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  1. Update 1.1.0.49.4000:
  2. 17.10.2016 (1.1.0.49.4000)
  3.  
  4. General
  5.  
  6. 1. Fog of War is no longer transparent on monitors with high brightness.
  7. 2. Black color scheme is swapped for green one.
  8. 3. We’ve increased the number of color schemes available for players to choose from 7 to 12.
  9. 4. We’ve disabled resource node icons in the “freemode”. This way it will be easier to make screenshots.
  10. 5. Now it’s possible to change controlled player in editor/cheat mode on laptops without using your numpad: simply use the combination of ALT+Number instead (e. g. ALT + 1, ALT +2 etc).
  11. 6. Increased the construction queues for peasants, now they can construct more buildings when Shift + Left click is used.
  12. 7. Units moving out of barracks to a rally point will now engage any encountered enemy.
  13. 8. Fixed a bug in Polish and Czech localizations, that made the bonus campaign line in campaign selection screen appear blank.
  14. 9. Fixed some typos in the Ukrainian localization.
  15. 10. Fixed typos in descriptions of building of certain nations, now they will display a correct number of dwellers they provide.
  16. 11. Fixed a bug when recently built ships moved to a wrong point after a command from player.
  17.  
  18. Multiplayer
  19.  
  20. 1. Fixed a bug when players didn’t get the “Victory/Defeat” screen if the host had previously lost and was in the spectating mode.
  21. 2. Fixed a bug when a host migration caused already built mines to stop resource producing resources.
  22. 3. Fixed a bug that caused an incorrect display of players present in the session (in list above the minimap).
  23. 4. Fixed an error that caused a black screen for players that had lost all of their units, instead of going to the Spectator mode.
  24.  
  25. Balance
  26.  
  27. 1. Removed the last fire power and defense upgrades for Serdiuks in Cossack House. Now their maximum value for fire power is 57 (previously 78) and 15 for defense (previously 21).
  28.  
  29. 12.10.2016 (1.0.9.48.3986)
  30.  
  31.  
  32. General
  33.  
  34. 1. Fixed common “Access violation” errors that occurred on maps with AI and Peace Time option enabled.
  35. 2. Fixed a bunch of small bugs that sometimes caused “Access violation” errors to occur.
  36. 3. Ships have proper hitboxes now, around 33% less than before. Situations when shots were registered, despite the fact that cannonballs were actually missing ship’s model, won’t happen anymore.
  37. 4. Explosions from destroyed ships will now deal significantly less damage and won’t cause a chain reaction in ship formations.
  38. 5. Unfinished stone walls and palisades will now self-destruct if hostile units happen to approach them.
  39. 6. Ships will now maintain their custom formation set by player even after movement. We’ve also tweaked their movement system and eliminated majority of ineffective maneuvers.
  40. 7. Fixed a bug that caused sails to be displayed incorrectly.
  41.  
  42. Multiplayer
  43.  
  44. 1. Multiplayer sessions will now continue even if the host quits or disconnects from the game. This feature is still being polished, some small annoyances may occur.
  45. 2. Fixed rare cases of time desynchronizations between players.
  46. 3. Session will now automatically start if the loading time for still loading players exceeds 4,5 minutes. It should be noted, that this time should be easily achievable even by a machine barely meeting minimum requirements of the game.
  47. 4. Improved server performance, connectivity should be much more stable now.
  48. 5. Balloons will now use a color scheme of the correct player.
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