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- #A-Engine @ http://www.a-superlab.com/category/a-engine/
- # id= is the id you can use to call or load the file
- # dir= is the directory of the file you wish to load
- # require= is a comma (,) separated list of ids that needs to be loaded with the object or stage
- # lock= setting this to TRUE or anything that evaluates to that will not allow this file to be used. FALSE by default
- # size= the size of the font loaded
- # reference objects. objects represent characters, energy balls, obstacles..etc
- {object}
- [id=500]
- dir="obj\character.a" require=30,201 lock= ($P_10$ == 1)
- [/id]
- {/object}
- # reference stages. stages represent a background, stage or a level
- {stage}
- [id=500]
- dir="stages/stage.a" require=40
- [/id]
- {/stage}
- # reference music files
- {music}
- [id=0] dir="msc/menumusic.mp3"[/id]
- {/music}
- # reference true type font files
- {font}
- [id=0] dir="tff/hobo.tff" size=32[/id]
- {/font}
- # reference GLSL shaders
- {shader}
- [id=1] dir="glsl/toon.frag" [/id]
- {/shader}
- # reference AI files
- {ai}
- # .py script files for AI
- [id=30] dir="ai/character.py" [/id]
- {/ai}
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