Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (Note: if an active skill has no speed modifier listed, it has priority.)
- BASIC
- =====
- Prayer Mastery
- Type: Passive
- Increases the speed of Prayer skills. Reduces the TP cost of Prayer skills.
- Lv1: 1x speed, (100% - 1) TP cost
- Lv2: 1.05x speed, (100% - 1) TP cost
- Lv3: 1.1x speed, (100% - 1) TP cost
- Lv4: 1.15x speed, (100% - 1) TP cost
- Lv5: 1.15x speed, (90% - 2) TP cost
- Lv6: 1.2x speed, (90% - 2) TP cost
- Lv7: 1.25x speed, (90% - 2) TP cost
- Lv8: 1.3x speed, (90% - 2) TP cost
- Lv9: 1.35x speed, (90% - 2) TP cost
- Lv10: 1.35x speed, (80% - 3) TP cost
- Oracle: Dance
- Type: Active
- Cancels Prayer: Blaze/Prayer: Cold Rain/Prayer: Purple Lightning on the Shaman. Deals ranged damage of the element to all enemies. Reduces hit targets' resistance to the element for a set number of turns.
- Has a 200% speed modifier and 150 base accuracy at all levels.
- Lv1: 12 TP, 150% damage, 20% resist reduction
- Lv2: 12 TP, 156% damage, 22% resist reduction
- Lv3: 12 TP, 162% damage, 24% resist reduction
- Lv4: 12 TP, 168% damage, 26% resist reduction
- Lv5: 18 TP, 192% damage, 34% resist reduction
- Lv6: 18 TP, 199% damage, 36% resist reduction
- Lv7: 18 TP, 206% damage, 38% resist reduction
- Lv8: 18 TP, 213% damage, 40% resist reduction
- Lv9: 18 TP, 220% damage, 42% resist reduction
- Lv10: 26 TP, 250% damage, 50% resist reduction
- Gospel
- Type: Passive
- Party members that receive buffs from the Shaman will have their HP restored.
- Lv1: 6 static HP restore, 3% max HP restore
- Lv2: 7 static HP restore, 3% max HP restore
- Lv3: 8 static HP restore, 3% max HP restore
- Lv4: 9 static HP restore, 3% max HP restore
- Lv5: 10 static HP restore, 5% max HP restore
- Lv6: 11 static HP restore, 5% max HP restore
- Lv7: 12 static HP restore, 5% max HP restore
- Lv8: 13 static HP restore, 5% max HP restore
- Lv9: 14 static HP restore, 5% max HP restore
- Lv10: 15 static HP restore, 7% max HP restore
- Prayer: Blaze/Prayer: Cold Rain/Prayer: Purple Lightning
- Type: Active
- Increases all party members' resistance to fire/ice/volt for a set number of turns. Also adds fire/ice/volt element to normal attacks for the same duration.
- Has no speed modifier at all levels.
- Lv1: 15 TP, 25% resistance increase, lasts for 4 turns
- Lv2: 15 TP, 28% resistance increase, lasts for 4 turns
- Lv3: 15 TP, 31% resistance increase, lasts for 4 turns
- Lv4: 15 TP, 34% resistance increase, lasts for 4 turns
- Lv5: 21 TP, 34% resistance increase, lasts for 5 turns
- Lv6: 21 TP, 38% resistance increase, lasts for 5 turns
- Lv7: 21 TP, 42% resistance increase, lasts for 5 turns
- Lv8: 21 TP, 46% resistance increase, lasts for 5 turns
- Lv9: 21 TP, 50% resistance increase, lasts for 5 turns
- Lv10: 28 TP, 50% resistance increase, lasts for 6 turns
- Prayer: Eradication
- Type: Active
- Increases all party members' attack for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 10 TP, 21% attack increase, lasts for 4 turns
- Lv2: 10 TP, 23% attack increase, lasts for 4 turns
- Lv3: 10 TP, 25% attack increase, lasts for 4 turns
- Lv4: 10 TP, 27% attack increase, lasts for 4 turns
- Lv5: 16 TP, 27% attack increase, lasts for 5 turns
- Lv6: 16 TP, 29% attack increase, lasts for 5 turns
- Lv7: 16 TP, 31% attack increase, lasts for 5 turns
- Lv8: 16 TP, 33% attack increase, lasts for 5 turns
- Lv9: 16 TP, 35% attack increase, lasts for 5 turns
- Lv10: 22 TP, 35% attack increase, lasts for 6 turns
- Prayer: Guardian
- Type: Active
- Increase all party members' defense for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 10 TP, 11% defense increase, lasts for 4 turns
- Lv2: 10 TP, 13% defense increase, lasts for 4 turns
- Lv3: 10 TP, 15% defense increase, lasts for 4 turns
- Lv4: 10 TP, 17% defense increase, lasts for 4 turns
- Lv5: 16 TP, 17% defense increase, lasts for 5 turns
- Lv6: 16 TP, 19% defense increase, lasts for 5 turns
- Lv7: 16 TP, 21% defense increase, lasts for 5 turns
- Lv8: 16 TP, 23% defense increase, lasts for 5 turns
- Lv9: 16 TP, 25% defense increase, lasts for 5 turns
- Lv10: 22 TP, 25% defense increase, lasts for 6 turns
- Prayer: Bullseye
- Type: Active
- Increases all party members' accuracy for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 6 TP, 150 accuracy increase, lasts for 4 turns
- Lv2: 6 TP, 180 accuracy increase, lasts for 4 turns
- Lv3: 6 TP, 210 accuracy increase, lasts for 4 turns
- Lv4: 6 TP, 240 accuracy increase, lasts for 4 turns
- Lv5: 10 TP, 240 accuracy increase, lasts for 5 turns
- Lv6: 10 TP, 280 accuracy increase, lasts for 5 turns
- Lv7: 10 TP, 320 accuracy increase, lasts for 5 turns
- Lv8: 10 TP, 360 accuracy increase, lasts for 5 turns
- Lv9: 10 TP, 400 accuracy increase, lasts for 5 turns
- Lv10: 15 TP, 400 accuracy increase, lasts for 6 turns
- Blessing of Heaven
- Type: Active
- Dispels one buff/debuff on one party member. Restores the target's HP and increases their speed by 1.5x for the turn. The heal amount is doubled if both a buff and debuff are dispelled.
- Has a 2000% speed modifier at all levels.
- Lv1: 3 TP, 150% base healing power
- Lv2: 3 TP, 155% base healing power
- Lv3: 3 TP, 160% base healing power
- Lv4: 3 TP, 165% base healing power
- Lv5: 6 TP, 216% base healing power
- Lv6: 6 TP, 222% base healing power
- Lv7: 6 TP, 228% base healing power
- Lv8: 6 TP, 234% base healing power
- Lv9: 6 TP, 240% base healing power
- Lv10: 12 TP, 300% base healing power
- 2ND NAME 1
- ==========
- Memories of a Previous Life
- Type: Passive
- Gives the Shaman a chance to reapply a buff on themself when it wears off or is dispelled.
- Lv1: 15% chance
- Lv2: 16% chance
- Lv3: 18% chance
- Lv4: 19% chance
- Lv5: 29% chance
- Lv6: 31% chance
- Lv7: 33% chance
- Lv8: 35% chance
- Lv9: 37% chance
- Lv10: 50% chance
- Magic Attack Boost
- Type: Passive
- Passively increases fire/ice/volt damage.
- Lv1: 4% damage increase
- Lv2: 5% damage increase
- Lv3: 6% damage increase
- Lv4: 7% damage increase
- Lv5: 9% damage increase
- Lv6: 10% damage increase
- Lv7: 11% damage increase
- Lv8: 12% damage increase
- Lv9: 13% damage increase
- Lv10: 15% damage increase
- Protection of the Offerings
- Type: Active
- Dispels one buff/debuff on the Shaman. Restores TP to party members in the same row. Restore amount is doubled if both a buff and debuff are dispelled.
- Has an 80% speed modifier at all levels. Costs 40 TP at all levels.
- Lv1: 10 base TP restored
- Lv2: 11 base TP restored
- Lv3: 12 base TP restored
- Lv4: 13 base TP restored
- Lv5: 19 base TP restored
- Lv6: 20 base TP restored
- Lv7: 21 base TP restored
- Lv8: 22 base TP restored
- Lv9: 23 base TP restored
- Lv10: 30 base TP restored
- TP Boost
- Type: Passive
- Increases the Shaman's maximum TP.
- Lv1: +10% max TP
- Lv2: +11% max TP
- Lv3: +12% max TP
- Lv4: +13% max TP
- Lv5: +17% max TP
- Lv6: +19% max TP
- Lv7: +21% max TP
- Lv8: +23% max TP
- Lv9: +25% max TP
- Lv10: +30% max TP
- Prayer for the Soul
- Type: Passive
- Gives a chance for the Shaman to survive fatal damage if they have a buff on, in exchange for losing the buff.
- Lv1: 5% chance
- Lv2: 6% chance
- Lv3: 7% chance
- Lv4: 8% chance
- Lv5: 12% chance
- Lv6: 13% chance
- Lv7: 14% chance
- Lv8: 15% chance
- Lv9: 16% chance
- Lv10: 20% chance
- Oracle: Three Runs
- Type: Active
- Cancels Prayer: Blaze/Prayer: Cold Rain/Prayer: Purple Lightning on all party members. Deals five instances of ranged damage of the same element as the cancelled skill to random targets. Can hit the same target multiple times.
- Has 150 base accuracy at all levels.
- Lv1: 10 TP, 100% dmg per hit
- Lv2: 10 TP, 105% dmg per hit
- Lv3: 10 TP, 110% dmg per hit
- Lv4: 10 TP, 115% dmg per hit
- Lv5: 16 TP, 140% dmg per hit
- Lv6: 16 TP, 146% dmg per hit
- Lv7: 16 TP, 152% dmg per hit
- Lv8: 16 TP, 158% dmg per hit
- Lv9: 16 TP, 164% dmg per hit
- Lv10: 24 TP, 200% dmg per hit
- Purification
- Type: Active
- Cancels all buffs and debuffs on all party members and enemies. Restores the Shaman's TP for an amount equal to buff types cancelled times the TP restore. Buff types include: party member buff, party member debuff, enemy buff, enemy debuff.
- Has a 200% speed modifier at all levels. Costs 40 TP at all levels.
- Lv1: 10 base TP restore
- Lv2: 12 base TP restore
- Lv3: 14 base TP restore
- Lv4: 16 base TP restore
- Lv5: 20 base TP restore
- Lv6: 20 base TP restore
- Lv7: 20 base TP restore
- Lv8: 20 base TP restore
- Lv9: 20 base TP restore
- Lv10: 20 base TP restore
- Channel the Gods
- Type: Active
- Cancels one buff on the Shaman. In exchange, the Shaman will attack an enemy with their equipped weapon, dealing melee STR-based damage and reducing the target's damage until the end of the turn.
- Lv1: 20 TP, 750% damage, 50% damage reduction
- Lv2: 20 TP, 790% damage, 52% damage reduction
- Lv3: 20 TP, 830% damage, 54% damage reduction
- Lv4: 20 TP, 870% damage, 56% damage reduction
- Lv5: 32 TP, 1050% damage, 66% damage reduction
- Lv6: 32 TP, 1100% damage, 67% damage reduction
- Lv7: 32 TP, 1150% damage, 68% damage reduction
- Lv8: 32 TP, 1200% damage, 69% damage reduction
- Lv9: 32 TP, 1250% damage, 70% damage reduction
- Lv10: 45 TP, 1500% damage, 80% damage reduction
- HP Boost
- Type: Passive
- Increases the Shaman's maximum HP.
- Lv1: +5% max HP
- Lv2: +6% max HP
- Lv3: +7% max HP
- Lv4: +8% max HP
- Lv5: +12% max HP
- Lv6: +13% max HP
- Lv7: +14% max HP
- Lv8: +15% max HP
- Lv9: +16% max HP
- Lv10: +20% max HP
- Oracle: Halo
- Type: Active
- Cancels Prayer: Blaze/Prayer: Cold Rain/Prayer: Purple Lightning on all party members. Until the end of the turn, affected party members will absorb all damage of the element of the Prayer that was cancelled.
- Lv1: 15 TP, 1% damage as restore
- Lv2: 15 TP, 34% damage as restore
- Lv3: 15 TP, 67% damage as restore
- Lv4: 15 TP, 100% damage as restore
- Lv5: 20 TP, 250% damage as restore
- 2ND NAME 2
- ==========
- Consoling the Dead
- Type: Passive
- When the Shaman is alive, party members with buffs will recover HP when they act.
- I'm not entirely sure if the restore is static or percent-based, but I'm assuming static.
- Lv1: 5 HP restored
- Lv2: 6 HP restored
- Lv3: 7 HP restored
- Lv4: 8 HP restored
- Lv5: 12 HP restored
- Lv6: 14 HP restored
- Lv7: 16 HP restored
- Lv8: 18 HP restored
- Lv9: 20 HP restored
- Lv10: 25 HP restored
- Constraint Defense Up
- Type: Passive
- Increases resistance to ailments and binds.
- Lv1: 8% resistance
- Lv2: 10% resistance
- Lv3: 12% resistance
- Lv4: 14% resistance
- Lv5: 18% resistance
- Lv6: 20% resistance
- Lv7: 22% resistance
- Lv8: 24% resistance
- Lv9: 26% resistance
- Lv10: 30% resistance
- Bunrei
- Type: Active
- For one turn, all party members will recover HP based on a percentage of the damage they deal.
- Lv1: 3 TP, 25% damage as restore
- Lv2: 3 TP, 28% damage as restore
- Lv3: 3 TP, 31% damage as restore
- Lv4: 3 TP, 34% damage as restore
- Lv5: 6 TP, 50% damage as restore
- Lv6: 6 TP, 54% damage as restore
- Lv7: 6 TP, 58% damage as restore
- Lv8: 6 TP, 62% damage as restore
- Lv9: 6 TP, 66% damage as restore
- Lv10: 10 TP, 100% damage as restore
- Purifying Flame
- Type: Field
- Restores HP to all party members every 3 steps taken in the Labyrinth.
- Lv1: 4 HP restored
- Lv2: 5 HP restored
- Lv3: 6 HP restored
- Lv4: 7 HP restored
- Lv5: 12 HP restored
- Lv6: 14 HP restored
- Lv7: 16 HP restored
- Lv8: 18 HP restored
- Lv9: 20 HP restored
- Lv10: 30 HP restored
- Prayer: Exorcism
- Type: Active
- Increases all party members' resistance to ailments and binds for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 20 TP, 25% disable res increase, lasts for 4 turns
- Lv2: 20 TP, 30% disable res increase, lasts for 4 turns
- Lv3: 20 TP, 35% disable res increase, lasts for 4 turns
- Lv4: 20 TP, 40% disable res increase, lasts for 4 turns
- Lv5: 28 TP, 40% disable res increase, lasts for 5 turns
- Lv6: 28 TP, 44% disable res increase, lasts for 5 turns
- Lv7: 28 TP, 48% disable res increase, lasts for 5 turns
- Lv8: 28 TP, 52% disable res increase, lasts for 5 turns
- Lv9: 28 TP, 56% disable res increase, lasts for 5 turns
- Lv10: 40 TP, 56% disable res increase, lasts for 6 turns
- Prayer: Escape
- Type: Active
- Increases all party members' evasion for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 12 TP, 105 evade increase, lasts for 4 turns
- Lv2: 12 TP, 120 evade increase, lasts for 4 turns
- Lv3: 12 TP, 135 evade increase, lasts for 4 turns
- Lv4: 12 TP, 150 evade increase, lasts for 4 turns
- Lv5: 18 TP, 150 evade increase, lasts for 5 turns
- Lv6: 18 TP, 165 evade increase, lasts for 5 turns
- Lv7: 18 TP, 180 evade increase, lasts for 5 turns
- Lv8: 18 TP, 195 evade increase, lasts for 5 turns
- Lv9: 18 TP, 210 evade increase, lasts for 5 turns
- Lv10: 24 TP, 210 evade increase, lasts for 6 turns
- Prayer: Longetivity
- Type: Active
- Increases all party members' max HP for a set amount of turns.
- Has no speed modifier at all levels.
- Lv1: 16 TP, 19% max HP increase, lasts for 6 turns
- Lv2: 16 TP, 22% max HP increase, lasts for 6 turns
- Lv3: 16 TP, 25% max HP increase, lasts for 6 turns
- Lv4: 16 TP, 28% max HP increase, lasts for 6 turns
- Lv5: 24 TP, 28% max HP increase, lasts for 6 turns
- Lv6: 24 TP, 31% max HP increase, lasts for 6 turns
- Lv7: 24 TP, 34% max HP increase, lasts for 6 turns
- Lv8: 24 TP, 37% max HP increase, lasts for 6 turns
- Lv9: 24 TP, 40% max HP increase, lasts for 6 turns
- Lv10: 32 TP, 40% max HP increase, lasts for 6 turns
- Sanctuary
- Type: Active
- For one turn, when an ally with a buff is supposed to become afflicted with an ailment or bind, there is a chance they will instead lose the buff instead of having the disable inflicted.
- Does not protect against instant death. Protects against stun.
- Lv1: 3 TP, 60% chance, 4 max blocks
- Lv2: 3 TP, 63% chance, 4 max blocks
- Lv3: 3 TP, 66% chance, 4 max blocks
- Lv4: 3 TP, 69% chance, 4 max blocks
- Lv5: 5 TP, 80% chance, 7 max blocks
- Lv6: 5 TP, 82% chance, 7 max blocks
- Lv7: 5 TP, 84% chance, 7 max blocks
- Lv8: 5 TP, 86% chance, 7 max blocks
- Lv9: 5 TP, 88% chance, 7 max blocks
- Lv10: 8 TP, 95% chance, 10 max blocks
- Magic Defense Boost
- Type: Passive
- Reduces magical damage taken.
- Lv1: 4% reduction
- Lv2: 5% reduction
- Lv3: 6% reduction
- Lv4: 7% reduction
- Lv5: 9% reduction
- Lv6: 10% reduction
- Lv7: 11% reduction
- Lv8: 12% reduction
- Lv9: 13% reduction
- Lv10: 15% reduction
- Affection
- Type: Passive
- While the Shaman is alive, party members with buffs will recover HP when taking damage.
- Lv1: 10 static HP restore, 2% max HP restore
- Lv2: 12 static HP restore, 2% max HP restore
- Lv3: 14 static HP restore, 2% max HP restore
- Lv4: 16 static HP restore, 2% max HP restore
- Lv5: 16 static HP restore, 4% max HP restore
- Lv6: 18 static HP restore, 4% max HP restore
- Lv7: 20 static HP restore, 4% max HP restore
- Lv8: 22 static HP restore, 4% max HP restore
- Lv9: 24 static HP restore, 4% max HP restore
- Lv10: 25 static HP restore, 6% max HP restore
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement