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- Using configuration source: "C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6355MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 91.0.1-1334-g799e0c7 release (OMP)
- Build date/time: Feb 11 2013 22:52:07
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\maps
- Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\base
- Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\games
- Scanning: C:\Spiele\springcontent\maps
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 209MB, available 209MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 1
- [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
- [f=0000000] CPU Cores: 2
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 96
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 19 ms
- [f=0000000] Using map: AlienDesert
- [f=0000000] Using game: XTA 9.725 [patch 1.8]
- [f=0000000] Using game archive: XTAPEv9725p1.8.sdz
- [f=0000000] recording demo: demos/20130212_192430_AlienDesert_91.0.1-1334-g799e0c7 release.sdf
- [f=0000000] PreGame::GameDataReceived: 103 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] [unitdefs.lua] Error: Error parsing units/arm_iceberg.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_copperheadold.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_crockold.fbi: no [UNITINFO] table
- [f=0000000] [unitdefs.lua] Error: Error parsing units/core_mobile_artilleryold.fbi: no [UNITINFO] table
- [f=0000000] Weapons_post: Local sound option detected, moving sounds to customparams
- [f=0000000] Loading all definitions: 0.540000
- [f=0000000] Game::LoadDefs (GameData): 652 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 344 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 29 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (38 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 67 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 17
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "arm_plesiosaur" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: Could not load sound from def: hovsmof1
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "zulu" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 39c3bdff
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 148 ms
- [f=0000000] Game::LoadInterface (Console): 3 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Failed to load: gui_endstats.lua (duplicate name)
- [f=0000000] No Self Pwn: Nonexisting unit: core_mobile_artilleryold
- [f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Announce kills <ui_announce_kills.lua>
- [f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
- [f=0000000] Loaded gadget: Fire Rate <unit_fire_rate.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
- [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- [f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
- [f=0000000] Loaded gadget: Spawn <commoption.lua>
- [f=0000000] Loaded gadget: State Broadcast <game_statebroadcast.lua>
- [f=0000000] Loaded gadget: Unfinished unit orders <unit_unfinishedorders.lua>
- [f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: gui_endstats <dbg_testceg.lua>
- [f=0000000] Loaded gadget: gui_minimapX <gui_minimapx.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: snd_local <snd_local.lua>
- [f=0000000] Loaded gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
- [f=0000000] Loaded gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: Cursor too far <gui_cursortoofar.lua>
- [f=0000000] Loaded gadget: Sneer after comnap <ui_comnapsneer.lua>
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
- [f=0000000] Error: Spring 91.0.1-1334-g799e0c7 release (OMP) has crashed.
- [f=0000000] Error: DLL information:
- [f=0000000] Error: 0x00400000 spring
- [f=0000000] Error: 0x77d90000 ntdll
- [f=0000000] Error: 0x77cb0000 kernel32
- [f=0000000] Error: 0x10000000 DevIL
- [f=0000000] Error: 0x70c00000 MSVCP80
- [f=0000000] Error: 0x72e40000 MSVCR80
- [f=0000000] Error: 0x76870000 msvcrt
- [f=0000000] Error: 0x76c00000 USER32
- [f=0000000] Error: 0x76650000 GDI32
- [f=0000000] Error: 0x76920000 ADVAPI32
- [f=0000000] Error: 0x77ae0000 RPCRT4
- [f=0000000] Error: 0x73b30000 GLU32
- [f=0000000] Error: 0x64e10000 OPENGL32
- [f=0000000] Error: 0x73960000 DDRAW
- [f=0000000] Error: 0x74090000 DCIMAN32
- [f=0000000] Error: 0x764c0000 SETUPAPI
- [f=0000000] Error: 0x76b70000 OLEAUT32
- [f=0000000] Error: 0x766d0000 ole32
- [f=0000000] Error: 0x745b0000 dwmapi
- [f=0000000] Error: 0x766a0000 IMAGEHLP
- [f=0000000] Error: 0x62480000 pthreadGC2
- [f=0000000] Error: 0x75260000 WSOCK32
- [f=0000000] Error: 0x76820000 WS2_32
- [f=0000000] Error: 0x76850000 NSI
- [f=0000000] Error: 0x76ef0000 SHELL32
- [f=0000000] Error: 0x769f0000 SHLWAPI
- [f=0000000] Error: 0x6b600000 OpenAL32
- [f=0000000] Error: 0x74d90000 WINMM
- [f=0000000] Error: 0x74d50000 OLEACC
- [f=0000000] Error: 0x70780000 vorbisfile
- [f=0000000] Error: 0x68140000 ogg
- [f=0000000] Error: 0x64cc0000 vorbis
- [f=0000000] Error: 0x62e80000 zlib1
- [f=0000000] Error: 0x66fc0000 freetype6
- [f=0000000] Error: 0x62aa0000 glew32
- [f=0000000] Error: 0x00260000 SDL
- [f=0000000] Error: 0x7c340000 MSVCR71
- [f=0000000] Error: 0x76450000 IMM32
- [f=0000000] Error: 0x77a10000 MSCTF
- [f=0000000] Error: 0x77ec0000 LPK
- [f=0000000] Error: 0x77c30000 USP10
- [f=0000000] Error: 0x75000000 comctl32
- [f=0000000] Error: 0x6e440000 dsound
- [f=0000000] Error: 0x75750000 POWRPROF
- [f=0000000] Error: 0x76e60000 CLBCatQ
- [f=0000000] Error: 0x75360000 MMDevApi
- [f=0000000] Error: 0x753e0000 WINTRUST
- [f=0000000] Error: 0x75d80000 CRYPT32
- [f=0000000] Error: 0x75ee0000 MSASN1
- [f=0000000] Error: 0x76300000 USERENV
- [f=0000000] Error: 0x762e0000 Secur32
- [f=0000000] Error: 0x73110000 wdmaud
- [f=0000000] Error: 0x735a0000 ksuser
- [f=0000000] Error: 0x74d20000 AVRT
- [f=0000000] Error: 0x730e0000 AUDIOSES
- [f=0000000] Error: 0x73070000 audioeng
- [f=0000000] Error: 0x763b0000 PSAPI
- [f=0000000] Error: 0x73060000 msacm32
- [f=0000000] Error: 0x72a60000 MSACM32
- [f=0000000] Error: 0x72ad0000 midimap
- [f=0000000] Error: 0x69030000 atioglxx
- [f=0000000] Error: 0x75b10000 VERSION
- [f=0000000] Error: 0x02a70000 atiadlxx
- [f=0000000] Error: 0x752a0000 DINPUT
- [f=0000000] Error: 0x749c0000 HID
- [f=0000000] Error: 0x67520000 dbghelp
- [f=0000000] Error: Exception: Access violation (0xc0000005)
- [f=0000000] Error: Exception Address: 0x691cab30
- [f=0000000] Error: Stacktrace:
- [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
- [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xda5d0) [0x691CAB30]
- [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0xd9e59) [0x691CA3B9]
- [f=0000000] Error: (2) Unknown [0x14F3A17C]
- [f=0000000] Error: (3) C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x5d1360) [0x00DFFDE0]
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