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wTuning v2.0 EN

Aug 8th, 2016
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  1. /*------------------------------------------------------------------------------
  2. |                                                                              |
  3. |                       wTUNING v2.0 BY WHOO                                   |
  4. |             http://forum.sa-mp.com/forumdisplay.php?f=34                     |
  5. |             http://forum.sa-mp.com/member.php?u=247566                       |
  6. |                                                                              |
  7. |                                                                   08/8/2016  |
  8. ------------------------------------------------------------------------------*/
  9. #include        <   a_samp      >
  10. #include        <   Pawn.CMD    >
  11. /*----------------------------------------------------------------------------*/
  12. #define FILTERSCRIPT
  13.  
  14. new
  15.     Text:wBase[4],
  16.     PlayerText:wMenu[9],
  17.     PlayerText:wMenuCores[11],
  18.     PlayerText:wMenuRodas[11],
  19.     PlayerText:wMenuPaintJobs[4],
  20.     PlayerText:wMenuNitro[4],
  21.     PlayerText:wMenuNeon[8]
  22. ;
  23.  
  24. enum neon_tuning
  25. {
  26.     NEON_DIREITO,
  27.     NEON_ESQUERDO
  28. };
  29.  
  30. new bool:wTuning[MAX_PLAYERS];
  31. new neon_add[MAX_VEHICLES][neon_tuning];
  32.  
  33. new veiculoNome[][]=
  34. {
  35.     "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster",
  36.     "Stretch","Manana","Infernus","Voodoo","Pony","Mule","Cheetah","Ambulancia","Leviathan","Moonbeam","Esperanto",
  37.     "Taxi","Washington","Bobcat","Mr Whoopee","BF Injection","Hunter","Premier","Enforcer","Securicar","Banshee",
  38.     "Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie","Stallion","Rumpo",
  39.     "RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer",
  40.     "Turismo","Speeder","Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer",
  41.     "PCJ-600","Faggio","Freeway","RC Baron","RC Raider","Glendale","Oceanic","Sanchez","Sparrow","Patriot",
  42.     "Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR-350","Walton","Regina","Comet","BMX",
  43.     "Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo",
  44.     "Greenwood","Jetmax","Hotring","Sandking","Blista Compact","Maverick Policial","Boxville","Benson","Mesa",
  45.     "RC Goblin","Hotring Racer A","Hotring Racer B","Bloodring Banger","Rancher","Super GT","Elegant",
  46.     "Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain","Nebula","Majestic",
  47.     "Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona",
  48.     "FBI Truck","Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight",
  49.     "Streak","Vortex","Vincent","Bullet","Clover","Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob",
  50.     "Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A","Monster B","Uranus",
  51.     "Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight",
  52.     "Trailer","Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford",
  53.     "BF-400","Newsvan","Tug","Trailer A","Emperor","Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C",
  54.     "Andromada","Dodo","RC Cam","Launch","Viatura (LSPD)","Viatura (SFPD)","Viatura (LVPD)","Police Ranger",
  55.     "Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
  56.     "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
  57. };
  58.  
  59. TextDrawBase()
  60. {
  61.     wBase[0] = TextDrawCreate(529.000000, 60.000000+50, "_");
  62.     TextDrawBackgroundColor(wBase[0], 255);
  63.     TextDrawFont(wBase[0], 1);
  64.     TextDrawLetterSize(wBase[0], 0.529999, 1.500000);
  65.     TextDrawColor(wBase[0], -1);
  66.     TextDrawSetOutline(wBase[0], 0);
  67.     TextDrawSetProportional(wBase[0], 1);
  68.     TextDrawSetShadow(wBase[0], 1);
  69.     TextDrawUseBox(wBase[0], 1);
  70.     TextDrawBoxColor(wBase[0], 7274495);
  71.     TextDrawTextSize(wBase[0], 110.000000, 0.000000);
  72.     TextDrawSetSelectable(wBase[0], 0);
  73.  
  74.     wBase[1] = TextDrawCreate(529.000000, 78.000000+50, "_");
  75.     TextDrawBackgroundColor(wBase[1], 255);
  76.     TextDrawFont(wBase[1], 1);
  77.     TextDrawLetterSize(wBase[1], 0.529999, 1.500000);
  78.     TextDrawColor(wBase[1], -1);
  79.     TextDrawSetOutline(wBase[1], 0);
  80.     TextDrawSetProportional(wBase[1], 1);
  81.     TextDrawSetShadow(wBase[1], 1);
  82.     TextDrawUseBox(wBase[1], 1);
  83.     TextDrawBoxColor(wBase[1], 255);
  84.     TextDrawTextSize(wBase[1], 110.000000, 0.000000);
  85.     TextDrawSetSelectable(wBase[1], 0);
  86.  
  87.     wBase[2] = TextDrawCreate(289.000000, 96.000000+50, "_");
  88.     TextDrawBackgroundColor(wBase[2], 255);
  89.     TextDrawFont(wBase[2], 1);
  90.     TextDrawLetterSize(wBase[2], 0.529999, 26.000001);
  91.     TextDrawColor(wBase[2], -1);
  92.     TextDrawSetOutline(wBase[2], 0);
  93.     TextDrawSetProportional(wBase[2], 1);
  94.     TextDrawSetShadow(wBase[2], 1);
  95.     TextDrawUseBox(wBase[2], 1);
  96.     TextDrawBoxColor(wBase[2], 150);
  97.     TextDrawTextSize(wBase[2], 110.000000, 0.000000);
  98.     TextDrawSetSelectable(wBase[2], 0);
  99.  
  100.     wBase[3] = TextDrawCreate(297.000000, 61.000000+50, "wTuning v3.0");
  101.     TextDrawBackgroundColor(wBase[3], -65281);
  102.     TextDrawFont(wBase[3], 2);
  103.     TextDrawLetterSize(wBase[3], 0.200000, 1.200000);
  104.     TextDrawColor(wBase[3], -1);
  105.     TextDrawSetOutline(wBase[3], 0);
  106.     TextDrawSetProportional(wBase[3], 1);
  107.     TextDrawSetShadow(wBase[3], 0);
  108.     TextDrawSetSelectable(wBase[3], 0);
  109.  
  110. }
  111. TextMenu(playerid)
  112. {
  113.     wMenu[0] = CreatePlayerTextDraw(playerid,123.000000, 61.000000+50, "vehicle:");
  114.     PlayerTextDrawBackgroundColor(playerid,wMenu[0], 255);
  115.     PlayerTextDrawFont(playerid,wMenu[0], 2);
  116.     PlayerTextDrawLetterSize(playerid,wMenu[0], 0.209999, 1.200000);
  117.     PlayerTextDrawColor(playerid,wMenu[0], -1);
  118.     PlayerTextDrawSetOutline(playerid,wMenu[0], 0);
  119.     PlayerTextDrawSetProportional(playerid,wMenu[0], 1);
  120.     PlayerTextDrawSetShadow(playerid,wMenu[0], 0);
  121.     PlayerTextDrawSetSelectable(playerid,wMenu[0], 0);
  122.  
  123.     wMenu[1] = CreatePlayerTextDraw(playerid,512.000000, 61.000000+50, "x");
  124.     PlayerTextDrawBackgroundColor(playerid,wMenu[1], 255);
  125.     PlayerTextDrawFont(playerid,wMenu[1], 2);
  126.     PlayerTextDrawLetterSize(playerid,wMenu[1], 0.209998, 1.200000);
  127.     PlayerTextDrawColor(playerid,wMenu[1], -1);
  128.     PlayerTextDrawSetOutline(playerid,wMenu[1], 0);
  129.     PlayerTextDrawSetProportional(playerid,wMenu[1], 1);
  130.     PlayerTextDrawSetShadow(playerid,wMenu[1], 0);
  131.     PlayerTextDrawUseBox(playerid,wMenu[1], 1);
  132.     PlayerTextDrawBoxColor(playerid,wMenu[1], 0);
  133.     PlayerTextDrawTextSize(playerid,wMenu[1], 516.000000, 10.000000);
  134.     PlayerTextDrawSetSelectable(playerid,wMenu[1], 0);
  135.  
  136.     wMenu[2] = CreatePlayerTextDraw(playerid,123.000000, 80.000000+50, "wheels");
  137.     PlayerTextDrawBackgroundColor(playerid,wMenu[2], 255);
  138.     PlayerTextDrawFont(playerid,wMenu[2], 2);
  139.     PlayerTextDrawLetterSize(playerid,wMenu[2], 0.209999, 1.200000);
  140.     PlayerTextDrawColor(playerid,wMenu[2], -1);
  141.     PlayerTextDrawSetOutline(playerid,wMenu[2], 0);
  142.     PlayerTextDrawSetProportional(playerid,wMenu[2], 1);
  143.     PlayerTextDrawSetShadow(playerid,wMenu[2], 0);
  144.     PlayerTextDrawUseBox(playerid,wMenu[2], 1);
  145.     PlayerTextDrawBoxColor(playerid,wMenu[2], 0);
  146.     PlayerTextDrawTextSize(playerid,wMenu[2], 170.000000, 10.000000);
  147.     PlayerTextDrawSetSelectable(playerid,wMenu[2], 0);
  148.  
  149.     wMenu[3] = CreatePlayerTextDraw(playerid,177.000000, 80.000000+50, "color");
  150.     PlayerTextDrawBackgroundColor(playerid,wMenu[3], 255);
  151.     PlayerTextDrawFont(playerid,wMenu[3], 2);
  152.     PlayerTextDrawLetterSize(playerid,wMenu[3], 0.209999, 1.200000);
  153.     PlayerTextDrawColor(playerid,wMenu[3], -1);
  154.     PlayerTextDrawSetOutline(playerid,wMenu[3], 0);
  155.     PlayerTextDrawSetProportional(playerid,wMenu[3], 1);
  156.     PlayerTextDrawSetShadow(playerid,wMenu[3], 0);
  157.     PlayerTextDrawUseBox(playerid,wMenu[3], 1);
  158.     PlayerTextDrawBoxColor(playerid,wMenu[3], 0);
  159.     PlayerTextDrawTextSize(playerid,wMenu[3], 204.000000, 10.000000);
  160.     PlayerTextDrawSetSelectable(playerid,wMenu[3], 0);
  161.  
  162.     wMenu[4] = CreatePlayerTextDraw(playerid,228.000000, 80.000000+50, "paintjobs");
  163.     PlayerTextDrawBackgroundColor(playerid,wMenu[4], 255);
  164.     PlayerTextDrawFont(playerid,wMenu[4], 2);
  165.     PlayerTextDrawLetterSize(playerid,wMenu[4], 0.209999, 1.200000);
  166.     PlayerTextDrawColor(playerid,wMenu[4], -1);
  167.     PlayerTextDrawSetOutline(playerid,wMenu[4], 0);
  168.     PlayerTextDrawSetProportional(playerid,wMenu[4], 1);
  169.     PlayerTextDrawSetShadow(playerid,wMenu[4], 0);
  170.     PlayerTextDrawUseBox(playerid,wMenu[4], 1);
  171.     PlayerTextDrawBoxColor(playerid,wMenu[4], 0);
  172.     PlayerTextDrawTextSize(playerid,wMenu[4], 276.000000, 10.000000);
  173.     PlayerTextDrawSetSelectable(playerid,wMenu[4], 0);
  174.  
  175.     wMenu[5] = CreatePlayerTextDraw(playerid,299.000000, 80.000000+50, "nitro");
  176.     PlayerTextDrawBackgroundColor(playerid,wMenu[5], 255);
  177.     PlayerTextDrawFont(playerid,wMenu[5], 2);
  178.     PlayerTextDrawLetterSize(playerid,wMenu[5], 0.209999, 1.200000);
  179.     PlayerTextDrawColor(playerid,wMenu[5], -1);
  180.     PlayerTextDrawSetOutline(playerid,wMenu[5], 0);
  181.     PlayerTextDrawSetProportional(playerid,wMenu[5], 1);
  182.     PlayerTextDrawSetShadow(playerid,wMenu[5], 0);
  183.     PlayerTextDrawUseBox(playerid,wMenu[5], 1);
  184.     PlayerTextDrawBoxColor(playerid,wMenu[5], 0);
  185.     PlayerTextDrawTextSize(playerid,wMenu[5], 324.000000, 10.000000);
  186.     PlayerTextDrawSetSelectable(playerid,wMenu[5], 0);
  187.  
  188.     wMenu[6] = CreatePlayerTextDraw(playerid,346.000000, 80.000000+50, "neon");
  189.     PlayerTextDrawBackgroundColor(playerid,wMenu[6], 255);
  190.     PlayerTextDrawFont(playerid,wMenu[6], 2);
  191.     PlayerTextDrawLetterSize(playerid,wMenu[6], 0.209999, 1.200000);
  192.     PlayerTextDrawColor(playerid,wMenu[6], -1);
  193.     PlayerTextDrawSetOutline(playerid,wMenu[6], 0);
  194.     PlayerTextDrawSetProportional(playerid,wMenu[6], 1);
  195.     PlayerTextDrawSetShadow(playerid,wMenu[6], 0);
  196.     PlayerTextDrawUseBox(playerid,wMenu[6], 1);
  197.     PlayerTextDrawBoxColor(playerid,wMenu[6], 0);
  198.     PlayerTextDrawTextSize(playerid,wMenu[6], 374.000000, 10.000000);
  199.     PlayerTextDrawSetSelectable(playerid,wMenu[6], 0);
  200.  
  201.     wMenu[7] = CreatePlayerTextDraw(playerid,391.000000, 80.000000+50, "hydraulics");
  202.     PlayerTextDrawBackgroundColor(playerid,wMenu[7], 255);
  203.     PlayerTextDrawFont(playerid,wMenu[7], 2);
  204.     PlayerTextDrawLetterSize(playerid,wMenu[7], 0.209999, 1.200000);
  205.     PlayerTextDrawColor(playerid,wMenu[7], -1);
  206.     PlayerTextDrawSetOutline(playerid,wMenu[7], 0);
  207.     PlayerTextDrawSetProportional(playerid,wMenu[7], 1);
  208.     PlayerTextDrawSetShadow(playerid,wMenu[7], 0);
  209.     PlayerTextDrawUseBox(playerid,wMenu[7], 1);
  210.     PlayerTextDrawBoxColor(playerid,wMenu[7], 0);
  211.     PlayerTextDrawTextSize(playerid,wMenu[7], 444.000000, 10.000000);
  212.     PlayerTextDrawSetSelectable(playerid,wMenu[7], 0);
  213.  
  214.     wMenu[8] = CreatePlayerTextDraw(playerid,461.000000, 80.000000+50, "autotuning");
  215.     PlayerTextDrawBackgroundColor(playerid,wMenu[8], 255);
  216.     PlayerTextDrawFont(playerid,wMenu[8], 2);
  217.     PlayerTextDrawLetterSize(playerid,wMenu[8], 0.209999, 1.200000);
  218.     PlayerTextDrawColor(playerid,wMenu[8], -1);
  219.     PlayerTextDrawSetOutline(playerid,wMenu[8], 0);
  220.     PlayerTextDrawSetProportional(playerid,wMenu[8], 1);
  221.     PlayerTextDrawSetShadow(playerid,wMenu[8], 0);
  222.     PlayerTextDrawUseBox(playerid,wMenu[8], 1);
  223.     PlayerTextDrawBoxColor(playerid,wMenu[8], 0);
  224.     PlayerTextDrawTextSize(playerid,wMenu[8], 516.000000, 10.000000);
  225.     PlayerTextDrawSetSelectable(playerid,wMenu[8], 0);
  226.     for(new i = 1; i < 9; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenu[i], true);
  227.     /*------------------------------------------------------------------*/
  228.  
  229.  
  230.     wMenuRodas[0] = CreatePlayerTextDraw(playerid,118.000000, 101.000000+50, "_______________________]_wheels_]");
  231.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[0], 255);
  232.     PlayerTextDrawFont(playerid,wMenuRodas[0], 2);
  233.     PlayerTextDrawLetterSize(playerid,wMenuRodas[0], 0.209998, 1.200000);
  234.     PlayerTextDrawColor(playerid,wMenuRodas[0], 255);
  235.     PlayerTextDrawSetOutline(playerid,wMenuRodas[0], 0);
  236.     PlayerTextDrawSetProportional(playerid,wMenuRodas[0], 1);
  237.     PlayerTextDrawSetShadow(playerid,wMenuRodas[0], 0);
  238.     PlayerTextDrawUseBox(playerid,wMenuRodas[0], 1);
  239.     PlayerTextDrawBoxColor(playerid,wMenuRodas[0], -1);
  240.     PlayerTextDrawTextSize(playerid,wMenuRodas[0], 281.000000, 10.000000);
  241.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[0], 0);
  242.  
  243.     wMenuRodas[1] = CreatePlayerTextDraw(playerid,123.000000, 137.000000+50, "shadow");
  244.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[1], 255);
  245.     PlayerTextDrawFont(playerid,wMenuRodas[1], 2);
  246.     PlayerTextDrawLetterSize(playerid,wMenuRodas[1], 0.209998, 1.200000);
  247.     PlayerTextDrawColor(playerid,wMenuRodas[1], -1);
  248.     PlayerTextDrawSetOutline(playerid,wMenuRodas[1], 0);
  249.     PlayerTextDrawSetProportional(playerid,wMenuRodas[1], 1);
  250.     PlayerTextDrawSetShadow(playerid,wMenuRodas[1], 0);
  251.     PlayerTextDrawUseBox(playerid,wMenuRodas[1], 1);
  252.     PlayerTextDrawBoxColor(playerid,wMenuRodas[1], 0);
  253.     PlayerTextDrawTextSize(playerid,wMenuRodas[1], 282.000000, 10.000000);
  254.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[1], 0);
  255.  
  256.     wMenuRodas[2] = CreatePlayerTextDraw(playerid,123.000000, 155.000000+50, "mega");
  257.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[2], 255);
  258.     PlayerTextDrawFont(playerid,wMenuRodas[2], 2);
  259.     PlayerTextDrawLetterSize(playerid,wMenuRodas[2], 0.209998, 1.200000);
  260.     PlayerTextDrawColor(playerid,wMenuRodas[2], -1);
  261.     PlayerTextDrawSetOutline(playerid,wMenuRodas[2], 0);
  262.     PlayerTextDrawSetProportional(playerid,wMenuRodas[2], 1);
  263.     PlayerTextDrawSetShadow(playerid,wMenuRodas[2], 0);
  264.     PlayerTextDrawUseBox(playerid,wMenuRodas[2], 1);
  265.     PlayerTextDrawBoxColor(playerid,wMenuRodas[2], 0);
  266.     PlayerTextDrawTextSize(playerid,wMenuRodas[2], 282.000000, 10.000000);
  267.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[2], 0);
  268.  
  269.     wMenuRodas[3] = CreatePlayerTextDraw(playerid,123.000000, 172.000000+50, "rimshine");
  270.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[3], 255);
  271.     PlayerTextDrawFont(playerid,wMenuRodas[3], 2);
  272.     PlayerTextDrawLetterSize(playerid,wMenuRodas[3], 0.209998, 1.200000);
  273.     PlayerTextDrawColor(playerid,wMenuRodas[3], -1);
  274.     PlayerTextDrawSetOutline(playerid,wMenuRodas[3], 0);
  275.     PlayerTextDrawSetProportional(playerid,wMenuRodas[3], 1);
  276.     PlayerTextDrawSetShadow(playerid,wMenuRodas[3], 0);
  277.     PlayerTextDrawUseBox(playerid,wMenuRodas[3], 1);
  278.     PlayerTextDrawBoxColor(playerid,wMenuRodas[3], 0);
  279.     PlayerTextDrawTextSize(playerid,wMenuRodas[3], 282.000000, 10.000000);
  280.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[3], 0);
  281.  
  282.     wMenuRodas[4] = CreatePlayerTextDraw(playerid,123.000000, 191.000000+50, "wires");
  283.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[4], 255);
  284.     PlayerTextDrawFont(playerid,wMenuRodas[4], 2);
  285.     PlayerTextDrawLetterSize(playerid,wMenuRodas[4], 0.209998, 1.200000);
  286.     PlayerTextDrawColor(playerid,wMenuRodas[4], -1);
  287.     PlayerTextDrawSetOutline(playerid,wMenuRodas[4], 0);
  288.     PlayerTextDrawSetProportional(playerid,wMenuRodas[4], 1);
  289.     PlayerTextDrawSetShadow(playerid,wMenuRodas[4], 0);
  290.     PlayerTextDrawUseBox(playerid,wMenuRodas[4], 1);
  291.     PlayerTextDrawBoxColor(playerid,wMenuRodas[4], 0);
  292.     PlayerTextDrawTextSize(playerid,wMenuRodas[4], 282.000000, 10.000000);
  293.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[4], 0);
  294.  
  295.     wMenuRodas[5] = CreatePlayerTextDraw(playerid,123.000000, 211.000000+50, "classic");
  296.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[5], 255);
  297.     PlayerTextDrawFont(playerid,wMenuRodas[5], 2);
  298.     PlayerTextDrawLetterSize(playerid,wMenuRodas[5], 0.209998, 1.200000);
  299.     PlayerTextDrawColor(playerid,wMenuRodas[5], -1);
  300.     PlayerTextDrawSetOutline(playerid,wMenuRodas[5], 0);
  301.     PlayerTextDrawSetProportional(playerid,wMenuRodas[5], 1);
  302.     PlayerTextDrawSetShadow(playerid,wMenuRodas[5], 0);
  303.     PlayerTextDrawUseBox(playerid,wMenuRodas[5], 1);
  304.     PlayerTextDrawBoxColor(playerid,wMenuRodas[5], 0);
  305.     PlayerTextDrawTextSize(playerid,wMenuRodas[5], 282.000000, 10.000000);
  306.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[5], 0);
  307.  
  308.     wMenuRodas[6] = CreatePlayerTextDraw(playerid,123.000000, 230.000000+50, "twist");
  309.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[6], 255);
  310.     PlayerTextDrawFont(playerid,wMenuRodas[6], 2);
  311.     PlayerTextDrawLetterSize(playerid,wMenuRodas[6], 0.209998, 1.200000);
  312.     PlayerTextDrawColor(playerid,wMenuRodas[6], -1);
  313.     PlayerTextDrawSetOutline(playerid,wMenuRodas[6], 0);
  314.     PlayerTextDrawSetProportional(playerid,wMenuRodas[6], 1);
  315.     PlayerTextDrawSetShadow(playerid,wMenuRodas[6], 0);
  316.     PlayerTextDrawUseBox(playerid,wMenuRodas[6], 1);
  317.     PlayerTextDrawBoxColor(playerid,wMenuRodas[6], 0);
  318.     PlayerTextDrawTextSize(playerid,wMenuRodas[6], 282.000000, 10.000000);
  319.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[6], 0);
  320.  
  321.     wMenuRodas[7] = CreatePlayerTextDraw(playerid,123.000000, 250.000000+50, "cutter");
  322.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[7], 255);
  323.     PlayerTextDrawFont(playerid,wMenuRodas[7], 2);
  324.     PlayerTextDrawLetterSize(playerid,wMenuRodas[7], 0.209998, 1.200000);
  325.     PlayerTextDrawColor(playerid,wMenuRodas[7], -1);
  326.     PlayerTextDrawSetOutline(playerid,wMenuRodas[7], 0);
  327.     PlayerTextDrawSetProportional(playerid,wMenuRodas[7], 1);
  328.     PlayerTextDrawSetShadow(playerid,wMenuRodas[7], 0);
  329.     PlayerTextDrawUseBox(playerid,wMenuRodas[7], 1);
  330.     PlayerTextDrawBoxColor(playerid,wMenuRodas[7], 0);
  331.     PlayerTextDrawTextSize(playerid,wMenuRodas[7], 282.000000, 10.000000);
  332.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[7], 0);
  333.  
  334.     wMenuRodas[8] = CreatePlayerTextDraw(playerid,123.000000, 271.000000+50, "doller");
  335.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[8], 255);
  336.     PlayerTextDrawFont(playerid,wMenuRodas[8], 2);
  337.     PlayerTextDrawLetterSize(playerid,wMenuRodas[8], 0.209998, 1.200000);
  338.     PlayerTextDrawColor(playerid,wMenuRodas[8], -1);
  339.     PlayerTextDrawSetOutline(playerid,wMenuRodas[8], 0);
  340.     PlayerTextDrawSetProportional(playerid,wMenuRodas[8], 1);
  341.     PlayerTextDrawSetShadow(playerid,wMenuRodas[8], 0);
  342.     PlayerTextDrawUseBox(playerid,wMenuRodas[8], 1);
  343.     PlayerTextDrawBoxColor(playerid,wMenuRodas[8], 0);
  344.     PlayerTextDrawTextSize(playerid,wMenuRodas[8], 282.000000, 10.000000);
  345.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[8], 0);
  346.  
  347.     wMenuRodas[9] = CreatePlayerTextDraw(playerid,123.000000, 291.000000+50, "atomic");
  348.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[9], 255);
  349.     PlayerTextDrawFont(playerid,wMenuRodas[9], 2);
  350.     PlayerTextDrawLetterSize(playerid,wMenuRodas[9], 0.209998, 1.200000);
  351.     PlayerTextDrawColor(playerid,wMenuRodas[9], -1);
  352.     PlayerTextDrawSetOutline(playerid,wMenuRodas[9], 0);
  353.     PlayerTextDrawSetProportional(playerid,wMenuRodas[9], 1);
  354.     PlayerTextDrawSetShadow(playerid,wMenuRodas[9], 0);
  355.     PlayerTextDrawUseBox(playerid,wMenuRodas[9], 1);
  356.     PlayerTextDrawBoxColor(playerid,wMenuRodas[9], 0);
  357.     PlayerTextDrawTextSize(playerid,wMenuRodas[9], 282.000000, 10.000000);
  358.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[9], 0);
  359.  
  360.     wMenuRodas[10] = CreatePlayerTextDraw(playerid,123.000000, 310.000000+50, "virtual");
  361.     PlayerTextDrawBackgroundColor(playerid,wMenuRodas[10], 255);
  362.     PlayerTextDrawFont(playerid,wMenuRodas[10], 2);
  363.     PlayerTextDrawLetterSize(playerid,wMenuRodas[10], 0.209998, 1.200000);
  364.     PlayerTextDrawColor(playerid,wMenuRodas[10], -1);
  365.     PlayerTextDrawSetOutline(playerid,wMenuRodas[10], 0);
  366.     PlayerTextDrawSetProportional(playerid,wMenuRodas[10], 1);
  367.     PlayerTextDrawSetShadow(playerid,wMenuRodas[10], 0);
  368.     PlayerTextDrawUseBox(playerid,wMenuRodas[10], 1);
  369.     PlayerTextDrawBoxColor(playerid,wMenuRodas[10], 0);
  370.     PlayerTextDrawTextSize(playerid,wMenuRodas[10], 282.000000, 10.000000);
  371.     PlayerTextDrawSetSelectable(playerid,wMenuRodas[10], 0);
  372.     for(new i = 1; i < 11; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenuRodas[i], true);
  373.  
  374.     /*--------------------------------------------------------------------------------------------------------*/
  375.     wMenuCores[0] = CreatePlayerTextDraw(playerid,118.000000, 101.000000+50, "_______________________]_colors_]");
  376.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[0], 255);
  377.     PlayerTextDrawFont(playerid,wMenuCores[0], 2);
  378.     PlayerTextDrawLetterSize(playerid,wMenuCores[0], 0.209998, 1.200000);
  379.     PlayerTextDrawColor(playerid,wMenuCores[0], 255);
  380.     PlayerTextDrawSetOutline(playerid,wMenuCores[0], 0);
  381.     PlayerTextDrawSetProportional(playerid,wMenuCores[0], 1);
  382.     PlayerTextDrawSetShadow(playerid,wMenuCores[0], 0);
  383.     PlayerTextDrawUseBox(playerid,wMenuCores[0], 1);
  384.     PlayerTextDrawBoxColor(playerid,wMenuCores[0], -1);
  385.     PlayerTextDrawTextSize(playerid,wMenuCores[0], 281.000000, 10.000000);
  386.     PlayerTextDrawSetSelectable(playerid,wMenuCores[0], 0);
  387.  
  388.     wMenuCores[1] = CreatePlayerTextDraw(playerid,123.000000, 137.000000+50, "white");
  389.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[1], 255);
  390.     PlayerTextDrawFont(playerid,wMenuCores[1], 2);
  391.     PlayerTextDrawLetterSize(playerid,wMenuCores[1], 0.209998, 1.200000);
  392.     PlayerTextDrawColor(playerid,wMenuCores[1], -1);
  393.     PlayerTextDrawSetOutline(playerid,wMenuCores[1], 0);
  394.     PlayerTextDrawSetProportional(playerid,wMenuCores[1], 1);
  395.     PlayerTextDrawSetShadow(playerid,wMenuCores[1], 0);
  396.     PlayerTextDrawUseBox(playerid,wMenuCores[1], 1);
  397.     PlayerTextDrawBoxColor(playerid,wMenuCores[1], 0);
  398.     PlayerTextDrawTextSize(playerid,wMenuCores[1], 282.000000, 10.000000);
  399.     PlayerTextDrawSetSelectable(playerid,wMenuCores[1], 0);
  400.  
  401.     wMenuCores[2] = CreatePlayerTextDraw(playerid,123.000000, 155.000000+50, "blue");
  402.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[2], 255);
  403.     PlayerTextDrawFont(playerid,wMenuCores[2], 2);
  404.     PlayerTextDrawLetterSize(playerid,wMenuCores[2], 0.209998, 1.200000);
  405.     PlayerTextDrawColor(playerid,wMenuCores[2], -1);
  406.     PlayerTextDrawSetOutline(playerid,wMenuCores[2], 0);
  407.     PlayerTextDrawSetProportional(playerid,wMenuCores[2], 1);
  408.     PlayerTextDrawSetShadow(playerid,wMenuCores[2], 0);
  409.     PlayerTextDrawUseBox(playerid,wMenuCores[2], 1);
  410.     PlayerTextDrawBoxColor(playerid,wMenuCores[2], 0);
  411.     PlayerTextDrawTextSize(playerid,wMenuCores[2], 282.000000, 10.000000);
  412.     PlayerTextDrawSetSelectable(playerid,wMenuCores[2], 0);
  413.  
  414.     wMenuCores[3] = CreatePlayerTextDraw(playerid,123.000000, 172.000000+50, "yellow");
  415.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[3], 255);
  416.     PlayerTextDrawFont(playerid,wMenuCores[3], 2);
  417.     PlayerTextDrawLetterSize(playerid,wMenuCores[3], 0.209998, 1.200000);
  418.     PlayerTextDrawColor(playerid,wMenuCores[3], -1);
  419.     PlayerTextDrawSetOutline(playerid,wMenuCores[3], 0);
  420.     PlayerTextDrawSetProportional(playerid,wMenuCores[3], 1);
  421.     PlayerTextDrawSetShadow(playerid,wMenuCores[3], 0);
  422.     PlayerTextDrawUseBox(playerid,wMenuCores[3], 1);
  423.     PlayerTextDrawBoxColor(playerid,wMenuCores[3], 0);
  424.     PlayerTextDrawTextSize(playerid,wMenuCores[3], 282.000000, 10.000000);
  425.     PlayerTextDrawSetSelectable(playerid,wMenuCores[3], 0);
  426.  
  427.     wMenuCores[4] = CreatePlayerTextDraw(playerid,123.000000, 191.000000+50, "purple");
  428.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[4], 255);
  429.     PlayerTextDrawFont(playerid,wMenuCores[4], 2);
  430.     PlayerTextDrawLetterSize(playerid,wMenuCores[4], 0.209998, 1.200000);
  431.     PlayerTextDrawColor(playerid,wMenuCores[4], -1);
  432.     PlayerTextDrawSetOutline(playerid,wMenuCores[4], 0);
  433.     PlayerTextDrawSetProportional(playerid,wMenuCores[4], 1);
  434.     PlayerTextDrawSetShadow(playerid,wMenuCores[4], 0);
  435.     PlayerTextDrawUseBox(playerid,wMenuCores[4], 1);
  436.     PlayerTextDrawBoxColor(playerid,wMenuCores[4], 0);
  437.     PlayerTextDrawTextSize(playerid,wMenuCores[4], 282.000000, 10.000000);
  438.     PlayerTextDrawSetSelectable(playerid,wMenuCores[4], 0);
  439.  
  440.     wMenuCores[5] = CreatePlayerTextDraw(playerid,123.000000, 211.000000+50, "green");
  441.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[5], 255);
  442.     PlayerTextDrawFont(playerid,wMenuCores[5], 2);
  443.     PlayerTextDrawLetterSize(playerid,wMenuCores[5], 0.209998, 1.200000);
  444.     PlayerTextDrawColor(playerid,wMenuCores[5], -1);
  445.     PlayerTextDrawSetOutline(playerid,wMenuCores[5], 0);
  446.     PlayerTextDrawSetProportional(playerid,wMenuCores[5], 1);
  447.     PlayerTextDrawSetShadow(playerid,wMenuCores[5], 0);
  448.     PlayerTextDrawUseBox(playerid,wMenuCores[5], 1);
  449.     PlayerTextDrawBoxColor(playerid,wMenuCores[5], 0);
  450.     PlayerTextDrawTextSize(playerid,wMenuCores[5], 282.000000, 10.000000);
  451.     PlayerTextDrawSetSelectable(playerid,wMenuCores[5], 0);
  452.  
  453.     wMenuCores[6] = CreatePlayerTextDraw(playerid,123.000000, 230.000000+50, "Grey");
  454.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[6], 255);
  455.     PlayerTextDrawFont(playerid,wMenuCores[6], 2);
  456.     PlayerTextDrawLetterSize(playerid,wMenuCores[6], 0.209998, 1.200000);
  457.     PlayerTextDrawColor(playerid,wMenuCores[6], -1);
  458.     PlayerTextDrawSetOutline(playerid,wMenuCores[6], 0);
  459.     PlayerTextDrawSetProportional(playerid,wMenuCores[6], 1);
  460.     PlayerTextDrawSetShadow(playerid,wMenuCores[6], 0);
  461.     PlayerTextDrawUseBox(playerid,wMenuCores[6], 1);
  462.     PlayerTextDrawBoxColor(playerid,wMenuCores[6], 0);
  463.     PlayerTextDrawTextSize(playerid,wMenuCores[6], 282.000000, 10.000000);
  464.     PlayerTextDrawSetSelectable(playerid,wMenuCores[6], 0);
  465.  
  466.     wMenuCores[7] = CreatePlayerTextDraw(playerid,123.000000, 250.000000+50, "pink");
  467.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[7], 255);
  468.     PlayerTextDrawFont(playerid,wMenuCores[7], 2);
  469.     PlayerTextDrawLetterSize(playerid,wMenuCores[7], 0.209998, 1.200000);
  470.     PlayerTextDrawColor(playerid,wMenuCores[7], -1);
  471.     PlayerTextDrawSetOutline(playerid,wMenuCores[7], 0);
  472.     PlayerTextDrawSetProportional(playerid,wMenuCores[7], 1);
  473.     PlayerTextDrawSetShadow(playerid,wMenuCores[7], 0);
  474.     PlayerTextDrawUseBox(playerid,wMenuCores[7], 1);
  475.     PlayerTextDrawBoxColor(playerid,wMenuCores[7], 0);
  476.     PlayerTextDrawTextSize(playerid,wMenuCores[7], 282.000000, 10.000000);
  477.     PlayerTextDrawSetSelectable(playerid,wMenuCores[7], 0);
  478.  
  479.     wMenuCores[8] = CreatePlayerTextDraw(playerid,123.000000, 271.000000+50, "brown");
  480.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[8], 255);
  481.     PlayerTextDrawFont(playerid,wMenuCores[8], 2);
  482.     PlayerTextDrawLetterSize(playerid,wMenuCores[8], 0.209998, 1.200000);
  483.     PlayerTextDrawColor(playerid,wMenuCores[8], -1);
  484.     PlayerTextDrawSetOutline(playerid,wMenuCores[8], 0);
  485.     PlayerTextDrawSetProportional(playerid,wMenuCores[8], 1);
  486.     PlayerTextDrawSetShadow(playerid,wMenuCores[8], 0);
  487.     PlayerTextDrawUseBox(playerid,wMenuCores[8], 1);
  488.     PlayerTextDrawBoxColor(playerid,wMenuCores[8], 0);
  489.     PlayerTextDrawTextSize(playerid,wMenuCores[8], 282.000000, 10.000000);
  490.     PlayerTextDrawSetSelectable(playerid,wMenuCores[8], 0);
  491.  
  492.     wMenuCores[9] = CreatePlayerTextDraw(playerid,123.000000, 291.000000+50, "red");
  493.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[9], 255);
  494.     PlayerTextDrawFont(playerid,wMenuCores[9], 2);
  495.     PlayerTextDrawLetterSize(playerid,wMenuCores[9], 0.209998, 1.200000);
  496.     PlayerTextDrawColor(playerid,wMenuCores[9], -1);
  497.     PlayerTextDrawSetOutline(playerid,wMenuCores[9], 0);
  498.     PlayerTextDrawSetProportional(playerid,wMenuCores[9], 1);
  499.     PlayerTextDrawSetShadow(playerid,wMenuCores[9], 0);
  500.     PlayerTextDrawUseBox(playerid,wMenuCores[9], 1);
  501.     PlayerTextDrawBoxColor(playerid,wMenuCores[9], 0);
  502.     PlayerTextDrawTextSize(playerid,wMenuCores[9], 282.000000, 10.000000);
  503.     PlayerTextDrawSetSelectable(playerid,wMenuCores[9], 0);
  504.  
  505.     wMenuCores[10] = CreatePlayerTextDraw(playerid,123.000000, 310.000000+50, "orange");
  506.     PlayerTextDrawBackgroundColor(playerid,wMenuCores[10], 255);
  507.     PlayerTextDrawFont(playerid,wMenuCores[10], 2);
  508.     PlayerTextDrawLetterSize(playerid,wMenuCores[10], 0.209998, 1.200000);
  509.     PlayerTextDrawColor(playerid,wMenuCores[10], -1);
  510.     PlayerTextDrawSetOutline(playerid,wMenuCores[10], 0);
  511.     PlayerTextDrawSetProportional(playerid,wMenuCores[10], 1);
  512.     PlayerTextDrawSetShadow(playerid,wMenuCores[10], 0);
  513.     PlayerTextDrawUseBox(playerid,wMenuCores[10], 1);
  514.     PlayerTextDrawBoxColor(playerid,wMenuCores[10], 0);
  515.     PlayerTextDrawTextSize(playerid,wMenuCores[10], 282.000000, 10.000000);
  516.     PlayerTextDrawSetSelectable(playerid,wMenuCores[10], 0);
  517.     for(new i = 1; i < 11; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenuCores[i], true);
  518.  
  519.     /*------------------------------------------------------------------------*/
  520.     wMenuPaintJobs[0] = CreatePlayerTextDraw(playerid,118.000000, 101.000000+50, "_______________________]_paintjobs_]");
  521.     PlayerTextDrawBackgroundColor(playerid,wMenuPaintJobs[0], 255);
  522.     PlayerTextDrawFont(playerid,wMenuPaintJobs[0], 2);
  523.     PlayerTextDrawLetterSize(playerid,wMenuPaintJobs[0], 0.209998, 1.200000);
  524.     PlayerTextDrawColor(playerid,wMenuPaintJobs[0], 255);
  525.     PlayerTextDrawSetOutline(playerid,wMenuPaintJobs[0], 0);
  526.     PlayerTextDrawSetProportional(playerid,wMenuPaintJobs[0], 1);
  527.     PlayerTextDrawSetShadow(playerid,wMenuPaintJobs[0], 0);
  528.     PlayerTextDrawUseBox(playerid,wMenuPaintJobs[0], 1);
  529.     PlayerTextDrawBoxColor(playerid,wMenuPaintJobs[0], -1);
  530.     PlayerTextDrawTextSize(playerid,wMenuPaintJobs[0], 281.000000, 10.000000);
  531.     PlayerTextDrawSetSelectable(playerid,wMenuPaintJobs[0], 0);
  532.  
  533.     wMenuPaintJobs[1] = CreatePlayerTextDraw(playerid,123.000000, 137.000000+50, "paintjobs_1");
  534.     PlayerTextDrawBackgroundColor(playerid,wMenuPaintJobs[1], 255);
  535.     PlayerTextDrawFont(playerid,wMenuPaintJobs[1], 2);
  536.     PlayerTextDrawLetterSize(playerid,wMenuPaintJobs[1], 0.209998, 1.200000);
  537.     PlayerTextDrawColor(playerid,wMenuPaintJobs[1], -1);
  538.     PlayerTextDrawSetOutline(playerid,wMenuPaintJobs[1], 0);
  539.     PlayerTextDrawSetProportional(playerid,wMenuPaintJobs[1], 1);
  540.     PlayerTextDrawSetShadow(playerid,wMenuPaintJobs[1], 0);
  541.     PlayerTextDrawUseBox(playerid,wMenuPaintJobs[1], 1);
  542.     PlayerTextDrawBoxColor(playerid,wMenuPaintJobs[1], 0);
  543.     PlayerTextDrawTextSize(playerid,wMenuPaintJobs[1], 282.000000, 10.000000);
  544.     PlayerTextDrawSetSelectable(playerid,wMenuPaintJobs[1], 0);
  545.  
  546.     wMenuPaintJobs[2] = CreatePlayerTextDraw(playerid,123.000000, 155.000000+50, "paintjobs_2");
  547.     PlayerTextDrawBackgroundColor(playerid,wMenuPaintJobs[2], 255);
  548.     PlayerTextDrawFont(playerid,wMenuPaintJobs[2], 2);
  549.     PlayerTextDrawLetterSize(playerid,wMenuPaintJobs[2], 0.209998, 1.200000);
  550.     PlayerTextDrawColor(playerid,wMenuPaintJobs[2], -1);
  551.     PlayerTextDrawSetOutline(playerid,wMenuPaintJobs[2], 0);
  552.     PlayerTextDrawSetProportional(playerid,wMenuPaintJobs[2], 1);
  553.     PlayerTextDrawSetShadow(playerid,wMenuPaintJobs[2], 0);
  554.     PlayerTextDrawUseBox(playerid,wMenuPaintJobs[2], 1);
  555.     PlayerTextDrawBoxColor(playerid,wMenuPaintJobs[2], 0);
  556.     PlayerTextDrawTextSize(playerid,wMenuPaintJobs[2], 282.000000, 10.000000);
  557.     PlayerTextDrawSetSelectable(playerid,wMenuPaintJobs[2], 0);
  558.  
  559.     wMenuPaintJobs[3] = CreatePlayerTextDraw(playerid,123.000000, 172.000000+50, "paintjobs_3");
  560.     PlayerTextDrawBackgroundColor(playerid,wMenuPaintJobs[3], 255);
  561.     PlayerTextDrawFont(playerid,wMenuPaintJobs[3], 2);
  562.     PlayerTextDrawLetterSize(playerid,wMenuPaintJobs[3], 0.209998, 1.200000);
  563.     PlayerTextDrawColor(playerid,wMenuPaintJobs[3], -1);
  564.     PlayerTextDrawSetOutline(playerid,wMenuPaintJobs[3], 0);
  565.     PlayerTextDrawSetProportional(playerid,wMenuPaintJobs[3], 1);
  566.     PlayerTextDrawSetShadow(playerid,wMenuPaintJobs[3], 0);
  567.     PlayerTextDrawUseBox(playerid,wMenuPaintJobs[3], 1);
  568.     PlayerTextDrawBoxColor(playerid,wMenuPaintJobs[3], 0);
  569.     PlayerTextDrawTextSize(playerid,wMenuPaintJobs[3], 282.000000, 10.000000);
  570.     PlayerTextDrawSetSelectable(playerid,wMenuPaintJobs[3], 0);
  571.     for(new i = 1; i < 4; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenuPaintJobs[i], true);
  572.  
  573.     /*----------------------------------------------------------------------*/
  574.     wMenuNitro[0] = CreatePlayerTextDraw(playerid,118.000000, 101.000000+50, "_______________________]_nitro_]");
  575.     PlayerTextDrawBackgroundColor(playerid,wMenuNitro[0], 255);
  576.     PlayerTextDrawFont(playerid,wMenuNitro[0], 2);
  577.     PlayerTextDrawLetterSize(playerid,wMenuNitro[0], 0.209998, 1.200000);
  578.     PlayerTextDrawColor(playerid,wMenuNitro[0], 255);
  579.     PlayerTextDrawSetOutline(playerid,wMenuNitro[0], 0);
  580.     PlayerTextDrawSetProportional(playerid,wMenuNitro[0], 1);
  581.     PlayerTextDrawSetShadow(playerid,wMenuNitro[0], 0);
  582.     PlayerTextDrawUseBox(playerid,wMenuNitro[0], 1);
  583.     PlayerTextDrawBoxColor(playerid,wMenuNitro[0], -1);
  584.     PlayerTextDrawTextSize(playerid,wMenuNitro[0], 281.000000, 10.000000);
  585.     PlayerTextDrawSetSelectable(playerid,wMenuNitro[0], 0);
  586.  
  587.     wMenuNitro[1] = CreatePlayerTextDraw(playerid,123.000000, 137.000000+50, "nitro_x2");
  588.     PlayerTextDrawBackgroundColor(playerid,wMenuNitro[1], 255);
  589.     PlayerTextDrawFont(playerid,wMenuNitro[1], 2);
  590.     PlayerTextDrawLetterSize(playerid,wMenuNitro[1], 0.209998, 1.200000);
  591.     PlayerTextDrawColor(playerid,wMenuNitro[1], -1);
  592.     PlayerTextDrawSetOutline(playerid,wMenuNitro[1], 0);
  593.     PlayerTextDrawSetProportional(playerid,wMenuNitro[1], 1);
  594.     PlayerTextDrawSetShadow(playerid,wMenuNitro[1], 0);
  595.     PlayerTextDrawUseBox(playerid,wMenuNitro[1], 1);
  596.     PlayerTextDrawBoxColor(playerid,wMenuNitro[1], 0);
  597.     PlayerTextDrawTextSize(playerid,wMenuNitro[1], 282.000000, 10.000000);
  598.     PlayerTextDrawSetSelectable(playerid,wMenuNitro[1], 0);
  599.  
  600.     wMenuNitro[2] = CreatePlayerTextDraw(playerid,123.000000, 155.000000+50, "nitro_x5");
  601.     PlayerTextDrawBackgroundColor(playerid,wMenuNitro[2], 255);
  602.     PlayerTextDrawFont(playerid,wMenuNitro[2], 2);
  603.     PlayerTextDrawLetterSize(playerid,wMenuNitro[2], 0.209998, 1.200000);
  604.     PlayerTextDrawColor(playerid,wMenuNitro[2], -1);
  605.     PlayerTextDrawSetOutline(playerid,wMenuNitro[2], 0);
  606.     PlayerTextDrawSetProportional(playerid,wMenuNitro[2], 1);
  607.     PlayerTextDrawSetShadow(playerid,wMenuNitro[2], 0);
  608.     PlayerTextDrawUseBox(playerid,wMenuNitro[2], 1);
  609.     PlayerTextDrawBoxColor(playerid,wMenuNitro[2], 0);
  610.     PlayerTextDrawTextSize(playerid,wMenuNitro[2], 282.000000, 10.000000);
  611.     PlayerTextDrawSetSelectable(playerid,wMenuNitro[2], 0);
  612.  
  613.     wMenuNitro[3] = CreatePlayerTextDraw(playerid,123.000000, 172.000000+50, "nitro_x10");
  614.     PlayerTextDrawBackgroundColor(playerid,wMenuNitro[3], 255);
  615.     PlayerTextDrawFont(playerid,wMenuNitro[3], 2);
  616.     PlayerTextDrawLetterSize(playerid,wMenuNitro[3], 0.209998, 1.200000);
  617.     PlayerTextDrawColor(playerid,wMenuNitro[3], -1);
  618.     PlayerTextDrawSetOutline(playerid,wMenuNitro[3], 0);
  619.     PlayerTextDrawSetProportional(playerid,wMenuNitro[3], 1);
  620.     PlayerTextDrawSetShadow(playerid,wMenuNitro[3], 0);
  621.     PlayerTextDrawUseBox(playerid,wMenuNitro[3], 1);
  622.     PlayerTextDrawBoxColor(playerid,wMenuNitro[3], 0);
  623.     PlayerTextDrawTextSize(playerid,wMenuNitro[3], 282.000000, 10.000000);
  624.     PlayerTextDrawSetSelectable(playerid,wMenuNitro[3], 0);
  625.     for(new i = 1; i < 4; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenuNitro[i], true);
  626.  
  627.    
  628.     /*-----------------------------------------------------------------------*/
  629.     wMenuNeon[0] = CreatePlayerTextDraw(playerid,118.000000, 101.000000+50, "_______________________]_neon_]");
  630.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[0], 255);
  631.     PlayerTextDrawFont(playerid,wMenuNeon[0], 2);
  632.     PlayerTextDrawLetterSize(playerid,wMenuNeon[0], 0.209998, 1.200000);
  633.     PlayerTextDrawColor(playerid,wMenuNeon[0], 255);
  634.     PlayerTextDrawSetOutline(playerid,wMenuNeon[0], 0);
  635.     PlayerTextDrawSetProportional(playerid,wMenuNeon[0], 1);
  636.     PlayerTextDrawSetShadow(playerid,wMenuNeon[0], 0);
  637.     PlayerTextDrawUseBox(playerid,wMenuNeon[0], 1);
  638.     PlayerTextDrawBoxColor(playerid,wMenuNeon[0], -1);
  639.     PlayerTextDrawTextSize(playerid,wMenuNeon[0], 281.000000, 10.000000);
  640.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[0], 0);
  641.  
  642.     wMenuNeon[1] = CreatePlayerTextDraw(playerid,123.000000, 137.000000+50, "blue");
  643.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[1], 255);
  644.     PlayerTextDrawFont(playerid,wMenuNeon[1], 2);
  645.     PlayerTextDrawLetterSize(playerid,wMenuNeon[1], 0.209998, 1.200000);
  646.     PlayerTextDrawColor(playerid,wMenuNeon[1], -1);
  647.     PlayerTextDrawSetOutline(playerid,wMenuNeon[1], 0);
  648.     PlayerTextDrawSetProportional(playerid,wMenuNeon[1], 1);
  649.     PlayerTextDrawSetShadow(playerid,wMenuNeon[1], 0);
  650.     PlayerTextDrawUseBox(playerid,wMenuNeon[1], 1);
  651.     PlayerTextDrawBoxColor(playerid,wMenuNeon[1], 0);
  652.     PlayerTextDrawTextSize(playerid,wMenuNeon[1], 282.000000, 10.000000);
  653.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[1], 0);
  654.  
  655.     wMenuNeon[2] = CreatePlayerTextDraw(playerid,123.000000, 155.000000+50, "yellow");
  656.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[2], 255);
  657.     PlayerTextDrawFont(playerid,wMenuNeon[2], 2);
  658.     PlayerTextDrawLetterSize(playerid,wMenuNeon[2], 0.209998, 1.200000);
  659.     PlayerTextDrawColor(playerid,wMenuNeon[2], -1);
  660.     PlayerTextDrawSetOutline(playerid,wMenuNeon[2], 0);
  661.     PlayerTextDrawSetProportional(playerid,wMenuNeon[2], 1);
  662.     PlayerTextDrawSetShadow(playerid,wMenuNeon[2], 0);
  663.     PlayerTextDrawUseBox(playerid,wMenuNeon[2], 1);
  664.     PlayerTextDrawBoxColor(playerid,wMenuNeon[2], 0);
  665.     PlayerTextDrawTextSize(playerid,wMenuNeon[2], 282.000000, 10.000000);
  666.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[2], 0);
  667.  
  668.     wMenuNeon[3] = CreatePlayerTextDraw(playerid,123.000000, 172.000000+50, "white");
  669.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[3], 255);
  670.     PlayerTextDrawFont(playerid,wMenuNeon[3], 2);
  671.     PlayerTextDrawLetterSize(playerid,wMenuNeon[3], 0.209998, 1.200000);
  672.     PlayerTextDrawColor(playerid,wMenuNeon[3], -1);
  673.     PlayerTextDrawSetOutline(playerid,wMenuNeon[3], 0);
  674.     PlayerTextDrawSetProportional(playerid,wMenuNeon[3], 1);
  675.     PlayerTextDrawSetShadow(playerid,wMenuNeon[3], 0);
  676.     PlayerTextDrawUseBox(playerid,wMenuNeon[3], 1);
  677.     PlayerTextDrawBoxColor(playerid,wMenuNeon[3], 0);
  678.     PlayerTextDrawTextSize(playerid,wMenuNeon[3], 282.000000, 10.000000);
  679.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[3], 0);
  680.  
  681.     wMenuNeon[4] = CreatePlayerTextDraw(playerid,123.000000, 191.000000+50, "pink");
  682.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[4], 255);
  683.     PlayerTextDrawFont(playerid,wMenuNeon[4], 2);
  684.     PlayerTextDrawLetterSize(playerid,wMenuNeon[4], 0.209998, 1.200000);
  685.     PlayerTextDrawColor(playerid,wMenuNeon[4], -1);
  686.     PlayerTextDrawSetOutline(playerid,wMenuNeon[4], 0);
  687.     PlayerTextDrawSetProportional(playerid,wMenuNeon[4], 1);
  688.     PlayerTextDrawSetShadow(playerid,wMenuNeon[4], 0);
  689.     PlayerTextDrawUseBox(playerid,wMenuNeon[4], 1);
  690.     PlayerTextDrawBoxColor(playerid,wMenuNeon[4], 0);
  691.     PlayerTextDrawTextSize(playerid,wMenuNeon[4], 282.000000, 10.000000);
  692.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[4], 0);
  693.  
  694.     wMenuNeon[5] = CreatePlayerTextDraw(playerid,123.000000, 211.000000+50, "green");
  695.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[5], 255);
  696.     PlayerTextDrawFont(playerid,wMenuNeon[5], 2);
  697.     PlayerTextDrawLetterSize(playerid,wMenuNeon[5], 0.209998, 1.200000);
  698.     PlayerTextDrawColor(playerid,wMenuNeon[5], -1);
  699.     PlayerTextDrawSetOutline(playerid,wMenuNeon[5], 0);
  700.     PlayerTextDrawSetProportional(playerid,wMenuNeon[5], 1);
  701.     PlayerTextDrawSetShadow(playerid,wMenuNeon[5], 0);
  702.     PlayerTextDrawUseBox(playerid,wMenuNeon[5], 1);
  703.     PlayerTextDrawBoxColor(playerid,wMenuNeon[5], 0);
  704.     PlayerTextDrawTextSize(playerid,wMenuNeon[5], 282.000000, 10.000000);
  705.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[5], 0);
  706.  
  707.     wMenuNeon[6] = CreatePlayerTextDraw(playerid,123.000000, 230.000000+50, "red");
  708.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[6], 255);
  709.     PlayerTextDrawFont(playerid,wMenuNeon[6], 2);
  710.     PlayerTextDrawLetterSize(playerid,wMenuNeon[6], 0.209998, 1.200000);
  711.     PlayerTextDrawColor(playerid,wMenuNeon[6], -1);
  712.     PlayerTextDrawSetOutline(playerid,wMenuNeon[6], 0);
  713.     PlayerTextDrawSetProportional(playerid,wMenuNeon[6], 1);
  714.     PlayerTextDrawSetShadow(playerid,wMenuNeon[6], 0);
  715.     PlayerTextDrawUseBox(playerid,wMenuNeon[6], 1);
  716.     PlayerTextDrawBoxColor(playerid,wMenuNeon[6], 0);
  717.     PlayerTextDrawTextSize(playerid,wMenuNeon[6], 282.000000, 10.000000);
  718.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[6], 0);
  719.  
  720.     wMenuNeon[7] = CreatePlayerTextDraw(playerid,123.000000, 250.000000+50, "remover_neon");
  721.     PlayerTextDrawBackgroundColor(playerid,wMenuNeon[7], 255);
  722.     PlayerTextDrawFont(playerid,wMenuNeon[7], 2);
  723.     PlayerTextDrawLetterSize(playerid,wMenuNeon[7], 0.209998, 1.200000);
  724.     PlayerTextDrawColor(playerid,wMenuNeon[7], -1);
  725.     PlayerTextDrawSetOutline(playerid,wMenuNeon[7], 0);
  726.     PlayerTextDrawSetProportional(playerid,wMenuNeon[7], 1);
  727.     PlayerTextDrawSetShadow(playerid,wMenuNeon[7], 0);
  728.     PlayerTextDrawUseBox(playerid,wMenuNeon[7], 1);
  729.     PlayerTextDrawBoxColor(playerid,wMenuNeon[7], 0);
  730.     PlayerTextDrawTextSize(playerid,wMenuNeon[7], 282.000000, 10.000000);
  731.     PlayerTextDrawSetSelectable(playerid,wMenuNeon[7], 0);
  732.     for(new i = 1; i < 8; ++i) PlayerTextDrawSetSelectable(playerid, PlayerText:wMenuNeon[i], true);
  733.  
  734. }
  735.  
  736. public OnFilterScriptInit()
  737. {
  738.     TextDrawBase();
  739.     print("\n----------------------------------------------------------------");
  740.     print("          wTuning v2.0 by Whoo");
  741.     print("----------------------------------------------------------------\n");
  742.     return 1;
  743. }
  744.  
  745. public OnPlayerConnect(playerid)
  746. {
  747.     TextMenu(playerid);
  748.     return 1;
  749. }
  750.  
  751. alias:tunar("tunarveiculo", "wtunar", "tun");
  752. cmd:tunar(playerid)
  753. {
  754.     if(!IsPlayerInAnyVehicle(playerid))
  755.     return SendClientMessage(playerid, 0x27408BFF, "[wTuning]- you need to be in a vehicle.");
  756.    
  757.     if(GetPlayerVehicleSeat(playerid) != 0)
  758.         SendClientMessage(playerid,  0x27408BFF, "[wTuning]- you need to be driving the vehicle.");
  759.    
  760.     if(!GetVehicleModelEx(GetVehicleModel(GetPlayerVehicleID(playerid))))
  761.         return SendClientMessage(playerid,  0x27408BFF, "[wTuning]- this vehicle can not be tuned.");
  762.        
  763.     if(wTuning[playerid] == true)
  764.         return SendClientMessage(playerid,  0x27408BFF, "[wTuning]- you are already tuning the vehicle.");
  765.  
  766.     static
  767.         nome_veiculo[40]
  768.     ;
  769.    
  770.     format(nome_veiculo, sizeof(nome_veiculo), "veiculo: %s", veiculoNome[GetVehicleModel(GetPlayerVehicleID(playerid)) - 400]);
  771.     PlayerTextDrawSetString(playerid, PlayerText:wMenu[0], nome_veiculo);
  772.  
  773.     SendClientMessage(playerid,  0x27408BFF, "[wTuning]- Tuning veiculo.");
  774.    
  775.     for(new i; i < sizeof(wBase); i++) { TextDrawShowForPlayer(playerid, Text:wBase[i]); }
  776.     for(new i; i < sizeof(wMenu); i++) { PlayerTextDrawShow(playerid, PlayerText:wMenu[i]); }
  777.     for(new i; i < sizeof(wMenuRodas); i++) { PlayerTextDrawShow(playerid, PlayerText:wMenuRodas[i]); }
  778.    
  779.     SelectTextDraw(playerid, 0x4F4F4FFF);
  780.     wTuning[playerid] = true;
  781.     return 1;
  782. }
  783.  
  784. GetVehicleModelEx(Model)
  785. {
  786.     switch(Model)
  787.     {
  788.         case 417, 425, 430, 432, 446, 447, 448, 452, 453, 454, 460,
  789.              461, 462, 463, 464, 465, 468, 469, 471, 472, 473, 476,
  790.              481, 484, 487, 488, 493, 497, 501, 509, 510, 511, 512,
  791.              513, 521, 522, 523, 548: return 0;
  792.     }
  793.     return true;
  794. }
  795.  
  796. public OnPlayerClickTextDraw(playerid, Text:clickedid)
  797. {
  798.     if(clickedid == Text:INVALID_TEXT_DRAW)
  799.     {
  800.         if(wTuning[playerid] == true)
  801.         {
  802.             for(new u; u < sizeof(wBase); ++u) { TextDrawHideForPlayer(playerid, Text:wBase[u]); }
  803.             for(new u; u < sizeof(wMenu); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenu[u]); }
  804.             for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  805.             for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuCores[u]); }
  806.             for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuPaintJobs[u]); }
  807.             for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNitro[u]); }
  808.             for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNeon[u]); }
  809.             CancelSelectTextDraw(playerid);
  810.             wTuning[playerid] = false;
  811.         }
  812.     }
  813.     return 1;
  814. }
  815.  
  816. public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
  817. {
  818.     new wVeiculo = GetPlayerVehicleID(playerid);
  819.     if(playertextid == wMenu[1])
  820.     {
  821.         if(wTuning[playerid] == true)
  822.         {
  823.             for(new u; u < sizeof(wBase); ++u) { TextDrawHideForPlayer(playerid, Text:wBase[u]); }
  824.             for(new u; u < sizeof(wMenu); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenu[u]); }
  825.             for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  826.             for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuCores[u]); }
  827.             for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuPaintJobs[u]); }
  828.             for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNitro[u]); }
  829.             for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNeon[u]); }
  830.             CancelSelectTextDraw(playerid);
  831.             wTuning[playerid] = false;
  832.         }
  833.     }
  834.    
  835.     if(playertextid == wMenu[3])
  836.     {
  837.         for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  838.         for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawShow(playerid, PlayerText:wMenuCores[u]); }
  839.         for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuPaintJobs[u]); }
  840.         for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNitro[u]); }
  841.         for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNeon[u]); }
  842.     }
  843.    
  844.     if(playertextid == wMenu[4])
  845.     {
  846.         for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  847.         for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuCores[u]); }
  848.         for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawShow(playerid, PlayerText:wMenuPaintJobs[u]); }
  849.         for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNitro[u]); }
  850.         for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNeon[u]); }
  851.     }
  852.    
  853.     if(playertextid == wMenu[5])
  854.     {
  855.         for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  856.         for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuCores[u]); }
  857.         for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuPaintJobs[u]); }
  858.         for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawShow(playerid, PlayerText:wMenuNitro[u]); }
  859.         for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNeon[u]); }
  860.     }
  861.    
  862.     if(playertextid == wMenu[6])
  863.     {
  864.         for(new u; u < sizeof(wMenuRodas); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuRodas[u]); }
  865.         for(new u; u < sizeof(wMenuCores); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuCores[u]); }
  866.         for(new u; u < sizeof(wMenuPaintJobs); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuPaintJobs[u]); }
  867.         for(new u; u < sizeof(wMenuNitro); ++u) { PlayerTextDrawHide(playerid, PlayerText:wMenuNitro[u]); }
  868.         for(new u; u < sizeof(wMenuNeon); ++u) { PlayerTextDrawShow(playerid, PlayerText:wMenuNeon[u]); }
  869.     }
  870.    
  871.     if(playertextid == wMenu[7]) AddVehicleComponent(wVeiculo,1087);
  872.  
  873.     if(playertextid == wMenuRodas[1]) AddVehicleComponent(wVeiculo,1073);         // SHADOW
  874.     if(playertextid == wMenuRodas[2]) AddVehicleComponent(wVeiculo, 1074);        // MEGA
  875.     if(playertextid == wMenuRodas[3]) AddVehicleComponent(wVeiculo,1075);         // RINSHIME
  876.     if(playertextid == wMenuRodas[4]) AddVehicleComponent(wVeiculo,1076);         // WIRES
  877.     if(playertextid == wMenuRodas[5]) AddVehicleComponent(wVeiculo,1077);         // CLASSIC
  878.     if(playertextid == wMenuRodas[6]) AddVehicleComponent(wVeiculo,1078);         // TWIST
  879.     if(playertextid == wMenuRodas[7]) AddVehicleComponent(wVeiculo,1079);         // CUTTER
  880.     if(playertextid == wMenuRodas[8]) AddVehicleComponent(wVeiculo,1083);         // DOLLAR
  881.     if(playertextid == wMenuRodas[9]) AddVehicleComponent(wVeiculo,1085);         // ATOMIC
  882.     if(playertextid == wMenuRodas[10]) AddVehicleComponent(wVeiculo,1097);        // VIRTUAL
  883.    
  884.     if(playertextid == wMenuCores[1]) ChangeVehicleColor(wVeiculo, 1, 1);         // BRANCO
  885.     if(playertextid == wMenuCores[2]) ChangeVehicleColor(wVeiculo, 79, 79);       // AZUL
  886.     if(playertextid == wMenuCores[3]) ChangeVehicleColor(wVeiculo, 194, 194);     // AMARELO
  887.     if(playertextid == wMenuCores[4]) ChangeVehicleColor(wVeiculo, 211, 211);     // ROXO
  888.     if(playertextid == wMenuCores[5]) ChangeVehicleColor(wVeiculo, 137, 137);     // VERDE
  889.     if(playertextid == wMenuCores[6]) ChangeVehicleColor(wVeiculo, 75, 75);       // CINZA
  890.     if(playertextid == wMenuCores[7]) ChangeVehicleColor(wVeiculo, 136, 136);     // ROSA
  891.     if(playertextid == wMenuCores[8]) ChangeVehicleColor(wVeiculo, 129, 129);     // MARROM
  892.     if(playertextid == wMenuCores[9]) ChangeVehicleColor(wVeiculo, 3, 3);         // VERMELHO
  893.     if(playertextid == wMenuCores[10]) ChangeVehicleColor(wVeiculo, 158, 158);    // LARANJA
  894.    
  895.     if(playertextid == wMenuPaintJobs[1])  ChangeVehiclePaintjob(wVeiculo, 0);    // PAINTJOBS 1
  896.     if(playertextid == wMenuPaintJobs[2])   ChangeVehiclePaintjob(wVeiculo, 1);   // PAINTJOBS 2
  897.     if(playertextid == wMenuPaintJobs[3])   ChangeVehiclePaintjob(wVeiculo, 2);   // PAINTJOBS 3
  898.    
  899.     if(playertextid == wMenuNitro[1])      AddVehicleComponent(wVeiculo,1009);    // NITRO 1
  900.     if(playertextid == wMenuNitro[2])      AddVehicleComponent(wVeiculo,1008);    // NITRO 2
  901.     if(playertextid == wMenuNitro[3])      AddVehicleComponent(wVeiculo,1010);    // NITRO 3
  902.    
  903.     if(playertextid == wMenuNeon[1])
  904.     {
  905.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  906.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18648, 0, 0, 0, 0, 0, 0, 0.0);
  907.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18648, 0, 0, 0, 0, 0, 0, 0.0);
  908.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  909.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  910.     }
  911.    
  912.     if(playertextid == wMenuNeon[2])
  913.     {
  914.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  915.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18650, 0, 0, 0, 0, 0, 0, 0.0);
  916.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18650, 0, 0, 0, 0, 0, 0, 0.0);
  917.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  918.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  919.     }
  920.    
  921.     if(playertextid == wMenuNeon[3])
  922.     {
  923.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  924.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18652, 0, 0, 0, 0, 0, 0, 0.0);
  925.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18652, 0, 0, 0, 0, 0, 0, 0.0);
  926.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  927.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  928.     }
  929.    
  930.     if(playertextid == wMenuNeon[4])
  931.     {
  932.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  933.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18651, 0, 0, 0, 0, 0, 0, 0.0);
  934.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18651, 0, 0, 0, 0, 0, 0, 0.0);
  935.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  936.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  937.     }
  938.    
  939.     if(playertextid == wMenuNeon[5])
  940.     {
  941.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  942.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18649, 0, 0, 0, 0, 0, 0, 0.0);
  943.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18649, 0, 0, 0, 0, 0, 0, 0.0);
  944.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  945.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  946.     }
  947.    
  948.     if(playertextid == wMenuNeon[6])
  949.     {
  950.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  951.         neon_add[wVeiculo][NEON_DIREITO] = CreateObject(18647, 0, 0, 0, 0, 0, 0, 0.0);
  952.         neon_add[wVeiculo][NEON_ESQUERDO] = CreateObject(18647, 0, 0, 0, 0, 0, 0, 0.0);
  953.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_DIREITO], wVeiculo, 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  954.         AttachObjectToVehicle(neon_add[wVeiculo][NEON_ESQUERDO], wVeiculo, -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  955.     }
  956.  
  957.     if(playertextid == wMenuNeon[7])
  958.     {
  959.         DestroyObject(neon_add[wVeiculo][NEON_DIREITO]); DestroyObject(neon_add[wVeiculo][NEON_ESQUERDO]);
  960.     }
  961.    
  962.     if(playertextid == wMenu[8])
  963.     {
  964.         switch(GetVehicleModel(wVeiculo))
  965.         {
  966.             case 483:
  967.             {
  968.                 AddVehicleComponent(wVeiculo,1027);
  969.                 ChangeVehiclePaintjob(wVeiculo, 0);
  970.                 AddVehicleComponent(wVeiculo,1010);
  971.                 AddVehicleComponent(wVeiculo,1079);
  972.                 AddVehicleComponent(wVeiculo,1087);
  973.             }
  974.             case 562:
  975.             {
  976.                 AddVehicleComponent(wVeiculo,1046);
  977.                 AddVehicleComponent(wVeiculo,1171);
  978.                 AddVehicleComponent(wVeiculo,1149);
  979.                 AddVehicleComponent(wVeiculo,1035);
  980.                 AddVehicleComponent(wVeiculo,1147);
  981.                 AddVehicleComponent(wVeiculo,1036);
  982.                 AddVehicleComponent(wVeiculo,1040);
  983.                 ChangeVehiclePaintjob(wVeiculo, 2);
  984.                 ChangeVehicleColor(wVeiculo, 6, 6);
  985.                 AddVehicleComponent(wVeiculo,1010);
  986.                 AddVehicleComponent(wVeiculo,1079);
  987.                 AddVehicleComponent(wVeiculo,1087);
  988.             }
  989.             case 560:
  990.             {
  991.                 AddVehicleComponent(wVeiculo,1028);
  992.                 AddVehicleComponent(wVeiculo,1169);
  993.                 AddVehicleComponent(wVeiculo,1141);
  994.                 AddVehicleComponent(wVeiculo,1032);
  995.                 AddVehicleComponent(wVeiculo,1138);
  996.                 AddVehicleComponent(wVeiculo,1026);
  997.                 AddVehicleComponent(wVeiculo,1027);
  998.                 ChangeVehiclePaintjob(wVeiculo, 2);
  999.                 AddVehicleComponent(wVeiculo,1010);
  1000.                 AddVehicleComponent(wVeiculo,1079);
  1001.                 AddVehicleComponent(wVeiculo,1087);
  1002.             }
  1003.             case 565:
  1004.             {
  1005.                 AddVehicleComponent(wVeiculo,1046);
  1006.                 AddVehicleComponent(wVeiculo,1153);
  1007.                 AddVehicleComponent(wVeiculo,1150);
  1008.                 AddVehicleComponent(wVeiculo,1054);
  1009.                 AddVehicleComponent(wVeiculo,1049);
  1010.                 AddVehicleComponent(wVeiculo,1047);
  1011.                 AddVehicleComponent(wVeiculo,1051);
  1012.                 AddVehicleComponent(wVeiculo,1010);
  1013.                 AddVehicleComponent(wVeiculo,1079);
  1014.                 AddVehicleComponent(wVeiculo,1087);
  1015.                 ChangeVehiclePaintjob(wVeiculo, 2);
  1016.             }
  1017.             case 559:
  1018.             {
  1019.                 AddVehicleComponent(wVeiculo,1065);
  1020.                 AddVehicleComponent(wVeiculo,1160);
  1021.                 AddVehicleComponent(wVeiculo,1159);
  1022.                 AddVehicleComponent(wVeiculo,1067);
  1023.                 AddVehicleComponent(wVeiculo,1162);
  1024.                 AddVehicleComponent(wVeiculo,1069);
  1025.                 AddVehicleComponent(wVeiculo,1071);
  1026.                 AddVehicleComponent(wVeiculo,1010);
  1027.                 AddVehicleComponent(wVeiculo,1079);
  1028.                 AddVehicleComponent(wVeiculo,1087);
  1029.                 ChangeVehiclePaintjob(wVeiculo, 1);
  1030.             }
  1031.             case 561:
  1032.             {
  1033.                 AddVehicleComponent(wVeiculo,1064);
  1034.                 AddVehicleComponent(wVeiculo,1155);
  1035.                 AddVehicleComponent(wVeiculo,1154);
  1036.                 AddVehicleComponent(wVeiculo,1055);
  1037.                 AddVehicleComponent(wVeiculo,1158);
  1038.                 AddVehicleComponent(wVeiculo,1056);
  1039.                 AddVehicleComponent(wVeiculo,1062);
  1040.                 AddVehicleComponent(wVeiculo,1010);
  1041.                 AddVehicleComponent(wVeiculo,1079);
  1042.                 AddVehicleComponent(wVeiculo,1087);
  1043.                 ChangeVehiclePaintjob(wVeiculo, 2);
  1044.             }
  1045.             case 558:
  1046.             {
  1047.                 AddVehicleComponent(wVeiculo,1089);
  1048.                 AddVehicleComponent(wVeiculo,1166);
  1049.                 AddVehicleComponent(wVeiculo,1168);
  1050.                 AddVehicleComponent(wVeiculo,1088);
  1051.                 AddVehicleComponent(wVeiculo,1164);
  1052.                 AddVehicleComponent(wVeiculo,1090);
  1053.                 AddVehicleComponent(wVeiculo,1094);
  1054.                 AddVehicleComponent(wVeiculo,1010);
  1055.                 AddVehicleComponent(wVeiculo,1079);
  1056.                 AddVehicleComponent(wVeiculo,1087);
  1057.                 ChangeVehiclePaintjob(wVeiculo, 2);
  1058.             }
  1059.             case 575:
  1060.             {
  1061.                 AddVehicleComponent(wVeiculo,1044);
  1062.                 AddVehicleComponent(wVeiculo,1174);
  1063.                 AddVehicleComponent(wVeiculo,1176);
  1064.                 AddVehicleComponent(wVeiculo,1042);
  1065.                 AddVehicleComponent(wVeiculo,1099);
  1066.                 AddVehicleComponent(wVeiculo,1010);
  1067.                 AddVehicleComponent(wVeiculo,1079);
  1068.                 AddVehicleComponent(wVeiculo,1087);
  1069.                 ChangeVehiclePaintjob(wVeiculo, 0);
  1070.             }
  1071.             case 534:
  1072.             {
  1073.                 AddVehicleComponent(wVeiculo,1126);
  1074.                 AddVehicleComponent(wVeiculo,1179);
  1075.                 AddVehicleComponent(wVeiculo,1180);
  1076.                 AddVehicleComponent(wVeiculo,1122);
  1077.                 AddVehicleComponent(wVeiculo,1101);
  1078.                 AddVehicleComponent(wVeiculo,1125);
  1079.                 AddVehicleComponent(wVeiculo,1123);
  1080.                 AddVehicleComponent(wVeiculo,1100);
  1081.                 AddVehicleComponent(wVeiculo,1010);
  1082.                 AddVehicleComponent(wVeiculo,1079);
  1083.                 AddVehicleComponent(wVeiculo,1087);
  1084.                 ChangeVehiclePaintjob(wVeiculo, 2);
  1085.             }
  1086.             case 536:
  1087.             {
  1088.                 AddVehicleComponent(wVeiculo,1104);
  1089.                 AddVehicleComponent(wVeiculo,1182);
  1090.                 AddVehicleComponent(wVeiculo,1184);
  1091.                 AddVehicleComponent(wVeiculo,1108);
  1092.                 AddVehicleComponent(wVeiculo,1107);
  1093.                 AddVehicleComponent(wVeiculo,1010);
  1094.                 AddVehicleComponent(wVeiculo,1079);
  1095.                 AddVehicleComponent(wVeiculo,1087);
  1096.                 ChangeVehiclePaintjob(wVeiculo, 1);
  1097.             }
  1098.             case 567:
  1099.             {
  1100.                 AddVehicleComponent(wVeiculo,1129);
  1101.                 AddVehicleComponent(wVeiculo,1189);
  1102.                 AddVehicleComponent(wVeiculo,1187);
  1103.                 AddVehicleComponent(wVeiculo,1102);
  1104.                 AddVehicleComponent(wVeiculo,1133);
  1105.                 AddVehicleComponent(wVeiculo,1010);
  1106.                 AddVehicleComponent(wVeiculo,1079);
  1107.                 AddVehicleComponent(wVeiculo,1087);
  1108.                 ChangeVehiclePaintjob(wVeiculo, 2);
  1109.             }
  1110.             case 420:
  1111.             {
  1112.                 AddVehicleComponent(wVeiculo,1010);
  1113.                 AddVehicleComponent(wVeiculo,1087);
  1114.                 AddVehicleComponent(wVeiculo,1079);
  1115.                 AddVehicleComponent(wVeiculo,1139);
  1116.             }
  1117.             case 400:
  1118.             {
  1119.                 AddVehicleComponent(wVeiculo,1010);
  1120.                 AddVehicleComponent(wVeiculo,1087);
  1121.                 AddVehicleComponent(wVeiculo,1018);
  1122.                 AddVehicleComponent(wVeiculo,1013);
  1123.                 AddVehicleComponent(wVeiculo,1079);
  1124.                 AddVehicleComponent(wVeiculo,1086);
  1125.             }
  1126.             case 401:
  1127.             {
  1128.                 AddVehicleComponent(wVeiculo,1086);
  1129.                 AddVehicleComponent(wVeiculo,1139);
  1130.                 AddVehicleComponent(wVeiculo,1079);
  1131.                 AddVehicleComponent(wVeiculo,1010);
  1132.                 AddVehicleComponent(wVeiculo,1087);
  1133.                 AddVehicleComponent(wVeiculo,1012);
  1134.                 AddVehicleComponent(wVeiculo,1013);
  1135.                 AddVehicleComponent(wVeiculo,1042);
  1136.                 AddVehicleComponent(wVeiculo,1043);
  1137.                 AddVehicleComponent(wVeiculo,1018);
  1138.                 AddVehicleComponent(wVeiculo,1006);
  1139.                 AddVehicleComponent(wVeiculo,1007);
  1140.                 AddVehicleComponent(wVeiculo,1017);
  1141.             }
  1142.             case 576:
  1143.             {
  1144.                 ChangeVehiclePaintjob(wVeiculo,2);
  1145.                 AddVehicleComponent(wVeiculo,1191);
  1146.                 AddVehicleComponent(wVeiculo,1193);
  1147.                 AddVehicleComponent(wVeiculo,1010);
  1148.                 AddVehicleComponent(wVeiculo,1018);
  1149.                 AddVehicleComponent(wVeiculo,1079);
  1150.                 AddVehicleComponent(wVeiculo,1087);
  1151.                 AddVehicleComponent(wVeiculo,1134);
  1152.                 AddVehicleComponent(wVeiculo,1137);
  1153.             }
  1154.             default:
  1155.             {
  1156.                 AddVehicleComponent(wVeiculo,1010);
  1157.                 AddVehicleComponent(wVeiculo,1079);
  1158.                 AddVehicleComponent(wVeiculo,1087);
  1159.             }
  1160.         }
  1161.     }
  1162.     return 1;
  1163. }
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