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  1.  
  2. logo.png.ba52bb2ad150e6f42566f494c799e45
  3.  
  4.  
  5. Official Rules
  6. These rules will be updated frequently without notice. Please keep an eye on this post for updated rules! Your goal on this server is to make roleplay fun for yourselves AND others, not win gun fights.
  7. (All changes are marked in RED and will be changed back to normal after a few weeks)
  8.  
  9. Basic Knowledge
  10. You must be 16 years of age to join Arma 3 Life. No Exceptions.
  11. You are to own a legal/full copy of Arma 3 to join Arma 3 Life.
  12. VPNs or any other program to physically change your IP or mask your IP is not allowed in this community.
  13. We have a Chain of Command, it is as follows:
  14. Support Team/Senior Support/Support Advisor
  15. Moderators/Trial Staff
  16. Administrators
  17. Senior Administrators
  18. Head Administrators
  19. Project Manager
  20. Project Leads
  21. Anyone caught cheating in our game servers will be removed from the servers for a permanent time period, and information will be sent to BI(Bohemia Interactive).
  22. Please realize this is a role-playing game. Some scenarios may include some adult content.
  23. Please realize serious abusive attitudes and behavior towards others will not be allowed, nor will any constant fighting.
  24. We do not accept any racism in Arma 3 Life (In or out of character) - Whether it be comments on color, nationality, etc.
  25. We try to welcome and help new members completely. If you are a current member who restricts us from helping new members, you will be banned.
  26. Administrator's decisions are FINAL.
  27. We require you to have a good working microphone here at Arma 3 Life.
  28. If you see a hacker or cheater on the server, please record the incident and make a report under player report.
  29. A proper role play name is required (First and Last) and be realistic. You may NOT have any famous names or fictional characters. You must have your full RP name in TS and game at all times.
  30. You are responsible for your account at all times. If another person gets on your account (Teamspeak, Forums, Server) and breaks our rules your account will still be held responsible. There is no exception to this rule so make sure no-one uses your accounts on our servers.
  31. English is required at all times in game, public areas of Teamspeak, and the forums.
  32. Using any unauthorized mods or pbo's that are not currently in our official mod pack will result in a permanent ban.
  33. We will value Role-Play over Rule-Play. HOWEVER it does NOT mean you can get around the rules to say it is RP. Instead this is here to say you can not use black and white rules to try to twist things to be your way. Remember ADMINS have the final say in what is fail RP.
  34. INS - INS is any member of staff who is of rank Head Admin or higher. Any INS changes to policies/procedures MUST pass by a 2/3 majority vote (Minimum votes required: 3)
  35.  
  36. ____________________________________________________________________________________
  37.  
  38.  
  39. Section 1 - Shoutbox/Forum Rules
  40. The shoutbox is not a place to ask for support. Users doing so will be warned then appropriate action will be taken if the issue persists (shoutbox ban/warning points)
  41. Disrespecting members and controversial subjects will not be tolerated, this includes any ranting. Our shoutbox and forums are not there to allow you to insult and harm members, 24 hour bans will be issued and warning points.
  42. Advertising is not permitted in the shoutbox. Users doing so will be subject to a perm ban. Advertisements of [in-game] companies are allowed once per hour. You can advertise your Twitch stream.
  43. You are allowed one forum account per person.
  44. Moderators on the forums have the freedom to issue warning points to anyone who they see is abusing / breaking the rules.
  45. Subforums are able to have their own rule sets, to add onto these. Please read the pinned posts to see if such a rule set exists.
  46. Shoutbox now has it's own punishment set that can be found in the Ban Procedures and Punishments post.
  47.  
  48. ____________________________________________________________________________________
  49.  
  50.  
  51. Section 2 - TeamSpeak Rules
  52. To be in the game server you must have the Task Force Radio plugin installed and enabled.
  53. Harassment, racism, and very abusive language is not permitted. This applies both in and out of game and could result in your permanent removal without prior warnings.
  54. While this applies in game we do allow a level of disrespect in-game however if it is excessive, racist, homophobic or otherwise bigoted then it will be dealt with appropriately.
  55. Don't spam/hot mic - Leaving mic open when not talking for longer periods.
  56. Failure to follow the chain of command when in need of support, could result in a 24 hour ban from Teamspeak.
  57. If a member of Staff is in a DND [Do not disturb] channel please refrain from messaging them as they are there for a reason, please find another staff member or worst case PM them on the forums.
  58. Do not go to Waiting For Ingame Admin Channel, unless the incident just occurred and all parties involved are online and you are not in a RP situation. If even one person with evidence has gone offline then please place a player report request as that is the only way it will be dealt with now.
  59. You must always use your full role-play name in TeamSpeak at all times unless you have prior approval.
  60. All faction channels i.e. LEO, DOJ, EMS, Gangs. Are considered in character, the exception to this rule are channels labelled as "OOC".
  61. These must be designated by HA+ ONLY
  62.  
  63. ____________________________________________________________________________________
  64.  
  65. Section 3 - Game Server General Rules
  66. Check subsections (PD, EMS) for more rules that apply to the varying sections.
  67. Disrupting our game server with inappropriate or disruptive behaviour is not permitted. Anyone found doing so will be punished. [includes spamming, Spamming music in bank robberies or interrupting for no roleplay reason, taunting other players, or RDM.]
  68. Failure to value your own life will be considered Fail RP.
  69. If you are attempting to take a hostage/person out of custody/detainment you must value their life and not deliberately take action to endanger their life. If you have a hostage/person or someone in custody and people are attempting to remove them from your custody you must value their life and attempt to protect their life.
  70. If it is clear both sides have engaged in negotiations, there has to be a legitimate role play reason to end negotiations and begin any kind of physical harm.
  71. When in game you must always use the RP name that is on your forum account. Your RP name should be the same for Teamspeak, Forum, and in-game. Failure to do this will result in a kick from server and/or warning points.
  72. Playing music is only allowed in your car or house. You are not allowed to use it while walking, this also includes being in jail. You are not permitted to troll or cause continuous interruptions with any RP by playing music.
  73. DO NOT buy any building with NPC's in. You're not allowed to own any stores/shop, if you do buy these you will receive 10 warning points and removal of the property in question with no compensation.
  74. You are not permitted to use a voice changer while in game.
  75. You may not roleplay invisible weapons, any weapon you are roleplaying with must be visible to all players.
  76. If you RP any sexual violence for example but not limited to; Rape, “serious” Sexual Harassment towards any member of the community, It doesn't matter if they're male or female you will be permanently removed from the server.
  77. Lakeside is a restricted fly zone, you cannot fly/hover under 200m, if you want to land, you must land at a safe open location outside of the of city/town limits. (EMS/SO may land inside their base on the designated landing pads and are exempt from this for emergency circumstances.)
  78. The only bulletproof vehicle is the Razorback. No other vehicles will be considered bulletproof. Using cars with "bulletproof" windows to invalidate robbery situations is considered not valuing your life / fail role-play. Using "bulletproof" cars to bait / entice gun shots at your person is considered not valuing your life / fail role-play.
  79. Committing murder must be supported by a valid role-play reason. You may not kill a person after a robbery or a hostage situation if they have complied with your demand/s unless you have a role play reason to do so . You may never kill a hostage because they're a hindrance, if you get what you want you must let them go. For example shooting a hostage after the requested ransom has not been paid, the person has a “hit” out on them (will require proof) or they trash talk your group during the robbery are some valid reasons. Them seeing your face is not a valid RP reason, wear a mask. Shooting them without a valid reason is classified as Fail RP.
  80. You cannot blow up another player's vehicle intentionally nor can you purposefully take actions to blow the vehicle up, regardless of any RP situation. Abusing glitches or exploits to cause the vehicle to blow up will be punished with a higher severity.
  81. Sever Events:
  82. During any admin event you must follow all rules of the event. Failure to do so could result in a ban (up to admins discretion).
  83. You can not interrupt any server event for any reason during the duration of the event. A 24 hour ban and your removal from participating in any event will be issued if this rule is broken.
  84. You can not power game using melee combat on another person such as grabbing, choking, tackling or pulling into cars until we implement the system in the game server. You also can not power game any of the mechanics already in game such as zip ties.
  85. If you donate for something that you can use in game, this item is not to be sold for any sort of monetary value. The following of what you can not sell would be things such as Vehicles, Clothing, and other Items you get through donating to the server.
  86. You may not talk on the radio or use your cellphone whilst restrained.
  87. You cannot holster/drop or otherwise conceal your gun during an active gunfight until it could reasonably be said that the gunfight is over.
  88. Side chat is only for advertising services and businesses or requesting services (tow truck, not for google/twitter/etc), any communication past the request or advertisement must be by mic, radio, or cellphone. First offense will be a verbal warning (message sent to user through RCON), second will be a kick, and the third will be a ban.
  89. Police side chat is only meant to be used for reporting a 10-33/10-78 with a location, BOLOs and asking for current tac. Side chat should not be used for any other communication.
  90. EMS are permitted to only use 10 codes in side chat if the radios stop working.
  91. Roleplay must be initiated verbally. Things like sending someone a message via text, or a cop car attempting to pull you over is not considered initiation. You MUST initiate roleplay with each other via verbal communication before any kind of physical harm is done (This includes gun-play, knocking another person out, and using the punching/kicking mechanic that was added.) without it being considered FailRP.
  92. If you want to pull someone over or stop them to commit a crime against the vehicle occupants you must verbally initiate before you can S-1 the vehicle off the road if they fail to stop.
  93. Exception: Role-play is initiated when attempting to place a blasting charge on the DoC gate for a jail break. Another exception is firing warning shots at a helicopter to initiate as it is virtually impossible to verbally initiate
  94. If there is a break in the role play for five minutes or more, you must re-initiate (exceptions are firefights).
  95. "Killing someone without vocal initiation is only allowed if you're part of the group (Group being a number of players clearly involved with each other, identifiable by all parties involved and in one location) initiated in the situation where lethal force has been used before (you need hard proof to ensure that you're part of the group), still keeping the 5 minute initiation rule in mind."
  96. You may not initiate roleplay from inside a vehicle, nor may you immediately escalate a vehicle accident into violence. (Accident means there was no malicious intent or attempt to intentionally cause the crash). You must make an honest attempt to play out the situation face-to-face with proper roleplay. This includes all air, land, and sea vehicles.
  97. You may not intentionally use a vehicle as a device to initiate roleplay, for example: You may not use the vehicle to ram someone off of the road, crash into them to get their attention, or in any way use a vehicle to instigate someone or to purposefully escalate a situation into violence using a vehicle. The only exception to this rule are S-1 trained police officers that may use their vehicles to attempt to end a chase to ensure the safety of the public, this does not allow officers just to ram or cut in front of a fleeing vehicle in which they are endangering their lives, the S1/Pit must be executed in a safe manner in an attempt to disable not destroy the vehicle.
  98. Exploiting, Hacking, Bug abusing or abuse of game mechanics could result in a permanent ban.
  99. Using the tow truck in a way that it's not intended to be used; e.g. Towing a box truck to double your payload, using the tow trucks to steal vehicles from other players, utilizing it for criminal intentions or to destroy other vehicles will result in a ban. (Tow trucks are only to be used to remove vehicles from an accident, pull a vehicle out of the mud, or to impound)
  100. Using the semi trailer truck in a way that it's not intended to be used; e.g. Utilising the semi trailer to steal vehicles from other players, utilizing it for criminal intentions (ram vehicles or blockade roads) or to destroy other vehicles will result in a ban. (Semi Trailers are only to be used to transport goods)
  101. Joining the game server in a whitelisted EMS/LEO slot when you are not whitelisted or have been suspended/fired by EMS/LEO command for those factions will be considered abuse.
  102. Abusing the spectator mode whilst in the game server will be considered abusing an in-game bug.
  103. You are not allowed to taze another officer to regenerate health for any reason.
  104. You are not allowed to use a dead body as cover during a shootout or etc for any reason.
  105. Shooting through a wall to wall-bang instead of breaching the location will be considered exploiting.
  106. Combat logging is a bannable offense. Combat logging is logging out of the servers while dead or in an active RP situation. You must wait the time limit and hit Respawn before logging off.
  107. Note: Void if game crashed or internet died. RPT file must be provided (https://community.bi...iki/Crash_Files
  108. If you are found guilty of combat logging your inventory on your character will be removed as well as the appropriate punishment.
  109. You are only allowed to loot virtual items such as (food, money, and briefcases); you are not allowed to loot weapons or any other things off of a dead body even if a weapon is dropped.
  110. No using the "train" to bypass role-play scenarios. Going to your house to gear up and returning back via the train. Intercepting players/police by reaching a destination before them by not driving/flying there yourself.
  111. Players may use TeamSpeak to contact bar certified lawyers regardless of them being in game or not, for the purpose of representation. Contact may include poking, messaging, or join their channel outside of TFR. If a lawyer accepts a case by these means of contact and they are not in game they will have 5 minutes to join the server. If they do not join the server within five minutes it will be assumed that they have not accepted the case.
  112. Green-Zones: No player vs. player crime is allowed in a Green-zone. Normal Green-zones are as follows: 25m around any NPC, ATMs, Civ Spawn, Car Garage, Department Of Corrections (Behind the gate). (The Drug Dealer and Drug Processor NPC's are exempt from this rule.)
  113. You can not force another player to interact with an NPC/ATM
  114. Excessive baiting/trash talking in any type of Green-zone because you cannot be harmed in the GZ will be considered a green zone violation. Obviously, this does not apply if prior RP was initiated outside the Green-zone unless it’s a Perm GZ.
  115. Having a house in a Green-zone does not make your house immune to robbers. GZ do not apply if you are Robbing/breaking into houses.
  116. Running into a green-zone whilst in a situation that has been initiated makes the zone no longer a "green zone" between you and the parties initiated. This means you can still be shot/robbed/killed. You cannot use the green-zone's as an excuse for poor role-play.
  117. If a member of Blufor tries to physically detain, search or arrest someone in a green zone, it will no longer be a green zone for the members of Blufor or anyone that is a part of the group/gang with that individual. (Gang must be an approved gang and group must be people with you at the time of the detain/search/arrest.) Proof may be required to show you are a part of the group/gang. Once the issue is resolved the green zone it will return to normal. Randomly joining in is Fail RP.
  118. If you want to do a jailbreak the GZ at jail no longer applies. For any other reason the GZ still applies.
  119. You can not force anyone to conduct any server rule violations within Roleplay.
  120. Permanent Green-Zones: The Hospital building & parking lot, Paintball Arena and parking lot, Fire Department & parking lot, Lakeside Courthouse, Lakeside SO & State Police Building in Morrison within fenced area and main Building & Roof, CID Blacksite, and 15m around any civilian spawn are considered permanent Green Zones. These are no conflict zones.
  121. Bluefor can not physically restrain, arrest or search anyone in a Perm GZ (except inside the fenced area of SO and hospital).
  122. Civilians can not commit visible crime in any Perm GZ. Carrying a class two firearm in your vest is not a visible crime while carrying it in your hands is.
  123. Committing offences which are ticketable or minor like trespassing or civilians protesting is allowed at Lakeside SO. Bluefor have the power of arrest and the ability to use non lethal force in Lakeside SO Perm GZ. Civilians in Lakeside SO only have the power to escape and can not use lethal or nonlethal force to do so until outside of the Perm GZ for any reason. Baiting Blufor with no valid RP reason into chasing you outside of the Lakeside SO Perm GZ is Fail RP.
  124. Civilians and Blufor can not use lethal or nonlethal force in, out of or into any permanent greenzone
  125. If a fire fight happens outside or near Lakeside SO. Bluefor can not shoot from inside the Main fenced area, from inside the Lakeside SO building or from the roof. Civilians can not shoot into the Lakeside SO Perm green zone. If Blufor leave the Lakeside SO Perm Green zone to join a firefight they can not retreat into the Lakeside SO Perm green zone until the fight is reasonable judged to be over. Doing so is “FAIL RP”
  126. You can’t flee into these permanent zones if RP was initiated outside as a means of escape. It is at an Admin’s direction on case by case basis to determine when you have escaped. Rule of thumb is if you lose visual contact for longer than 3 minutes you have escaped or there was no visible threat of action (for example a civ says he’s going to shot you if you don’t let someone go but they don’t appear to have the means to do so e.g. run up unarmed)
  127. You are not allowed to go outside the map for any reason doing so will be considered FailRP.
  128. MetaGaming is not permitted at all, players found abusing this issue will be given appropriate action.
  129. Metagame is the use of information you have obtained out of character in an in character situation or roleplay
  130. Unless given to you in-character by someone who obtained it through in-character means any youtube video, twitch VOD, etc is OOC
  131. We do not tolerate stream-sniping in any form. Anyone caught using streams as a source of knowledge either in or out of game RP will receive a ban.
  132. You cannot use other means of communication (For example: Steam, Skype, teamspeak messages or pokes) for in game, in character information other than teamspeak (TFR Channel) or ingame mechanics.
  133. Exception: When dealing with things such as court proceedings, IA cases, etc in-character TS channels can be used.
  134. The following forums will be considered "In Character". Civilian Forums (Including Gang Forum) Government, Jackson County Sheriff's Office, Lakeside Valley State Police, Lakeside Valley Emergency Response Department, and Department of Justice. All other forums are considered Out of Character. If a sub-forum of an IC forum is explicitly stated as being OOC it will be treated as such. No information within a gang forum can be taken and shared with the police, if it is shared it will be considered OOC and its use IC will be classified as metagaming.
  135. You may not use video taken by someone else as evidence in a complaint against them unless you were directly involved in the situation. Watching someone's stream or VODs or other video footage for the sole purpose of hunting for things to report them for will not be tolerated. First offense will be 10 warning points, offenses after that could result in a server ban. The exception to this rule would be for major rule breaks that could cause serious harm to the community such as glitching, exploiting, duping and hacking.
  136. When a person dies, is not revived by a medic and they press respawn. If they are recording their footage is lost and can not be used IC.
  137. You are allowed to use "Anon" or "Burner Phone" when sending an anonymous message to the Police department therefore caller id information can not be used against you, This is only allowed when anonymity is crucial to the RP situation.
  138. Out of Character (OOC): It is against server rules to break character while playing in game for any reason. This includes speaking out of character (e.g. green zone, banning, server). That means to ask a question, threaten the person that just ran over your friend and etc. If there is an issue that someone has caused a server or rule violation, you are to continue the RP and immediately move to "Waiting for Ingame Admin".
  139. If there is an in game situation like a bank robbery, jail break, gang fight etc. You can not use any out of game form of communication to get additional gang members or police officers to join the server. This is going OOC to influence an in game situation.
  140. While in game, you are to be in character. This is a hardcore RP server, and we expect you to RP to the fullest extent. If you fail to RP, you will be removed from Arma 3 Life for disrupting gameplay for others. (Starting a bank robbery and then immediately leaving the scene is considered Failure to RP).
  141. NLR ( New Life Rule ): When you click respawn, you forget all details that led up to your death ( Killer, location, etc; ). You can remember friends, colleagues etc. You can not return to the scene where you died until at least 15 minutes has passed after you click respawn. This does not apply when you are revived by EMS.
  142. NLR still applies even if you are told to head back (to the place you died) via any form of communication. This applies to everyone.
  143. NLR works both ways. This means that gangs / police / etc. will not act against you based on your actions leading up to your death.
  144. Under NLR you may NOT return to the location of an active situation (e.g. gunfight, prison break) even after 15 minutes have passed. You may return to the location after the situation has resolved.
  145. VDM/RDM:
  146. RDM is to kill someone without the initiation of roleplay.
  147. VDM (Vehicle Deathmatch - killing someone with a vehicle for no reason) is not allowed unless it is self defense. EXAMPLE - If someone's standing in front of your vehicle with a gun, and they threaten your life.
  148. You're not allowed to use any air vehicle as a weapon for example, kamikaze, air-ramming, VDM or attempting to stop a car by landing on it.
  149. Bank Robbery Rule:
  150. Must have 7 Police Department personnel on in order to do a bank robbery. Using TeamSpeak to identify them is permitted to use in this case.
  151. Can NOT start a bank robbery with 30 min or less on server uptime.
  152. Unless you are in the bank, or directly set up as a sniper for the robbers you may not hide in the crowd as an onlooker. Exception is if you're a scout, you may only scout and may not shoot police at all.
  153. You may not randomly join in the bank robbery or sneak around unarmed, then pull out a gun and assist.
  154. You must announce that you have snipers to Law Enforcement.
  155. You are not allowed to run around the bank trolling/baiting the cops or bank robbers if you do appropriate punishment will be given.
  156. Both factions (Police & Civ) are only allowed to have 3 snipers each at the bank robbery.
  157. Bluefor are not allowed to impound or move civilian vehicles at the bank during a bank robbery unless requested by the bank robbers.
  158. Store Robbery Rule:
  159. You must stay in the store that you initiated the robbery at and not hide in the area as an onlooker or climb to the roof of the store.
  160. Exception is if you're a scout, you may only scout and may not shoot police at all.
  161. No snipers are allowed during a store robbery.
  162. You may not randomly join in the store robbery or sneak around unarmed, then pull out a gun and assist.
  163. You are not allowed to run around the store being robbed trolling/baiting the cops or robbers. If you do appropriate punishment will be given.
  164. You are not allowed to initiate the store robbery as a means to bait officers to the area to set up an ambush or etc.
  165. The store robbery notifications are not considered RP initiation, you must initiate some type of role-play with the officers and/or robbers within the store. Failure to do this will be considered Fail RP.
  166. Robbing a store with anything other than a gun, axe or pickaxe (i.e. binoculars) will be considered FailRP.
  167. Jail Break Rule:
  168. Must have 7 LEOs on in order to do a jailbreak.
  169. You are NOT to initiate a jailbreak or bank robbery with less than 30 minutes until the server restart.
  170. A jailbreak can only be initiated with a blasting charge
  171. You CANNOT take over the jail at anytime. You must leave straight away if you succeed in your jailbreak. If there is still people outside blocking your exit, that is the only time you can stay inside of the jail. If all officers are dead, and you have succeeded in the jailbreak, you have to leave immediately.
  172. When the jail is on lock-down due to a possible prison break; the doors must remain closed until the blasting charge has blown the doors open. (i.e. Opening the doors of the prison to shoot out and then closing them back again will not be tolerated.)
  173. Paintball Rules:
  174. The Paintball Arena will be considered a permanent greenzone. This includes the bleachers and the parking lot attached.
  175. You should not be in the Arena unless you are in a Paintball game.
  176. You are not allowed to log out of the server while you are in the Paintball Arena in an active game.
  177. You are not allowed to knock out players with your paintball gun.
  178. You should not have any VR suits, paintball guns, or ammo on your person outside of the Paintball arena.
  179. Once you are inside the Paintball arena, you should not intentionally shoot outside of the Arena to cause any harm to anyone outside the fenced in area.
  180.  
  181. ____________________________________________________________________________________
  182.  
  183.  
  184. Section 3.1 - EMS/LEO/Government/Gang
  185. Sheriff's Office & State Police can not be corrupt at any time, this includes police equipment and/or Police Items/Stockpiling Weapons. Examples of what is considered corruption or not under this rules as follows:
  186. Selling/giving out radio frequencies - Not a rulebreak
  187. Selling/giving out officer locations - Not a rulebreak
  188. Kidnapping - Not a rulebreak (Exception - State Police - Rulebreak)
  189. Executions - Not a rulebreak (if done properly in RP) (Exception - State Police - Rulebreak)
  190. Distributing or selling weapons - Rulebreak
  191. Stockpiling house with flashbangs/grenades of any sort - Rulebreak
  192. You may not as a civilian purchase any type of weaponry from a Law Enforcement Officer.
  193. Blufor slots, have been divided into base LEO and DOC. The slots that are RESERVED for DOC, any non-DOC members using these slots will be kicked and continued use may result in a ban. The same goes in the opposite as well, any DOC member not using a non-DOC slot will be kicked and continued use may result in a ban.
  194. Repeatedly Baiting/taunting the police is not tolerated. There must be a reason for example you are wanted. (Going back into the SO over and over again after being punished or death is fail RP)
  195. If you are detained at the time of server restart, you MUST come back to the Police Department unless you are told otherwise by the arresting officer. You must come back to SO with the same items you had when you were first arrested, dropping any of your illegal items or clothing before returning will be considered FAIL RP.
  196. Exemption - If you are not going to join back to the game server for some reason for the next two hours then an arrest warrant will be issued for your arrest for all previous charges.
  197. You may not rob, assault, kill or threaten lethal force on a officer conducting a traffic stop. If the situation escalates with an officer attempting to physically restrain, search or arrest the driver or any occupants then at that point the vehicle occupants or bystanders etc may interfere, still adhering to RP standards for initiation etc.
  198. Those playing as law enforcement may not abuse the Shift-R function, there must be some RP initiated when handcuffing someone.
  199. You are only restrained if the police officer says you are [within RP] or you are physically restrained.
  200. If someone does not lock pick you out of handcuffs or a law enforcement officer does not physically un-restrain you, RP must be continued as if you were still restrained.
  201. EXCEPTION - If the arresting officer that has restrained you died and you are unrestrained per the game mechanic, then you can escape.
  202. LEO or anyone in a BLUFOR slot may not raid a house with thirty minutes or less left on server uptime.
  203. As a police officer when you are downed in a gunfight or etc and you are picked up by EMS you are not allowed to detain the suspect or any suspect that was also downed at the scene. If there are other officers involved that were not downed then they can detain those suspects and escort them to EMS custody where you can testify that they were involved in your death. This rule applies to anyone in a blufor slot.
  204. The SWAT Razorback will be considered bulletproof and will be role-played as such. If the wheels are shot out and the vehicle is considered disabled (this would include but not limited to being stuck and/or turned over) you can’t stay in the vehicle for coverage and not get out failing to role-play. If a breaching charge is role-played being placed on the vehicle, you must role-play that you are being pulled out of the vehicle and comply with the demands. The breaching charge can only be placed once the vehicle is stopped and disabled. If any of the above statements are not followed then you will be issued a ban for FailRP.
  205. Police Officers CAN NOT run over opium as a means of destroying it.
  206. There cannot be any corruption within the Department of Justice, this includes all judges, the Marshals, and FBI.
  207. You cannot wear any Police Department or EMS/FD clothing as a civilian, doing so is bannable. A Civilian possessing a taser or a fire extinguisher is also a bannable offence.
  208. No crime or malicious action may be used against on duty EMS/FD personnel at any time. Disrupting EMS/FD duties will not be tolerated.
  209. EMS/FD must remain neutral when carrying out their medical duties, nor can they directly aid any faction. EMS/FD are not to be corrupt at any time. EMS can however report a crime if they see it, LEO corruption or something of that nature.
  210. You must follow EMS/FD instructions upon being revived (no other RP is permitted) until treatment is complete.
  211. Civilians may not have or use any advanced medical equipment (basic bandages are okay). Only medical personnel with proper training may have and/or use advanced medical equipment. SO personnel may use basic bandages and/or tourniquets to stabilize patients, but are limited to those types of items. This includes medkits, EMS should be the only faction with them in their inventory, everyone else should only use First Aid kits.
  212. Only EMS/FD may pronounce someone "dead" regardless of the situation before or after EMS/FD arrives.
  213. Stealing EMS vehicles / destroying their cars is not allowed. Only EMS/FD can drive EMS/FD vehicles, you are not allowed to drive any EMS/FD vehicle under any circumstance. Do not hinder their ability to do their job.
  214. There shall not be any interruptions from that point you are revived to the point you transfer to medical custody. If Law Enforcement is on scene, they may restrain the individual. No other interruptions should be made.
  215. You can only wear the donated group clothing if you are in the gang or group that donated for the item.
  216. Groups or factions can not declare war on the Sheriff's Office or the State of Lakeside resulting in committing mass violence for the pursuit of political aims. This is to cause death to civilians or noncombatants with the purpose of intimidating a population or compelling a government to do or abstain from doing any act.
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