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halp please

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Jan 25th, 2015
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  1. #ifndef TODRAW_H_INCLUDED
  2. #define TODRAW_H_INCLUDED
  3.  
  4. #include <SFML/Graphics.hpp>
  5. #include <vector>
  6.  
  7. #include "Character.h"
  8.  
  9. class ToDraw
  10. {
  11. public:
  12.  
  13. ToDraw()
  14. {}
  15.  
  16. void add(sf::Sprite &pObject)
  17. {
  18. sprite->push_back(pObject);
  19. }
  20.  
  21. sf::Sprite getObject(int pI)
  22. {
  23. if(sprite->size() >= pI)
  24. {
  25. return sprite[pI]; // ici ! je veut retourner la valeur que pointe le pointeur dans le vecteur "sprite"
  26. }
  27.  
  28. else
  29. {
  30. std::cout << "demande ToDraw d'object inexistant" << std::endl;
  31. }
  32. }
  33.  
  34. int getSize(void)
  35. {
  36. return sprite->size();
  37.  
  38. }
  39.  
  40. private:
  41. std::vector<sf::Sprite> *sprite;
  42.  
  43. };
  44.  
  45. #endif // TODRAW_H_INCLUDED
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