Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- {
- if(gPlayerLogged[playerid] == 0 && !IsPlayerNPC(playerid))
- {
- SendClientMessage(playerid, COLOR_LIGHTRED, "** This server requires you to Login BEFORE spawn (Kicked) **");
- // printf("OnPlayerSpawn Kick: %d",playerid);
- KickPlayer[playerid] = 1;
- return 1;
- }
- if(PlayerInfo[playerid][pClothes] != 0)
- {
- SetPlayerSkin(playerid, PlayerInfo[playerid][pClothes]);
- }
- else
- {
- SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]);
- }
- if(IsPlayerNPC(playerid))
- {
- new npcname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, npcname, sizeof(npcname));
- if(!strcmp(npcname, "BlueBusDriver", true))
- {
- SetPlayerColor(playerid, 0xFFFFFF00);
- PutPlayerInVehicle(playerid, NPCBlueBus, 0);
- SetPlayerSkin(playerid, 255);
- ResetPlayerWeapons(playerid);
- Attach3DTextLabelToVehicle(NPCTextBlue, NPCBlueBus, 0.0, 0.0, 0.0);
- }
- if(!strcmp(npcname, "BlackBusDriver", true))
- {
- SetPlayerColor(playerid, 0xFFFFFF00);
- PutPlayerInVehicle(playerid, NPCBlackBus, 0);
- SetPlayerSkin(playerid, 255);
- ResetPlayerWeapons(playerid);
- Attach3DTextLabelToVehicle(NPCTextBlack, NPCBlackBus, 0.0, 0.0, 0.0);
- }
- }
- if(!gPlayerAnimLibsPreloaded[playerid])
- {
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"RAPPING");
- PreloadAnimLib(playerid,"SHOP");
- PreloadAnimLib(playerid,"BEACH");
- PreloadAnimLib(playerid,"SMOKING");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"DEALER");
- PreloadAnimLib(playerid,"CRACK");
- PreloadAnimLib(playerid,"CARRY");
- PreloadAnimLib(playerid,"COP_AMBIENT");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"PED");
- PreloadAnimLib(playerid,"GANGS");
- gPlayerAnimLibsPreloaded[playerid] = 1;
- }
- Spawned[playerid] = 1;
- SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,0);
- SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,0);
- SetPlayerWeapons(playerid);
- SetPlayerSpawn(playerid);
- PlayerFixRadio(playerid);
- gPlayerSpawned[playerid] = 1;
- TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment