 PM Voyager: will I ever get to play a leader in parlor
- 10:30 PM Astarotho: You could play a leader sub controller
- 10:30 PM Voyager: right
- 10:30 PM Voyager: a psion|shaman
- 10:30 PM Voyager: MC skald
- 10:31 PM Astarotho: wut
- 10:31 PM Voyager: two encounter heals and psion control powers
- 10:31 PM Astarotho: I was talking about something like a bard
- 10:31 PM Voyager: oh nothx
- 10:31 PM Voyager: you can solve your own positioning issues
- 10:32 PM Astarotho: You do realize that rogues rely on positioning quite a bit, right?
- 10:32 PM Voyager: like I said you can deal with that
- 10:33 PM Hide: such a helpful party member
- 10:33 PM Astarotho: Okay, Voyager's not gonna help. I'll be counting on you, Rin.
- 10:34 PM Voyager: geez you can't make me be a bard just because you want help moving around
- 10:34 PM Astarotho: I never said you had to be a bard
- 10:34 PM Riris: ^
- 10:34 PM Riris: Anyway it's moot anyway.
- 10:34 PM Riris: The Seven Stakes are the first encounter.
- 10:34 PM Riris: And they have a lot of positioning powers.
- 10:34 PM Astarotho: I'm just reacting to how you said you wouldn't deal with it.
- 10:34 PM Astarotho: So do I.
- 10:34 PM Astarotho: Neat.
- 10:34 PM Hide: so it is rokkenjima huh
- 10:35 PM Riris: Well there's seven of them and only one of you.
- 10:35 PM Riris: No it's Roaken Gim.
- 10:35 PM Hide: rokengima
- 10:35 PM Astarotho: pfft, like they can hit me anyway
- 10:35 PM Riris: What's your Reflex at?
- 10:35 PM Tohsaka: Diamond Cincture and Dwaren Armor gives me a fair amount of self-sufficiency
- 10:35 PM Astarotho: Higher than AC I think
- 10:35 PM Astarotho: Oh, wait
- 10:35 PM Astarotho: No, 1 point lower
- 10:36 PM Hide: aka rokkenjima
- 10:36 PM Voyager: I'll be a super defensive psion
- 10:36 PM Voyager: maybe I'll wear plate armor
- 10:36 PM Riris: Pffft then the Stakes are fine with hitting you.
- 10:36 PM Voyager: and a shield
- 10:36 PM Astarotho: Did you augment their attack bonuses to spite me?
- 10:36 PM Riris: No.
- 10:36 PM Astarotho: Reeeeeally?
- 10:37 PM Voyager: My guess is that they give up something for accuracy
- 10:37 PM Riris: If I made them reliably hit 27 Reflex as standard.
- 10:37 PM Riris: Then everyone'd yell at me.
- 10:37 PM Astarotho: Because you were kind of freaking out about my 28 AC.
- 10:37 PM Riris: On a STRIKER, yes.
- 10:37 PM Tohsaka: Which gods are the gods of love again
- 10:37 PM Astarotho: so I'm not sure why 27 reflex is not a big deal
- 10:37 PM Voyager: sune
- 10:37 PM Voyager: idk who else
- 10:37 PM Astarotho: Oh geez
- 10:37 PM Hide: >all of enemy's caster's stats were at E
- 10:37 PM Hide: WAT
- 10:37 PM Astarotho: Are you gonna be all LOVE AND PEACE
- 10:38 PM Astarotho: like a hippy dwarf?
- 10:38 PM Tohsaka: Not... exactly
- 10:38 PM Voyager: love and war
- 10:38 PM Riris: Why do you think I would raise my encounter's powers just because you happen to invest a lot in AC?
- 10:38 PM Tohsaka: Also my character is human
- 10:38 PM Tohsaka: My defender only has 27 AC
- 10:38 PM Riris: I'm just saying they won't have much difficulty hitting you as you seem to think.
- 10:38 PM Hide: inb4 kamina or something
- 10:38 PM Voyager: Riri likes magic missile
- 10:38 PM Voyager: maybe they have a similar power
- 10:38 PM Astarotho: huh
- 10:38 PM Astarotho: that's... hmm
- 10:38 PM Riris: Oh geez Voyee solved it.
- 10:39 PM Astarotho: wat
- 10:39 PM Voyager: wat
- 10:39 PM Astarotho: No
- 10:39 PM Riris: Asmodeus has Magic Missile.
- 10:39 PM Astarotho: oh
- 10:39 PM Hide: lolll
- 10:39 PM Riris: As a Minor Action.
- 10:39 PM Hide: how fiting
- 10:39 PM Voyager: sou ka
- 10:40 PM Tohsaka: The good news is that I am strong against enemies that rely on positioning to perform
- 10:40 PM Tohsaka: The bad news is I can't control 7 at once obv
- 10:40 PM Riris: 21 auto-damage twice per turn is great right
- 10:40 PM Hide: omg all this talking, i have to go to bed, i don't want to miss anything
- 10:40 PM Astarotho: >twice per turn
- 10:40 PM Voyager: im log
- 10:40 PM Astarotho: No.
- 10:40 PM Astarotho: Just no.
- 10:40 PM Riris: What no. it's fine.
- 10:40 PM Voyager: well if it's 21 damage
- 10:40 PM Hide: how often do you share the log though
- 10:40 PM Voyager: you should use your standard action for it too
- 10:40 PM Riris: Asmodeus is clearly the level 12 solo.
- 10:40 PM Voyager: erm I'll share this one if you want
- 10:41 PM Voyager: no one asks really
- 10:41 PM Hide: okay thanx, i slep now and post in limbo when i wake up tomorrow
- 10:41 PM Astarotho: Auto-damage at that amount, though?
- 10:41 PM Voyager: k
- 10:41 PM Astarotho: That's kind of ridiculous.
- 10:41 PM Hide: to respond to snob-chan
- 10:41 PM Riris: It's fine.
- 10:41 PM Astarotho: No, pretty sure it's not.
- 10:41 PM Riris: It is.
- 10:41 PM Voyager: it's fine ne
- 10:41 PM Astarotho: Especially not as a minor action.
- 10:41 PM Voyager: we can daze
- 10:41 PM Riris: It's totes fine.
- 10:41 PM Astarotho: It can't be helped. I'll have to knock her out at the start of the fight.
- 10:41 PM anon: sleep well hide
- 10:42 PM Voyager: I'm assuming Asmodeus doesn't have things like instinctive action
- 10:42 PM Voyager: in exchange for minor action magic missile
- 10:42 PM Voyager: which means it's weak to daze
- 10:42 PM Voyager: good night hide
- 10:42 PM Astarotho: inb4 WROOOOOOOONG
- 10:42 PM Tohsaka: night hide
- 10:42 PM Astarotho: night
- 10:42 PM Voyager: ok if im wrong i cant help it ok
- 10:43 PM Riris: No ASmodeus has no instincitive action.
- 10:43 PM Voyager: anyway I'll play the attack penalty stacker I never got to play on limbo
- 10:43 PM Riris: Belphegor does though.
- 10:44 PM Astarotho: So one solo and six elites?
- 10:44 PM Riris: Belphegor has an instinctive close blast 5 teleport all her allies
- 10:44 PM Voyager: -2 from call forth the spirit world and -5 from dishearten
- 10:44 PM Voyager: it's too bad I can't add on psychic lock
- 10:44 PM Voyager: because level 10
- 10:45 PM Voyager: lol -9 to attack
- 10:45 PM Astarotho: mark them
- 10:45 PM Voyager: assuming rin's brawler marks
- 10:45 PM Voyager: yes that's another -2
- 10:45 PM Astarotho: oh right
- 10:45 PM Voyager: assuming prone, yet another -2
- 10:45 PM Voyager: prone should be achievable if it's a grappler fighter
- 10:46 PM anon: attack penalty stacker good
- 10:46 PM Tohsaka: I have world serpent's grasp yes
- 10:46 PM anon: inb4 crits everywhere
- 10:46 PM Astarotho: ...I'm going to assume the battle is between us and 7 elites.
- 10:46 PM Voyager: it was my plan for the limbo shaman psion
- 10:46 PM Tohsaka: And an encounter power that lets me charge and knock prone
- 10:46 PM Voyager: stacking penalties for attack
- 10:47 PM Voyager: and fairly often at that
- 10:47 PM Voyager: though I didn't have dishearten
- 10:47 PM anon: I like that
- 10:47 PM anon: I help with twin blade
- 10:47 PM Voyager: well 2bad it'll never happen
- 10:47 PM anon: derp, strike
- 10:47 PM Astarotho: That's about the only way to not break the encounter builder
- 10:47 PM anon: ;_;
- 10:47 PM Voyager: you have lazylord now
- 10:47 PM anon: you have other stuff aside from lazy order us?
- 10:47 PM Voyager: let's see
- 10:47 PM Voyager: hybrid shaman means I can take the shaman OA
- 10:48 PM Voyager: which means I can attack during the enemy's turn
- 10:48 PM Voyager: which means static mote is useful with world serpent's grasp
- 10:48 PM Astarotho: You'd have to summon spirit as minor action
- 10:48 PM Voyager: since when has that ever been an issue
- 10:48 PM Astarotho: A few times I think
- 10:48 PM Voyager: about never is more accurate
- 10:49 PM Voyager: anyway static mote slows during enemy turn
- 10:49 PM Astarotho: fffffff
- 10:49 PM Voyager: if I need to, I can even take world speaker for theOA
- 10:49 PM Voyager: which means spirit stops movement on an OA
- 10:50 PM Voyager: another venue of control on top of penalty stack
- 10:50 PM Voyager: but using the OA means I'm dumping dishearten
- 10:51 PM Voyager: so I'd rely on just the base -2 from dishearten or the -2 single-target from ego whip
- 10:51 PM Voyager: but ego whip does have its own advantages
- 10:51 PM Voyager: ok end rant
- 10:51 PM Tohsaka: Posting my sheeeet
- 10:52 PM Voyager: Does the party have any RBA-capable characters.
- 10:52 PM Voyager: I think the rogue can throw a dagger
- 10:52 PM Voyager: anyone else tho
- 10:52 PM Astarotho: I can.
- 10:52 PM Tohsaka: I'm pretty much melee only
- 10:53 PM Tohsaka: I was gonna carry some javelins if I went the ki focus route but not now
- 10:53 PM Voyager: ic
- 10:55 PM mak556: im bak
- 10:55 PM mak556: sry I was talking with imouto
- 10:55 PM anon: hi
- 10:56 PM Tohsaka: wb
- 10:57 PM Voyager: hi
- 10:58 PM mak556: hi
- 10:58 PM Voyager: Hmm
- 10:58 PM Voyager: Sneak attack is a once-per-turn mechanic now right
- 10:58 PM Astarotho: yes
- 10:58 PM Voyager: you'll do then
- 10:58 PM Voyager: I can dump wisdom again
- 11:02 PM Astarotho: whooo, 703 damage
- 11:02 PM Astarotho: yay
- 11:03 PM mak556: tarou I'll definitely beat you at radiant historia omg
- 11:03 PM Astarotho: but i'm the best
- 11:03 PM Astarotho: i'm the best at space
- 11:03 PM mak556: lol
- 11:04 PM Searno: space
- 11:08 PM anon: hi fish
- 11:08 PM Searno: hi shrimp
- 11:12 PM mak556: vsvsdd
- 11:12 PM mak556: oh
- 11:12 PM mak556: it's vsvsvsd
- 11:12 PM mak556: err
- 11:12 PM mak556: vsvssd
- 11:12 PM vsvssd: ?
- 11:12 PM mak556: hi
- 11:13 PM vsvssd: hi
- 11:17 PM Searno: who's vsvssd
- 11:17 PM mak556: no clue
- 11:21 PM mak556: rrressssssssssssssszzzzzzzzzfffffffffffffffffvvvvccccc
- 11:27 PM vsvssd: ??
- 11:35 PM Voyager: ???
- 11:39 PM Ozaki: !??!
- 11:42 PM vsvssd: What you doin
- 11:46 PM Searno: fish
- 11:48 PM Astarotho: yay, we win
- 11:50 PM vsvssd: gj
- 11:54 PM vsvssd: Mack, do you have this series on disc.
- 11:54 PM vsvssd: http://www.youtube.com/watch?v=Xx0smpHoK5k&feature=related
- 12:17 AM Voyager: astaroth where's parlor update
- 12:18 AM Astarotho: uh
- 12:18 AM Astarotho: tomorrow?
- 12:18 AM Voyager: omg slo
- 12:19 AM Tohsaka: You're gonna put it off all the way until tomorrow?
- 12:19 AM Astarotho: can stop playing game
- 12:19 AM Voyager: though is riri even here
- 12:19 AM Voyager: it's her turn next
- 12:19 AM Tohsaka: probably not anymore
- 12:19 AM Voyager: good job astaroth
- 12:20 AM Astarotho: yay i did good
- 12:30 AM Astarotho: faaaaat
- 12:35 AM Voyager: Hmm
- 12:37 AM Voyager: Maybe a javelin is better than a short spear for chieftain's weapon
- 12:37 AM Voyager: or just spear even
- 1:18 AM fortknox: o hi
- 1:20 AM Searno: hi
- 1:20 AM Tohsaka: hello
- 1:22 AM Jyouji: hi
- 1:24 AM lurk: omg
- 1:24 AM lurk: whers people
- 1:24 AM lurk: i need to go out
- 1:25 AM Jyouji: owo
- 1:25 AM lurk: 2 mor hours until shops shut nooo
- 1:33 AM Tohsaka: You stream too long Astaroth
- 1:34 AM Voyager: im shop for a 400 talid character
- 1:34 AM Voyager: weapon powers etc
- 1:34 AM Voyager: and a ki focus
- 1:34 AM Astarotho: ...wow
- 1:34 AM Astarotho: I think you're right
- 1:36 AM Tohsaka: Ima stream a little bit of FF4 if people wanna come over
- 1:36 AM Tohsaka: http://www.livestream.com/sonozakidungeon
- 1:36 AM Astarotho: That's probably enough for tonight
- 1:36 AM Tohsaka: thanks fors treaming
- 1:36 AM Astarotho: ahaha, no problem
- 1:36 AM Voyager: parlor updat
- 1:36 AM Astarotho: now i'm going to go pass out for half a day
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