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Aug 2nd, 2014
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  1. // rotation axis defined as:
  2. private Vector3 left_Axis_ship  = new Vector3(1,0,0);
  3. private Vector3 up_Axis_ship    = new Vector3(0,1,0);
  4. private Vector3 front_Axis_ship = new Vector3(0,0,1);
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