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Mar 27th, 2015
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  1. 10 depot
  2. 12 barracks
  3. 13 Refinery
  4. 15 depot(with barrack scv)
  5. 15 Orbital
  6. 15 scout
  7. (when Refinery finishes, put 3 scvs to mine gas)
  8. 15 Reactor
  9. (after reactor make sure only one scv is mining gas)
  10. 18 CC (if there is a natural for zerg at natural spot, build cc at natural spot)
  11. (Start Marine Production once cc is down)
  12. Make Bunker moment first marines are halfway to being done
  13. Put Scv back to refinery
  14. Moment 100 gas make factory
  15. Also make supply depot wall one at a time (until wall finishes)
  16. 30 supply Orbital supply
  17. One factory finishes make another reactor with barrack and sit factory on the 1st reactor
  18. Armory
  19. 2 widow mines
  20. When armoy finishes, start +1 attack and continue hellbat production(4)
  21. Starport
  22. Once reactor on barracks is finished, move starport towards reactor
  23. Make two medivacs
  24. halfway through medivac production, make a 3rd cc, double gas and ebay.
  25. Produce vikings and medivacs (1 by1)
  26. Viking to kil overlords
  27. Make 2nd factory after viking, cc, gas, and ebay.
  28. (maybe 3rd?)
  29. Make 2 dropshsips(One hitting third and other hitting first) ((Maybe second if no third)
  30. 2 base play is usually 3 factories (2tech 1 reactor) (starport reactor)
  31. If heavy aggro/scout it, make 5 factories (3 tech 1 reactor)
  32. constant hellbat harrass (just by oresence or actual damage)
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