Guest User

/log/ - nerds general

a guest
Nov 11th, 2011
85
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 64.04 KB | None | 0 0
  1. 8:15 PM Hide: so what would you guys prefer on Lia's turn, proning that guy or slowing him (Save ends)
  2. 8:17 PM mak556: what would slowing even do
  3. 8:17 PM Riris: Well if you prone him I have combat advantage.
  4. 8:17 PM mak556: OH I CAN MOVE HALF MY MOVE SPEED
  5. 8:17 PM mak556: WHOOPS THE MAP IS TINY SO IT DOESN'T MATTER
  6. 8:17 PM Hide: it does matter mak
  7. 8:17 PM Hide: even if the map is small
  8. 8:17 PM Riris: Slowing isn't so useful here because he's already provoking OAs when he moves so he likely'll just shift.
  9. 8:18 PM Riris: WAit he's stunned.
  10. 8:18 PM Riris: So he probably already grants CA.
  11. 8:18 PM Hide: I was going to prone anyway though
  12. 8:18 PM Hide: yeah he does
  13. 8:18 PM Riris: So I guess I don't care.
  14. 8:18 PM Hide: gee thanks lili
  15. 8:18 PM Riris: Do whatever you like, I can prone him on my turn if you won't.
  16. 8:18 PM mak556: omg my goosebumps are huge
  17. 8:18 PM Hide: guess I'll just slow
  18. 8:19 PM Hide: if i hit
  19. 8:19 PM Riris: Do you have that anti-teleport bolt.
  20. 8:19 PM Hide: also >don't die >lol
  21. 8:19 PM Hide: yes I do
  22. 8:19 PM mak556: walala thinks she's funny
  23. 8:19 PM Riris: Use that then.
  24. 8:19 PM Riris: Noooo teleports.
  25. 8:19 PM Hide: I was thinking about it, let me look up the stats on those "useless" things again
  26. 8:19 PM Riris: Or well.
  27. 8:19 PM Riris: Stunned+Prone
  28. 8:19 PM Riris: Nevermind, don't use the bolt.
  29. 8:19 PM mak556: Maybe she should have said "Don't die or I'll kill you!"
  30. 8:20 PM Hide: depends on how long the bolt lasts
  31. 8:20 PM Riris: Gonna be one mighty fine specimen to just go lol teleport then.
  32. 8:20 PM Riris: I think until end of your next turn.
  33. 8:20 PM Hide: also, d&d berserker sounds so good
  34. 8:20 PM Hide: other classes are you even trying
  35. 8:20 PM Riris: Skald sounds super boring.
  36. 8:20 PM Riris: Witch is also meh.
  37. 8:20 PM Hide: exactly
  38. 8:20 PM Riris: Only thing I like on Witch is really free familiar + the At-Will that doees 1d10 damage.
  39. 8:21 PM Riris: And then auto-damages for the rest of the encounter.
  40. 8:21 PM Riris: Or until you attack a new target.
  41. 8:21 PM Riris: May be abusable with items/powers that let you sustain as a Minor or less, but pretty meh.
  42. 8:21 PM Riris: Actually.
  43. 8:21 PM Riris: It's probably abusable if you take powers/features/feats/items that let you sustain as a Minor or less.
  44. 8:21 PM Riris: Infinite 1d10 works!
  45. 8:22 PM Hide: yeah, it's until next turn like you said Lili
  46. 8:22 PM Hide: so save it etc
  47. 8:22 PM Riris: Yeah, wait until he's more likely to teleport if he can.
  48. 8:22 PM Riris: If you prone him he needs to shake off Stun, stand, teleport AND somehow attack.
  49. 8:22 PM Hide: well, your turn is right after mine
  50. 8:22 PM Hide: so you should be able to prone him
  51. 8:22 PM Riris: Oh, right, it is.
  52. 8:22 PM Hide: and if he's still slow, yagi can prone him
  53. 8:23 PM Riris: I can Prone on a Free Action.
  54. 8:23 PM Hide: o
  55. 8:23 PM Riris: Getting him down on the ground is easy.
  56. 8:23 PM Hide: sucks that he's going to summon dragon then lolrez though
  57. 8:23 PM Riris: Well if you Slow him, Hidei.
  58. 8:23 PM Riris: Then he can stand on his turn, and Yagi knocks him down again.
  59. 8:24 PM Hide: yup, though it's save ends, so
  60. 8:24 PM Hide: isn't yagi in slow stance already though
  61. 8:24 PM Riris: iunno
  62. 8:24 PM Hide: so shouldn't he be slowed near him
  63. 8:24 PM Hide: bern
  64. 8:24 PM Riris: Wiseman's not Slowed though.
  65. 8:24 PM Hide: wait nm
  66. 8:24 PM Riris: He does have Concealment.
  67. 8:24 PM Hide: yeah, he should be slowed
  68. 8:24 PM Hide: cause he's in range of yagi's stance
  69. 8:24 PM Astarotho: Hahaha, these trap panels are so much fun.
  70. 8:25 PM Riris: yagi needs to hit to slow him
  71. 8:25 PM Hide: though I can slap it on him anyway for regular slow+slowed(save ends)
  72. 8:25 PM Hide: oh
  73. 8:25 PM Hide: derp
  74. 8:25 PM Hide: either way
  75. 8:26 PM Riris: Also Berserker'd be a great class, actually.
  76. 8:26 PM Tohsaka: btw the slow stance only affects basic melee I think
  77. 8:26 PM Astarotho: It does.
  78. 8:26 PM Tohsaka: So that's why they didn't get slowed
  79. 8:26 PM Riris: Level 7 Barbarian Encounter: 3[W] damage as a reaction to getting attacked.
  80. 8:26 PM Riris: For a Defender.
  81. 8:26 PM Riris: That is execllent incentive not to attack them.
  82. 8:26 PM Riris: excellent even
  83. 8:26 PM Astarotho: wut
  84. 8:27 PM Astarotho: You want them attacking you though
  85. 8:27 PM Tohsaka: Since it's primal though it'll activate a fury
  86. 8:27 PM Hide: don't you get to choose whether to fury?
  87. 8:27 PM Riris: True.
  88. 8:27 PM Riris: No.
  89. 8:27 PM Hide: oh
  90. 8:27 PM Riris: Not with the Berserker one.
  91. 8:27 PM Riris: :S He goes into a fury when you use a Primal power.
  92. 8:28 PM Hide: so any barbarian power
  93. 8:28 PM Riris: Yuuuup.
  94. 8:28 PM Hide: lol
  95. 8:28 PM Tohsaka: There are martial encounter powers but well
  96. 8:28 PM Tohsaka: Um
  97. 8:28 PM Hide: seems good besides that
  98. 8:28 PM Tohsaka: Most of the ones I've seen suclk
  99. 8:28 PM Tohsaka: suck*
  100. 8:29 PM Riris: Well Berserker also has nice powers to poach.
  101. 8:29 PM mak556: so in crappy MMO AO, should I wield sword and shield or axe and shield for my tank??
  102. 8:29 PM Riris: Skald powers are almost completely useless to poach aside from a few Encounters.
  103. 8:29 PM mak556: Wait no axe has better defensive skills nvm
  104. 8:29 PM Riris: It's also a very, very boring class design-wise.
  105. 8:29 PM Riris: Since most of its encounters are just "upgraded from previous powers looool"
  106. 8:29 PM Hide: just stop playing AO, problem solved
  107. 8:29 PM mak556: upgraded from previous powers looool
  108. 8:29 PM Astarotho: I wouldn't mind an upgrade to holy smite at some point
  109. 8:30 PM mak556: hide what do you have against AO
  110. 8:30 PM mak556: do you feel it is your duty to inform me that I am doing something dumb
  111. 8:30 PM Riris: Arid Desert is a nice feature for Berserker
  112. 8:30 PM mak556: whe nit doesn't affect you
  113. 8:30 PM Astarotho: whoops, he got stoned
  114. 8:30 PM Riris: +3 to AC when wearing Cloth Armour or no Armour, +2 Reflex
  115. 8:30 PM mak556: or anyone at all besides me, really?
  116. 8:30 PM Astarotho: But that means no second skin
  117. 8:30 PM mak556: tarou stop getting ahead of me in radiant historia
  118. 8:31 PM Tohsaka: It seems to be designed to give you AC as if you were using hide armor and a shield as long as you're not
  119. 8:31 PM Hide: Mak, you're playing a game that requires you to make 5 bot accounts for crafting to get anywhere
  120. 8:31 PM Hide: you ask me
  121. 8:31 PM Astarotho: but is fun
  122. 8:31 PM mak556: Hide not really
  123. 8:31 PM mak556: ya is fun
  124. 8:31 PM Riris: Temperate Land seems kinda meh-ish to me.
  125. 8:31 PM Riris: +2 to damage if you use a one-hand weapon and shield.
  126. 8:31 PM mak556: I'm just making 5 of them to accelerate the process
  127. 8:32 PM Tohsaka: Temperate Land seems to be for shield-users
  128. 8:32 PM Riris: I guess it's nice if you build around it actually.
  129. 8:32 PM Astarotho: i like their design more than the essentials classes anyway
  130. 8:32 PM Riris: Just the loss of a 2H weapon hnnggg.
  131. 8:32 PM Hide: Either way mak, you get my point, though you're free to play whatever you like
  132. 8:32 PM mak556: so plz stop repeating it then
  133. 8:32 PM Hide: i do wat i want
  134. 8:32 PM mak556: k
  135. 8:32 PM Hide: i dont even remember the last time i mentioned you to stop play anyway
  136. 8:33 PM mak556: like yesterday
  137. 8:33 PM Riris: I like Run Down as an At-Will, too.
  138. 8:33 PM Astarotho: lol i'm beating up a tornado
  139. 8:33 PM Riris: Slow on an At-Will alongside Defender Aura.
  140. 8:33 PM mak556: tarou
  141. 8:33 PM Hide: clearly you're letting it bother you too much when someone speaks out
  142. 8:33 PM mak556: you're at the tornado beating up part?
  143. 8:33 PM mak556: I got past you then
  144. 8:33 PM Astarotho: I'm going to that desert place past cygnus
  145. 8:33 PM mak556: desert place past wat
  146. 8:33 PM mak556: It's been forever man
  147. 8:34 PM Hide: also astaroth, where exactly did you get the name wiseman from, one of yer vidya games?
  148. 8:34 PM mak556: I go play radiant historia after walk bear
  149. 8:34 PM Astarotho: also, holy crap i love these trap panels
  150. 8:34 PM mak556: >calling a lich a wiseman
  151. 8:34 PM mak556: YES TRAP PANELS
  152. 8:34 PM Astarotho: Name?
  153. 8:34 PM mak556: THEY ARE SO AMAZING.
  154. 8:34 PM Riris: Trap Panels are the most damaging skills in the game, Atty.
  155. 8:34 PM Astarotho: Pfft
  156. 8:35 PM mak556: Riri, sometimes it's hard to get an enemy on them though
  157. 8:35 PM Astarotho: I stole the whole villain from a vidya game
  158. 8:35 PM Hide: which one
  159. 8:35 PM Astarotho: Guess
  160. 8:35 PM mak556: But man, trap panels
  161. 8:35 PM mak556: I love 'em
  162. 8:35 PM Hide: your rpg card game thing?
  163. 8:35 PM Astarotho: Yes
  164. 8:35 PM mak556: baten kaitos huh
  165. 8:35 PM Astarotho: yerp
  166. 8:35 PM Hide: I was just asking cause there's another "villian" named Wiseman (though it's more of a computer system) from another show i still need to watch
  167. 8:36 PM Riris: .hack// also has a Wiseman.
  168. 8:36 PM Riris: srsly wiseman is a common vidya name.
  169. 8:36 PM Riris: I think Xenogears also has a Wiseman.
  170. 8:36 PM Hide: well I never got to finish .hack unfortunately
  171. 8:36 PM Hide: I got stuck on the first game somewhere
  172. 8:36 PM Astarotho: Be grateful I didn't rip everything off. He got HP back on a lot of his attacks.
  173. 8:36 PM Hide: anyway, I never even really heard a character/villian named wiseman out of the one i mentioned
  174. 8:37 PM Hide: so i was just curious
  175. 8:37 PM Astarotho: You weren't paying attention during the streams iirc
  176. 8:37 PM Hide: 27 should be a hit vs ac against such a silly flimsy lich
  177. 8:37 PM Hide: well duh, i thought baten kaitos was boring
  178. 8:37 PM Hide: even when i played it back in the day
  179. 8:37 PM Voyager: hide r u going to post
  180. 8:37 PM Hide: yes, i'm doing parlor first
  181. 8:37 PM Voyager: oh you're rolling
  182. 8:37 PM Astarotho: blasphemer etc
  183. 8:38 PM Hide: thurr
  184. 8:38 PM Tohsaka: 27 will hit wiseman yes
  185. 8:38 PM Hide: Rin is the Gm now huh
  186. 8:38 PM Voyager: do you have its stat block or something
  187. 8:38 PM Astarotho: Yes she does
  188. 8:38 PM Tohsaka: Well I know his AC
  189. 8:39 PM Hide: well Rin did tell us just about everything about him bern
  190. 8:39 PM Hide: summoning a dragon at half hp, reviving when he dies, etc
  191. 8:39 PM Voyager: so what are its defenses
  192. 8:39 PM Voyager: weakest etc
  193. 8:39 PM mak556: >summoning a dragon
  194. 8:39 PM Hide: you were here too makk
  195. 8:39 PM mak556: rlly
  196. 8:39 PM Hide: weren't you paying attention
  197. 8:39 PM Tohsaka: Fortitude is its weakest at 21
  198. 8:39 PM mak556: probably not
  199. 8:39 PM mak556: >fortitude weakest at 21
  200. 8:39 PM Voyager: ic
  201. 8:39 PM mak556: wat.
  202. 8:40 PM Astarotho: level 10
  203. 8:40 PM Tohsaka: It
  204. 8:40 PM mak556: dear lord tarou
  205. 8:40 PM Voyager: 21 is fairly low imo
  206. 8:40 PM Astarotho: It's lower than standard iirc
  207. 8:40 PM Tohsaka: It's a level 10 solo controller so its defenses are pretty balanced
  208. 8:40 PM Riris: Well can it shake off Stun easy and all?
  209. 8:40 PM mak556: why level 7s versus level 10, level 8, and like six level 7s
  210. 8:40 PM mak556: also >solo
  211. 8:40 PM Tohsaka: It will end the stund at the end of its turn
  212. 8:40 PM Voyager: the statues are minions
  213. 8:40 PM mak556: oh
  214. 8:40 PM Tohsaka: stun*
  215. 8:40 PM Voyager: except the stormwarden
  216. 8:40 PM Hide: the dragon is an elite too isn't it
  217. 8:40 PM Riris: So it's stopped for at least one turn huh.
  218. 8:40 PM Tohsaka: Yeah
  219. 8:40 PM Astarotho: Well yes
  220. 8:40 PM Tohsaka: It has effectively lost 1 whole turn
  221. 8:40 PM Astarotho: Fighting 2 solos is a bit much.
  222. 8:40 PM mak556: i walk bear ne
  223. 8:41 PM Voyager: bye
  224. 8:41 PM Hide: well I think half of us would have flipped our desks if it was two solos anyway
  225. 8:41 PM Astarotho: Even for you guys
  226. 8:41 PM Tohsaka: It doesn't seem to have a lot of other triggered actions
  227. 8:41 PM Hide: well, more than half really
  228. 8:41 PM Voyager: I wouldn't mind two solos
  229. 8:41 PM Voyager: but maybe others would
  230. 8:41 PM Tohsaka: It's vulnerable to radiant and resists psychic and necrotic
  231. 8:41 PM Hide: well you don't care because you want hard mode everywhere
  232. 8:41 PM Tohsaka: Incidentally my Rebuke Undead will work on it in this form
  233. 8:41 PM Tohsaka: It's undead
  234. 8:42 PM Astarotho: FFFFF
  235. 8:42 PM Astarotho: Sand sword get!
  236. 8:42 PM Hide: a sword made of sand, how does that even work
  237. 8:42 PM Hide: inb4 magic
  238. 8:42 PM Astarotho: iunno
  239. 8:42 PM Voyager: magic
  240. 8:42 PM Tohsaka: The stat block I have says its fly speed is 2 is that right
  241. 8:42 PM Astarotho: er
  242. 8:42 PM Astarotho: that got cut off
  243. 8:43 PM Voyager: oh he meant flight speed 20
  244. 8:43 PM Voyager: obviously
  245. 8:43 PM Astarotho: no
  246. 8:43 PM Hide: i hope not
  247. 8:43 PM Astarotho: actually, it was supposed to be 8. I should have fixed that.
  248. 8:43 PM Hide: >8
  249. 8:43 PM Astarotho: Originally it was 12
  250. 8:43 PM Hide: >12
  251. 8:43 PM Voyager: no hover means we can knock it prone to make it fall
  252. 8:43 PM Astarotho: Yes.
  253. 8:43 PM Astarotho: 12
  254. 8:43 PM Voyager: who cares about flight speed
  255. 8:43 PM Hide: if we were more melee i'd be worried
  256. 8:44 PM Tohsaka: It has hover
  257. 8:44 PM Hide: because "lol party can't reach me"
  258. 8:44 PM Voyager: does it now
  259. 8:44 PM Tohsaka: But prone stil makes it fall
  260. 8:44 PM Voyager: rly
  261. 8:44 PM Voyager: y
  262. 8:44 PM Voyager: is it a Special line
  263. 8:44 PM Tohsaka: Hover just prevents stun from knocking it out of the sky
  264. 8:44 PM Tohsaka: Not proning
  265. 8:44 PM Voyager: rly??
  266. 8:44 PM Tohsaka: Yes
  267. 8:44 PM Voyager: that's strange
  268. 8:44 PM Voyager: I remember reading otherwise maybe I'm remembering wrong
  269. 8:45 PM Tohsaka: All the rules compendium says on the Hover trait is "A creature that can hover, such as a beholder, can remain in the air even when it is stunned"
  270. 8:45 PM Voyager: I see
  271. 8:45 PM Voyager: only stun
  272. 8:45 PM Voyager: convenient
  273. 8:46 PM Voyager: did hide slow the lich
  274. 8:46 PM Hide: yup
  275. 8:46 PM Voyager: no prone??
  276. 8:46 PM Hide: Lili can prone
  277. 8:46 PM Voyager: o ok
  278. 8:46 PM Hide: free action
  279. 8:46 PM Voyager: I'll have fun with my three attacks next turn
  280. 8:46 PM Voyager: with rain of blood bonus
  281. 8:46 PM Tohsaka: I'll try to use Rain of Blood to boost you guys
  282. 8:47 PM Tohsaka: Lowest defense being Fort is good for me because my best attacks target Fortitude
  283. 8:47 PM Voyager: r u saving AP rin
  284. 8:47 PM Tohsaka: I might
  285. 8:47 PM Tohsaka: Depends on how urgently the minions need to die
  286. 8:47 PM Voyager: I'm saving my sacrificial weapon for stage 2
  287. 8:47 PM Voyager: but I think I'll spend most other resources
  288. 8:47 PM Tohsaka: I'll probably save Searing Orb for the 2nd phase
  289. 8:48 PM Astarotho: geez, princess, why such low defenses
  290. 8:48 PM Astarotho: >dresses
  291. 8:48 PM Astarotho: oh
  292. 8:48 PM Astarotho: that's why
  293. 8:48 PM Hide: derp
  294. 8:48 PM Riris: >2nd phase
  295. 8:49 PM Riris: Do I stay in my rage at the very least? '3'
  296. 8:49 PM Voyager: do you have two rages
  297. 8:49 PM Riris: yes.
  298. 8:49 PM Voyager: ic
  299. 8:49 PM Tohsaka: I think Riri was planning to burn the 2nd via rage strike
  300. 8:49 PM Astarotho: I c
  301. 8:49 PM Riris: But Crimson Hurricane is much better.
  302. 8:49 PM Voyager: end of encounter effects don't end until a short rest, by RAW
  303. 8:49 PM Astarotho: Maybe, but that means I'm going to allow stuff like zones to persist as well
  304. 8:49 PM Voyager: but that's not how we've been playing it in limbo
  305. 8:50 PM Riris: Well Rage Strike so useless anyway, guess I'll preserve my other Rage.
  306. 8:51 PM Tohsaka: Well Astaroth a zone ends when its caster dies
  307. 8:51 PM Tohsaka: Regardless of whether or not it lasts "until the end of the encounter"
  308. 8:51 PM Astarotho: i see
  309. 8:51 PM Astarotho: hmm hmm hmm
  310. 8:51 PM Astarotho: I wonder if I should count him as "dead" then
  311. 8:51 PM Voyager: you filthy cheater stop changing powers
  312. 8:51 PM Astarotho: I'm not changing it
  313. 8:52 PM Voyager: if we kill him he's dead right
  314. 8:52 PM Astarotho: Sure.
  315. 8:52 PM Voyager: well there
  316. 8:52 PM Astarotho: After you beat the second part at least
  317. 8:52 PM Tohsaka: Anyway this solo does not have a lot of triggered actions or retribution attacks
  318. 8:52 PM Voyager: I think zones also end if the caster is unconscious anyway
  319. 8:53 PM Tohsaka: No, they don't
  320. 8:53 PM Voyager: wat
  321. 8:53 PM Voyager: that's silly
  322. 8:53 PM Tohsaka: It's specific "A zone ends immediately if its creator dies."
  323. 8:53 PM Voyager: I guess that's to prevent things like Sleep from ending zones
  324. 8:53 PM Tohsaka: Well it's also meant for the benefit of players
  325. 8:54 PM Tohsaka: If you have a zone active you wouldn't want it to end if you just happen to fall below 0 but get right back up right
  326. 8:54 PM Tohsaka: It's the same for conjurations
  327. 8:55 PM Riris: It's fine I'll just not use Rage Strike.
  328. 8:55 PM Tohsaka: If you save your nova for 1 round I can use Rain of Blood to make him vulnerable 5 to all damage
  329. 8:55 PM Tohsaka: And hopefully give you a +4 attack boost too
  330. 8:56 PM Riris: Well if we have another fight after this I'm not Nova'ing at all.
  331. 8:56 PM Hide: oh, imay have forgotten something for my turn but idk if i want to save it
  332. 8:56 PM Riris: I thought fourth encounter was last but if we get a fifth I'll play it conservative.
  333. 8:56 PM Hide: oh wait nvm
  334. 8:56 PM Hide: i'll save it
  335. 8:56 PM Voyager: So if we kill the wiseman and all his minions
  336. 8:56 PM Voyager: he revives
  337. 8:56 PM Voyager: with full HP or something and different name
  338. 8:56 PM Tohsaka: Yes
  339. 8:56 PM Astarotho: second form etc
  340. 8:56 PM lurk: hide nasl is on
  341. 8:57 PM lurk: complexity vs infs
  342. 8:57 PM Astarotho: Don't worry, you'll get some short rest benefits before the second part
  343. 8:57 PM Hide: i haven't watched nasl in weeks so i don't really care much for it anymore
  344. 8:57 PM Hide: especially after what happened to the one team cause of honcast
  345. 8:57 PM Tohsaka: Riri I needed to wonder if you agreed with LDB's interpretation of magic spiked gauntlets, I think it's a good case
  346. 8:58 PM Hide: A team lost sponsorship because the Honcast people running it made up a bunch of lies to the sponsors of that team, cake
  347. 8:58 PM vsvssd: loool infs troll clan
  348. 8:58 PM Riris: What? Magic Spiked Gauntlets? LDB?
  349. 8:58 PM Astarotho: The guy who wrote the fighter handbook
  350. 8:58 PM Tohsaka: Lordduskblade the charop guy
  351. 8:58 PM Riris: >implying I read all that nonsense
  352. 8:59 PM Tohsaka: Anyways
  353. 8:59 PM Tohsaka: The thought is that since an enchanted spiked gauntlet occupies the hand slot, it must be a set of 2 gauntlets
  354. 8:59 PM Riris: Loool no.
  355. 8:59 PM Riris: If it occupies one hand before.
  356. 8:59 PM Tohsaka: Because otherwise it is impossible to dual wield them
  357. 9:00 PM Riris: Enchantnig it doesn't magically make them two.
  358. 9:00 PM Tohsaka: It's more that the enchantment is for a set of 2
  359. 9:00 PM Tohsaka: Because, as I said, otherwise it is strictly worse than the talid, and it's imposible to wear one on both hand
  360. 9:00 PM Riris: See above.
  361. 9:00 PM Tohsaka: Since you can't wear two hands slot items
  362. 9:00 PM Tohsaka: Hey, listen to my case at least
  363. 9:00 PM Tohsaka: Otherwise there is ZERO benefit to using a spiked gauntlet
  364. 9:01 PM Riris: Well why not use talid then
  365. 9:01 PM Tohsaka: Also, there is one enchantment that is spiked-gauntlet only, and it is both described as a set of 2 gauntlets
  366. 9:01 PM Tohsaka: And there's event a picture right next to it
  367. 9:01 PM Tohsaka: Of two
  368. 9:01 PM Tohsaka: even*
  369. 9:02 PM Tohsaka: I don't think WotC would have made that if it was literally impossible to dual wield them
  370. 9:02 PM Tohsaka: Which it would be, if it was just one gauntlet
  371. 9:03 PM Tohsaka: That was Lordduskblade's reasoning and I dunno it seems like a very solid case to me
  372. 9:03 PM Tohsaka: And his guides are some of the best on the forum I think
  373. 9:03 PM Tohsaka: I think he knows what he's talking about
  374. 9:03 PM Riris: Logical fallacy.
  375. 9:04 PM Tohsaka: >player wants something
  376. 9:04 PM Tohsaka: >LOL NO LOGICAL FALLA"CY
  377. 9:04 PM Tohsaka: Riri don't be silly now
  378. 9:04 PM Astarotho: You know she likes to troll.
  379. 9:05 PM Tohsaka: Also, the cbuilder now only lets me equip magical spiked gauntlets in the hands slot
  380. 9:05 PM Voyager: since when do you trust the cbuilder
  381. 9:06 PM Tohsaka: I don't, but that is a deliberate change from before
  382. 9:06 PM Riris: I was just referring to how you said Lordduskblade writes a lot of good guides and therefore his argument related to spiked gauntlets must be good.
  383. 9:06 PM Riris: That's a logical fallacy because the former doesn't necessarily indicate the latter.
  384. 9:06 PM Tohsaka: All I said was that I think he knows what he's talking about.
  385. 9:06 PM Riris: And using that sort of argument deserves to be called out on: writing guides related to classes, mechanics and stuff doesn't necessarily correlate to a good understanding of game design.
  386. 9:07 PM Riris: And besides if it's normally a one-handed weapon and it can be enchanted into a hands slot item I don't see why it'd become a set of two suddenly.
  387. 9:07 PM Riris: That doesn't make any logical sense.
  388. 9:07 PM Tohsaka: And why shouldn't it
  389. 9:07 PM Tohsaka: If every other hands slot item in the game occupies two hands
  390. 9:07 PM Tohsaka: Why does this one not
  391. 9:07 PM Astarotho: Just ask customer support
  392. 9:07 PM Voyager: every other what now
  393. 9:07 PM Voyager: I don't think they all occupy two hands
  394. 9:07 PM Voyager: is it even stated anywhere
  395. 9:08 PM Tohsaka: Well, you can't use two
  396. 9:08 PM Voyager: well magic item slots don't necessarily correlate to physical ability to wear them
  397. 9:08 PM Astarotho: StrikebackS, GauntletS of Blood, Resplendant GloveS...
  398. 9:08 PM Voyager: there are even rules for what happens if you try to wear more than one in the same slot
  399. 9:08 PM Tohsaka: Hands slot items are typically refered to in the plural
  400. 9:08 PM Voyager: typically yes
  401. 9:08 PM Riris: I could wear two belts realistically speaking, or a cape and an amulet together.
  402. 9:08 PM Tohsaka: In fact, they all are
  403. 9:08 PM Riris: But the system also doesn't permit it.
  404. 9:09 PM Hide: okay, this is lazy post on limbo but it's something
  405. 9:09 PM Voyager: there must be at least one exception
  406. 9:09 PM Voyager: like maybe spiked gauntlets
  407. 9:09 PM Riris: Also level 5.
  408. 9:09 PM Riris: Coercive Gauntlet.
  409. 9:09 PM Riris: Where is your god now?
  410. 9:09 PM Voyager: lol there's one
  411. 9:09 PM Hide: there, now we can continue etc
  412. 9:09 PM Tohsaka: Well, that's fine. Though I should note that it's for a very... obscure module
  413. 9:09 PM Tohsaka: And is probably a misprint
  414. 9:09 PM Hide: >lili posted campaign notes
  415. 9:09 PM Hide: WHEN DID THIS HAPPEN
  416. 9:10 PM Riris: Reparation Appartus is also single hand from its description.
  417. 9:10 PM Tohsaka: All right, there are a few
  418. 9:10 PM Tohsaka: It still doesn't make sense though
  419. 9:11 PM Astarotho: Wear a talid and spiked gauntlets at the same time
  420. 9:11 PM Riris: I just don't see why the Spiked Gauntlets are an issue and all.
  421. 9:11 PM Riris: Maybe you can link me to this bloke's arguments rather than describing them so I understand why they would at all be problematic or why the application should be questionable.
  422. 9:11 PM Tohsaka: Here, it's Tigerclaw Gauntlets
  423. 9:12 PM Riris: You're asking me to rule one way or the other on a mechanic I don't really understand the problem of.
  424. 9:12 PM Tohsaka: Even the magical item name is a plural lols
  425. 9:12 PM Riris: Which is fine to confuse and bedazzle me to get a quick answer out of me
  426. 9:12 PM Hide: By the way, I think I didn't really see those monk changes and whatnot added (I think rin said they were better than the ones she suggested idk) so I might still need to add that to my sheet?
  427. 9:12 PM Riris: but I don't tend to take decisions until I've deliberated.
  428. 9:12 PM Tohsaka: I wasn't attempting to confuse the issue
  429. 9:12 PM Riris: And for that I require a link to the actual argumentation on the issue.
  430. 9:12 PM Riris: And an understanding of WHY this is an issue.
  431. 9:13 PM Riris: It becomes a hands slot item, shazam, done.
  432. 9:13 PM Tohsaka: I will tyr to find it
  433. 9:13 PM Riris: I don't understand the fuss really.
  434. 9:13 PM Voyager: is sariel using a spiked gauntlet
  435. 9:13 PM Riris: Nope.
  436. 9:13 PM Tohsaka: Because I wanted to wear a spiked gauntlet on each hand
  437. 9:13 PM Riris: So just fluff?
  438. 9:13 PM Tohsaka: No, there's a purpose
  439. 9:13 PM Riris: Or do you mean you want to equip a spiked gauntlet as a weapon.
  440. 9:14 PM Tohsaka: The spiked gauntlet IS a weapon
  441. 9:14 PM Tohsaka: It has a +2 prof bonus and 1d6 damage dice
  442. 9:14 PM Riris: I know.
  443. 9:14 PM Riris: But enchanted it occupies hands slot item right.
  444. 9:14 PM Tohsaka: Yes
  445. 9:14 PM Tohsaka: But it can be enchanted as a weapon
  446. 9:14 PM Riris: Quick question.
  447. 9:15 PM Riris: If Sariel wears a spiked gauntlet on her off hand.
  448. 9:15 PM Riris: Does it count as "unarmed" on the off hand.
  449. 9:15 PM Riris: So that she still gets the bonus from Swordmage Warding.
  450. 9:15 PM Tohsaka: Count as unarmed? That depends on the specific wording of swordmage warding
  451. 9:15 PM Voyager: warding says your hand has to be free iirc
  452. 9:15 PM Voyager: a single gauntlet enchant suddenly becoming two is a bit like a double weapon or a paired weapon
  453. 9:15 PM Voyager: are you sure this is intended
  454. 9:15 PM Riris: Not carrying a shield, off-hand weapon, weapon or anything else.
  455. 9:16 PM Astarotho: Well you're not -carrying- it...
  456. 9:16 PM Riris: Other hand must be free.
  457. 9:16 PM Tohsaka: Well, Voyager, I think it has to be, or else the spiked gauntlet has no benefit over the talid
  458. 9:16 PM Riris: Anyway.
  459. 9:16 PM Voyager: the talid is a better weapon then, I guess
  460. 9:16 PM Riris: Like Voyager I think that if you enchant one gauntlet it doesn't magically become two.
  461. 9:16 PM Riris: That'd be silly.
  462. 9:17 PM Tohsaka: I argue that it would be far sillier to present the items to players in such a way that they cannot actually use them
  463. 9:17 PM Tohsaka: Due to game mechanics
  464. 9:17 PM Hide: I don't wanna lose your love, toniiiiight
  465. 9:17 PM Voyager: why can't you use them
  466. 9:17 PM Riris: ^
  467. 9:17 PM Tohsaka: Specifically, I'm referring to the Tigerclaw Gauntlets enchant
  468. 9:17 PM Voyager: sure it goes on one hand
  469. 9:17 PM Voyager: unless you fluff it so it looks like two
  470. 9:18 PM Voyager: but only works as one
  471. 9:18 PM Tohsaka: I've explained why, right? You can't use two magic spiked gauntlets because they occupy the hands slot
  472. 9:18 PM Voyager: oh I see
  473. 9:18 PM Riris: Also the Talid says that enchanted as a magic weapon it doesn't occupy the hand slot.
  474. 9:18 PM Voyager: sure then you can't use two
  475. 9:18 PM Voyager: only one hand
  476. 9:18 PM Voyager: the other has to use a talid or something
  477. 9:18 PM Tohsaka: Which is silly
  478. 9:18 PM Riris: So does it count as Sariel having that hand free if she is wearing a talid on her off-hand.
  479. 9:18 PM Tohsaka: Yes Riri it does
  480. 9:18 PM Voyager: That's like saying you have to use a dagger in each hand rather than just one
  481. 9:18 PM Tohsaka: Voyager no
  482. 9:19 PM Tohsaka: The enchantment is called "Tigerclaw Gauntlets." The picture right next to it on page 80 of AV shows two of them
  483. 9:19 PM Riris: So Sariel can get an extra weapon enchant there, gotcha.
  484. 9:19 PM Tohsaka: The flavor text describes it as a set of gauntlets
  485. 9:19 PM Tohsaka: "These gauntlets, which imbue you..."
  486. 9:19 PM Riris: So basically you want a Spiked Gauntlet equipped to your left hand and your right hand.
  487. 9:19 PM Riris: With one enchantment paired.
  488. 9:20 PM Riris: Link me to this argumentation set etc.
  489. 9:20 PM Tohsaka: I'm searching the thread I remember it in atm
  490. 9:20 PM Voyager: that sounds like fluff to me really
  491. 9:20 PM Voyager: game mechanics wise you can still only use it on one hand
  492. 9:21 PM Tohsaka: Which is dumb
  493. 9:21 PM Tohsaka: I don't think that's what they intended
  494. 9:21 PM Voyager: maybe it is
  495. 9:21 PM Tohsaka: http://community.wizards.com/go/thread/view/75882/25095217/Beowulf,_Master_of_Grabs?pg=2
  496. 9:21 PM Astarotho: omg just ask customer support
  497. 9:21 PM Voyager: but spiked gauntlets needs to be labeled "double weapon" for it to do what you want it to do
  498. 9:22 PM Tohsaka: Well, that was not the conclusion the others reached. And if it was a double weapon you wouldn't be able to use one in one hand and a dfiferent weapon in the other
  499. 9:22 PM Voyager: a double weapon that leaves hands free, I guess?
  500. 9:23 PM Tohsaka: Though LDB starts his conslusion on page 3, with:
  501. 9:23 PM Tohsaka: "l: After further review and conference with my fellows in the ##4e channel, we have come to the conclusion that purchasing magic spiked gauntlets gets me a pair of gauntlets, not just one. I will be
  502. 9:24 PM Tohsaka: Anyway if it doesn't work like that for me that's okay
  503. 9:24 PM Tohsaka: I just wanted to make my pitch
  504. 9:26 PM Voyager: I can see a single "off-hand" weapon being wielded in two hands so you're technically wearing a set of gauntlets
  505. 9:26 PM Voyager: but it'd still be just one weapon
  506. 9:26 PM Voyager: and a one-handed weapon at that
  507. 9:27 PM Voyager: it wouldn't be an issue because it doesn't eat up your main hand and off hand slots for more weapons
  508. 9:28 PM Tohsaka: Well there is no such thing as a "main hand" or "off hand" "slot"
  509. 9:28 PM Voyager: really
  510. 9:28 PM Riris: Well, honestly.
  511. 9:28 PM Tohsaka: According to the rules compendium, no
  512. 9:28 PM Riris: If you get enchanted Spiked Gauntlets.
  513. 9:28 PM Riris: You're wearing only one weapon.
  514. 9:28 PM Riris: As far as I care.
  515. 9:28 PM Voyager: I thought you'd normally only have two hands to wield weapons with
  516. 9:28 PM Tohsaka: So in order to use my dual wielding powers I'd need another weapon?
  517. 9:28 PM Voyager: wouldn't that function like slots
  518. 9:29 PM Riris: Yes.
  519. 9:29 PM Tohsaka: I see
  520. 9:29 PM Tohsaka: Oh well, was worth a shot
  521. 9:29 PM Riris: Otherwise Spiked Gauntlets should be a dual-weapon.
  522. 9:29 PM Tohsaka: I'd certainly rule it the other way in my game but this is yours
  523. 9:29 PM Riris: Since there's specifically weapons that are double-weapons I don't see why we should treat Spiked Gauntlets differently.
  524. 9:30 PM Astarotho: Because they don't occupy the hands slot?
  525. 9:30 PM Tohsaka: That'd be it, mostly
  526. 9:30 PM Voyager: has this issue been brought up with things like wrist razors
  527. 9:30 PM Voyager: arms slot items and whatnot
  528. 9:30 PM Tohsaka: why
  529. 9:30 PM Voyager: well you do have two arms
  530. 9:30 PM Voyager: and wrist razors occupies the arms slot
  531. 9:30 PM Riris: wrist razors plural etc.
  532. 9:31 PM Voyager: actually the razors plural are all in one hand
  533. 9:31 PM Voyager: erm one wrist-band-thing
  534. 9:31 PM Voyager: it looks like wolverine's claws
  535. 9:31 PM Tohsaka: Well right, of course, I should point out that "Tigerclaw Gauntlets" is plural too...
  536. 9:31 PM Tohsaka: Anyways, wrist razors would follow the same logic either way
  537. 9:32 PM Riris: Anyway why do you want them to occupy the hands slot anyway.
  538. 9:32 PM Voyager: there's no other choice if you're using spiked gauntlets actually
  539. 9:32 PM Astarotho: They already do
  540. 9:32 PM Voyager: they always occupy the hands slot if enchanted
  541. 9:32 PM Voyager: talids have no such restriction
  542. 9:32 PM Tohsaka: It's not my choice the spiked gauntlets specifically say they occupy the hands slot if they are enchanted
  543. 9:33 PM Voyager: I think RAW it only acts as one weapon
  544. 9:33 PM Voyager: but houseruling would fix any issues like that
  545. 9:33 PM Tohsaka: That is probably the RAW interpretation yes
  546. 9:33 PM Tohsaka: I just don't think it's what they intended
  547. 9:33 PM Tohsaka: Case in point Tigerclaw Gauntlets
  548. 9:34 PM Voyager: RAI I think it's fair to pretend the gauntlet is a double weapon
  549. 9:34 PM anon: evening
  550. 9:34 PM Voyager: hi
  551. 9:34 PM Tohsaka: hey anon
  552. 9:34 PM anon: what are you talking about
  553. 9:34 PM Tohsaka: spiked gauntlets
  554. 9:34 PM Voyager: nerds
  555. 9:34 PM Astarotho: >These gauntlets are special fitted with metal spikes
  556. 9:35 PM Astarotho: >These gauntlets
  557. 9:35 PM Astarotho: >Gauntlets
  558. 9:35 PM Riris: Spiked Gauntlet
  559. 9:35 PM Riris: >One-handed melee weapon
  560. 9:35 PM Voyager: I told you what the RAW would look like
  561. 9:35 PM Riris: >One-handed
  562. 9:35 PM Voyager: it's still one weapon and one-handed weapon
  563. 9:35 PM Voyager: just you can wield it in two hands
  564. 9:35 PM Tohsaka: Anyway if it's ruled that the enchanted spiked gauntlets don't give me a main weapon and off-hand weapon to use I'll use a talid instead
  565. 9:35 PM Riris: Classification
  566. 9:35 PM Tohsaka: And pick up Wrestler's Gloves for my hands slot
  567. 9:35 PM Voyager: talid > gauntlets imo
  568. 9:36 PM Tohsaka: It just means my off-hand weapon will have less damage because I don't have the gold for an off-hand magic gauntlet
  569. 9:36 PM Voyager: what happened to feyslaughter
  570. 9:36 PM Voyager: or is that your main slot
  571. 9:36 PM Tohsaka: Feyslaughter will be my main weapon
  572. 9:36 PM Voyager: ic
  573. 9:37 PM anon: nerds interesting
  574. 9:37 PM Tohsaka: I was trying to look for a reason to use spiked gauntlets instead but ruled that way there is none :x
  575. 9:37 PM Tohsaka: Reported
  576. 9:37 PM anon: good
  577. 9:38 PM Riris: Until someone erratas Spiked Gauntlets to a double-weapon or two-handed weapon it's a one-handed weapon to me.
  578. 9:39 PM Lion: hmmm I
  579. 9:39 PM Lion: hmmm*
  580. 9:40 PM Tohsaka: Anyway bern, as to what you were saying earlier, main hand and off-hand kind of work like slots but they're not explicitly defined as such
  581. 9:41 PM Voyager: that seems to be the case
  582. 9:41 PM Tohsaka: So in theory you could wield a spiked gauntlet in your main hand and also hold a sword in it
  583. 9:41 PM Tohsaka: And use either one for a main hand attack
  584. 9:41 PM Voyager: a talid would be a weapon that occupies no slots, probably.
  585. 9:41 PM Voyager: so you could use like 400 of them at once
  586. 9:42 PM anon: what
  587. 9:42 PM Voyager: wat
  588. 9:42 PM Astarotho: huh
  589. 9:42 PM Tohsaka: I... guess by RAW...
  590. 9:42 PM Voyager: heh
  591. 9:42 PM Riris: It does say your hand counts as free.
  592. 9:42 PM anon: I prefer hide idea
  593. 9:42 PM Riris: So I guess I'm fine with it.
  594. 9:42 PM Astarotho: pffffhahaha
  595. 9:42 PM Riris: you can wear infinite talids
  596. 9:42 PM Hide: wat
  597. 9:42 PM anon: the paragon path you mentioned some time ago
  598. 9:42 PM anon: unlimited bowgun works
  599. 9:42 PM Hide: i dont even remember
  600. 9:42 PM Tohsaka: Well there's not much benefit to it derp but I guess you could heh
  601. 9:43 PM Ozaki: >bowgun
  602. 9:43 PM Astarotho: You could hit with all of them at once?
  603. 9:43 PM Ozaki: >not blowgun
  604. 9:43 PM Ozaki: Evening
  605. 9:43 PM Lion: >not *****
  606. 9:43 PM anon: lol ozaki
  607. 9:43 PM Tohsaka: Well no Astaroth
  608. 9:43 PM Astarotho: Or stick them all over your body and become a superhero
  609. 9:43 PM Lion: hi ozaki~~
  610. 9:43 PM Astarotho: TALID LAD
  611. 9:43 PM Tohsaka: You can still only use one weapon on a given attack
  612. 9:43 PM Voyager: anon's talking about ocular adept
  613. 9:43 PM Tohsaka: Unless the power says otherwise
  614. 9:44 PM Voyager: and it's not quite unlimited
  615. 9:44 PM Hide: o
  616. 9:44 PM anon: hide mentioned something about making them fly over your head
  617. 9:44 PM Hide: but you can have a bunch of floating weapons with different enchantments
  618. 9:44 PM Hide: and you gain the benefits or something
  619. 9:44 PM Tohsaka: Ocular Adept can do that yes
  620. 9:44 PM Astarotho: Doesn't that require being a seeker
  621. 9:44 PM Hide: yup
  622. 9:44 PM Voyager: or a hunter
  623. 9:44 PM Hide: still requires seeker
  624. 9:44 PM Voyager: also, seeker multiclass on a RBA-focused character with decent str or dex
  625. 9:44 PM Tohsaka: Hunter who MCs Seeker
  626. 9:44 PM Voyager: is an absolute must
  627. 9:45 PM Voyager: no you can be a hunter
  628. 9:45 PM Hide: yeah, hunter who mcs seeker
  629. 9:45 PM Voyager: and take ocular adept
  630. 9:45 PM Voyager: without seeker
  631. 9:45 PM Hide: no, you need seeker
  632. 9:45 PM Tohsaka: Is it just requires primal
  633. 9:45 PM Hide: last i remember it didnt show up til seeker was taken
  634. 9:45 PM Voyager: it says Prerequisite: Hunter or Seeker
  635. 9:45 PM Riris: Anyway Rin if you can write up the Spiked Gauntlets as a double-weapon I'm fine with it.
  636. 9:45 PM Hide: unless they changed it
  637. 9:45 PM Voyager: but seeker has a paragon feat
  638. 9:45 PM Voyager: adds str mod or dex mod to RBA damage
  639. 9:45 PM Hide: either way, seeker is a good multiclass for hunter for a good feat and stuff
  640. 9:46 PM Tohsaka: Write up?
  641. 9:46 PM Voyager: primal eye or something
  642. 9:46 PM Tohsaka: You mean like create it?
  643. 9:46 PM Riris: Yes.
  644. 9:46 PM Astarotho: That's the only good thing seekers have feat-wise sadly
  645. 9:46 PM Astarotho: Also, fun fact
  646. 9:46 PM Riris: I can do it instead but it'll be tomorrow.
  647. 9:46 PM Astarotho: You know that teleport attack Wiseman used?
  648. 9:46 PM Astarotho: That's based on a seeker attack
  649. 9:46 PM anon: rin astaroth got nuts with the wiseman
  650. 9:46 PM Voyager: so losing to him would not only be disappointing but humiliating too
  651. 9:46 PM anon: kill him plz
  652. 9:46 PM Tohsaka: Well it'd probably just be a +2 prof bonus 1d6/1d6 weapon of the unarmed weapon group with the off-hand property that keeps your hands free
  653. 9:47 PM Astarotho: Oh hush, it's not a bad power
  654. 9:47 PM Voyager: sounds fair
  655. 9:47 PM Tohsaka: Occupies your hands slot when enchanted, too, to keep it from overshadowing the talid
  656. 9:47 PM Astarotho: Seekers just have a bunch of levels with bad levels.
  657. 9:48 PM Astarotho: er
  658. 9:48 PM Astarotho: bad choices
  659. 9:48 PM Hide: you mean powers
  660. 9:48 PM Hide: and choices i guess
  661. 9:48 PM Astarotho: yes
  662. 9:48 PM Astarotho: Also, their feats suck
  663. 9:48 PM Voyager: levels with bad powers
  664. 9:48 PM Astarotho: Right
  665. 9:48 PM anon: no but really
  666. 9:48 PM Hide: that paragon feat is good though
  667. 9:48 PM Astarotho: But not for a controller
  668. 9:48 PM anon: wiseman terrible ne
  669. 9:48 PM Voyager: paragon feat just means you have to MC seeker as some other class
  670. 9:48 PM Voyager: like sorcerer
  671. 9:48 PM Tohsaka: Okay so you guys can probably talk with Hide's monk now when you get a chance
  672. 9:48 PM Voyager: you can be a sorcerer MC seeker and do hueg dmg with acid orb
  673. 9:49 PM Astarotho: Seekers actually have a couple nice at-wills that can be used as RBAs
  674. 9:49 PM Voyager: better yet sorcerer|ranger with the feat to take rapid shot in place of ranger at-will
  675. 9:49 PM Tohsaka: Wiseman's power that annoys me the most is his dominate
  676. 9:49 PM Voyager: and use acid orb on area burst 1 within 20
  677. 9:49 PM Tohsaka: But if we play our cards right he shouldn't get more than a few actions
  678. 9:49 PM Hide: wasn't it autosuceed dominate?
  679. 9:49 PM Hide: or something
  680. 9:49 PM Tohsaka: Well, no
  681. 9:49 PM Astarotho: wut
  682. 9:49 PM Tohsaka: It has to hit
  683. 9:49 PM Astarotho: that's just mean
  684. 9:49 PM Hide: oh, good
  685. 9:49 PM Riris: OK I'll just write them out now then as they'll function in my campaign.
  686. 9:50 PM Riris: But that means Spiked Gauntlets confer all the disadvantages too etc.
  687. 9:50 PM Tohsaka: You mean count as a hands slot item?
  688. 9:50 PM Voyager: what are the disadvantages
  689. 9:50 PM Astarotho: I made sure to pack everything
  690. 9:50 PM Riris: Well you can't wield another weapon like a parrying dagger in offhand.
  691. 9:50 PM Voyager: wait what
  692. 9:51 PM Voyager: spiked gauntlets property would free up your hands
  693. 9:51 PM Tohsaka: I wasn't intending to carry any other weapons
  694. 9:51 PM Hide: not if it's double weapon?
  695. 9:51 PM Voyager: well the free hands thing is sort of the exception to the general rule
  696. 9:51 PM Riris: You want it to count as a two-handed weapon right.
  697. 9:51 PM Riris: Or as having two weapons.
  698. 9:51 PM Tohsaka: As wearing a gauntlet on both my main hand and off-hand right
  699. 9:52 PM Voyager: I think rin wants a paired weapon-type thing on the gauntlet
  700. 9:52 PM Astarotho: >hit giant enemy crab's weak point for massive damage
  701. 9:52 PM Astarotho: yay
  702. 9:52 PM Voyager: except as a double weapon the property wouldn't carry over to both weapons
  703. 9:52 PM Voyager: it only works on the primary end
  704. 9:52 PM Tohsaka: wait what
  705. 9:52 PM Voyager: that's how it works with double weapons
  706. 9:52 PM Voyager: enchant properties only work on the primary end
  707. 9:52 PM Voyager: but enh bonuses apply to both
  708. 9:52 PM Riris: ^
  709. 9:53 PM Tohsaka: Well that's fine
  710. 9:53 PM Tohsaka: All it means is I need to hit with my main hand to apply the feyslaughter penalty
  711. 9:53 PM Tohsaka: hmmm don't see double weapon in the rules compendium index
  712. 9:53 PM Tohsaka: I wonder if it dicusses them
  713. 9:54 PM Voyager: the first instance of double weapons was adv. vault?
  714. 9:54 PM Astarotho: check the glossary?
  715. 9:54 PM Tohsaka: Yes, adv vault
  716. 9:54 PM Tohsaka: Yes, okay, I see where it says that now
  717. 9:55 PM Tohsaka: Okay, that is fine
  718. 9:55 PM anon: posted etc
  719. 9:55 PM Tohsaka: I should still be able to say carry my battle standard around right
  720. 9:55 PM Voyager: tabun
  721. 9:55 PM Hide: well, i usually had to free up a hand slot so idk
  722. 9:56 PM Tohsaka: Right but you were using a sword + shield
  723. 9:56 PM Riris: of course not you're holding a gauntlet that hand
  724. 9:56 PM Tohsaka: I'm not holding a gauntlet I'm wearing it
  725. 9:56 PM Riris: That's silly.
  726. 9:56 PM Jyouji: ur silly
  727. 9:56 PM Voyager: it's a glove
  728. 9:56 PM Tohsaka: What are you saying I'm holding the gauntlet and beating them with it
  729. 9:56 PM Riris: Of course.
  730. 9:56 PM Tohsaka: I'm wearing it on my hand and punching them in the face
  731. 9:56 PM Riris: That's what all the other Frenchmen do.
  732. 9:56 PM anon: that looks like a good idea
  733. 9:56 PM Astarotho: pffff
  734. 9:56 PM Voyager: I'd like to see that build
  735. 9:56 PM Astarotho: I say, take that you ruffian.
  736. 9:56 PM anon: haha
  737. 9:57 PM Voyager: you'd need to be an arena fighter to make good use of improvised weapons
  738. 9:57 PM Tohsaka: looool
  739. 9:57 PM Voyager: if you hold a gauntlet in each hand is it a two-handed weapon
  740. 9:57 PM anon: I challenge you to a duel, you scumbag.
  741. 9:57 PM Riris: I'm just joking here Rin obviously your spiked gauntlet hand doesn't count as "occupied" that'd be silly.
  742. 9:57 PM Tohsaka: Okay
  743. 9:57 PM Riris: Even if the rules say otherwise I'm just going to say that that's absurdly silly.
  744. 9:57 PM Voyager: the rules agree
  745. 9:57 PM Tohsaka: No, actually the rules say that your hand is free when you use a spiked gauntlet
  746. 9:57 PM Tohsaka: That's why its so low damage and stuff
  747. 9:58 PM Tohsaka: +2 prof bonus too
  748. 9:58 PM Riris: o ok
  749. 9:58 PM Riris: anyway I jotted down the houserule for it etc.
  750. 9:58 PM Voyager: actually
  751. 9:58 PM Voyager: an arena fighter that uses a battle standard as a weapon
  752. 9:58 PM Riris: Even though the entire argument lordcloudwhatever presented was rather underwhelming
  753. 9:58 PM Voyager: this could work
  754. 9:58 PM Riris: looool flavour
  755. 9:58 PM Riris: But I guess I don't care enough etc.
  756. 9:58 PM Tohsaka: >battle standard as a weapon
  757. 9:58 PM Tohsaka: loooos
  758. 9:58 PM Riris: Arena fighter that grabs an enemy.
  759. 9:59 PM Riris: Then uses them as a weapon.
  760. 9:59 PM Riris: Grab George and use him as a weapon.
  761. 9:59 PM anon: suplex!
  762. 9:59 PM Tohsaka: That could mabye work
  763. 9:59 PM Hide: george is too fat
  764. 9:59 PM Voyager: so if you attack the target you're grabbing
  765. 9:59 PM Voyager: would they be hitting themselves
  766. 9:59 PM Astarotho: 2d8 damage with high crit
  767. 9:59 PM Astarotho: because fat
  768. 9:59 PM Tohsaka: The monk unarmed strike is a different story of course, but that takes a MC feat and I wouldn't be able to use feyslaughter with it
  769. 9:59 PM Tohsaka: So no go there
  770. 10:00 PM Tohsaka: nice loadstates Astaroth
  771. 10:01 PM Astarotho: ahaha
  772. 10:01 PM Voyager: are you cheating
  773. 10:01 PM Hide: cheets
  774. 10:01 PM Astarotho: i luv these trap panels
  775. 10:01 PM Astarotho: whoops
  776. 10:02 PM Astarotho: that's the wrong thing
  777. 10:02 PM Tohsaka: Oddly enough though, it wasn't AV that confirmed that wearing a spiked gauntlet left your hand free, it's in MP2
  778. 10:02 PM Voyager: that's rather late
  779. 10:02 PM Tohsaka: It was in one of the sidebars for the Brawler
  780. 10:03 PM Riris: I'm beginning to regret DMing etc.
  781. 10:03 PM Tohsaka: I guess they didn't worry about it until they had a build that was specifically designed to use the spiked gauntlet
  782. 10:03 PM Riris: Voyee can you take my spot instead.
  783. 10:03 PM Voyager: wat
  784. 10:03 PM Riris: All this talk about how to abuse omg
  785. 10:03 PM Voyager: I'm not even 10% ready
  786. 10:03 PM Astarotho: I already regret it
  787. 10:03 PM Tohsaka: What I'm not abusing anything
  788. 10:03 PM Voyager: 400 talids is hardly abuse
  789. 10:03 PM anon: ahahahaha
  790. 10:03 PM Riris: I think you're just not suited to be a DM for us Atty.
  791. 10:03 PM Riris: No offence intended.
  792. 10:03 PM anon: anyways geez guys
  793. 10:04 PM Riris: I mean Maggie gets to hear how OP her encounters are every day all day.
  794. 10:04 PM Astarotho: None taken. It's just not my thing I guess
  795. 10:04 PM Astarotho: I'm more bothered by how some people don't seem to be having fun at this point.
  796. 10:04 PM Voyager: I think this encounter will be fun
  797. 10:05 PM Hide: Well, this whole adventure has been pretty railroady
  798. 10:05 PM Hide: which is part of it I think
  799. 10:05 PM Voyager: it has to be railroady, hide
  800. 10:05 PM Voyager: it's not a campaign; he just set up a sequence of encounters for us to beat
  801. 10:05 PM Astarotho: pretty much
  802. 10:05 PM Hide: Still, it doesn't HAVE to be railroady bern
  803. 10:05 PM Voyager: when I'm DM I'll remove all the RP elements
  804. 10:05 PM Tohsaka: Astaroth did at least tell me that we were supposed to figure out a different way to free the dragon from its cage and he didn't consider pulling a table over to get up there and open it
  805. 10:05 PM Hide: as long as you reach the endpoint of his campaign that he intended
  806. 10:05 PM Voyager: logging dragons and whatnot
  807. 10:05 PM Voyager: there's no time for that nonsense
  808. 10:05 PM Tohsaka: We were supposed to use the control panel I think
  809. 10:05 PM Voyager: right to the combat right away
  810. 10:06 PM Astarotho: Yeah.
  811. 10:06 PM Hide: I mean, Lili's campaign/encounter thing sounds interesting I just don't really have time or a character to invest into it
  812. 10:06 PM Hide: and Bern's I'll just skip cause sounds boring
  813. 10:06 PM Astarotho: I was facepalming because I couldn't figure out a good way to reach the cage and then you did the obvious
  814. 10:06 PM Voyager: problm
  815. 10:06 PM Astarotho: It made me happy, really
  816. 10:07 PM Voyager: cotton for brains.
  817. 10:07 PM Astarotho: Yes, yes
  818. 10:07 PM Tohsaka: Standing on tables is ingenuity at its finest
  819. 10:07 PM Voyager: leave it to a dwarf to come up with a way to become taller
  820. 10:08 PM Riris: Well in my adventure if no one does any thinking it'd be tough.
  821. 10:08 PM Riris: I mean if you poison the drink of the final boss he'll be poisoned for the fight etcetera.
  822. 10:08 PM Voyager: don't worry we'll leave the thinking to Astaroth
  823. 10:08 PM Riris: You might want to get whatever advantage you can get etc.
  824. 10:08 PM Astarotho: Hey, I came prepared this time.
  825. 10:09 PM Voyager: astaroth make sure the encounter is as difficult as possible ok
  826. 10:09 PM Tohsaka: my character has 8 INT okay
  827. 10:09 PM Voyager: do the thinking etc
  828. 10:09 PM Riris: Well, there's no Evil alignments permitted in my adventure, so.
  829. 10:09 PM Astarotho: I can convince them I'm a wizard
  830. 10:09 PM Voyager: chaotic neutral it is
  831. 10:09 PM Hide: "are you a wizard:
  832. 10:09 PM Tohsaka: I'd need to be an executioner for drink-poisoning shennanigans
  833. 10:10 PM Voyager: I'm considering a lawful good executioner|warlock what do you think
  834. 10:10 PM Astarotho: Yay, new gun
  835. 10:10 PM Tohsaka: sounds legit
  836. 10:10 PM Voyager: where he comes from murder is legal
  837. 10:10 PM Astarotho: Hired by the church, pact with a deity etc
  838. 10:10 PM Astarotho: Licensed to kill?
  839. 10:11 PM Voyager: no you can just kill anyone you want
  840. 10:11 PM Voyager: and it's not against the law
  841. 10:11 PM Hide: herp
  842. 10:11 PM Astarotho: That's... Not how lawful good works
  843. 10:11 PM Hide: yeah
  844. 10:11 PM Voyager: did I mention he comes from the Abyss in the elemental chaos
  845. 10:11 PM Hide: sounds more like chaotic stupid
  846. 10:11 PM Tohsaka: I don't think there's a concept of "law" in the Abyss
  847. 10:11 PM anon: murder is good because people I kill go with god
  848. 10:12 PM anon: perfect plan etc
  849. 10:12 PM Tohsaka: The Abyss is like... the literal manifestation of evertyhing that is not "law"
  850. 10:12 PM Voyager: yes, it was rather difficult to be lawful good there
  851. 10:12 PM Astarotho: That's how they justified stuff like the inquisition and crusades
  852. 10:12 PM Voyager: but he pulled it off somehow
  853. 10:12 PM Hide: Bern
  854. 10:12 PM Hide: Just stop there
  855. 10:12 PM Tohsaka: aaanyway
  856. 10:12 PM Voyager: geez fine
  857. 10:12 PM Astarotho: KILLING THESE PEOPLE IS OKAY EVEN THOUGH THEY DID NOTHING WRONG, CUZ THEY'RE ENEMIES OF OUR GOD
  858. 10:12 PM Tohsaka: I'll get to work on my finalized character sheet then
  859. 10:13 PM Hide: wasnt hanyuu joining that game too
  860. 10:14 PM Astarotho: being slightly immune to slow is going to be fun
  861. 10:14 PM anon: I hate slow
  862. 10:14 PM Voyager: srsly am I playing a striker in riri's adventure
  863. 10:14 PM Astarotho: Are you?
  864. 10:14 PM Voyager: I'd hate to leave Astaroth's rogue in the dust
  865. 10:14 PM anon: what u play
  866. 10:14 PM Astarotho: We don't know what everyone's playing yet
  867. 10:15 PM Voyager: we have a general idea
  868. 10:15 PM Voyager: cake has cleric, that's leader
  869. 10:15 PM anon: also
  870. 10:15 PM Voyager: rin is defender
  871. 10:15 PM Tohsaka: Cake said leader if he's stil playing, I'm defender
  872. 10:15 PM anon: >riri prefer half orcs to hide
  873. 10:15 PM Voyager: we actually don't have a controller yet
  874. 10:15 PM anon: geez hide ur screwed
  875. 10:15 PM Hide: lool
  876. 10:15 PM Hide: it's fine, she's a stuck up snob anyway
  877. 10:15 PM Voyager: every party needs a stuck up snob
  878. 10:16 PM Astarotho: Let's play an all snob party
  879. 10:16 PM Tohsaka: I thought voya might play a controller
  880. 10:16 PM Tohsaka: You can finally play full psion
  881. 10:16 PM Voyager: that's my other option
  882. 10:16 PM Voyager: mind blast etc
  883. 10:16 PM Astarotho: Go seeker etc.
  884. 10:17 PM Voyager: also augmented dishearten shenanigans
  885. 10:17 PM Tohsaka: And I just have the perect personality for this fighter it's going to be fun
  886. 10:18 PM Astarotho: I'm playing a con artist
  887. 10:18 PM Astarotho: It should be a fun change of pace
  888. 10:18 PM Voyager: I'm playing an assassin hell-bent on revenge after being conned out of a bunch of money
  889. 10:18 PM Tohsaka: I'll have the whole party annoyed with me by the end of the first encounter
  890. 10:18 PM Astarotho: Why did I see that coming
  891. 10:18 PM Voyager: gj
  892. 10:18 PM anon: lol rin
  893. 10:19 PM Riris: Okay.
  894. 10:19 PM Riris: I guess I'll rewrite my acmpaign a bit.
  895. 10:19 PM Voyager: what happen
  896. 10:19 PM Riris: None of these things sound like they are any bit amenable with my initial opening.
  897. 10:19 PM Riris: D:
  898. 10:19 PM Astarotho: sowwy
  899. 10:19 PM Voyager: I'm not really hell-bent on revenge
  900. 10:19 PM Riris: I thought I could weave them into my initial plan but uh, con artist, and assassin hell-bent on revenge against someone who stole some stuff doesn't sound like it'd fit in an army.
  901. 10:19 PM anon: ahahha
  902. 10:19 PM Riris: Well, con artist may have a place.
  903. 10:20 PM Riris: And an annoying twat is always a requirement.
  904. 10:20 PM Tohsaka: My character would be fine in an army
  905. 10:20 PM anon: ne
  906. 10:21 PM Voyager: lawful good executioner warlock would be a good fit in an army
  907. 10:21 PM Tohsaka: I'm not copying LDB's guide either, he favors knockdown assault over heroic effort but I'm not sold
  908. 10:21 PM anon: heh
  909. 10:21 PM Riris: Basically the idea is that you're the ninth squad in an army laying siege to the Keep of Roaken Gim.
  910. 10:21 PM Astarotho: Nice name.
  911. 10:21 PM Voyager: is that an anagram of something
  912. 10:22 PM Riris: nop.
  913. 10:22 PM Voyager: k
  914. 10:22 PM Tohsaka: It's like Rokkenjima only different
  915. 10:22 PM Astarotho: pffffff
  916. 10:22 PM Riris: Anyway inside the castle is this guy who wants to become king.
  917. 10:22 PM Riris: And he's backed by a powerful Witch.
  918. 10:22 PM Voyager: I'm in it for the gold really
  919. 10:22 PM Riris: It's your task to deny his ambitions because he's a jerk.
  920. 10:22 PM Astarotho: >I got twice as much gold back at my place
  921. 10:23 PM anon: >witch
  922. 10:23 PM Tohsaka: Let's see here, background, background
  923. 10:23 PM Voyager: akanul benefit obv
  924. 10:23 PM Voyager: if not the HP bonus one
  925. 10:23 PM Astarotho: can't
  926. 10:23 PM Astarotho: scales of war only
  927. 10:23 PM Riris: Akanul is Forgotten Realms.
  928. 10:23 PM Astarotho: and general
  929. 10:23 PM Voyager: wat
  930. 10:23 PM Riris: Only General and Scales of War are permitted.
  931. 10:23 PM Tohsaka: You haven't read the notes have you voyager
  932. 10:23 PM Voyager: scales of war only?
  933. 10:24 PM Voyager: where are these notes
  934. 10:24 PM Tohsaka: Scales of war and General only
  935. 10:24 PM Tohsaka: In parlor
  936. 10:24 PM Riris: And no HP modifying ones.
  937. 10:24 PM Riris: No Auspicious Birth.
  938. 10:24 PM Voyager: oh derp
  939. 10:24 PM Voyager: it's a new thread
  940. 10:24 PM Voyager: darned stickies
  941. 10:24 PM Tohsaka: This is why I watch Recent Posts
  942. 10:25 PM Voyager: no bag of holding?
  943. 10:25 PM Voyager: deep-pocket cloak it is
  944. 10:25 PM Tohsaka: I have 22 str it's not a concern for me
  945. 10:25 PM Astarotho: I bought one just for shiggles
  946. 10:25 PM Astarotho: I don't even need it
  947. 10:25 PM Voyager: everyone should wear one it'll be like a squadron uniform
  948. 10:25 PM Astarotho: But I like my reroll thingy
  949. 10:25 PM Tohsaka: still not sure if I want Guardian theme, Mercenary, or Sohei
  950. 10:25 PM Hide: you abandoned your old campaign idea lili?
  951. 10:26 PM Voyager: riri can I take guttersnipe and take discounts on starting items
  952. 10:27 PM Riris: No lol
  953. 10:27 PM Astarotho: I picked son of whatever because the stuff works on a rogue
  954. 10:27 PM Voyager: omg y
  955. 10:27 PM Voyager: geez
  956. 10:27 PM Riris: Because you don't buy stuff.
  957. 10:27 PM Riris: You already had them.
  958. 10:27 PM Voyager: fine
  959. 10:27 PM Hide: Pfft, I think this is the first time I actually saw the enemy caster's NP
  960. 10:28 PM Hide: restores all her health/mana etc wat
  961. 10:28 PM Voyager: let's see
  962. 10:28 PM Voyager: scholar theme for language insight abuse
  963. 10:29 PM Astarotho: Are you trying to build some kind of foil to my character?
  964. 10:29 PM Voyager: what
  965. 10:29 PM Voyager: why would I do that
  966. 10:29 PM Astarotho: No reason~
  967. 10:29 PM Voyager: but no not rly
  968. 10:30 PM Voyager: will I ever get to play a leader in parlor
  969. 10:30 PM Astarotho: You could play a leader sub controller
  970. 10:30 PM Voyager: right
  971. 10:30 PM Voyager: a psion|shaman
  972. 10:30 PM Voyager: MC skald
  973. 10:31 PM Astarotho: wut
  974. 10:31 PM Voyager: two encounter heals and psion control powers
  975. 10:31 PM Astarotho: I was talking about something like a bard
  976. 10:31 PM Voyager: oh nothx
  977. 10:31 PM Voyager: you can solve your own positioning issues
  978. 10:32 PM Astarotho: You do realize that rogues rely on positioning quite a bit, right?
  979. 10:32 PM Voyager: like I said you can deal with that
  980. 10:33 PM Hide: such a helpful party member
  981. 10:33 PM Astarotho: Okay, Voyager's not gonna help. I'll be counting on you, Rin.
  982. 10:34 PM Voyager: geez you can't make me be a bard just because you want help moving around
  983. 10:34 PM Astarotho: I never said you had to be a bard
  984. 10:34 PM Riris: ^
  985. 10:34 PM Riris: Anyway it's moot anyway.
  986. 10:34 PM Riris: The Seven Stakes are the first encounter.
  987. 10:34 PM Riris: And they have a lot of positioning powers.
  988. 10:34 PM Astarotho: I'm just reacting to how you said you wouldn't deal with it.
  989. 10:34 PM Astarotho: So do I.
  990. 10:34 PM Astarotho: Neat.
  991. 10:34 PM Hide: so it is rokkenjima huh
  992. 10:35 PM Riris: Well there's seven of them and only one of you.
  993. 10:35 PM Riris: No it's Roaken Gim.
  994. 10:35 PM Hide: rokengima
  995. 10:35 PM Astarotho: pfft, like they can hit me anyway
  996. 10:35 PM Riris: What's your Reflex at?
  997. 10:35 PM Tohsaka: Diamond Cincture and Dwaren Armor gives me a fair amount of self-sufficiency
  998. 10:35 PM Astarotho: Higher than AC I think
  999. 10:35 PM Astarotho: Oh, wait
  1000. 10:35 PM Astarotho: No, 1 point lower
  1001. 10:36 PM Hide: aka rokkenjima
  1002. 10:36 PM Voyager: I'll be a super defensive psion
  1003. 10:36 PM Voyager: maybe I'll wear plate armor
  1004. 10:36 PM Riris: Pffft then the Stakes are fine with hitting you.
  1005. 10:36 PM Voyager: and a shield
  1006. 10:36 PM Astarotho: Did you augment their attack bonuses to spite me?
  1007. 10:36 PM Riris: No.
  1008. 10:36 PM Astarotho: Reeeeeally?
  1009. 10:37 PM Voyager: My guess is that they give up something for accuracy
  1010. 10:37 PM Riris: If I made them reliably hit 27 Reflex as standard.
  1011. 10:37 PM Riris: Then everyone'd yell at me.
  1012. 10:37 PM Astarotho: Because you were kind of freaking out about my 28 AC.
  1013. 10:37 PM Riris: On a STRIKER, yes.
  1014. 10:37 PM Tohsaka: Which gods are the gods of love again
  1015. 10:37 PM Astarotho: so I'm not sure why 27 reflex is not a big deal
  1016. 10:37 PM Voyager: sune
  1017. 10:37 PM Voyager: idk who else
  1018. 10:37 PM Astarotho: Oh geez
  1019. 10:37 PM Hide: >all of enemy's caster's stats were at E
  1020. 10:37 PM Hide: WAT
  1021. 10:37 PM Astarotho: Are you gonna be all LOVE AND PEACE
  1022. 10:38 PM Astarotho: like a hippy dwarf?
  1023. 10:38 PM Tohsaka: Not... exactly
  1024. 10:38 PM Voyager: love and war
  1025. 10:38 PM Riris: Why do you think I would raise my encounter's powers just because you happen to invest a lot in AC?
  1026. 10:38 PM Tohsaka: Also my character is human
  1027. 10:38 PM Tohsaka: My defender only has 27 AC
  1028. 10:38 PM Riris: I'm just saying they won't have much difficulty hitting you as you seem to think.
  1029. 10:38 PM Hide: inb4 kamina or something
  1030. 10:38 PM Voyager: Riri likes magic missile
  1031. 10:38 PM Voyager: maybe they have a similar power
  1032. 10:38 PM Astarotho: huh
  1033. 10:38 PM Astarotho: that's... hmm
  1034. 10:38 PM Riris: Oh geez Voyee solved it.
  1035. 10:39 PM Astarotho: wat
  1036. 10:39 PM Voyager: wat
  1037. 10:39 PM Astarotho: No
  1038. 10:39 PM Riris: Asmodeus has Magic Missile.
  1039. 10:39 PM Astarotho: oh
  1040. 10:39 PM Hide: lolll
  1041. 10:39 PM Riris: As a Minor Action.
  1042. 10:39 PM Hide: how fiting
  1043. 10:39 PM Voyager: sou ka
  1044. 10:40 PM Tohsaka: The good news is that I am strong against enemies that rely on positioning to perform
  1045. 10:40 PM Tohsaka: The bad news is I can't control 7 at once obv
  1046. 10:40 PM Riris: 21 auto-damage twice per turn is great right
  1047. 10:40 PM Hide: omg all this talking, i have to go to bed, i don't want to miss anything
  1048. 10:40 PM Astarotho: >twice per turn
  1049. 10:40 PM Voyager: im log
  1050. 10:40 PM Astarotho: No.
  1051. 10:40 PM Astarotho: Just no.
  1052. 10:40 PM Riris: What no. it's fine.
  1053. 10:40 PM Voyager: well if it's 21 damage
  1054. 10:40 PM Hide: how often do you share the log though
  1055. 10:40 PM Voyager: you should use your standard action for it too
  1056. 10:40 PM Riris: Asmodeus is clearly the level 12 solo.
  1057. 10:40 PM Voyager: erm I'll share this one if you want
  1058. 10:41 PM Voyager: no one asks really
  1059. 10:41 PM Hide: okay thanx, i slep now and post in limbo when i wake up tomorrow
  1060. 10:41 PM Astarotho: Auto-damage at that amount, though?
  1061. 10:41 PM Voyager: k
  1062. 10:41 PM Astarotho: That's kind of ridiculous.
  1063. 10:41 PM Hide: to respond to snob-chan
  1064. 10:41 PM Riris: It's fine.
  1065. 10:41 PM Astarotho: No, pretty sure it's not.
  1066. 10:41 PM Riris: It is.
  1067. 10:41 PM Voyager: it's fine ne
  1068. 10:41 PM Astarotho: Especially not as a minor action.
  1069. 10:41 PM Voyager: we can daze
  1070. 10:41 PM Riris: It's totes fine.
  1071. 10:41 PM Astarotho: It can't be helped. I'll have to knock her out at the start of the fight.
  1072. 10:41 PM anon: sleep well hide
  1073. 10:42 PM Voyager: I'm assuming Asmodeus doesn't have things like instinctive action
  1074. 10:42 PM Voyager: in exchange for minor action magic missile
  1075. 10:42 PM Voyager: which means it's weak to daze
  1076. 10:42 PM Voyager: good night hide
  1077. 10:42 PM Astarotho: inb4 WROOOOOOOONG
  1078. 10:42 PM Tohsaka: night hide
  1079. 10:42 PM Astarotho: night
  1080. 10:42 PM Voyager: ok if im wrong i cant help it ok
  1081. 10:43 PM Riris: No ASmodeus has no instincitive action.
  1082. 10:43 PM Voyager: anyway I'll play the attack penalty stacker I never got to play on limbo
  1083. 10:43 PM Riris: Belphegor does though.
  1084. 10:44 PM Astarotho: So one solo and six elites?
  1085. 10:44 PM Riris: Belphegor has an instinctive close blast 5 teleport all her allies
  1086. 10:44 PM Voyager: -2 from call forth the spirit world and -5 from dishearten
  1087. 10:44 PM Voyager: it's too bad I can't add on psychic lock
  1088. 10:44 PM Voyager: because level 10
  1089. 10:45 PM Voyager: lol -9 to attack
  1090. 10:45 PM Astarotho: mark them
  1091. 10:45 PM Voyager: assuming rin's brawler marks
  1092. 10:45 PM Voyager: yes that's another -2
  1093. 10:45 PM Astarotho: oh right
  1094. 10:45 PM Voyager: assuming prone, yet another -2
  1095. 10:45 PM Voyager: prone should be achievable if it's a grappler fighter
  1096. 10:46 PM anon: attack penalty stacker good
  1097. 10:46 PM Tohsaka: I have world serpent's grasp yes
  1098. 10:46 PM anon: inb4 crits everywhere
  1099. 10:46 PM Astarotho: ...I'm going to assume the battle is between us and 7 elites.
  1100. 10:46 PM Voyager: it was my plan for the limbo shaman psion
  1101. 10:46 PM Tohsaka: And an encounter power that lets me charge and knock prone
  1102. 10:46 PM Voyager: stacking penalties for attack
  1103. 10:47 PM Voyager: and fairly often at that
  1104. 10:47 PM Voyager: though I didn't have dishearten
  1105. 10:47 PM anon: I like that
  1106. 10:47 PM anon: I help with twin blade
  1107. 10:47 PM Voyager: well 2bad it'll never happen
  1108. 10:47 PM anon: derp, strike
  1109. 10:47 PM Astarotho: That's about the only way to not break the encounter builder
  1110. 10:47 PM anon: ;_;
  1111. 10:47 PM Voyager: you have lazylord now
  1112. 10:47 PM anon: you have other stuff aside from lazy order us?
  1113. 10:47 PM Voyager: let's see
  1114. 10:47 PM Voyager: hybrid shaman means I can take the shaman OA
  1115. 10:48 PM Voyager: which means I can attack during the enemy's turn
  1116. 10:48 PM Voyager: which means static mote is useful with world serpent's grasp
  1117. 10:48 PM Astarotho: You'd have to summon spirit as minor action
  1118. 10:48 PM Voyager: since when has that ever been an issue
  1119. 10:48 PM Astarotho: A few times I think
  1120. 10:48 PM Voyager: about never is more accurate
  1121. 10:49 PM Voyager: anyway static mote slows during enemy turn
  1122. 10:49 PM Astarotho: fffffff
  1123. 10:49 PM Voyager: if I need to, I can even take world speaker for theOA
  1124. 10:49 PM Voyager: which means spirit stops movement on an OA
  1125. 10:50 PM Voyager: another venue of control on top of penalty stack
  1126. 10:50 PM Voyager: but using the OA means I'm dumping dishearten
  1127. 10:51 PM Voyager: so I'd rely on just the base -2 from dishearten or the -2 single-target from ego whip
  1128. 10:51 PM Voyager: but ego whip does have its own advantages
  1129. 10:51 PM Voyager: ok end rant
  1130. 10:51 PM Tohsaka: Posting my sheeeet
  1131. 10:52 PM Voyager: Does the party have any RBA-capable characters.
  1132. 10:52 PM Voyager: I think the rogue can throw a dagger
  1133. 10:52 PM Voyager: anyone else tho
  1134. 10:52 PM Astarotho: I can.
  1135. 10:52 PM Tohsaka: I'm pretty much melee only
  1136. 10:53 PM Tohsaka: I was gonna carry some javelins if I went the ki focus route but not now
  1137. 10:53 PM Voyager: ic
  1138. 10:55 PM mak556: im bak
  1139. 10:55 PM mak556: sry I was talking with imouto
  1140. 10:55 PM anon: hi
  1141. 10:56 PM Tohsaka: wb
  1142. 10:57 PM Voyager: hi
  1143. 10:58 PM mak556: hi
  1144. 10:58 PM Voyager: Hmm
  1145. 10:58 PM Voyager: Sneak attack is a once-per-turn mechanic now right
  1146. 10:58 PM Astarotho: yes
  1147. 10:58 PM Voyager: you'll do then
  1148. 10:58 PM Voyager: I can dump wisdom again
  1149. 11:02 PM Astarotho: whooo, 703 damage
  1150. 11:02 PM Astarotho: yay
  1151. 11:03 PM mak556: tarou I'll definitely beat you at radiant historia omg
  1152. 11:03 PM Astarotho: but i'm the best
  1153. 11:03 PM Astarotho: i'm the best at space
  1154. 11:03 PM mak556: lol
  1155. 11:04 PM Searno: space
  1156. 11:08 PM anon: hi fish
  1157. 11:08 PM Searno: hi shrimp
  1158. 11:12 PM mak556: vsvsdd
  1159. 11:12 PM mak556: oh
  1160. 11:12 PM mak556: it's vsvsvsd
  1161. 11:12 PM mak556: err
  1162. 11:12 PM mak556: vsvssd
  1163. 11:12 PM vsvssd: ?
  1164. 11:12 PM mak556: hi
  1165. 11:13 PM vsvssd: hi
  1166. 11:17 PM Searno: who's vsvssd
  1167. 11:17 PM mak556: no clue
  1168. 11:21 PM mak556: rrressssssssssssssszzzzzzzzzfffffffffffffffffvvvvccccc
  1169. 11:27 PM vsvssd: ??
  1170. 11:35 PM Voyager: ???
  1171. 11:39 PM Ozaki: !??!
  1172. 11:42 PM vsvssd: What you doin
  1173. 11:46 PM Searno: fish
  1174. 11:48 PM Astarotho: yay, we win
  1175. 11:50 PM vsvssd: gj
  1176. 11:54 PM vsvssd: Mack, do you have this series on disc.
  1177. 11:54 PM vsvssd: http://www.youtube.com/watch?v=Xx0smpHoK5k&feature=related
  1178. 12:17 AM Voyager: astaroth where's parlor update
  1179. 12:18 AM Astarotho: uh
  1180. 12:18 AM Astarotho: tomorrow?
  1181. 12:18 AM Voyager: omg slo
  1182. 12:19 AM Tohsaka: You're gonna put it off all the way until tomorrow?
  1183. 12:19 AM Astarotho: can stop playing game
  1184. 12:19 AM Voyager: though is riri even here
  1185. 12:19 AM Voyager: it's her turn next
  1186. 12:19 AM Tohsaka: probably not anymore
  1187. 12:19 AM Voyager: good job astaroth
  1188. 12:20 AM Astarotho: yay i did good
  1189. 12:30 AM Astarotho: faaaaat
  1190. 12:35 AM Voyager: Hmm
  1191. 12:37 AM Voyager: Maybe a javelin is better than a short spear for chieftain's weapon
  1192. 12:37 AM Voyager: or just spear even
  1193. 1:18 AM fortknox: o hi
  1194. 1:20 AM Searno: hi
  1195. 1:20 AM Tohsaka: hello
  1196. 1:22 AM Jyouji: hi
  1197. 1:24 AM lurk: omg
  1198. 1:24 AM lurk: whers people
  1199. 1:24 AM lurk: i need to go out
  1200. 1:25 AM Jyouji: owo
  1201. 1:25 AM lurk: 2 mor hours until shops shut nooo
  1202. 1:33 AM Tohsaka: You stream too long Astaroth
  1203. 1:34 AM Voyager: im shop for a 400 talid character
  1204. 1:34 AM Voyager: weapon powers etc
  1205. 1:34 AM Voyager: and a ki focus
  1206. 1:34 AM Astarotho: ...wow
  1207. 1:34 AM Astarotho: I think you're right
  1208. 1:36 AM Tohsaka: Ima stream a little bit of FF4 if people wanna come over
  1209. 1:36 AM Tohsaka: http://www.livestream.com/sonozakidungeon
  1210. 1:36 AM Astarotho: That's probably enough for tonight
  1211. 1:36 AM Tohsaka: thanks fors treaming
  1212. 1:36 AM Astarotho: ahaha, no problem
  1213. 1:36 AM Voyager: parlor updat
  1214. 1:36 AM Astarotho: now i'm going to go pass out for half a day
  1215.  
Add Comment
Please, Sign In to add comment