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  1. d-7@linux ~/Unigine_Valley-1.0 $ sh valley
  2.  
  3. Loading "/home/d-7/Unigine_Valley-1.0/bin/../data/valley_1.0.cfg"...
  4. Loading "libGPUMonitor_x64.so"...
  5. Loading "libGL.so.1"...
  6. Loading "libopenal.so.1"...
  7. ALWrapper::init(): can't load "libopenal.so.1" library
  8. libopenal.so.1: cannot open shared object file: No such file or directory
  9. Can't initialize OpenAL wrapper. Install latest OpenAL.
  10. Warning "null" sound app is used
  11. Set 1366x768 fullscreen video mode
  12. Set 1.00 gamma value
  13. Unigine engine http://unigine.com/
  14. Binary: Linux 64bit GCC 4.4.5 Release Feb 14 2013 r11294
  15. Features: OpenGL OpenAL XPad360 Joystick Flash Editor
  16. App path: /home/d-7/Unigine_Valley-1.0/bin/
  17. Data path: /home/d-7/Unigine_Valley-1.0/data/
  18. Save path: /home/d-7/.Valley/
  19.  
  20. ---- System ----
  21. System: Linux 4.4.26-gentoo x86_64
  22. CPU: AMD A8-5557M APU with Radeon(tm) HD Graphics 2096MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A SSE5 AVX HTT x4
  23. GPU: Unknown GPU x1
  24. System memory: 7432 MB
  25. Video memory: 256 MB
  26. Sync threads: 3
  27. Async threads: 4
  28.  
  29. ---- MathLib ----
  30. Set SSE2 simd processor
  31.  
  32. ---- Sound ----
  33. NULL
  34.  
  35. ---- Render ----
  36. GLRender::GLRender(): Unknown GPU
  37. OpenGL vendor: X.Org
  38. OpenGL renderer: Gallium 0.4 on AMD ARUBA (DRM 2.43.0 / 4.4.26-gentoo, LLVM 3.7.1)
  39. OpenGL version: 4.1 (Core Profile) Mesa 12.0.1
  40. OpenGL flags: Core Profile
  41. Found required GL_ARB_map_buffer_range
  42. Found required GL_ARB_vertex_array_object
  43. Found required GL_ARB_draw_instanced
  44. Found required GL_ARB_draw_elements_base_vertex
  45. Found required GL_ARB_transform_feedback
  46. Found required GL_ARB_half_float_vertex
  47. Found required GL_ARB_half_float_pixel
  48. Found required GL_ARB_framebuffer_object
  49. Found required GL_ARB_texture_multisample
  50. Found required GL_ARB_uniform_buffer_object
  51. Found required GL_ARB_geometry_shader4
  52. Found optional GL_ARB_blend_func_extended
  53. Found optional GL_ARB_tessellation_shader
  54. Found optional GL_ARB_shader_bit_encoding
  55. Found optional GL_ARB_sample_shading
  56. Found optional GL_ARB_gpu_shader5
  57. Found optional GL_EXT_texture_compression_s3tc
  58. Found optional GL_ARB_texture_compression_rgtc
  59. Shading language: 4.10
  60. Maximum texture size: 16384
  61. Maximum texture units: 80
  62. Maximum texture renders: 8
  63.  
  64. ---- Physics ----
  65. Physics: Multi-threaded
  66.  
  67. ---- PathFind ----
  68. PathFind: Multi-threaded
  69.  
  70. GPUMonitorPlugin::init(): can't initialize GPUMonitor
  71. EnginePlugins::init(): can't initialize "GPUMonitor" plugin
  72. ---- Interpreter ----
  73. Version: 2.52
  74.  
  75. Loading "valley/unigine.cpp" 70ms
  76. Unigine~# render_restart
  77. Loading "valley/locale/unigine.en" dictionary
  78. Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 6ms
  79. Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 17ms
  80. Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 22ms
  81. Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 7ms
  82. Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 9ms
  83. Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 25ms
  84. Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 14ms
  85. Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 3ms
  86. Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
  87. Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 8ms
  88. Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 2ms
  89. Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 2ms
  90. Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 18ms
  91. Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
  92. Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 11ms
  93. Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 6ms
  94. Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
  95. Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 2ms
  96. Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 5ms
  97. Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 6ms
  98. Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
  99. Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 23ms
  100. Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 15ms
  101. Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 1ms
  102. Loading "core/properties/unigine.prop" 2 properties 0ms
  103. Unigine Valley Benchmark 1.0 (1.0)Unigine~# world_load valley/valley
  104. Loading "valley/valley.cpp" 220ms
  105. Loading "valley/valley.mat" 72 materials 1269ms
  106. Loading "valley/sound/sound.prop" 142 properties 4ms
  107. Loading "valley/valley.world" 2690ms
  108. Benchmark running
  109. Benchmark results:
  110. Time: 189.178
  111. Frames: 2114
  112. FPS: 11.1747
  113. Min FPS: 7.4122
  114. Max FPS: 18.0707
  115. Score: 467.548
  116. Unigine~# quit
  117. Close "libGL.so.1"
  118. Memory usage: none
  119. Allocations: none
  120. Shutdown
  121.  
  122. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  123.  
  124. d-7@linux ~/Unigine_Valley-1.0 $ DRI_PRIME=1 sh valley
  125.  
  126. Loading "/home/d-7/.Valley/valley_1.0.cfg"...
  127. Loading "libGPUMonitor_x64.so"...
  128. Loading "libGL.so.1"...
  129. Loading "libopenal.so.1"...
  130. ALWrapper::init(): can't load "libopenal.so.1" library
  131. libopenal.so.1: cannot open shared object file: No such file or directory
  132. Can't initialize OpenAL wrapper. Install latest OpenAL.
  133. Warning "null" sound app is used
  134. Set 1366x768 fullscreen video mode
  135. Set 1.00 gamma value
  136. Unigine engine http://unigine.com/
  137. Binary: Linux 64bit GCC 4.4.5 Release Feb 14 2013 r11294
  138. Features: OpenGL OpenAL XPad360 Joystick Flash Editor
  139. App path: /home/d-7/Unigine_Valley-1.0/bin/
  140. Data path: /home/d-7/Unigine_Valley-1.0/data/
  141. Save path: /home/d-7/.Valley/
  142.  
  143. ---- System ----
  144. System: Linux 4.4.26-gentoo x86_64
  145. CPU: AMD A8-5557M APU with Radeon(tm) HD Graphics 2096MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A SSE5 AVX HTT x4
  146. GPU: Unknown GPU x1
  147. System memory: 7432 MB
  148. Video memory: 256 MB
  149. Sync threads: 3
  150. Async threads: 4
  151.  
  152. ---- MathLib ----
  153. Set SSE2 simd processor
  154.  
  155. ---- Sound ----
  156. NULL
  157.  
  158. ---- Render ----
  159. GLRender::GLRender(): Unknown GPU
  160. OpenGL vendor: X.Org
  161. OpenGL renderer: Gallium 0.4 on AMD OLAND (DRM 2.43.0 / 4.4.26-gentoo, LLVM 3.7.1)
  162. OpenGL version: 4.1 (Core Profile) Mesa 12.0.1
  163. OpenGL flags: Core Profile
  164. Found required GL_ARB_map_buffer_range
  165. Found required GL_ARB_vertex_array_object
  166. Found required GL_ARB_draw_instanced
  167. Found required GL_ARB_draw_elements_base_vertex
  168. Found required GL_ARB_transform_feedback
  169. Found required GL_ARB_half_float_vertex
  170. Found required GL_ARB_half_float_pixel
  171. Found required GL_ARB_framebuffer_object
  172. Found required GL_ARB_texture_multisample
  173. Found required GL_ARB_uniform_buffer_object
  174. Found required GL_ARB_geometry_shader4
  175. Found optional GL_ARB_blend_func_extended
  176. Found optional GL_ARB_tessellation_shader
  177. Found optional GL_ARB_shader_bit_encoding
  178. Found optional GL_ARB_sample_shading
  179. Found optional GL_ARB_gpu_shader5
  180. Found optional GL_EXT_texture_compression_s3tc
  181. Found optional GL_ARB_texture_compression_rgtc
  182. Shading language: 4.10
  183. Maximum texture size: 16384
  184. Maximum texture units: 160
  185. Maximum texture renders: 8
  186.  
  187. ---- Physics ----
  188. Physics: Multi-threaded
  189.  
  190. ---- PathFind ----
  191. PathFind: Multi-threaded
  192.  
  193. GPUMonitorPlugin::init(): can't initialize GPUMonitor
  194. EnginePlugins::init(): can't initialize "GPUMonitor" plugin
  195. ---- Interpreter ----
  196. Version: 2.52
  197.  
  198. Loading "valley/unigine.cpp" 75ms
  199. Loading "valley/locale/unigine.en" dictionary
  200. Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 17ms
  201. Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 16ms
  202. Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 22ms
  203. Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 6ms
  204. Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 13ms
  205. Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 22ms
  206. Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 13ms
  207. Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 2ms
  208. Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
  209. Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 6ms
  210. Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 1ms
  211. Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 3ms
  212. Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 17ms
  213. Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
  214. Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 10ms
  215. Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 5ms
  216. Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
  217. Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 1ms
  218. Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 6ms
  219. Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 5ms
  220. Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
  221. Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 22ms
  222. Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 15ms
  223. Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 1ms
  224. Loading "core/properties/unigine.prop" 2 properties 0ms
  225. Unigine Valley Benchmark 1.0 (1.0)Unigine~# world_load valley/valley
  226. Loading "valley/valley.cpp" 220ms
  227. Loading "valley/valley.mat" 72 materials 1282ms
  228. Loading "valley/sound/sound.prop" 142 properties 4ms
  229. Loading "valley/valley.world" 2958ms
  230. Benchmark running
  231. Benchmark results:
  232. Time: 189.339
  233. Frames: 2270
  234. FPS: 11.9891
  235. Min FPS: 7.41663
  236. Max FPS: 16.974
  237. Score: 501.622
  238. Unigine~# quit
  239. Close "libGL.so.1"
  240. Memory usage: none
  241. Allocations: none
  242. Shutdown
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